isaacscript-common 9.13.1 → 9.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1265) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +38 -41
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +11 -11
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +14 -14
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1001. package/dist/functions/table.d.ts.map +1 -1
  1002. package/dist/functions/table.lua +16 -16
  1003. package/dist/functions/tears.d.ts +1 -0
  1004. package/dist/functions/tears.d.ts.map +1 -1
  1005. package/dist/functions/tears.lua +5 -5
  1006. package/dist/functions/transformations.d.ts +1 -0
  1007. package/dist/functions/transformations.d.ts.map +1 -1
  1008. package/dist/functions/transformations.lua +13 -14
  1009. package/dist/functions/trinketCacheFlag.d.ts +1 -0
  1010. package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
  1011. package/dist/functions/trinketCacheFlag.lua +10 -10
  1012. package/dist/functions/trinketGive.d.ts +1 -0
  1013. package/dist/functions/trinketGive.d.ts.map +1 -1
  1014. package/dist/functions/trinketGive.lua +12 -14
  1015. package/dist/functions/trinketSet.d.ts +1 -0
  1016. package/dist/functions/trinketSet.d.ts.map +1 -1
  1017. package/dist/functions/trinketSet.lua +17 -17
  1018. package/dist/functions/trinkets.d.ts +1 -0
  1019. package/dist/functions/trinkets.d.ts.map +1 -1
  1020. package/dist/functions/trinkets.lua +22 -22
  1021. package/dist/functions/tstlClass.d.ts +1 -0
  1022. package/dist/functions/tstlClass.d.ts.map +1 -1
  1023. package/dist/functions/tstlClass.lua +19 -19
  1024. package/dist/functions/types.d.ts +1 -0
  1025. package/dist/functions/types.d.ts.map +1 -1
  1026. package/dist/functions/types.lua +17 -17
  1027. package/dist/functions/ui.d.ts +1 -0
  1028. package/dist/functions/ui.d.ts.map +1 -1
  1029. package/dist/functions/ui.lua +19 -19
  1030. package/dist/functions/utils.d.ts +1 -0
  1031. package/dist/functions/utils.d.ts.map +1 -1
  1032. package/dist/functions/utils.lua +12 -12
  1033. package/dist/functions/vector.d.ts +1 -0
  1034. package/dist/functions/vector.d.ts.map +1 -1
  1035. package/dist/functions/vector.lua +21 -23
  1036. package/dist/index.d.ts +126 -45
  1037. package/dist/index.d.ts.map +1 -1
  1038. package/dist/initCustomCallbacks.d.ts +1 -0
  1039. package/dist/initCustomCallbacks.d.ts.map +1 -1
  1040. package/dist/initCustomCallbacks.lua +72 -72
  1041. package/dist/initFeatures.d.ts +1 -0
  1042. package/dist/initFeatures.d.ts.map +1 -1
  1043. package/dist/initFeatures.lua +34 -34
  1044. package/dist/interfaces/ChargeBarSprites.d.ts +1 -0
  1045. package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
  1046. package/dist/interfaces/Corner.d.ts +1 -0
  1047. package/dist/interfaces/Corner.d.ts.map +1 -1
  1048. package/dist/interfaces/CustomStageTSConfig.d.ts +1 -11
  1049. package/dist/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  1050. package/dist/interfaces/GridEntityCustomData.d.ts +1 -0
  1051. package/dist/interfaces/GridEntityCustomData.d.ts.map +1 -1
  1052. package/dist/interfaces/JSONRoomsFile.d.ts +1 -0
  1053. package/dist/interfaces/JSONRoomsFile.d.ts.map +1 -1
  1054. package/dist/interfaces/PlayerHealth.d.ts +1 -0
  1055. package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
  1056. package/dist/interfaces/PocketItemDescription.d.ts +1 -0
  1057. package/dist/interfaces/PocketItemDescription.d.ts.map +1 -1
  1058. package/dist/interfaces/RoomDescription.d.ts +1 -0
  1059. package/dist/interfaces/RoomDescription.d.ts.map +1 -1
  1060. package/dist/interfaces/SaveData.d.ts +1 -0
  1061. package/dist/interfaces/SaveData.d.ts.map +1 -1
  1062. package/dist/interfaces/SaveData.lua +10 -10
  1063. package/dist/interfaces/StatTypeType.d.ts +1 -0
  1064. package/dist/interfaces/StatTypeType.d.ts.map +1 -1
  1065. package/dist/interfaces/TrinketSituation.d.ts +1 -0
  1066. package/dist/interfaces/TrinketSituation.d.ts.map +1 -1
  1067. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +1 -0
  1068. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
  1069. package/dist/interfaces/private/CustomStage.d.ts +1 -0
  1070. package/dist/interfaces/private/CustomStage.d.ts.map +1 -1
  1071. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +1 -0
  1072. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -1
  1073. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts +1 -0
  1074. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts.map +1 -1
  1075. package/dist/interfaces/private/TSTLClassMetatable.d.ts +1 -0
  1076. package/dist/interfaces/private/TSTLClassMetatable.d.ts.map +1 -1
  1077. package/dist/maps/PHDPillConversions.d.ts +1 -0
  1078. package/dist/maps/PHDPillConversions.d.ts.map +1 -1
  1079. package/dist/maps/cardMap.d.ts +1 -0
  1080. package/dist/maps/cardMap.d.ts.map +1 -1
  1081. package/dist/maps/characterMap.d.ts +1 -0
  1082. package/dist/maps/characterMap.d.ts.map +1 -1
  1083. package/dist/maps/collectibleDescriptionMap.d.ts +1 -0
  1084. package/dist/maps/collectibleDescriptionMap.d.ts.map +1 -1
  1085. package/dist/maps/collectibleNameMap.d.ts +1 -0
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +1 -0
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -0
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +1 -0
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +1 -0
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +1 -0
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +1 -0
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +1 -0
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +1 -0
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +2 -2
  1261. package/src/features/customPickup.ts +3 -2
  1262. package/src/features/customStage/exports.ts +0 -1
  1263. package/src/functions/log.ts +23 -48
  1264. package/src/functions/logEntities.ts +6 -8
  1265. package/src/lib/jsonLua.d.ts +4 -2
package/dist/index.d.ts CHANGED
@@ -287,6 +287,7 @@ export declare function addRoomClearCharges(bigRoomDoubleCharge?: boolean): void
287
287
  */
288
288
  export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlot: ActiveSlot, bigRoomDoubleCharge?: boolean, playSoundEffect?: boolean): void;
289
289
 
290
+ /** @noSelfInFile */
290
291
  /**
291
292
  * Helper function to add all of the values in one set to another set. The first set passed will be
292
293
  * modified in place.
@@ -295,6 +296,7 @@ export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlo
295
296
  */
296
297
  export declare function addSetsToSet<T>(mainSet: Set<T>, ...setsToAdd: Array<Set<T> | ReadonlySet<T>>): void;
297
298
 
299
+ /** @noSelfInFile */
298
300
  /**
299
301
  * - Converts the specified amount of tears stat into the format of `EntityPlayer.MaxFireDelay` and
300
302
  * adds it to the player.
@@ -317,6 +319,7 @@ export declare const ALL_DISPLAY_FLAGS: BitFlags<number & {
317
319
  readonly __displayFlagBrand: symbol;
318
320
  }>;
319
321
 
322
+ /** @noSelfInFile */
320
323
  /** This is used by the `POST_AMBUSH_STARTED` and `POST_AMBUSH_FINISHED` custom callbacks. */
321
324
  export declare enum AmbushType {
322
325
  CHALLENGE_ROOM = 0,
@@ -332,6 +335,7 @@ export declare enum AmbushType {
332
335
  */
333
336
  export declare function angleToDirection(angleDegrees: int): Direction;
334
337
 
338
+ /** @noSelfInFile */
335
339
  /**
336
340
  * A type union that matches `Entity`, `EntityBomb`, `EntityEffect`, and so on.
337
341
  *
@@ -339,8 +343,10 @@ export declare function angleToDirection(angleDegrees: int): Direction;
339
343
  */
340
344
  export declare type AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear;
341
345
 
346
+ /** @noSelfInFile */
342
347
  export declare function anyEntityCloserThan(entities: Entity[], position: Vector, distance: int): boolean;
343
348
 
349
+ /** @noSelfInFile */
344
350
  /**
345
351
  * A type union that matches `GridEntity`, `GridEntityDoor`, `GridEntityPit`, and so on.
346
352
  *
@@ -374,6 +380,7 @@ export declare function anyPlayerIs(...matchingCharacters: PlayerType[]): boolea
374
380
  */
375
381
  export declare function anyPlayerUsingPony(): boolean;
376
382
 
383
+ /** @noSelfInFile */
377
384
  /**
378
385
  * Helper function for determining if two arrays contain the exact same elements. Note that this
379
386
  * only performs a shallow comparison.
@@ -454,6 +461,7 @@ export declare function arrayRemoveIndexInPlace<T>(array: T[], ...indexesToRemov
454
461
  */
455
462
  export declare function arrayRemoveInPlace<T>(array: T[], ...elementsToRemove: T[]): boolean;
456
463
 
464
+ /** @noSelfInFile */
457
465
  /** Helper function to convert a set of flags to a single `BitFlags` object. */
458
466
  export declare function arrayToBitFlags<T extends BitFlag | BitFlag128>(array: T[] | readonly T[]): BitFlags<T>;
459
467
 
@@ -545,6 +553,7 @@ export declare function asTrinketType(num: number): TrinketType;
545
553
  */
546
554
  export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
547
555
 
556
+ /** @noSelfInFile */
548
557
  /**
549
558
  * Helper function to benchmark the performance of a function.
550
559
  *
@@ -613,6 +622,7 @@ export declare function canPlayerCrushRocks(player: EntityPlayer): boolean;
613
622
  */
614
623
  export declare function canRunUnlockAchievements(): boolean;
615
624
 
625
+ /** @noSelfInFile */
616
626
  export declare function capitalizeFirstLetter(string: string): string;
617
627
 
618
628
  /** Maps card names to card sub-types. */
@@ -664,6 +674,7 @@ export declare function characterGetsBlackHeartFromEternalHeart(character: Playe
664
674
  */
665
675
  export declare function characterStartsWithActiveItem(character: PlayerType): boolean;
666
676
 
677
+ /** @noSelfInFile */
667
678
  /**
668
679
  * A collection of the four sprites necessary in order to render a charge bar.
669
680
  *
@@ -755,6 +766,7 @@ export declare function clearCollectibleSprite(collectible: EntityPickup): void;
755
766
  */
756
767
  export declare function clearFloorDisplayFlags(): void;
757
768
 
769
+ /** @noSelfInFile */
758
770
  /**
759
771
  * Helper function to clear all layers or specific layers from a sprite.
760
772
  *
@@ -769,6 +781,7 @@ export declare function clearFloorDisplayFlags(): void;
769
781
  */
770
782
  export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
771
783
 
784
+ /** @noSelfInFile */
772
785
  /**
773
786
  * In a `Map`, you can use the `clear` method to delete every element. However, in a `LuaMap`, the
774
787
  * `clear` method does not exist. Use this helper function as a drop-in replacement for this.
@@ -791,6 +804,7 @@ export declare function collectibleHasCacheFlag(collectibleType: CollectibleType
791
804
 
792
805
  export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
793
806
 
807
+ /** @noSelfInFile */
794
808
  /**
795
809
  * `CollectibleIndex` is a specific type of string that represents a unique identifier for a
796
810
  * collectible. Mods can signify that data structures handle collectibles by using this type.
@@ -917,6 +931,7 @@ export declare function copyIsaacAPIClass(isaacAPIClass: unknown): unknown;
917
931
  /** Helper function to copy a `KColor` Isaac API class. */
918
932
  export declare function copyKColor(kColor: KColor): KColor;
919
933
 
934
+ /** @noSelfInFile */
920
935
  /** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
921
936
  export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
922
937
 
@@ -942,6 +957,7 @@ export declare interface Corner {
942
957
  readonly position: Readonly<Vector>;
943
958
  }
944
959
 
960
+ /** @noSelfInFile */
945
961
  /** This is used by the `getRoomShapeCorners` helper function. */
946
962
  export declare enum CornerType {
947
963
  TOP_LEFT = 0,
@@ -1075,17 +1091,7 @@ export declare interface CustomStageShadow {
1075
1091
  };
1076
1092
  }
1077
1093
 
1078
- /**
1079
- * This is the format of a custom stage in the "isaacscript" section of the "tsconfig.json" file.
1080
- *
1081
- * The contents of this interface are used to create a "tsconfig-isaacscript-section-schema.json"
1082
- * schema with the "ts-json-schema-generator" library.
1083
- *
1084
- * The contents of this interface are validated at run-time against the schema using the Ajv
1085
- * library.
1086
- *
1087
- * The `CustomStageLua` interface extends this, adding room metadata.
1088
- */
1094
+ /** @noSelfInFile */
1089
1095
  export declare interface CustomStageTSConfig {
1090
1096
  /** Mandatory. The name of the custom stage. */
1091
1097
  name: string;
@@ -1529,6 +1535,7 @@ export declare const DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL;
1529
1535
 
1530
1536
  export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
1531
1537
 
1538
+ /** @noSelfInFile */
1532
1539
  /**
1533
1540
  * `DefaultMap` is a data structure that makes working with default values easier. It extends a
1534
1541
  * `Map` and adds additional methods.
@@ -1951,6 +1958,7 @@ export declare function easeInQuart(x: number): number;
1951
1958
 
1952
1959
  export declare function easeInQuint(x: number): number;
1953
1960
 
1961
+ /** @noSelfInFile */
1954
1962
  export declare function easeInSine(x: number): number;
1955
1963
 
1956
1964
  export declare function easeOutBack(x: number): number;
@@ -2022,6 +2030,7 @@ export declare function enableAllInputs(key: string): void;
2022
2030
  */
2023
2031
  export declare function enableAllInputsExceptFor(key: string, blacklist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
2024
2032
 
2033
+ /** @noSelfInFile */
2025
2034
  /**
2026
2035
  * Helper function to stop muting all sound effects and music.
2027
2036
  *
@@ -2058,6 +2067,7 @@ export declare function enableDevFeatures(mod: ModUpgraded): void;
2058
2067
  */
2059
2068
  export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
2060
2069
 
2070
+ /** @noSelfInFile */
2061
2071
  /**
2062
2072
  * Enables the fast-reset feature, which allows you to restart the game instantaneously. If this
2063
2073
  * behavior is desired, call this function once at the beginning of your mod.
@@ -2068,6 +2078,7 @@ export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
2068
2078
  */
2069
2079
  export declare function enableFastReset(): void;
2070
2080
 
2081
+ /** @noSelfInFile */
2071
2082
  /**
2072
2083
  * Helper function to return an array with the elements from start to end. It is inclusive at the
2073
2084
  * start and exclusive at the end. (The "e" stands for exclusive.)
@@ -2089,6 +2100,7 @@ declare type ErrorIsaacAPIClassIsNotSerializable = "Error: Isaac API classes (su
2089
2100
  */
2090
2101
  export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
2091
2102
 
2103
+ /** @noSelfInFile */
2092
2104
  export declare function fillLevelWithRedRooms(): void;
2093
2105
 
2094
2106
  /**
@@ -2206,6 +2218,7 @@ export declare function forceNewLevelCallback(): void;
2206
2218
  */
2207
2219
  export declare function forceNewRoomCallback(): void;
2208
2220
 
2221
+ /** @noSelfInFile */
2209
2222
  /**
2210
2223
  * When used on The Forgotten, switches to The Soul. When used on The Soul, switches to The
2211
2224
  * Forgotten. This takes 1 game frame to take effect.
@@ -2436,6 +2449,7 @@ export declare function getBlueWombDoor(): GridEntityDoor | undefined;
2436
2449
  */
2437
2450
  export declare function getBombPickups(bombSubType?: BombSubType): EntityPickupBomb[];
2438
2451
 
2452
+ /** @noSelfInFile */
2439
2453
  /** Helper function to find out how large a bomb explosion is based on the damage inflicted. */
2440
2454
  export declare function getBombRadiusFromDamage(damage: float): float;
2441
2455
 
@@ -2858,6 +2872,7 @@ export declare function getCustomGridEntityType(gridEntityOrGridIndex: GridEntit
2858
2872
  */
2859
2873
  export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
2860
2874
 
2875
+ /** @noSelfInFile */
2861
2876
  /**
2862
2877
  * Helper function to get a set containing all of the global variable names that are contained
2863
2878
  * within the Isaac environment by default.
@@ -3037,6 +3052,7 @@ export declare function getEntityPositions(entities?: Entity[]): Map<PtrHash, Ve
3037
3052
  */
3038
3053
  export declare function getEntityVelocities(entities?: Entity[]): Map<PtrHash, Vector>;
3039
3054
 
3055
+ /** @noSelfInFile */
3040
3056
  /**
3041
3057
  * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
3042
3058
  * when you iterate over them, you will get both the names of the enums and the values of the enums,
@@ -3314,6 +3330,7 @@ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
3314
3330
  /** Helper function to get an array with every non-gold horse pill color. */
3315
3331
  export declare function getHorsePillColors(): PillColor[];
3316
3332
 
3333
+ /** @noSelfInFile */
3317
3334
  /**
3318
3335
  * In the options menu, players have the ability to set a HUD offset. However, mods do not have
3319
3336
  * access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
@@ -3326,6 +3343,7 @@ export declare function getHorsePillColors(): PillColor[];
3326
3343
  */
3327
3344
  export declare function getHUDOffsetVector(): Vector;
3328
3345
 
3346
+ /** @noSelfInFile */
3329
3347
  /**
3330
3348
  * Helper function to get the name of a class from the Isaac API. This is contained within the
3331
3349
  * "__type" metatable key.
@@ -3396,6 +3414,7 @@ export declare function getKeys(keySubType?: KeySubType): EntityPickupKey[];
3396
3414
  */
3397
3415
  export declare function getKnives(knifeVariant?: KnifeVariant, subType?: number): EntityKnife[];
3398
3416
 
3417
+ /** @noSelfInFile */
3399
3418
  /**
3400
3419
  * Helper function to convert the language abbreviation from `Options.Language` to the "full"
3401
3420
  * language name.
@@ -4271,6 +4290,7 @@ export declare function getPreviousRoomDescription(): RoomDescription;
4271
4290
  */
4272
4291
  export declare function getProjectiles(projectileVariant?: ProjectileVariant, subType?: number): EntityProjectile[];
4273
4292
 
4293
+ /** @noSelfInFile */
4274
4294
  /**
4275
4295
  * This returns a random float between 0 and 1. It is inclusive on the low end, but exclusive on the
4276
4296
  * high end. (This is because the `RNG.RandomFloat` method will never return a value of exactly 1.)
@@ -4527,6 +4547,7 @@ export declare function getRoomAdjacentGridIndexes(roomGridIndex?: int): Map<Doo
4527
4547
  */
4528
4548
  export declare function getRoomAllowedDoors(roomGridIndex?: int): Set<DoorSlot>;
4529
4549
 
4550
+ /** @noSelfInFile */
4530
4551
  /**
4531
4552
  * Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this room
4532
4553
  * was cleared. Returns undefined if the room has never been cleared.
@@ -4948,6 +4969,7 @@ stageType: StageType
4948
4969
  /** Alias for the `Level.GetStageType` method. */
4949
4970
  export declare function getStageType(): StageType;
4950
4971
 
4972
+ /** @noSelfInFile */
4951
4973
  /** Alias for the `Seeds.GetStartSeedString` method. */
4952
4974
  export declare function getStartSeedString(): string;
4953
4975
 
@@ -4968,6 +4990,7 @@ export declare function getSubPlayerParent(subPlayer: EntitySubPlayer): EntityPl
4968
4990
 
4969
4991
  export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
4970
4992
 
4993
+ /** @noSelfInFile */
4971
4994
  /**
4972
4995
  * Helper function to get the other version of Tainted Lazarus.
4973
4996
  *
@@ -5366,6 +5389,7 @@ export declare function hasSirenStolenFamiliar(familiar: EntityFamiliar): boolea
5366
5389
  */
5367
5390
  export declare function hasVisitedStage(stage: LevelStage, stageType?: StageType): boolean;
5368
5391
 
5392
+ /** @noSelfInFile */
5369
5393
  /**
5370
5394
  * This represents the type of health that is either given or taken away from a player. Note that we
5371
5395
  * cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
@@ -5383,6 +5407,7 @@ export declare enum HealthType {
5383
5407
  MAX_HEARTS = 8
5384
5408
  }
5385
5409
 
5410
+ /** @noSelfInFile */
5386
5411
  /**
5387
5412
  * Converts a hex string like "#33aa33" to a KColor object.
5388
5413
  *
@@ -5397,6 +5422,7 @@ export declare function hexToColor(hexString: string, alpha: float): Color;
5397
5422
  */
5398
5423
  export declare function hexToKColor(hexString: string, alpha: float): KColor;
5399
5424
 
5425
+ /** @noSelfInFile */
5400
5426
  /**
5401
5427
  * Immutable is a utility type that will make the given array/map/set/object recursively read-only.
5402
5428
  *
@@ -5460,6 +5486,7 @@ export declare function inDoubleTrouble(): boolean;
5460
5486
 
5461
5487
  export declare function inGenesisRoom(): boolean;
5462
5488
 
5489
+ /** @noSelfInFile */
5463
5490
  /**
5464
5491
  * Initializes an array with all of the elements containing the specified default value.
5465
5492
  *
@@ -5598,6 +5625,7 @@ export declare function isActiveSlotEmpty(player: EntityPlayer, activeSlot: Acti
5598
5625
  */
5599
5626
  export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
5600
5627
 
5628
+ /** @noSelfInFile */
5601
5629
  /**
5602
5630
  * Helper function to check if all of the pressure plates in the room are pushed.
5603
5631
  *
@@ -5765,6 +5793,7 @@ export declare function isDaddyLongLegsChildStompEntity(npc: EntityNPC): boolean
5765
5793
  */
5766
5794
  export declare function isDamageFromPlayer(damageSource: Entity): boolean;
5767
5795
 
5796
+ /** @noSelfInFile */
5768
5797
  /**
5769
5798
  * Uses the player's current health and other miscellaneous things to determine if incoming damage
5770
5799
  * will be fatal.
@@ -5931,6 +5960,7 @@ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity)
5931
5960
  */
5932
5961
  export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
5933
5962
 
5963
+ /** @noSelfInFile */
5934
5964
  /** For `PickupVariant.HEART` (10). */
5935
5965
  export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
5936
5966
 
@@ -6083,6 +6113,7 @@ export declare function isPit(variable: unknown): variable is GridEntityPit;
6083
6113
  /** Helper function to detect if a variable is of type `EntityPlayer`. */
6084
6114
  export declare function isPlayer(variable: unknown): variable is EntityPlayer;
6085
6115
 
6116
+ /** @noSelfInFile */
6086
6117
  /**
6087
6118
  * Helper function to see if the player is under the effects of A Pony or White Pony charge.
6088
6119
  * Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
@@ -6254,6 +6285,7 @@ export declare function isSin(npc: EntityNPC): boolean;
6254
6285
  */
6255
6286
  export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
6256
6287
 
6288
+ /** @noSelfInFile */
6257
6289
  /** For `EntityType.SLOT` (6). */
6258
6290
  export declare function isSlot(entity: Entity): entity is EntitySlot;
6259
6291
 
@@ -6382,6 +6414,7 @@ export declare const itemConfig: ItemConfig;
6382
6414
  */
6383
6415
  export declare function iterateTableInOrder<K, V>(luaMap: LuaMap<K, V>, func: (key: K, value: V) => void, inOrder?: boolean): void;
6384
6416
 
6417
+ /** @noSelfInFile */
6385
6418
  /**
6386
6419
  * Converts a JSON string to a Lua table.
6387
6420
  *
@@ -6463,6 +6496,7 @@ export declare interface JSONRooms {
6463
6496
  room: JSONRoom[];
6464
6497
  }
6465
6498
 
6499
+ /** @noSelfInFile */
6466
6500
  /**
6467
6501
  * The standard library has the feature to deploy a new room on-the-fly with the `deployJSONRoom`
6468
6502
  * helper function. It requires a `JSONRoomsFile` as an argument, which is simply an XML file
@@ -6585,35 +6619,35 @@ export declare function lockDoor(door: GridEntityDoor): void;
6585
6619
  * If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
6586
6620
  * function will also prepend the function name and the line number before the string.
6587
6621
  */
6588
- export declare function log(this: void, msg: string): void;
6622
+ export declare function log(msg: string): void;
6589
6623
 
6590
6624
  /** Helper function for printing out every entity (or filtered entity) in the current room. */
6591
- export declare function logAllEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
6625
+ export declare function logAllEntities(includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
6592
6626
 
6593
6627
  /**
6594
6628
  * Helper function for printing out every grid entity (or filtered grid entity) in the current room.
6595
6629
  */
6596
- export declare function logAllGridEntities(this: void, includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
6630
+ export declare function logAllGridEntities(includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
6597
6631
 
6598
- export declare function logArray<T>(this: void, array: T[] | readonly T[]): void;
6632
+ export declare function logArray<T>(array: T[] | readonly T[]): void;
6599
6633
 
6600
- export declare function logCollectibleTypes(this: void, collectibleTypes: CollectibleType[]): void;
6634
+ export declare function logCollectibleTypes(collectibleTypes: CollectibleType[]): void;
6601
6635
 
6602
- export declare function logColor(this: void, color: Color): void;
6636
+ export declare function logColor(color: Color): void;
6603
6637
 
6604
6638
  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
6605
- export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
6639
+ export declare function logDamageFlags(flags: DamageFlag | BitFlags<DamageFlag>): void;
6606
6640
 
6607
6641
  /** Helper function for logging an array of specific entities. */
6608
- export declare function logEntities(this: void, entities: Entity[]): void;
6642
+ export declare function logEntities(entities: Entity[]): void;
6609
6643
 
6610
6644
  /** Helper function to log information about a specific entity. */
6611
- export declare function logEntity(this: void, entity: Entity): void;
6645
+ export declare function logEntity(entity: Entity): void;
6612
6646
 
6613
6647
  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
6614
- export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
6648
+ export declare function logEntityFlags(flags: EntityFlag | BitFlags<EntityFlag>): void;
6615
6649
 
6616
- export declare function logEntityID(this: void, entity: Entity): void;
6650
+ export declare function logEntityID(entity: Entity): void;
6617
6651
 
6618
6652
  /**
6619
6653
  * Helper function to log an error message and also print it to the console for better visibility.
@@ -6621,67 +6655,67 @@ export declare function logEntityID(this: void, entity: Entity): void;
6621
6655
  * This is useful in situations where using the `error` function would be dangerous (since it
6622
6656
  * prevents all of the subsequent code in the callback from running).
6623
6657
  */
6624
- export declare function logError(this: void, msg: string): void;
6658
+ export declare function logError(msg: string): void;
6625
6659
 
6626
6660
  /** Helper function for printing out every flag that is turned on. Useful when debugging. */
6627
- export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
6661
+ export declare function logFlags<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
6628
6662
 
6629
6663
  /**
6630
6664
  * Helper function for printing out every game state flag that is turned on. Useful when debugging.
6631
6665
  */
6632
- export declare function logGameStateFlags(this: void): void;
6666
+ export declare function logGameStateFlags(): void;
6633
6667
 
6634
6668
  /** Helper function for logging an array of specific grid entities. */
6635
- export declare function logGridEntities(this: void, gridEntities: GridEntity[]): void;
6669
+ export declare function logGridEntities(gridEntities: GridEntity[]): void;
6636
6670
 
6637
6671
  /** Helper function for log information about a specific grid entity. */
6638
- export declare function logGridEntity(this: void, gridEntity: GridEntity): void;
6672
+ export declare function logGridEntity(gridEntity: GridEntity): void;
6639
6673
 
6640
- export declare function logKColor(this: void, kColor: KColor): void;
6674
+ export declare function logKColor(kColor: KColor): void;
6641
6675
 
6642
6676
  /**
6643
6677
  * Helper function for printing out every level state flag that is turned on. Useful when debugging.
6644
6678
  */
6645
- export declare function logLevelStateFlags(this: void): void;
6679
+ export declare function logLevelStateFlags(): void;
6646
6680
 
6647
- export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
6681
+ export declare function logMap(map: Map<AnyNotNil, unknown>): void;
6648
6682
 
6649
6683
  export declare function logNewGlobals(): void;
6650
6684
 
6651
- export declare function logPlayerEffects(this: void, player: EntityPlayer): void;
6685
+ export declare function logPlayerEffects(player: EntityPlayer): void;
6652
6686
 
6653
- export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
6687
+ export declare function logPlayerHealth(player: EntityPlayer): void;
6654
6688
 
6655
6689
  /**
6656
6690
  * Helper function for printing out every projectile flag that is turned on. Useful when debugging.
6657
6691
  */
6658
- export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
6692
+ export declare function logProjectileFlags(flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
6659
6693
 
6660
6694
  /**
6661
6695
  * Helper function to log information about the entity that corresponding to a pointer hash. (Only
6662
6696
  * use this when debugging, since retrieving the corresponding entity is expensive.)
6663
6697
  */
6664
- export declare function logPtrHash(this: void, ptrHash: PtrHash): void;
6698
+ export declare function logPtrHash(ptrHash: PtrHash): void;
6665
6699
 
6666
6700
  /**
6667
6701
  * Helper function to log information about the entity that corresponding to one or more pointer
6668
6702
  * hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
6669
6703
  */
6670
- export declare function logPtrHashes(this: void, ptrHashes: PtrHash[]): void;
6704
+ export declare function logPtrHashes(ptrHashes: PtrHash[]): void;
6671
6705
 
6672
6706
  /** Helper function for logging information about the current room. */
6673
- export declare function logRoom(this: void): void;
6707
+ export declare function logRoom(): void;
6674
6708
 
6675
6709
  /**
6676
6710
  * Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
6677
6711
  * particular run.
6678
6712
  */
6679
- export declare function logSeedEffects(this: void): void;
6713
+ export declare function logSeedEffects(): void;
6680
6714
 
6681
- export declare function logSet(this: void, set: Set<AnyNotNil> | ReadonlySet<AnyNotNil>): void;
6715
+ export declare function logSet(set: Set<AnyNotNil> | ReadonlySet<AnyNotNil>): void;
6682
6716
 
6683
6717
  /** Helper function for logging every sound effect that is currently playing. */
6684
- export declare function logSounds(this: void): void;
6718
+ export declare function logSounds(): void;
6685
6719
 
6686
6720
  /**
6687
6721
  * Helper function for logging every key and value of a table. This is a deep log; the function will
@@ -6690,27 +6724,27 @@ export declare function logSounds(this: void): void;
6690
6724
  * This function will only work on tables that have string keys (because it logs the keys in order,
6691
6725
  * instead of randomly). It will throw a run-time error if it encounters a non-string key.
6692
6726
  */
6693
- export declare function logTable(this: void, luaTable: unknown, parentTables?: number): void;
6727
+ export declare function logTable(luaTable: unknown, parentTables?: number): void;
6694
6728
 
6695
6729
  /**
6696
6730
  * Helper function to print out the differences between the entries of two tables. Note that this
6697
6731
  * will only do a shallow comparison.
6698
6732
  */
6699
- export declare function logTableDifferences<K, V>(this: void, table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
6733
+ export declare function logTableDifferences<K, V>(table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
6700
6734
 
6701
6735
  /** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
6702
- export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
6736
+ export declare function logTearFlags(flags: TearFlag | BitFlags<TearFlag>): void;
6703
6737
 
6704
6738
  /** Helper function for printing out every use flag that is turned on. Useful when debugging. */
6705
- export declare function logUseFlags(this: void, flags: UseFlag | BitFlags<UseFlag>): void;
6739
+ export declare function logUseFlags(flags: UseFlag | BitFlags<UseFlag>): void;
6706
6740
 
6707
6741
  /**
6708
6742
  * Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
6709
6743
  * the Isaac API).
6710
6744
  */
6711
- export declare function logUserdata(this: void, userdata: unknown): void;
6745
+ export declare function logUserdata(userdata: unknown): void;
6712
6746
 
6713
- export declare function logVector(this: void, vector: Vector, round?: boolean): void;
6747
+ export declare function logVector(vector: Vector, round?: boolean): void;
6714
6748
 
6715
6749
  /**
6716
6750
  * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
@@ -6809,6 +6843,7 @@ export declare const MIN_PLAYER_SPEED_STAT = 0.1;
6809
6843
 
6810
6844
  export declare const MINUTE_IN_MILLISECONDS: number;
6811
6845
 
6846
+ /** @noSelfInFile */
6812
6847
  /**
6813
6848
  * - The Isaac API offers a lot of callbacks, but a lot of times there isn't one for the specific
6814
6849
  * thing that you are looking to do. So, `isaacscript-common` adds a bunch of new callbacks that
@@ -8263,6 +8298,7 @@ export declare class ModUpgraded implements Mod {
8263
8298
  AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
8264
8299
  }
8265
8300
 
8301
+ /** @noSelfInFile */
8266
8302
  /**
8267
8303
  * Helper function to move all of the players to where they would normally go when arriving at a new
8268
8304
  * floor. (In normal mode, this is the center of the room. In Greed Mode, this is below the top
@@ -8456,6 +8492,7 @@ export declare function parseEntityID(entityID: string): [entityType: EntityType
8456
8492
  */
8457
8493
  export declare function parseEntityTypeVariantString(entityTypeVariantString: string): [entityType: EntityType, variant: int] | undefined;
8458
8494
 
8495
+ /** @noSelfInFile */
8459
8496
  /**
8460
8497
  * Helper function to emulate what happens when the player pauses the game. Use the `unpause`
8461
8498
  * function to return things back to normal.
@@ -8492,6 +8529,7 @@ export declare interface PickingUpItemTrinket {
8492
8529
  subType: TrinketType;
8493
8530
  }
8494
8531
 
8532
+ /** @noSelfInFile */
8495
8533
  /**
8496
8534
  * `PickupIndex` is a specific type of number that represents a unique identifier for a pickup. Mods
8497
8535
  * can signify that data structures handle collectibles by using this type.
@@ -8560,6 +8598,7 @@ export declare interface PlayerHealth {
8560
8598
  soulHeartTypes: SoulHeartType[];
8561
8599
  }
8562
8600
 
8601
+ /** @noSelfInFile */
8563
8602
  /**
8564
8603
  * `PlayerIndex` is a specific type of number that represents a unique identifier for a player. Mods
8565
8604
  * can signify that data structures handle `EntityPlayer` by using this type.
@@ -8585,6 +8624,7 @@ export declare interface PocketItemDescription {
8585
8624
  subType: int;
8586
8625
  }
8587
8626
 
8627
+ /** @noSelfInFile */
8588
8628
  /** This is used in the various pocket item helper functions. */
8589
8629
  export declare enum PocketItemType {
8590
8630
  EMPTY = 0,
@@ -8621,6 +8661,7 @@ callback: (bomb: EntityBomb) => void,
8621
8661
  bombVariant?: BombVariant
8622
8662
  ];
8623
8663
 
8664
+ /** @noSelfInFile */
8624
8665
  declare type PostBoneSwingRegisterParameters = [
8625
8666
  callback: (boneClub: EntityKnife) => void
8626
8667
  ];
@@ -8635,6 +8676,7 @@ callback: (collectible: EntityPickup) => void,
8635
8676
  collectibleType?: CollectibleType
8636
8677
  ];
8637
8678
 
8679
+ /** @noSelfInFile */
8638
8680
  declare type PostCursedTeleportRegisterParameters = [
8639
8681
  callback: (player: EntityPlayer) => void
8640
8682
  ];
@@ -8644,6 +8686,7 @@ callback: (player: EntityPlayer, effectVariant: int, doorSlot: DoorSlot, directi
8644
8686
  effectVariant?: int
8645
8687
  ];
8646
8688
 
8689
+ /** @noSelfInFile */
8647
8690
  declare type PostCustomReviveRegisterParameters = [
8648
8691
  callback: (player: EntityPlayer, revivalType: int) => void,
8649
8692
  revivalType?: int
@@ -8674,6 +8717,7 @@ callback: (effect: EntityEffect, previousState: int, currentState: int) => void,
8674
8717
  effectVariant?: EffectVariant
8675
8718
  ];
8676
8719
 
8720
+ /** @noSelfInFile */
8677
8721
  declare type PostEsauJrRegisterParameters = [
8678
8722
  callback: (player: EntityPlayer) => void
8679
8723
  ];
@@ -8688,26 +8732,32 @@ callback: (familiar: EntityFamiliar, previousState: int, currentState: int) => v
8688
8732
  familiarVariant?: FamiliarVariant
8689
8733
  ];
8690
8734
 
8735
+ /** @noSelfInFile */
8691
8736
  declare type PostFirstEsauJrRegisterParameters = [
8692
8737
  callback: (player: EntityPlayer) => void
8693
8738
  ];
8694
8739
 
8740
+ /** @noSelfInFile */
8695
8741
  declare type PostFirstFlipRegisterParameters = [
8696
8742
  callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
8697
8743
  ];
8698
8744
 
8745
+ /** @noSelfInFile */
8699
8746
  declare type PostFlipRegisterParameters = [
8700
8747
  callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
8701
8748
  ];
8702
8749
 
8750
+ /** @noSelfInFile */
8703
8751
  declare type PostGameStartedReorderedLastRegisterParameters = [
8704
8752
  callback: (isContinued: boolean) => void
8705
8753
  ];
8706
8754
 
8755
+ /** @noSelfInFile */
8707
8756
  declare type PostGameStartedReorderedRegisterParameters = [
8708
8757
  callback: (isContinued: boolean) => void
8709
8758
  ];
8710
8759
 
8760
+ /** @noSelfInFile */
8711
8761
  declare type PostGreedModeWaveRegisterParameters = [
8712
8762
  callback: (oldWave: int, newWave: int) => void
8713
8763
  ];
@@ -8824,10 +8874,13 @@ callback: (laser: EntityLaser) => void,
8824
8874
  laserVariant?: LaserVariant
8825
8875
  ];
8826
8876
 
8877
+ /** @noSelfInFile */
8827
8878
  declare type PostNewLevelReorderedRegisterParameters = [callback: () => void];
8828
8879
 
8880
+ /** @noSelfInFile */
8829
8881
  declare type PostNewRoomEarlyRegisterParameters = [callback: () => void];
8830
8882
 
8883
+ /** @noSelfInFile */
8831
8884
  declare type PostNewRoomReorderedRegisterParameters = [callback: () => void];
8832
8885
 
8833
8886
  declare type PostNPCInitLateRegisterParameters = [
@@ -8965,16 +9018,19 @@ pickupVariant?: PickupVariant,
8965
9018
  pickupSubType?: int
8966
9019
  ];
8967
9020
 
9021
+ /** @noSelfInFile */
8968
9022
  declare type PostRockRenderRegisterParameters = [
8969
9023
  callback: (rock: GridEntityRock) => void,
8970
9024
  gridEntityVariant?: int
8971
9025
  ];
8972
9026
 
9027
+ /** @noSelfInFile */
8973
9028
  declare type PostRockUpdateRegisterParameters = [
8974
9029
  callback: (rock: GridEntityRock) => void,
8975
9030
  gridEntityVariant?: int
8976
9031
  ];
8977
9032
 
9033
+ /** @noSelfInFile */
8978
9034
  declare type PostRoomClearChangedRegisterParameters = [
8979
9035
  callback: (roomClear: boolean) => void,
8980
9036
  roomClear?: boolean
@@ -9017,11 +9073,13 @@ callback: (slot: EntitySlot) => void,
9017
9073
  slotVariant?: SlotVariant
9018
9074
  ];
9019
9075
 
9076
+ /** @noSelfInFile */
9020
9077
  declare type PostSpikesRenderRegisterParameters = [
9021
9078
  callback: (spikes: GridEntitySpikes) => void,
9022
9079
  gridEntityVariant?: int
9023
9080
  ];
9024
9081
 
9082
+ /** @noSelfInFile */
9025
9083
  declare type PostSpikesUpdateRegisterParameters = [
9026
9084
  callback: (spikes: GridEntitySpikes) => void,
9027
9085
  gridEntityVariant?: int
@@ -9037,11 +9095,13 @@ callback: (tear: EntityTear) => void,
9037
9095
  tearVariant?: TearVariant
9038
9096
  ];
9039
9097
 
9098
+ /** @noSelfInFile */
9040
9099
  declare type PostTNTRenderRegisterParameters = [
9041
9100
  callback: (tnt: GridEntityTNT) => void,
9042
9101
  gridEntityVariant?: int
9043
9102
  ];
9044
9103
 
9104
+ /** @noSelfInFile */
9045
9105
  declare type PostTNTUpdateRegisterParameters = [
9046
9106
  callback: (tnt: GridEntityTNT) => void,
9047
9107
  gridEntityVariant?: int
@@ -9079,10 +9139,12 @@ itemType: ItemType.TRINKET,
9079
9139
  trinketType?: TrinketType
9080
9140
  ];
9081
9141
 
9142
+ /** @noSelfInFile */
9082
9143
  declare type PreNewLevelRegisterParameters = [
9083
9144
  callback: (player: EntityPlayer) => void
9084
9145
  ];
9085
9146
 
9147
+ /** @noSelfInFile */
9086
9148
  /**
9087
9149
  * Helper function to prevent an entity from spawning any other entities. Meant to be used on NPCs
9088
9150
  * like Squirts. This behavior will only last for the current room.
@@ -9710,6 +9772,7 @@ export declare function removeDoors(...doors: GridEntityDoor[]): void;
9710
9772
  */
9711
9773
  export declare function removeEntities<T extends AnyEntity>(entities: T[], cap?: int): T[];
9712
9774
 
9775
+ /** @noSelfInFile */
9713
9776
  /**
9714
9777
  * Removes the fade-in that occurs at the beginning of a run. If this behavior is desired, call this
9715
9778
  * function once at the beginning of your mod.
@@ -9872,6 +9935,7 @@ export declare function restoreFadeIn(): void;
9872
9935
 
9873
9936
  export declare function rngEquals(rng1: RNG, rng2: RNG): boolean;
9874
9937
 
9938
+ /** @noSelfInFile */
9875
9939
  /** This is used in the various rock alt type helper functions. */
9876
9940
  export declare enum RockAltType {
9877
9941
  URN = 0,
@@ -9945,6 +10009,7 @@ export declare function roomUpdateSafe(): void;
9945
10009
  */
9946
10010
  export declare function round(num: float, numDecimalPlaces?: number): float;
9947
10011
 
10012
+ /** @noSelfInFile */
9948
10013
  /**
9949
10014
  * Run the suite of tests that prove that the "deepCopy" helper function works properly.
9950
10015
  *
@@ -9952,6 +10017,7 @@ export declare function round(num: float, numDecimalPlaces?: number): float;
9952
10017
  */
9953
10018
  export declare function runDeepCopyTests(): void;
9954
10019
 
10020
+ /** @noSelfInFile */
9955
10021
  /**
9956
10022
  * Supply a function to run N game frames from now in the `POST_UPDATE` callback.
9957
10023
  *
@@ -9976,6 +10042,7 @@ export declare function runInNGameFrames(func: () => void, gameFrames: int): voi
9976
10042
  */
9977
10043
  export declare function runInNRenderFrames(func: () => void, renderFrames: int): void;
9978
10044
 
10045
+ /** @noSelfInFile */
9979
10046
  /**
9980
10047
  * Run the suite of tests that prove that the "merge" function works properly. (This function is not
9981
10048
  * exported but is used internally in the save data manager.)
@@ -10024,6 +10091,7 @@ export declare function runNextGameFrame(func: () => void): void;
10024
10091
  */
10025
10092
  export declare function runNextRenderFrame(func: () => void): void;
10026
10093
 
10094
+ /** @noSelfInFile */
10027
10095
  /**
10028
10096
  * This is the format of the object that you give to the save data manager. It will contains all of
10029
10097
  * the variables for the particular mod feature.
@@ -10052,6 +10120,7 @@ export declare interface SaveData<Persistent = unknown, Run = unknown, Level = u
10052
10120
  room?: Record<string, unknown>;
10053
10121
  }
10054
10122
 
10123
+ /** @noSelfInFile */
10055
10124
  /**
10056
10125
  * These are the types of keys that you can put on the local variables that you feed to the save
10057
10126
  * data manager.
@@ -10245,6 +10314,7 @@ declare type SerializableReadonlySet<T> = ReadonlySet<SerializableInsideArrayOrM
10245
10314
 
10246
10315
  declare type SerializableSet<T> = Set<SerializableInsideArrayOrMap<T>>;
10247
10316
 
10317
+ /** @noSelfInFile */
10248
10318
  /** This is used with the `deepCopy` and `merge` functions. */
10249
10319
  export declare enum SerializationType {
10250
10320
  NONE = 0,
@@ -10264,14 +10334,17 @@ export declare function serializeBitSet128(bitSet128: BitSet128): SerializedBitS
10264
10334
  */
10265
10335
  export declare function serializeColor(color: Color): SerializedColor;
10266
10336
 
10337
+ /** @noSelfInFile */
10267
10338
  export declare type SerializedBitSet128 = LuaMap<string, unknown> & {
10268
10339
  readonly __serializedBitSet128Brand: symbol;
10269
10340
  };
10270
10341
 
10342
+ /** @noSelfInFile */
10271
10343
  export declare type SerializedColor = LuaMap<string, unknown> & {
10272
10344
  readonly __serializedColorBrand: symbol;
10273
10345
  };
10274
10346
 
10347
+ /** @noSelfInFile */
10275
10348
  /**
10276
10349
  * This is a type representing an Isaac API class like `Color` or `RNG` that has been written to the
10277
10350
  * "save#.dat" file. It is used by the save data manager when reading and writing to that file.
@@ -10282,10 +10355,12 @@ export declare type SerializedIsaacAPIClass = LuaMap<string, unknown> & {
10282
10355
  readonly __serializedIsaacAPIClassBrand: symbol;
10283
10356
  };
10284
10357
 
10358
+ /** @noSelfInFile */
10285
10359
  export declare type SerializedKColor = LuaMap<string, unknown> & {
10286
10360
  readonly __serializedKColorBrand: symbol;
10287
10361
  };
10288
10362
 
10363
+ /** @noSelfInFile */
10289
10364
  export declare type SerializedRNG = LuaMap<string, unknown> & {
10290
10365
  readonly __serializedRNGBrand: symbol;
10291
10366
  };
@@ -10640,6 +10715,7 @@ export declare function setPickupDisplay(textCallback: (pickup: EntityPickup) =>
10640
10715
  */
10641
10716
  export declare function setPitDisplay(textCallback: (pit: GridEntityPit) => string): void;
10642
10717
 
10718
+ /** @noSelfInFile */
10643
10719
  /**
10644
10720
  * After using the "playerDisplay" console command, text will be drawn on each player for debugging
10645
10721
  * purposes. Use this function to specify a callback function that will returns the string that
@@ -10846,6 +10922,7 @@ export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG?: Seed | RN
10846
10922
  */
10847
10923
  export declare function sign(n: number): int;
10848
10924
 
10925
+ /** @noSelfInFile */
10849
10926
  /** This is used in the `POST_SLOT_DESTROYED` custom callback. */
10850
10927
  export declare enum SlotDestructionType {
10851
10928
  NORMAL = 0,
@@ -11397,6 +11474,7 @@ export declare function spriteEquals(sprite1: Sprite, sprite2: Sprite, layerID:
11397
11474
  */
11398
11475
  export declare function stageTypeToLetter(stageType: StageType): string;
11399
11476
 
11477
+ /** @noSelfInFile */
11400
11478
  /**
11401
11479
  * Helper function to start a Challenge Room or the Boss Rush.
11402
11480
  *
@@ -11405,6 +11483,7 @@ export declare function stageTypeToLetter(stageType: StageType): string;
11405
11483
  */
11406
11484
  export declare function startAmbush(): void;
11407
11485
 
11486
+ /** @noSelfInFile */
11408
11487
  /** This represents the kinds of stats that a player can have. */
11409
11488
  export declare enum StatType {
11410
11489
  /** Corresponds to `CacheFlag.DAMAGE` (1 << 0) and `EntityPlayer.Damage`. */
@@ -11455,6 +11534,7 @@ export declare interface StatTypeType {
11455
11534
  [StatType.SIZE]: Vector;
11456
11535
  }
11457
11536
 
11537
+ /** @noSelfInFile */
11458
11538
  export declare function stopAllSoundEffects(): void;
11459
11539
 
11460
11540
  /** Helper function to sum every value in an array together. */
@@ -11732,6 +11812,7 @@ export declare interface TrinketSituation {
11732
11812
  numSmeltedTrinkets: int;
11733
11813
  }
11734
11814
 
11815
+ /** @noSelfInFile */
11735
11816
  /**
11736
11817
  * This is a type representing a user-created class from TypeScript code.
11737
11818
  *