isaacscript-common 9.12.1 → 9.13.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (1270) hide show
  1. package/dist/callbacks/customRevive.d.ts +1 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -1
  3. package/dist/callbacks/customRevive.lua +38 -41
  4. package/dist/callbacks/itemPickup.d.ts +1 -0
  5. package/dist/callbacks/itemPickup.d.ts.map +1 -1
  6. package/dist/callbacks/itemPickup.lua +16 -16
  7. package/dist/callbacks/postAmbush.d.ts +1 -0
  8. package/dist/callbacks/postAmbush.d.ts.map +1 -1
  9. package/dist/callbacks/postAmbush.lua +12 -12
  10. package/dist/callbacks/postBombExploded.d.ts +1 -0
  11. package/dist/callbacks/postBombExploded.d.ts.map +1 -1
  12. package/dist/callbacks/postBombExploded.lua +6 -6
  13. package/dist/callbacks/postBombInitLate.d.ts +1 -0
  14. package/dist/callbacks/postBombInitLate.d.ts.map +1 -1
  15. package/dist/callbacks/postBombInitLate.lua +7 -7
  16. package/dist/callbacks/postBoneSwing.d.ts +1 -0
  17. package/dist/callbacks/postBoneSwing.d.ts.map +1 -1
  18. package/dist/callbacks/postBoneSwing.lua +11 -11
  19. package/dist/callbacks/postCollectibleEmpty.d.ts +1 -0
  20. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -1
  21. package/dist/callbacks/postCollectibleEmpty.lua +6 -6
  22. package/dist/callbacks/postCollectibleInitFirst.d.ts +1 -0
  23. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -1
  24. package/dist/callbacks/postCollectibleInitFirst.lua +7 -7
  25. package/dist/callbacks/postCursedTeleport.d.ts +1 -0
  26. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -1
  27. package/dist/callbacks/postCursedTeleport.lua +24 -24
  28. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -0
  29. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -1
  30. package/dist/callbacks/postCustomDoorEnter.lua +28 -34
  31. package/dist/callbacks/postDiceRoomActivated.d.ts +1 -0
  32. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -1
  33. package/dist/callbacks/postDiceRoomActivated.lua +9 -9
  34. package/dist/callbacks/postDoorRender.d.ts +1 -0
  35. package/dist/callbacks/postDoorRender.d.ts.map +1 -1
  36. package/dist/callbacks/postDoorRender.lua +7 -7
  37. package/dist/callbacks/postDoorUpdate.d.ts +1 -0
  38. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -1
  39. package/dist/callbacks/postDoorUpdate.lua +7 -7
  40. package/dist/callbacks/postEffectInitLate.d.ts +1 -0
  41. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -1
  42. package/dist/callbacks/postEffectInitLate.lua +7 -7
  43. package/dist/callbacks/postEffectStateChanged.d.ts +1 -0
  44. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -1
  45. package/dist/callbacks/postEffectStateChanged.lua +8 -8
  46. package/dist/callbacks/postEsauJr.d.ts +1 -0
  47. package/dist/callbacks/postEsauJr.d.ts.map +1 -1
  48. package/dist/callbacks/postEsauJr.lua +15 -23
  49. package/dist/callbacks/postFamiliarInitLate.d.ts +1 -0
  50. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -1
  51. package/dist/callbacks/postFamiliarInitLate.lua +7 -7
  52. package/dist/callbacks/postFamiliarStateChanged.d.ts +1 -0
  53. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -1
  54. package/dist/callbacks/postFamiliarStateChanged.lua +8 -8
  55. package/dist/callbacks/postFlip.d.ts +1 -0
  56. package/dist/callbacks/postFlip.d.ts.map +1 -1
  57. package/dist/callbacks/postFlip.lua +12 -12
  58. package/dist/callbacks/postGreedModeWave.d.ts +1 -0
  59. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -1
  60. package/dist/callbacks/postGreedModeWave.lua +7 -7
  61. package/dist/callbacks/postGridEntity.d.ts +1 -0
  62. package/dist/callbacks/postGridEntity.d.ts.map +1 -1
  63. package/dist/callbacks/postGridEntity.lua +35 -41
  64. package/dist/callbacks/postGridEntityCollision.d.ts +1 -0
  65. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -1
  66. package/dist/callbacks/postGridEntityCollision.lua +9 -9
  67. package/dist/callbacks/postGridEntityCustomCollision.d.ts +1 -0
  68. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -1
  69. package/dist/callbacks/postGridEntityCustomCollision.lua +9 -9
  70. package/dist/callbacks/postGridEntityCustomRender.d.ts +1 -0
  71. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -1
  72. package/dist/callbacks/postGridEntityCustomRender.lua +7 -7
  73. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +1 -0
  74. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -1
  75. package/dist/callbacks/postGridEntityCustomUpdate.lua +7 -7
  76. package/dist/callbacks/postGridEntityRender.d.ts +1 -0
  77. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -1
  78. package/dist/callbacks/postGridEntityRender.lua +7 -7
  79. package/dist/callbacks/postHolyMantleRemoved.d.ts +1 -0
  80. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -1
  81. package/dist/callbacks/postHolyMantleRemoved.lua +9 -9
  82. package/dist/callbacks/postItemDischarged.d.ts +1 -0
  83. package/dist/callbacks/postItemDischarged.d.ts.map +1 -1
  84. package/dist/callbacks/postItemDischarged.lua +18 -18
  85. package/dist/callbacks/postKnifeInitLate.d.ts +1 -0
  86. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -1
  87. package/dist/callbacks/postKnifeInitLate.lua +7 -7
  88. package/dist/callbacks/postLaserInitLate.d.ts +1 -0
  89. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -1
  90. package/dist/callbacks/postLaserInitLate.lua +7 -7
  91. package/dist/callbacks/postNPCInitLate.d.ts +1 -0
  92. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -1
  93. package/dist/callbacks/postNPCInitLate.lua +7 -7
  94. package/dist/callbacks/postNPCStateChanged.d.ts +1 -0
  95. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -1
  96. package/dist/callbacks/postNPCStateChanged.lua +8 -8
  97. package/dist/callbacks/postNewRoomEarly.d.ts +1 -0
  98. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -1
  99. package/dist/callbacks/postNewRoomEarly.lua +14 -14
  100. package/dist/callbacks/postPickupCollect.d.ts +1 -0
  101. package/dist/callbacks/postPickupCollect.d.ts.map +1 -1
  102. package/dist/callbacks/postPickupCollect.lua +8 -8
  103. package/dist/callbacks/postPickupInitFirst.d.ts +1 -0
  104. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -1
  105. package/dist/callbacks/postPickupInitFirst.lua +8 -8
  106. package/dist/callbacks/postPickupInitLate.d.ts +1 -0
  107. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -1
  108. package/dist/callbacks/postPickupInitLate.lua +7 -7
  109. package/dist/callbacks/postPickupStateChanged.d.ts +1 -0
  110. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -1
  111. package/dist/callbacks/postPickupStateChanged.lua +8 -8
  112. package/dist/callbacks/postPitRender.d.ts +1 -0
  113. package/dist/callbacks/postPitRender.d.ts.map +1 -1
  114. package/dist/callbacks/postPitRender.lua +7 -7
  115. package/dist/callbacks/postPitUpdate.d.ts +1 -0
  116. package/dist/callbacks/postPitUpdate.d.ts.map +1 -1
  117. package/dist/callbacks/postPitUpdate.lua +7 -7
  118. package/dist/callbacks/postPlayerChangeHealth.d.ts +1 -0
  119. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -1
  120. package/dist/callbacks/postPlayerChangeHealth.lua +9 -10
  121. package/dist/callbacks/postPlayerChangeStat.d.ts +1 -0
  122. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
  123. package/dist/callbacks/postPlayerChangeStat.lua +19 -20
  124. package/dist/callbacks/postPlayerChangeType.d.ts +1 -0
  125. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -1
  126. package/dist/callbacks/postPlayerChangeType.lua +10 -10
  127. package/dist/callbacks/postPlayerCollectible.d.ts +1 -0
  128. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -1
  129. package/dist/callbacks/postPlayerCollectible.lua +36 -40
  130. package/dist/callbacks/postPlayerFatalDamage.d.ts +1 -0
  131. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -1
  132. package/dist/callbacks/postPlayerFatalDamage.lua +14 -22
  133. package/dist/callbacks/postPlayerInitFirst.d.ts +1 -0
  134. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -1
  135. package/dist/callbacks/postPlayerInitFirst.lua +12 -12
  136. package/dist/callbacks/postPlayerInitLate.d.ts +1 -0
  137. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -1
  138. package/dist/callbacks/postPlayerInitLate.lua +9 -9
  139. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +1 -0
  140. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -1
  141. package/dist/callbacks/postPlayerReorderedCallbacks.lua +25 -25
  142. package/dist/callbacks/postPoopRender.d.ts +1 -0
  143. package/dist/callbacks/postPoopRender.d.ts.map +1 -1
  144. package/dist/callbacks/postPoopRender.lua +7 -7
  145. package/dist/callbacks/postPoopUpdate.d.ts +1 -0
  146. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -1
  147. package/dist/callbacks/postPoopUpdate.lua +7 -7
  148. package/dist/callbacks/postPressurePlateRender.d.ts +1 -0
  149. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -1
  150. package/dist/callbacks/postPressurePlateRender.lua +7 -7
  151. package/dist/callbacks/postPressurePlateUpdate.d.ts +1 -0
  152. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -1
  153. package/dist/callbacks/postPressurePlateUpdate.lua +7 -7
  154. package/dist/callbacks/postProjectileInitLate.d.ts +1 -0
  155. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -1
  156. package/dist/callbacks/postProjectileInitLate.lua +7 -7
  157. package/dist/callbacks/postPurchase.d.ts +1 -0
  158. package/dist/callbacks/postPurchase.d.ts.map +1 -1
  159. package/dist/callbacks/postPurchase.lua +12 -12
  160. package/dist/callbacks/postRockRender.d.ts +1 -0
  161. package/dist/callbacks/postRockRender.d.ts.map +1 -1
  162. package/dist/callbacks/postRockRender.lua +7 -7
  163. package/dist/callbacks/postRockUpdate.d.ts +1 -0
  164. package/dist/callbacks/postRockUpdate.d.ts.map +1 -1
  165. package/dist/callbacks/postRockUpdate.lua +7 -7
  166. package/dist/callbacks/postRoomClearChanged.d.ts +1 -0
  167. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -1
  168. package/dist/callbacks/postRoomClearChanged.lua +9 -9
  169. package/dist/callbacks/postSacrifice.d.ts +1 -0
  170. package/dist/callbacks/postSacrifice.d.ts.map +1 -1
  171. package/dist/callbacks/postSacrifice.lua +8 -8
  172. package/dist/callbacks/postSlotCollision.d.ts +1 -0
  173. package/dist/callbacks/postSlotCollision.d.ts.map +1 -1
  174. package/dist/callbacks/postSlotCollision.lua +7 -7
  175. package/dist/callbacks/postSlotDestroyed.d.ts +1 -0
  176. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -1
  177. package/dist/callbacks/postSlotDestroyed.lua +8 -8
  178. package/dist/callbacks/postSlotInitUpdate.d.ts +1 -0
  179. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -1
  180. package/dist/callbacks/postSlotInitUpdate.lua +15 -15
  181. package/dist/callbacks/postSlotRender.d.ts +1 -0
  182. package/dist/callbacks/postSlotRender.d.ts.map +1 -1
  183. package/dist/callbacks/postSlotRender.lua +12 -12
  184. package/dist/callbacks/postSpikesRender.d.ts +1 -0
  185. package/dist/callbacks/postSpikesRender.d.ts.map +1 -1
  186. package/dist/callbacks/postSpikesRender.lua +7 -7
  187. package/dist/callbacks/postSpikesUpdate.d.ts +1 -0
  188. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -1
  189. package/dist/callbacks/postSpikesUpdate.lua +7 -7
  190. package/dist/callbacks/postTNTRender.d.ts +1 -0
  191. package/dist/callbacks/postTNTRender.d.ts.map +1 -1
  192. package/dist/callbacks/postTNTRender.lua +7 -7
  193. package/dist/callbacks/postTNTUpdate.d.ts +1 -0
  194. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -1
  195. package/dist/callbacks/postTNTUpdate.lua +7 -7
  196. package/dist/callbacks/postTearInitLate.d.ts +1 -0
  197. package/dist/callbacks/postTearInitLate.d.ts.map +1 -1
  198. package/dist/callbacks/postTearInitLate.lua +7 -7
  199. package/dist/callbacks/postTearInitVeryLate.d.ts +1 -0
  200. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -1
  201. package/dist/callbacks/postTearInitVeryLate.lua +7 -7
  202. package/dist/callbacks/postTransformation.d.ts +1 -0
  203. package/dist/callbacks/postTransformation.d.ts.map +1 -1
  204. package/dist/callbacks/postTransformation.lua +9 -9
  205. package/dist/callbacks/postTrinketBreak.d.ts +1 -0
  206. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -1
  207. package/dist/callbacks/postTrinketBreak.lua +11 -11
  208. package/dist/callbacks/preBerserkDeath.d.ts +1 -0
  209. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -1
  210. package/dist/callbacks/preBerserkDeath.lua +9 -9
  211. package/dist/callbacks/preNewLevel.d.ts +1 -0
  212. package/dist/callbacks/preNewLevel.d.ts.map +1 -1
  213. package/dist/callbacks/preNewLevel.lua +8 -8
  214. package/dist/callbacks/reorderedCallbacks.d.ts +1 -0
  215. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
  216. package/dist/callbacks/reorderedCallbacks.lua +26 -26
  217. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +1 -0
  218. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -1
  219. package/dist/callbacks/subscriptions/postAmbushFinished.lua +4 -4
  220. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +1 -0
  221. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -1
  222. package/dist/callbacks/subscriptions/postAmbushStarted.lua +4 -4
  223. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +1 -0
  224. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -1
  225. package/dist/callbacks/subscriptions/postBombInitLate.lua +4 -4
  226. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +1 -0
  227. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -1
  228. package/dist/callbacks/subscriptions/postBoneExploded.lua +4 -4
  229. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +1 -0
  230. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -1
  231. package/dist/callbacks/subscriptions/postBoneSwing.lua +4 -4
  232. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +1 -0
  233. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -1
  234. package/dist/callbacks/subscriptions/postCollectibleEmpty.lua +4 -4
  235. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +1 -0
  236. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -1
  237. package/dist/callbacks/subscriptions/postCollectibleInitFirst.lua +4 -4
  238. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +1 -0
  239. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -1
  240. package/dist/callbacks/subscriptions/postCursedTeleport.lua +4 -4
  241. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +1 -0
  242. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -1
  243. package/dist/callbacks/subscriptions/postCustomDoorEnter.lua +4 -10
  244. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +1 -0
  245. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -1
  246. package/dist/callbacks/subscriptions/postCustomRevive.lua +4 -4
  247. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +1 -0
  248. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -1
  249. package/dist/callbacks/subscriptions/postDiceRoomActivated.lua +4 -4
  250. package/dist/callbacks/subscriptions/postDoorRender.d.ts +1 -0
  251. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  252. package/dist/callbacks/subscriptions/postDoorRender.lua +4 -4
  253. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +1 -0
  254. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  255. package/dist/callbacks/subscriptions/postDoorUpdate.lua +4 -4
  256. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +1 -0
  257. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -1
  258. package/dist/callbacks/subscriptions/postEffectInitLate.lua +4 -4
  259. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +1 -0
  260. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -1
  261. package/dist/callbacks/subscriptions/postEffectStateChanged.lua +4 -4
  262. package/dist/callbacks/subscriptions/postEsauJr.d.ts +1 -0
  263. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -1
  264. package/dist/callbacks/subscriptions/postEsauJr.lua +4 -4
  265. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +1 -0
  266. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -1
  267. package/dist/callbacks/subscriptions/postFamiliarInitLate.lua +4 -4
  268. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +1 -0
  269. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -1
  270. package/dist/callbacks/subscriptions/postFamiliarStateChanged.lua +4 -4
  271. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +1 -0
  272. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -1
  273. package/dist/callbacks/subscriptions/postFirstEsauJr.lua +4 -4
  274. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -0
  275. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
  276. package/dist/callbacks/subscriptions/postFirstFlip.lua +4 -4
  277. package/dist/callbacks/subscriptions/postFlip.d.ts +1 -0
  278. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
  279. package/dist/callbacks/subscriptions/postFlip.lua +4 -4
  280. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +1 -0
  281. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -1
  282. package/dist/callbacks/subscriptions/postGameStartedReordered.lua +4 -4
  283. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +1 -0
  284. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -1
  285. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.lua +4 -4
  286. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +1 -0
  287. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -1
  288. package/dist/callbacks/subscriptions/postGreedModeWave.lua +4 -4
  289. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +1 -0
  290. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -1
  291. package/dist/callbacks/subscriptions/postGridEntityBroken.lua +4 -4
  292. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +1 -0
  293. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -1
  294. package/dist/callbacks/subscriptions/postGridEntityCollision.lua +4 -4
  295. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
  296. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
  297. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +4 -4
  298. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +1 -0
  299. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -1
  300. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +4 -4
  301. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +1 -0
  302. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -1
  303. package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +4 -4
  304. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +1 -0
  305. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -1
  306. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +4 -4
  307. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +1 -0
  308. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -1
  309. package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +4 -4
  310. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +1 -0
  311. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -1
  312. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +4 -10
  313. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +1 -0
  314. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -1
  315. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +4 -4
  316. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +1 -0
  317. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -1
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  1001. package/dist/functions/table.d.ts.map +1 -1
  1002. package/dist/functions/table.lua +16 -16
  1003. package/dist/functions/tears.d.ts +1 -0
  1004. package/dist/functions/tears.d.ts.map +1 -1
  1005. package/dist/functions/tears.lua +5 -5
  1006. package/dist/functions/transformations.d.ts +1 -0
  1007. package/dist/functions/transformations.d.ts.map +1 -1
  1008. package/dist/functions/transformations.lua +13 -14
  1009. package/dist/functions/trinketCacheFlag.d.ts +1 -0
  1010. package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
  1011. package/dist/functions/trinketCacheFlag.lua +10 -10
  1012. package/dist/functions/trinketGive.d.ts +1 -0
  1013. package/dist/functions/trinketGive.d.ts.map +1 -1
  1014. package/dist/functions/trinketGive.lua +12 -14
  1015. package/dist/functions/trinketSet.d.ts +1 -0
  1016. package/dist/functions/trinketSet.d.ts.map +1 -1
  1017. package/dist/functions/trinketSet.lua +17 -17
  1018. package/dist/functions/trinkets.d.ts +1 -0
  1019. package/dist/functions/trinkets.d.ts.map +1 -1
  1020. package/dist/functions/trinkets.lua +22 -22
  1021. package/dist/functions/tstlClass.d.ts +1 -0
  1022. package/dist/functions/tstlClass.d.ts.map +1 -1
  1023. package/dist/functions/tstlClass.lua +19 -19
  1024. package/dist/functions/types.d.ts +1 -0
  1025. package/dist/functions/types.d.ts.map +1 -1
  1026. package/dist/functions/types.lua +17 -17
  1027. package/dist/functions/ui.d.ts +1 -0
  1028. package/dist/functions/ui.d.ts.map +1 -1
  1029. package/dist/functions/ui.lua +19 -19
  1030. package/dist/functions/utils.d.ts +1 -0
  1031. package/dist/functions/utils.d.ts.map +1 -1
  1032. package/dist/functions/utils.lua +12 -12
  1033. package/dist/functions/vector.d.ts +1 -0
  1034. package/dist/functions/vector.d.ts.map +1 -1
  1035. package/dist/functions/vector.lua +21 -23
  1036. package/dist/index.d.ts +153 -46
  1037. package/dist/index.d.ts.map +1 -1
  1038. package/dist/initCustomCallbacks.d.ts +1 -0
  1039. package/dist/initCustomCallbacks.d.ts.map +1 -1
  1040. package/dist/initCustomCallbacks.lua +72 -72
  1041. package/dist/initFeatures.d.ts +1 -0
  1042. package/dist/initFeatures.d.ts.map +1 -1
  1043. package/dist/initFeatures.lua +34 -34
  1044. package/dist/interfaces/ChargeBarSprites.d.ts +1 -0
  1045. package/dist/interfaces/ChargeBarSprites.d.ts.map +1 -1
  1046. package/dist/interfaces/Corner.d.ts +1 -0
  1047. package/dist/interfaces/Corner.d.ts.map +1 -1
  1048. package/dist/interfaces/CustomStageTSConfig.d.ts +1 -11
  1049. package/dist/interfaces/CustomStageTSConfig.d.ts.map +1 -1
  1050. package/dist/interfaces/GridEntityCustomData.d.ts +1 -0
  1051. package/dist/interfaces/GridEntityCustomData.d.ts.map +1 -1
  1052. package/dist/interfaces/JSONRoomsFile.d.ts +1 -0
  1053. package/dist/interfaces/JSONRoomsFile.d.ts.map +1 -1
  1054. package/dist/interfaces/PlayerHealth.d.ts +1 -0
  1055. package/dist/interfaces/PlayerHealth.d.ts.map +1 -1
  1056. package/dist/interfaces/PocketItemDescription.d.ts +1 -0
  1057. package/dist/interfaces/PocketItemDescription.d.ts.map +1 -1
  1058. package/dist/interfaces/RoomDescription.d.ts +1 -0
  1059. package/dist/interfaces/RoomDescription.d.ts.map +1 -1
  1060. package/dist/interfaces/SaveData.d.ts +1 -0
  1061. package/dist/interfaces/SaveData.d.ts.map +1 -1
  1062. package/dist/interfaces/SaveData.lua +10 -10
  1063. package/dist/interfaces/StatTypeType.d.ts +1 -0
  1064. package/dist/interfaces/StatTypeType.d.ts.map +1 -1
  1065. package/dist/interfaces/TrinketSituation.d.ts +1 -0
  1066. package/dist/interfaces/TrinketSituation.d.ts.map +1 -1
  1067. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +1 -0
  1068. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
  1069. package/dist/interfaces/private/CustomStage.d.ts +1 -0
  1070. package/dist/interfaces/private/CustomStage.d.ts.map +1 -1
  1071. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +1 -0
  1072. package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -1
  1073. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts +1 -0
  1074. package/dist/interfaces/private/CustomTrapdoorDestination.d.ts.map +1 -1
  1075. package/dist/interfaces/private/TSTLClassMetatable.d.ts +1 -0
  1076. package/dist/interfaces/private/TSTLClassMetatable.d.ts.map +1 -1
  1077. package/dist/maps/PHDPillConversions.d.ts +1 -0
  1078. package/dist/maps/PHDPillConversions.d.ts.map +1 -1
  1079. package/dist/maps/cardMap.d.ts +1 -0
  1080. package/dist/maps/cardMap.d.ts.map +1 -1
  1081. package/dist/maps/characterMap.d.ts +1 -0
  1082. package/dist/maps/characterMap.d.ts.map +1 -1
  1083. package/dist/maps/collectibleDescriptionMap.d.ts +1 -0
  1084. package/dist/maps/collectibleDescriptionMap.d.ts.map +1 -1
  1085. package/dist/maps/collectibleNameMap.d.ts +1 -0
  1086. package/dist/maps/collectibleNameMap.d.ts.map +1 -1
  1087. package/dist/maps/defaultPlayerStatMap.d.ts +1 -0
  1088. package/dist/maps/defaultPlayerStatMap.d.ts.map +1 -1
  1089. package/dist/maps/defaultPlayerStatMap.lua +1 -1
  1090. package/dist/maps/falsePHDPillConversions.d.ts +1 -0
  1091. package/dist/maps/falsePHDPillConversions.d.ts.map +1 -1
  1092. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -0
  1093. package/dist/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
  1094. package/dist/maps/gridEntityXMLMap.d.ts +1 -0
  1095. package/dist/maps/gridEntityXMLMap.d.ts.map +1 -1
  1096. package/dist/maps/keyboardToString.d.ts +1 -0
  1097. package/dist/maps/keyboardToString.d.ts.map +1 -1
  1098. package/dist/maps/pillEffectMap.d.ts +1 -0
  1099. package/dist/maps/pillEffectMap.d.ts.map +1 -1
  1100. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -0
  1101. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
  1102. package/dist/maps/roomTypeMap.d.ts +1 -0
  1103. package/dist/maps/roomTypeMap.d.ts.map +1 -1
  1104. package/dist/maps/trinketDescriptionMap.d.ts +1 -0
  1105. package/dist/maps/trinketDescriptionMap.d.ts.map +1 -1
  1106. package/dist/maps/trinketNameMap.d.ts +1 -0
  1107. package/dist/maps/trinketNameMap.d.ts.map +1 -1
  1108. package/dist/objects/LRoomShapeToRectangles.d.ts +1 -0
  1109. package/dist/objects/LRoomShapeToRectangles.d.ts.map +1 -1
  1110. package/dist/objects/backdropTypeToRockAltType.d.ts +1 -0
  1111. package/dist/objects/backdropTypeToRockAltType.d.ts.map +1 -1
  1112. package/dist/objects/bossNamePNGFileNames.d.ts +1 -0
  1113. package/dist/objects/bossNamePNGFileNames.d.ts.map +1 -1
  1114. package/dist/objects/bossPortraitPNGFileNames.d.ts +1 -0
  1115. package/dist/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
  1116. package/dist/objects/callbackRegisterFunctions.d.ts +1 -0
  1117. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  1118. package/dist/objects/cardDescriptions.d.ts +1 -0
  1119. package/dist/objects/cardDescriptions.d.ts.map +1 -1
  1120. package/dist/objects/cardNames.d.ts +1 -0
  1121. package/dist/objects/cardNames.d.ts.map +1 -1
  1122. package/dist/objects/cardTypeToItemConfigCardType.d.ts +1 -0
  1123. package/dist/objects/cardTypeToItemConfigCardType.d.ts.map +1 -1
  1124. package/dist/objects/challengeNames.d.ts +1 -0
  1125. package/dist/objects/challengeNames.d.ts.map +1 -1
  1126. package/dist/objects/characterDamageMultipliers.d.ts +1 -0
  1127. package/dist/objects/characterDamageMultipliers.d.ts.map +1 -1
  1128. package/dist/objects/characterNames.d.ts +1 -0
  1129. package/dist/objects/characterNames.d.ts.map +1 -1
  1130. package/dist/objects/coinSubTypeToValue.d.ts +1 -0
  1131. package/dist/objects/coinSubTypeToValue.d.ts.map +1 -1
  1132. package/dist/objects/colors.d.ts +1 -0
  1133. package/dist/objects/colors.d.ts.map +1 -1
  1134. package/dist/objects/directionNames.d.ts +1 -0
  1135. package/dist/objects/directionNames.d.ts.map +1 -1
  1136. package/dist/objects/directionToDegrees.d.ts +1 -0
  1137. package/dist/objects/directionToDegrees.d.ts.map +1 -1
  1138. package/dist/objects/directionToVector.d.ts +1 -0
  1139. package/dist/objects/directionToVector.d.ts.map +1 -1
  1140. package/dist/objects/doorSlotFlagToDoorSlot.d.ts +1 -0
  1141. package/dist/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
  1142. package/dist/objects/doorSlotToDirection.d.ts +1 -0
  1143. package/dist/objects/doorSlotToDirection.d.ts.map +1 -1
  1144. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  1145. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  1146. package/dist/objects/isaacAPIClassTypeToBrand.d.ts +1 -0
  1147. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  1148. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +1 -0
  1149. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  1150. package/dist/objects/languageNames.d.ts +1 -0
  1151. package/dist/objects/languageNames.d.ts.map +1 -1
  1152. package/dist/objects/oppositeDoorSlots.d.ts +1 -0
  1153. package/dist/objects/oppositeDoorSlots.d.ts.map +1 -1
  1154. package/dist/objects/pillEffectClasses.d.ts +1 -0
  1155. package/dist/objects/pillEffectClasses.d.ts.map +1 -1
  1156. package/dist/objects/pillEffectNames.d.ts +1 -0
  1157. package/dist/objects/pillEffectNames.d.ts.map +1 -1
  1158. package/dist/objects/pillEffectTypes.d.ts +1 -0
  1159. package/dist/objects/pillEffectTypes.d.ts.map +1 -1
  1160. package/dist/objects/playerNamePNGFileNames.d.ts +1 -0
  1161. package/dist/objects/playerNamePNGFileNames.d.ts.map +1 -1
  1162. package/dist/objects/playerPortraitPNGFileNames.d.ts +1 -0
  1163. package/dist/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
  1164. package/dist/objects/roomShapeBounds.d.ts +1 -0
  1165. package/dist/objects/roomShapeBounds.d.ts.map +1 -1
  1166. package/dist/objects/roomShapeCorners.d.ts +1 -0
  1167. package/dist/objects/roomShapeCorners.d.ts.map +1 -1
  1168. package/dist/objects/roomShapeLayoutSizes.d.ts +1 -0
  1169. package/dist/objects/roomShapeLayoutSizes.d.ts.map +1 -1
  1170. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  1171. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  1172. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts +1 -0
  1173. package/dist/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
  1174. package/dist/objects/roomShapeToDoorSlots.d.ts +1 -0
  1175. package/dist/objects/roomShapeToDoorSlots.d.ts.map +1 -1
  1176. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts +1 -0
  1177. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
  1178. package/dist/objects/roomShapeToGridWidth.d.ts +1 -0
  1179. package/dist/objects/roomShapeToGridWidth.d.ts.map +1 -1
  1180. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  1181. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  1182. package/dist/objects/roomShapeVolumes.d.ts +1 -0
  1183. package/dist/objects/roomShapeVolumes.d.ts.map +1 -1
  1184. package/dist/objects/roomTypeGotoPrefixes.d.ts +1 -0
  1185. package/dist/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
  1186. package/dist/objects/roomTypeNames.d.ts +1 -0
  1187. package/dist/objects/roomTypeNames.d.ts.map +1 -1
  1188. package/dist/objects/stageTypeSuffixes.d.ts +1 -0
  1189. package/dist/objects/stageTypeSuffixes.d.ts.map +1 -1
  1190. package/dist/objects/stageTypeToLetter.d.ts +1 -0
  1191. package/dist/objects/stageTypeToLetter.d.ts.map +1 -1
  1192. package/dist/objects/transformationNames.d.ts +1 -0
  1193. package/dist/objects/transformationNames.d.ts.map +1 -1
  1194. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  1195. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  1196. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  1197. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  1198. package/dist/patchErrorFunctions.d.ts +1 -0
  1199. package/dist/patchErrorFunctions.d.ts.map +1 -1
  1200. package/dist/patchErrorFunctions.lua +7 -7
  1201. package/dist/sets/LRoomShapesSet.d.ts +1 -0
  1202. package/dist/sets/LRoomShapesSet.d.ts.map +1 -1
  1203. package/dist/sets/bossSets.d.ts +1 -0
  1204. package/dist/sets/bossSets.d.ts.map +1 -1
  1205. package/dist/sets/bossSets.lua +4 -4
  1206. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts +1 -0
  1207. package/dist/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
  1208. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts +1 -0
  1209. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
  1210. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts +1 -0
  1211. package/dist/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
  1212. package/dist/sets/charactersWithNoRedHeartsSet.d.ts +1 -0
  1213. package/dist/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
  1214. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts +1 -0
  1215. package/dist/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
  1216. package/dist/sets/chestPickupVariantsSet.d.ts +1 -0
  1217. package/dist/sets/chestPickupVariantsSet.d.ts.map +1 -1
  1218. package/dist/sets/consoleCommandsSet.d.ts +1 -0
  1219. package/dist/sets/consoleCommandsSet.d.ts.map +1 -1
  1220. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts +1 -0
  1221. package/dist/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
  1222. package/dist/sets/lostStyleCharactersSet.d.ts +1 -0
  1223. package/dist/sets/lostStyleCharactersSet.d.ts.map +1 -1
  1224. package/dist/sets/mineShaftRoomSubTypesSet.d.ts +1 -0
  1225. package/dist/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
  1226. package/dist/sets/narrowRoomShapesSet.d.ts +1 -0
  1227. package/dist/sets/narrowRoomShapesSet.d.ts.map +1 -1
  1228. package/dist/sets/redHeartSubTypesSet.d.ts +1 -0
  1229. package/dist/sets/redHeartSubTypesSet.d.ts.map +1 -1
  1230. package/dist/sets/sinEntityTypesSet.d.ts +1 -0
  1231. package/dist/sets/sinEntityTypesSet.d.ts.map +1 -1
  1232. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts +1 -0
  1233. package/dist/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
  1234. package/dist/sets/storyBossesSet.d.ts +1 -0
  1235. package/dist/sets/storyBossesSet.d.ts.map +1 -1
  1236. package/dist/shaderCrashFix.d.ts +1 -0
  1237. package/dist/shaderCrashFix.d.ts.map +1 -1
  1238. package/dist/shaderCrashFix.lua +2 -2
  1239. package/dist/types/AnyEntity.d.ts +1 -0
  1240. package/dist/types/AnyEntity.d.ts.map +1 -1
  1241. package/dist/types/AnyGridEntity.d.ts +1 -0
  1242. package/dist/types/AnyGridEntity.d.ts.map +1 -1
  1243. package/dist/types/CollectibleIndex.d.ts +1 -0
  1244. package/dist/types/CollectibleIndex.d.ts.map +1 -1
  1245. package/dist/types/Immutable.d.ts +1 -0
  1246. package/dist/types/Immutable.d.ts.map +1 -1
  1247. package/dist/types/PickingUpItem.d.ts +1 -0
  1248. package/dist/types/PickingUpItem.d.ts.map +1 -1
  1249. package/dist/types/PickingUpItem.lua +5 -5
  1250. package/dist/types/PickupIndex.d.ts +1 -0
  1251. package/dist/types/PickupIndex.d.ts.map +1 -1
  1252. package/dist/types/PlayerIndex.d.ts +1 -0
  1253. package/dist/types/PlayerIndex.d.ts.map +1 -1
  1254. package/dist/types/PossibleStatType.d.ts +1 -0
  1255. package/dist/types/PossibleStatType.d.ts.map +1 -1
  1256. package/dist/types/SerializedIsaacAPIClass.d.ts +1 -0
  1257. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -1
  1258. package/dist/types/TSTLClass.d.ts +1 -0
  1259. package/dist/types/TSTLClass.d.ts.map +1 -1
  1260. package/package.json +2 -2
  1261. package/src/callbacks/postEsauJr.ts +6 -7
  1262. package/src/features/customPickup.ts +3 -2
  1263. package/src/features/customStage/exports.ts +0 -1
  1264. package/src/functions/log.ts +23 -48
  1265. package/src/functions/logEntities.ts +6 -8
  1266. package/src/functions/playerIndex.ts +1 -1
  1267. package/src/functions/players.ts +31 -0
  1268. package/src/functions/positionVelocity.ts +6 -1
  1269. package/src/functions/set.ts +13 -0
  1270. package/src/lib/jsonLua.d.ts +4 -2
package/dist/index.d.ts CHANGED
@@ -16,6 +16,7 @@ import { CoinSubType } from 'isaac-typescript-definitions';
16
16
  import { CollectiblePedestalType } from 'isaac-typescript-definitions';
17
17
  import { CollectibleType } from 'isaac-typescript-definitions';
18
18
  import { Controller } from 'isaac-typescript-definitions';
19
+ import { ControllerIndex } from 'isaac-typescript-definitions';
19
20
  import { CrawlSpaceVariant } from 'isaac-typescript-definitions';
20
21
  import { DamageFlag } from 'isaac-typescript-definitions';
21
22
  import { DiceFloorSubType } from 'isaac-typescript-definitions';
@@ -286,6 +287,7 @@ export declare function addRoomClearCharges(bigRoomDoubleCharge?: boolean): void
286
287
  */
287
288
  export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlot: ActiveSlot, bigRoomDoubleCharge?: boolean, playSoundEffect?: boolean): void;
288
289
 
290
+ /** @noSelfInFile */
289
291
  /**
290
292
  * Helper function to add all of the values in one set to another set. The first set passed will be
291
293
  * modified in place.
@@ -294,6 +296,7 @@ export declare function addRoomClearChargeToSlot(player: EntityPlayer, activeSlo
294
296
  */
295
297
  export declare function addSetsToSet<T>(mainSet: Set<T>, ...setsToAdd: Array<Set<T> | ReadonlySet<T>>): void;
296
298
 
299
+ /** @noSelfInFile */
297
300
  /**
298
301
  * - Converts the specified amount of tears stat into the format of `EntityPlayer.MaxFireDelay` and
299
302
  * adds it to the player.
@@ -316,6 +319,7 @@ export declare const ALL_DISPLAY_FLAGS: BitFlags<number & {
316
319
  readonly __displayFlagBrand: symbol;
317
320
  }>;
318
321
 
322
+ /** @noSelfInFile */
319
323
  /** This is used by the `POST_AMBUSH_STARTED` and `POST_AMBUSH_FINISHED` custom callbacks. */
320
324
  export declare enum AmbushType {
321
325
  CHALLENGE_ROOM = 0,
@@ -331,6 +335,7 @@ export declare enum AmbushType {
331
335
  */
332
336
  export declare function angleToDirection(angleDegrees: int): Direction;
333
337
 
338
+ /** @noSelfInFile */
334
339
  /**
335
340
  * A type union that matches `Entity`, `EntityBomb`, `EntityEffect`, and so on.
336
341
  *
@@ -338,8 +343,10 @@ export declare function angleToDirection(angleDegrees: int): Direction;
338
343
  */
339
344
  export declare type AnyEntity = Entity | EntityBomb | EntityEffect | EntityFamiliar | EntityKnife | EntityLaser | EntityNPC | EntityPickup | EntityPlayer | EntityProjectile | EntityTear;
340
345
 
346
+ /** @noSelfInFile */
341
347
  export declare function anyEntityCloserThan(entities: Entity[], position: Vector, distance: int): boolean;
342
348
 
349
+ /** @noSelfInFile */
343
350
  /**
344
351
  * A type union that matches `GridEntity`, `GridEntityDoor`, `GridEntityPit`, and so on.
345
352
  *
@@ -347,7 +354,12 @@ export declare function anyEntityCloserThan(entities: Entity[], position: Vector
347
354
  */
348
355
  export declare type AnyGridEntity = GridEntity | GridEntityDoor | GridEntityPit | GridEntityPoop | GridEntityPressurePlate | GridEntityRock | GridEntitySpikes | GridEntityTNT;
349
356
 
350
- /** Iterates over all players and checks if any player is close enough to the specified position. */
357
+ /**
358
+ * Iterates over all players and checks if any player is close enough to the specified position.
359
+ *
360
+ * Note that this function does not consider players with a non-undefined parent, since they are not
361
+ * real players (e.g. the Strawman Keeper).
362
+ */
351
363
  export declare function anyPlayerCloserThan(position: Vector, distance: float): boolean;
352
364
 
353
365
  export declare function anyPlayerHasCollectible(collectibleType: CollectibleType): boolean;
@@ -368,6 +380,7 @@ export declare function anyPlayerIs(...matchingCharacters: PlayerType[]): boolea
368
380
  */
369
381
  export declare function anyPlayerUsingPony(): boolean;
370
382
 
383
+ /** @noSelfInFile */
371
384
  /**
372
385
  * Helper function for determining if two arrays contain the exact same elements. Note that this
373
386
  * only performs a shallow comparison.
@@ -448,6 +461,7 @@ export declare function arrayRemoveIndexInPlace<T>(array: T[], ...indexesToRemov
448
461
  */
449
462
  export declare function arrayRemoveInPlace<T>(array: T[], ...elementsToRemove: T[]): boolean;
450
463
 
464
+ /** @noSelfInFile */
451
465
  /** Helper function to convert a set of flags to a single `BitFlags` object. */
452
466
  export declare function arrayToBitFlags<T extends BitFlag | BitFlag128>(array: T[] | readonly T[]): BitFlags<T>;
453
467
 
@@ -539,6 +553,7 @@ export declare function asTrinketType(num: number): TrinketType;
539
553
  */
540
554
  export declare const AZAZEL_DEFAULT_BRIMSTONE_DISTANCE = 75.125;
541
555
 
556
+ /** @noSelfInFile */
542
557
  /**
543
558
  * Helper function to benchmark the performance of a function.
544
559
  *
@@ -607,6 +622,7 @@ export declare function canPlayerCrushRocks(player: EntityPlayer): boolean;
607
622
  */
608
623
  export declare function canRunUnlockAchievements(): boolean;
609
624
 
625
+ /** @noSelfInFile */
610
626
  export declare function capitalizeFirstLetter(string: string): string;
611
627
 
612
628
  /** Maps card names to card sub-types. */
@@ -658,6 +674,7 @@ export declare function characterGetsBlackHeartFromEternalHeart(character: Playe
658
674
  */
659
675
  export declare function characterStartsWithActiveItem(character: PlayerType): boolean;
660
676
 
677
+ /** @noSelfInFile */
661
678
  /**
662
679
  * A collection of the four sprites necessary in order to render a charge bar.
663
680
  *
@@ -749,6 +766,7 @@ export declare function clearCollectibleSprite(collectible: EntityPickup): void;
749
766
  */
750
767
  export declare function clearFloorDisplayFlags(): void;
751
768
 
769
+ /** @noSelfInFile */
752
770
  /**
753
771
  * Helper function to clear all layers or specific layers from a sprite.
754
772
  *
@@ -763,6 +781,7 @@ export declare function clearFloorDisplayFlags(): void;
763
781
  */
764
782
  export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
765
783
 
784
+ /** @noSelfInFile */
766
785
  /**
767
786
  * In a `Map`, you can use the `clear` method to delete every element. However, in a `LuaMap`, the
768
787
  * `clear` method does not exist. Use this helper function as a drop-in replacement for this.
@@ -785,6 +804,7 @@ export declare function collectibleHasCacheFlag(collectibleType: CollectibleType
785
804
 
786
805
  export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
787
806
 
807
+ /** @noSelfInFile */
788
808
  /**
789
809
  * `CollectibleIndex` is a specific type of string that represents a unique identifier for a
790
810
  * collectible. Mods can signify that data structures handle collectibles by using this type.
@@ -911,6 +931,7 @@ export declare function copyIsaacAPIClass(isaacAPIClass: unknown): unknown;
911
931
  /** Helper function to copy a `KColor` Isaac API class. */
912
932
  export declare function copyKColor(kColor: KColor): KColor;
913
933
 
934
+ /** @noSelfInFile */
914
935
  /** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
915
936
  export declare function copyMap<K, V>(oldMap: Map<K, V>): Map<K, V>;
916
937
 
@@ -936,6 +957,7 @@ export declare interface Corner {
936
957
  readonly position: Readonly<Vector>;
937
958
  }
938
959
 
960
+ /** @noSelfInFile */
939
961
  /** This is used by the `getRoomShapeCorners` helper function. */
940
962
  export declare enum CornerType {
941
963
  TOP_LEFT = 0,
@@ -1069,17 +1091,7 @@ export declare interface CustomStageShadow {
1069
1091
  };
1070
1092
  }
1071
1093
 
1072
- /**
1073
- * This is the format of a custom stage in the "isaacscript" section of the "tsconfig.json" file.
1074
- *
1075
- * The contents of this interface are used to create a "tsconfig-isaacscript-section-schema.json"
1076
- * schema with the "ts-json-schema-generator" library.
1077
- *
1078
- * The contents of this interface are validated at run-time against the schema using the Ajv
1079
- * library.
1080
- *
1081
- * The `CustomStageLua` interface extends this, adding room metadata.
1082
- */
1094
+ /** @noSelfInFile */
1083
1095
  export declare interface CustomStageTSConfig {
1084
1096
  /** Mandatory. The name of the custom stage. */
1085
1097
  name: string;
@@ -1523,6 +1535,7 @@ export declare const DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL;
1523
1535
 
1524
1536
  export declare const DEFAULT_ITEM_POOL_TYPE = ItemPoolType.TREASURE;
1525
1537
 
1538
+ /** @noSelfInFile */
1526
1539
  /**
1527
1540
  * `DefaultMap` is a data structure that makes working with default values easier. It extends a
1528
1541
  * `Map` and adds additional methods.
@@ -1945,6 +1958,7 @@ export declare function easeInQuart(x: number): number;
1945
1958
 
1946
1959
  export declare function easeInQuint(x: number): number;
1947
1960
 
1961
+ /** @noSelfInFile */
1948
1962
  export declare function easeInSine(x: number): number;
1949
1963
 
1950
1964
  export declare function easeOutBack(x: number): number;
@@ -2016,6 +2030,7 @@ export declare function enableAllInputs(key: string): void;
2016
2030
  */
2017
2031
  export declare function enableAllInputsExceptFor(key: string, blacklist: Set<ButtonAction> | ReadonlySet<ButtonAction>): void;
2018
2032
 
2033
+ /** @noSelfInFile */
2019
2034
  /**
2020
2035
  * Helper function to stop muting all sound effects and music.
2021
2036
  *
@@ -2052,6 +2067,7 @@ export declare function enableDevFeatures(mod: ModUpgraded): void;
2052
2067
  */
2053
2068
  export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
2054
2069
 
2070
+ /** @noSelfInFile */
2055
2071
  /**
2056
2072
  * Enables the fast-reset feature, which allows you to restart the game instantaneously. If this
2057
2073
  * behavior is desired, call this function once at the beginning of your mod.
@@ -2062,6 +2078,7 @@ export declare function enableExtraConsoleCommands(mod: ModUpgraded): void;
2062
2078
  */
2063
2079
  export declare function enableFastReset(): void;
2064
2080
 
2081
+ /** @noSelfInFile */
2065
2082
  /**
2066
2083
  * Helper function to return an array with the elements from start to end. It is inclusive at the
2067
2084
  * start and exclusive at the end. (The "e" stands for exclusive.)
@@ -2083,6 +2100,7 @@ declare type ErrorIsaacAPIClassIsNotSerializable = "Error: Isaac API classes (su
2083
2100
  */
2084
2101
  export declare type FactoryFunction<V, Args extends unknown[]> = (...args: Args) => V;
2085
2102
 
2103
+ /** @noSelfInFile */
2086
2104
  export declare function fillLevelWithRedRooms(): void;
2087
2105
 
2088
2106
  /**
@@ -2200,6 +2218,7 @@ export declare function forceNewLevelCallback(): void;
2200
2218
  */
2201
2219
  export declare function forceNewRoomCallback(): void;
2202
2220
 
2221
+ /** @noSelfInFile */
2203
2222
  /**
2204
2223
  * When used on The Forgotten, switches to The Soul. When used on The Soul, switches to The
2205
2224
  * Forgotten. This takes 1 game frame to take effect.
@@ -2430,6 +2449,7 @@ export declare function getBlueWombDoor(): GridEntityDoor | undefined;
2430
2449
  */
2431
2450
  export declare function getBombPickups(bombSubType?: BombSubType): EntityPickupBomb[];
2432
2451
 
2452
+ /** @noSelfInFile */
2433
2453
  /** Helper function to find out how large a bomb explosion is based on the damage inflicted. */
2434
2454
  export declare function getBombRadiusFromDamage(damage: float): float;
2435
2455
 
@@ -2852,6 +2872,7 @@ export declare function getCustomGridEntityType(gridEntityOrGridIndex: GridEntit
2852
2872
  */
2853
2873
  export declare function getDebugPrependString(msg: string, numParentFunctions?: number): string;
2854
2874
 
2875
+ /** @noSelfInFile */
2855
2876
  /**
2856
2877
  * Helper function to get a set containing all of the global variable names that are contained
2857
2878
  * within the Isaac environment by default.
@@ -3031,6 +3052,7 @@ export declare function getEntityPositions(entities?: Entity[]): Map<PtrHash, Ve
3031
3052
  */
3032
3053
  export declare function getEntityVelocities(entities?: Entity[]): Map<PtrHash, Vector>;
3033
3054
 
3055
+ /** @noSelfInFile */
3034
3056
  /**
3035
3057
  * TypeScriptToLua will transpile TypeScript enums to Lua tables that have a double mapping. Thus,
3036
3058
  * when you iterate over them, you will get both the names of the enums and the values of the enums,
@@ -3308,6 +3330,7 @@ export declare function getHorsePillColor(pillColor: PillColor): PillColor;
3308
3330
  /** Helper function to get an array with every non-gold horse pill color. */
3309
3331
  export declare function getHorsePillColors(): PillColor[];
3310
3332
 
3333
+ /** @noSelfInFile */
3311
3334
  /**
3312
3335
  * In the options menu, players have the ability to set a HUD offset. However, mods do not have
3313
3336
  * access to this value. To get around this, Mod Config Menu provides a separate HUD offset setting
@@ -3320,6 +3343,7 @@ export declare function getHorsePillColors(): PillColor[];
3320
3343
  */
3321
3344
  export declare function getHUDOffsetVector(): Vector;
3322
3345
 
3346
+ /** @noSelfInFile */
3323
3347
  /**
3324
3348
  * Helper function to get the name of a class from the Isaac API. This is contained within the
3325
3349
  * "__type" metatable key.
@@ -3390,6 +3414,7 @@ export declare function getKeys(keySubType?: KeySubType): EntityPickupKey[];
3390
3414
  */
3391
3415
  export declare function getKnives(knifeVariant?: KnifeVariant, subType?: number): EntityKnife[];
3392
3416
 
3417
+ /** @noSelfInFile */
3393
3418
  /**
3394
3419
  * Helper function to convert the language abbreviation from `Options.Language` to the "full"
3395
3420
  * language name.
@@ -4149,6 +4174,16 @@ export declare function getPlayers(performCharacterExclusions?: boolean): Entity
4149
4174
  */
4150
4175
  export declare function getPlayersOfType(...characters: PlayerType[]): EntityPlayer[];
4151
4176
 
4177
+ /**
4178
+ * Helper function to get all of the players that match the provided controller index. This function
4179
+ * returns an array of players because it is possible that there is more than one player with the
4180
+ * same controller index (e.g. Jacob & Esau).
4181
+ *
4182
+ * Note that this function includes players with a non-undefined parent like e.g. the Strawman
4183
+ * Keeper.
4184
+ */
4185
+ export declare function getPlayersOnKeyboard(): EntityPlayer[];
4186
+
4152
4187
  /**
4153
4188
  * Returns the number of soul hearts that the player has, excluding any black hearts. For example,
4154
4189
  * if the player has one full black heart, one full soul heart, and one half black heart, this
@@ -4170,6 +4205,16 @@ export declare function getPlayerStat<T extends StatType>(player: EntityPlayer,
4170
4205
  */
4171
4206
  export declare function getPlayersWithCollectible(...collectibleTypes: CollectibleType[]): EntityPlayer[];
4172
4207
 
4208
+ /**
4209
+ * Helper function to get all of the players that match the provided controller index. This function
4210
+ * returns an array of players because it is possible that there is more than one player with the
4211
+ * same controller index (e.g. Jacob & Esau).
4212
+ *
4213
+ * Note that this function includes players with a non-undefined parent like e.g. the Strawman
4214
+ * Keeper.
4215
+ */
4216
+ export declare function getPlayersWithControllerIndex(controllerIndex: ControllerIndex): EntityPlayer[];
4217
+
4173
4218
  /**
4174
4219
  * Helper function to get only the players that have a certain trinket.
4175
4220
  *
@@ -4245,6 +4290,7 @@ export declare function getPreviousRoomDescription(): RoomDescription;
4245
4290
  */
4246
4291
  export declare function getProjectiles(projectileVariant?: ProjectileVariant, subType?: number): EntityProjectile[];
4247
4292
 
4293
+ /** @noSelfInFile */
4248
4294
  /**
4249
4295
  * This returns a random float between 0 and 1. It is inclusive on the low end, but exclusive on the
4250
4296
  * high end. (This is because the `RNG.RandomFloat` method will never return a value of exactly 1.)
@@ -4501,6 +4547,7 @@ export declare function getRoomAdjacentGridIndexes(roomGridIndex?: int): Map<Doo
4501
4547
  */
4502
4548
  export declare function getRoomAllowedDoors(roomGridIndex?: int): Set<DoorSlot>;
4503
4549
 
4550
+ /** @noSelfInFile */
4504
4551
  /**
4505
4552
  * Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this room
4506
4553
  * was cleared. Returns undefined if the room has never been cleared.
@@ -4922,6 +4969,7 @@ stageType: StageType
4922
4969
  /** Alias for the `Level.GetStageType` method. */
4923
4970
  export declare function getStageType(): StageType;
4924
4971
 
4972
+ /** @noSelfInFile */
4925
4973
  /** Alias for the `Seeds.GetStartSeedString` method. */
4926
4974
  export declare function getStartSeedString(): string;
4927
4975
 
@@ -4942,6 +4990,7 @@ export declare function getSubPlayerParent(subPlayer: EntitySubPlayer): EntityPl
4942
4990
 
4943
4991
  export declare function getSurroundingGridEntities(gridEntity: GridEntity): GridEntity[];
4944
4992
 
4993
+ /** @noSelfInFile */
4945
4994
  /**
4946
4995
  * Helper function to get the other version of Tainted Lazarus.
4947
4996
  *
@@ -5340,6 +5389,7 @@ export declare function hasSirenStolenFamiliar(familiar: EntityFamiliar): boolea
5340
5389
  */
5341
5390
  export declare function hasVisitedStage(stage: LevelStage, stageType?: StageType): boolean;
5342
5391
 
5392
+ /** @noSelfInFile */
5343
5393
  /**
5344
5394
  * This represents the type of health that is either given or taken away from a player. Note that we
5345
5395
  * cannot use the `HeartSubType` enum for this purpose this since it has no value for broken hearts
@@ -5357,6 +5407,7 @@ export declare enum HealthType {
5357
5407
  MAX_HEARTS = 8
5358
5408
  }
5359
5409
 
5410
+ /** @noSelfInFile */
5360
5411
  /**
5361
5412
  * Converts a hex string like "#33aa33" to a KColor object.
5362
5413
  *
@@ -5371,6 +5422,7 @@ export declare function hexToColor(hexString: string, alpha: float): Color;
5371
5422
  */
5372
5423
  export declare function hexToKColor(hexString: string, alpha: float): KColor;
5373
5424
 
5425
+ /** @noSelfInFile */
5374
5426
  /**
5375
5427
  * Immutable is a utility type that will make the given array/map/set/object recursively read-only.
5376
5428
  *
@@ -5434,6 +5486,7 @@ export declare function inDoubleTrouble(): boolean;
5434
5486
 
5435
5487
  export declare function inGenesisRoom(): boolean;
5436
5488
 
5489
+ /** @noSelfInFile */
5437
5490
  /**
5438
5491
  * Initializes an array with all of the elements containing the specified default value.
5439
5492
  *
@@ -5572,6 +5625,7 @@ export declare function isActiveSlotEmpty(player: EntityPlayer, activeSlot: Acti
5572
5625
  */
5573
5626
  export declare function isAliveExceptionNPC(npc: EntityNPC): boolean;
5574
5627
 
5628
+ /** @noSelfInFile */
5575
5629
  /**
5576
5630
  * Helper function to check if all of the pressure plates in the room are pushed.
5577
5631
  *
@@ -5739,6 +5793,7 @@ export declare function isDaddyLongLegsChildStompEntity(npc: EntityNPC): boolean
5739
5793
  */
5740
5794
  export declare function isDamageFromPlayer(damageSource: Entity): boolean;
5741
5795
 
5796
+ /** @noSelfInFile */
5742
5797
  /**
5743
5798
  * Uses the player's current health and other miscellaneous things to determine if incoming damage
5744
5799
  * will be fatal.
@@ -5905,6 +5960,7 @@ export declare function isGridEntityBreakableByExplosion(gridEntity: GridEntity)
5905
5960
  */
5906
5961
  export declare function isGridEntityBroken(gridEntity: GridEntity): boolean;
5907
5962
 
5963
+ /** @noSelfInFile */
5908
5964
  /** For `PickupVariant.HEART` (10). */
5909
5965
  export declare function isHeart(pickup: EntityPickup): pickup is EntityPickupHeart;
5910
5966
 
@@ -6057,6 +6113,7 @@ export declare function isPit(variable: unknown): variable is GridEntityPit;
6057
6113
  /** Helper function to detect if a variable is of type `EntityPlayer`. */
6058
6114
  export declare function isPlayer(variable: unknown): variable is EntityPlayer;
6059
6115
 
6116
+ /** @noSelfInFile */
6060
6117
  /**
6061
6118
  * Helper function to see if the player is under the effects of A Pony or White Pony charge.
6062
6119
  * Detecting this is difficult, as the temporary effect will disappear upon entering a new room.
@@ -6228,6 +6285,7 @@ export declare function isSin(npc: EntityNPC): boolean;
6228
6285
  */
6229
6286
  export declare function isSingleUseCollectible(collectibleType: CollectibleType): boolean;
6230
6287
 
6288
+ /** @noSelfInFile */
6231
6289
  /** For `EntityType.SLOT` (6). */
6232
6290
  export declare function isSlot(entity: Entity): entity is EntitySlot;
6233
6291
 
@@ -6356,6 +6414,7 @@ export declare const itemConfig: ItemConfig;
6356
6414
  */
6357
6415
  export declare function iterateTableInOrder<K, V>(luaMap: LuaMap<K, V>, func: (key: K, value: V) => void, inOrder?: boolean): void;
6358
6416
 
6417
+ /** @noSelfInFile */
6359
6418
  /**
6360
6419
  * Converts a JSON string to a Lua table.
6361
6420
  *
@@ -6437,6 +6496,7 @@ export declare interface JSONRooms {
6437
6496
  room: JSONRoom[];
6438
6497
  }
6439
6498
 
6499
+ /** @noSelfInFile */
6440
6500
  /**
6441
6501
  * The standard library has the feature to deploy a new room on-the-fly with the `deployJSONRoom`
6442
6502
  * helper function. It requires a `JSONRoomsFile` as an argument, which is simply an XML file
@@ -6559,35 +6619,35 @@ export declare function lockDoor(door: GridEntityDoor): void;
6559
6619
  * If you have the "--luadebug" launch flag turned on or the Racing+ sandbox enabled, then this
6560
6620
  * function will also prepend the function name and the line number before the string.
6561
6621
  */
6562
- export declare function log(this: void, msg: string): void;
6622
+ export declare function log(msg: string): void;
6563
6623
 
6564
6624
  /** Helper function for printing out every entity (or filtered entity) in the current room. */
6565
- export declare function logAllEntities(this: void, includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
6625
+ export declare function logAllEntities(includeBackgroundEffects: boolean, entityTypeFilter?: EntityType): void;
6566
6626
 
6567
6627
  /**
6568
6628
  * Helper function for printing out every grid entity (or filtered grid entity) in the current room.
6569
6629
  */
6570
- export declare function logAllGridEntities(this: void, includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
6630
+ export declare function logAllGridEntities(includeWalls: boolean, gridEntityTypeFilter?: GridEntityType): void;
6571
6631
 
6572
- export declare function logArray<T>(this: void, array: T[] | readonly T[]): void;
6632
+ export declare function logArray<T>(array: T[] | readonly T[]): void;
6573
6633
 
6574
- export declare function logCollectibleTypes(this: void, collectibleTypes: CollectibleType[]): void;
6634
+ export declare function logCollectibleTypes(collectibleTypes: CollectibleType[]): void;
6575
6635
 
6576
- export declare function logColor(this: void, color: Color): void;
6636
+ export declare function logColor(color: Color): void;
6577
6637
 
6578
6638
  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
6579
- export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
6639
+ export declare function logDamageFlags(flags: DamageFlag | BitFlags<DamageFlag>): void;
6580
6640
 
6581
6641
  /** Helper function for logging an array of specific entities. */
6582
- export declare function logEntities(this: void, entities: Entity[]): void;
6642
+ export declare function logEntities(entities: Entity[]): void;
6583
6643
 
6584
6644
  /** Helper function to log information about a specific entity. */
6585
- export declare function logEntity(this: void, entity: Entity): void;
6645
+ export declare function logEntity(entity: Entity): void;
6586
6646
 
6587
6647
  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
6588
- export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
6648
+ export declare function logEntityFlags(flags: EntityFlag | BitFlags<EntityFlag>): void;
6589
6649
 
6590
- export declare function logEntityID(this: void, entity: Entity): void;
6650
+ export declare function logEntityID(entity: Entity): void;
6591
6651
 
6592
6652
  /**
6593
6653
  * Helper function to log an error message and also print it to the console for better visibility.
@@ -6595,67 +6655,67 @@ export declare function logEntityID(this: void, entity: Entity): void;
6595
6655
  * This is useful in situations where using the `error` function would be dangerous (since it
6596
6656
  * prevents all of the subsequent code in the callback from running).
6597
6657
  */
6598
- export declare function logError(this: void, msg: string): void;
6658
+ export declare function logError(msg: string): void;
6599
6659
 
6600
6660
  /** Helper function for printing out every flag that is turned on. Useful when debugging. */
6601
- export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
6661
+ export declare function logFlags<T extends BitFlag | BitFlag128>(flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
6602
6662
 
6603
6663
  /**
6604
6664
  * Helper function for printing out every game state flag that is turned on. Useful when debugging.
6605
6665
  */
6606
- export declare function logGameStateFlags(this: void): void;
6666
+ export declare function logGameStateFlags(): void;
6607
6667
 
6608
6668
  /** Helper function for logging an array of specific grid entities. */
6609
- export declare function logGridEntities(this: void, gridEntities: GridEntity[]): void;
6669
+ export declare function logGridEntities(gridEntities: GridEntity[]): void;
6610
6670
 
6611
6671
  /** Helper function for log information about a specific grid entity. */
6612
- export declare function logGridEntity(this: void, gridEntity: GridEntity): void;
6672
+ export declare function logGridEntity(gridEntity: GridEntity): void;
6613
6673
 
6614
- export declare function logKColor(this: void, kColor: KColor): void;
6674
+ export declare function logKColor(kColor: KColor): void;
6615
6675
 
6616
6676
  /**
6617
6677
  * Helper function for printing out every level state flag that is turned on. Useful when debugging.
6618
6678
  */
6619
- export declare function logLevelStateFlags(this: void): void;
6679
+ export declare function logLevelStateFlags(): void;
6620
6680
 
6621
- export declare function logMap(this: void, map: Map<AnyNotNil, unknown>): void;
6681
+ export declare function logMap(map: Map<AnyNotNil, unknown>): void;
6622
6682
 
6623
6683
  export declare function logNewGlobals(): void;
6624
6684
 
6625
- export declare function logPlayerEffects(this: void, player: EntityPlayer): void;
6685
+ export declare function logPlayerEffects(player: EntityPlayer): void;
6626
6686
 
6627
- export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
6687
+ export declare function logPlayerHealth(player: EntityPlayer): void;
6628
6688
 
6629
6689
  /**
6630
6690
  * Helper function for printing out every projectile flag that is turned on. Useful when debugging.
6631
6691
  */
6632
- export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
6692
+ export declare function logProjectileFlags(flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
6633
6693
 
6634
6694
  /**
6635
6695
  * Helper function to log information about the entity that corresponding to a pointer hash. (Only
6636
6696
  * use this when debugging, since retrieving the corresponding entity is expensive.)
6637
6697
  */
6638
- export declare function logPtrHash(this: void, ptrHash: PtrHash): void;
6698
+ export declare function logPtrHash(ptrHash: PtrHash): void;
6639
6699
 
6640
6700
  /**
6641
6701
  * Helper function to log information about the entity that corresponding to one or more pointer
6642
6702
  * hashes. (Only use this when debugging, since retrieving the corresponding entity is expensive.)
6643
6703
  */
6644
- export declare function logPtrHashes(this: void, ptrHashes: PtrHash[]): void;
6704
+ export declare function logPtrHashes(ptrHashes: PtrHash[]): void;
6645
6705
 
6646
6706
  /** Helper function for logging information about the current room. */
6647
- export declare function logRoom(this: void): void;
6707
+ export declare function logRoom(): void;
6648
6708
 
6649
6709
  /**
6650
6710
  * Helper function for printing out every seed effect (i.e. Easter Egg) that is turned on for the
6651
6711
  * particular run.
6652
6712
  */
6653
- export declare function logSeedEffects(this: void): void;
6713
+ export declare function logSeedEffects(): void;
6654
6714
 
6655
- export declare function logSet(this: void, set: Set<AnyNotNil> | ReadonlySet<AnyNotNil>): void;
6715
+ export declare function logSet(set: Set<AnyNotNil> | ReadonlySet<AnyNotNil>): void;
6656
6716
 
6657
6717
  /** Helper function for logging every sound effect that is currently playing. */
6658
- export declare function logSounds(this: void): void;
6718
+ export declare function logSounds(): void;
6659
6719
 
6660
6720
  /**
6661
6721
  * Helper function for logging every key and value of a table. This is a deep log; the function will
@@ -6664,27 +6724,27 @@ export declare function logSounds(this: void): void;
6664
6724
  * This function will only work on tables that have string keys (because it logs the keys in order,
6665
6725
  * instead of randomly). It will throw a run-time error if it encounters a non-string key.
6666
6726
  */
6667
- export declare function logTable(this: void, luaTable: unknown, parentTables?: number): void;
6727
+ export declare function logTable(luaTable: unknown, parentTables?: number): void;
6668
6728
 
6669
6729
  /**
6670
6730
  * Helper function to print out the differences between the entries of two tables. Note that this
6671
6731
  * will only do a shallow comparison.
6672
6732
  */
6673
- export declare function logTableDifferences<K, V>(this: void, table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
6733
+ export declare function logTableDifferences<K, V>(table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
6674
6734
 
6675
6735
  /** Helper function for printing out every tear flag that is turned on. Useful when debugging. */
6676
- export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
6736
+ export declare function logTearFlags(flags: TearFlag | BitFlags<TearFlag>): void;
6677
6737
 
6678
6738
  /** Helper function for printing out every use flag that is turned on. Useful when debugging. */
6679
- export declare function logUseFlags(this: void, flags: UseFlag | BitFlags<UseFlag>): void;
6739
+ export declare function logUseFlags(flags: UseFlag | BitFlags<UseFlag>): void;
6680
6740
 
6681
6741
  /**
6682
6742
  * Helper function to enumerate all of the properties of a "userdata" object (i.e. an object from
6683
6743
  * the Isaac API).
6684
6744
  */
6685
- export declare function logUserdata(this: void, userdata: unknown): void;
6745
+ export declare function logUserdata(userdata: unknown): void;
6686
6746
 
6687
- export declare function logVector(this: void, vector: Vector, round?: boolean): void;
6747
+ export declare function logVector(vector: Vector, round?: boolean): void;
6688
6748
 
6689
6749
  /**
6690
6750
  * Helper function to make using maps with an index of `PlayerIndex` easier. Use this instead of the
@@ -6783,6 +6843,7 @@ export declare const MIN_PLAYER_SPEED_STAT = 0.1;
6783
6843
 
6784
6844
  export declare const MINUTE_IN_MILLISECONDS: number;
6785
6845
 
6846
+ /** @noSelfInFile */
6786
6847
  /**
6787
6848
  * - The Isaac API offers a lot of callbacks, but a lot of times there isn't one for the specific
6788
6849
  * thing that you are looking to do. So, `isaacscript-common` adds a bunch of new callbacks that
@@ -8237,6 +8298,7 @@ export declare class ModUpgraded implements Mod {
8237
8298
  AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
8238
8299
  }
8239
8300
 
8301
+ /** @noSelfInFile */
8240
8302
  /**
8241
8303
  * Helper function to move all of the players to where they would normally go when arriving at a new
8242
8304
  * floor. (In normal mode, this is the center of the room. In Greed Mode, this is below the top
@@ -8430,6 +8492,7 @@ export declare function parseEntityID(entityID: string): [entityType: EntityType
8430
8492
  */
8431
8493
  export declare function parseEntityTypeVariantString(entityTypeVariantString: string): [entityType: EntityType, variant: int] | undefined;
8432
8494
 
8495
+ /** @noSelfInFile */
8433
8496
  /**
8434
8497
  * Helper function to emulate what happens when the player pauses the game. Use the `unpause`
8435
8498
  * function to return things back to normal.
@@ -8466,6 +8529,7 @@ export declare interface PickingUpItemTrinket {
8466
8529
  subType: TrinketType;
8467
8530
  }
8468
8531
 
8532
+ /** @noSelfInFile */
8469
8533
  /**
8470
8534
  * `PickupIndex` is a specific type of number that represents a unique identifier for a pickup. Mods
8471
8535
  * can signify that data structures handle collectibles by using this type.
@@ -8534,6 +8598,7 @@ export declare interface PlayerHealth {
8534
8598
  soulHeartTypes: SoulHeartType[];
8535
8599
  }
8536
8600
 
8601
+ /** @noSelfInFile */
8537
8602
  /**
8538
8603
  * `PlayerIndex` is a specific type of number that represents a unique identifier for a player. Mods
8539
8604
  * can signify that data structures handle `EntityPlayer` by using this type.
@@ -8559,6 +8624,7 @@ export declare interface PocketItemDescription {
8559
8624
  subType: int;
8560
8625
  }
8561
8626
 
8627
+ /** @noSelfInFile */
8562
8628
  /** This is used in the various pocket item helper functions. */
8563
8629
  export declare enum PocketItemType {
8564
8630
  EMPTY = 0,
@@ -8595,6 +8661,7 @@ callback: (bomb: EntityBomb) => void,
8595
8661
  bombVariant?: BombVariant
8596
8662
  ];
8597
8663
 
8664
+ /** @noSelfInFile */
8598
8665
  declare type PostBoneSwingRegisterParameters = [
8599
8666
  callback: (boneClub: EntityKnife) => void
8600
8667
  ];
@@ -8609,6 +8676,7 @@ callback: (collectible: EntityPickup) => void,
8609
8676
  collectibleType?: CollectibleType
8610
8677
  ];
8611
8678
 
8679
+ /** @noSelfInFile */
8612
8680
  declare type PostCursedTeleportRegisterParameters = [
8613
8681
  callback: (player: EntityPlayer) => void
8614
8682
  ];
@@ -8618,6 +8686,7 @@ callback: (player: EntityPlayer, effectVariant: int, doorSlot: DoorSlot, directi
8618
8686
  effectVariant?: int
8619
8687
  ];
8620
8688
 
8689
+ /** @noSelfInFile */
8621
8690
  declare type PostCustomReviveRegisterParameters = [
8622
8691
  callback: (player: EntityPlayer, revivalType: int) => void,
8623
8692
  revivalType?: int
@@ -8648,6 +8717,7 @@ callback: (effect: EntityEffect, previousState: int, currentState: int) => void,
8648
8717
  effectVariant?: EffectVariant
8649
8718
  ];
8650
8719
 
8720
+ /** @noSelfInFile */
8651
8721
  declare type PostEsauJrRegisterParameters = [
8652
8722
  callback: (player: EntityPlayer) => void
8653
8723
  ];
@@ -8662,26 +8732,32 @@ callback: (familiar: EntityFamiliar, previousState: int, currentState: int) => v
8662
8732
  familiarVariant?: FamiliarVariant
8663
8733
  ];
8664
8734
 
8735
+ /** @noSelfInFile */
8665
8736
  declare type PostFirstEsauJrRegisterParameters = [
8666
8737
  callback: (player: EntityPlayer) => void
8667
8738
  ];
8668
8739
 
8740
+ /** @noSelfInFile */
8669
8741
  declare type PostFirstFlipRegisterParameters = [
8670
8742
  callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
8671
8743
  ];
8672
8744
 
8745
+ /** @noSelfInFile */
8673
8746
  declare type PostFlipRegisterParameters = [
8674
8747
  callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
8675
8748
  ];
8676
8749
 
8750
+ /** @noSelfInFile */
8677
8751
  declare type PostGameStartedReorderedLastRegisterParameters = [
8678
8752
  callback: (isContinued: boolean) => void
8679
8753
  ];
8680
8754
 
8755
+ /** @noSelfInFile */
8681
8756
  declare type PostGameStartedReorderedRegisterParameters = [
8682
8757
  callback: (isContinued: boolean) => void
8683
8758
  ];
8684
8759
 
8760
+ /** @noSelfInFile */
8685
8761
  declare type PostGreedModeWaveRegisterParameters = [
8686
8762
  callback: (oldWave: int, newWave: int) => void
8687
8763
  ];
@@ -8798,10 +8874,13 @@ callback: (laser: EntityLaser) => void,
8798
8874
  laserVariant?: LaserVariant
8799
8875
  ];
8800
8876
 
8877
+ /** @noSelfInFile */
8801
8878
  declare type PostNewLevelReorderedRegisterParameters = [callback: () => void];
8802
8879
 
8880
+ /** @noSelfInFile */
8803
8881
  declare type PostNewRoomEarlyRegisterParameters = [callback: () => void];
8804
8882
 
8883
+ /** @noSelfInFile */
8805
8884
  declare type PostNewRoomReorderedRegisterParameters = [callback: () => void];
8806
8885
 
8807
8886
  declare type PostNPCInitLateRegisterParameters = [
@@ -8939,16 +9018,19 @@ pickupVariant?: PickupVariant,
8939
9018
  pickupSubType?: int
8940
9019
  ];
8941
9020
 
9021
+ /** @noSelfInFile */
8942
9022
  declare type PostRockRenderRegisterParameters = [
8943
9023
  callback: (rock: GridEntityRock) => void,
8944
9024
  gridEntityVariant?: int
8945
9025
  ];
8946
9026
 
9027
+ /** @noSelfInFile */
8947
9028
  declare type PostRockUpdateRegisterParameters = [
8948
9029
  callback: (rock: GridEntityRock) => void,
8949
9030
  gridEntityVariant?: int
8950
9031
  ];
8951
9032
 
9033
+ /** @noSelfInFile */
8952
9034
  declare type PostRoomClearChangedRegisterParameters = [
8953
9035
  callback: (roomClear: boolean) => void,
8954
9036
  roomClear?: boolean
@@ -8991,11 +9073,13 @@ callback: (slot: EntitySlot) => void,
8991
9073
  slotVariant?: SlotVariant
8992
9074
  ];
8993
9075
 
9076
+ /** @noSelfInFile */
8994
9077
  declare type PostSpikesRenderRegisterParameters = [
8995
9078
  callback: (spikes: GridEntitySpikes) => void,
8996
9079
  gridEntityVariant?: int
8997
9080
  ];
8998
9081
 
9082
+ /** @noSelfInFile */
8999
9083
  declare type PostSpikesUpdateRegisterParameters = [
9000
9084
  callback: (spikes: GridEntitySpikes) => void,
9001
9085
  gridEntityVariant?: int
@@ -9011,11 +9095,13 @@ callback: (tear: EntityTear) => void,
9011
9095
  tearVariant?: TearVariant
9012
9096
  ];
9013
9097
 
9098
+ /** @noSelfInFile */
9014
9099
  declare type PostTNTRenderRegisterParameters = [
9015
9100
  callback: (tnt: GridEntityTNT) => void,
9016
9101
  gridEntityVariant?: int
9017
9102
  ];
9018
9103
 
9104
+ /** @noSelfInFile */
9019
9105
  declare type PostTNTUpdateRegisterParameters = [
9020
9106
  callback: (tnt: GridEntityTNT) => void,
9021
9107
  gridEntityVariant?: int
@@ -9053,10 +9139,12 @@ itemType: ItemType.TRINKET,
9053
9139
  trinketType?: TrinketType
9054
9140
  ];
9055
9141
 
9142
+ /** @noSelfInFile */
9056
9143
  declare type PreNewLevelRegisterParameters = [
9057
9144
  callback: (player: EntityPlayer) => void
9058
9145
  ];
9059
9146
 
9147
+ /** @noSelfInFile */
9060
9148
  /**
9061
9149
  * Helper function to prevent an entity from spawning any other entities. Meant to be used on NPCs
9062
9150
  * like Squirts. This behavior will only last for the current room.
@@ -9684,6 +9772,7 @@ export declare function removeDoors(...doors: GridEntityDoor[]): void;
9684
9772
  */
9685
9773
  export declare function removeEntities<T extends AnyEntity>(entities: T[], cap?: int): T[];
9686
9774
 
9775
+ /** @noSelfInFile */
9687
9776
  /**
9688
9777
  * Removes the fade-in that occurs at the beginning of a run. If this behavior is desired, call this
9689
9778
  * function once at the beginning of your mod.
@@ -9846,6 +9935,7 @@ export declare function restoreFadeIn(): void;
9846
9935
 
9847
9936
  export declare function rngEquals(rng1: RNG, rng2: RNG): boolean;
9848
9937
 
9938
+ /** @noSelfInFile */
9849
9939
  /** This is used in the various rock alt type helper functions. */
9850
9940
  export declare enum RockAltType {
9851
9941
  URN = 0,
@@ -9919,6 +10009,7 @@ export declare function roomUpdateSafe(): void;
9919
10009
  */
9920
10010
  export declare function round(num: float, numDecimalPlaces?: number): float;
9921
10011
 
10012
+ /** @noSelfInFile */
9922
10013
  /**
9923
10014
  * Run the suite of tests that prove that the "deepCopy" helper function works properly.
9924
10015
  *
@@ -9926,6 +10017,7 @@ export declare function round(num: float, numDecimalPlaces?: number): float;
9926
10017
  */
9927
10018
  export declare function runDeepCopyTests(): void;
9928
10019
 
10020
+ /** @noSelfInFile */
9929
10021
  /**
9930
10022
  * Supply a function to run N game frames from now in the `POST_UPDATE` callback.
9931
10023
  *
@@ -9950,6 +10042,7 @@ export declare function runInNGameFrames(func: () => void, gameFrames: int): voi
9950
10042
  */
9951
10043
  export declare function runInNRenderFrames(func: () => void, renderFrames: int): void;
9952
10044
 
10045
+ /** @noSelfInFile */
9953
10046
  /**
9954
10047
  * Run the suite of tests that prove that the "merge" function works properly. (This function is not
9955
10048
  * exported but is used internally in the save data manager.)
@@ -9998,6 +10091,7 @@ export declare function runNextGameFrame(func: () => void): void;
9998
10091
  */
9999
10092
  export declare function runNextRenderFrame(func: () => void): void;
10000
10093
 
10094
+ /** @noSelfInFile */
10001
10095
  /**
10002
10096
  * This is the format of the object that you give to the save data manager. It will contains all of
10003
10097
  * the variables for the particular mod feature.
@@ -10026,6 +10120,7 @@ export declare interface SaveData<Persistent = unknown, Run = unknown, Level = u
10026
10120
  room?: Record<string, unknown>;
10027
10121
  }
10028
10122
 
10123
+ /** @noSelfInFile */
10029
10124
  /**
10030
10125
  * These are the types of keys that you can put on the local variables that you feed to the save
10031
10126
  * data manager.
@@ -10219,6 +10314,7 @@ declare type SerializableReadonlySet<T> = ReadonlySet<SerializableInsideArrayOrM
10219
10314
 
10220
10315
  declare type SerializableSet<T> = Set<SerializableInsideArrayOrMap<T>>;
10221
10316
 
10317
+ /** @noSelfInFile */
10222
10318
  /** This is used with the `deepCopy` and `merge` functions. */
10223
10319
  export declare enum SerializationType {
10224
10320
  NONE = 0,
@@ -10238,14 +10334,17 @@ export declare function serializeBitSet128(bitSet128: BitSet128): SerializedBitS
10238
10334
  */
10239
10335
  export declare function serializeColor(color: Color): SerializedColor;
10240
10336
 
10337
+ /** @noSelfInFile */
10241
10338
  export declare type SerializedBitSet128 = LuaMap<string, unknown> & {
10242
10339
  readonly __serializedBitSet128Brand: symbol;
10243
10340
  };
10244
10341
 
10342
+ /** @noSelfInFile */
10245
10343
  export declare type SerializedColor = LuaMap<string, unknown> & {
10246
10344
  readonly __serializedColorBrand: symbol;
10247
10345
  };
10248
10346
 
10347
+ /** @noSelfInFile */
10249
10348
  /**
10250
10349
  * This is a type representing an Isaac API class like `Color` or `RNG` that has been written to the
10251
10350
  * "save#.dat" file. It is used by the save data manager when reading and writing to that file.
@@ -10256,10 +10355,12 @@ export declare type SerializedIsaacAPIClass = LuaMap<string, unknown> & {
10256
10355
  readonly __serializedIsaacAPIClassBrand: symbol;
10257
10356
  };
10258
10357
 
10358
+ /** @noSelfInFile */
10259
10359
  export declare type SerializedKColor = LuaMap<string, unknown> & {
10260
10360
  readonly __serializedKColorBrand: symbol;
10261
10361
  };
10262
10362
 
10363
+ /** @noSelfInFile */
10263
10364
  export declare type SerializedRNG = LuaMap<string, unknown> & {
10264
10365
  readonly __serializedRNGBrand: symbol;
10265
10366
  };
@@ -10614,6 +10715,7 @@ export declare function setPickupDisplay(textCallback: (pickup: EntityPickup) =>
10614
10715
  */
10615
10716
  export declare function setPitDisplay(textCallback: (pit: GridEntityPit) => string): void;
10616
10717
 
10718
+ /** @noSelfInFile */
10617
10719
  /**
10618
10720
  * After using the "playerDisplay" console command, text will be drawn on each player for debugging
10619
10721
  * purposes. Use this function to specify a callback function that will returns the string that
@@ -10820,6 +10922,7 @@ export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG?: Seed | RN
10820
10922
  */
10821
10923
  export declare function sign(n: number): int;
10822
10924
 
10925
+ /** @noSelfInFile */
10823
10926
  /** This is used in the `POST_SLOT_DESTROYED` custom callback. */
10824
10927
  export declare enum SlotDestructionType {
10825
10928
  NORMAL = 0,
@@ -11371,6 +11474,7 @@ export declare function spriteEquals(sprite1: Sprite, sprite2: Sprite, layerID:
11371
11474
  */
11372
11475
  export declare function stageTypeToLetter(stageType: StageType): string;
11373
11476
 
11477
+ /** @noSelfInFile */
11374
11478
  /**
11375
11479
  * Helper function to start a Challenge Room or the Boss Rush.
11376
11480
  *
@@ -11379,6 +11483,7 @@ export declare function stageTypeToLetter(stageType: StageType): string;
11379
11483
  */
11380
11484
  export declare function startAmbush(): void;
11381
11485
 
11486
+ /** @noSelfInFile */
11382
11487
  /** This represents the kinds of stats that a player can have. */
11383
11488
  export declare enum StatType {
11384
11489
  /** Corresponds to `CacheFlag.DAMAGE` (1 << 0) and `EntityPlayer.Damage`. */
@@ -11429,6 +11534,7 @@ export declare interface StatTypeType {
11429
11534
  [StatType.SIZE]: Vector;
11430
11535
  }
11431
11536
 
11537
+ /** @noSelfInFile */
11432
11538
  export declare function stopAllSoundEffects(): void;
11433
11539
 
11434
11540
  /** Helper function to sum every value in an array together. */
@@ -11706,6 +11812,7 @@ export declare interface TrinketSituation {
11706
11812
  numSmeltedTrinkets: int;
11707
11813
  }
11708
11814
 
11815
+ /** @noSelfInFile */
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  /**
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  * This is a type representing a user-created class from TypeScript code.
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  *