isaacscript-common 9.13.1 → 9.13.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/customRevive.d.ts +1 -0
- package/dist/callbacks/customRevive.d.ts.map +1 -1
- package/dist/callbacks/customRevive.lua +38 -41
- package/dist/callbacks/itemPickup.d.ts +1 -0
- package/dist/callbacks/itemPickup.d.ts.map +1 -1
- package/dist/callbacks/itemPickup.lua +16 -16
- package/dist/callbacks/postAmbush.d.ts +1 -0
- package/dist/callbacks/postAmbush.d.ts.map +1 -1
- package/dist/callbacks/postAmbush.lua +12 -12
- package/dist/callbacks/postBombExploded.d.ts +1 -0
- package/dist/callbacks/postBombExploded.d.ts.map +1 -1
- package/dist/callbacks/postBombExploded.lua +6 -6
- package/dist/callbacks/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/postBombInitLate.lua +7 -7
- package/dist/callbacks/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/postBoneSwing.lua +11 -11
- package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleEmpty.lua +6 -6
- package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
- package/dist/callbacks/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/postCursedTeleport.lua +24 -24
- package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/postCustomDoorEnter.lua +28 -34
- package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/postDiceRoomActivated.lua +9 -9
- package/dist/callbacks/postDoorRender.d.ts +1 -0
- package/dist/callbacks/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/postDoorRender.lua +7 -7
- package/dist/callbacks/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/postDoorUpdate.lua +7 -7
- package/dist/callbacks/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/postEffectInitLate.lua +7 -7
- package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postEffectStateChanged.lua +8 -8
- package/dist/callbacks/postEsauJr.d.ts +1 -0
- package/dist/callbacks/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/postEsauJr.lua +11 -11
- package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarInitLate.lua +7 -7
- package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
- package/dist/callbacks/postFlip.d.ts +1 -0
- package/dist/callbacks/postFlip.d.ts.map +1 -1
- package/dist/callbacks/postFlip.lua +12 -12
- package/dist/callbacks/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/postGreedModeWave.lua +7 -7
- package/dist/callbacks/postGridEntity.d.ts +1 -0
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +35 -41
- package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
- package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
- package/dist/callbacks/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/postGridEntityRender.lua +7 -7
- package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
- package/dist/callbacks/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/postItemDischarged.lua +18 -18
- package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/postKnifeInitLate.lua +7 -7
- package/dist/callbacks/postLaserInitLate.d.ts +1 -0
- package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
- package/dist/callbacks/postLaserInitLate.lua +7 -7
- package/dist/callbacks/postNPCInitLate.d.ts +1 -0
- package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
- package/dist/callbacks/postNPCInitLate.lua +7 -7
- package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
- package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postNPCStateChanged.lua +8 -8
- package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
- package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
- package/dist/callbacks/postNewRoomEarly.lua +14 -14
- package/dist/callbacks/postPickupCollect.d.ts +1 -0
- package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
- package/dist/callbacks/postPickupCollect.lua +8 -8
- package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
- package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitFirst.lua +8 -8
- package/dist/callbacks/postPickupInitLate.d.ts +1 -0
- package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPickupInitLate.lua +7 -7
- package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
- package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
- package/dist/callbacks/postPickupStateChanged.lua +8 -8
- package/dist/callbacks/postPitRender.d.ts +1 -0
- package/dist/callbacks/postPitRender.d.ts.map +1 -1
- package/dist/callbacks/postPitRender.lua +7 -7
- package/dist/callbacks/postPitUpdate.d.ts +1 -0
- package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPitUpdate.lua +7 -7
- package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
- package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +19 -20
- package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
- package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeType.lua +10 -10
- package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
- package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
- package/dist/callbacks/postPlayerCollectible.lua +36 -40
- package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
- package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
- package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
- package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitFirst.lua +12 -12
- package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
- package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
- package/dist/callbacks/postPlayerInitLate.lua +9 -9
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
- package/dist/callbacks/postPoopRender.d.ts +1 -0
- package/dist/callbacks/postPoopRender.d.ts.map +1 -1
- package/dist/callbacks/postPoopRender.lua +7 -7
- package/dist/callbacks/postPoopUpdate.d.ts +1 -0
- package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPoopUpdate.lua +7 -7
- package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
- package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateRender.lua +7 -7
- package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
- package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
- package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
- package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
- package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
- package/dist/callbacks/postProjectileInitLate.lua +7 -7
- package/dist/callbacks/postPurchase.d.ts +1 -0
- package/dist/callbacks/postPurchase.d.ts.map +1 -1
- package/dist/callbacks/postPurchase.lua +12 -12
- package/dist/callbacks/postRockRender.d.ts +1 -0
- package/dist/callbacks/postRockRender.d.ts.map +1 -1
- package/dist/callbacks/postRockRender.lua +7 -7
- package/dist/callbacks/postRockUpdate.d.ts +1 -0
- package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
- package/dist/callbacks/postRockUpdate.lua +7 -7
- package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
- package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
- package/dist/callbacks/postRoomClearChanged.lua +9 -9
- package/dist/callbacks/postSacrifice.d.ts +1 -0
- package/dist/callbacks/postSacrifice.d.ts.map +1 -1
- package/dist/callbacks/postSacrifice.lua +8 -8
- package/dist/callbacks/postSlotCollision.d.ts +1 -0
- package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
- package/dist/callbacks/postSlotCollision.lua +7 -7
- package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
- package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
- package/dist/callbacks/postSlotDestroyed.lua +8 -8
- package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
- package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSlotInitUpdate.lua +15 -15
- package/dist/callbacks/postSlotRender.d.ts +1 -0
- package/dist/callbacks/postSlotRender.d.ts.map +1 -1
- package/dist/callbacks/postSlotRender.lua +12 -12
- package/dist/callbacks/postSpikesRender.d.ts +1 -0
- package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
- package/dist/callbacks/postSpikesRender.lua +7 -7
- package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
- package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
- package/dist/callbacks/postSpikesUpdate.lua +7 -7
- package/dist/callbacks/postTNTRender.d.ts +1 -0
- package/dist/callbacks/postTNTRender.d.ts.map +1 -1
- package/dist/callbacks/postTNTRender.lua +7 -7
- package/dist/callbacks/postTNTUpdate.d.ts +1 -0
- package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
- package/dist/callbacks/postTNTUpdate.lua +7 -7
- package/dist/callbacks/postTearInitLate.d.ts +1 -0
- package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitLate.lua +7 -7
- package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
- package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
- package/dist/callbacks/postTearInitVeryLate.lua +7 -7
- package/dist/callbacks/postTransformation.d.ts +1 -0
- package/dist/callbacks/postTransformation.d.ts.map +1 -1
- package/dist/callbacks/postTransformation.lua +9 -9
- package/dist/callbacks/postTrinketBreak.d.ts +1 -0
- package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
- package/dist/callbacks/postTrinketBreak.lua +11 -11
- package/dist/callbacks/preBerserkDeath.d.ts +1 -0
- package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
- package/dist/callbacks/preBerserkDeath.lua +9 -9
- package/dist/callbacks/preNewLevel.d.ts +1 -0
- package/dist/callbacks/preNewLevel.d.ts.map +1 -1
- package/dist/callbacks/preNewLevel.lua +8 -8
- package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +26 -26
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
- package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
- package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
- package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityInit.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRemove.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityRender.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityStateChanged.lua +4 -4
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityUpdate.lua +4 -4
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +1 -0
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postHolyMantleRemoved.lua +4 -4
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemDischarged.lua +4 -4
- package/dist/callbacks/subscriptions/postItemPickup.d.ts +1 -0
- package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postItemPickup.lua +4 -4
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +1 -0
- package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postKnifeInitLate.lua +4 -4
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- package/dist/maps/roomTypeMap.d.ts +1 -0
- package/dist/maps/roomTypeMap.d.ts.map +1 -1
- package/dist/maps/trinketDescriptionMap.d.ts +1 -0
- package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/maps/trinketNameMap.d.ts +1 -0
- package/dist/maps/trinketNameMap.d.ts.map +1 -1
- package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
- package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
- package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
- package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/cardDescriptions.d.ts +1 -0
- package/dist/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/objects/cardNames.d.ts +1 -0
- package/dist/objects/cardNames.d.ts.map +1 -1
- package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
- package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
- package/dist/objects/challengeNames.d.ts +1 -0
- package/dist/objects/challengeNames.d.ts.map +1 -1
- package/dist/objects/characterDamageMultipliers.d.ts +1 -0
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/objects/characterNames.d.ts +1 -0
- package/dist/objects/characterNames.d.ts.map +1 -1
- package/dist/objects/coinSubTypeToValue.d.ts +1 -0
- package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/objects/colors.d.ts +1 -0
- package/dist/objects/colors.d.ts.map +1 -1
- package/dist/objects/directionNames.d.ts +1 -0
- package/dist/objects/directionNames.d.ts.map +1 -1
- package/dist/objects/directionToDegrees.d.ts +1 -0
- package/dist/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/objects/directionToVector.d.ts +1 -0
- package/dist/objects/directionToVector.d.ts.map +1 -1
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
- package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/objects/doorSlotToDirection.d.ts +1 -0
- package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
- package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
- package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
- package/dist/objects/languageNames.d.ts +1 -0
- package/dist/objects/languageNames.d.ts.map +1 -1
- package/dist/objects/oppositeDoorSlots.d.ts +1 -0
- package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/objects/pillEffectClasses.d.ts +1 -0
- package/dist/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/objects/pillEffectNames.d.ts +1 -0
- package/dist/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/objects/pillEffectTypes.d.ts +1 -0
- package/dist/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
- package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
- package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/objects/roomShapeBounds.d.ts +1 -0
- package/dist/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/objects/roomShapeCorners.d.ts +1 -0
- package/dist/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
- package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
- package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
- package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
- package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
- package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/objects/roomShapeVolumes.d.ts +1 -0
- package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
- package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/objects/roomTypeNames.d.ts +1 -0
- package/dist/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/objects/stageTypeSuffixes.d.ts +1 -0
- package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/objects/stageTypeToLetter.d.ts +1 -0
- package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/objects/transformationNames.d.ts +1 -0
- package/dist/objects/transformationNames.d.ts.map +1 -1
- package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
- package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
- package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/patchErrorFunctions.d.ts +1 -0
- package/dist/patchErrorFunctions.d.ts.map +1 -1
- package/dist/patchErrorFunctions.lua +7 -7
- package/dist/sets/LRoomShapesSet.d.ts +1 -0
- package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/bossSets.d.ts +1 -0
- package/dist/sets/bossSets.d.ts.map +1 -1
- package/dist/sets/bossSets.lua +4 -4
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
- package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
- package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
- package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
- package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
- package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/sets/consoleCommandsSet.d.ts +1 -0
- package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
- package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
- package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
- package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
- package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
- package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/sets/sinEntityTypesSet.d.ts +1 -0
- package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
- package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/sets/storyBossesSet.d.ts +1 -0
- package/dist/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/shaderCrashFix.d.ts +1 -0
- package/dist/shaderCrashFix.d.ts.map +1 -1
- package/dist/shaderCrashFix.lua +2 -2
- package/dist/types/AnyEntity.d.ts +1 -0
- package/dist/types/AnyEntity.d.ts.map +1 -1
- package/dist/types/AnyGridEntity.d.ts +1 -0
- package/dist/types/AnyGridEntity.d.ts.map +1 -1
- package/dist/types/CollectibleIndex.d.ts +1 -0
- package/dist/types/CollectibleIndex.d.ts.map +1 -1
- package/dist/types/Immutable.d.ts +1 -0
- package/dist/types/Immutable.d.ts.map +1 -1
- package/dist/types/PickingUpItem.d.ts +1 -0
- package/dist/types/PickingUpItem.d.ts.map +1 -1
- package/dist/types/PickingUpItem.lua +5 -5
- package/dist/types/PickupIndex.d.ts +1 -0
- package/dist/types/PickupIndex.d.ts.map +1 -1
- package/dist/types/PlayerIndex.d.ts +1 -0
- package/dist/types/PlayerIndex.d.ts.map +1 -1
- package/dist/types/PossibleStatType.d.ts +1 -0
- package/dist/types/PossibleStatType.d.ts.map +1 -1
- package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
- package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
- package/dist/types/TSTLClass.d.ts +1 -0
- package/dist/types/TSTLClass.d.ts.map +1 -1
- package/package.json +2 -2
- package/src/features/customPickup.ts +3 -2
- package/src/features/customStage/exports.ts +0 -1
- package/src/functions/log.ts +23 -48
- package/src/functions/logEntities.ts +6 -8
- package/src/lib/jsonLua.d.ts +4 -2
package/dist/index.d.ts
CHANGED
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@@ -287,6 +287,7 @@ export declare function addRoomClearCharges(bigRoomDoubleCharge?: boolean): void
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287
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*/
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export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlot: ActiveSlot, bigRoomDoubleCharge?: boolean, playSoundEffect?: boolean): void;
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/** @noSelfInFile */
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/**
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* Helper function to add all of the values in one set to another set. The first set passed will be
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* modified in place.
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@@ -295,6 +296,7 @@ export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlo
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*/
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export declare function addSetsToSet<T>(mainSet: Set<T>, ...setsToAdd: Array<Set<T> | ReadonlySet<T>>): void;
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/** @noSelfInFile */
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/**
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* - Converts the specified amount of tears stat into the format of `EntityPlayer.MaxFireDelay` and
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* adds it to the player.
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@@ -317,6 +319,7 @@ export declare const ALL_DISPLAY_FLAGS: BitFlags<number & {
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readonly __displayFlagBrand: symbol;
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}>;
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/** @noSelfInFile */
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/** This is used by the `POST_AMBUSH_STARTED` and `POST_AMBUSH_FINISHED` custom callbacks. */
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export declare enum AmbushType {
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CHALLENGE_ROOM = 0,
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@@ -332,6 +335,7 @@ export declare enum AmbushType {
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*/
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export declare function angleToDirection(angleDegrees: int): Direction;
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/** @noSelfInFile */
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/**
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* A type union that matches `Entity`, `EntityBomb`, `EntityEffect`, and so on.
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*
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@@ -339,8 +343,10 @@ export declare function angleToDirection(angleDegrees: int): Direction;
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*/
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export declare type AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear;
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/** @noSelfInFile */
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export declare function anyEntityCloserThan(entities: Entity[], position: Vector, distance: int): boolean;
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/** @noSelfInFile */
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/**
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* A type union that matches `GridEntity`, `GridEntityDoor`, `GridEntityPit`, and so on.
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*
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@@ -374,6 +380,7 @@ export declare function anyPlayerIs(...matchingCharacters: PlayerType[]): boolea
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*/
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export declare function anyPlayerUsingPony(): boolean;
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/** @noSelfInFile */
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/**
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* Helper function for determining if two arrays contain the exact same elements. Note that this
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* only performs a shallow comparison.
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@@ -454,6 +461,7 @@ export declare function arrayRemoveIndexInPlace<T>(array: T[], ...indexesToRemov
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*/
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export declare function arrayRemoveInPlace<T>(array: T[], ...elementsToRemove: T[]): boolean;
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/** @noSelfInFile */
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/** Helper function to convert a set of flags to a single `BitFlags` object. */
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export declare function arrayToBitFlags<T extends BitFlag | BitFlag128>(array: T[] | readonly T[]): BitFlags<T>;
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@@ -545,6 +553,7 @@ export declare function asTrinketType(num: number): TrinketType;
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545
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*/
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554
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export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
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555
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/** @noSelfInFile */
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/**
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549
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* Helper function to benchmark the performance of a function.
|
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*
|
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@@ -613,6 +622,7 @@ export declare function canPlayerCrushRocks(player: EntityPlayer): boolean;
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613
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*/
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623
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export declare function canRunUnlockAchievements(): boolean;
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/** @noSelfInFile */
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export declare function capitalizeFirstLetter(string: string): string;
|
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627
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618
628
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/** Maps card names to card sub-types. */
|
|
@@ -664,6 +674,7 @@ export declare function characterGetsBlackHeartFromEternalHeart(character: Playe
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664
674
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*/
|
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665
675
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export declare function characterStartsWithActiveItem(character: PlayerType): boolean;
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/** @noSelfInFile */
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/**
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* A collection of the four sprites necessary in order to render a charge bar.
|
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669
680
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*
|
|
@@ -755,6 +766,7 @@ export declare function clearCollectibleSprite(collectible: EntityPickup): void;
|
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755
766
|
*/
|
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767
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export declare function clearFloorDisplayFlags(): void;
|
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768
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769
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/** @noSelfInFile */
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/**
|
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771
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* Helper function to clear all layers or specific layers from a sprite.
|
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772
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*
|
|
@@ -769,6 +781,7 @@ export declare function clearFloorDisplayFlags(): void;
|
|
|
769
781
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*/
|
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770
782
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export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
|
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771
783
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784
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+
/** @noSelfInFile */
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772
785
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/**
|
|
773
786
|
* In a `Map`, you can use the `clear` method to delete every element. However, in a `LuaMap`, the
|
|
774
787
|
* `clear` method does not exist. Use this helper function as a drop-in replacement for this.
|
|
@@ -791,6 +804,7 @@ export declare function collectibleHasCacheFlag(collectibleType: CollectibleType
|
|
|
791
804
|
|
|
792
805
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export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
|
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793
806
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|
|
807
|
+
/** @noSelfInFile */
|
|
794
808
|
/**
|
|
795
809
|
* `CollectibleIndex` is a specific type of string that represents a unique identifier for a
|
|
796
810
|
* collectible. Mods can signify that data structures handle collectibles by using this type.
|
|
@@ -917,6 +931,7 @@ export declare function copyIsaacAPIClass(isaacAPIClass: unknown): unknown;
|
|
|
917
931
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/** Helper function to copy a `KColor` Isaac API class. */
|
|
918
932
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export declare function copyKColor(kColor: KColor): KColor;
|
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919
933
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934
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+
/** @noSelfInFile */
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|
920
935
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/** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
|
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921
936
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export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
|
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922
937
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@@ -942,6 +957,7 @@ export declare interface Corner {
|
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|
942
957
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readonly position: Readonly<Vector>;
|
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943
958
|
}
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944
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/** @noSelfInFile */
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945
961
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/** This is used by the `getRoomShapeCorners` helper function. */
|
|
946
962
|
export declare enum CornerType {
|
|
947
963
|
TOP_LEFT = 0,
|
|
@@ -1075,17 +1091,7 @@ export declare interface CustomStageShadow {
|
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|
1075
1091
|
};
|
|
1076
1092
|
}
|
|
1077
1093
|
|
|
1078
|
-
/**
|
|
1079
|
-
* This is the format of a custom stage in the "isaacscript" section of the "tsconfig.json" file.
|
|
1080
|
-
*
|
|
1081
|
-
* The contents of this interface are used to create a "tsconfig-isaacscript-section-schema.json"
|
|
1082
|
-
* schema with the "ts-json-schema-generator" library.
|
|
1083
|
-
*
|
|
1084
|
-
* The contents of this interface are validated at run-time against the schema using the Ajv
|
|
1085
|
-
* library.
|
|
1086
|
-
*
|
|
1087
|
-
* The `CustomStageLua` interface extends this, adding room metadata.
|
|
1088
|
-
*/
|
|
1094
|
+
/** @noSelfInFile */
|
|
1089
1095
|
export declare interface CustomStageTSConfig {
|
|
1090
1096
|
/** Mandatory. The name of the custom stage. */
|
|
1091
1097
|
name: string;
|
|
@@ -1529,6 +1535,7 @@ export declare const DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL;
|
|
|
1529
1535
|
|
|
1530
1536
|
export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
|
|
1531
1537
|
|
|
1538
|
+
/** @noSelfInFile */
|
|
1532
1539
|
/**
|
|
1533
1540
|
* `DefaultMap` is a data structure that makes working with default values easier. It extends a
|
|
1534
1541
|
* `Map` and adds additional methods.
|
|
@@ -1951,6 +1958,7 @@ export declare function easeInQuart(x: number): number;
|
|
|
1951
1958
|
|
|
1952
1959
|
export declare function easeInQuint(x: number): number;
|
|
1953
1960
|
|
|
1961
|
+
/** @noSelfInFile */
|
|
1954
1962
|
export declare function easeInSine(x: number): number;
|
|
1955
1963
|
|
|
1956
1964
|
export declare function easeOutBack(x: number): number;
|
|
@@ -2022,6 +2030,7 @@ export declare function enableAllInputs(key: string): void;
|
|
|
2022
2030
|
*/
|
|
2023
2031
|
export declare function enableAllInputsExceptFor(key: string, blacklist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
|
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/** @noSelfInFile */
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/**
|
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* Helper function to stop muting all sound effects and music.
|
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*
|
|
@@ -2058,6 +2067,7 @@ export declare function enableDevFeatures(mod: ModUpgraded): void;
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*/
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export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
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/** @noSelfInFile */
|
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/**
|
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* Enables the fast-reset feature, which allows you to restart the game instantaneously. If this
|
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* behavior is desired, call this function once at the beginning of your mod.
|
|
@@ -2068,6 +2078,7 @@ export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
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*/
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export declare function enableFastReset(): void;
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/** @noSelfInFile */
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/**
|
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* Helper function to return an array with the elements from start to end. It is inclusive at the
|
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* start and exclusive at the end. (The "e" stands for exclusive.)
|
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@@ -2089,6 +2100,7 @@ declare type ErrorIsaacAPIClassIsNotSerializable = "Error: Isaac API classes (su
|
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*/
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export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
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/** @noSelfInFile */
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export declare function fillLevelWithRedRooms(): void;
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/**
|
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@@ -2206,6 +2218,7 @@ export declare function forceNewLevelCallback(): void;
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*/
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export declare function forceNewRoomCallback(): void;
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/** @noSelfInFile */
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/**
|
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* When used on The Forgotten, switches to The Soul. When used on The Soul, switches to The
|
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* Forgotten. This takes 1 game frame to take effect.
|
|
@@ -2436,6 +2449,7 @@ export declare function getBlueWombDoor(): GridEntityDoor | undefined;
|
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*/
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export declare function getBombPickups(bombSubType?: BombSubType): EntityPickupBomb[];
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+
/** @noSelfInFile */
|
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/** Helper function to find out how large a bomb explosion is based on the damage inflicted. */
|
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|
export declare function getBombRadiusFromDamage(damage: float): float;
|
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|
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@@ -2858,6 +2872,7 @@ export declare function getCustomGridEntityType(gridEntityOrGridIndex: GridEntit
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*/
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export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
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+
/** @noSelfInFile */
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/**
|
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* Helper function to get a set containing all of the global variable names that are contained
|
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* within the Isaac environment by default.
|
|
@@ -3037,6 +3052,7 @@ export declare function getEntityPositions(entities?: Entity[]): Map<PtrHash, Ve
|
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*/
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export declare function getEntityVelocities(entities?: Entity[]): Map<PtrHash, Vector>;
|
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|
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+
/** @noSelfInFile */
|
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/**
|
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* TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
|
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|
* when you iterate over them, you will get both the names of the enums and the values of the enums,
|
|
@@ -3314,6 +3330,7 @@ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
|
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|
/** Helper function to get an array with every non-gold horse pill color. */
|
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export declare function getHorsePillColors(): PillColor[];
|
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|
+
/** @noSelfInFile */
|
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|
/**
|
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|
* In the options menu, players have the ability to set a HUD offset. However, mods do not have
|
|
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|
* access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
|
|
@@ -3326,6 +3343,7 @@ export declare function getHorsePillColors(): PillColor[];
|
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*/
|
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|
export declare function getHUDOffsetVector(): Vector;
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+
/** @noSelfInFile */
|
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|
/**
|
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|
* Helper function to get the name of a class from the Isaac API. This is contained within the
|
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|
* "__type" metatable key.
|
|
@@ -3396,6 +3414,7 @@ export declare function getKeys(keySubType?: KeySubType): EntityPickupKey[];
|
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|
*/
|
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|
export declare function getKnives(knifeVariant?: KnifeVariant, subType?: number): EntityKnife[];
|
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|
|
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+
/** @noSelfInFile */
|
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|
/**
|
|
3400
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|
* Helper function to convert the language abbreviation from `Options.Language` to the "full"
|
|
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|
* language name.
|
|
@@ -4271,6 +4290,7 @@ export declare function getPreviousRoomDescription(): RoomDescription;
|
|
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|
*/
|
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|
export declare function getProjectiles(projectileVariant?: ProjectileVariant, subType?: number): EntityProjectile[];
|
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|
|
|
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|
+
/** @noSelfInFile */
|
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|
/**
|
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|
* This returns a random float between 0 and 1. It is inclusive on the low end, but exclusive on the
|
|
4276
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|
* high end. (This is because the `RNG.RandomFloat` method will never return a value of exactly 1.)
|
|
@@ -4527,6 +4547,7 @@ export declare function getRoomAdjacentGridIndexes(roomGridIndex?: int): Map<Doo
|
|
|
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|
*/
|
|
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|
export declare function getRoomAllowedDoors(roomGridIndex?: int): Set<DoorSlot>;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
/**
|
|
4531
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|
* Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this room
|
|
4532
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|
* was cleared. Returns undefined if the room has never been cleared.
|
|
@@ -4948,6 +4969,7 @@ stageType: StageType
|
|
|
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|
/** Alias for the `Level.GetStageType` method. */
|
|
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|
export declare function getStageType(): StageType;
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
/** Alias for the `Seeds.GetStartSeedString` method. */
|
|
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|
export declare function getStartSeedString(): string;
|
|
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4975
|
|
|
@@ -4968,6 +4990,7 @@ export declare function getSubPlayerParent(subPlayer: EntitySubPlayer): EntityPl
|
|
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|
|
|
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|
export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
|
|
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|
|
|
4993
|
+
/** @noSelfInFile */
|
|
4971
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|
/**
|
|
4972
4995
|
* Helper function to get the other version of Tainted Lazarus.
|
|
4973
4996
|
*
|
|
@@ -5366,6 +5389,7 @@ export declare function hasSirenStolenFamiliar(familiar: EntityFamiliar): boolea
|
|
|
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|
*/
|
|
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5390
|
export declare function hasVisitedStage(stage: LevelStage, stageType?: StageType): boolean;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
5369
5393
|
/**
|
|
5370
5394
|
* This represents the type of health that is either given or taken away from a player. Note that we
|
|
5371
5395
|
* cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
|
|
@@ -5383,6 +5407,7 @@ export declare enum HealthType {
|
|
|
5383
5407
|
MAX_HEARTS = 8
|
|
5384
5408
|
}
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
5386
5411
|
/**
|
|
5387
5412
|
* Converts a hex string like "#33aa33" to a KColor object.
|
|
5388
5413
|
*
|
|
@@ -5397,6 +5422,7 @@ export declare function hexToColor(hexString: string, alpha: float): Color;
|
|
|
5397
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|
*/
|
|
5398
5423
|
export declare function hexToKColor(hexString: string, alpha: float): KColor;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
/**
|
|
5401
5427
|
* Immutable is a utility type that will make the given array/map/set/object recursively read-only.
|
|
5402
5428
|
*
|
|
@@ -5460,6 +5486,7 @@ export declare function inDoubleTrouble(): boolean;
|
|
|
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5486
|
|
|
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|
export declare function inGenesisRoom(): boolean;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
5463
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|
/**
|
|
5464
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|
* Initializes an array with all of the elements containing the specified default value.
|
|
5465
5492
|
*
|
|
@@ -5598,6 +5625,7 @@ export declare function isActiveSlotEmpty(player: EntityPlayer, activeSlot: Acti
|
|
|
5598
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|
*/
|
|
5599
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|
export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
5601
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|
/**
|
|
5602
5630
|
* Helper function to check if all of the pressure plates in the room are pushed.
|
|
5603
5631
|
*
|
|
@@ -5765,6 +5793,7 @@ export declare function isDaddyLongLegsChildStompEntity(npc: EntityNPC): boolean
|
|
|
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|
*/
|
|
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|
export declare function isDamageFromPlayer(damageSource: Entity): boolean;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
5768
5797
|
/**
|
|
5769
5798
|
* Uses the player's current health and other miscellaneous things to determine if incoming damage
|
|
5770
5799
|
* will be fatal.
|
|
@@ -5931,6 +5960,7 @@ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity)
|
|
|
5931
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|
*/
|
|
5932
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|
export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
|
|
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5962
|
|
|
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|
+
/** @noSelfInFile */
|
|
5934
5964
|
/** For `PickupVariant.HEART` (10). */
|
|
5935
5965
|
export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
|
|
5936
5966
|
|
|
@@ -6083,6 +6113,7 @@ export declare function isPit(variable: unknown): variable is GridEntityPit;
|
|
|
6083
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|
/** Helper function to detect if a variable is of type `EntityPlayer`. */
|
|
6084
6114
|
export declare function isPlayer(variable: unknown): variable is EntityPlayer;
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
6086
6117
|
/**
|
|
6087
6118
|
* Helper function to see if the player is under the effects of A Pony or White Pony charge.
|
|
6088
6119
|
* Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
|
|
@@ -6254,6 +6285,7 @@ export declare function isSin(npc: EntityNPC): boolean;
|
|
|
6254
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|
*/
|
|
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6286
|
export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
|
|
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6287
|
|
|
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|
+
/** @noSelfInFile */
|
|
6257
6289
|
/** For `EntityType.SLOT` (6). */
|
|
6258
6290
|
export declare function isSlot(entity: Entity): entity is EntitySlot;
|
|
6259
6291
|
|
|
@@ -6382,6 +6414,7 @@ export declare const itemConfig: ItemConfig;
|
|
|
6382
6414
|
*/
|
|
6383
6415
|
export declare function iterateTableInOrder<K, V>(luaMap: LuaMap<K, V>, func: (key: K, value: V) => void, inOrder?: boolean): void;
|
|
6384
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|
|
|
6417
|
+
/** @noSelfInFile */
|
|
6385
6418
|
/**
|
|
6386
6419
|
* Converts a JSON string to a Lua table.
|
|
6387
6420
|
*
|
|
@@ -6463,6 +6496,7 @@ export declare interface JSONRooms {
|
|
|
6463
6496
|
room: JSONRoom[];
|
|
6464
6497
|
}
|
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
6466
6500
|
/**
|
|
6467
6501
|
* The standard library has the feature to deploy a new room on-the-fly with the `deployJSONRoom`
|
|
6468
6502
|
* helper function. It requires a `JSONRoomsFile` as an argument, which is simply an XML file
|
|
@@ -6585,35 +6619,35 @@ export declare function lockDoor(door: GridEntityDoor): void;
|
|
|
6585
6619
|
* If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
|
|
6586
6620
|
* function will also prepend the function name and the line number before the string.
|
|
6587
6621
|
*/
|
|
6588
|
-
export declare function log(
|
|
6622
|
+
export declare function log(msg: string): void;
|
|
6589
6623
|
|
|
6590
6624
|
/** Helper function for printing out every entity (or filtered entity) in the current room. */
|
|
6591
|
-
export declare function logAllEntities(
|
|
6625
|
+
export declare function logAllEntities(includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
|
|
6592
6626
|
|
|
6593
6627
|
/**
|
|
6594
6628
|
* Helper function for printing out every grid entity (or filtered grid entity) in the current room.
|
|
6595
6629
|
*/
|
|
6596
|
-
export declare function logAllGridEntities(
|
|
6630
|
+
export declare function logAllGridEntities(includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
|
|
6597
6631
|
|
|
6598
|
-
export declare function logArray<T>(
|
|
6632
|
+
export declare function logArray<T>(array: T[] | readonly T[]): void;
|
|
6599
6633
|
|
|
6600
|
-
export declare function logCollectibleTypes(
|
|
6634
|
+
export declare function logCollectibleTypes(collectibleTypes: CollectibleType[]): void;
|
|
6601
6635
|
|
|
6602
|
-
export declare function logColor(
|
|
6636
|
+
export declare function logColor(color: Color): void;
|
|
6603
6637
|
|
|
6604
6638
|
/** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
|
|
6605
|
-
export declare function logDamageFlags(
|
|
6639
|
+
export declare function logDamageFlags(flags: DamageFlag | BitFlags<DamageFlag>): void;
|
|
6606
6640
|
|
|
6607
6641
|
/** Helper function for logging an array of specific entities. */
|
|
6608
|
-
export declare function logEntities(
|
|
6642
|
+
export declare function logEntities(entities: Entity[]): void;
|
|
6609
6643
|
|
|
6610
6644
|
/** Helper function to log information about a specific entity. */
|
|
6611
|
-
export declare function logEntity(
|
|
6645
|
+
export declare function logEntity(entity: Entity): void;
|
|
6612
6646
|
|
|
6613
6647
|
/** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
|
|
6614
|
-
export declare function logEntityFlags(
|
|
6648
|
+
export declare function logEntityFlags(flags: EntityFlag | BitFlags<EntityFlag>): void;
|
|
6615
6649
|
|
|
6616
|
-
export declare function logEntityID(
|
|
6650
|
+
export declare function logEntityID(entity: Entity): void;
|
|
6617
6651
|
|
|
6618
6652
|
/**
|
|
6619
6653
|
* Helper function to log an error message and also print it to the console for better visibility.
|
|
@@ -6621,67 +6655,67 @@ export declare function logEntityID(this: void, entity: Entity): void;
|
|
|
6621
6655
|
* This is useful in situations where using the `error` function would be dangerous (since it
|
|
6622
6656
|
* prevents all of the subsequent code in the callback from running).
|
|
6623
6657
|
*/
|
|
6624
|
-
export declare function logError(
|
|
6658
|
+
export declare function logError(msg: string): void;
|
|
6625
6659
|
|
|
6626
6660
|
/** Helper function for printing out every flag that is turned on. Useful when debugging. */
|
|
6627
|
-
export declare function logFlags<T extends BitFlag | BitFlag128>(
|
|
6661
|
+
export declare function logFlags<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
|
|
6628
6662
|
|
|
6629
6663
|
/**
|
|
6630
6664
|
* Helper function for printing out every game state flag that is turned on. Useful when debugging.
|
|
6631
6665
|
*/
|
|
6632
|
-
export declare function logGameStateFlags(
|
|
6666
|
+
export declare function logGameStateFlags(): void;
|
|
6633
6667
|
|
|
6634
6668
|
/** Helper function for logging an array of specific grid entities. */
|
|
6635
|
-
export declare function logGridEntities(
|
|
6669
|
+
export declare function logGridEntities(gridEntities: GridEntity[]): void;
|
|
6636
6670
|
|
|
6637
6671
|
/** Helper function for log information about a specific grid entity. */
|
|
6638
|
-
export declare function logGridEntity(
|
|
6672
|
+
export declare function logGridEntity(gridEntity: GridEntity): void;
|
|
6639
6673
|
|
|
6640
|
-
export declare function logKColor(
|
|
6674
|
+
export declare function logKColor(kColor: KColor): void;
|
|
6641
6675
|
|
|
6642
6676
|
/**
|
|
6643
6677
|
* Helper function for printing out every level state flag that is turned on. Useful when debugging.
|
|
6644
6678
|
*/
|
|
6645
|
-
export declare function logLevelStateFlags(
|
|
6679
|
+
export declare function logLevelStateFlags(): void;
|
|
6646
6680
|
|
|
6647
|
-
export declare function logMap(
|
|
6681
|
+
export declare function logMap(map: Map<AnyNotNil, unknown>): void;
|
|
6648
6682
|
|
|
6649
6683
|
export declare function logNewGlobals(): void;
|
|
6650
6684
|
|
|
6651
|
-
export declare function logPlayerEffects(
|
|
6685
|
+
export declare function logPlayerEffects(player: EntityPlayer): void;
|
|
6652
6686
|
|
|
6653
|
-
export declare function logPlayerHealth(
|
|
6687
|
+
export declare function logPlayerHealth(player: EntityPlayer): void;
|
|
6654
6688
|
|
|
6655
6689
|
/**
|
|
6656
6690
|
* Helper function for printing out every projectile flag that is turned on. Useful when debugging.
|
|
6657
6691
|
*/
|
|
6658
|
-
export declare function logProjectileFlags(
|
|
6692
|
+
export declare function logProjectileFlags(flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
|
|
6659
6693
|
|
|
6660
6694
|
/**
|
|
6661
6695
|
* Helper function to log information about the entity that corresponding to a pointer hash. (Only
|
|
6662
6696
|
* use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
6663
6697
|
*/
|
|
6664
|
-
export declare function logPtrHash(
|
|
6698
|
+
export declare function logPtrHash(ptrHash: PtrHash): void;
|
|
6665
6699
|
|
|
6666
6700
|
/**
|
|
6667
6701
|
* Helper function to log information about the entity that corresponding to one or more pointer
|
|
6668
6702
|
* hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
|
|
6669
6703
|
*/
|
|
6670
|
-
export declare function logPtrHashes(
|
|
6704
|
+
export declare function logPtrHashes(ptrHashes: PtrHash[]): void;
|
|
6671
6705
|
|
|
6672
6706
|
/** Helper function for logging information about the current room. */
|
|
6673
|
-
export declare function logRoom(
|
|
6707
|
+
export declare function logRoom(): void;
|
|
6674
6708
|
|
|
6675
6709
|
/**
|
|
6676
6710
|
* Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
|
|
6677
6711
|
* particular run.
|
|
6678
6712
|
*/
|
|
6679
|
-
export declare function logSeedEffects(
|
|
6713
|
+
export declare function logSeedEffects(): void;
|
|
6680
6714
|
|
|
6681
|
-
export declare function logSet(
|
|
6715
|
+
export declare function logSet(set: Set<AnyNotNil> | ReadonlySet<AnyNotNil>): void;
|
|
6682
6716
|
|
|
6683
6717
|
/** Helper function for logging every sound effect that is currently playing. */
|
|
6684
|
-
export declare function logSounds(
|
|
6718
|
+
export declare function logSounds(): void;
|
|
6685
6719
|
|
|
6686
6720
|
/**
|
|
6687
6721
|
* Helper function for logging every key and value of a table. This is a deep log; the function will
|
|
@@ -6690,27 +6724,27 @@ export declare function logSounds(this: void): void;
|
|
|
6690
6724
|
* This function will only work on tables that have string keys (because it logs the keys in order,
|
|
6691
6725
|
* instead of randomly). It will throw a run-time error if it encounters a non-string key.
|
|
6692
6726
|
*/
|
|
6693
|
-
export declare function logTable(
|
|
6727
|
+
export declare function logTable(luaTable: unknown, parentTables?: number): void;
|
|
6694
6728
|
|
|
6695
6729
|
/**
|
|
6696
6730
|
* Helper function to print out the differences between the entries of two tables. Note that this
|
|
6697
6731
|
* will only do a shallow comparison.
|
|
6698
6732
|
*/
|
|
6699
|
-
export declare function logTableDifferences<K, V>(
|
|
6733
|
+
export declare function logTableDifferences<K, V>(table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
|
|
6700
6734
|
|
|
6701
6735
|
/** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
|
|
6702
|
-
export declare function logTearFlags(
|
|
6736
|
+
export declare function logTearFlags(flags: TearFlag | BitFlags<TearFlag>): void;
|
|
6703
6737
|
|
|
6704
6738
|
/** Helper function for printing out every use flag that is turned on. Useful when debugging. */
|
|
6705
|
-
export declare function logUseFlags(
|
|
6739
|
+
export declare function logUseFlags(flags: UseFlag | BitFlags<UseFlag>): void;
|
|
6706
6740
|
|
|
6707
6741
|
/**
|
|
6708
6742
|
* Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
|
|
6709
6743
|
* the Isaac API).
|
|
6710
6744
|
*/
|
|
6711
|
-
export declare function logUserdata(
|
|
6745
|
+
export declare function logUserdata(userdata: unknown): void;
|
|
6712
6746
|
|
|
6713
|
-
export declare function logVector(
|
|
6747
|
+
export declare function logVector(vector: Vector, round?: boolean): void;
|
|
6714
6748
|
|
|
6715
6749
|
/**
|
|
6716
6750
|
* Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
|
|
@@ -6809,6 +6843,7 @@ export declare const MIN_PLAYER_SPEED_STAT = 0.1;
|
|
|
6809
6843
|
|
|
6810
6844
|
export declare const MINUTE_IN_MILLISECONDS: number;
|
|
6811
6845
|
|
|
6846
|
+
/** @noSelfInFile */
|
|
6812
6847
|
/**
|
|
6813
6848
|
* - The Isaac API offers a lot of callbacks, but a lot of times there isn't one for the specific
|
|
6814
6849
|
* thing that you are looking to do. So, `isaacscript-common` adds a bunch of new callbacks that
|
|
@@ -8263,6 +8298,7 @@ export declare class ModUpgraded implements Mod {
|
|
|
8263
8298
|
AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
|
|
8264
8299
|
}
|
|
8265
8300
|
|
|
8301
|
+
/** @noSelfInFile */
|
|
8266
8302
|
/**
|
|
8267
8303
|
* Helper function to move all of the players to where they would normally go when arriving at a new
|
|
8268
8304
|
* floor. (In normal mode, this is the center of the room. In Greed Mode, this is below the top
|
|
@@ -8456,6 +8492,7 @@ export declare function parseEntityID(entityID: string): [entityType: EntityType
|
|
|
8456
8492
|
*/
|
|
8457
8493
|
export declare function parseEntityTypeVariantString(entityTypeVariantString: string): [entityType: EntityType, variant: int] | undefined;
|
|
8458
8494
|
|
|
8495
|
+
/** @noSelfInFile */
|
|
8459
8496
|
/**
|
|
8460
8497
|
* Helper function to emulate what happens when the player pauses the game. Use the `unpause`
|
|
8461
8498
|
* function to return things back to normal.
|
|
@@ -8492,6 +8529,7 @@ export declare interface PickingUpItemTrinket {
|
|
|
8492
8529
|
subType: TrinketType;
|
|
8493
8530
|
}
|
|
8494
8531
|
|
|
8532
|
+
/** @noSelfInFile */
|
|
8495
8533
|
/**
|
|
8496
8534
|
* `PickupIndex` is a specific type of number that represents a unique identifier for a pickup. Mods
|
|
8497
8535
|
* can signify that data structures handle collectibles by using this type.
|
|
@@ -8560,6 +8598,7 @@ export declare interface PlayerHealth {
|
|
|
8560
8598
|
soulHeartTypes: SoulHeartType[];
|
|
8561
8599
|
}
|
|
8562
8600
|
|
|
8601
|
+
/** @noSelfInFile */
|
|
8563
8602
|
/**
|
|
8564
8603
|
* `PlayerIndex` is a specific type of number that represents a unique identifier for a player. Mods
|
|
8565
8604
|
* can signify that data structures handle `EntityPlayer` by using this type.
|
|
@@ -8585,6 +8624,7 @@ export declare interface PocketItemDescription {
|
|
|
8585
8624
|
subType: int;
|
|
8586
8625
|
}
|
|
8587
8626
|
|
|
8627
|
+
/** @noSelfInFile */
|
|
8588
8628
|
/** This is used in the various pocket item helper functions. */
|
|
8589
8629
|
export declare enum PocketItemType {
|
|
8590
8630
|
EMPTY = 0,
|
|
@@ -8621,6 +8661,7 @@ callback: (bomb: EntityBomb) => void,
|
|
|
8621
8661
|
bombVariant?: BombVariant
|
|
8622
8662
|
];
|
|
8623
8663
|
|
|
8664
|
+
/** @noSelfInFile */
|
|
8624
8665
|
declare type PostBoneSwingRegisterParameters = [
|
|
8625
8666
|
callback: (boneClub: EntityKnife) => void
|
|
8626
8667
|
];
|
|
@@ -8635,6 +8676,7 @@ callback: (collectible: EntityPickup) => void,
|
|
|
8635
8676
|
collectibleType?: CollectibleType
|
|
8636
8677
|
];
|
|
8637
8678
|
|
|
8679
|
+
/** @noSelfInFile */
|
|
8638
8680
|
declare type PostCursedTeleportRegisterParameters = [
|
|
8639
8681
|
callback: (player: EntityPlayer) => void
|
|
8640
8682
|
];
|
|
@@ -8644,6 +8686,7 @@ callback: (player: EntityPlayer, effectVariant: int, doorSlot: DoorSlot, directi
|
|
|
8644
8686
|
effectVariant?: int
|
|
8645
8687
|
];
|
|
8646
8688
|
|
|
8689
|
+
/** @noSelfInFile */
|
|
8647
8690
|
declare type PostCustomReviveRegisterParameters = [
|
|
8648
8691
|
callback: (player: EntityPlayer, revivalType: int) => void,
|
|
8649
8692
|
revivalType?: int
|
|
@@ -8674,6 +8717,7 @@ callback: (effect: EntityEffect, previousState: int, currentState: int) => void,
|
|
|
8674
8717
|
effectVariant?: EffectVariant
|
|
8675
8718
|
];
|
|
8676
8719
|
|
|
8720
|
+
/** @noSelfInFile */
|
|
8677
8721
|
declare type PostEsauJrRegisterParameters = [
|
|
8678
8722
|
callback: (player: EntityPlayer) => void
|
|
8679
8723
|
];
|
|
@@ -8688,26 +8732,32 @@ callback: (familiar: EntityFamiliar, previousState: int, currentState: int) => v
|
|
|
8688
8732
|
familiarVariant?: FamiliarVariant
|
|
8689
8733
|
];
|
|
8690
8734
|
|
|
8735
|
+
/** @noSelfInFile */
|
|
8691
8736
|
declare type PostFirstEsauJrRegisterParameters = [
|
|
8692
8737
|
callback: (player: EntityPlayer) => void
|
|
8693
8738
|
];
|
|
8694
8739
|
|
|
8740
|
+
/** @noSelfInFile */
|
|
8695
8741
|
declare type PostFirstFlipRegisterParameters = [
|
|
8696
8742
|
callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
|
|
8697
8743
|
];
|
|
8698
8744
|
|
|
8745
|
+
/** @noSelfInFile */
|
|
8699
8746
|
declare type PostFlipRegisterParameters = [
|
|
8700
8747
|
callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
|
|
8701
8748
|
];
|
|
8702
8749
|
|
|
8750
|
+
/** @noSelfInFile */
|
|
8703
8751
|
declare type PostGameStartedReorderedLastRegisterParameters = [
|
|
8704
8752
|
callback: (isContinued: boolean) => void
|
|
8705
8753
|
];
|
|
8706
8754
|
|
|
8755
|
+
/** @noSelfInFile */
|
|
8707
8756
|
declare type PostGameStartedReorderedRegisterParameters = [
|
|
8708
8757
|
callback: (isContinued: boolean) => void
|
|
8709
8758
|
];
|
|
8710
8759
|
|
|
8760
|
+
/** @noSelfInFile */
|
|
8711
8761
|
declare type PostGreedModeWaveRegisterParameters = [
|
|
8712
8762
|
callback: (oldWave: int, newWave: int) => void
|
|
8713
8763
|
];
|
|
@@ -8824,10 +8874,13 @@ callback: (laser: EntityLaser) => void,
|
|
|
8824
8874
|
laserVariant?: LaserVariant
|
|
8825
8875
|
];
|
|
8826
8876
|
|
|
8877
|
+
/** @noSelfInFile */
|
|
8827
8878
|
declare type PostNewLevelReorderedRegisterParameters = [callback: () => void];
|
|
8828
8879
|
|
|
8880
|
+
/** @noSelfInFile */
|
|
8829
8881
|
declare type PostNewRoomEarlyRegisterParameters = [callback: () => void];
|
|
8830
8882
|
|
|
8883
|
+
/** @noSelfInFile */
|
|
8831
8884
|
declare type PostNewRoomReorderedRegisterParameters = [callback: () => void];
|
|
8832
8885
|
|
|
8833
8886
|
declare type PostNPCInitLateRegisterParameters = [
|
|
@@ -8965,16 +9018,19 @@ pickupVariant?: PickupVariant,
|
|
|
8965
9018
|
pickupSubType?: int
|
|
8966
9019
|
];
|
|
8967
9020
|
|
|
9021
|
+
/** @noSelfInFile */
|
|
8968
9022
|
declare type PostRockRenderRegisterParameters = [
|
|
8969
9023
|
callback: (rock: GridEntityRock) => void,
|
|
8970
9024
|
gridEntityVariant?: int
|
|
8971
9025
|
];
|
|
8972
9026
|
|
|
9027
|
+
/** @noSelfInFile */
|
|
8973
9028
|
declare type PostRockUpdateRegisterParameters = [
|
|
8974
9029
|
callback: (rock: GridEntityRock) => void,
|
|
8975
9030
|
gridEntityVariant?: int
|
|
8976
9031
|
];
|
|
8977
9032
|
|
|
9033
|
+
/** @noSelfInFile */
|
|
8978
9034
|
declare type PostRoomClearChangedRegisterParameters = [
|
|
8979
9035
|
callback: (roomClear: boolean) => void,
|
|
8980
9036
|
roomClear?: boolean
|
|
@@ -9017,11 +9073,13 @@ callback: (slot: EntitySlot) => void,
|
|
|
9017
9073
|
slotVariant?: SlotVariant
|
|
9018
9074
|
];
|
|
9019
9075
|
|
|
9076
|
+
/** @noSelfInFile */
|
|
9020
9077
|
declare type PostSpikesRenderRegisterParameters = [
|
|
9021
9078
|
callback: (spikes: GridEntitySpikes) => void,
|
|
9022
9079
|
gridEntityVariant?: int
|
|
9023
9080
|
];
|
|
9024
9081
|
|
|
9082
|
+
/** @noSelfInFile */
|
|
9025
9083
|
declare type PostSpikesUpdateRegisterParameters = [
|
|
9026
9084
|
callback: (spikes: GridEntitySpikes) => void,
|
|
9027
9085
|
gridEntityVariant?: int
|
|
@@ -9037,11 +9095,13 @@ callback: (tear: EntityTear) => void,
|
|
|
9037
9095
|
tearVariant?: TearVariant
|
|
9038
9096
|
];
|
|
9039
9097
|
|
|
9098
|
+
/** @noSelfInFile */
|
|
9040
9099
|
declare type PostTNTRenderRegisterParameters = [
|
|
9041
9100
|
callback: (tnt: GridEntityTNT) => void,
|
|
9042
9101
|
gridEntityVariant?: int
|
|
9043
9102
|
];
|
|
9044
9103
|
|
|
9104
|
+
/** @noSelfInFile */
|
|
9045
9105
|
declare type PostTNTUpdateRegisterParameters = [
|
|
9046
9106
|
callback: (tnt: GridEntityTNT) => void,
|
|
9047
9107
|
gridEntityVariant?: int
|
|
@@ -9079,10 +9139,12 @@ itemType: ItemType.TRINKET,
|
|
|
9079
9139
|
trinketType?: TrinketType
|
|
9080
9140
|
];
|
|
9081
9141
|
|
|
9142
|
+
/** @noSelfInFile */
|
|
9082
9143
|
declare type PreNewLevelRegisterParameters = [
|
|
9083
9144
|
callback: (player: EntityPlayer) => void
|
|
9084
9145
|
];
|
|
9085
9146
|
|
|
9147
|
+
/** @noSelfInFile */
|
|
9086
9148
|
/**
|
|
9087
9149
|
* Helper function to prevent an entity from spawning any other entities. Meant to be used on NPCs
|
|
9088
9150
|
* like Squirts. This behavior will only last for the current room.
|
|
@@ -9710,6 +9772,7 @@ export declare function removeDoors(...doors: GridEntityDoor[]): void;
|
|
|
9710
9772
|
*/
|
|
9711
9773
|
export declare function removeEntities<T extends AnyEntity>(entities: T[], cap?: int): T[];
|
|
9712
9774
|
|
|
9775
|
+
/** @noSelfInFile */
|
|
9713
9776
|
/**
|
|
9714
9777
|
* Removes the fade-in that occurs at the beginning of a run. If this behavior is desired, call this
|
|
9715
9778
|
* function once at the beginning of your mod.
|
|
@@ -9872,6 +9935,7 @@ export declare function restoreFadeIn(): void;
|
|
|
9872
9935
|
|
|
9873
9936
|
export declare function rngEquals(rng1: RNG, rng2: RNG): boolean;
|
|
9874
9937
|
|
|
9938
|
+
/** @noSelfInFile */
|
|
9875
9939
|
/** This is used in the various rock alt type helper functions. */
|
|
9876
9940
|
export declare enum RockAltType {
|
|
9877
9941
|
URN = 0,
|
|
@@ -9945,6 +10009,7 @@ export declare function roomUpdateSafe(): void;
|
|
|
9945
10009
|
*/
|
|
9946
10010
|
export declare function round(num: float, numDecimalPlaces?: number): float;
|
|
9947
10011
|
|
|
10012
|
+
/** @noSelfInFile */
|
|
9948
10013
|
/**
|
|
9949
10014
|
* Run the suite of tests that prove that the "deepCopy" helper function works properly.
|
|
9950
10015
|
*
|
|
@@ -9952,6 +10017,7 @@ export declare function round(num: float, numDecimalPlaces?: number): float;
|
|
|
9952
10017
|
*/
|
|
9953
10018
|
export declare function runDeepCopyTests(): void;
|
|
9954
10019
|
|
|
10020
|
+
/** @noSelfInFile */
|
|
9955
10021
|
/**
|
|
9956
10022
|
* Supply a function to run N game frames from now in the `POST_UPDATE` callback.
|
|
9957
10023
|
*
|
|
@@ -9976,6 +10042,7 @@ export declare function runInNGameFrames(func: () => void, gameFrames: int): voi
|
|
|
9976
10042
|
*/
|
|
9977
10043
|
export declare function runInNRenderFrames(func: () => void, renderFrames: int): void;
|
|
9978
10044
|
|
|
10045
|
+
/** @noSelfInFile */
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/**
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* Run the suite of tests that prove that the "merge" function works properly. (This function is not
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* exported but is used internally in the save data manager.)
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@@ -10024,6 +10091,7 @@ export declare function runNextGameFrame(func: () => void): void;
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*/
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export declare function runNextRenderFrame(func: () => void): void;
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+
/** @noSelfInFile */
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/**
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* This is the format of the object that you give to the save data manager. It will contains all of
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* the variables for the particular mod feature.
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@@ -10052,6 +10120,7 @@ export declare interface SaveData<Persistent = unknown, Run = unknown, Level = u
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room?: Record<string, unknown>;
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}
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+
/** @noSelfInFile */
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/**
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* These are the types of keys that you can put on the local variables that you feed to the save
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* data manager.
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@@ -10245,6 +10314,7 @@ declare type SerializableReadonlySet<T> = ReadonlySet<SerializableInsideArrayOrM
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declare type SerializableSet<T> = Set<SerializableInsideArrayOrMap<T>>;
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+
/** @noSelfInFile */
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/** This is used with the `deepCopy` and `merge` functions. */
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export declare enum SerializationType {
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NONE = 0,
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@@ -10264,14 +10334,17 @@ export declare function serializeBitSet128(bitSet128: BitSet128): SerializedBitS
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*/
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export declare function serializeColor(color: Color): SerializedColor;
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+
/** @noSelfInFile */
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export declare type SerializedBitSet128 = LuaMap<string, unknown> & {
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readonly __serializedBitSet128Brand: symbol;
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};
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+
/** @noSelfInFile */
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export declare type SerializedColor = LuaMap<string, unknown> & {
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readonly __serializedColorBrand: symbol;
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};
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+
/** @noSelfInFile */
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/**
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* This is a type representing an Isaac API class like `Color` or `RNG` that has been written to the
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* "save#.dat" file. It is used by the save data manager when reading and writing to that file.
|
|
@@ -10282,10 +10355,12 @@ export declare type SerializedIsaacAPIClass = LuaMap<string, unknown> & {
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readonly __serializedIsaacAPIClassBrand: symbol;
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};
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+
/** @noSelfInFile */
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export declare type SerializedKColor = LuaMap<string, unknown> & {
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readonly __serializedKColorBrand: symbol;
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|
};
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+
/** @noSelfInFile */
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export declare type SerializedRNG = LuaMap<string, unknown> & {
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|
readonly __serializedRNGBrand: symbol;
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};
|
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@@ -10640,6 +10715,7 @@ export declare function setPickupDisplay(textCallback: (pickup: EntityPickup) =>
|
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*/
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|
export declare function setPitDisplay(textCallback: (pit: GridEntityPit) => string): void;
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|
|
|
10718
|
+
/** @noSelfInFile */
|
|
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|
/**
|
|
10644
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|
* After using the "playerDisplay" console command, text will be drawn on each player for debugging
|
|
10645
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|
* purposes. Use this function to specify a callback function that will returns the string that
|
|
@@ -10846,6 +10922,7 @@ export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG?: Seed | RN
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|
*/
|
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|
export declare function sign(n: number): int;
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
/** This is used in the `POST_SLOT_DESTROYED` custom callback. */
|
|
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|
export declare enum SlotDestructionType {
|
|
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|
NORMAL = 0,
|
|
@@ -11397,6 +11474,7 @@ export declare function spriteEquals(sprite1: Sprite, sprite2: Sprite, layerID:
|
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|
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|
*/
|
|
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|
export declare function stageTypeToLetter(stageType: StageType): string;
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
/**
|
|
11401
11479
|
* Helper function to start a Challenge Room or the Boss Rush.
|
|
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|
*
|
|
@@ -11405,6 +11483,7 @@ export declare function stageTypeToLetter(stageType: StageType): string;
|
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|
11405
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|
*/
|
|
11406
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|
export declare function startAmbush(): void;
|
|
11407
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|
|
|
11486
|
+
/** @noSelfInFile */
|
|
11408
11487
|
/** This represents the kinds of stats that a player can have. */
|
|
11409
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|
export declare enum StatType {
|
|
11410
11489
|
/** Corresponds to `CacheFlag.DAMAGE` (1 << 0) and `EntityPlayer.Damage`. */
|
|
@@ -11455,6 +11534,7 @@ export declare interface StatTypeType {
|
|
|
11455
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|
[StatType.SIZE]: Vector;
|
|
11456
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|
}
|
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|
|
|
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|
+
/** @noSelfInFile */
|
|
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|
export declare function stopAllSoundEffects(): void;
|
|
11459
11539
|
|
|
11460
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|
/** Helper function to sum every value in an array together. */
|
|
@@ -11732,6 +11812,7 @@ export declare interface TrinketSituation {
|
|
|
11732
11812
|
numSmeltedTrinkets: int;
|
|
11733
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|
}
|
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|
|
|
11815
|
+
/** @noSelfInFile */
|
|
11735
11816
|
/**
|
|
11736
11817
|
* This is a type representing a user-created class from TypeScript code.
|
|
11737
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|
*
|