isaacscript-common 9.4.0 → 9.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/features/customStage/customStageGridEntities.d.ts +4 -4
- package/dist/features/customStage/customStageGridEntities.d.ts.map +1 -1
- package/dist/features/customStage/customStageGridEntities.lua +4 -4
- package/dist/functions/effects.d.ts +1 -1
- package/dist/functions/effects.d.ts.map +1 -1
- package/dist/functions/effects.lua +1 -1
- package/dist/functions/entityTypes.d.ts +1 -1
- package/dist/functions/entityTypes.d.ts.map +1 -1
- package/dist/functions/entityTypes.lua +1 -1
- package/dist/functions/gridEntitiesSpecific.d.ts +24 -0
- package/dist/functions/gridEntitiesSpecific.d.ts.map +1 -1
- package/dist/functions/gridEntitiesSpecific.lua +41 -0
- package/dist/functions/pickupVariants.d.ts +11 -11
- package/dist/functions/pickupVariants.d.ts.map +1 -1
- package/dist/functions/pickupVariants.lua +11 -11
- package/dist/functions/pickups.d.ts +4 -0
- package/dist/functions/pickups.d.ts.map +1 -1
- package/dist/functions/pickups.lua +2 -0
- package/dist/index.d.ts +45 -13
- package/package.json +2 -2
- package/src/features/customStage/customStageGridEntities.ts +4 -4
- package/src/functions/effects.ts +1 -1
- package/src/functions/entityTypes.ts +1 -1
- package/src/functions/gridEntitiesSpecific.ts +54 -0
- package/src/functions/pickupVariants.ts +11 -11
- package/src/functions/pickups.ts +4 -0
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@@ -1,12 +1,12 @@
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/// <reference types="isaac-typescript-definitions" />
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import { CustomStage } from "../../interfaces/private/CustomStage";
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-
/** For `GridEntityType.DECORATION` (1) */
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+
/** For `GridEntityType.DECORATION` (1). */
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export declare function setCustomDecorationGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
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5
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-
/** For `GridEntityType.ROCK` (2) */
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+
/** For `GridEntityType.ROCK` (2). */
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export declare function setCustomRockGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
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7
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-
/** For `GridEntityType.PIT` (7) */
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7
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+
/** For `GridEntityType.PIT` (7). */
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export declare function setCustomPitGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
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-
/** For GridEntityType.DOOR (16) */
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+
/** For `GridEntityType.DOOR` (16). */
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export declare function setCustomDoorGraphics(customStage: CustomStage, gridEntity: GridEntity): void;
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export declare function convertVanillaTrapdoors(customStage: CustomStage, gridEntity: GridEntity): void;
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/**
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"customStageGridEntities.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageGridEntities.ts"],"names":[],"mappings":";AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AASnE,
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{"version":3,"file":"customStageGridEntities.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/customStageGridEntities.ts"],"names":[],"mappings":";AAkBA,OAAO,EAAE,WAAW,EAAE,MAAM,sCAAsC,CAAC;AASnE,2CAA2C;AAC3C,wBAAgB,2BAA2B,CACzC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAwCN;AAED,qCAAqC;AACrC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAyDN;AAED,oCAAoC;AACpC,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAwBN;AAED,sCAAsC;AACtC,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAwBN;AAuDD,wBAAgB,uBAAuB,CACrC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAwBN;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAC9B,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,UAAU,GACrB,IAAI,CAsBN"}
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@@ -155,7 +155,7 @@ function removeEntitiesSpawnedFromGridEntity(self, entities, gridEntity)
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)
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removeEntities(nil, entitiesFromGridEntity)
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end
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-
--- For `GridEntityType.DECORATION` (1)
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--- For `GridEntityType.DECORATION` (1).
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function ____exports.setCustomDecorationGraphics(self, customStage, gridEntity)
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if customStage.decorationsPNGPath == nil and customStage.decorationsANM2Path == nil then
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return
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@@ -181,7 +181,7 @@ function ____exports.setCustomDecorationGraphics(self, customStage, gridEntity)
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sprite:LoadGraphics()
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end
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end
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-
--- For `GridEntityType.ROCK` (2)
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--- For `GridEntityType.ROCK` (2).
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function ____exports.setCustomRockGraphics(self, customStage, gridEntity)
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if customStage.rocksPNGPath == nil and customStage.rocksANM2Path == nil then
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return
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@@ -224,7 +224,7 @@ function ____exports.setCustomRockGraphics(self, customStage, gridEntity)
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end
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until true
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end
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-
--- For `GridEntityType.PIT` (7)
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--- For `GridEntityType.PIT` (7).
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function ____exports.setCustomPitGraphics(self, customStage, gridEntity)
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if customStage.pitsPNGPath == nil then
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return
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@@ -244,7 +244,7 @@ function ____exports.setCustomPitGraphics(self, customStage, gridEntity)
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sprite:LoadGraphics()
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end
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end
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-
--- For GridEntityType.DOOR (16)
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--- For `GridEntityType.DOOR` (16).
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function ____exports.setCustomDoorGraphics(self, customStage, gridEntity)
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if customStage.doorPNGPaths == nil then
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return
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@@ -1,6 +1,6 @@
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/// <reference types="isaac-typescript-definitions" />
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/// <reference types="isaac-typescript-definitions" />
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-
/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76) */
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/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76). */
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export declare const DICE_FLOOR_TRIGGER_SQUARE_SIZE = 75;
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/** Helper function to see if a player is close enough to activate a Dice Room floor. */
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export declare function isCloseEnoughToTriggerDiceFloor(player: EntityPlayer, diceFloor: EntityEffect): boolean;
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@@ -1 +1 @@
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-
{"version":3,"file":"effects.d.ts","sourceRoot":"","sources":["../../src/functions/effects.ts"],"names":[],"mappings":";;AAEA,
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{"version":3,"file":"effects.d.ts","sourceRoot":"","sources":["../../src/functions/effects.ts"],"names":[],"mappings":";;AAEA,uEAAuE;AACvE,eAAO,MAAM,8BAA8B,KAAK,CAAC;AAEjD,wFAAwF;AACxF,wBAAgB,+BAA+B,CAC7C,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,YAAY,GACtB,OAAO,CAUT"}
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@@ -1,7 +1,7 @@
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local ____exports = {}
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local ____math = require("functions.math")
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local inRectangle = ____math.inRectangle
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-
--- For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76)
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--- For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76).
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____exports.DICE_FLOOR_TRIGGER_SQUARE_SIZE = 75
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--- Helper function to see if a player is close enough to activate a Dice Room floor.
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function ____exports.isCloseEnoughToTriggerDiceFloor(self, player, diceFloor)
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@@ -1 +1 @@
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{"version":3,"file":"entityTypes.d.ts","sourceRoot":"","sources":["../../src/functions/entityTypes.ts"],"names":[],"mappings":";AAEA,
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{"version":3,"file":"entityTypes.d.ts","sourceRoot":"","sources":["../../src/functions/entityTypes.ts"],"names":[],"mappings":";AAEA,iCAAiC;AACjC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,IAAI,UAAU,CAE3D"}
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@@ -1,7 +1,7 @@
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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--- For `EntityType.SLOT` (6)
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--- For `EntityType.SLOT` (6).
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function ____exports.isSlot(self, entity)
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return entity.Type == EntityType.SLOT
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end
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@@ -41,6 +41,14 @@ export declare function getRocks(variant?: number): GridEntityRock[];
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export declare function getSpikes(variant?: number): GridEntitySpikes[];
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/** Helper function to get all of the `GridEntityTNT` in the room. */
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export declare function getTNT(variant?: number): GridEntityTNT[];
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/**
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* Helper function to get all of the grid entities of type `GridEntityType.TELEPORTER` (23) in the
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* room.
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*
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* @param variant Optional. If specified, will only get the teleporters that match the variant.
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* Default is -1, which matches every variant.
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*/
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export declare function getTeleporters(variant?: number): GridEntity[];
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/**
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* Helper function to get all of the grid entities of type `GridEntityType.TRAPDOOR` (17) in the
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* room. Specify a specific trapdoor variant to select only trapdoors of that variant.
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@@ -135,6 +143,18 @@ export declare function removeAllSpikes(variant?: number, updateRoom?: boolean,
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* @returns The TNTs that were removed.
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*/
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export declare function removeAllTNT(variant?: number, updateRoom?: boolean, cap?: int): GridEntityTNT[];
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/**
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* Helper function to remove all of the `GridEntityType.TELEPORTER` (23) in the room.
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*
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* @param variant Optional. If specified, will only remove the teleporters that match this variant.
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* Default is -1, which matches every variant.
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* @param updateRoom Optional. Whether or not to update the room after the teleporters are removed.
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* Default is false. For more information, see the description of the
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* `removeGridEntities` helper function.
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* @param cap Optional. If specified, will only remove the given amount of teleporters.
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* @returns The teleporters that were removed.
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*/
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export declare function removeAllTeleporters(variant?: number, updateRoom?: boolean, cap?: int): GridEntity[];
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/**
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* Helper function to remove all of the `GridEntityType.TRAPDOOR` (17) in the room.
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*
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@@ -179,6 +199,10 @@ export declare function spawnSpikesWithVariant(variant: int, gridIndexOrPosition
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export declare function spawnTNT(gridIndexOrPosition: int | Vector): GridEntityTNT | undefined;
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/** Helper function to spawn a `GridEntityType.TNT` (12) with a specific variant. */
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export declare function spawnTNTWithVariant(variant: int, gridIndexOrPosition: int | Vector): GridEntityTNT | undefined;
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/** Helper function to spawn a `GridEntityType.TELEPORTER` (23). */
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export declare function spawnTeleporter(gridIndexOrPosition: int | Vector): GridEntity | undefined;
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/** Helper function to spawn a `GridEntityType.TELEPORTER` (23) with a specific variant. */
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export declare function spawnTeleporterWithVariant(variant: int, gridIndexOrPosition: int | Vector): GridEntity | undefined;
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/** Helper function to spawn a `GridEntityType.TRAPDOOR` (17). */
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export declare function spawnTrapdoor(gridIndexOrPosition: int | Vector): GridEntity | undefined;
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/** Helper function to spawn a `GridEntityType.TRAPDOOR` (17) with a specific variant. */
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-
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+
{"version":3,"file":"gridEntitiesSpecific.d.ts","sourceRoot":"","sources":["../../src/functions/gridEntitiesSpecific.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,iBAAiB,EACjB,WAAW,EAEX,UAAU,EACV,qBAAqB,EACrB,oBAAoB,EACpB,WAAW,EACX,eAAe,EAChB,MAAM,8BAA8B,CAAC;AAStC;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,iBAAiB,GAAE,iBAAsB,GACxC,UAAU,EAAE,CAMd;AAKD;;;;;GAKG;AACH,wBAAgB,OAAO,CAAC,UAAU,GAAE,UAAe,GAAG,aAAa,EAAE,CAepE;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CACtB,WAAW,GAAE,qBAA0B,GACtC,cAAc,EAAE,CAelB;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAC/B,oBAAoB,GAAE,oBAAyB,GAC9C,uBAAuB,EAAE,CAkB3B;AAED;;;;;;;GAOG;AACH,wBAAgB,QAAQ,CAAC,OAAO,SAAK,GAAG,cAAc,EAAE,CAevD;AAED,wEAAwE;AACxE,wBAAgB,SAAS,CAAC,OAAO,SAAK,GAAG,gBAAgB,EAAE,CAe1D;AAED,qEAAqE;AACrE,wBAAgB,MAAM,CAAC,OAAO,SAAK,GAAG,aAAa,EAAE,CAepD;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAAC,OAAO,SAAK,GAAG,UAAU,EAAE,CAMzD;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,eAAe,CAAC,EAAE,eAAe,GAAG,UAAU,EAAE,CAM5E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,oBAAoB,CAClC,iBAAiB,GAAE,iBAAsB,EACzC,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,UAAU,EAAE,CAGd;AAKD;;;;;;;;;;GAUG;AACH,wBAAgB,aAAa,CAC3B,UAAU,GAAE,UAAe,EAC3B,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,aAAa,EAAE,CAGjB;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,CAC5B,WAAW,GAAE,qBAA0B,EACvC,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,cAAc,EAAE,CAGlB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,uBAAuB,CACrC,oBAAoB,GAAE,oBAAyB,EAC/C,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,uBAAuB,EAAE,CAG3B;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,cAAc,CAC5B,OAAO,SAAK,EACZ,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,cAAc,EAAE,CAGlB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,eAAe,CAC7B,OAAO,SAAK,EACZ,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,gBAAgB,EAAE,CAGpB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,YAAY,CAC1B,OAAO,SAAK,EACZ,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,aAAa,EAAE,CAGjB;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,oBAAoB,CAClC,OAAO,SAAK,EACZ,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,UAAU,EAAE,CAGd;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,eAAe,GAAE,eAAoB,EACrC,UAAU,UAAQ,EAClB,GAAG,CAAC,EAAE,GAAG,GACR,UAAU,EAAE,CAGd;AAED,oEAAoE;AACpE,wBAAgB,eAAe,CAC7B,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAKxB;AAED,4FAA4F;AAC5F,wBAAgB,0BAA0B,CACxC,iBAAiB,EAAE,iBAAiB,EACpC,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAMxB;AAED,mFAAmF;AACnF,wBAAgB,SAAS,CACvB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAE5B;AAED,6DAA6D;AAC7D,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,WAAW,EACxB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAgB5B;AAED,qFAAqF;AACrF,wBAAgB,QAAQ,CACtB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,aAAa,GAAG,SAAS,CAE3B;AAED,mFAAmF;AACnF,wBAAgB,mBAAmB,CACjC,UAAU,EAAE,UAAU,EACtB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,aAAa,GAAG,SAAS,CAgB3B;AAED,6DAA6D;AAC7D,wBAAgB,SAAS,CACvB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAK5B;AAED,qFAAqF;AACrF,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,qBAAqB,EAClC,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAgB5B;AAED,uEAAuE;AACvE,wBAAgB,kBAAkB,CAChC,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,uBAAuB,GAAG,SAAS,CAKrC;AAED,+FAA+F;AAC/F,wBAAgB,6BAA6B,CAC3C,oBAAoB,EAAE,oBAAoB,EAC1C,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,uBAAuB,GAAG,SAAS,CAgBrC;AAED,4DAA4D;AAC5D,wBAAgB,SAAS,CACvB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAE5B;AAED,oFAAoF;AACpF,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,WAAW,EACxB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,cAAc,GAAG,SAAS,CAgB5B;AAED,8DAA8D;AAC9D,wBAAgB,WAAW,CACzB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,gBAAgB,GAAG,SAAS,CAE9B;AAED,sFAAsF;AACtF,wBAAgB,sBAAsB,CACpC,OAAO,EAAE,GAAG,EACZ,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,gBAAgB,GAAG,SAAS,CAgB9B;AAED,4DAA4D;AAC5D,wBAAgB,QAAQ,CACtB,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,aAAa,GAAG,SAAS,CAE3B;AAED,oFAAoF;AACpF,wBAAgB,mBAAmB,CACjC,OAAO,EAAE,GAAG,EACZ,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,aAAa,GAAG,SAAS,CAgB3B;AAED,mEAAmE;AACnE,wBAAgB,eAAe,CAC7B,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAExB;AAED,2FAA2F;AAC3F,wBAAgB,0BAA0B,CACxC,OAAO,EAAE,GAAG,EACZ,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAMxB;AAED,iEAAiE;AACjE,wBAAgB,aAAa,CAC3B,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAKxB;AAED,yFAAyF;AACzF,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,EAChC,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAMxB"}
|
|
@@ -102,6 +102,10 @@ function ____exports.spawnTNTWithVariant(self, variant, gridIndexOrPosition)
|
|
|
102
102
|
end
|
|
103
103
|
return tnt
|
|
104
104
|
end
|
|
105
|
+
--- Helper function to spawn a `GridEntityType.TELEPORTER` (23) with a specific variant.
|
|
106
|
+
function ____exports.spawnTeleporterWithVariant(self, variant, gridIndexOrPosition)
|
|
107
|
+
return spawnGridEntityWithVariant(nil, GridEntityType.TELEPORTER, variant, gridIndexOrPosition)
|
|
108
|
+
end
|
|
105
109
|
--- Helper function to get all of the grid entities of type `GridEntityType.CRAWL_SPACE` (18) in the
|
|
106
110
|
-- room.
|
|
107
111
|
--
|
|
@@ -238,6 +242,20 @@ function ____exports.getTNT(self, variant)
|
|
|
238
242
|
end
|
|
239
243
|
return tntArray
|
|
240
244
|
end
|
|
245
|
+
--- Helper function to get all of the grid entities of type `GridEntityType.TELEPORTER` (23) in the
|
|
246
|
+
-- room.
|
|
247
|
+
--
|
|
248
|
+
-- @param variant Optional. If specified, will only get the teleporters that match the variant.
|
|
249
|
+
-- Default is -1, which matches every variant.
|
|
250
|
+
function ____exports.getTeleporters(self, variant)
|
|
251
|
+
if variant == nil then
|
|
252
|
+
variant = -1
|
|
253
|
+
end
|
|
254
|
+
if variant == -1 then
|
|
255
|
+
return getGridEntities(nil, GridEntityType.TELEPORTER)
|
|
256
|
+
end
|
|
257
|
+
return getMatchingGridEntities(nil, GridEntityType.TELEPORTER, variant)
|
|
258
|
+
end
|
|
241
259
|
--- Helper function to get all of the grid entities of type `GridEntityType.TRAPDOOR` (17) in the
|
|
242
260
|
-- room. Specify a specific trapdoor variant to select only trapdoors of that variant.
|
|
243
261
|
function ____exports.getTrapdoors(self, trapdoorVariant)
|
|
@@ -384,6 +402,25 @@ function ____exports.removeAllTNT(self, variant, updateRoom, cap)
|
|
|
384
402
|
local tnt = ____exports.getTNT(nil, variant)
|
|
385
403
|
return removeGridEntities(nil, tnt, updateRoom, cap)
|
|
386
404
|
end
|
|
405
|
+
--- Helper function to remove all of the `GridEntityType.TELEPORTER` (23) in the room.
|
|
406
|
+
--
|
|
407
|
+
-- @param variant Optional. If specified, will only remove the teleporters that match this variant.
|
|
408
|
+
-- Default is -1, which matches every variant.
|
|
409
|
+
-- @param updateRoom Optional. Whether or not to update the room after the teleporters are removed.
|
|
410
|
+
-- Default is false. For more information, see the description of the
|
|
411
|
+
-- `removeGridEntities` helper function.
|
|
412
|
+
-- @param cap Optional. If specified, will only remove the given amount of teleporters.
|
|
413
|
+
-- @returns The teleporters that were removed.
|
|
414
|
+
function ____exports.removeAllTeleporters(self, variant, updateRoom, cap)
|
|
415
|
+
if variant == nil then
|
|
416
|
+
variant = -1
|
|
417
|
+
end
|
|
418
|
+
if updateRoom == nil then
|
|
419
|
+
updateRoom = false
|
|
420
|
+
end
|
|
421
|
+
local teleporters = ____exports.getTeleporters(nil, variant)
|
|
422
|
+
return removeGridEntities(nil, teleporters, updateRoom, cap)
|
|
423
|
+
end
|
|
387
424
|
--- Helper function to remove all of the `GridEntityType.TRAPDOOR` (17) in the room.
|
|
388
425
|
--
|
|
389
426
|
-- @param trapdoorVariant Optional. If specified, will only remove the trapdoors that match this
|
|
@@ -435,6 +472,10 @@ end
|
|
|
435
472
|
function ____exports.spawnTNT(self, gridIndexOrPosition)
|
|
436
473
|
return ____exports.spawnTNTWithVariant(nil, 0, gridIndexOrPosition)
|
|
437
474
|
end
|
|
475
|
+
--- Helper function to spawn a `GridEntityType.TELEPORTER` (23).
|
|
476
|
+
function ____exports.spawnTeleporter(self, gridIndexOrPosition)
|
|
477
|
+
return ____exports.spawnTeleporterWithVariant(nil, 0, gridIndexOrPosition)
|
|
478
|
+
end
|
|
438
479
|
--- Helper function to spawn a `GridEntityType.TRAPDOOR` (17).
|
|
439
480
|
function ____exports.spawnTrapdoor(self, gridIndexOrPosition)
|
|
440
481
|
return ____exports.spawnCrawlSpaceWithVariant(nil, CrawlSpaceVariant.NORMAL, gridIndexOrPosition)
|
|
@@ -1,24 +1,24 @@
|
|
|
1
1
|
/// <reference types="isaac-typescript-definitions" />
|
|
2
|
-
/** For `PickupVariant.HEART` (10) */
|
|
2
|
+
/** For `PickupVariant.HEART` (10). */
|
|
3
3
|
export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
|
|
4
|
-
/** For `PickupVariant.COIN` (20) */
|
|
4
|
+
/** For `PickupVariant.COIN` (20). */
|
|
5
5
|
export declare function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin;
|
|
6
|
-
/** For `PickupVariant.KEY` (30) */
|
|
6
|
+
/** For `PickupVariant.KEY` (30). */
|
|
7
7
|
export declare function isKey(pickup: EntityPickup): pickup is EntityPickupKey;
|
|
8
|
-
/** For `PickupVariant.BOMB` (40) */
|
|
8
|
+
/** For `PickupVariant.BOMB` (40). */
|
|
9
9
|
export declare function isBombPickup(pickup: EntityPickup): pickup is EntityPickupBomb;
|
|
10
|
-
/** For `PickupVariant.POOP` (42) */
|
|
10
|
+
/** For `PickupVariant.POOP` (42). */
|
|
11
11
|
export declare function isPoopPickup(pickup: EntityPickup): pickup is EntityPickupPoop;
|
|
12
|
-
/** For `PickupVariant.SACK` (69) */
|
|
12
|
+
/** For `PickupVariant.SACK` (69). */
|
|
13
13
|
export declare function isSack(pickup: EntityPickup): pickup is EntityPickupSack;
|
|
14
|
-
/** For `PickupVariant.PILL` (70) */
|
|
14
|
+
/** For `PickupVariant.PILL` (70). */
|
|
15
15
|
export declare function isPill(pickup: EntityPickup): pickup is EntityPickupPill;
|
|
16
|
-
/** For `PickupVariant.LIL_BATTERY` (90) */
|
|
16
|
+
/** For `PickupVariant.LIL_BATTERY` (90). */
|
|
17
17
|
export declare function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery;
|
|
18
|
-
/** For `PickupVariant.COLLECTIBLE` (100) */
|
|
18
|
+
/** For `PickupVariant.COLLECTIBLE` (100). */
|
|
19
19
|
export declare function isCollectible(pickup: EntityPickup): pickup is EntityPickupCollectible;
|
|
20
|
-
/** For `PickupVariant.TAROT_CARD` (300) */
|
|
20
|
+
/** For `PickupVariant.TAROT_CARD` (300). */
|
|
21
21
|
export declare function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard;
|
|
22
|
-
/** For `PickupVariant.TRINKET` (350) */
|
|
22
|
+
/** For `PickupVariant.TRINKET` (350). */
|
|
23
23
|
export declare function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket;
|
|
24
24
|
//# sourceMappingURL=pickupVariants.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"pickupVariants.d.ts","sourceRoot":"","sources":["../../src/functions/pickupVariants.ts"],"names":[],"mappings":";AAIA,
|
|
1
|
+
{"version":3,"file":"pickupVariants.d.ts","sourceRoot":"","sources":["../../src/functions/pickupVariants.ts"],"names":[],"mappings":";AAIA,sCAAsC;AACtC,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,iBAAiB,CAEzE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAEvE;AAED,oCAAoC;AACpC,wBAAgB,KAAK,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,eAAe,CAErE;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAE7E;AAED,qCAAqC;AACrC,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAE7E;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAEvE;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAEvE;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAE7E;AAED,6CAA6C;AAC7C,wBAAgB,aAAa,CAC3B,MAAM,EAAE,YAAY,GACnB,MAAM,IAAI,uBAAuB,CAEnC;AAED,4CAA4C;AAC5C,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,gBAAgB,CAE7E;AAED,yCAAyC;AACzC,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,IAAI,mBAAmB,CAE7E"}
|
|
@@ -1,47 +1,47 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
2
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
3
3
|
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
4
|
-
--- For `PickupVariant.HEART` (10)
|
|
4
|
+
--- For `PickupVariant.HEART` (10).
|
|
5
5
|
function ____exports.isHeart(self, pickup)
|
|
6
6
|
return pickup.Variant == PickupVariant.HEART
|
|
7
7
|
end
|
|
8
|
-
--- For `PickupVariant.COIN` (20)
|
|
8
|
+
--- For `PickupVariant.COIN` (20).
|
|
9
9
|
function ____exports.isCoin(self, pickup)
|
|
10
10
|
return pickup.Variant == PickupVariant.COIN
|
|
11
11
|
end
|
|
12
|
-
--- For `PickupVariant.KEY` (30)
|
|
12
|
+
--- For `PickupVariant.KEY` (30).
|
|
13
13
|
function ____exports.isKey(self, pickup)
|
|
14
14
|
return pickup.Variant == PickupVariant.KEY
|
|
15
15
|
end
|
|
16
|
-
--- For `PickupVariant.BOMB` (40)
|
|
16
|
+
--- For `PickupVariant.BOMB` (40).
|
|
17
17
|
function ____exports.isBombPickup(self, pickup)
|
|
18
18
|
return pickup.Variant == PickupVariant.BOMB
|
|
19
19
|
end
|
|
20
|
-
--- For `PickupVariant.POOP` (42)
|
|
20
|
+
--- For `PickupVariant.POOP` (42).
|
|
21
21
|
function ____exports.isPoopPickup(self, pickup)
|
|
22
22
|
return pickup.Variant == PickupVariant.POOP
|
|
23
23
|
end
|
|
24
|
-
--- For `PickupVariant.SACK` (69)
|
|
24
|
+
--- For `PickupVariant.SACK` (69).
|
|
25
25
|
function ____exports.isSack(self, pickup)
|
|
26
26
|
return pickup.Variant == PickupVariant.SACK
|
|
27
27
|
end
|
|
28
|
-
--- For `PickupVariant.PILL` (70)
|
|
28
|
+
--- For `PickupVariant.PILL` (70).
|
|
29
29
|
function ____exports.isPill(self, pickup)
|
|
30
30
|
return pickup.Variant == PickupVariant.PILL
|
|
31
31
|
end
|
|
32
|
-
--- For `PickupVariant.LIL_BATTERY` (90)
|
|
32
|
+
--- For `PickupVariant.LIL_BATTERY` (90).
|
|
33
33
|
function ____exports.isBattery(self, pickup)
|
|
34
34
|
return pickup.Variant == PickupVariant.LIL_BATTERY
|
|
35
35
|
end
|
|
36
|
-
--- For `PickupVariant.COLLECTIBLE` (100)
|
|
36
|
+
--- For `PickupVariant.COLLECTIBLE` (100).
|
|
37
37
|
function ____exports.isCollectible(self, pickup)
|
|
38
38
|
return pickup.Variant == PickupVariant.COLLECTIBLE
|
|
39
39
|
end
|
|
40
|
-
--- For `PickupVariant.TAROT_CARD` (300)
|
|
40
|
+
--- For `PickupVariant.TAROT_CARD` (300).
|
|
41
41
|
function ____exports.isCardPickup(self, pickup)
|
|
42
42
|
return pickup.Variant == PickupVariant.TAROT_CARD
|
|
43
43
|
end
|
|
44
|
-
--- For `PickupVariant.TRINKET` (350)
|
|
44
|
+
--- For `PickupVariant.TRINKET` (350).
|
|
45
45
|
function ____exports.isTrinket(self, pickup)
|
|
46
46
|
return pickup.Variant == PickupVariant.TRINKET
|
|
47
47
|
end
|
|
@@ -6,7 +6,11 @@ import { CoinSubType } from "isaac-typescript-definitions";
|
|
|
6
6
|
export declare function getCoinValue(coinSubType: CoinSubType): int;
|
|
7
7
|
/** Helper function to get all of the red heart pickup entities in the room. */
|
|
8
8
|
export declare function getRedHearts(): EntityPickupHeart[];
|
|
9
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
9
10
|
export declare function isChest(pickup: EntityPickup): boolean;
|
|
11
|
+
/**
|
|
12
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub types.
|
|
13
|
+
*/
|
|
10
14
|
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
|
11
15
|
/**
|
|
12
16
|
* Helper function to remove all of the red heart pickup entities in the room.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAW3D;;;GAGG;AACH,wBAAgB,YAAY,CAAC,WAAW,EAAE,WAAW,GAAG,GAAG,CAK1D;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,iBAAiB,EAAE,CAGlD;AAED,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAErD;AAED,wBAAgB,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAExD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,iBAAiB,EAAE,CAGjE"}
|
|
1
|
+
{"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAW3D;;;GAGG;AACH,wBAAgB,YAAY,CAAC,WAAW,EAAE,WAAW,GAAG,GAAG,CAK1D;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,iBAAiB,EAAE,CAGlD;AAED,gGAAgG;AAChG,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAErD;AAED;;GAEG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAExD;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,iBAAiB,EAAE,CAGjE"}
|
|
@@ -28,9 +28,11 @@ function ____exports.getRedHearts(self)
|
|
|
28
28
|
function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
|
|
29
29
|
)
|
|
30
30
|
end
|
|
31
|
+
--- Helper function to test if the provided pickup matches one of the various chest variants.
|
|
31
32
|
function ____exports.isChest(self, pickup)
|
|
32
33
|
return CHEST_PICKUP_VARIANTS:has(pickup.Variant)
|
|
33
34
|
end
|
|
35
|
+
--- Helper function to test if the provided pickup matches one of the various red heart sub types.
|
|
34
36
|
function ____exports.isRedHeart(self, pickup)
|
|
35
37
|
return isHeart(nil, pickup) and RED_HEART_SUB_TYPES_SET:has(pickup.SubType)
|
|
36
38
|
end
|
package/dist/index.d.ts
CHANGED
|
@@ -1748,7 +1748,7 @@ export declare function deserializeRNG(rng: SerializedRNG): RNG;
|
|
|
1748
1748
|
*/
|
|
1749
1749
|
export declare function deserializeVector(vector: SerializedVector): Vector;
|
|
1750
1750
|
|
|
1751
|
-
/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76) */
|
|
1751
|
+
/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76). */
|
|
1752
1752
|
export declare const DICE_FLOOR_TRIGGER_SQUARE_SIZE = 75;
|
|
1753
1753
|
|
|
1754
1754
|
export declare function directionToDegrees(direction: Direction): int;
|
|
@@ -4969,6 +4969,15 @@ export declare function getTears(tearVariant?: TearVariant, subType?: number): E
|
|
|
4969
4969
|
*/
|
|
4970
4970
|
export declare function getTearsStat(fireDelay: float): float;
|
|
4971
4971
|
|
|
4972
|
+
/**
|
|
4973
|
+
* Helper function to get all of the grid entities of type `GridEntityType.TELEPORTER` (23) in the
|
|
4974
|
+
* room.
|
|
4975
|
+
*
|
|
4976
|
+
* @param variant Optional. If specified, will only get the teleporters that match the variant.
|
|
4977
|
+
* Default is -1, which matches every variant.
|
|
4978
|
+
*/
|
|
4979
|
+
export declare function getTeleporters(variant?: number): GridEntity[];
|
|
4980
|
+
|
|
4972
4981
|
/** Helper function to get all of the `GridEntityTNT` in the room. */
|
|
4973
4982
|
export declare function getTNT(variant?: number): GridEntityTNT[];
|
|
4974
4983
|
|
|
@@ -5559,7 +5568,7 @@ export declare function isArrayContiguous(array: int[]): boolean;
|
|
|
5559
5568
|
/** Checks if an array is in the provided 2-dimensional array. */
|
|
5560
5569
|
export declare function isArrayInArray<T>(arrayToMatch: T[] | readonly T[], parentArray: Array<T[] | readonly T[]>): boolean;
|
|
5561
5570
|
|
|
5562
|
-
/** For `PickupVariant.LIL_BATTERY` (90) */
|
|
5571
|
+
/** For `PickupVariant.LIL_BATTERY` (90). */
|
|
5563
5572
|
export declare function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery;
|
|
5564
5573
|
|
|
5565
5574
|
/**
|
|
@@ -5578,7 +5587,7 @@ export declare function isBlindCollectible(collectible: EntityPickup): boolean;
|
|
|
5578
5587
|
/** Helper function to detect if a variable is of type `EntityBomb`. */
|
|
5579
5588
|
export declare function isBomb(variable: unknown): variable is EntityBomb;
|
|
5580
5589
|
|
|
5581
|
-
/** For `PickupVariant.BOMB` (40) */
|
|
5590
|
+
/** For `PickupVariant.BOMB` (40). */
|
|
5582
5591
|
export declare function isBombPickup(pickup: EntityPickup): pickup is EntityPickupBomb;
|
|
5583
5592
|
|
|
5584
5593
|
export declare function isBoolean(variable: unknown): variable is boolean;
|
|
@@ -5592,7 +5601,7 @@ export declare function isBoolean(variable: unknown): variable is boolean;
|
|
|
5592
5601
|
*/
|
|
5593
5602
|
export declare function isCard(cardType: CardType): boolean;
|
|
5594
5603
|
|
|
5595
|
-
/** For `PickupVariant.TAROT_CARD` (300) */
|
|
5604
|
+
/** For `PickupVariant.TAROT_CARD` (300). */
|
|
5596
5605
|
export declare function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard;
|
|
5597
5606
|
|
|
5598
5607
|
/** Returns whether or not the given card type matches the specified item config card type. */
|
|
@@ -5606,6 +5615,7 @@ export declare function isCardType(cardType: CardType, itemConfigCardType: ItemC
|
|
|
5606
5615
|
*/
|
|
5607
5616
|
export declare function isCharacter(player: EntityPlayer, ...characters: PlayerType[]): boolean;
|
|
5608
5617
|
|
|
5618
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
5609
5619
|
export declare function isChest(pickup: EntityPickup): boolean;
|
|
5610
5620
|
|
|
5611
5621
|
/**
|
|
@@ -5622,10 +5632,10 @@ export declare function isCircleIntersectingRectangle(circleCenter: Vector, circ
|
|
|
5622
5632
|
/** Helper function to see if a player is close enough to activate a Dice Room floor. */
|
|
5623
5633
|
export declare function isCloseEnoughToTriggerDiceFloor(player: EntityPlayer, diceFloor: EntityEffect): boolean;
|
|
5624
5634
|
|
|
5625
|
-
/** For `PickupVariant.COIN` (20) */
|
|
5635
|
+
/** For `PickupVariant.COIN` (20). */
|
|
5626
5636
|
export declare function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin;
|
|
5627
5637
|
|
|
5628
|
-
/** For `PickupVariant.COLLECTIBLE` (100) */
|
|
5638
|
+
/** For `PickupVariant.COLLECTIBLE` (100). */
|
|
5629
5639
|
export declare function isCollectible(pickup: EntityPickup): pickup is EntityPickupCollectible;
|
|
5630
5640
|
|
|
5631
5641
|
/**
|
|
@@ -5840,7 +5850,7 @@ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity)
|
|
|
5840
5850
|
*/
|
|
5841
5851
|
export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
|
|
5842
5852
|
|
|
5843
|
-
/** For `PickupVariant.HEART` (10) */
|
|
5853
|
+
/** For `PickupVariant.HEART` (10). */
|
|
5844
5854
|
export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
|
|
5845
5855
|
|
|
5846
5856
|
/**
|
|
@@ -5884,7 +5894,7 @@ export declare function isKColor(object: unknown): object is KColor;
|
|
|
5884
5894
|
*/
|
|
5885
5895
|
export declare function isKeeper(player: EntityPlayer): boolean;
|
|
5886
5896
|
|
|
5887
|
-
/** For `PickupVariant.KEY` (30) */
|
|
5897
|
+
/** For `PickupVariant.KEY` (30). */
|
|
5888
5898
|
export declare function isKey(pickup: EntityPickup): pickup is EntityPickupKey;
|
|
5889
5899
|
|
|
5890
5900
|
/**
|
|
@@ -5983,7 +5993,7 @@ export declare function isPickingUpItemTrinket(pickingUpItem: PickingUpItem): pi
|
|
|
5983
5993
|
/** Helper function to detect if a variable is of type `EntityPickup`. */
|
|
5984
5994
|
export declare function isPickup(variable: unknown): variable is EntityPickup;
|
|
5985
5995
|
|
|
5986
|
-
/** For `PickupVariant.PILL` (70) */
|
|
5996
|
+
/** For `PickupVariant.PILL` (70). */
|
|
5987
5997
|
export declare function isPill(pickup: EntityPickup): pickup is EntityPickupPill;
|
|
5988
5998
|
|
|
5989
5999
|
/** Helper function to detect if a variable is of type `GridEntityPit`. */
|
|
@@ -6004,7 +6014,7 @@ export declare function isPocketItemObject(cardType: CardType): boolean;
|
|
|
6004
6014
|
/** Helper function to detect if a variable is of type `GridEntityPoop`. */
|
|
6005
6015
|
export declare function isPoop(variable: unknown): variable is GridEntityPoop;
|
|
6006
6016
|
|
|
6007
|
-
/** For `PickupVariant.POOP` (42) */
|
|
6017
|
+
/** For `PickupVariant.POOP` (42). */
|
|
6008
6018
|
export declare function isPoopPickup(pickup: EntityPickup): pickup is EntityPickupPoop;
|
|
6009
6019
|
|
|
6010
6020
|
/**
|
|
@@ -6032,6 +6042,9 @@ export declare function isQuestCollectible(collectibleType: CollectibleType): bo
|
|
|
6032
6042
|
*/
|
|
6033
6043
|
export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
|
|
6034
6044
|
|
|
6045
|
+
/**
|
|
6046
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub types.
|
|
6047
|
+
*/
|
|
6035
6048
|
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
|
6036
6049
|
|
|
6037
6050
|
/**
|
|
@@ -6089,7 +6102,7 @@ export declare function isRoomShapeDoubleCharge(roomShape: RoomShape): boolean;
|
|
|
6089
6102
|
/** Returns true for cards that have `CardType.RUNE`. */
|
|
6090
6103
|
export declare function isRune(cardType: CardType): boolean;
|
|
6091
6104
|
|
|
6092
|
-
/** For `PickupVariant.SACK` (69) */
|
|
6105
|
+
/** For `PickupVariant.SACK` (69). */
|
|
6093
6106
|
export declare function isSack(pickup: EntityPickup): pickup is EntityPickupSack;
|
|
6094
6107
|
|
|
6095
6108
|
/**
|
|
@@ -6160,7 +6173,7 @@ export declare function isSin(npc: EntityNPC): boolean;
|
|
|
6160
6173
|
*/
|
|
6161
6174
|
export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
|
|
6162
6175
|
|
|
6163
|
-
/** For `EntityType.SLOT` (6) */
|
|
6176
|
+
/** For `EntityType.SLOT` (6). */
|
|
6164
6177
|
export declare function isSlot(entity: Entity): entity is EntitySlot;
|
|
6165
6178
|
|
|
6166
6179
|
/** Returns true for cards that have `CardType.SPECIAL`. */
|
|
@@ -6200,7 +6213,7 @@ export declare function isTNT(variable: unknown): variable is GridEntityTNT;
|
|
|
6200
6213
|
|
|
6201
6214
|
export declare function isTransformationFlying(playerForm: PlayerForm): boolean;
|
|
6202
6215
|
|
|
6203
|
-
/** For `PickupVariant.TRINKET` (350) */
|
|
6216
|
+
/** For `PickupVariant.TRINKET` (350). */
|
|
6204
6217
|
export declare function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket;
|
|
6205
6218
|
|
|
6206
6219
|
/**
|
|
@@ -9464,6 +9477,19 @@ export declare function removeAllSpikes(variant?: number, updateRoom?: boolean,
|
|
|
9464
9477
|
*/
|
|
9465
9478
|
export declare function removeAllTears(tearVariant?: TearVariant, subType?: number, cap?: int): EntityTear[];
|
|
9466
9479
|
|
|
9480
|
+
/**
|
|
9481
|
+
* Helper function to remove all of the `GridEntityType.TELEPORTER` (23) in the room.
|
|
9482
|
+
*
|
|
9483
|
+
* @param variant Optional. If specified, will only remove the teleporters that match this variant.
|
|
9484
|
+
* Default is -1, which matches every variant.
|
|
9485
|
+
* @param updateRoom Optional. Whether or not to update the room after the teleporters are removed.
|
|
9486
|
+
* Default is false. For more information, see the description of the
|
|
9487
|
+
* `removeGridEntities` helper function.
|
|
9488
|
+
* @param cap Optional. If specified, will only remove the given amount of teleporters.
|
|
9489
|
+
* @returns The teleporters that were removed.
|
|
9490
|
+
*/
|
|
9491
|
+
export declare function removeAllTeleporters(variant?: number, updateRoom?: boolean, cap?: int): GridEntity[];
|
|
9492
|
+
|
|
9467
9493
|
/**
|
|
9468
9494
|
* Helper function to remove all of the `GridEntityTNT` in the room.
|
|
9469
9495
|
*
|
|
@@ -11171,6 +11197,12 @@ export declare function spawnTear(tearVariant: TearVariant, subType: int, positi
|
|
|
11171
11197
|
/** Helper function to spawn a `EntityType.EntityType` (2) with a specific seed. */
|
|
11172
11198
|
export declare function spawnTearWithSeed(tearVariant: TearVariant, subType: int, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityTear;
|
|
11173
11199
|
|
|
11200
|
+
/** Helper function to spawn a `GridEntityType.TELEPORTER` (23). */
|
|
11201
|
+
export declare function spawnTeleporter(gridIndexOrPosition: int | Vector): GridEntity | undefined;
|
|
11202
|
+
|
|
11203
|
+
/** Helper function to spawn a `GridEntityType.TELEPORTER` (23) with a specific variant. */
|
|
11204
|
+
export declare function spawnTeleporterWithVariant(variant: int, gridIndexOrPosition: int | Vector): GridEntity | undefined;
|
|
11205
|
+
|
|
11174
11206
|
/** Helper function to spawn a `GridEntityType.TNT` (12). */
|
|
11175
11207
|
export declare function spawnTNT(gridIndexOrPosition: int | Vector): GridEntityTNT | undefined;
|
|
11176
11208
|
|
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "9.
|
|
3
|
+
"version": "9.5.1",
|
|
4
4
|
"description": "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -22,6 +22,6 @@
|
|
|
22
22
|
"main": "dist/index",
|
|
23
23
|
"types": "dist/index.d.ts",
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"isaac-typescript-definitions": "^4.0.
|
|
25
|
+
"isaac-typescript-definitions": "^4.0.2"
|
|
26
26
|
}
|
|
27
27
|
}
|
|
@@ -25,7 +25,7 @@ import {
|
|
|
25
25
|
import { DEFAULT_BASE_STAGE } from "./exports";
|
|
26
26
|
import v from "./v";
|
|
27
27
|
|
|
28
|
-
/** For `GridEntityType.DECORATION` (1) */
|
|
28
|
+
/** For `GridEntityType.DECORATION` (1). */
|
|
29
29
|
export function setCustomDecorationGraphics(
|
|
30
30
|
customStage: CustomStage,
|
|
31
31
|
gridEntity: GridEntity,
|
|
@@ -71,7 +71,7 @@ export function setCustomDecorationGraphics(
|
|
|
71
71
|
}
|
|
72
72
|
}
|
|
73
73
|
|
|
74
|
-
/** For `GridEntityType.ROCK` (2) */
|
|
74
|
+
/** For `GridEntityType.ROCK` (2). */
|
|
75
75
|
export function setCustomRockGraphics(
|
|
76
76
|
customStage: CustomStage,
|
|
77
77
|
gridEntity: GridEntity,
|
|
@@ -134,7 +134,7 @@ export function setCustomRockGraphics(
|
|
|
134
134
|
}
|
|
135
135
|
}
|
|
136
136
|
|
|
137
|
-
/** For `GridEntityType.PIT` (7) */
|
|
137
|
+
/** For `GridEntityType.PIT` (7). */
|
|
138
138
|
export function setCustomPitGraphics(
|
|
139
139
|
customStage: CustomStage,
|
|
140
140
|
gridEntity: GridEntity,
|
|
@@ -164,7 +164,7 @@ export function setCustomPitGraphics(
|
|
|
164
164
|
}
|
|
165
165
|
}
|
|
166
166
|
|
|
167
|
-
/** For GridEntityType.DOOR (16) */
|
|
167
|
+
/** For `GridEntityType.DOOR` (16). */
|
|
168
168
|
export function setCustomDoorGraphics(
|
|
169
169
|
customStage: CustomStage,
|
|
170
170
|
gridEntity: GridEntity,
|
package/src/functions/effects.ts
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
import { inRectangle } from "./math";
|
|
2
2
|
|
|
3
|
-
/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76) */
|
|
3
|
+
/** For `EntityType.EFFECT` (1000), `EffectVariant.DICE_FLOOR` (76). */
|
|
4
4
|
export const DICE_FLOOR_TRIGGER_SQUARE_SIZE = 75;
|
|
5
5
|
|
|
6
6
|
/** Helper function to see if a player is close enough to activate a Dice Room floor. */
|
|
@@ -173,6 +173,21 @@ export function getTNT(variant = -1): GridEntityTNT[] {
|
|
|
173
173
|
return tntArray;
|
|
174
174
|
}
|
|
175
175
|
|
|
176
|
+
/**
|
|
177
|
+
* Helper function to get all of the grid entities of type `GridEntityType.TELEPORTER` (23) in the
|
|
178
|
+
* room.
|
|
179
|
+
*
|
|
180
|
+
* @param variant Optional. If specified, will only get the teleporters that match the variant.
|
|
181
|
+
* Default is -1, which matches every variant.
|
|
182
|
+
*/
|
|
183
|
+
export function getTeleporters(variant = -1): GridEntity[] {
|
|
184
|
+
if (variant === -1) {
|
|
185
|
+
return getGridEntities(GridEntityType.TELEPORTER);
|
|
186
|
+
}
|
|
187
|
+
|
|
188
|
+
return getMatchingGridEntities(GridEntityType.TELEPORTER, variant);
|
|
189
|
+
}
|
|
190
|
+
|
|
176
191
|
/**
|
|
177
192
|
* Helper function to get all of the grid entities of type `GridEntityType.TRAPDOOR` (17) in the
|
|
178
193
|
* room. Specify a specific trapdoor variant to select only trapdoors of that variant.
|
|
@@ -333,6 +348,26 @@ export function removeAllTNT(
|
|
|
333
348
|
return removeGridEntities(tnt, updateRoom, cap);
|
|
334
349
|
}
|
|
335
350
|
|
|
351
|
+
/**
|
|
352
|
+
* Helper function to remove all of the `GridEntityType.TELEPORTER` (23) in the room.
|
|
353
|
+
*
|
|
354
|
+
* @param variant Optional. If specified, will only remove the teleporters that match this variant.
|
|
355
|
+
* Default is -1, which matches every variant.
|
|
356
|
+
* @param updateRoom Optional. Whether or not to update the room after the teleporters are removed.
|
|
357
|
+
* Default is false. For more information, see the description of the
|
|
358
|
+
* `removeGridEntities` helper function.
|
|
359
|
+
* @param cap Optional. If specified, will only remove the given amount of teleporters.
|
|
360
|
+
* @returns The teleporters that were removed.
|
|
361
|
+
*/
|
|
362
|
+
export function removeAllTeleporters(
|
|
363
|
+
variant = -1,
|
|
364
|
+
updateRoom = false,
|
|
365
|
+
cap?: int,
|
|
366
|
+
): GridEntity[] {
|
|
367
|
+
const teleporters = getTeleporters(variant);
|
|
368
|
+
return removeGridEntities(teleporters, updateRoom, cap);
|
|
369
|
+
}
|
|
370
|
+
|
|
336
371
|
/**
|
|
337
372
|
* Helper function to remove all of the `GridEntityType.TRAPDOOR` (17) in the room.
|
|
338
373
|
*
|
|
@@ -584,6 +619,25 @@ export function spawnTNTWithVariant(
|
|
|
584
619
|
return tnt;
|
|
585
620
|
}
|
|
586
621
|
|
|
622
|
+
/** Helper function to spawn a `GridEntityType.TELEPORTER` (23). */
|
|
623
|
+
export function spawnTeleporter(
|
|
624
|
+
gridIndexOrPosition: int | Vector,
|
|
625
|
+
): GridEntity | undefined {
|
|
626
|
+
return spawnTeleporterWithVariant(0, gridIndexOrPosition);
|
|
627
|
+
}
|
|
628
|
+
|
|
629
|
+
/** Helper function to spawn a `GridEntityType.TELEPORTER` (23) with a specific variant. */
|
|
630
|
+
export function spawnTeleporterWithVariant(
|
|
631
|
+
variant: int,
|
|
632
|
+
gridIndexOrPosition: int | Vector,
|
|
633
|
+
): GridEntity | undefined {
|
|
634
|
+
return spawnGridEntityWithVariant(
|
|
635
|
+
GridEntityType.TELEPORTER,
|
|
636
|
+
variant,
|
|
637
|
+
gridIndexOrPosition,
|
|
638
|
+
);
|
|
639
|
+
}
|
|
640
|
+
|
|
587
641
|
/** Helper function to spawn a `GridEntityType.TRAPDOOR` (17). */
|
|
588
642
|
export function spawnTrapdoor(
|
|
589
643
|
gridIndexOrPosition: int | Vector,
|
|
@@ -2,59 +2,59 @@
|
|
|
2
2
|
|
|
3
3
|
import { PickupVariant } from "isaac-typescript-definitions";
|
|
4
4
|
|
|
5
|
-
/** For `PickupVariant.HEART` (10) */
|
|
5
|
+
/** For `PickupVariant.HEART` (10). */
|
|
6
6
|
export function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart {
|
|
7
7
|
return pickup.Variant === PickupVariant.HEART;
|
|
8
8
|
}
|
|
9
9
|
|
|
10
|
-
/** For `PickupVariant.COIN` (20) */
|
|
10
|
+
/** For `PickupVariant.COIN` (20). */
|
|
11
11
|
export function isCoin(pickup: EntityPickup): pickup is EntityPickupCoin {
|
|
12
12
|
return pickup.Variant === PickupVariant.COIN;
|
|
13
13
|
}
|
|
14
14
|
|
|
15
|
-
/** For `PickupVariant.KEY` (30) */
|
|
15
|
+
/** For `PickupVariant.KEY` (30). */
|
|
16
16
|
export function isKey(pickup: EntityPickup): pickup is EntityPickupKey {
|
|
17
17
|
return pickup.Variant === PickupVariant.KEY;
|
|
18
18
|
}
|
|
19
19
|
|
|
20
|
-
/** For `PickupVariant.BOMB` (40) */
|
|
20
|
+
/** For `PickupVariant.BOMB` (40). */
|
|
21
21
|
export function isBombPickup(pickup: EntityPickup): pickup is EntityPickupBomb {
|
|
22
22
|
return pickup.Variant === PickupVariant.BOMB;
|
|
23
23
|
}
|
|
24
24
|
|
|
25
|
-
/** For `PickupVariant.POOP` (42) */
|
|
25
|
+
/** For `PickupVariant.POOP` (42). */
|
|
26
26
|
export function isPoopPickup(pickup: EntityPickup): pickup is EntityPickupPoop {
|
|
27
27
|
return pickup.Variant === PickupVariant.POOP;
|
|
28
28
|
}
|
|
29
29
|
|
|
30
|
-
/** For `PickupVariant.SACK` (69) */
|
|
30
|
+
/** For `PickupVariant.SACK` (69). */
|
|
31
31
|
export function isSack(pickup: EntityPickup): pickup is EntityPickupSack {
|
|
32
32
|
return pickup.Variant === PickupVariant.SACK;
|
|
33
33
|
}
|
|
34
34
|
|
|
35
|
-
/** For `PickupVariant.PILL` (70) */
|
|
35
|
+
/** For `PickupVariant.PILL` (70). */
|
|
36
36
|
export function isPill(pickup: EntityPickup): pickup is EntityPickupPill {
|
|
37
37
|
return pickup.Variant === PickupVariant.PILL;
|
|
38
38
|
}
|
|
39
39
|
|
|
40
|
-
/** For `PickupVariant.LIL_BATTERY` (90) */
|
|
40
|
+
/** For `PickupVariant.LIL_BATTERY` (90). */
|
|
41
41
|
export function isBattery(pickup: EntityPickup): pickup is EntityPickupBattery {
|
|
42
42
|
return pickup.Variant === PickupVariant.LIL_BATTERY;
|
|
43
43
|
}
|
|
44
44
|
|
|
45
|
-
/** For `PickupVariant.COLLECTIBLE` (100) */
|
|
45
|
+
/** For `PickupVariant.COLLECTIBLE` (100). */
|
|
46
46
|
export function isCollectible(
|
|
47
47
|
pickup: EntityPickup,
|
|
48
48
|
): pickup is EntityPickupCollectible {
|
|
49
49
|
return pickup.Variant === PickupVariant.COLLECTIBLE;
|
|
50
50
|
}
|
|
51
51
|
|
|
52
|
-
/** For `PickupVariant.TAROT_CARD` (300) */
|
|
52
|
+
/** For `PickupVariant.TAROT_CARD` (300). */
|
|
53
53
|
export function isCardPickup(pickup: EntityPickup): pickup is EntityPickupCard {
|
|
54
54
|
return pickup.Variant === PickupVariant.TAROT_CARD;
|
|
55
55
|
}
|
|
56
56
|
|
|
57
|
-
/** For `PickupVariant.TRINKET` (350) */
|
|
57
|
+
/** For `PickupVariant.TRINKET` (350). */
|
|
58
58
|
export function isTrinket(pickup: EntityPickup): pickup is EntityPickupTrinket {
|
|
59
59
|
return pickup.Variant === PickupVariant.TRINKET;
|
|
60
60
|
}
|
package/src/functions/pickups.ts
CHANGED
|
@@ -26,10 +26,14 @@ export function getRedHearts(): EntityPickupHeart[] {
|
|
|
26
26
|
return hearts.filter((heart) => RED_HEART_SUB_TYPES_SET.has(heart.SubType));
|
|
27
27
|
}
|
|
28
28
|
|
|
29
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
29
30
|
export function isChest(pickup: EntityPickup): boolean {
|
|
30
31
|
return CHEST_PICKUP_VARIANTS.has(pickup.Variant);
|
|
31
32
|
}
|
|
32
33
|
|
|
34
|
+
/**
|
|
35
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub types.
|
|
36
|
+
*/
|
|
33
37
|
export function isRedHeart(pickup: EntityPickup): boolean {
|
|
34
38
|
return isHeart(pickup) && RED_HEART_SUB_TYPES_SET.has(pickup.SubType);
|
|
35
39
|
}
|