isaacscript-common 87.9.6 → 87.9.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/DefaultMap.d.ts.map +1 -1
- package/dist/classes/ModFeature.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.d.ts +19 -19
- package/dist/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.js +107 -106
- package/dist/classes/ModUpgraded.lua +99 -99
- package/dist/classes/callbacks/EntityTakeDmgFilter.d.ts +2 -2
- package/dist/classes/callbacks/EntityTakeDmgFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/EntityTakeDmgFilter.js +3 -3
- package/dist/classes/callbacks/EntityTakeDmgFilter.lua +1 -1
- package/dist/classes/callbacks/EntityTakeDmgPlayer.d.ts +2 -2
- package/dist/classes/callbacks/EntityTakeDmgPlayer.d.ts.map +1 -1
- package/dist/classes/callbacks/EntityTakeDmgPlayer.js +9 -9
- package/dist/classes/callbacks/EntityTakeDmgPlayer.lua +1 -1
- package/dist/classes/callbacks/InputActionFilter.d.ts +2 -2
- package/dist/classes/callbacks/InputActionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/InputActionFilter.js +9 -9
- package/dist/classes/callbacks/InputActionFilter.lua +1 -1
- package/dist/classes/callbacks/InputActionPlayer.d.ts +2 -2
- package/dist/classes/callbacks/InputActionPlayer.d.ts.map +1 -1
- package/dist/classes/callbacks/InputActionPlayer.js +18 -18
- package/dist/classes/callbacks/InputActionPlayer.lua +6 -6
- package/dist/classes/callbacks/PostAmbushFinished.d.ts +2 -2
- package/dist/classes/callbacks/PostAmbushFinished.d.ts.map +1 -1
- package/dist/classes/callbacks/PostAmbushFinished.js +9 -9
- package/dist/classes/callbacks/PostAmbushFinished.lua +2 -2
- package/dist/classes/callbacks/PostAmbushStarted.d.ts +2 -2
- package/dist/classes/callbacks/PostAmbushStarted.d.ts.map +1 -1
- package/dist/classes/callbacks/PostAmbushStarted.js +9 -9
- package/dist/classes/callbacks/PostAmbushStarted.lua +2 -2
- package/dist/classes/callbacks/PostBombExploded.d.ts +2 -2
- package/dist/classes/callbacks/PostBombExploded.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBombExploded.js +7 -7
- package/dist/classes/callbacks/PostBombExploded.lua +1 -1
- package/dist/classes/callbacks/PostBombInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostBombInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBombInitFilter.js +5 -5
- package/dist/classes/callbacks/PostBombInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostBombInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostBombInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBombInitLate.js +9 -9
- package/dist/classes/callbacks/PostBombInitLate.lua +2 -2
- package/dist/classes/callbacks/PostBombRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostBombRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBombRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostBombRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostBombUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostBombUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBombUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostBombUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostBoneSwing.d.ts +1 -1
- package/dist/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/classes/callbacks/PostBoneSwing.js +8 -8
- package/dist/classes/callbacks/PostBoneSwing.lua +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts +2 -2
- package/dist/classes/callbacks/PostCollectibleEmpty.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCollectibleEmpty.js +18 -18
- package/dist/classes/callbacks/PostCollectibleEmpty.lua +6 -6
- package/dist/classes/callbacks/PostCursedTeleport.d.ts +2 -2
- package/dist/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCursedTeleport.js +29 -32
- package/dist/classes/callbacks/PostCursedTeleport.lua +4 -7
- package/dist/classes/callbacks/PostCustomRevive.d.ts +1 -1
- package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
- package/dist/classes/callbacks/PostCustomRevive.js +4 -4
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts +2 -2
- package/dist/classes/callbacks/PostDiceRoomActivated.d.ts.map +1 -1
- package/dist/classes/callbacks/PostDiceRoomActivated.js +21 -19
- package/dist/classes/callbacks/PostDiceRoomActivated.lua +8 -7
- package/dist/classes/callbacks/PostDoorRender.d.ts +2 -2
- package/dist/classes/callbacks/PostDoorRender.d.ts.map +1 -1
- package/dist/classes/callbacks/PostDoorRender.js +7 -7
- package/dist/classes/callbacks/PostDoorRender.lua +1 -1
- package/dist/classes/callbacks/PostDoorUpdate.d.ts +2 -2
- package/dist/classes/callbacks/PostDoorUpdate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostDoorUpdate.js +7 -7
- package/dist/classes/callbacks/PostDoorUpdate.lua +1 -1
- package/dist/classes/callbacks/PostEffectInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostEffectInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEffectInitFilter.js +5 -5
- package/dist/classes/callbacks/PostEffectInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostEffectInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostEffectInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEffectInitLate.js +9 -9
- package/dist/classes/callbacks/PostEffectInitLate.lua +2 -2
- package/dist/classes/callbacks/PostEffectRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostEffectRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEffectRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostEffectRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostEffectStateChanged.d.ts +2 -2
- package/dist/classes/callbacks/PostEffectStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEffectStateChanged.js +9 -9
- package/dist/classes/callbacks/PostEffectStateChanged.lua +2 -2
- package/dist/classes/callbacks/PostEffectUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostEffectUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEffectUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostEffectUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostEntityKillFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostEntityKillFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEntityKillFilter.js +5 -5
- package/dist/classes/callbacks/PostEntityKillFilter.lua +1 -1
- package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostEntityRemoveFilter.js +5 -5
- package/dist/classes/callbacks/PostEntityRemoveFilter.lua +1 -1
- package/dist/classes/callbacks/PostFamiliarInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostFamiliarInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostFamiliarInitFilter.js +5 -5
- package/dist/classes/callbacks/PostFamiliarInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostFamiliarInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostFamiliarInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostFamiliarInitLate.js +9 -9
- package/dist/classes/callbacks/PostFamiliarInitLate.lua +2 -2
- package/dist/classes/callbacks/PostFamiliarRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostFamiliarRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostFamiliarRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostFamiliarRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostFamiliarStateChanged.d.ts +2 -2
- package/dist/classes/callbacks/PostFamiliarStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostFamiliarStateChanged.js +9 -9
- package/dist/classes/callbacks/PostFamiliarStateChanged.lua +2 -2
- package/dist/classes/callbacks/PostFamiliarUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostFamiliarUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostFamiliarUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostFamiliarUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostGameEndFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostGameEndFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGameEndFilter.js +5 -5
- package/dist/classes/callbacks/PostGameEndFilter.lua +1 -1
- package/dist/classes/callbacks/PostGameStartedReordered.d.ts +1 -1
- package/dist/classes/callbacks/PostGameStartedReordered.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGameStartedReordered.js +1 -1
- package/dist/classes/callbacks/PostGameStartedReorderedLast.d.ts +1 -1
- package/dist/classes/callbacks/PostGameStartedReorderedLast.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGameStartedReorderedLast.js +1 -1
- package/dist/classes/callbacks/PostGreedModeWave.d.ts +1 -1
- package/dist/classes/callbacks/PostGreedModeWave.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGreedModeWave.js +8 -8
- package/dist/classes/callbacks/PostGreedModeWave.lua +1 -1
- package/dist/classes/callbacks/PostGridEntityBroken.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityBroken.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityBroken.js +1 -1
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCollision.js +4 -4
- package/dist/classes/callbacks/PostGridEntityCustomBroken.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomBroken.js +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomCollision.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomCollision.js +4 -4
- package/dist/classes/callbacks/PostGridEntityCustomInit.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomInit.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomInit.js +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRemove.js +4 -4
- package/dist/classes/callbacks/PostGridEntityCustomRender.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRender.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomRender.js +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomStateChanged.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomStateChanged.js +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomUpdate.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomUpdate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityCustomUpdate.js +1 -1
- package/dist/classes/callbacks/PostGridEntityInit.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityInit.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityInit.js +1 -1
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityRemove.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityRemove.js +4 -4
- package/dist/classes/callbacks/PostGridEntityRender.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityRender.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityRender.js +1 -1
- package/dist/classes/callbacks/PostGridEntityStateChanged.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityStateChanged.js +1 -1
- package/dist/classes/callbacks/PostGridEntityUpdate.d.ts +1 -1
- package/dist/classes/callbacks/PostGridEntityUpdate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostGridEntityUpdate.js +1 -1
- package/dist/classes/callbacks/PostHolyMantleRemoved.d.ts +2 -2
- package/dist/classes/callbacks/PostHolyMantleRemoved.d.ts.map +1 -1
- package/dist/classes/callbacks/PostHolyMantleRemoved.js +11 -11
- package/dist/classes/callbacks/PostHolyMantleRemoved.lua +2 -2
- package/dist/classes/callbacks/PostItemDischarge.d.ts +3 -3
- package/dist/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemDischarge.js +42 -42
- package/dist/classes/callbacks/PostItemDischarge.lua +9 -9
- package/dist/classes/callbacks/PostItemPickup.d.ts +1 -1
- package/dist/classes/callbacks/PostItemPickup.d.ts.map +1 -1
- package/dist/classes/callbacks/PostItemPickup.js +1 -1
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts +2 -2
- package/dist/classes/callbacks/PostKeyboardChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostKeyboardChanged.js +18 -17
- package/dist/classes/callbacks/PostKeyboardChanged.lua +13 -9
- package/dist/classes/callbacks/PostKnifeInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostKnifeInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostKnifeInitFilter.js +5 -5
- package/dist/classes/callbacks/PostKnifeInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostKnifeInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostKnifeInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostKnifeInitLate.js +9 -9
- package/dist/classes/callbacks/PostKnifeInitLate.lua +2 -2
- package/dist/classes/callbacks/PostKnifeRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostKnifeRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostKnifeRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostKnifeRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostKnifeUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostKnifeUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostKnifeUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostKnifeUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostLaserInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostLaserInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostLaserInitFilter.js +5 -5
- package/dist/classes/callbacks/PostLaserInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostLaserInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostLaserInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostLaserInitLate.js +9 -9
- package/dist/classes/callbacks/PostLaserInitLate.lua +2 -2
- package/dist/classes/callbacks/PostLaserRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostLaserRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostLaserRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostLaserRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostLaserUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostLaserUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostLaserUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostLaserUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostNPCDeathFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCDeathFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCDeathFilter.js +5 -5
- package/dist/classes/callbacks/PostNPCDeathFilter.lua +1 -1
- package/dist/classes/callbacks/PostNPCInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCInitFilter.js +5 -5
- package/dist/classes/callbacks/PostNPCInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostNPCInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCInitLate.js +9 -9
- package/dist/classes/callbacks/PostNPCInitLate.lua +2 -2
- package/dist/classes/callbacks/PostNPCRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostNPCRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostNPCStateChanged.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCStateChanged.js +9 -9
- package/dist/classes/callbacks/PostNPCStateChanged.lua +2 -2
- package/dist/classes/callbacks/PostNPCUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostNPCUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNPCUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostNPCUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostNewLevelReordered.d.ts +1 -1
- package/dist/classes/callbacks/PostNewLevelReordered.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNewLevelReordered.js +1 -1
- package/dist/classes/callbacks/PostNewRoomEarly.d.ts +2 -2
- package/dist/classes/callbacks/PostNewRoomEarly.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNewRoomEarly.js +15 -14
- package/dist/classes/callbacks/PostNewRoomEarly.lua +6 -5
- package/dist/classes/callbacks/PostNewRoomReordered.d.ts +1 -1
- package/dist/classes/callbacks/PostNewRoomReordered.d.ts.map +1 -1
- package/dist/classes/callbacks/PostNewRoomReordered.js +1 -1
- package/dist/classes/callbacks/PostPEffectUpdateReordered.d.ts +1 -1
- package/dist/classes/callbacks/PostPEffectUpdateReordered.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPEffectUpdateReordered.js +1 -1
- package/dist/classes/callbacks/PostPickupChanged.d.ts +1 -1
- package/dist/classes/callbacks/PostPickupChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupChanged.js +1 -1
- package/dist/classes/callbacks/PostPickupCollect.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupCollect.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupCollect.js +9 -9
- package/dist/classes/callbacks/PostPickupCollect.lua +2 -2
- package/dist/classes/callbacks/PostPickupInitFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupInitFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupInitFilter.js +5 -5
- package/dist/classes/callbacks/PostPickupInitFilter.lua +1 -1
- package/dist/classes/callbacks/PostPickupInitFirst.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupInitFirst.js +10 -10
- package/dist/classes/callbacks/PostPickupInitFirst.lua +3 -3
- package/dist/classes/callbacks/PostPickupInitLate.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupInitLate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupInitLate.js +9 -9
- package/dist/classes/callbacks/PostPickupInitLate.lua +2 -2
- package/dist/classes/callbacks/PostPickupRenderFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupRenderFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupRenderFilter.js +5 -5
- package/dist/classes/callbacks/PostPickupRenderFilter.lua +1 -1
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupSelectionFilter.js +9 -9
- package/dist/classes/callbacks/PostPickupSelectionFilter.lua +1 -1
- package/dist/classes/callbacks/PostPickupStateChanged.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupStateChanged.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupStateChanged.js +9 -9
- package/dist/classes/callbacks/PostPickupStateChanged.lua +2 -2
- package/dist/classes/callbacks/PostPickupUpdateFilter.d.ts +2 -2
- package/dist/classes/callbacks/PostPickupUpdateFilter.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPickupUpdateFilter.js +5 -5
- package/dist/classes/callbacks/PostPickupUpdateFilter.lua +1 -1
- package/dist/classes/callbacks/PostPitRender.d.ts +2 -2
- package/dist/classes/callbacks/PostPitRender.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPitRender.js +7 -7
- package/dist/classes/callbacks/PostPitRender.lua +1 -1
- package/dist/classes/callbacks/PostPitUpdate.d.ts +2 -2
- package/dist/classes/callbacks/PostPitUpdate.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPitUpdate.js +7 -7
- package/dist/classes/callbacks/PostPitUpdate.lua +1 -1
- package/dist/classes/callbacks/PostPlayerChangeHealth.d.ts +2 -2
- package/dist/classes/callbacks/PostPlayerChangeHealth.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerChangeHealth.js +11 -11
- package/dist/classes/callbacks/PostPlayerChangeHealth.lua +2 -2
- package/dist/classes/callbacks/PostPlayerChangeStat.d.ts +2 -2
- package/dist/classes/callbacks/PostPlayerChangeStat.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerChangeStat.js +11 -11
- package/dist/classes/callbacks/PostPlayerChangeStat.lua +2 -2
- package/dist/classes/callbacks/PostPlayerChangeType.d.ts +2 -2
- package/dist/classes/callbacks/PostPlayerChangeType.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerChangeType.js +10 -10
- package/dist/classes/callbacks/PostPlayerChangeType.lua +2 -2
- package/dist/classes/callbacks/PostPlayerCollectibleAdded.d.ts +1 -1
- package/dist/classes/callbacks/PostPlayerCollectibleAdded.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerCollectibleAdded.js +1 -1
- package/dist/classes/callbacks/PostPlayerCollectibleRemoved.d.ts +1 -1
- package/dist/classes/callbacks/PostPlayerCollectibleRemoved.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerCollectibleRemoved.js +1 -1
- package/dist/classes/callbacks/PostPlayerFatalDamage.d.ts +7 -7
- package/dist/classes/callbacks/PostPlayerFatalDamage.d.ts.map +1 -1
- package/dist/classes/callbacks/PostPlayerFatalDamage.js +12 -12
- package/dist/classes/callbacks/PostPlayerFatalDamage.lua +2 -2
- package/dist/classes/callbacks/PostPlayerInitFirst.d.ts +2 -2
- package/dist/classes/callbacks/PostPlayerInitFirst.d.ts.map +1 -1
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- package/src/classes/callbacks/PostFamiliarStateChanged.ts +13 -13
- package/src/classes/callbacks/PostFamiliarUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostGameEndFilter.ts +7 -7
- package/src/classes/callbacks/PostGameStartedReordered.ts +1 -2
- package/src/classes/callbacks/PostGameStartedReorderedLast.ts +1 -2
- package/src/classes/callbacks/PostGreedModeWave.ts +11 -11
- package/src/classes/callbacks/PostGridEntityBroken.ts +1 -2
- package/src/classes/callbacks/PostGridEntityCollision.ts +6 -6
- package/src/classes/callbacks/PostGridEntityCustomBroken.ts +1 -2
- package/src/classes/callbacks/PostGridEntityCustomCollision.ts +6 -6
- package/src/classes/callbacks/PostGridEntityCustomInit.ts +1 -2
- package/src/classes/callbacks/PostGridEntityCustomRemove.ts +6 -6
- package/src/classes/callbacks/PostGridEntityCustomRender.ts +1 -2
- package/src/classes/callbacks/PostGridEntityCustomStateChanged.ts +1 -2
- package/src/classes/callbacks/PostGridEntityCustomUpdate.ts +1 -2
- package/src/classes/callbacks/PostGridEntityInit.ts +1 -2
- package/src/classes/callbacks/PostGridEntityRemove.ts +6 -6
- package/src/classes/callbacks/PostGridEntityRender.ts +1 -2
- package/src/classes/callbacks/PostGridEntityStateChanged.ts +1 -2
- package/src/classes/callbacks/PostGridEntityUpdate.ts +1 -2
- package/src/classes/callbacks/PostHolyMantleRemoved.ts +15 -15
- package/src/classes/callbacks/PostItemDischarge.ts +63 -63
- package/src/classes/callbacks/PostItemPickup.ts +1 -2
- package/src/classes/callbacks/PostKeyboardChanged.ts +28 -26
- package/src/classes/callbacks/PostKnifeInitFilter.ts +7 -7
- package/src/classes/callbacks/PostKnifeInitLate.ts +11 -11
- package/src/classes/callbacks/PostKnifeRenderFilter.ts +10 -10
- package/src/classes/callbacks/PostKnifeUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostLaserInitFilter.ts +7 -7
- package/src/classes/callbacks/PostLaserInitLate.ts +11 -11
- package/src/classes/callbacks/PostLaserRenderFilter.ts +10 -10
- package/src/classes/callbacks/PostLaserUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostNPCDeathFilter.ts +7 -7
- package/src/classes/callbacks/PostNPCInitFilter.ts +7 -7
- package/src/classes/callbacks/PostNPCInitLate.ts +11 -11
- package/src/classes/callbacks/PostNPCRenderFilter.ts +7 -7
- package/src/classes/callbacks/PostNPCStateChanged.ts +13 -13
- package/src/classes/callbacks/PostNPCUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostNewLevelReordered.ts +1 -2
- package/src/classes/callbacks/PostNewRoomEarly.ts +22 -20
- package/src/classes/callbacks/PostNewRoomReordered.ts +1 -2
- package/src/classes/callbacks/PostPEffectUpdateReordered.ts +1 -2
- package/src/classes/callbacks/PostPickupChanged.ts +1 -2
- package/src/classes/callbacks/PostPickupCollect.ts +13 -13
- package/src/classes/callbacks/PostPickupInitFilter.ts +7 -7
- package/src/classes/callbacks/PostPickupInitFirst.ts +13 -13
- package/src/classes/callbacks/PostPickupInitLate.ts +11 -11
- package/src/classes/callbacks/PostPickupRenderFilter.ts +10 -10
- package/src/classes/callbacks/PostPickupSelectionFilter.ts +14 -14
- package/src/classes/callbacks/PostPickupStateChanged.ts +13 -13
- package/src/classes/callbacks/PostPickupUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostPitRender.ts +9 -9
- package/src/classes/callbacks/PostPitUpdate.ts +9 -9
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +15 -15
- package/src/classes/callbacks/PostPlayerChangeStat.ts +15 -15
- package/src/classes/callbacks/PostPlayerChangeType.ts +15 -15
- package/src/classes/callbacks/PostPlayerCollectibleAdded.ts +1 -2
- package/src/classes/callbacks/PostPlayerCollectibleRemoved.ts +1 -2
- package/src/classes/callbacks/PostPlayerFatalDamage.ts +17 -17
- package/src/classes/callbacks/PostPlayerInitFirst.ts +11 -11
- package/src/classes/callbacks/PostPlayerInitLate.ts +12 -10
- package/src/classes/callbacks/PostPlayerRenderReordered.ts +1 -2
- package/src/classes/callbacks/PostPlayerUpdateReordered.ts +1 -2
- package/src/classes/callbacks/PostPoopRender.ts +9 -9
- package/src/classes/callbacks/PostPoopUpdate.ts +9 -9
- package/src/classes/callbacks/PostPressurePlateRender.ts +9 -9
- package/src/classes/callbacks/PostPressurePlateUpdate.ts +9 -9
- package/src/classes/callbacks/PostProjectileInitFilter.ts +7 -7
- package/src/classes/callbacks/PostProjectileInitLate.ts +13 -13
- package/src/classes/callbacks/PostProjectileKill.ts +19 -19
- package/src/classes/callbacks/PostProjectileRenderFilter.ts +10 -10
- package/src/classes/callbacks/PostProjectileUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostPurchase.ts +39 -39
- package/src/classes/callbacks/PostRockRender.ts +9 -9
- package/src/classes/callbacks/PostRockUpdate.ts +9 -9
- package/src/classes/callbacks/PostRoomClearChanged.ts +25 -25
- package/src/classes/callbacks/PostSacrifice.ts +13 -13
- package/src/classes/callbacks/PostSlotAnimationChanged.ts +1 -2
- package/src/classes/callbacks/PostSlotCollision.ts +11 -11
- package/src/classes/callbacks/PostSlotDestroyed.ts +1 -2
- package/src/classes/callbacks/PostSlotInit.ts +1 -2
- package/src/classes/callbacks/PostSlotRender.ts +1 -2
- package/src/classes/callbacks/PostSlotUpdate.ts +1 -2
- package/src/classes/callbacks/PostSpikesRender.ts +9 -9
- package/src/classes/callbacks/PostSpikesUpdate.ts +9 -9
- package/src/classes/callbacks/PostTNTRender.ts +9 -9
- package/src/classes/callbacks/PostTNTUpdate.ts +9 -9
- package/src/classes/callbacks/PostTearInitFilter.ts +7 -7
- package/src/classes/callbacks/PostTearInitLate.ts +11 -11
- package/src/classes/callbacks/PostTearInitVeryLate.ts +13 -13
- package/src/classes/callbacks/PostTearKill.ts +19 -19
- package/src/classes/callbacks/PostTearRenderFilter.ts +10 -10
- package/src/classes/callbacks/PostTearUpdateFilter.ts +7 -7
- package/src/classes/callbacks/PostTransformation.ts +25 -25
- package/src/classes/callbacks/PostTrinketBreak.ts +16 -16
- package/src/classes/callbacks/PostUsePillFilter.ts +15 -15
- package/src/classes/callbacks/PreBerserkDeath.ts +15 -15
- package/src/classes/callbacks/PreBombCollisionFilter.ts +9 -9
- package/src/classes/callbacks/PreCustomRevive.ts +1 -2
- package/src/classes/callbacks/PreEntitySpawnFilter.ts +23 -23
- package/src/classes/callbacks/PreFamiliarCollisionFilter.ts +9 -9
- package/src/classes/callbacks/PreGetPedestal.ts +15 -15
- package/src/classes/callbacks/PreItemPickup.ts +1 -2
- package/src/classes/callbacks/PreKnifeCollisionFilter.ts +9 -9
- package/src/classes/callbacks/PreNPCCollisionFilter.ts +9 -9
- package/src/classes/callbacks/PreNPCUpdateFilter.ts +4 -5
- package/src/classes/callbacks/PreNewLevel.ts +13 -13
- package/src/classes/callbacks/PreProjectileCollisionFilter.ts +9 -9
- package/src/classes/callbacks/PreRoomEntitySpawnFilter.ts +23 -23
- package/src/classes/callbacks/PreTearCollisionFilter.ts +9 -9
- package/src/classes/features/callbackLogic/CustomGridEntities.ts +29 -26
- package/src/classes/features/callbackLogic/CustomRevive.ts +51 -51
- package/src/classes/features/callbackLogic/EsauJrDetection.ts +21 -21
- package/src/classes/features/callbackLogic/FlipDetection.ts +14 -14
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +48 -48
- package/src/classes/features/callbackLogic/GridEntityCollisionDetection.ts +19 -19
- package/src/classes/features/callbackLogic/GridEntityRenderDetection.ts +14 -14
- package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +33 -33
- package/src/classes/features/callbackLogic/ItemPickupDetection.ts +16 -16
- package/src/classes/features/callbackLogic/PickupChangeDetection.ts +19 -19
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +88 -88
- package/src/classes/features/callbackLogic/PlayerReorderedCallbacks.ts +41 -38
- package/src/classes/features/callbackLogic/SlotDestroyedDetection.ts +38 -36
- package/src/classes/features/callbackLogic/SlotRenderDetection.ts +10 -10
- package/src/classes/features/callbackLogic/SlotUpdateDetection.ts +17 -17
- package/src/classes/features/other/CharacterHealthConversion.ts +23 -23
- package/src/classes/features/other/CharacterStats.ts +10 -10
- package/src/classes/features/other/CollectibleItemPoolType.ts +15 -15
- package/src/classes/features/other/CustomHotkeys.ts +10 -10
- package/src/classes/features/other/CustomItemPools.ts +6 -6
- package/src/classes/features/other/CustomPickups.ts +23 -19
- package/src/classes/features/other/CustomStages.ts +106 -102
- package/src/classes/features/other/CustomTrapdoors.ts +48 -46
- package/src/classes/features/other/DebugDisplay.ts +20 -23
- package/src/classes/features/other/DeployJSONRoom.ts +3 -0
- package/src/classes/features/other/DisableAllSound.ts +11 -11
- package/src/classes/features/other/DisableInputs.ts +21 -21
- package/src/classes/features/other/EdenStartingStatsHealth.ts +34 -34
- package/src/classes/features/other/ExtraConsoleCommands.ts +74 -73
- package/src/classes/features/other/FadeInRemover.ts +7 -7
- package/src/classes/features/other/FastReset.ts +9 -9
- package/src/classes/features/other/ForgottenSwitch.ts +2 -2
- package/src/classes/features/other/ItemPoolDetection.ts +12 -7
- package/src/classes/features/other/ModdedElementDetection.ts +5 -5
- package/src/classes/features/other/NoSirenSteal.ts +6 -6
- package/src/classes/features/other/Pause.ts +45 -45
- package/src/classes/features/other/PersistentEntities.ts +57 -54
- package/src/classes/features/other/PickupIndexCreation.ts +17 -18
- package/src/classes/features/other/PlayerCollectibleTracking.ts +19 -19
- package/src/classes/features/other/PonyDetection.ts +15 -15
- package/src/classes/features/other/PressInput.ts +21 -18
- package/src/classes/features/other/PreventChildEntities.ts +13 -13
- package/src/classes/features/other/PreventGridEntityRespawn.ts +25 -25
- package/src/classes/features/other/RerunDetection.ts +16 -16
- package/src/classes/features/other/RoomClearFrame.ts +13 -13
- package/src/classes/features/other/RoomHistory.ts +12 -12
- package/src/classes/features/other/RunInNFrames.ts +34 -34
- package/src/classes/features/other/RunNextRoom.ts +9 -9
- package/src/classes/features/other/RunNextRun.ts +10 -10
- package/src/classes/features/other/SaveDataManager.ts +51 -50
- package/src/classes/features/other/StageHistory.ts +17 -14
- package/src/classes/features/other/TaintedLazarusPlayers.ts +17 -15
- package/src/classes/features/other/UnlockAchievementsDetection.ts +11 -11
- package/src/classes/features/other/customStages/backdrop.ts +3 -2
- package/src/classes/features/other/customStages/gridEntities.ts +1 -0
- package/src/classes/features/other/customStages/versusScreen.ts +15 -5
- package/src/classes/features/other/debugDisplay/DebugDisplayBomb.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayDoor.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayEffect.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayFamiliar.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayKnife.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayLaser.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayNPC.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayPickup.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayPit.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayPlayer.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayPoop.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayPressurePlate.ts +8 -8
- package/src/classes/features/other/debugDisplay/DebugDisplayProjectile.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayRock.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplaySlot.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplaySpikes.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayTNT.ts +6 -6
- package/src/classes/features/other/debugDisplay/DebugDisplayTear.ts +6 -6
- package/src/classes/features/other/extraConsoleCommands/commands.ts +44 -54
- package/src/classes/private/CustomCallback.ts +40 -40
- package/src/core/cachedClasses.ts +2 -0
- package/src/core/constants.ts +2 -4
- package/src/decorators.ts +3 -5
- package/src/features.ts +59 -57
- package/src/functions/array.ts +58 -55
- package/src/functions/arrayLua.ts +1 -1
- package/src/functions/bitSet128.ts +1 -1
- package/src/functions/bitwise.ts +1 -0
- package/src/functions/bosses.ts +55 -55
- package/src/functions/challenges.ts +16 -12
- package/src/functions/characters.ts +1 -1
- package/src/functions/charge.ts +38 -38
- package/src/functions/collectibles.ts +14 -16
- package/src/functions/color.ts +1 -1
- package/src/functions/decorators.ts +4 -6
- package/src/functions/deepCopy.ts +207 -210
- package/src/functions/deepCopyTests.ts +307 -314
- package/src/functions/doors.ts +57 -55
- package/src/functions/easing.ts +150 -145
- package/src/functions/emptyRoom.ts +28 -28
- package/src/functions/entities.ts +30 -40
- package/src/functions/flag.ts +1 -1
- package/src/functions/globals.ts +10 -8
- package/src/functions/gridEntities.ts +372 -369
- package/src/functions/gridEntitiesSpecific.ts +54 -54
- package/src/functions/hex.ts +25 -5
- package/src/functions/isaacAPIClass.ts +19 -20
- package/src/functions/jsonHelpers.ts +8 -8
- package/src/functions/jsonRoom.ts +18 -18
- package/src/functions/kColor.ts +1 -1
- package/src/functions/levelGrid.ts +3 -8
- package/src/functions/logEntities.ts +87 -87
- package/src/functions/logMisc.ts +15 -11
- package/src/functions/map.ts +2 -8
- package/src/functions/math.ts +1 -1
- package/src/functions/merge.ts +53 -53
- package/src/functions/mergeTests.ts +152 -176
- package/src/functions/nextStage.ts +4 -3
- package/src/functions/pickupVariants.ts +1 -1
- package/src/functions/playerHealth.ts +28 -26
- package/src/functions/playerIndex.ts +15 -15
- package/src/functions/playerTrinkets.ts +17 -17
- package/src/functions/players.ts +7 -5
- package/src/functions/revive.ts +5 -8
- package/src/functions/rng.ts +8 -6
- package/src/functions/roomData.ts +5 -17
- package/src/functions/roomGrid.ts +24 -24
- package/src/functions/roomShapeWalls.ts +29 -29
- package/src/functions/rooms.ts +9 -9
- package/src/functions/serialization.ts +18 -18
- package/src/functions/set.ts +2 -8
- package/src/functions/spawnCollectible.ts +2 -2
- package/src/functions/string.ts +5 -1
- package/src/functions/trinkets.ts +1 -2
- package/src/functions/types.ts +2 -0
- package/src/functions/ui.ts +31 -31
- package/src/functions/utils.ts +18 -18
- package/src/functions/vector.ts +2 -2
- package/src/interfaces/ChargeBarSprites.ts +6 -5
- package/src/interfaces/CustomStageTSConfig.ts +63 -63
- package/src/interfaces/GridEntityCustomData.ts +6 -6
- package/src/interfaces/JSONRoomsFile.ts +27 -27
- package/src/interfaces/PlayerHealth.ts +11 -11
- package/src/interfaces/PlayerStats.ts +13 -13
- package/src/interfaces/PocketItemDescription.ts +3 -3
- package/src/interfaces/RoomDescription.ts +12 -12
- package/src/interfaces/SaveData.ts +1 -0
- package/src/interfaces/TSTLClassMetatable.ts +5 -5
- package/src/interfaces/TrinketSituation.ts +4 -4
- package/src/interfaces/private/AddCallbackParametersCustom.ts +156 -148
- package/src/interfaces/private/CustomStage.ts +4 -1
- package/src/interfaces/private/CustomTrapdoorDescription.ts +5 -4
- package/src/interfaces/private/ModUpgradedInterface.ts +3 -2
- package/src/lib/jsonLua.js +11 -11
- package/src/objects/isaacAPIClassTypeToFunctions.ts +15 -15
- package/src/patchErrorFunctions.ts +3 -0
- package/src/sets/entitiesWithArmorSet.ts +2 -1
- package/src/shouldFire.ts +13 -20
- package/src/types/AllButFirst.ts +1 -1
- package/src/types/AllButLast.ts +4 -1
- package/src/types/CompositionTypeSatisfiesEnum.ts +6 -6
- package/src/types/Immutable.ts +1 -6
- package/src/types/PickingUpItem.ts +3 -3
- package/src/types/PossibleStatType.ts +1 -5
package/dist/index.rollup.d.ts
CHANGED
|
@@ -91,181 +91,185 @@ export declare type Add<A extends number, B extends number> = Length<[
|
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91
91
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]>;
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92
92
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93
93
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declare interface AddCallbackParametersCustom {
|
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94
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-
[ModCallbackCustom.ENTITY_TAKE_DMG_FILTER]: [
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94
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+
readonly [ModCallbackCustom.ENTITY_TAKE_DMG_FILTER]: readonly [
|
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95
95
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callback: (entity: Entity, amount: float, damageFlags: BitFlags<DamageFlag>, source: EntityRef, countdownFrames: int) => boolean | undefined,
|
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96
96
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entityType?: EntityType,
|
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97
97
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variant?: number,
|
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98
98
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subType?: number
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|
99
99
|
];
|
|
100
|
-
[ModCallbackCustom.ENTITY_TAKE_DMG_PLAYER]: [
|
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100
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+
readonly [ModCallbackCustom.ENTITY_TAKE_DMG_PLAYER]: readonly [
|
|
101
101
|
callback: (player: EntityPlayer, amount: float, damageFlags: BitFlags<DamageFlag>, source: EntityRef, countdownFrames: int) => boolean | undefined,
|
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102
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playerVariant?: PlayerVariant,
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103
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character?: PlayerType
|
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104
104
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];
|
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105
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-
[ModCallbackCustom.INPUT_ACTION_FILTER]: [
|
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105
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+
readonly [ModCallbackCustom.INPUT_ACTION_FILTER]: readonly [
|
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106
106
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callback: (entity: Entity | undefined, inputHook: InputHook, buttonAction: ButtonAction) => boolean | float | undefined,
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107
107
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inputHook?: InputHook,
|
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108
108
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buttonAction?: ButtonAction
|
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109
109
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];
|
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110
|
-
[ModCallbackCustom.INPUT_ACTION_PLAYER]: [
|
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110
|
+
readonly [ModCallbackCustom.INPUT_ACTION_PLAYER]: readonly [
|
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111
111
|
callback: (player: EntityPlayer, inputHook: InputHook, buttonAction: ButtonAction) => boolean | float | undefined,
|
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112
112
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playerVariant?: PlayerVariant,
|
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113
113
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character?: PlayerType,
|
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114
114
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inputHook?: InputHook,
|
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115
115
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buttonAction?: ButtonAction
|
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116
116
|
];
|
|
117
|
-
[ModCallbackCustom.POST_AMBUSH_FINISHED]: [
|
|
117
|
+
readonly [ModCallbackCustom.POST_AMBUSH_FINISHED]: readonly [
|
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118
118
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callback: (ambushType: AmbushType) => void,
|
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119
119
|
ambushType?: AmbushType
|
|
120
120
|
];
|
|
121
|
-
[ModCallbackCustom.POST_AMBUSH_STARTED]: [
|
|
121
|
+
readonly [ModCallbackCustom.POST_AMBUSH_STARTED]: readonly [
|
|
122
122
|
callback: (ambushType: AmbushType) => void,
|
|
123
123
|
ambushType?: AmbushType
|
|
124
124
|
];
|
|
125
|
-
[ModCallbackCustom.POST_BOMB_EXPLODED]: [
|
|
125
|
+
readonly [ModCallbackCustom.POST_BOMB_EXPLODED]: readonly [
|
|
126
126
|
callback: (bomb: EntityBomb) => void,
|
|
127
127
|
bombVariant?: BombVariant,
|
|
128
128
|
subType?: int
|
|
129
129
|
];
|
|
130
|
-
[ModCallbackCustom.POST_BOMB_INIT_FILTER]: [
|
|
130
|
+
readonly [ModCallbackCustom.POST_BOMB_INIT_FILTER]: readonly [
|
|
131
131
|
callback: (bomb: EntityBomb) => void,
|
|
132
132
|
bombVariant?: BombVariant,
|
|
133
133
|
subType?: int
|
|
134
134
|
];
|
|
135
|
-
[ModCallbackCustom.POST_BOMB_INIT_LATE]: [
|
|
135
|
+
readonly [ModCallbackCustom.POST_BOMB_INIT_LATE]: readonly [
|
|
136
136
|
callback: (bomb: EntityBomb) => void,
|
|
137
137
|
bombVariant?: BombVariant,
|
|
138
138
|
subType?: int
|
|
139
139
|
];
|
|
140
|
-
[ModCallbackCustom.POST_BOMB_RENDER_FILTER]: [
|
|
140
|
+
readonly [ModCallbackCustom.POST_BOMB_RENDER_FILTER]: readonly [
|
|
141
141
|
callback: (bomb: EntityBomb, renderOffset: Vector) => void,
|
|
142
142
|
bombVariant?: BombVariant,
|
|
143
143
|
subType?: int
|
|
144
144
|
];
|
|
145
|
-
[ModCallbackCustom.POST_BOMB_UPDATE_FILTER]: [
|
|
145
|
+
readonly [ModCallbackCustom.POST_BOMB_UPDATE_FILTER]: readonly [
|
|
146
146
|
callback: (bomb: EntityBomb) => void,
|
|
147
147
|
bombVariant?: BombVariant,
|
|
148
148
|
subType?: int
|
|
149
149
|
];
|
|
150
|
-
[ModCallbackCustom.POST_BONE_SWING]: [
|
|
151
|
-
|
|
150
|
+
readonly [ModCallbackCustom.POST_BONE_SWING]: readonly [
|
|
151
|
+
callback: (knife: EntityKnife) => void
|
|
152
|
+
];
|
|
153
|
+
readonly [ModCallbackCustom.POST_COLLECTIBLE_EMPTY]: readonly [
|
|
152
154
|
callback: (collectible: EntityPickupCollectible, oldCollectibleType: CollectibleType) => void,
|
|
153
155
|
collectibleType?: CollectibleType
|
|
154
156
|
];
|
|
155
|
-
[ModCallbackCustom.POST_CURSED_TELEPORT]: [
|
|
157
|
+
readonly [ModCallbackCustom.POST_CURSED_TELEPORT]: readonly [
|
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playerVariant?: PlayerVariant,
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character?: PlayerType
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];
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callback: (player: EntityPlayer, revivalType: int) => void,
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revivalType?: int
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readonly [ModCallbackCustom.POST_DICE_ROOM_ACTIVATED]: readonly [
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callback: (player: EntityPlayer, diceFloorSubType: DiceFloorSubType) => void,
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readonly [ModCallbackCustom.POST_DOOR_RENDER]: readonly [
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callback: (door: GridEntityDoor) => void,
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doorVariant?: DoorVariant
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];
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readonly [ModCallbackCustom.POST_DOOR_UPDATE]: readonly [
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callback: (door: GridEntityDoor) => void,
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doorVariant?: DoorVariant
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];
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callback: (effect: EntityEffect) => void,
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effectVariant?: EffectVariant,
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readonly [ModCallbackCustom.POST_EFFECT_INIT_LATE]: readonly [
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callback: (effect: EntityEffect) => void,
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effectVariant?: EffectVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_EFFECT_RENDER_FILTER]: [
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readonly [ModCallbackCustom.POST_EFFECT_RENDER_FILTER]: readonly [
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callback: (effect: EntityEffect, renderOffset: Vector) => void,
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effectVariant?: EffectVariant,
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subType?: int
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readonly [ModCallbackCustom.POST_EFFECT_STATE_CHANGED]: readonly [
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callback: (effect: EntityEffect, previousState: int, currentState: int) => void,
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effectVariant?: EffectVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_EFFECT_UPDATE_FILTER]: [
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readonly [ModCallbackCustom.POST_EFFECT_UPDATE_FILTER]: readonly [
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effectVariant?: EffectVariant,
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subType?: int
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[ModCallbackCustom.POST_ENTITY_KILL_FILTER]: [
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readonly [ModCallbackCustom.POST_ENTITY_KILL_FILTER]: readonly [
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callback: (entity: Entity) => void,
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entityType?: EntityType,
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variant?: int,
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subType?: int
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];
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[ModCallbackCustom.POST_ENTITY_REMOVE_FILTER]: [
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readonly [ModCallbackCustom.POST_ENTITY_REMOVE_FILTER]: readonly [
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callback: (entity: Entity) => void,
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entityType?: EntityType,
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variant?: int,
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subType?: int
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];
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[ModCallbackCustom.POST_ESAU_JR]: [
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readonly [ModCallbackCustom.POST_ESAU_JR]: readonly [
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callback: (player: EntityPlayer) => void
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];
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readonly [ModCallbackCustom.POST_FAMILIAR_INIT_FILTER]: readonly [
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callback: (familiar: EntityFamiliar) => void,
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familiarVariant?: FamiliarVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_FAMILIAR_INIT_LATE]: [
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readonly [ModCallbackCustom.POST_FAMILIAR_INIT_LATE]: readonly [
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callback: (familiar: EntityFamiliar) => void,
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familiarVariant?: FamiliarVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_FAMILIAR_RENDER_FILTER]: [
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readonly [ModCallbackCustom.POST_FAMILIAR_RENDER_FILTER]: readonly [
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callback: (familiar: EntityFamiliar, renderOffset: Vector) => void,
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familiarVariant?: FamiliarVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED]: [
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readonly [ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED]: readonly [
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callback: (familiar: EntityFamiliar, previousState: int, currentState: int) => void,
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familiarVariant?: FamiliarVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_FAMILIAR_UPDATE_FILTER]: [
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readonly [ModCallbackCustom.POST_FAMILIAR_UPDATE_FILTER]: readonly [
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callback: (familiar: EntityFamiliar) => void,
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familiarVariant?: FamiliarVariant,
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subType?: int
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];
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[ModCallbackCustom.POST_FIRST_ESAU_JR]: [
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readonly [ModCallbackCustom.POST_FIRST_ESAU_JR]: readonly [
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callback: (player: EntityPlayer) => void
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];
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[ModCallbackCustom.POST_FIRST_FLIP]: [
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readonly [ModCallbackCustom.POST_FIRST_FLIP]: readonly [
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callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
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];
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[ModCallbackCustom.POST_FLIP]: [
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readonly [ModCallbackCustom.POST_FLIP]: readonly [
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callback: (newLazarus: EntityPlayer, oldLazarus: EntityPlayer) => void
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];
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[ModCallbackCustom.POST_GAME_END_FILTER]: [
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readonly [ModCallbackCustom.POST_GAME_END_FILTER]: readonly [
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callback: (isGameOver: boolean) => void,
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isGameOver?: boolean
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];
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[ModCallbackCustom.POST_GAME_STARTED_REORDERED]: [
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readonly [ModCallbackCustom.POST_GAME_STARTED_REORDERED]: readonly [
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callback: (isContinued: boolean) => void,
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isContinued: boolean | undefined
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];
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[ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST]: [
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readonly [ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST]: readonly [
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callback: (isContinued: boolean) => void,
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isContinued: boolean | undefined
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];
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[ModCallbackCustom.POST_GREED_MODE_WAVE]: [
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readonly [ModCallbackCustom.POST_GREED_MODE_WAVE]: readonly [
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callback: (oldWave: int, newWave: int) => void
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];
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[ModCallbackCustom.POST_GRID_ENTITY_BROKEN]: [
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readonly [ModCallbackCustom.POST_GRID_ENTITY_BROKEN]: readonly [
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callback: (gridEntity: GridEntity) => void,
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gridEntityType?: GridEntityType,
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variant?: int
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];
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[ModCallbackCustom.POST_GRID_ENTITY_COLLISION]: [
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readonly [ModCallbackCustom.POST_GRID_ENTITY_COLLISION]: readonly [
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callback: (gridEntity: GridEntity, entity: Entity) => void,
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gridEntityType?: GridEntityType,
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gridEntityVariant?: int,
|
|
@@ -273,505 +277,509 @@ declare interface AddCallbackParametersCustom {
|
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entityVariant?: int,
|
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entitySubType?: int
|
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|
];
|
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|
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[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN]: [
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+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN]: readonly [
|
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callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType) => void,
|
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|
gridEntityTypeCustom?: GridEntityType
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|
];
|
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|
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[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION]: [
|
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|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION]: readonly [
|
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callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType, entity: Entity) => void,
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gridEntityTypeCustom?: GridEntityType,
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entityType?: EntityType,
|
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entityVariant?: int,
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entitySubType?: int
|
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|
];
|
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|
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[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT]: [
|
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|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT]: readonly [
|
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|
callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType) => void,
|
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|
gridEntityTypeCustom?: GridEntityType
|
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|
];
|
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|
-
[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE]: [
|
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295
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE]: readonly [
|
|
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296
|
callback: (gridIndex: int, gridEntityTypeCustom: GridEntityType) => void,
|
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|
gridEntityTypeCustom?: GridEntityType
|
|
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|
];
|
|
295
|
-
[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER]: [
|
|
299
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER]: readonly [
|
|
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|
callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType) => void,
|
|
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|
gridEntityTypeCustom?: GridEntityType
|
|
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|
];
|
|
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|
-
[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED]: [
|
|
303
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED]: readonly [
|
|
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304
|
callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType, oldState: int, newState: int) => void,
|
|
301
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|
gridEntityTypeCustom?: GridEntityType
|
|
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306
|
];
|
|
303
|
-
[ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE]: [
|
|
307
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE]: readonly [
|
|
304
308
|
callback: (gridEntity: GridEntity, gridEntityTypeCustom: GridEntityType) => void,
|
|
305
309
|
gridEntityTypeCustom?: GridEntityType
|
|
306
310
|
];
|
|
307
|
-
[ModCallbackCustom.POST_GRID_ENTITY_INIT]: [
|
|
311
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_INIT]: readonly [
|
|
308
312
|
callback: (gridEntity: GridEntity) => void,
|
|
309
313
|
gridEntityType?: GridEntityType,
|
|
310
314
|
variant?: int
|
|
311
315
|
];
|
|
312
|
-
[ModCallbackCustom.POST_GRID_ENTITY_REMOVE]: [
|
|
316
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_REMOVE]: readonly [
|
|
313
317
|
callback: (gridIndex: int, gridEntityType: GridEntityType, variant: int) => void,
|
|
314
318
|
gridEntityType?: GridEntityType,
|
|
315
319
|
variant?: int
|
|
316
320
|
];
|
|
317
|
-
[ModCallbackCustom.POST_GRID_ENTITY_RENDER]: [
|
|
321
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_RENDER]: readonly [
|
|
318
322
|
callback: (gridEntity: GridEntity) => void,
|
|
319
323
|
gridEntityType?: GridEntityType,
|
|
320
324
|
variant?: int
|
|
321
325
|
];
|
|
322
|
-
[ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED]: [
|
|
326
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED]: readonly [
|
|
323
327
|
callback: (gridEntity: GridEntity, oldState: int, newState: int) => void,
|
|
324
328
|
gridEntityType?: GridEntityType,
|
|
325
329
|
variant?: int
|
|
326
330
|
];
|
|
327
|
-
[ModCallbackCustom.POST_GRID_ENTITY_UPDATE]: [
|
|
331
|
+
readonly [ModCallbackCustom.POST_GRID_ENTITY_UPDATE]: readonly [
|
|
328
332
|
callback: (gridEntity: GridEntity) => void,
|
|
329
333
|
gridEntityType?: GridEntityType,
|
|
330
334
|
variant?: int
|
|
331
335
|
];
|
|
332
|
-
[ModCallbackCustom.POST_HOLY_MANTLE_REMOVED]: [
|
|
336
|
+
readonly [ModCallbackCustom.POST_HOLY_MANTLE_REMOVED]: readonly [
|
|
333
337
|
callback: (player: EntityPlayer, oldNumHolyMantles: int, newNumHolyMantles: int) => void,
|
|
334
338
|
playerVariant?: PlayerVariant,
|
|
335
339
|
character?: PlayerType
|
|
336
340
|
];
|
|
337
|
-
[ModCallbackCustom.POST_ITEM_DISCHARGE]: [
|
|
341
|
+
readonly [ModCallbackCustom.POST_ITEM_DISCHARGE]: readonly [
|
|
338
342
|
callback: (player: EntityPlayer, collectibleType: CollectibleType, activeSlot: ActiveSlot) => void,
|
|
339
343
|
collectibleType?: CollectibleType
|
|
340
344
|
];
|
|
341
|
-
[ModCallbackCustom.POST_ITEM_PICKUP]:
|
|
345
|
+
readonly [ModCallbackCustom.POST_ITEM_PICKUP]: readonly [
|
|
346
|
+
callback: (player: EntityPlayer, pickingUpItem: PickingUpItem) => void
|
|
347
|
+
] | readonly [
|
|
342
348
|
callback: (player: EntityPlayer, pickingUpItem: PickingUpItemCollectible) => void,
|
|
343
349
|
itemType: ItemType.PASSIVE | ItemType.ACTIVE | ItemType.FAMILIAR,
|
|
344
350
|
collectibleType?: CollectibleType
|
|
345
|
-
] | [
|
|
351
|
+
] | readonly [
|
|
346
352
|
callback: (player: EntityPlayer, pickingUpItem: PickingUpItemTrinket) => void,
|
|
347
353
|
itemType: ItemType.TRINKET,
|
|
348
354
|
trinketType?: TrinketType
|
|
349
355
|
];
|
|
350
|
-
[ModCallbackCustom.POST_KEYBOARD_CHANGED]: [
|
|
356
|
+
readonly [ModCallbackCustom.POST_KEYBOARD_CHANGED]: readonly [
|
|
351
357
|
callback: (keyboard: Keyboard, pressed: boolean) => void,
|
|
352
358
|
keyboard?: Keyboard,
|
|
353
359
|
pressed?: boolean
|
|
354
360
|
];
|
|
355
|
-
[ModCallbackCustom.POST_KNIFE_INIT_FILTER]: [
|
|
361
|
+
readonly [ModCallbackCustom.POST_KNIFE_INIT_FILTER]: readonly [
|
|
356
362
|
callback: (knife: EntityKnife) => void,
|
|
357
363
|
knifeVariant?: KnifeVariant,
|
|
358
364
|
subType?: int
|
|
359
365
|
];
|
|
360
|
-
[ModCallbackCustom.POST_KNIFE_INIT_LATE]: [
|
|
366
|
+
readonly [ModCallbackCustom.POST_KNIFE_INIT_LATE]: readonly [
|
|
361
367
|
callback: (knife: EntityKnife) => void,
|
|
362
368
|
knifeVariant?: KnifeVariant,
|
|
363
369
|
subType?: int
|
|
364
370
|
];
|
|
365
|
-
[ModCallbackCustom.POST_KNIFE_RENDER_FILTER]: [
|
|
371
|
+
readonly [ModCallbackCustom.POST_KNIFE_RENDER_FILTER]: readonly [
|
|
366
372
|
callback: (knife: EntityKnife, renderOffset: Vector) => void,
|
|
367
373
|
knifeVariant?: KnifeVariant,
|
|
368
374
|
subType?: int
|
|
369
375
|
];
|
|
370
|
-
[ModCallbackCustom.POST_KNIFE_UPDATE_FILTER]: [
|
|
376
|
+
readonly [ModCallbackCustom.POST_KNIFE_UPDATE_FILTER]: readonly [
|
|
371
377
|
callback: (knife: EntityKnife) => void,
|
|
372
378
|
knifeVariant?: KnifeVariant,
|
|
373
379
|
subType?: int
|
|
374
380
|
];
|
|
375
|
-
[ModCallbackCustom.POST_LASER_INIT_FILTER]: [
|
|
381
|
+
readonly [ModCallbackCustom.POST_LASER_INIT_FILTER]: readonly [
|
|
376
382
|
callback: (laser: EntityLaser) => void,
|
|
377
383
|
laserVariant?: LaserVariant,
|
|
378
384
|
subType?: int
|
|
379
385
|
];
|
|
380
|
-
[ModCallbackCustom.POST_LASER_INIT_LATE]: [
|
|
386
|
+
readonly [ModCallbackCustom.POST_LASER_INIT_LATE]: readonly [
|
|
381
387
|
callback: (laser: EntityLaser) => void,
|
|
382
388
|
laserVariant?: LaserVariant,
|
|
383
389
|
subType?: int
|
|
384
390
|
];
|
|
385
|
-
[ModCallbackCustom.POST_LASER_RENDER_FILTER]: [
|
|
391
|
+
readonly [ModCallbackCustom.POST_LASER_RENDER_FILTER]: readonly [
|
|
386
392
|
callback: (laser: EntityLaser, renderOffset: Vector) => void,
|
|
387
393
|
laserVariant?: LaserVariant,
|
|
388
394
|
subType?: int
|
|
389
395
|
];
|
|
390
|
-
[ModCallbackCustom.POST_LASER_UPDATE_FILTER]: [
|
|
396
|
+
readonly [ModCallbackCustom.POST_LASER_UPDATE_FILTER]: readonly [
|
|
391
397
|
callback: (laser: EntityLaser) => void,
|
|
392
398
|
laserVariant?: LaserVariant,
|
|
393
399
|
subType?: int
|
|
394
400
|
];
|
|
395
|
-
[ModCallbackCustom.POST_NEW_LEVEL_REORDERED]: [
|
|
401
|
+
readonly [ModCallbackCustom.POST_NEW_LEVEL_REORDERED]: readonly [
|
|
396
402
|
callback: (stage: LevelStage, stageType: StageType) => void,
|
|
397
403
|
stage?: LevelStage,
|
|
398
404
|
stageType?: StageType
|
|
399
405
|
];
|
|
400
|
-
[ModCallbackCustom.POST_NEW_ROOM_EARLY]: [
|
|
406
|
+
readonly [ModCallbackCustom.POST_NEW_ROOM_EARLY]: readonly [
|
|
401
407
|
callback: (roomType: RoomType) => void,
|
|
402
408
|
roomType?: RoomType
|
|
403
409
|
];
|
|
404
|
-
[ModCallbackCustom.POST_NEW_ROOM_REORDERED]: [
|
|
410
|
+
readonly [ModCallbackCustom.POST_NEW_ROOM_REORDERED]: readonly [
|
|
405
411
|
callback: (roomType: RoomType) => void,
|
|
406
412
|
roomType?: RoomType
|
|
407
413
|
];
|
|
408
|
-
[ModCallbackCustom.POST_NPC_DEATH_FILTER]: [
|
|
414
|
+
readonly [ModCallbackCustom.POST_NPC_DEATH_FILTER]: readonly [
|
|
409
415
|
callback: (npc: EntityNPC) => void,
|
|
410
416
|
entityType?: EntityType,
|
|
411
417
|
variant?: int,
|
|
412
418
|
subType?: int
|
|
413
419
|
];
|
|
414
|
-
[ModCallbackCustom.POST_NPC_INIT_FILTER]: [
|
|
420
|
+
readonly [ModCallbackCustom.POST_NPC_INIT_FILTER]: readonly [
|
|
415
421
|
callback: (npc: EntityNPC) => void,
|
|
416
422
|
entityType?: EntityType,
|
|
417
423
|
variant?: int,
|
|
418
424
|
subType?: int
|
|
419
425
|
];
|
|
420
|
-
[ModCallbackCustom.POST_NPC_INIT_LATE]: [
|
|
426
|
+
readonly [ModCallbackCustom.POST_NPC_INIT_LATE]: readonly [
|
|
421
427
|
callback: (npc: EntityNPC) => void,
|
|
422
428
|
entityType?: EntityType,
|
|
423
429
|
variant?: int,
|
|
424
430
|
subType?: int
|
|
425
431
|
];
|
|
426
|
-
[ModCallbackCustom.POST_NPC_RENDER_FILTER]: [
|
|
432
|
+
readonly [ModCallbackCustom.POST_NPC_RENDER_FILTER]: readonly [
|
|
427
433
|
callback: (npc: EntityNPC, renderOffset: Vector) => void,
|
|
428
434
|
entityType?: EntityType,
|
|
429
435
|
variant?: int,
|
|
430
436
|
subType?: int
|
|
431
437
|
];
|
|
432
|
-
[ModCallbackCustom.POST_NPC_STATE_CHANGED]: [
|
|
438
|
+
readonly [ModCallbackCustom.POST_NPC_STATE_CHANGED]: readonly [
|
|
433
439
|
callback: (npc: EntityNPC, previousState: int, currentState: int) => void,
|
|
434
440
|
entityType?: EntityType,
|
|
435
441
|
variant?: int,
|
|
436
442
|
subType?: int
|
|
437
443
|
];
|
|
438
|
-
[ModCallbackCustom.POST_NPC_UPDATE_FILTER]: [
|
|
444
|
+
readonly [ModCallbackCustom.POST_NPC_UPDATE_FILTER]: readonly [
|
|
439
445
|
callback: (npc: EntityNPC) => void,
|
|
440
446
|
entityType?: EntityType,
|
|
441
447
|
variant?: int,
|
|
442
448
|
subType?: int
|
|
443
449
|
];
|
|
444
|
-
[ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED]: [
|
|
450
|
+
readonly [ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED]: readonly [
|
|
445
451
|
callback: (player: EntityPlayer) => void,
|
|
446
452
|
playerVariant?: PlayerVariant,
|
|
447
453
|
character?: PlayerType
|
|
448
454
|
];
|
|
449
|
-
[ModCallbackCustom.POST_PICKUP_CHANGED]: [
|
|
455
|
+
readonly [ModCallbackCustom.POST_PICKUP_CHANGED]: readonly [
|
|
450
456
|
callback: (pickup: EntityPickup, oldVariant: PickupVariant, oldSubType: int, newVariant: PickupVariant, newSubType: int) => void,
|
|
451
457
|
pickupVariant?: PickupVariant,
|
|
452
458
|
subType?: int
|
|
453
459
|
];
|
|
454
|
-
[ModCallbackCustom.POST_PICKUP_COLLECT]: [
|
|
460
|
+
readonly [ModCallbackCustom.POST_PICKUP_COLLECT]: readonly [
|
|
455
461
|
callback: (pickup: EntityPickup, player: EntityPlayer) => void,
|
|
456
462
|
pickupVariant?: PickupVariant,
|
|
457
463
|
subType?: int
|
|
458
464
|
];
|
|
459
|
-
[ModCallbackCustom.POST_PICKUP_INIT_FILTER]: [
|
|
465
|
+
readonly [ModCallbackCustom.POST_PICKUP_INIT_FILTER]: readonly [
|
|
460
466
|
callback: (pickup: EntityPickup) => void,
|
|
461
467
|
pickupVariant?: PickupVariant,
|
|
462
468
|
subType?: int
|
|
463
469
|
];
|
|
464
|
-
[ModCallbackCustom.POST_PICKUP_INIT_FIRST]: [
|
|
470
|
+
readonly [ModCallbackCustom.POST_PICKUP_INIT_FIRST]: readonly [
|
|
465
471
|
callback: (pickup: EntityPickup) => void,
|
|
466
472
|
pickupVariant?: PickupVariant,
|
|
467
473
|
subType?: int
|
|
468
474
|
];
|
|
469
|
-
[ModCallbackCustom.POST_PICKUP_INIT_LATE]: [
|
|
475
|
+
readonly [ModCallbackCustom.POST_PICKUP_INIT_LATE]: readonly [
|
|
470
476
|
callback: (pickup: EntityPickup) => void,
|
|
471
477
|
pickupVariant?: PickupVariant,
|
|
472
478
|
subType?: int
|
|
473
479
|
];
|
|
474
|
-
[ModCallbackCustom.POST_PICKUP_RENDER_FILTER]: [
|
|
480
|
+
readonly [ModCallbackCustom.POST_PICKUP_RENDER_FILTER]: readonly [
|
|
475
481
|
callback: (pickup: EntityPickup, renderOffset: Vector) => void,
|
|
476
482
|
pickupVariant?: PickupVariant,
|
|
477
483
|
subType?: int
|
|
478
484
|
];
|
|
479
|
-
[ModCallbackCustom.POST_PICKUP_SELECTION_FILTER]: [
|
|
485
|
+
readonly [ModCallbackCustom.POST_PICKUP_SELECTION_FILTER]: readonly [
|
|
480
486
|
callback: (pickup: EntityPickup, variant: PickupVariant, subType: int) => [pickupVariant: PickupVariant, subType: int] | undefined,
|
|
481
487
|
pickupVariant?: PickupVariant,
|
|
482
488
|
subType?: int
|
|
483
489
|
];
|
|
484
|
-
[ModCallbackCustom.POST_PICKUP_STATE_CHANGED]: [
|
|
490
|
+
readonly [ModCallbackCustom.POST_PICKUP_STATE_CHANGED]: readonly [
|
|
485
491
|
callback: (pickup: EntityPickup, previousState: int, currentState: int) => void,
|
|
486
492
|
pickupVariant?: PickupVariant,
|
|
487
493
|
subType?: int
|
|
488
494
|
];
|
|
489
|
-
[ModCallbackCustom.POST_PICKUP_UPDATE_FILTER]: [
|
|
495
|
+
readonly [ModCallbackCustom.POST_PICKUP_UPDATE_FILTER]: readonly [
|
|
490
496
|
callback: (pickup: EntityPickup) => void,
|
|
491
497
|
pickupVariant?: PickupVariant,
|
|
492
498
|
subType?: int
|
|
493
499
|
];
|
|
494
|
-
[ModCallbackCustom.POST_PIT_RENDER]: [
|
|
500
|
+
readonly [ModCallbackCustom.POST_PIT_RENDER]: readonly [
|
|
495
501
|
callback: (pit: GridEntityPit) => void,
|
|
496
502
|
pitVariant?: PitVariant
|
|
497
503
|
];
|
|
498
|
-
[ModCallbackCustom.POST_PIT_UPDATE]: [
|
|
504
|
+
readonly [ModCallbackCustom.POST_PIT_UPDATE]: readonly [
|
|
499
505
|
callback: (pit: GridEntityPit) => void,
|
|
500
506
|
pitVariant?: PitVariant
|
|
501
507
|
];
|
|
502
|
-
[ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH]: [
|
|
508
|
+
readonly [ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH]: readonly [
|
|
503
509
|
callback: (player: EntityPlayer, healthType: HealthType, difference: int, oldValue: int, newValue: int) => void,
|
|
504
510
|
playerVariant?: PlayerVariant,
|
|
505
511
|
character?: PlayerType
|
|
506
512
|
];
|
|
507
|
-
[ModCallbackCustom.POST_PLAYER_CHANGE_STAT]: [
|
|
513
|
+
readonly [ModCallbackCustom.POST_PLAYER_CHANGE_STAT]: readonly [
|
|
508
514
|
callback: <T extends PlayerStat>(player: EntityPlayer, playerStat: PlayerStat, difference: int, oldValue: PlayerStats[T], newValue: PlayerStats[T]) => void,
|
|
509
515
|
playerVariant?: PlayerVariant,
|
|
510
516
|
character?: PlayerType
|
|
511
517
|
];
|
|
512
|
-
[ModCallbackCustom.POST_PLAYER_CHANGE_TYPE]: [
|
|
518
|
+
readonly [ModCallbackCustom.POST_PLAYER_CHANGE_TYPE]: readonly [
|
|
513
519
|
callback: (player: EntityPlayer, oldCharacter: PlayerType, newCharacter: PlayerType) => void,
|
|
514
520
|
playerVariant?: PlayerVariant
|
|
515
521
|
];
|
|
516
|
-
[ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED]: [
|
|
522
|
+
readonly [ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED]: readonly [
|
|
517
523
|
callback: (player: EntityPlayer, collectibleType: CollectibleType) => void,
|
|
518
524
|
collectibleType?: CollectibleType
|
|
519
525
|
];
|
|
520
|
-
[ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED]: [
|
|
526
|
+
readonly [ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED]: readonly [
|
|
521
527
|
callback: (player: EntityPlayer, collectibleType: CollectibleType) => void,
|
|
522
528
|
collectibleType?: CollectibleType
|
|
523
529
|
];
|
|
524
|
-
[ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE]: [
|
|
530
|
+
readonly [ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE]: readonly [
|
|
525
531
|
callback: (player: EntityPlayer, amount: float, damageFlags: BitFlags<DamageFlag>, source: EntityRef, countdownFrames: int) => boolean | undefined,
|
|
526
532
|
playerVariant?: PlayerVariant,
|
|
527
533
|
character?: PlayerType
|
|
528
534
|
];
|
|
529
|
-
[ModCallbackCustom.POST_PLAYER_INIT_FIRST]: [
|
|
535
|
+
readonly [ModCallbackCustom.POST_PLAYER_INIT_FIRST]: readonly [
|
|
530
536
|
callback: (player: EntityPlayer) => void,
|
|
531
537
|
playerVariant?: PlayerVariant,
|
|
532
538
|
character?: PlayerType
|
|
533
539
|
];
|
|
534
|
-
[ModCallbackCustom.POST_PLAYER_INIT_LATE]: [
|
|
540
|
+
readonly [ModCallbackCustom.POST_PLAYER_INIT_LATE]: readonly [
|
|
535
541
|
callback: (player: EntityPlayer) => void,
|
|
536
542
|
playerVariant?: PlayerVariant,
|
|
537
543
|
character?: PlayerType
|
|
538
544
|
];
|
|
539
|
-
[ModCallbackCustom.POST_PLAYER_RENDER_REORDERED]: [
|
|
545
|
+
readonly [ModCallbackCustom.POST_PLAYER_RENDER_REORDERED]: readonly [
|
|
540
546
|
callback: (player: EntityPlayer, renderOffset: Vector) => void,
|
|
541
547
|
playerVariant?: PlayerVariant,
|
|
542
548
|
character?: PlayerType
|
|
543
549
|
];
|
|
544
|
-
[ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED]: [
|
|
550
|
+
readonly [ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED]: readonly [
|
|
545
551
|
callback: (player: EntityPlayer) => void,
|
|
546
552
|
playerVariant?: PlayerVariant,
|
|
547
553
|
character?: PlayerType
|
|
548
554
|
];
|
|
549
|
-
[ModCallbackCustom.POST_POOP_RENDER]: [
|
|
555
|
+
readonly [ModCallbackCustom.POST_POOP_RENDER]: readonly [
|
|
550
556
|
callback: (poop: GridEntityPoop) => void,
|
|
551
557
|
poopVariant?: PoopGridEntityVariant
|
|
552
558
|
];
|
|
553
|
-
[ModCallbackCustom.POST_POOP_UPDATE]: [
|
|
559
|
+
readonly [ModCallbackCustom.POST_POOP_UPDATE]: readonly [
|
|
554
560
|
callback: (poop: GridEntityPoop) => void,
|
|
555
561
|
poopVariant?: PoopGridEntityVariant
|
|
556
562
|
];
|
|
557
|
-
[ModCallbackCustom.POST_PRESSURE_PLATE_RENDER]: [
|
|
563
|
+
readonly [ModCallbackCustom.POST_PRESSURE_PLATE_RENDER]: readonly [
|
|
558
564
|
callback: (pressurePlate: GridEntityPressurePlate) => void,
|
|
559
565
|
pressurePlateVariant?: PressurePlateVariant
|
|
560
566
|
];
|
|
561
|
-
[ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE]: [
|
|
567
|
+
readonly [ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE]: readonly [
|
|
562
568
|
callback: (pressurePlate: GridEntityPressurePlate) => void,
|
|
563
569
|
pressurePlateVariant?: PressurePlateVariant
|
|
564
570
|
];
|
|
565
|
-
[ModCallbackCustom.POST_PROJECTILE_INIT_FILTER]: [
|
|
571
|
+
readonly [ModCallbackCustom.POST_PROJECTILE_INIT_FILTER]: readonly [
|
|
566
572
|
callback: (projectile: EntityProjectile) => void,
|
|
567
573
|
projectileVariant?: ProjectileVariant,
|
|
568
574
|
subType?: int
|
|
569
575
|
];
|
|
570
|
-
[ModCallbackCustom.POST_PROJECTILE_INIT_LATE]: [
|
|
576
|
+
readonly [ModCallbackCustom.POST_PROJECTILE_INIT_LATE]: readonly [
|
|
571
577
|
callback: (projectile: EntityProjectile) => void,
|
|
572
578
|
projectileVariant?: ProjectileVariant,
|
|
573
579
|
subType?: int
|
|
574
580
|
];
|
|
575
|
-
[ModCallbackCustom.POST_PROJECTILE_KILL]: [
|
|
581
|
+
readonly [ModCallbackCustom.POST_PROJECTILE_KILL]: readonly [
|
|
576
582
|
callback: (projectile: EntityProjectile) => void,
|
|
577
583
|
projectileVariant?: ProjectileVariant,
|
|
578
584
|
subType?: number
|
|
579
585
|
];
|
|
580
|
-
[ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER]: [
|
|
586
|
+
readonly [ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER]: readonly [
|
|
581
587
|
callback: (projectile: EntityProjectile) => void,
|
|
582
588
|
projectileVariant?: ProjectileVariant,
|
|
583
589
|
subType?: int
|
|
584
590
|
];
|
|
585
|
-
[ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER]: [
|
|
591
|
+
readonly [ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER]: readonly [
|
|
586
592
|
callback: (projectile: EntityProjectile, renderOffset: Vector) => void,
|
|
587
593
|
projectileVariant?: ProjectileVariant,
|
|
588
594
|
subType?: int
|
|
589
595
|
];
|
|
590
|
-
[ModCallbackCustom.POST_PURCHASE]: [
|
|
596
|
+
readonly [ModCallbackCustom.POST_PURCHASE]: readonly [
|
|
591
597
|
callback: (player: EntityPlayer, pickup: EntityPickup) => void,
|
|
592
598
|
pickupVariant?: PickupVariant,
|
|
593
599
|
subType?: int
|
|
594
600
|
];
|
|
595
|
-
[ModCallbackCustom.POST_ROCK_RENDER]: [
|
|
601
|
+
readonly [ModCallbackCustom.POST_ROCK_RENDER]: readonly [
|
|
596
602
|
callback: (rock: GridEntityRock) => void,
|
|
597
603
|
gridEntityType?: GridEntityType,
|
|
598
604
|
variant?: int
|
|
599
605
|
];
|
|
600
|
-
[ModCallbackCustom.POST_ROCK_UPDATE]: [
|
|
606
|
+
readonly [ModCallbackCustom.POST_ROCK_UPDATE]: readonly [
|
|
601
607
|
callback: (rock: GridEntityRock) => void,
|
|
602
608
|
gridEntityType?: GridEntityType,
|
|
603
609
|
variant?: int
|
|
604
610
|
];
|
|
605
|
-
[ModCallbackCustom.POST_ROOM_CLEAR_CHANGED]: [
|
|
611
|
+
readonly [ModCallbackCustom.POST_ROOM_CLEAR_CHANGED]: readonly [
|
|
606
612
|
callback: (roomClear: boolean) => void,
|
|
607
613
|
roomClear?: boolean
|
|
608
614
|
];
|
|
609
|
-
[ModCallbackCustom.POST_SACRIFICE]: [
|
|
615
|
+
readonly [ModCallbackCustom.POST_SACRIFICE]: readonly [
|
|
610
616
|
callback: (player: EntityPlayer, numSacrifices: int) => void,
|
|
611
617
|
playerVariant?: PlayerVariant,
|
|
612
618
|
character?: PlayerType
|
|
613
619
|
];
|
|
614
|
-
[ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED]: [
|
|
620
|
+
readonly [ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED]: readonly [
|
|
615
621
|
callback: (slot: EntitySlot, previousAnimation: string, currentAnimation: string) => void,
|
|
616
622
|
slotVariant?: SlotVariant,
|
|
617
623
|
subType?: int
|
|
618
624
|
];
|
|
619
|
-
[ModCallbackCustom.POST_SLOT_COLLISION]: [
|
|
625
|
+
readonly [ModCallbackCustom.POST_SLOT_COLLISION]: readonly [
|
|
620
626
|
callback: (slot: EntitySlot, player: EntityPlayer) => void,
|
|
621
627
|
slotVariant?: SlotVariant,
|
|
622
628
|
subType?: int
|
|
623
629
|
];
|
|
624
|
-
[ModCallbackCustom.POST_SLOT_DESTROYED]: [
|
|
630
|
+
readonly [ModCallbackCustom.POST_SLOT_DESTROYED]: readonly [
|
|
625
631
|
callback: (slot: EntitySlot, slotDestructionType: SlotDestructionType) => void,
|
|
626
632
|
slotVariant?: SlotVariant,
|
|
627
633
|
subType?: int
|
|
628
634
|
];
|
|
629
|
-
[ModCallbackCustom.POST_SLOT_INIT]: [
|
|
635
|
+
readonly [ModCallbackCustom.POST_SLOT_INIT]: readonly [
|
|
630
636
|
callback: (slot: EntitySlot) => void,
|
|
631
637
|
slotVariant?: SlotVariant,
|
|
632
638
|
subType?: int
|
|
633
639
|
];
|
|
634
|
-
[ModCallbackCustom.POST_SLOT_RENDER]: [
|
|
640
|
+
readonly [ModCallbackCustom.POST_SLOT_RENDER]: readonly [
|
|
635
641
|
callback: (slot: EntitySlot) => void,
|
|
636
642
|
slotVariant?: SlotVariant,
|
|
637
643
|
subType?: int
|
|
638
644
|
];
|
|
639
|
-
[ModCallbackCustom.POST_SLOT_UPDATE]: [
|
|
645
|
+
readonly [ModCallbackCustom.POST_SLOT_UPDATE]: readonly [
|
|
640
646
|
callback: (slot: EntitySlot) => void,
|
|
641
647
|
slotVariant?: SlotVariant,
|
|
642
648
|
subType?: int
|
|
643
649
|
];
|
|
644
|
-
[ModCallbackCustom.POST_SPIKES_RENDER]: [
|
|
650
|
+
readonly [ModCallbackCustom.POST_SPIKES_RENDER]: readonly [
|
|
645
651
|
callback: (spikes: GridEntitySpikes) => void,
|
|
646
652
|
variant?: int
|
|
647
653
|
];
|
|
648
|
-
[ModCallbackCustom.POST_SPIKES_UPDATE]: [
|
|
654
|
+
readonly [ModCallbackCustom.POST_SPIKES_UPDATE]: readonly [
|
|
649
655
|
callback: (spikes: GridEntitySpikes) => void,
|
|
650
656
|
variant?: int
|
|
651
657
|
];
|
|
652
|
-
[ModCallbackCustom.POST_TEAR_INIT_FILTER]: [
|
|
658
|
+
readonly [ModCallbackCustom.POST_TEAR_INIT_FILTER]: readonly [
|
|
653
659
|
callback: (tear: EntityTear) => void,
|
|
654
660
|
tearVariant?: TearVariant,
|
|
655
661
|
subType?: int
|
|
656
662
|
];
|
|
657
|
-
[ModCallbackCustom.POST_TEAR_INIT_LATE]: [
|
|
663
|
+
readonly [ModCallbackCustom.POST_TEAR_INIT_LATE]: readonly [
|
|
658
664
|
callback: (tear: EntityTear) => void,
|
|
659
665
|
tearVariant?: TearVariant,
|
|
660
666
|
subType?: int
|
|
661
667
|
];
|
|
662
|
-
[ModCallbackCustom.POST_TEAR_INIT_VERY_LATE]: [
|
|
668
|
+
readonly [ModCallbackCustom.POST_TEAR_INIT_VERY_LATE]: readonly [
|
|
663
669
|
callback: (tear: EntityTear) => void,
|
|
664
670
|
tearVariant?: TearVariant,
|
|
665
671
|
subType?: int
|
|
666
672
|
];
|
|
667
|
-
[ModCallbackCustom.POST_TEAR_KILL]: [
|
|
673
|
+
readonly [ModCallbackCustom.POST_TEAR_KILL]: readonly [
|
|
668
674
|
callback: (tear: EntityTear) => void,
|
|
669
675
|
tearVariant?: TearVariant,
|
|
670
676
|
subType?: int
|
|
671
677
|
];
|
|
672
|
-
[ModCallbackCustom.POST_TEAR_RENDER_FILTER]: [
|
|
678
|
+
readonly [ModCallbackCustom.POST_TEAR_RENDER_FILTER]: readonly [
|
|
673
679
|
callback: (tear: EntityTear, renderOffset: Vector) => void,
|
|
674
680
|
tearVariant?: TearVariant,
|
|
675
681
|
subType?: int
|
|
676
682
|
];
|
|
677
|
-
[ModCallbackCustom.POST_TEAR_UPDATE_FILTER]: [
|
|
683
|
+
readonly [ModCallbackCustom.POST_TEAR_UPDATE_FILTER]: readonly [
|
|
678
684
|
callback: (tear: EntityTear) => void,
|
|
679
685
|
tearVariant?: TearVariant,
|
|
680
686
|
subType?: int
|
|
681
687
|
];
|
|
682
|
-
[ModCallbackCustom.POST_TNT_RENDER]: [
|
|
688
|
+
readonly [ModCallbackCustom.POST_TNT_RENDER]: readonly [
|
|
683
689
|
callback: (tnt: GridEntityTNT) => void,
|
|
684
690
|
variant?: int
|
|
685
691
|
];
|
|
686
|
-
[ModCallbackCustom.POST_TNT_UPDATE]: [
|
|
692
|
+
readonly [ModCallbackCustom.POST_TNT_UPDATE]: readonly [
|
|
687
693
|
callback: (tnt: GridEntityTNT) => void,
|
|
688
694
|
variant?: int
|
|
689
695
|
];
|
|
690
|
-
[ModCallbackCustom.POST_TRANSFORMATION]: [
|
|
696
|
+
readonly [ModCallbackCustom.POST_TRANSFORMATION]: readonly [
|
|
691
697
|
callback: (player: EntityPlayer, playerForm: PlayerForm, hasForm: boolean) => void,
|
|
692
698
|
playerForm?: PlayerForm
|
|
693
699
|
];
|
|
694
|
-
[ModCallbackCustom.POST_TRINKET_BREAK]: [
|
|
700
|
+
readonly [ModCallbackCustom.POST_TRINKET_BREAK]: readonly [
|
|
695
701
|
callback: (player: EntityPlayer, trinketType: TrinketType) => void,
|
|
696
702
|
trinketType?: TrinketType
|
|
697
703
|
];
|
|
698
|
-
[ModCallbackCustom.POST_USE_PILL_FILTER]: [
|
|
704
|
+
readonly [ModCallbackCustom.POST_USE_PILL_FILTER]: readonly [
|
|
699
705
|
callback: (pillEffect: PillEffect, pillColor: PillColor, player: EntityPlayer, useFlags: BitFlags<UseFlag>) => void,
|
|
700
706
|
pillEffect?: PillEffect,
|
|
701
707
|
pillColor?: PillColor
|
|
702
708
|
];
|
|
703
|
-
[ModCallbackCustom.PRE_BERSERK_DEATH]: [
|
|
709
|
+
readonly [ModCallbackCustom.PRE_BERSERK_DEATH]: readonly [
|
|
704
710
|
callback: (player: EntityPlayer) => void,
|
|
705
711
|
playerVariant?: PlayerVariant,
|
|
706
712
|
character?: PlayerType
|
|
707
713
|
];
|
|
708
|
-
[ModCallbackCustom.PRE_BOMB_COLLISION_FILTER]: [
|
|
714
|
+
readonly [ModCallbackCustom.PRE_BOMB_COLLISION_FILTER]: readonly [
|
|
709
715
|
callback: (bomb: EntityBomb, collider: Entity, low: boolean) => boolean | undefined,
|
|
710
716
|
bombVariant?: BombVariant,
|
|
711
717
|
subtype?: int
|
|
712
718
|
];
|
|
713
|
-
[ModCallbackCustom.PRE_CUSTOM_REVIVE]: [
|
|
719
|
+
readonly [ModCallbackCustom.PRE_CUSTOM_REVIVE]: readonly [
|
|
714
720
|
callback: (player: EntityPlayer) => int | undefined,
|
|
715
721
|
playerVariant?: PlayerVariant,
|
|
716
722
|
character?: PlayerType
|
|
717
723
|
];
|
|
718
|
-
[ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER]: [
|
|
724
|
+
readonly [ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER]: readonly [
|
|
719
725
|
callback: (entityType: EntityType, variant: int, subType: int, position: Vector, velocity: Vector, spawner: Entity | undefined, initSeed: Seed) => [entityType: EntityType, variant: int, subType: int, initSeed: Seed] | undefined,
|
|
720
726
|
entityType?: EntityType,
|
|
721
727
|
variant?: int,
|
|
722
728
|
subtype?: int
|
|
723
729
|
];
|
|
724
|
-
[ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER]: [
|
|
730
|
+
readonly [ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER]: readonly [
|
|
725
731
|
callback: (familiar: EntityFamiliar, collider: Entity, low: boolean) => boolean | undefined,
|
|
726
732
|
familiarVariant?: FamiliarVariant,
|
|
727
733
|
subtype?: int
|
|
728
734
|
];
|
|
729
|
-
[ModCallbackCustom.PRE_GET_PEDESTAL]: [
|
|
735
|
+
readonly [ModCallbackCustom.PRE_GET_PEDESTAL]: readonly [
|
|
730
736
|
callback: (player: EntityPlayer, collectible: EntityPickupCollectible) => boolean | undefined,
|
|
731
737
|
playerVariant?: PlayerVariant,
|
|
732
738
|
character?: PlayerType
|
|
733
739
|
];
|
|
734
|
-
[ModCallbackCustom.PRE_ITEM_PICKUP]: [
|
|
740
|
+
readonly [ModCallbackCustom.PRE_ITEM_PICKUP]: readonly [
|
|
735
741
|
callback: (player: EntityPlayer, pickingUpItem: PickingUpItem) => boolean | undefined
|
|
736
|
-
] | [
|
|
742
|
+
] | readonly [
|
|
737
743
|
callback: (player: EntityPlayer, pickingUpItem: PickingUpItemCollectible) => boolean | undefined,
|
|
738
744
|
itemType: ItemType.PASSIVE | ItemType.ACTIVE | ItemType.FAMILIAR,
|
|
739
745
|
collectibleType?: CollectibleType
|
|
740
|
-
] | [
|
|
746
|
+
] | readonly [
|
|
741
747
|
callback: (player: EntityPlayer, pickingUpItem: PickingUpItemTrinket) => boolean | undefined,
|
|
742
748
|
itemType: ItemType.TRINKET,
|
|
743
749
|
trinketType?: TrinketType
|
|
744
750
|
];
|
|
745
|
-
[ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER]: [
|
|
751
|
+
readonly [ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER]: readonly [
|
|
746
752
|
callback: (knife: EntityKnife, collider: Entity, low: boolean) => boolean | undefined,
|
|
747
753
|
knifeVariant?: KnifeVariant,
|
|
748
754
|
subtype?: int
|
|
749
755
|
];
|
|
750
|
-
[ModCallbackCustom.PRE_NEW_LEVEL]: [
|
|
751
|
-
|
|
756
|
+
readonly [ModCallbackCustom.PRE_NEW_LEVEL]: readonly [
|
|
757
|
+
callback: (player: EntityPlayer) => void
|
|
758
|
+
];
|
|
759
|
+
readonly [ModCallbackCustom.PRE_NPC_COLLISION_FILTER]: readonly [
|
|
752
760
|
callback: (npc: EntityNPC, collider: Entity, low: boolean) => undefined | boolean,
|
|
753
761
|
entityType?: EntityType,
|
|
754
762
|
variant?: int,
|
|
755
763
|
subType?: int
|
|
756
764
|
];
|
|
757
|
-
[ModCallbackCustom.PRE_NPC_UPDATE_FILTER]: [
|
|
765
|
+
readonly [ModCallbackCustom.PRE_NPC_UPDATE_FILTER]: readonly [
|
|
758
766
|
callback: (npc: EntityNPC) => undefined | boolean,
|
|
759
767
|
entityType?: EntityType,
|
|
760
768
|
variant?: int,
|
|
761
769
|
subType?: int
|
|
762
770
|
];
|
|
763
|
-
[ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER]: [
|
|
771
|
+
readonly [ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER]: readonly [
|
|
764
772
|
callback: (projectile: EntityProjectile, collider: Entity, low: boolean) => boolean | undefined,
|
|
765
773
|
projectileVariant?: ProjectileVariant,
|
|
766
774
|
subtype?: int
|
|
767
775
|
];
|
|
768
|
-
[ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER]: [
|
|
776
|
+
readonly [ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER]: readonly [
|
|
769
777
|
callback: (entityTypeOrGridEntityXMLType: EntityType | GridEntityXMLType, variant: int, subType: int, gridIndex: int, initSeed: Seed) => [type: EntityType | GridEntityXMLType, variant: int, subType: int] | undefined,
|
|
770
778
|
entityTypeOrGridEntityXMLType?: EntityType | GridEntityXMLType,
|
|
771
779
|
variant?: int,
|
|
772
780
|
subType?: int
|
|
773
781
|
];
|
|
774
|
-
[ModCallbackCustom.PRE_TEAR_COLLISION_FILTER]: [
|
|
782
|
+
readonly [ModCallbackCustom.PRE_TEAR_COLLISION_FILTER]: readonly [
|
|
775
783
|
callback: (tear: EntityTear, collider: Entity, low: boolean) => boolean | undefined,
|
|
776
784
|
tearVariant?: TearVariant,
|
|
777
785
|
subtype?: int
|
|
@@ -962,13 +970,16 @@ export declare const ALL_DISPLAY_FLAGS: BitFlags<number & {
|
|
|
962
970
|
}>;
|
|
963
971
|
|
|
964
972
|
/** Helper type to create a new tuple containing all but the first element of another tuple. */
|
|
965
|
-
export declare type AllButFirst<T extends unknown[]> = T extends [
|
|
973
|
+
export declare type AllButFirst<T extends readonly unknown[]> = T extends readonly [
|
|
966
974
|
unknown,
|
|
967
975
|
...infer Tail
|
|
968
976
|
] ? Tail : unknown[];
|
|
969
977
|
|
|
970
978
|
/** Helper type to create a new tuple containing all but the last element of another tuple. */
|
|
971
|
-
export declare type AllButLast<T extends unknown[]> = T extends
|
|
979
|
+
export declare type AllButLast<T extends readonly unknown[]> = T extends readonly [
|
|
980
|
+
...infer Head,
|
|
981
|
+
unknown
|
|
982
|
+
] ? Head : unknown[];
|
|
972
983
|
|
|
973
984
|
/** This is used by the `POST_AMBUSH_STARTED` and `POST_AMBUSH_FINISHED` custom callbacks. */
|
|
974
985
|
export declare enum AmbushType {
|
|
@@ -1304,7 +1315,7 @@ export declare function benchmark(numTrials: int, ...functions: ReadonlyArray<()
|
|
|
1304
1315
|
export declare function bitFlags<T extends BitFlag | BitFlag128>(flag: T): BitFlags<T>;
|
|
1305
1316
|
|
|
1306
1317
|
/**
|
|
1307
|
-
* The path to the
|
|
1318
|
+
* The path to the PNG file for collectible items during Curse of the Blind, making them appear with
|
|
1308
1319
|
* a red question mark.
|
|
1309
1320
|
*/
|
|
1310
1321
|
export declare const BLIND_ITEM_PNG_PATH = "gfx/items/collectibles/questionmark.png";
|
|
@@ -1454,11 +1465,11 @@ declare class CharacterStats extends Feature {
|
|
|
1454
1465
|
* This is used in the `newChargeBarSprites` and related helper functions.
|
|
1455
1466
|
*/
|
|
1456
1467
|
export declare interface ChargeBarSprites {
|
|
1457
|
-
back: Sprite
|
|
1458
|
-
meter: Sprite
|
|
1459
|
-
meterBattery: Sprite
|
|
1460
|
-
lines: Sprite
|
|
1461
|
-
maxCharges: int;
|
|
1468
|
+
readonly back: Readonly<Sprite>;
|
|
1469
|
+
readonly meter: Readonly<Sprite>;
|
|
1470
|
+
readonly meterBattery: Readonly<Sprite>;
|
|
1471
|
+
readonly lines: Readonly<Sprite>;
|
|
1472
|
+
readonly maxCharges: int;
|
|
1462
1473
|
}
|
|
1463
1474
|
|
|
1464
1475
|
/**
|
|
@@ -1791,13 +1802,13 @@ export declare function copyIsaacAPIClass<T extends CopyableIsaacAPIClass>(isaac
|
|
|
1791
1802
|
export declare function copyKColor(kColor: KColor): KColor;
|
|
1792
1803
|
|
|
1793
1804
|
/** Helper function to copy a map. (You can also use a Map constructor to accomplish this task.) */
|
|
1794
|
-
export declare function copyMap<K, V>(oldMap: ReadonlyMap<K, V>):
|
|
1805
|
+
export declare function copyMap<K, V>(oldMap: ReadonlyMap<K, V>): ReadonlyMap<K, V>;
|
|
1795
1806
|
|
|
1796
1807
|
/** Helper function to copy an `RNG` Isaac API class. */
|
|
1797
1808
|
export declare function copyRNG(rng: RNG): RNG;
|
|
1798
1809
|
|
|
1799
1810
|
/** Helper function to copy a set. (You can also use a Set constructor to accomplish this task.) */
|
|
1800
|
-
export declare function copySet<T>(oldSet: ReadonlySet<T>):
|
|
1811
|
+
export declare function copySet<T>(oldSet: ReadonlySet<T>): ReadonlySet<T>;
|
|
1801
1812
|
|
|
1802
1813
|
/** Helper function to copy specific values from a userdata object (e.g. `Vector`) to a table. */
|
|
1803
1814
|
export declare function copyUserdataValuesToTable(object: unknown, keys: readonly string[], luaMap: LuaMap<string, unknown>): void;
|
|
@@ -1858,18 +1869,18 @@ export declare function crc32(str: string): number;
|
|
|
1858
1869
|
*/
|
|
1859
1870
|
declare abstract class CustomCallback<T extends ModCallbackCustom> extends Feature {
|
|
1860
1871
|
private subscriptions;
|
|
1861
|
-
addSubscriber(priority: CallbackPriority | int, callbackFunc: AddCallbackParametersCustom[T][0], ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): void;
|
|
1862
|
-
/**
|
|
1863
|
-
* If the submitted function does not match any of the existing subscriptions, this method will do
|
|
1864
|
-
* nothing.
|
|
1865
|
-
*/
|
|
1866
|
-
removeSubscriber(callback: AddCallbackParametersCustom[T][0]): void;
|
|
1867
1872
|
fire: (...fireArgs: FireArgs<T>) => ReturnType<AddCallbackParametersCustom[T][0]>;
|
|
1868
1873
|
/**
|
|
1869
1874
|
* This method needs to be overwritten for any callback that has optional filtration arguments.
|
|
1870
1875
|
* See "shouldFire.ts" for methods tailored to specific kinds of callbacks.
|
|
1871
1876
|
*/
|
|
1872
1877
|
protected shouldFire: (fireArgs: FireArgs<T>, optionalArgs: OptionalArgs<T>) => boolean;
|
|
1878
|
+
addSubscriber(priority: CallbackPriority | int, callbackFunc: AddCallbackParametersCustom[T][0], ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): void;
|
|
1879
|
+
/**
|
|
1880
|
+
* If the submitted function does not match any of the existing subscriptions, this method will do
|
|
1881
|
+
* nothing.
|
|
1882
|
+
*/
|
|
1883
|
+
removeSubscriber(callback: AddCallbackParametersCustom[T][0]): void;
|
|
1873
1884
|
}
|
|
1874
1885
|
|
|
1875
1886
|
declare class CustomGridEntities extends Feature {
|
|
@@ -2186,24 +2197,24 @@ declare class CustomPickups extends Feature {
|
|
|
2186
2197
|
}
|
|
2187
2198
|
|
|
2188
2199
|
declare class CustomRevive extends Feature {
|
|
2189
|
-
v: {
|
|
2190
|
-
run: {
|
|
2191
|
-
state: CustomReviveState;
|
|
2192
|
-
revivalType: int | null;
|
|
2193
|
-
dyingPlayerIndex: PlayerIndex | null;
|
|
2194
|
-
};
|
|
2195
|
-
};
|
|
2196
2200
|
private readonly preCustomRevive;
|
|
2197
2201
|
private readonly postCustomRevive;
|
|
2198
2202
|
private readonly runInNFrames;
|
|
2199
|
-
constructor(preCustomRevive: PreCustomRevive, postCustomRevive: PostCustomRevive, runInNFrames: RunInNFrames);
|
|
2200
2203
|
private readonly postRender;
|
|
2201
2204
|
private readonly postFamiliarInitOneUp;
|
|
2202
2205
|
private readonly postNewRoomReordered;
|
|
2203
2206
|
private readonly postPEffectUpdateReordered;
|
|
2204
|
-
private checkWaitingForItemAnimation;
|
|
2205
2207
|
private readonly postPlayerFatalDamage;
|
|
2206
2208
|
private readonly preBerserkDeath;
|
|
2209
|
+
v: {
|
|
2210
|
+
run: {
|
|
2211
|
+
state: CustomReviveState;
|
|
2212
|
+
revivalType: int | null;
|
|
2213
|
+
dyingPlayerIndex: PlayerIndex | null;
|
|
2214
|
+
};
|
|
2215
|
+
};
|
|
2216
|
+
constructor(preCustomRevive: PreCustomRevive, postCustomRevive: PostCustomRevive, runInNFrames: RunInNFrames);
|
|
2217
|
+
private checkWaitingForItemAnimation;
|
|
2207
2218
|
/**
|
|
2208
2219
|
* The player is about to die, which will immediately delete the save data for the run. To prevent
|
|
2209
2220
|
* this from happening, we grant the 1-Up item.
|
|
@@ -2231,7 +2242,7 @@ export declare interface CustomStageBossPoolEntry {
|
|
|
2231
2242
|
* The name of the boss. This should correspond to the entry for the boss in the "entities2.xml"
|
|
2232
2243
|
* file.
|
|
2233
2244
|
*/
|
|
2234
|
-
name: string;
|
|
2245
|
+
readonly name: string;
|
|
2235
2246
|
/**
|
|
2236
2247
|
* The arbitrary sub-type chosen for this boss, ranging between 1 and 999. You must set the boss
|
|
2237
2248
|
* rooms for this boss to this sub-type in Basement Renovator by right-clicking on the room on the
|
|
@@ -2248,29 +2259,29 @@ export declare interface CustomStageBossPoolEntry {
|
|
|
2248
2259
|
* @minimum 1
|
|
2249
2260
|
* @maximum 999
|
|
2250
2261
|
*/
|
|
2251
|
-
subType: number;
|
|
2262
|
+
readonly subType: number;
|
|
2252
2263
|
/**
|
|
2253
2264
|
* The weight of the boss. This is used when randomly selecting which boss to use for the floor.
|
|
2254
2265
|
* For example, use a value of 1 if you want this boss to be equally likely as any other boss, 0.5
|
|
2255
2266
|
* if you want it to be half as likely, 2 if you want it to be twice as likely, and so on.
|
|
2256
2267
|
*/
|
|
2257
|
-
weight: number;
|
|
2268
|
+
readonly weight: number;
|
|
2258
2269
|
/** Optional. A collection of sprites used for the boss on the "versus" screen. */
|
|
2259
|
-
versusScreen?: {
|
|
2270
|
+
readonly versusScreen?: {
|
|
2260
2271
|
/**
|
|
2261
2272
|
* Mandatory. The full path to the spritesheet that contains the graphics of the name of the
|
|
2262
2273
|
* boss that will be displayed on the top of the boss "versus" screen.
|
|
2263
2274
|
*
|
|
2264
2275
|
* If not specified, a sprite showing "???" will be used.
|
|
2265
2276
|
*/
|
|
2266
|
-
namePNGPath: string;
|
|
2277
|
+
readonly namePNGPath: string;
|
|
2267
2278
|
/**
|
|
2268
2279
|
* Mandatory. The full path to the spritesheet that contains the portrait of the boss that will
|
|
2269
2280
|
* be displayed on the right side of the boss "versus" screen.
|
|
2270
2281
|
*
|
|
2271
2282
|
* If not specified, a sprite showing "???" will be used.
|
|
2272
2283
|
*/
|
|
2273
|
-
portraitPNGPath: string;
|
|
2284
|
+
readonly portraitPNGPath: string;
|
|
2274
2285
|
};
|
|
2275
2286
|
}
|
|
2276
2287
|
|
|
@@ -2290,7 +2301,7 @@ declare interface CustomStageLuaUnsafe extends CustomStageTSConfig {
|
|
|
2290
2301
|
* (Internally, the IsaacScript standard library uses this as a basis for determining which rooms
|
|
2291
2302
|
* should randomly appear on the floor.)
|
|
2292
2303
|
*/
|
|
2293
|
-
roomsMetadata: CustomStageRoomMetadata[];
|
|
2304
|
+
readonly roomsMetadata: readonly CustomStageRoomMetadata[];
|
|
2294
2305
|
}
|
|
2295
2306
|
|
|
2296
2307
|
/**
|
|
@@ -2298,12 +2309,12 @@ declare interface CustomStageLuaUnsafe extends CustomStageTSConfig {
|
|
|
2298
2309
|
* each room.
|
|
2299
2310
|
*/
|
|
2300
2311
|
export declare interface CustomStageRoomMetadata {
|
|
2301
|
-
type: number;
|
|
2302
|
-
variant: number;
|
|
2303
|
-
subType: number;
|
|
2304
|
-
shape: number;
|
|
2305
|
-
doorSlotFlags: number;
|
|
2306
|
-
weight: number;
|
|
2312
|
+
readonly type: number;
|
|
2313
|
+
readonly variant: number;
|
|
2314
|
+
readonly subType: number;
|
|
2315
|
+
readonly shape: number;
|
|
2316
|
+
readonly doorSlotFlags: number;
|
|
2317
|
+
readonly weight: number;
|
|
2307
2318
|
}
|
|
2308
2319
|
|
|
2309
2320
|
declare class CustomStages extends Feature {
|
|
@@ -2318,9 +2329,6 @@ declare class CustomStages extends Feature {
|
|
|
2318
2329
|
private readonly gameReorderedCallbacks;
|
|
2319
2330
|
private readonly pause;
|
|
2320
2331
|
private readonly runInNFrames;
|
|
2321
|
-
private initCustomStageMetadata;
|
|
2322
|
-
private initRoomTypeMap;
|
|
2323
|
-
private initCustomTrapdoorDestination;
|
|
2324
2332
|
private readonly goToCustomStage;
|
|
2325
2333
|
private readonly postRender;
|
|
2326
2334
|
/**
|
|
@@ -2338,6 +2346,9 @@ declare class CustomStages extends Feature {
|
|
|
2338
2346
|
private readonly postGridEntityBrokenRockAlt;
|
|
2339
2347
|
private readonly postGridEntityInit;
|
|
2340
2348
|
private readonly postNewRoomReordered;
|
|
2349
|
+
private initCustomStageMetadata;
|
|
2350
|
+
private initRoomTypeMap;
|
|
2351
|
+
private initCustomTrapdoorDestination;
|
|
2341
2352
|
/** Pick a custom room for each vanilla room. */
|
|
2342
2353
|
private setStageRoomsData;
|
|
2343
2354
|
/**
|
|
@@ -2381,19 +2392,19 @@ export declare interface CustomStageShadow {
|
|
|
2381
2392
|
* For an example of a vanilla shadow overlay, see:
|
|
2382
2393
|
* `resources/gfx/overlays/basement/1x1_overlay_1.png`
|
|
2383
2394
|
*/
|
|
2384
|
-
pngPath: string;
|
|
2395
|
+
readonly pngPath: string;
|
|
2385
2396
|
/**
|
|
2386
2397
|
* Optional. An object representing the color used for the shadow.
|
|
2387
2398
|
*
|
|
2388
2399
|
* If not specified, an object of `{ r: 0, g: 0, b: 0, a: 0.25 }` will be used (which corresponds
|
|
2389
2400
|
* to 75% faded black).
|
|
2390
2401
|
*/
|
|
2391
|
-
color?: {
|
|
2402
|
+
readonly color?: {
|
|
2392
2403
|
/**
|
|
2393
2404
|
* @minimum 0
|
|
2394
2405
|
* @maximum 1
|
|
2395
2406
|
*/
|
|
2396
|
-
r: number;
|
|
2407
|
+
readonly r: number;
|
|
2397
2408
|
/**
|
|
2398
2409
|
* @minimum 0
|
|
2399
2410
|
* @maximum 1
|
|
@@ -2424,12 +2435,12 @@ export declare interface CustomStageShadow {
|
|
|
2424
2435
|
*/
|
|
2425
2436
|
export declare interface CustomStageTSConfig {
|
|
2426
2437
|
/** Mandatory. The name of the custom stage. */
|
|
2427
|
-
name: string;
|
|
2438
|
+
readonly name: string;
|
|
2428
2439
|
/**
|
|
2429
2440
|
* Mandatory. The path to the XML file that contains the rooms for the custom stage (created with
|
|
2430
2441
|
* Basement Renovator).
|
|
2431
2442
|
*/
|
|
2432
|
-
xmlPath: string;
|
|
2443
|
+
readonly xmlPath: string;
|
|
2433
2444
|
/**
|
|
2434
2445
|
* Mandatory. An arbitrarily chosen prefix in the range of 101-999 that will be unique to this
|
|
2435
2446
|
* stage.
|
|
@@ -2442,7 +2453,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2442
2453
|
* @minimum 100
|
|
2443
2454
|
* @maximum 999
|
|
2444
2455
|
*/
|
|
2445
|
-
roomVariantPrefix: number;
|
|
2456
|
+
readonly roomVariantPrefix: number;
|
|
2446
2457
|
/**
|
|
2447
2458
|
* Optional. An integer between 2 and 13, corresponding to the `LevelStage` enum. This is the
|
|
2448
2459
|
* number of the stage that will be warped to and used as a basis for the stage by the level
|
|
@@ -2462,7 +2473,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2462
2473
|
* @minimum 2
|
|
2463
2474
|
* @maximum 13
|
|
2464
2475
|
*/
|
|
2465
|
-
baseStage?: number;
|
|
2476
|
+
readonly baseStage?: number;
|
|
2466
2477
|
/**
|
|
2467
2478
|
* Optional. An integer between 0 and 5, corresponding to the `StageType` enum. This is the number
|
|
2468
2479
|
* of the stage type that will be warped to and used as a basis for the stage by the level
|
|
@@ -2473,20 +2484,20 @@ export declare interface CustomStageTSConfig {
|
|
|
2473
2484
|
* @minimum 0
|
|
2474
2485
|
* @maximum 5
|
|
2475
2486
|
*/
|
|
2476
|
-
baseStageType?: number;
|
|
2487
|
+
readonly baseStageType?: number;
|
|
2477
2488
|
/**
|
|
2478
2489
|
* Optional. A string that represents the name of the music track from the "content/music.xml"
|
|
2479
2490
|
* file that corresponds to this custom stage. It will be manually played upon entering the stage.
|
|
2480
2491
|
*
|
|
2481
2492
|
* If not specified, the same music track as the base stage will be used.
|
|
2482
2493
|
*/
|
|
2483
|
-
music?: string;
|
|
2494
|
+
readonly music?: string;
|
|
2484
2495
|
/**
|
|
2485
2496
|
* Optional. An object containing the paths to the backdrop graphics for the stage. (A backdrop is
|
|
2486
2497
|
* the graphics for the walls and floor.) If not specified, the graphics for Basement will be
|
|
2487
2498
|
* used.
|
|
2488
2499
|
*/
|
|
2489
|
-
backdropPNGPaths?: {
|
|
2500
|
+
readonly backdropPNGPaths?: {
|
|
2490
2501
|
/**
|
|
2491
2502
|
* An array that contains the full paths to the graphic files that are used for the floor in
|
|
2492
2503
|
* narrow rooms. (The "n" stands for "narrow").
|
|
@@ -2496,7 +2507,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2496
2507
|
*
|
|
2497
2508
|
* For an example of this, see the vanilla file "resources/gfx/backdrop/01_basement_nfloor.png".
|
|
2498
2509
|
*/
|
|
2499
|
-
nFloors: string[];
|
|
2510
|
+
readonly nFloors: readonly string[];
|
|
2500
2511
|
/**
|
|
2501
2512
|
* An array that contains the full paths to the graphic files that are used for the floor in L
|
|
2502
2513
|
* rooms.
|
|
@@ -2506,7 +2517,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2506
2517
|
*
|
|
2507
2518
|
* For an example of this, see the vanilla file "resources/gfx/backdrop/01_lbasementfloor.png".
|
|
2508
2519
|
*/
|
|
2509
|
-
lFloors: string[];
|
|
2520
|
+
readonly lFloors: readonly string[];
|
|
2510
2521
|
/**
|
|
2511
2522
|
* An array that contains the full paths to the graphic files that are used for the walls of the
|
|
2512
2523
|
* floor.
|
|
@@ -2518,7 +2529,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2518
2529
|
* the vanilla file, they concatenate all four variations together into one PNG file. However,
|
|
2519
2530
|
* for the custom stages feature, you must separate each wall variation into a separate file.)
|
|
2520
2531
|
*/
|
|
2521
|
-
walls: string[];
|
|
2532
|
+
readonly walls: readonly string[];
|
|
2522
2533
|
/**
|
|
2523
2534
|
* An array that contains the full paths to the graphic files for the stage's corners.
|
|
2524
2535
|
*
|
|
@@ -2532,7 +2543,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2532
2543
|
* you must separate each corner variation into a separate file (and put it in a different file
|
|
2533
2544
|
* from the walls).
|
|
2534
2545
|
*/
|
|
2535
|
-
corners: string[];
|
|
2546
|
+
readonly corners: readonly string[];
|
|
2536
2547
|
};
|
|
2537
2548
|
/**
|
|
2538
2549
|
* Optional. The full path to the spritesheet that contains the graphics of the decorations for
|
|
@@ -2544,7 +2555,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2544
2555
|
* If you want to have custom animations for your decorations, then do not use this field and use
|
|
2545
2556
|
* `decorationsANM2Path` instead.
|
|
2546
2557
|
*/
|
|
2547
|
-
decorationsPNGPath?: string;
|
|
2558
|
+
readonly decorationsPNGPath?: string;
|
|
2548
2559
|
/**
|
|
2549
2560
|
* Optional. The full path to the anm2 file that contains the custom animations for the
|
|
2550
2561
|
* decorations of the floor.
|
|
@@ -2555,7 +2566,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2555
2566
|
* If you do not want to have custom animations for your decorations, then do not use this field
|
|
2556
2567
|
* and use `decorationsPNGPath` instead.
|
|
2557
2568
|
*/
|
|
2558
|
-
decorationsANM2Path?: string;
|
|
2569
|
+
readonly decorationsANM2Path?: string;
|
|
2559
2570
|
/**
|
|
2560
2571
|
* Optional. The full path to the spritesheet that contains the graphics of the rocks/blocks/urns
|
|
2561
2572
|
* for the floor.
|
|
@@ -2571,7 +2582,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2571
2582
|
* If you want to have custom animations for your rocks, then do not use this field and use
|
|
2572
2583
|
* `rocksANM2Path` instead.
|
|
2573
2584
|
*/
|
|
2574
|
-
rocksPNGPath?: string;
|
|
2585
|
+
readonly rocksPNGPath?: string;
|
|
2575
2586
|
/**
|
|
2576
2587
|
* Optional. The full path to the anm2 file that contains the custom animations for the
|
|
2577
2588
|
* rocks/blocks/urns of the floor.
|
|
@@ -2587,7 +2598,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2587
2598
|
* If you do not want to have custom animations for your rocks, then do not use this field and use
|
|
2588
2599
|
* `rocksPNGPath` instead.
|
|
2589
2600
|
*/
|
|
2590
|
-
rocksANM2Path?: string;
|
|
2601
|
+
readonly rocksANM2Path?: string;
|
|
2591
2602
|
/**
|
|
2592
2603
|
* Optional. The full path to the spritesheet that contains the graphics of the pits for the
|
|
2593
2604
|
* floor.
|
|
@@ -2598,7 +2609,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2598
2609
|
* If you do not want to have custom animations for your pits, then do not use this field and use
|
|
2599
2610
|
* `pitsANM2Path` instead.
|
|
2600
2611
|
*/
|
|
2601
|
-
pitsPNGPath?: string;
|
|
2612
|
+
readonly pitsPNGPath?: string;
|
|
2602
2613
|
/**
|
|
2603
2614
|
* Optional. The full path to the anm2 file that contains the custom animations for the pits of
|
|
2604
2615
|
* the floor.
|
|
@@ -2609,12 +2620,12 @@ export declare interface CustomStageTSConfig {
|
|
|
2609
2620
|
* If you do not want to have custom animations for your pits, then do not use this field and use
|
|
2610
2621
|
* `pitsPNGPath` instead.
|
|
2611
2622
|
*/
|
|
2612
|
-
pitsANM2Path?: string;
|
|
2623
|
+
readonly pitsANM2Path?: string;
|
|
2613
2624
|
/**
|
|
2614
2625
|
* Optional. A collection of paths that contain graphics for the doors of the floor. If not
|
|
2615
2626
|
* specified, the doors for Basement will be used.
|
|
2616
2627
|
*/
|
|
2617
|
-
doorPNGPaths?: {
|
|
2628
|
+
readonly doorPNGPaths?: {
|
|
2618
2629
|
/**
|
|
2619
2630
|
* Optional. The full path to the spritesheet that contains the graphics of the normal doors for
|
|
2620
2631
|
* the floor.
|
|
@@ -2622,7 +2633,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2622
2633
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2623
2634
|
* located at: `resources/gfx/grid/door_01_normaldoor.png`
|
|
2624
2635
|
*/
|
|
2625
|
-
normal?: string;
|
|
2636
|
+
readonly normal?: string;
|
|
2626
2637
|
/**
|
|
2627
2638
|
* Optional. The full path to the spritesheet that contains the graphics of the Treasure Room
|
|
2628
2639
|
* doors for the floor.
|
|
@@ -2630,7 +2641,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2630
2641
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2631
2642
|
* located at: `resources/gfx/grid/door_02_treasureroomdoor.png`
|
|
2632
2643
|
*/
|
|
2633
|
-
treasureRoom?: string;
|
|
2644
|
+
readonly treasureRoom?: string;
|
|
2634
2645
|
/**
|
|
2635
2646
|
* Optional. The full path to the spritesheet that contains the graphics of the Boss Room doors
|
|
2636
2647
|
* for the floor.
|
|
@@ -2638,7 +2649,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2638
2649
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2639
2650
|
* located at: `resources/gfx/grid/door_10_bossroomdoor.png`
|
|
2640
2651
|
*/
|
|
2641
|
-
bossRoom?: string;
|
|
2652
|
+
readonly bossRoom?: string;
|
|
2642
2653
|
/**
|
|
2643
2654
|
* Optional. The full path to the spritesheet that contains the graphics of the Secret Room and
|
|
2644
2655
|
* Super Secret Room doors for the floor.
|
|
@@ -2646,7 +2657,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2646
2657
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2647
2658
|
* located at: `resources/gfx/grid/door_08_holeinwall.png`
|
|
2648
2659
|
*/
|
|
2649
|
-
secretRoom?: string;
|
|
2660
|
+
readonly secretRoom?: string;
|
|
2650
2661
|
/**
|
|
2651
2662
|
* Optional. The full path to the spritesheet that contains the graphics of the arcade doors for
|
|
2652
2663
|
* the floor.
|
|
@@ -2654,7 +2665,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2654
2665
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2655
2666
|
* located at: `resources/gfx/grid/door_05_arcaderoomdoor.png`
|
|
2656
2667
|
*/
|
|
2657
|
-
arcade?: string;
|
|
2668
|
+
readonly arcade?: string;
|
|
2658
2669
|
/**
|
|
2659
2670
|
* Optional. The full path to the spritesheet that contains the graphics of the Curse Room doors
|
|
2660
2671
|
* for the floor.
|
|
@@ -2662,7 +2673,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2662
2673
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2663
2674
|
* located at: `resources/gfx/grid/door_04_selfsacrificeroomdoor.png`
|
|
2664
2675
|
*/
|
|
2665
|
-
curseRoom?: string;
|
|
2676
|
+
readonly curseRoom?: string;
|
|
2666
2677
|
/**
|
|
2667
2678
|
* Optional. The full path to the spritesheet that contains the graphics of the normal Challenge
|
|
2668
2679
|
* Room doors for the floor.
|
|
@@ -2670,7 +2681,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2670
2681
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2671
2682
|
* located at: `resources/gfx/grid/door_03_ambushroomdoor.png`
|
|
2672
2683
|
*/
|
|
2673
|
-
normalChallengeRoom?: string;
|
|
2684
|
+
readonly normalChallengeRoom?: string;
|
|
2674
2685
|
/**
|
|
2675
2686
|
* Optional. The full path to the spritesheet that contains the graphics of the Boss Challenge
|
|
2676
2687
|
* Room doors for the floor.
|
|
@@ -2678,7 +2689,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2678
2689
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2679
2690
|
* located at: `resources/gfx/grid/door_09_bossambushroomdoor.png`
|
|
2680
2691
|
*/
|
|
2681
|
-
bossChallengeRoom?: string;
|
|
2692
|
+
readonly bossChallengeRoom?: string;
|
|
2682
2693
|
/**
|
|
2683
2694
|
* Optional. The full path to the spritesheet that contains the graphics of the Devil Room doors
|
|
2684
2695
|
* for the floor.
|
|
@@ -2686,7 +2697,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2686
2697
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2687
2698
|
* located at: `resources/gfx/grid/door_07_devilroomdoor.png`
|
|
2688
2699
|
*/
|
|
2689
|
-
devilRoom?: string;
|
|
2700
|
+
readonly devilRoom?: string;
|
|
2690
2701
|
/**
|
|
2691
2702
|
* Optional. The full path to the spritesheet that contains the graphics of the Angel Room doors
|
|
2692
2703
|
* for the floor.
|
|
@@ -2694,7 +2705,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2694
2705
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2695
2706
|
* located at: `resources/gfx/grid/door_07_holyroomdoor.png`
|
|
2696
2707
|
*/
|
|
2697
|
-
angelRoom?: string;
|
|
2708
|
+
readonly angelRoom?: string;
|
|
2698
2709
|
/**
|
|
2699
2710
|
* Optional. The full path to the spritesheet that contains the graphics of the Boss Rush doors
|
|
2700
2711
|
* for the floor.
|
|
@@ -2702,7 +2713,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2702
2713
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2703
2714
|
* located at: `resources/gfx/grid/door_15_bossrushdoor.png`
|
|
2704
2715
|
*/
|
|
2705
|
-
bossRush?: string;
|
|
2716
|
+
readonly bossRush?: string;
|
|
2706
2717
|
/**
|
|
2707
2718
|
* Optional. The full path to the spritesheet that contains the graphics of the Chest Room doors
|
|
2708
2719
|
* for the floor.
|
|
@@ -2710,7 +2721,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2710
2721
|
* If not specified, the vanilla Basement door spritesheet will be used. For reference, this is
|
|
2711
2722
|
* located at: `resources/gfx/grid/door_02b_chestroomdoor.png`
|
|
2712
2723
|
*/
|
|
2713
|
-
chestRoom?: string;
|
|
2724
|
+
readonly chestRoom?: string;
|
|
2714
2725
|
};
|
|
2715
2726
|
/**
|
|
2716
2727
|
* Optional. An array of shadow objects that describe the graphics for the custom shadows of the
|
|
@@ -2718,7 +2729,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2718
2729
|
* Basement, a shadow of a sideways V is used, among others.) If not specified, no extra shadows
|
|
2719
2730
|
* will be drawn.
|
|
2720
2731
|
*/
|
|
2721
|
-
shadows?: {
|
|
2732
|
+
readonly shadows?: {
|
|
2722
2733
|
/**
|
|
2723
2734
|
* Optional. An array containing the shadows that will be used in rooms of shape
|
|
2724
2735
|
* `RoomShape.SHAPE_1x1` (1), `RoomShape.IH` (2), and `RoomShape.IV` (3).
|
|
@@ -2727,7 +2738,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2727
2738
|
*
|
|
2728
2739
|
* If not specified, no extra shadows will be drawn in these room shapes.
|
|
2729
2740
|
*/
|
|
2730
|
-
"1x1"?: CustomStageShadow[];
|
|
2741
|
+
readonly "1x1"?: readonly CustomStageShadow[];
|
|
2731
2742
|
/**
|
|
2732
2743
|
* Optional. An array containing the shadows that will be used in rooms of shape
|
|
2733
2744
|
* `RoomShape.SHAPE_1x2` (4) and `RoomShape.IIV` (5).
|
|
@@ -2736,7 +2747,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2736
2747
|
*
|
|
2737
2748
|
* If not specified, no extra shadows will be drawn in these room shapes.
|
|
2738
2749
|
*/
|
|
2739
|
-
"1x2"?: CustomStageShadow[];
|
|
2750
|
+
readonly "1x2"?: readonly CustomStageShadow[];
|
|
2740
2751
|
/**
|
|
2741
2752
|
* Optional. An array containing the shadows that will be used in rooms of shape
|
|
2742
2753
|
* `RoomShape.SHAPE_2x1` (6) and `RoomShape.IIH` (7).
|
|
@@ -2745,7 +2756,7 @@ export declare interface CustomStageTSConfig {
|
|
|
2745
2756
|
*
|
|
2746
2757
|
* If not specified, no extra shadows will be drawn in these room shapes.
|
|
2747
2758
|
*/
|
|
2748
|
-
"2x1"?: CustomStageShadow[];
|
|
2759
|
+
readonly "2x1"?: readonly CustomStageShadow[];
|
|
2749
2760
|
/**
|
|
2750
2761
|
* Optional. An array containing the shadows that will be used in rooms of shape
|
|
2751
2762
|
* `RoomShape.SHAPE_2x2` (8), `RoomShape.LTL` (9), `RoomShape.LTR` (10), `RoomShape.LBL` (11),
|
|
@@ -2755,20 +2766,20 @@ export declare interface CustomStageTSConfig {
|
|
|
2755
2766
|
*
|
|
2756
2767
|
* If not specified, no extra shadows will be drawn in these room shapes.
|
|
2757
2768
|
*/
|
|
2758
|
-
"2x2"?: CustomStageShadow[];
|
|
2769
|
+
readonly "2x2"?: readonly CustomStageShadow[];
|
|
2759
2770
|
};
|
|
2760
2771
|
/**
|
|
2761
2772
|
* Optional. An array containing the bosses that should be used for the stage. This can include
|
|
2762
2773
|
* both vanilla bosses and modded bosses.
|
|
2763
2774
|
*/
|
|
2764
|
-
bossPool?: CustomStageBossPoolEntry[];
|
|
2775
|
+
readonly bossPool?: readonly CustomStageBossPoolEntry[];
|
|
2765
2776
|
/**
|
|
2766
2777
|
* Optional. A collection of colors used for in the boss "versus" screen for all of the bosses.
|
|
2767
2778
|
*
|
|
2768
2779
|
* Note that these graphics will only be applied if one or more bosses are specified in the
|
|
2769
2780
|
* `bossPool` field.
|
|
2770
2781
|
*/
|
|
2771
|
-
versusScreen?: {
|
|
2782
|
+
readonly versusScreen?: {
|
|
2772
2783
|
/**
|
|
2773
2784
|
* Optional. An object representing the color to use for the background of the boss "versus"
|
|
2774
2785
|
* screen. If not specified, the color for Basement 1 will be used.
|
|
@@ -2776,27 +2787,27 @@ export declare interface CustomStageTSConfig {
|
|
|
2776
2787
|
* For a list of the colors that correspond to the vanilla stages, see
|
|
2777
2788
|
* `versusScreenBackgroundColors.ts`.
|
|
2778
2789
|
*/
|
|
2779
|
-
backgroundColor?: {
|
|
2790
|
+
readonly backgroundColor?: {
|
|
2780
2791
|
/**
|
|
2781
2792
|
* @minimum 0
|
|
2782
2793
|
* @maximum 1
|
|
2783
2794
|
*/
|
|
2784
|
-
r: number;
|
|
2795
|
+
readonly r: number;
|
|
2785
2796
|
/**
|
|
2786
2797
|
* @minimum 0
|
|
2787
2798
|
* @maximum 1
|
|
2788
2799
|
*/
|
|
2789
|
-
g: number;
|
|
2800
|
+
readonly g: number;
|
|
2790
2801
|
/**
|
|
2791
2802
|
* @minimum 0
|
|
2792
2803
|
* @maximum 1
|
|
2793
2804
|
*/
|
|
2794
|
-
b: number;
|
|
2805
|
+
readonly b: number;
|
|
2795
2806
|
/**
|
|
2796
2807
|
* @minimum 0
|
|
2797
2808
|
* @maximum 1
|
|
2798
2809
|
*/
|
|
2799
|
-
a: number;
|
|
2810
|
+
readonly a: number;
|
|
2800
2811
|
};
|
|
2801
2812
|
/**
|
|
2802
2813
|
* Optional. An object representing the color to use for the dirt spots in the boss "versus"
|
|
@@ -2806,27 +2817,27 @@ export declare interface CustomStageTSConfig {
|
|
|
2806
2817
|
* For a list of the colors that correspond to the vanilla stages, see
|
|
2807
2818
|
* `versusScreenDirtSpotColors.ts`.
|
|
2808
2819
|
*/
|
|
2809
|
-
dirtSpotColor?: {
|
|
2820
|
+
readonly dirtSpotColor?: {
|
|
2810
2821
|
/**
|
|
2811
2822
|
* @minimum 0
|
|
2812
2823
|
* @maximum 1
|
|
2813
2824
|
*/
|
|
2814
|
-
r: number;
|
|
2825
|
+
readonly r: number;
|
|
2815
2826
|
/**
|
|
2816
2827
|
* @minimum 0
|
|
2817
2828
|
* @maximum 1
|
|
2818
2829
|
*/
|
|
2819
|
-
g: number;
|
|
2830
|
+
readonly g: number;
|
|
2820
2831
|
/**
|
|
2821
2832
|
* @minimum 0
|
|
2822
2833
|
* @maximum 1
|
|
2823
2834
|
*/
|
|
2824
|
-
b: number;
|
|
2835
|
+
readonly b: number;
|
|
2825
2836
|
/**
|
|
2826
2837
|
* @minimum 0
|
|
2827
2838
|
* @maximum 1
|
|
2828
2839
|
*/
|
|
2829
|
-
a: number;
|
|
2840
|
+
readonly a: number;
|
|
2830
2841
|
};
|
|
2831
2842
|
};
|
|
2832
2843
|
}
|
|
@@ -2849,6 +2860,8 @@ declare class CustomTrapdoors extends Feature {
|
|
|
2849
2860
|
private readonly runNextRoom;
|
|
2850
2861
|
private readonly stageHistory;
|
|
2851
2862
|
private readonly postRender;
|
|
2863
|
+
private readonly postGridEntityCustomUpdateTrapdoor;
|
|
2864
|
+
private readonly postPEffectUpdateReordered;
|
|
2852
2865
|
private checkAllPlayersJumpComplete;
|
|
2853
2866
|
private checkPixelationToBlackComplete;
|
|
2854
2867
|
private goToCustomTrapdoorDestination;
|
|
@@ -2856,7 +2869,6 @@ declare class CustomTrapdoors extends Feature {
|
|
|
2856
2869
|
private checkSecondPixelationHalfWay;
|
|
2857
2870
|
private checkAllPlayersLayingDownComplete;
|
|
2858
2871
|
private drawBlackSprite;
|
|
2859
|
-
private readonly postGridEntityCustomUpdateTrapdoor;
|
|
2860
2872
|
private checkCustomTrapdoorOpenClose;
|
|
2861
2873
|
private shouldTrapdoorOpen;
|
|
2862
2874
|
private isPlayerCloseAfterBoss;
|
|
@@ -2864,7 +2876,6 @@ declare class CustomTrapdoors extends Feature {
|
|
|
2864
2876
|
private playerTouchedCustomTrapdoor;
|
|
2865
2877
|
private startDelayedJump;
|
|
2866
2878
|
private adjustPlayerPositionToTrapdoor;
|
|
2867
|
-
private readonly postPEffectUpdateReordered;
|
|
2868
2879
|
private checkJumpComplete;
|
|
2869
2880
|
private shouldTrapdoorSpawnOpen;
|
|
2870
2881
|
private logStateChanged;
|
|
@@ -2949,6 +2960,7 @@ declare class DebugDisplay extends Feature {
|
|
|
2949
2960
|
private readonly poop;
|
|
2950
2961
|
private readonly door;
|
|
2951
2962
|
private readonly pressurePlate;
|
|
2963
|
+
private toggleFeature;
|
|
2952
2964
|
/**
|
|
2953
2965
|
* If the "togglePlayerDisplay" function is called, text will be drawn on the screen next to each
|
|
2954
2966
|
* player. Use this function to specify a callback function that returns the string that should be
|
|
@@ -3191,7 +3203,6 @@ declare class DebugDisplay extends Feature {
|
|
|
3191
3203
|
* @public
|
|
3192
3204
|
*/
|
|
3193
3205
|
setPressurePlateDisplay(textCallback: (pressurePlate: GridEntityPressurePlate) => string): void;
|
|
3194
|
-
private toggleFeature;
|
|
3195
3206
|
/**
|
|
3196
3207
|
* Toggles the debug display for players, which will draw text on the screen next to each player.
|
|
3197
3208
|
*
|
|
@@ -4256,13 +4267,13 @@ declare class EdenStartingStatsHealth extends Feature {
|
|
|
4256
4267
|
* granted yet.
|
|
4257
4268
|
*/
|
|
4258
4269
|
private readonly postPlayerInit;
|
|
4259
|
-
private getEdenStats;
|
|
4260
|
-
private getEdenHealth;
|
|
4261
4270
|
/**
|
|
4262
4271
|
* We must use the `POST_PLAYER_COLLECTIBLE_ADDED` callback since the collectibles are not yet
|
|
4263
4272
|
* granted in the `POST_PLAYER_INIT` callback.
|
|
4264
4273
|
*/
|
|
4265
4274
|
private readonly postPlayerCollectibleAdded;
|
|
4275
|
+
private getEdenStats;
|
|
4276
|
+
private getEdenHealth;
|
|
4266
4277
|
/**
|
|
4267
4278
|
* Helper function to get the active collectible that Eden started with at the beginning of the
|
|
4268
4279
|
* run.
|
|
@@ -4407,6 +4418,10 @@ export declare function eRange(start: int, end?: int, increment?: number): reado
|
|
|
4407
4418
|
declare type ErrorIsaacAPIClassIsNotSerializable = "Error: Isaac API classes (such as e.g. `Entity` or `RoomConfig`) are not serializable. For more information, see: https://isaacscript.github.io/main/gotchas#isaac-api-classes-are-not-serializable";
|
|
4408
4419
|
|
|
4409
4420
|
declare class EsauJrDetection extends Feature {
|
|
4421
|
+
private readonly postEsauJr;
|
|
4422
|
+
private readonly postFirstEsauJr;
|
|
4423
|
+
private readonly postUpdate;
|
|
4424
|
+
private readonly postUseItemEsauJr;
|
|
4410
4425
|
v: {
|
|
4411
4426
|
run: {
|
|
4412
4427
|
usedEsauJrFrame: int | null;
|
|
@@ -4414,11 +4429,7 @@ declare class EsauJrDetection extends Feature {
|
|
|
4414
4429
|
usedEsauJrAtLeastOnce: boolean;
|
|
4415
4430
|
};
|
|
4416
4431
|
};
|
|
4417
|
-
private readonly postEsauJr;
|
|
4418
|
-
private readonly postFirstEsauJr;
|
|
4419
4432
|
constructor(postEsauJr: PostEsauJr, postFirstEsauJr: PostFirstEsauJr);
|
|
4420
|
-
private readonly postUpdate;
|
|
4421
|
-
private readonly postUseItemEsauJr;
|
|
4422
4433
|
}
|
|
4423
4434
|
|
|
4424
4435
|
/**
|
|
@@ -4702,16 +4713,16 @@ export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
|
|
|
4702
4713
|
export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
|
|
4703
4714
|
|
|
4704
4715
|
declare class FlipDetection extends Feature {
|
|
4716
|
+
private readonly postFlip;
|
|
4717
|
+
private readonly postFirstFlip;
|
|
4718
|
+
private readonly postUseItemFlip;
|
|
4705
4719
|
v: {
|
|
4706
4720
|
run: {
|
|
4707
4721
|
/** We don't consider the case of a multiplayer game with more than one Tainted Lazarus. */
|
|
4708
4722
|
usedFlipAtLeastOnce: boolean;
|
|
4709
4723
|
};
|
|
4710
4724
|
};
|
|
4711
|
-
private readonly postFlip;
|
|
4712
|
-
private readonly postFirstFlip;
|
|
4713
4725
|
constructor(postFlip: PostFlip, postFirstFlip: PostFirstFlip);
|
|
4714
|
-
private readonly postUseItemFlip;
|
|
4715
4726
|
}
|
|
4716
4727
|
|
|
4717
4728
|
/**
|
|
@@ -8313,17 +8324,17 @@ export declare const GRID_INDEX_CENTER_OF_1X1_ROOM = 67;
|
|
|
8313
8324
|
export declare function gridCoordinatesToWorldPosition(x: int, y: int): Readonly<Vector>;
|
|
8314
8325
|
|
|
8315
8326
|
declare class GridEntityCollisionDetection extends Feature {
|
|
8327
|
+
private readonly postGridEntityCollision;
|
|
8328
|
+
private readonly postGridEntityCustomCollision;
|
|
8329
|
+
private readonly customGridEntities;
|
|
8330
|
+
private readonly postUpdate;
|
|
8316
8331
|
v: {
|
|
8317
8332
|
room: {
|
|
8318
8333
|
/** Indexed by grid entity pointer hash. */
|
|
8319
8334
|
collidingEntitiesMap: DefaultMap<PtrHash, Set<PtrHash>, []>;
|
|
8320
8335
|
};
|
|
8321
8336
|
};
|
|
8322
|
-
private readonly postGridEntityCollision;
|
|
8323
|
-
private readonly postGridEntityCustomCollision;
|
|
8324
|
-
private readonly customGridEntities;
|
|
8325
8337
|
constructor(postGridEntityCollision: PostGridEntityCollision, postGridEntityCustomCollision: PostGridEntityCustomCollision, customGridEntities: CustomGridEntities);
|
|
8326
|
-
private readonly postUpdate;
|
|
8327
8338
|
}
|
|
8328
8339
|
|
|
8329
8340
|
/**
|
|
@@ -8337,12 +8348,12 @@ export declare interface GridEntityCustomData {
|
|
|
8337
8348
|
* This is not a real `GridEntityType`; rather it is an arbitrary integer selected by end-user
|
|
8338
8349
|
* mods.
|
|
8339
8350
|
*/
|
|
8340
|
-
gridEntityTypeCustom: GridEntityType;
|
|
8341
|
-
roomListIndex: int;
|
|
8342
|
-
gridIndex: int;
|
|
8343
|
-
gridCollisionClass?: GridCollisionClass;
|
|
8344
|
-
anm2Path?: string;
|
|
8345
|
-
defaultAnimation?: string;
|
|
8351
|
+
readonly gridEntityTypeCustom: GridEntityType;
|
|
8352
|
+
readonly roomListIndex: int;
|
|
8353
|
+
readonly gridIndex: int;
|
|
8354
|
+
readonly gridCollisionClass?: GridCollisionClass;
|
|
8355
|
+
readonly anm2Path?: string;
|
|
8356
|
+
readonly defaultAnimation?: string;
|
|
8346
8357
|
}
|
|
8347
8358
|
|
|
8348
8359
|
/**
|
|
@@ -8359,8 +8370,8 @@ declare class GridEntityRenderDetection extends Feature {
|
|
|
8359
8370
|
private readonly postGridEntityRender;
|
|
8360
8371
|
private readonly postGridEntityCustomRender;
|
|
8361
8372
|
private readonly customGridEntities;
|
|
8362
|
-
constructor(postGridEntityRender: PostGridEntityRender, postGridEntityCustomRender: PostGridEntityCustomRender, customGridEntities: CustomGridEntities);
|
|
8363
8373
|
private readonly postRender;
|
|
8374
|
+
constructor(postGridEntityRender: PostGridEntityRender, postGridEntityCustomRender: PostGridEntityCustomRender, customGridEntities: CustomGridEntities);
|
|
8364
8375
|
}
|
|
8365
8376
|
|
|
8366
8377
|
declare type GridEntityTuple = [
|
|
@@ -8370,12 +8381,6 @@ state: int
|
|
|
8370
8381
|
];
|
|
8371
8382
|
|
|
8372
8383
|
declare class GridEntityUpdateDetection extends Feature {
|
|
8373
|
-
v: {
|
|
8374
|
-
room: {
|
|
8375
|
-
/** Indexed by grid index. */
|
|
8376
|
-
initializedGridEntities: Map<int, GridEntityTuple>;
|
|
8377
|
-
};
|
|
8378
|
-
};
|
|
8379
8384
|
private readonly postGridEntityInit;
|
|
8380
8385
|
private readonly postGridEntityCustomInit;
|
|
8381
8386
|
private readonly postGridEntityUpdate;
|
|
@@ -8387,13 +8392,19 @@ declare class GridEntityUpdateDetection extends Feature {
|
|
|
8387
8392
|
private readonly postGridEntityBroken;
|
|
8388
8393
|
private readonly postGridEntityCustomBroken;
|
|
8389
8394
|
private readonly customGridEntities;
|
|
8390
|
-
constructor(postGridEntityInit: PostGridEntityInit, postGridEntityCustomInit: PostGridEntityCustomInit, postGridEntityUpdate: PostGridEntityUpdate, postGridEntityCustomUpdate: PostGridEntityCustomUpdate, postGridEntityRemove: PostGridEntityRemove, postGridEntityCustomRemove: PostGridEntityCustomRemove, postGridEntityStateChanged: PostGridEntityStateChanged, postGridEntityCustomStateChanged: PostGridEntityCustomStateChanged, postGridEntityBroken: PostGridEntityBroken, postGridEntityCustomBroken: PostGridEntityCustomBroken, customGridEntities: CustomGridEntities);
|
|
8391
8395
|
private readonly postUpdate;
|
|
8396
|
+
private readonly postNewRoomReordered;
|
|
8397
|
+
v: {
|
|
8398
|
+
room: {
|
|
8399
|
+
/** Indexed by grid index. */
|
|
8400
|
+
initializedGridEntities: Map<int, GridEntityTuple>;
|
|
8401
|
+
};
|
|
8402
|
+
};
|
|
8403
|
+
constructor(postGridEntityInit: PostGridEntityInit, postGridEntityCustomInit: PostGridEntityCustomInit, postGridEntityUpdate: PostGridEntityUpdate, postGridEntityCustomUpdate: PostGridEntityCustomUpdate, postGridEntityRemove: PostGridEntityRemove, postGridEntityCustomRemove: PostGridEntityCustomRemove, postGridEntityStateChanged: PostGridEntityStateChanged, postGridEntityCustomStateChanged: PostGridEntityCustomStateChanged, postGridEntityBroken: PostGridEntityBroken, postGridEntityCustomBroken: PostGridEntityCustomBroken, customGridEntities: CustomGridEntities);
|
|
8392
8404
|
private checkGridEntitiesRemoved;
|
|
8393
8405
|
private checkGridEntityStateChanged;
|
|
8394
8406
|
private checkNewGridEntity;
|
|
8395
8407
|
private updateTupleInMap;
|
|
8396
|
-
private readonly postNewRoomReordered;
|
|
8397
8408
|
}
|
|
8398
8409
|
|
|
8399
8410
|
/**
|
|
@@ -8964,19 +8975,19 @@ export declare function is2x1RoomShape(roomShape: RoomShape): boolean;
|
|
|
8964
8975
|
export declare function isaacAPIClassEquals(object1: unknown, object2: unknown, keys: readonly string[]): boolean;
|
|
8965
8976
|
|
|
8966
8977
|
declare interface IsaacAPIClassTypeToSerializedType {
|
|
8967
|
-
[CopyableIsaacAPIClassType.BIT_SET_128]: SerializedBitSet128
|
|
8968
|
-
[CopyableIsaacAPIClassType.COLOR]: SerializedColor
|
|
8969
|
-
[CopyableIsaacAPIClassType.K_COLOR]: SerializedKColor
|
|
8970
|
-
[CopyableIsaacAPIClassType.RNG]: SerializedRNG
|
|
8971
|
-
[CopyableIsaacAPIClassType.VECTOR]: SerializedVector
|
|
8978
|
+
readonly [CopyableIsaacAPIClassType.BIT_SET_128]: Readonly<SerializedBitSet128>;
|
|
8979
|
+
readonly [CopyableIsaacAPIClassType.COLOR]: Readonly<SerializedColor>;
|
|
8980
|
+
readonly [CopyableIsaacAPIClassType.K_COLOR]: Readonly<SerializedKColor>;
|
|
8981
|
+
readonly [CopyableIsaacAPIClassType.RNG]: Readonly<SerializedRNG>;
|
|
8982
|
+
readonly [CopyableIsaacAPIClassType.VECTOR]: Readonly<SerializedVector>;
|
|
8972
8983
|
}
|
|
8973
8984
|
|
|
8974
8985
|
declare interface IsaacAPIClassTypeToType {
|
|
8975
|
-
[CopyableIsaacAPIClassType.BIT_SET_128]: BitSet128
|
|
8976
|
-
[CopyableIsaacAPIClassType.COLOR]: Color
|
|
8977
|
-
[CopyableIsaacAPIClassType.K_COLOR]: KColor
|
|
8978
|
-
[CopyableIsaacAPIClassType.RNG]: RNG
|
|
8979
|
-
[CopyableIsaacAPIClassType.VECTOR]: Vector
|
|
8986
|
+
readonly [CopyableIsaacAPIClassType.BIT_SET_128]: Readonly<BitSet128>;
|
|
8987
|
+
readonly [CopyableIsaacAPIClassType.COLOR]: Readonly<Color>;
|
|
8988
|
+
readonly [CopyableIsaacAPIClassType.K_COLOR]: Readonly<KColor>;
|
|
8989
|
+
readonly [CopyableIsaacAPIClassType.RNG]: Readonly<RNG>;
|
|
8990
|
+
readonly [CopyableIsaacAPIClassType.VECTOR]: Readonly<Vector>;
|
|
8980
8991
|
}
|
|
8981
8992
|
|
|
8982
8993
|
/**
|
|
@@ -9306,63 +9317,63 @@ export declare enum ISCFeature {
|
|
|
9306
9317
|
declare type ISCFeaturesToKeys<T extends readonly ISCFeature[]> = Omit<TupleToIntersection<ISCFeatureTupleToClassTuple<Writeable<T>>>, keyof Feature>;
|
|
9307
9318
|
|
|
9308
9319
|
declare interface ISCFeatureToClass {
|
|
9309
|
-
[ISCFeature.CUSTOM_REVIVE]: CustomRevive;
|
|
9310
|
-
[ISCFeature.ESAU_JR_DETECTION]: EsauJrDetection;
|
|
9311
|
-
[ISCFeature.FLIP_DETECTION]: FlipDetection;
|
|
9312
|
-
[ISCFeature.GRID_ENTITY_COLLISION_DETECTION]: GridEntityCollisionDetection;
|
|
9313
|
-
[ISCFeature.GRID_ENTITY_RENDER_DETECTION]: GridEntityRenderDetection;
|
|
9314
|
-
[ISCFeature.GRID_ENTITY_UPDATE_DETECTION]: GridEntityUpdateDetection;
|
|
9315
|
-
[ISCFeature.GAME_REORDERED_CALLBACKS]: GameReorderedCallbacks;
|
|
9316
|
-
[ISCFeature.ITEM_PICKUP_DETECTION]: ItemPickupDetection;
|
|
9317
|
-
[ISCFeature.PICKUP_CHANGE_DETECTION]: PickupChangeDetection;
|
|
9318
|
-
[ISCFeature.PLAYER_COLLECTIBLE_DETECTION]: PlayerCollectibleDetection;
|
|
9319
|
-
[ISCFeature.PLAYER_REORDERED_CALLBACKS]: PlayerReorderedCallbacks;
|
|
9320
|
-
[ISCFeature.SLOT_DESTROYED_DETECTION]: SlotDestroyedDetection;
|
|
9321
|
-
[ISCFeature.SLOT_RENDER_DETECTION]: SlotRenderDetection;
|
|
9322
|
-
[ISCFeature.SLOT_UPDATE_DETECTION]: SlotUpdateDetection;
|
|
9323
|
-
[ISCFeature.CHARACTER_HEALTH_CONVERSION]: CharacterHealthConversion;
|
|
9324
|
-
[ISCFeature.CHARACTER_STATS]: CharacterStats;
|
|
9325
|
-
[ISCFeature.COLLECTIBLE_ITEM_POOL_TYPE]: CollectibleItemPoolType;
|
|
9326
|
-
[ISCFeature.CUSTOM_GRID_ENTITIES]: CustomGridEntities;
|
|
9327
|
-
[ISCFeature.CUSTOM_ITEM_POOLS]: CustomItemPools;
|
|
9328
|
-
[ISCFeature.CUSTOM_HOTKEYS]: CustomHotkeys;
|
|
9329
|
-
[ISCFeature.CUSTOM_PICKUPS]: CustomPickups;
|
|
9330
|
-
[ISCFeature.CUSTOM_STAGES]: CustomStages;
|
|
9331
|
-
[ISCFeature.CUSTOM_TRAPDOORS]: CustomTrapdoors;
|
|
9332
|
-
[ISCFeature.DEBUG_DISPLAY]: DebugDisplay;
|
|
9333
|
-
[ISCFeature.DEPLOY_JSON_ROOM]: DeployJSONRoom;
|
|
9334
|
-
[ISCFeature.DISABLE_ALL_SOUND]: DisableAllSound;
|
|
9335
|
-
[ISCFeature.DISABLE_INPUTS]: DisableInputs;
|
|
9336
|
-
[ISCFeature.EDEN_STARTING_STATS_HEALTH]: EdenStartingStatsHealth;
|
|
9337
|
-
[ISCFeature.FADE_IN_REMOVER]: FadeInRemover;
|
|
9338
|
-
[ISCFeature.FAST_RESET]: FastReset;
|
|
9339
|
-
[ISCFeature.FLYING_DETECTION]: FlyingDetection;
|
|
9340
|
-
[ISCFeature.FORGOTTEN_SWITCH]: ForgottenSwitch;
|
|
9341
|
-
[ISCFeature.EXTRA_CONSOLE_COMMANDS]: ExtraConsoleCommands;
|
|
9342
|
-
[ISCFeature.ITEM_POOL_DETECTION]: ItemPoolDetection;
|
|
9343
|
-
[ISCFeature.MODDED_ELEMENT_DETECTION]: ModdedElementDetection;
|
|
9344
|
-
[ISCFeature.MODDED_ELEMENT_SETS]: ModdedElementSets;
|
|
9345
|
-
[ISCFeature.NO_SIREN_STEAL]: NoSirenSteal;
|
|
9346
|
-
[ISCFeature.PAUSE]: Pause;
|
|
9347
|
-
[ISCFeature.PERSISTENT_ENTITIES]: PersistentEntities;
|
|
9348
|
-
[ISCFeature.PICKUP_INDEX_CREATION]: PickupIndexCreation;
|
|
9349
|
-
[ISCFeature.PLAYER_COLLECTIBLE_TRACKING]: PlayerCollectibleTracking;
|
|
9350
|
-
[ISCFeature.PONY_DETECTION]: PonyDetection;
|
|
9351
|
-
[ISCFeature.PRESS_INPUT]: PressInput;
|
|
9352
|
-
[ISCFeature.PREVENT_CHILD_ENTITIES]: PreventChildEntities;
|
|
9353
|
-
[ISCFeature.PREVENT_GRID_ENTITY_RESPAWN]: PreventGridEntityRespawn;
|
|
9354
|
-
[ISCFeature.RERUN_DETECTION]: RerunDetection;
|
|
9355
|
-
[ISCFeature.ROOM_CLEAR_FRAME]: RoomClearFrame;
|
|
9356
|
-
[ISCFeature.ROOM_HISTORY]: RoomHistory;
|
|
9357
|
-
[ISCFeature.RUN_IN_N_FRAMES]: RunInNFrames;
|
|
9358
|
-
[ISCFeature.RUN_NEXT_ROOM]: RunNextRoom;
|
|
9359
|
-
[ISCFeature.RUN_NEXT_RUN]: RunNextRun;
|
|
9360
|
-
[ISCFeature.SAVE_DATA_MANAGER]: SaveDataManager;
|
|
9361
|
-
[ISCFeature.SPAWN_ALT_ROCK_REWARDS]: SpawnRockAltRewards;
|
|
9362
|
-
[ISCFeature.STAGE_HISTORY]: StageHistory;
|
|
9363
|
-
[ISCFeature.START_AMBUSH]: StartAmbush;
|
|
9364
|
-
[ISCFeature.TAINTED_LAZARUS_PLAYERS]: TaintedLazarusPlayers;
|
|
9365
|
-
[ISCFeature.UNLOCK_ACHIEVEMENTS_DETECTION]: UnlockAchievementsDetection;
|
|
9320
|
+
readonly [ISCFeature.CUSTOM_REVIVE]: CustomRevive;
|
|
9321
|
+
readonly [ISCFeature.ESAU_JR_DETECTION]: EsauJrDetection;
|
|
9322
|
+
readonly [ISCFeature.FLIP_DETECTION]: FlipDetection;
|
|
9323
|
+
readonly [ISCFeature.GRID_ENTITY_COLLISION_DETECTION]: GridEntityCollisionDetection;
|
|
9324
|
+
readonly [ISCFeature.GRID_ENTITY_RENDER_DETECTION]: GridEntityRenderDetection;
|
|
9325
|
+
readonly [ISCFeature.GRID_ENTITY_UPDATE_DETECTION]: GridEntityUpdateDetection;
|
|
9326
|
+
readonly [ISCFeature.GAME_REORDERED_CALLBACKS]: GameReorderedCallbacks;
|
|
9327
|
+
readonly [ISCFeature.ITEM_PICKUP_DETECTION]: ItemPickupDetection;
|
|
9328
|
+
readonly [ISCFeature.PICKUP_CHANGE_DETECTION]: PickupChangeDetection;
|
|
9329
|
+
readonly [ISCFeature.PLAYER_COLLECTIBLE_DETECTION]: PlayerCollectibleDetection;
|
|
9330
|
+
readonly [ISCFeature.PLAYER_REORDERED_CALLBACKS]: PlayerReorderedCallbacks;
|
|
9331
|
+
readonly [ISCFeature.SLOT_DESTROYED_DETECTION]: SlotDestroyedDetection;
|
|
9332
|
+
readonly [ISCFeature.SLOT_RENDER_DETECTION]: SlotRenderDetection;
|
|
9333
|
+
readonly [ISCFeature.SLOT_UPDATE_DETECTION]: SlotUpdateDetection;
|
|
9334
|
+
readonly [ISCFeature.CHARACTER_HEALTH_CONVERSION]: CharacterHealthConversion;
|
|
9335
|
+
readonly [ISCFeature.CHARACTER_STATS]: CharacterStats;
|
|
9336
|
+
readonly [ISCFeature.COLLECTIBLE_ITEM_POOL_TYPE]: CollectibleItemPoolType;
|
|
9337
|
+
readonly [ISCFeature.CUSTOM_GRID_ENTITIES]: CustomGridEntities;
|
|
9338
|
+
readonly [ISCFeature.CUSTOM_ITEM_POOLS]: CustomItemPools;
|
|
9339
|
+
readonly [ISCFeature.CUSTOM_HOTKEYS]: CustomHotkeys;
|
|
9340
|
+
readonly [ISCFeature.CUSTOM_PICKUPS]: CustomPickups;
|
|
9341
|
+
readonly [ISCFeature.CUSTOM_STAGES]: CustomStages;
|
|
9342
|
+
readonly [ISCFeature.CUSTOM_TRAPDOORS]: CustomTrapdoors;
|
|
9343
|
+
readonly [ISCFeature.DEBUG_DISPLAY]: DebugDisplay;
|
|
9344
|
+
readonly [ISCFeature.DEPLOY_JSON_ROOM]: DeployJSONRoom;
|
|
9345
|
+
readonly [ISCFeature.DISABLE_ALL_SOUND]: DisableAllSound;
|
|
9346
|
+
readonly [ISCFeature.DISABLE_INPUTS]: DisableInputs;
|
|
9347
|
+
readonly [ISCFeature.EDEN_STARTING_STATS_HEALTH]: EdenStartingStatsHealth;
|
|
9348
|
+
readonly [ISCFeature.FADE_IN_REMOVER]: FadeInRemover;
|
|
9349
|
+
readonly [ISCFeature.FAST_RESET]: FastReset;
|
|
9350
|
+
readonly [ISCFeature.FLYING_DETECTION]: FlyingDetection;
|
|
9351
|
+
readonly [ISCFeature.FORGOTTEN_SWITCH]: ForgottenSwitch;
|
|
9352
|
+
readonly [ISCFeature.EXTRA_CONSOLE_COMMANDS]: ExtraConsoleCommands;
|
|
9353
|
+
readonly [ISCFeature.ITEM_POOL_DETECTION]: ItemPoolDetection;
|
|
9354
|
+
readonly [ISCFeature.MODDED_ELEMENT_DETECTION]: ModdedElementDetection;
|
|
9355
|
+
readonly [ISCFeature.MODDED_ELEMENT_SETS]: ModdedElementSets;
|
|
9356
|
+
readonly [ISCFeature.NO_SIREN_STEAL]: NoSirenSteal;
|
|
9357
|
+
readonly [ISCFeature.PAUSE]: Pause;
|
|
9358
|
+
readonly [ISCFeature.PERSISTENT_ENTITIES]: PersistentEntities;
|
|
9359
|
+
readonly [ISCFeature.PICKUP_INDEX_CREATION]: PickupIndexCreation;
|
|
9360
|
+
readonly [ISCFeature.PLAYER_COLLECTIBLE_TRACKING]: PlayerCollectibleTracking;
|
|
9361
|
+
readonly [ISCFeature.PONY_DETECTION]: PonyDetection;
|
|
9362
|
+
readonly [ISCFeature.PRESS_INPUT]: PressInput;
|
|
9363
|
+
readonly [ISCFeature.PREVENT_CHILD_ENTITIES]: PreventChildEntities;
|
|
9364
|
+
readonly [ISCFeature.PREVENT_GRID_ENTITY_RESPAWN]: PreventGridEntityRespawn;
|
|
9365
|
+
readonly [ISCFeature.RERUN_DETECTION]: RerunDetection;
|
|
9366
|
+
readonly [ISCFeature.ROOM_CLEAR_FRAME]: RoomClearFrame;
|
|
9367
|
+
readonly [ISCFeature.ROOM_HISTORY]: RoomHistory;
|
|
9368
|
+
readonly [ISCFeature.RUN_IN_N_FRAMES]: RunInNFrames;
|
|
9369
|
+
readonly [ISCFeature.RUN_NEXT_ROOM]: RunNextRoom;
|
|
9370
|
+
readonly [ISCFeature.RUN_NEXT_RUN]: RunNextRun;
|
|
9371
|
+
readonly [ISCFeature.SAVE_DATA_MANAGER]: SaveDataManager;
|
|
9372
|
+
readonly [ISCFeature.SPAWN_ALT_ROCK_REWARDS]: SpawnRockAltRewards;
|
|
9373
|
+
readonly [ISCFeature.STAGE_HISTORY]: StageHistory;
|
|
9374
|
+
readonly [ISCFeature.START_AMBUSH]: StartAmbush;
|
|
9375
|
+
readonly [ISCFeature.TAINTED_LAZARUS_PLAYERS]: TaintedLazarusPlayers;
|
|
9376
|
+
readonly [ISCFeature.UNLOCK_ACHIEVEMENTS_DETECTION]: UnlockAchievementsDetection;
|
|
9366
9377
|
}
|
|
9367
9378
|
|
|
9368
9379
|
declare type ISCFeatureTuple<T extends readonly ISCFeature[]> = ISCFeature extends T["length"] ? 'The list of features must be a tuple. Use the "as const" assertion when declaring the array.' : T;
|
|
@@ -10486,15 +10497,15 @@ export declare function isVoidDoor(door: GridEntityDoor): boolean;
|
|
|
10486
10497
|
export declare const itemConfig: ItemConfig;
|
|
10487
10498
|
|
|
10488
10499
|
declare class ItemPickupDetection extends Feature {
|
|
10500
|
+
private readonly postItemPickup;
|
|
10501
|
+
private readonly preItemPickup;
|
|
10502
|
+
private readonly postPEffectUpdateReordered;
|
|
10489
10503
|
v: {
|
|
10490
10504
|
run: {
|
|
10491
10505
|
playersPickingUpItemMap: DefaultMap<PlayerIndex, PickingUpItem, []>;
|
|
10492
10506
|
};
|
|
10493
10507
|
};
|
|
10494
|
-
private readonly postItemPickup;
|
|
10495
|
-
private readonly preItemPickup;
|
|
10496
10508
|
constructor(postItemPickup: PostItemPickup, preItemPickup: PreItemPickup);
|
|
10497
|
-
private readonly postPEffectUpdateReordered;
|
|
10498
10509
|
private queueEmpty;
|
|
10499
10510
|
private queueNotEmpty;
|
|
10500
10511
|
}
|
|
@@ -10586,13 +10597,13 @@ export declare function jsonDecode(jsonString: string): LuaMap<AnyNotNil, unknow
|
|
|
10586
10597
|
|
|
10587
10598
|
/** Part of `JSONRoomsFile`. */
|
|
10588
10599
|
export declare interface JSONDoor {
|
|
10589
|
-
$: {
|
|
10600
|
+
readonly $: {
|
|
10590
10601
|
/** Equal to "True" or "False". Needs to be converted to an `boolean`. */
|
|
10591
|
-
exists: string;
|
|
10602
|
+
readonly exists: string;
|
|
10592
10603
|
/** Needs to be converted to an `int`. */
|
|
10593
|
-
x: string;
|
|
10604
|
+
readonly x: string;
|
|
10594
10605
|
/** Needs to be converted to an `int`. */
|
|
10595
|
-
y: string;
|
|
10606
|
+
readonly y: string;
|
|
10596
10607
|
};
|
|
10597
10608
|
}
|
|
10598
10609
|
|
|
@@ -10610,46 +10621,46 @@ export declare function jsonEncode(luaTable: unknown): string;
|
|
|
10610
10621
|
|
|
10611
10622
|
/** Part of `JSONRoomsFile`. */
|
|
10612
10623
|
export declare interface JSONEntity {
|
|
10613
|
-
$: {
|
|
10624
|
+
readonly $: {
|
|
10614
10625
|
/** Needs to be converted to an `int`. */
|
|
10615
|
-
type: string;
|
|
10626
|
+
readonly type: string;
|
|
10616
10627
|
/** Needs to be converted to an `int`. */
|
|
10617
|
-
variant: string;
|
|
10628
|
+
readonly variant: string;
|
|
10618
10629
|
/** Needs to be converted to an `int`. */
|
|
10619
|
-
subtype: string;
|
|
10630
|
+
readonly subtype: string;
|
|
10620
10631
|
/** Needs to be converted to a `float`. */
|
|
10621
|
-
weight: string;
|
|
10632
|
+
readonly weight: string;
|
|
10622
10633
|
};
|
|
10623
10634
|
}
|
|
10624
10635
|
|
|
10625
10636
|
/** Part of `JSONRoomsFile`. */
|
|
10626
10637
|
export declare interface JSONRoom {
|
|
10627
|
-
$: {
|
|
10638
|
+
readonly $: {
|
|
10628
10639
|
/** Needs to be converted to an `int`. */
|
|
10629
|
-
difficulty: string;
|
|
10640
|
+
readonly difficulty: string;
|
|
10630
10641
|
/** Needs to be converted to an `int`. */
|
|
10631
|
-
height: string;
|
|
10632
|
-
name: string;
|
|
10642
|
+
readonly height: string;
|
|
10643
|
+
readonly name: string;
|
|
10633
10644
|
/** Needs to be converted to an `int`. */
|
|
10634
|
-
shape: string;
|
|
10645
|
+
readonly shape: string;
|
|
10635
10646
|
/** Needs to be converted to an `int`. */
|
|
10636
|
-
subtype: string;
|
|
10647
|
+
readonly subtype: string;
|
|
10637
10648
|
/** Needs to be converted to an `int`. */
|
|
10638
|
-
type: string;
|
|
10649
|
+
readonly type: string;
|
|
10639
10650
|
/** Needs to be converted to an `int`. */
|
|
10640
|
-
variant: string;
|
|
10651
|
+
readonly variant: string;
|
|
10641
10652
|
/** Needs to be converted to a `float`. */
|
|
10642
|
-
weight: string;
|
|
10653
|
+
readonly weight: string;
|
|
10643
10654
|
/** Needs to be converted to an `int`. */
|
|
10644
|
-
width: string;
|
|
10655
|
+
readonly width: string;
|
|
10645
10656
|
};
|
|
10646
|
-
door: JSONDoor[];
|
|
10647
|
-
spawn: JSONSpawn[];
|
|
10657
|
+
readonly door: readonly JSONDoor[];
|
|
10658
|
+
readonly spawn: readonly JSONSpawn[];
|
|
10648
10659
|
}
|
|
10649
10660
|
|
|
10650
10661
|
/** Part of `JSONRoomsFile`. */
|
|
10651
10662
|
export declare interface JSONRooms {
|
|
10652
|
-
room: JSONRoom[];
|
|
10663
|
+
readonly room: readonly JSONRoom[];
|
|
10653
10664
|
}
|
|
10654
10665
|
|
|
10655
10666
|
/**
|
|
@@ -10668,18 +10679,18 @@ export declare interface JSONRooms {
|
|
|
10668
10679
|
* specifically.
|
|
10669
10680
|
*/
|
|
10670
10681
|
export declare interface JSONRoomsFile {
|
|
10671
|
-
rooms: JSONRooms;
|
|
10682
|
+
readonly rooms: JSONRooms;
|
|
10672
10683
|
}
|
|
10673
10684
|
|
|
10674
10685
|
/** Part of `JSONRoomsFile`. */
|
|
10675
10686
|
export declare interface JSONSpawn {
|
|
10676
|
-
$: {
|
|
10687
|
+
readonly $: {
|
|
10677
10688
|
/** Needs to be converted to an `int`. */
|
|
10678
|
-
x: string;
|
|
10689
|
+
readonly x: string;
|
|
10679
10690
|
/** Needs to be converted to an `int`. */
|
|
10680
|
-
y: string;
|
|
10691
|
+
readonly y: string;
|
|
10681
10692
|
};
|
|
10682
|
-
entity: JSONEntity[];
|
|
10693
|
+
readonly entity: readonly JSONEntity[];
|
|
10683
10694
|
}
|
|
10684
10695
|
|
|
10685
10696
|
/**
|
|
@@ -14776,14 +14787,32 @@ export declare const MODIFIER_KEYS: readonly [Keyboard.LEFT_SHIFT, Keyboard.LEFT
|
|
|
14776
14787
|
* corresponds to the internal-type `ModUpgradedWithFeatures` type, which extends `ModUpgraded`.)
|
|
14777
14788
|
*/
|
|
14778
14789
|
export declare class ModUpgraded implements Mod {
|
|
14779
|
-
Name: string;
|
|
14780
14790
|
/** We store a copy of the original mod object so that we can re-implement its functions. */
|
|
14781
14791
|
private readonly mod;
|
|
14782
14792
|
private readonly debug;
|
|
14783
14793
|
private readonly timeThreshold;
|
|
14784
14794
|
private readonly callbacks;
|
|
14785
14795
|
private readonly features;
|
|
14796
|
+
readonly Name: string;
|
|
14786
14797
|
constructor(mod: Mod, debug: boolean, timeThreshold?: float);
|
|
14798
|
+
/**
|
|
14799
|
+
* This is used to initialize both custom callbacks and "extra features".
|
|
14800
|
+
*
|
|
14801
|
+
* This mirrors the `uninitFeature` method.
|
|
14802
|
+
*/
|
|
14803
|
+
private initFeature;
|
|
14804
|
+
/**
|
|
14805
|
+
* This is used to uninitialize both custom callbacks and "extra features".
|
|
14806
|
+
*
|
|
14807
|
+
* This mirrors the `initFeature` method.
|
|
14808
|
+
*/
|
|
14809
|
+
private uninitFeature;
|
|
14810
|
+
/**
|
|
14811
|
+
* Returns the names of the exported class methods from the features that were added. This is
|
|
14812
|
+
* called from the "upgradeMod" function, but we want to mark it as private so that end-users
|
|
14813
|
+
* don't have access to it.
|
|
14814
|
+
*/
|
|
14815
|
+
private initOptionalFeature;
|
|
14787
14816
|
AddCallback<T extends keyof AddCallbackParameters | string>(modCallback: T, ...args: T extends keyof AddCallbackParameters ? AddCallbackParameters[T] : unknown[]): void;
|
|
14788
14817
|
AddPriorityCallback<T extends keyof AddCallbackParameters | string>(modCallback: T, priority: CallbackPriority | int, ...args: T extends keyof AddCallbackParameters ? AddCallbackParameters[T] : unknown[]): void;
|
|
14789
14818
|
HasData(): boolean;
|
|
@@ -14821,24 +14850,6 @@ export declare class ModUpgraded implements Mod {
|
|
|
14821
14850
|
* profiling.
|
|
14822
14851
|
*/
|
|
14823
14852
|
logUsedFeatures(): void;
|
|
14824
|
-
/**
|
|
14825
|
-
* This is used to initialize both custom callbacks and "extra features".
|
|
14826
|
-
*
|
|
14827
|
-
* This mirrors the `uninitFeature` method.
|
|
14828
|
-
*/
|
|
14829
|
-
private initFeature;
|
|
14830
|
-
/**
|
|
14831
|
-
* This is used to uninitialize both custom callbacks and "extra features".
|
|
14832
|
-
*
|
|
14833
|
-
* This mirrors the `initFeature` method.
|
|
14834
|
-
*/
|
|
14835
|
-
private uninitFeature;
|
|
14836
|
-
/**
|
|
14837
|
-
* Returns the names of the exported class methods from the features that were added. This is
|
|
14838
|
-
* called from the "upgradeMod" function, but we want to mark it as private so that end-users
|
|
14839
|
-
* don't have access to it.
|
|
14840
|
-
*/
|
|
14841
|
-
private initOptionalFeature;
|
|
14842
14853
|
}
|
|
14843
14854
|
|
|
14844
14855
|
/**
|
|
@@ -15440,8 +15451,8 @@ export declare function parseSemanticVersion(versionString: string): {
|
|
|
15440
15451
|
declare class Pause extends Feature {
|
|
15441
15452
|
private readonly disableInputs;
|
|
15442
15453
|
private readonly postUpdate;
|
|
15443
|
-
private stopTearsAndProjectilesFromMoving;
|
|
15444
15454
|
private readonly inputActionGetActionValue;
|
|
15455
|
+
private stopTearsAndProjectilesFromMoving;
|
|
15445
15456
|
/**
|
|
15446
15457
|
* Helper function to check if the pause feature from `isaacscript-common` is currently
|
|
15447
15458
|
* pseudo-pausing the game.
|
|
@@ -15476,12 +15487,12 @@ declare class Pause extends Feature {
|
|
|
15476
15487
|
declare class PersistentEntities extends Feature {
|
|
15477
15488
|
private readonly roomHistory;
|
|
15478
15489
|
private readonly postEntityRemove;
|
|
15490
|
+
private readonly postNewRoomReordered;
|
|
15479
15491
|
/**
|
|
15480
15492
|
* The persistent entity is despawning because the player is in the process of leaving the room.
|
|
15481
15493
|
* Keep track of the position for later.
|
|
15482
15494
|
*/
|
|
15483
15495
|
private trackDespawningPickupPosition;
|
|
15484
|
-
private readonly postNewRoomReordered;
|
|
15485
15496
|
private spawnAndTrack;
|
|
15486
15497
|
/**
|
|
15487
15498
|
* Helper function to stop an entity spawned with the `spawnPersistentEntity` helper function from
|
|
@@ -15491,12 +15502,12 @@ declare class PersistentEntities extends Feature {
|
|
|
15491
15502
|
*
|
|
15492
15503
|
* @param persistentEntityIndex The index that was returned by the `spawnPersistentEntity`
|
|
15493
15504
|
* function.
|
|
15494
|
-
* @param
|
|
15495
|
-
*
|
|
15496
|
-
*
|
|
15505
|
+
* @param shouldRemoveEntity Optional. True by default. Set to false if you want to stop an entity
|
|
15506
|
+
* from being persistent but you don't want to actually remove the
|
|
15507
|
+
* currently-spawned entity from the room.
|
|
15497
15508
|
* @public
|
|
15498
15509
|
*/
|
|
15499
|
-
removePersistentEntity(persistentEntityIndex: int,
|
|
15510
|
+
removePersistentEntity(persistentEntityIndex: int, shouldRemoveEntity?: boolean): void;
|
|
15500
15511
|
/**
|
|
15501
15512
|
* Helper function to spawn an entity that will have persistence similar to a pickup.
|
|
15502
15513
|
*
|
|
@@ -15549,16 +15560,16 @@ export declare interface PickingUpItemTrinket {
|
|
|
15549
15560
|
}
|
|
15550
15561
|
|
|
15551
15562
|
declare class PickupChangeDetection extends Feature {
|
|
15563
|
+
private readonly postPickupChanged;
|
|
15564
|
+
private readonly pickupIndexCreation;
|
|
15565
|
+
private readonly postPickupUpdate;
|
|
15552
15566
|
v: {
|
|
15553
15567
|
room: {
|
|
15554
15568
|
pickupVariants: Map<PickupIndex, PickupVariant>;
|
|
15555
15569
|
pickupSubTypes: Map<PickupIndex, int>;
|
|
15556
15570
|
};
|
|
15557
15571
|
};
|
|
15558
|
-
private readonly postPickupChanged;
|
|
15559
|
-
private readonly pickupIndexCreation;
|
|
15560
15572
|
constructor(postPickupChanged: PostPickupChanged, pickupIndexCreation: PickupIndexCreation);
|
|
15561
|
-
private readonly postPickupUpdate;
|
|
15562
15573
|
}
|
|
15563
15574
|
|
|
15564
15575
|
/**
|
|
@@ -15583,9 +15594,9 @@ declare class PickupIndexCreation extends Feature {
|
|
|
15583
15594
|
private readonly roomHistory;
|
|
15584
15595
|
private readonly saveDataManager;
|
|
15585
15596
|
private readonly postPickupInit;
|
|
15597
|
+
private readonly postEntityRemovePickup;
|
|
15586
15598
|
private setPickupIndex;
|
|
15587
15599
|
private getPickupIndexFromPreviousData;
|
|
15588
|
-
private readonly postEntityRemovePickup;
|
|
15589
15600
|
private checkDespawningFromPlayerLeavingRoom;
|
|
15590
15601
|
/**
|
|
15591
15602
|
* This is a pickup that is despawning because the player is in the process of leaving the room.
|
|
@@ -15636,6 +15647,19 @@ export declare const PILL_NAME_TO_EFFECT_MAP: ReadonlyMap<string, PillEffect>;
|
|
|
15636
15647
|
export declare function playChargeSoundEffect(player: EntityPlayer, activeSlot?: ActiveSlot): void;
|
|
15637
15648
|
|
|
15638
15649
|
declare class PlayerCollectibleDetection extends Feature {
|
|
15650
|
+
private readonly postPlayerCollectibleAdded;
|
|
15651
|
+
private readonly postPlayerCollectibleRemoved;
|
|
15652
|
+
private readonly moddedElementSets;
|
|
15653
|
+
private readonly runInNFrames;
|
|
15654
|
+
private readonly postUseItemD4;
|
|
15655
|
+
/** We need to handle the case of Tainted Eden taking damage. */
|
|
15656
|
+
private readonly entityTakeDmgPlayer;
|
|
15657
|
+
/**
|
|
15658
|
+
* We need to handle TMTRAINER collectibles, since they do not cause the player's collectible
|
|
15659
|
+
* count to change.
|
|
15660
|
+
*/
|
|
15661
|
+
private readonly postItemPickup;
|
|
15662
|
+
private readonly postPEffectUpdateReordered;
|
|
15639
15663
|
v: {
|
|
15640
15664
|
run: {
|
|
15641
15665
|
playersCollectibleCount: DefaultMap<PlayerIndex, int, []>;
|
|
@@ -15643,10 +15667,6 @@ declare class PlayerCollectibleDetection extends Feature {
|
|
|
15643
15667
|
playersActiveItemMap: DefaultMap<PlayerIndex, Map<ActiveSlot, CollectibleType>, []>;
|
|
15644
15668
|
};
|
|
15645
15669
|
};
|
|
15646
|
-
private readonly postPlayerCollectibleAdded;
|
|
15647
|
-
private readonly postPlayerCollectibleRemoved;
|
|
15648
|
-
private readonly moddedElementSets;
|
|
15649
|
-
private readonly runInNFrames;
|
|
15650
15670
|
constructor(postPlayerCollectibleAdded: PostPlayerCollectibleAdded, postPlayerCollectibleRemoved: PostPlayerCollectibleRemoved, moddedElementSets: ModdedElementSets, runInNFrames: RunInNFrames);
|
|
15651
15671
|
/**
|
|
15652
15672
|
* This is called when the collectible count changes and in situations where the entire build is
|
|
@@ -15661,15 +15681,6 @@ declare class PlayerCollectibleDetection extends Feature {
|
|
|
15661
15681
|
* rerolled.
|
|
15662
15682
|
*/
|
|
15663
15683
|
private updateCollectibleMapAndFire;
|
|
15664
|
-
private readonly postUseItemD4;
|
|
15665
|
-
/** We need to handle the case of Tainted Eden taking damage. */
|
|
15666
|
-
private readonly entityTakeDmgPlayer;
|
|
15667
|
-
/**
|
|
15668
|
-
* We need to handle TMTRAINER collectibles, since they do not cause the player's collectible
|
|
15669
|
-
* count to change.
|
|
15670
|
-
*/
|
|
15671
|
-
private readonly postItemPickup;
|
|
15672
|
-
private readonly postPEffectUpdateReordered;
|
|
15673
15684
|
/**
|
|
15674
15685
|
* Checking for collectible count will work to detect when a player swaps their active item for
|
|
15675
15686
|
* another active item. This is because the collectible count will decrement by 1 when the item is
|
|
@@ -15746,19 +15757,19 @@ export declare function playerHasHealthLeft(player: EntityPlayer): boolean;
|
|
|
15746
15757
|
|
|
15747
15758
|
/** This is used by the `getPlayerHealth` and `setPlayerHealth` helper functions. */
|
|
15748
15759
|
export declare interface PlayerHealth {
|
|
15749
|
-
maxHearts: int;
|
|
15750
|
-
hearts: int;
|
|
15751
|
-
eternalHearts: int;
|
|
15760
|
+
readonly maxHearts: int;
|
|
15761
|
+
readonly hearts: int;
|
|
15762
|
+
readonly eternalHearts: int;
|
|
15752
15763
|
/** For soul hearts to apply, they also have to be specified in the `soulHeartTypes` array. */
|
|
15753
|
-
soulHearts: int;
|
|
15764
|
+
readonly soulHearts: int;
|
|
15754
15765
|
/** For bone hearts to apply, they also have to be specified in the `soulHeartTypes` array. */
|
|
15755
|
-
boneHearts: int;
|
|
15756
|
-
goldenHearts: int;
|
|
15757
|
-
rottenHearts: int;
|
|
15758
|
-
brokenHearts: int;
|
|
15759
|
-
soulCharges: int;
|
|
15760
|
-
bloodCharges: int;
|
|
15761
|
-
soulHeartTypes: SoulHeartType[];
|
|
15766
|
+
readonly boneHearts: int;
|
|
15767
|
+
readonly goldenHearts: int;
|
|
15768
|
+
readonly rottenHearts: int;
|
|
15769
|
+
readonly brokenHearts: int;
|
|
15770
|
+
readonly soulCharges: int;
|
|
15771
|
+
readonly bloodCharges: int;
|
|
15772
|
+
readonly soulHeartTypes: readonly SoulHeartType[];
|
|
15762
15773
|
}
|
|
15763
15774
|
|
|
15764
15775
|
/**
|
|
@@ -15780,6 +15791,13 @@ export declare type PlayerIndex = int & {
|
|
|
15780
15791
|
};
|
|
15781
15792
|
|
|
15782
15793
|
declare class PlayerReorderedCallbacks extends Feature {
|
|
15794
|
+
private readonly postPEffectUpdateReordered;
|
|
15795
|
+
private readonly postPlayerRenderReordered;
|
|
15796
|
+
private readonly postPlayerUpdateReordered;
|
|
15797
|
+
private readonly postPEffectUpdate;
|
|
15798
|
+
private readonly postPlayerUpdate;
|
|
15799
|
+
private readonly postPlayerRender;
|
|
15800
|
+
private readonly postGameStartedReorderedLast;
|
|
15783
15801
|
v: {
|
|
15784
15802
|
run: {
|
|
15785
15803
|
postGameStartedFiredOnThisRun: boolean;
|
|
@@ -15788,14 +15806,7 @@ declare class PlayerReorderedCallbacks extends Feature {
|
|
|
15788
15806
|
postPlayerRenderQueue: QueueElement[];
|
|
15789
15807
|
};
|
|
15790
15808
|
};
|
|
15791
|
-
private readonly postPEffectUpdateReordered;
|
|
15792
|
-
private readonly postPlayerRenderReordered;
|
|
15793
|
-
private readonly postPlayerUpdateReordered;
|
|
15794
15809
|
constructor(postPEffectUpdateReordered: PostPEffectUpdateReordered, postPlayerRenderReordered: PostPlayerRenderReordered, postPlayerUpdateReordered: PostPlayerUpdateReordered);
|
|
15795
|
-
private readonly postPEffectUpdate;
|
|
15796
|
-
private readonly postPlayerUpdate;
|
|
15797
|
-
private readonly postPlayerRender;
|
|
15798
|
-
private readonly postGameStartedReorderedLast;
|
|
15799
15810
|
}
|
|
15800
15811
|
|
|
15801
15812
|
/** This represents the kinds of stats that a player can have. */
|
|
@@ -15833,26 +15844,26 @@ export declare enum PlayerStat {
|
|
|
15833
15844
|
* is a `float` type.
|
|
15834
15845
|
*/
|
|
15835
15846
|
export declare interface PlayerStats {
|
|
15836
|
-
[PlayerStat.DAMAGE]: float;
|
|
15837
|
-
[PlayerStat.FIRE_DELAY]: float;
|
|
15838
|
-
[PlayerStat.SHOT_SPEED]: float;
|
|
15839
|
-
[PlayerStat.TEAR_HEIGHT]: float;
|
|
15840
|
-
[PlayerStat.TEAR_RANGE]: float;
|
|
15841
|
-
[PlayerStat.TEAR_FALLING_ACCELERATION]: float;
|
|
15842
|
-
[PlayerStat.TEAR_FALLING_SPEED]: float;
|
|
15843
|
-
[PlayerStat.MOVE_SPEED]: float;
|
|
15844
|
-
[PlayerStat.TEAR_FLAG]: BitFlags<TearFlag
|
|
15845
|
-
[PlayerStat.TEAR_COLOR]: Color
|
|
15846
|
-
[PlayerStat.FLYING]: boolean;
|
|
15847
|
-
[PlayerStat.LUCK]: float;
|
|
15848
|
-
[PlayerStat.SIZE]: Vector
|
|
15847
|
+
readonly [PlayerStat.DAMAGE]: float;
|
|
15848
|
+
readonly [PlayerStat.FIRE_DELAY]: float;
|
|
15849
|
+
readonly [PlayerStat.SHOT_SPEED]: float;
|
|
15850
|
+
readonly [PlayerStat.TEAR_HEIGHT]: float;
|
|
15851
|
+
readonly [PlayerStat.TEAR_RANGE]: float;
|
|
15852
|
+
readonly [PlayerStat.TEAR_FALLING_ACCELERATION]: float;
|
|
15853
|
+
readonly [PlayerStat.TEAR_FALLING_SPEED]: float;
|
|
15854
|
+
readonly [PlayerStat.MOVE_SPEED]: float;
|
|
15855
|
+
readonly [PlayerStat.TEAR_FLAG]: Readonly<BitFlags<TearFlag>>;
|
|
15856
|
+
readonly [PlayerStat.TEAR_COLOR]: Readonly<Color>;
|
|
15857
|
+
readonly [PlayerStat.FLYING]: boolean;
|
|
15858
|
+
readonly [PlayerStat.LUCK]: float;
|
|
15859
|
+
readonly [PlayerStat.SIZE]: Readonly<Vector>;
|
|
15849
15860
|
}
|
|
15850
15861
|
|
|
15851
15862
|
/** This is used by the `getPocketItems` and related helper functions. */
|
|
15852
15863
|
export declare interface PocketItemDescription {
|
|
15853
|
-
slot: PocketItemSlot;
|
|
15854
|
-
type: PocketItemType;
|
|
15855
|
-
subType: int;
|
|
15864
|
+
readonly slot: PocketItemSlot;
|
|
15865
|
+
readonly type: PocketItemType;
|
|
15866
|
+
readonly subType: int;
|
|
15856
15867
|
}
|
|
15857
15868
|
|
|
15858
15869
|
/** Helper function to see if two sets of pocket item descriptions are identical. */
|
|
@@ -15897,8 +15908,8 @@ declare class PonyDetection extends Feature {
|
|
|
15897
15908
|
export declare type PossibleStatType = number | boolean | BitFlags<TearFlag> | Color | Vector;
|
|
15898
15909
|
|
|
15899
15910
|
declare class PostCustomRevive extends CustomCallback<ModCallbackCustom.POST_CUSTOM_REVIVE> {
|
|
15900
|
-
constructor();
|
|
15901
15911
|
protected shouldFire: (fireArgs: FireArgs<T>, optionalArgs: OptionalArgs<T>) => boolean;
|
|
15912
|
+
constructor();
|
|
15902
15913
|
}
|
|
15903
15914
|
|
|
15904
15915
|
declare class PostEsauJr extends CustomCallback<ModCallbackCustom.POST_ESAU_JR> {
|
|
@@ -15918,143 +15929,143 @@ declare class PostFlip extends CustomCallback<ModCallbackCustom.POST_FLIP> {
|
|
|
15918
15929
|
}
|
|
15919
15930
|
|
|
15920
15931
|
declare class PostGridEntityBroken extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_BROKEN> {
|
|
15921
|
-
constructor();
|
|
15922
15932
|
protected shouldFire: typeof shouldFireGridEntity;
|
|
15933
|
+
constructor();
|
|
15923
15934
|
}
|
|
15924
15935
|
|
|
15925
15936
|
declare class PostGridEntityCollision extends CustomCallback<T_2> {
|
|
15926
|
-
constructor();
|
|
15927
15937
|
protected shouldFire: (fireArgs: FireArgs<T_2>, optionalArgs: OptionalArgs<T_2>) => boolean;
|
|
15938
|
+
constructor();
|
|
15928
15939
|
}
|
|
15929
15940
|
|
|
15930
15941
|
declare class PostGridEntityCustomBroken extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN> {
|
|
15931
|
-
constructor();
|
|
15932
15942
|
protected shouldFire: typeof shouldFireGridEntityCustom;
|
|
15943
|
+
constructor();
|
|
15933
15944
|
}
|
|
15934
15945
|
|
|
15935
15946
|
declare class PostGridEntityCustomCollision extends CustomCallback<T_3> {
|
|
15936
|
-
constructor();
|
|
15937
15947
|
protected shouldFire: (fireArgs: FireArgs<T_3>, optionalArgs: OptionalArgs<T_3>) => boolean;
|
|
15948
|
+
constructor();
|
|
15938
15949
|
}
|
|
15939
15950
|
|
|
15940
15951
|
declare class PostGridEntityCustomInit extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT> {
|
|
15941
|
-
constructor();
|
|
15942
15952
|
protected shouldFire: typeof shouldFireGridEntityCustom;
|
|
15953
|
+
constructor();
|
|
15943
15954
|
}
|
|
15944
15955
|
|
|
15945
15956
|
declare class PostGridEntityCustomRemove extends CustomCallback<T_5> {
|
|
15946
|
-
constructor();
|
|
15947
15957
|
protected shouldFire: (fireArgs: FireArgs<T_5>, optionalArgs: OptionalArgs<T_5>) => boolean;
|
|
15958
|
+
constructor();
|
|
15948
15959
|
}
|
|
15949
15960
|
|
|
15950
15961
|
declare class PostGridEntityCustomRender extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER> {
|
|
15951
|
-
constructor();
|
|
15952
15962
|
protected shouldFire: typeof shouldFireGridEntityCustom;
|
|
15963
|
+
constructor();
|
|
15953
15964
|
}
|
|
15954
15965
|
|
|
15955
15966
|
declare class PostGridEntityCustomStateChanged extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED> {
|
|
15956
|
-
constructor();
|
|
15957
15967
|
protected shouldFire: typeof shouldFireGridEntityCustom;
|
|
15968
|
+
constructor();
|
|
15958
15969
|
}
|
|
15959
15970
|
|
|
15960
15971
|
declare class PostGridEntityCustomUpdate extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE> {
|
|
15961
|
-
constructor();
|
|
15962
15972
|
protected shouldFire: typeof shouldFireGridEntityCustom;
|
|
15973
|
+
constructor();
|
|
15963
15974
|
}
|
|
15964
15975
|
|
|
15965
15976
|
declare class PostGridEntityInit extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_INIT> {
|
|
15966
|
-
constructor();
|
|
15967
15977
|
protected shouldFire: typeof shouldFireGridEntity;
|
|
15978
|
+
constructor();
|
|
15968
15979
|
}
|
|
15969
15980
|
|
|
15970
15981
|
declare class PostGridEntityRemove extends CustomCallback<T_4> {
|
|
15971
|
-
constructor();
|
|
15972
15982
|
protected shouldFire: (fireArgs: FireArgs<T_4>, optionalArgs: OptionalArgs<T_4>) => boolean;
|
|
15983
|
+
constructor();
|
|
15973
15984
|
}
|
|
15974
15985
|
|
|
15975
15986
|
declare class PostGridEntityRender extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_RENDER> {
|
|
15976
|
-
constructor();
|
|
15977
15987
|
protected shouldFire: typeof shouldFireGridEntity;
|
|
15988
|
+
constructor();
|
|
15978
15989
|
}
|
|
15979
15990
|
|
|
15980
15991
|
declare class PostGridEntityStateChanged extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED> {
|
|
15981
|
-
constructor();
|
|
15982
15992
|
protected shouldFire: typeof shouldFireGridEntity;
|
|
15993
|
+
constructor();
|
|
15983
15994
|
}
|
|
15984
15995
|
|
|
15985
15996
|
declare class PostGridEntityUpdate extends CustomCallback<ModCallbackCustom.POST_GRID_ENTITY_UPDATE> {
|
|
15986
|
-
constructor();
|
|
15987
15997
|
protected shouldFire: typeof shouldFireGridEntity;
|
|
15998
|
+
constructor();
|
|
15988
15999
|
}
|
|
15989
16000
|
|
|
15990
16001
|
declare class PostItemPickup extends CustomCallback<ModCallbackCustom.POST_ITEM_PICKUP> {
|
|
15991
|
-
constructor();
|
|
15992
16002
|
protected shouldFire: typeof shouldFireItemPickup;
|
|
16003
|
+
constructor();
|
|
15993
16004
|
}
|
|
15994
16005
|
|
|
15995
16006
|
declare class PostPEffectUpdateReordered extends CustomCallback<ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED> {
|
|
15996
|
-
constructor();
|
|
15997
16007
|
protected shouldFire: typeof shouldFirePlayer;
|
|
16008
|
+
constructor();
|
|
15998
16009
|
}
|
|
15999
16010
|
|
|
16000
16011
|
declare class PostPickupChanged extends CustomCallback<ModCallbackCustom.POST_PICKUP_CHANGED> {
|
|
16001
|
-
constructor();
|
|
16002
16012
|
protected shouldFire: typeof shouldFirePickup;
|
|
16013
|
+
constructor();
|
|
16003
16014
|
}
|
|
16004
16015
|
|
|
16005
16016
|
declare class PostPlayerCollectibleAdded extends CustomCallback<ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED> {
|
|
16006
|
-
constructor();
|
|
16007
16017
|
protected shouldFire: typeof shouldFireCollectibleType;
|
|
16018
|
+
constructor();
|
|
16008
16019
|
}
|
|
16009
16020
|
|
|
16010
16021
|
declare class PostPlayerCollectibleRemoved extends CustomCallback<ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED> {
|
|
16011
|
-
constructor();
|
|
16012
16022
|
protected shouldFire: typeof shouldFireCollectibleType;
|
|
16023
|
+
constructor();
|
|
16013
16024
|
}
|
|
16014
16025
|
|
|
16015
16026
|
declare class PostPlayerRenderReordered extends CustomCallback<ModCallbackCustom.POST_PLAYER_RENDER_REORDERED> {
|
|
16016
|
-
constructor();
|
|
16017
16027
|
protected shouldFire: typeof shouldFirePlayer;
|
|
16028
|
+
constructor();
|
|
16018
16029
|
}
|
|
16019
16030
|
|
|
16020
16031
|
declare class PostPlayerUpdateReordered extends CustomCallback<ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED> {
|
|
16021
|
-
constructor();
|
|
16022
16032
|
protected shouldFire: typeof shouldFirePlayer;
|
|
16033
|
+
constructor();
|
|
16023
16034
|
}
|
|
16024
16035
|
|
|
16025
16036
|
declare class PostSlotAnimationChanged extends CustomCallback<ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED> {
|
|
16026
|
-
constructor();
|
|
16027
16037
|
protected shouldFire: typeof shouldFireSlot;
|
|
16038
|
+
constructor();
|
|
16028
16039
|
}
|
|
16029
16040
|
|
|
16030
16041
|
declare class PostSlotDestroyed extends CustomCallback<ModCallbackCustom.POST_SLOT_DESTROYED> {
|
|
16031
|
-
constructor();
|
|
16032
16042
|
protected shouldFire: typeof shouldFireSlot;
|
|
16043
|
+
constructor();
|
|
16033
16044
|
}
|
|
16034
16045
|
|
|
16035
16046
|
declare class PostSlotInit extends CustomCallback<ModCallbackCustom.POST_SLOT_INIT> {
|
|
16036
|
-
constructor();
|
|
16037
16047
|
protected shouldFire: typeof shouldFireSlot;
|
|
16048
|
+
constructor();
|
|
16038
16049
|
}
|
|
16039
16050
|
|
|
16040
16051
|
declare class PostSlotRender extends CustomCallback<ModCallbackCustom.POST_SLOT_RENDER> {
|
|
16041
|
-
constructor();
|
|
16042
16052
|
protected shouldFire: typeof shouldFireSlot;
|
|
16053
|
+
constructor();
|
|
16043
16054
|
}
|
|
16044
16055
|
|
|
16045
16056
|
declare class PostSlotUpdate extends CustomCallback<ModCallbackCustom.POST_SLOT_UPDATE> {
|
|
16046
|
-
constructor();
|
|
16047
16057
|
protected shouldFire: typeof shouldFireSlot;
|
|
16058
|
+
constructor();
|
|
16048
16059
|
}
|
|
16049
16060
|
|
|
16050
16061
|
declare class PreCustomRevive extends CustomCallback<ModCallbackCustom.PRE_CUSTOM_REVIVE> {
|
|
16051
|
-
constructor();
|
|
16052
16062
|
protected shouldFire: typeof shouldFirePlayer;
|
|
16063
|
+
constructor();
|
|
16053
16064
|
}
|
|
16054
16065
|
|
|
16055
16066
|
declare class PreItemPickup extends CustomCallback<ModCallbackCustom.PRE_ITEM_PICKUP> {
|
|
16056
|
-
constructor();
|
|
16057
16067
|
protected shouldFire: typeof shouldFireItemPickup;
|
|
16068
|
+
constructor();
|
|
16058
16069
|
}
|
|
16059
16070
|
|
|
16060
16071
|
declare class PressInput extends Feature {
|
|
@@ -16162,8 +16173,8 @@ export declare type PublicInterface<T> = Pick<T, keyof T>;
|
|
|
16162
16173
|
export declare const QUALITIES: readonly Quality[];
|
|
16163
16174
|
|
|
16164
16175
|
declare interface QueueElement {
|
|
16165
|
-
playerIndex: PlayerIndex;
|
|
16166
|
-
renderOffset: Vector
|
|
16176
|
+
readonly playerIndex: PlayerIndex;
|
|
16177
|
+
readonly renderOffset: Readonly<Vector>;
|
|
16167
16178
|
}
|
|
16168
16179
|
|
|
16169
16180
|
/** An alias for the `Map` constructor that returns a read-only map. */
|
|
@@ -16990,18 +17001,18 @@ declare class RoomClearFrame extends Feature {
|
|
|
16990
17001
|
|
|
16991
17002
|
/** This is used by the room history feature of the standard library. */
|
|
16992
17003
|
export declare interface RoomDescription {
|
|
16993
|
-
startSeedString: string;
|
|
16994
|
-
stage: LevelStage;
|
|
16995
|
-
stageType: StageType;
|
|
16996
|
-
stageID: StageID | -1;
|
|
16997
|
-
dimension: Dimension;
|
|
16998
|
-
roomType: RoomType;
|
|
16999
|
-
roomVariant: int;
|
|
17000
|
-
roomSubType: int;
|
|
17001
|
-
roomName: string;
|
|
17002
|
-
roomGridIndex: int;
|
|
17003
|
-
roomListIndex: int;
|
|
17004
|
-
roomVisitedCount: int;
|
|
17004
|
+
readonly startSeedString: string;
|
|
17005
|
+
readonly stage: LevelStage;
|
|
17006
|
+
readonly stageType: StageType;
|
|
17007
|
+
readonly stageID: StageID | -1;
|
|
17008
|
+
readonly dimension: Dimension;
|
|
17009
|
+
readonly roomType: RoomType;
|
|
17010
|
+
readonly roomVariant: int;
|
|
17011
|
+
readonly roomSubType: int;
|
|
17012
|
+
readonly roomName: string;
|
|
17013
|
+
readonly roomGridIndex: int;
|
|
17014
|
+
readonly roomListIndex: int;
|
|
17015
|
+
readonly roomVisitedCount: int;
|
|
17005
17016
|
}
|
|
17006
17017
|
|
|
17007
17018
|
/**
|
|
@@ -17109,7 +17120,7 @@ export declare function roomUpdateSafe(): void;
|
|
|
17109
17120
|
/**
|
|
17110
17121
|
* If rounding fails, this function returns 0.
|
|
17111
17122
|
*
|
|
17112
|
-
* From:
|
|
17123
|
+
* From: https://lua-users.org/wiki/SimpleRound
|
|
17113
17124
|
*
|
|
17114
17125
|
* @param num The number to round.
|
|
17115
17126
|
* @param numDecimalPlaces Optional. Default is 0.
|
|
@@ -17124,10 +17135,10 @@ export declare function round(num: float, numDecimalPlaces?: number): float;
|
|
|
17124
17135
|
export declare function runDeepCopyTests(): void;
|
|
17125
17136
|
|
|
17126
17137
|
declare class RunInNFrames extends Feature {
|
|
17127
|
-
vConditionalFunc: () => boolean;
|
|
17128
17138
|
private readonly roomHistory;
|
|
17129
17139
|
private readonly postUpdate;
|
|
17130
17140
|
private readonly postRender;
|
|
17141
|
+
vConditionalFunc: () => boolean;
|
|
17131
17142
|
/**
|
|
17132
17143
|
* Helper function to restart on the next render frame. Useful because it is impossible to restart
|
|
17133
17144
|
* the game inside of the `POST_NEW_ROOM`, `POST_NEW_LEVEL`, or `POST_GAME_STARTED` callbacks when
|
|
@@ -17283,8 +17294,8 @@ declare class RunInNFrames extends Feature {
|
|
|
17283
17294
|
export declare function runMergeTests(): void;
|
|
17284
17295
|
|
|
17285
17296
|
declare class RunNextRoom extends Feature {
|
|
17286
|
-
vConditionalFunc: () => boolean;
|
|
17287
17297
|
private readonly postNewRoomReordered;
|
|
17298
|
+
vConditionalFunc: () => boolean;
|
|
17288
17299
|
/**
|
|
17289
17300
|
* Supply a function to run on the next `POST_NEW_ROOM` callback.
|
|
17290
17301
|
*
|
|
@@ -17298,8 +17309,8 @@ declare class RunNextRoom extends Feature {
|
|
|
17298
17309
|
}
|
|
17299
17310
|
|
|
17300
17311
|
declare class RunNextRun extends Feature {
|
|
17301
|
-
vConditionalFunc: () => boolean;
|
|
17302
17312
|
private readonly postGameStartedReorderedFalse;
|
|
17313
|
+
vConditionalFunc: () => boolean;
|
|
17303
17314
|
/**
|
|
17304
17315
|
* Supply a function to run on the next `POST_GAME_STARTED` callback.
|
|
17305
17316
|
*
|
|
@@ -17395,6 +17406,10 @@ declare class SaveDataManager extends Feature {
|
|
|
17395
17406
|
private readonly preGameExit;
|
|
17396
17407
|
private readonly postNewLevel;
|
|
17397
17408
|
private readonly postNewRoomEarly;
|
|
17409
|
+
/**
|
|
17410
|
+
* Recursively traverses an object, collecting all of the class constructors that it encounters.
|
|
17411
|
+
*/
|
|
17412
|
+
private storeClassConstructorsFromObject;
|
|
17398
17413
|
/**
|
|
17399
17414
|
* This is the entry point to the save data manager, a system which provides two major features:
|
|
17400
17415
|
*
|
|
@@ -17499,10 +17514,6 @@ declare class SaveDataManager extends Feature {
|
|
|
17499
17514
|
*/
|
|
17500
17515
|
saveDataManager<Persistent, Run, Level>(key: string | object, v: SaveData<Persistent, Run, Level>, conditionalFunc?: () => boolean): void;
|
|
17501
17516
|
saveDataManager(key: string | object, v: SaveData, conditionalFunc: false): void;
|
|
17502
|
-
/**
|
|
17503
|
-
* Recursively traverses an object, collecting all of the class constructors that it encounters.
|
|
17504
|
-
*/
|
|
17505
|
-
private storeClassConstructorsFromObject;
|
|
17506
17517
|
/**
|
|
17507
17518
|
* The save data manager will automatically load variables from disk at the appropriate times
|
|
17508
17519
|
* (i.e. when a new run is started). Use this function to explicitly force the save data manager
|
|
@@ -17666,12 +17677,12 @@ export declare function serializeBitSet128(bitSet128: BitSet128): SerializedBitS
|
|
|
17666
17677
|
*/
|
|
17667
17678
|
export declare function serializeColor(color: Color): SerializedColor;
|
|
17668
17679
|
|
|
17669
|
-
export declare type SerializedBitSet128 = LuaMap<string, unknown
|
|
17680
|
+
export declare type SerializedBitSet128 = Readonly<LuaMap<string, unknown>> & {
|
|
17670
17681
|
readonly __serializedBitSet128Brand: symbol;
|
|
17671
17682
|
readonly __kind: CopyableIsaacAPIClassType.BIT_SET_128;
|
|
17672
17683
|
};
|
|
17673
17684
|
|
|
17674
|
-
export declare type SerializedColor = LuaMap<string, unknown
|
|
17685
|
+
export declare type SerializedColor = Readonly<LuaMap<string, unknown>> & {
|
|
17675
17686
|
readonly __serializedColorBrand: symbol;
|
|
17676
17687
|
readonly __kind: CopyableIsaacAPIClassType.COLOR;
|
|
17677
17688
|
};
|
|
@@ -17684,17 +17695,17 @@ export declare type SerializedColor = LuaMap<string, unknown> & {
|
|
|
17684
17695
|
*/
|
|
17685
17696
|
declare type SerializedIsaacAPIClass = SerializedBitSet128 | SerializedColor | SerializedKColor | SerializedRNG | SerializedVector;
|
|
17686
17697
|
|
|
17687
|
-
export declare type SerializedKColor = LuaMap<string, unknown
|
|
17698
|
+
export declare type SerializedKColor = Readonly<LuaMap<string, unknown>> & {
|
|
17688
17699
|
readonly __serializedKColorBrand: symbol;
|
|
17689
17700
|
readonly __kind: CopyableIsaacAPIClassType.K_COLOR;
|
|
17690
17701
|
};
|
|
17691
17702
|
|
|
17692
|
-
export declare type SerializedRNG = LuaMap<string, unknown
|
|
17703
|
+
export declare type SerializedRNG = Readonly<LuaMap<string, unknown>> & {
|
|
17693
17704
|
readonly __serializedRNGBrand: symbol;
|
|
17694
17705
|
readonly __kind: CopyableIsaacAPIClassType.RNG;
|
|
17695
17706
|
};
|
|
17696
17707
|
|
|
17697
|
-
export declare type SerializedVector = LuaMap<string, unknown
|
|
17708
|
+
export declare type SerializedVector = Readonly<LuaMap<string, unknown>> & {
|
|
17698
17709
|
readonly __serializedVectorBrand: symbol;
|
|
17699
17710
|
readonly __kind: CopyableIsaacAPIClassType.VECTOR;
|
|
17700
17711
|
};
|
|
@@ -18207,18 +18218,18 @@ export declare function shuffleArrayInPlace(array: unknown[], seedOrRNG: Seed |
|
|
|
18207
18218
|
export declare function sign(n: number): int;
|
|
18208
18219
|
|
|
18209
18220
|
declare class SlotDestroyedDetection extends Feature {
|
|
18221
|
+
private readonly postSlotDestroyed;
|
|
18222
|
+
private readonly roomHistory;
|
|
18223
|
+
private readonly postEntityRemoveSlot;
|
|
18224
|
+
private readonly postSlotUpdate;
|
|
18210
18225
|
v: {
|
|
18211
18226
|
room: {
|
|
18212
18227
|
destroyedSlotSet: Set<PtrHash>;
|
|
18213
18228
|
};
|
|
18214
18229
|
};
|
|
18215
|
-
private readonly postSlotDestroyed;
|
|
18216
|
-
private readonly roomHistory;
|
|
18217
18230
|
constructor(postSlotDestroyed: PostSlotDestroyed, roomHistory: RoomHistory);
|
|
18218
|
-
private readonly postEntityRemoveSlot;
|
|
18219
18231
|
private postEntityRemoveSlotMachine;
|
|
18220
18232
|
private postEntityRemoveBeggar;
|
|
18221
|
-
private readonly postSlotUpdate;
|
|
18222
18233
|
/**
|
|
18223
18234
|
* Slots normally have an entity collision class of `EntityCollisionClass.ALL` (4) and a grid
|
|
18224
18235
|
* collision class of `EntityGridCollisionClass.NONE` (0). When they are destroyed with a bomb,
|
|
@@ -18248,30 +18259,30 @@ export declare enum SlotDestructionType {
|
|
|
18248
18259
|
}
|
|
18249
18260
|
|
|
18250
18261
|
declare class SlotRenderDetection extends Feature {
|
|
18262
|
+
private readonly postSlotRender;
|
|
18263
|
+
private readonly postSlotAnimationChanged;
|
|
18264
|
+
private readonly postRender;
|
|
18251
18265
|
v: {
|
|
18252
18266
|
room: {
|
|
18253
18267
|
slotAnimations: DefaultMap<PtrHash, string, [slot: Entity]>;
|
|
18254
18268
|
brokenSlots: Set<PtrHash>;
|
|
18255
18269
|
};
|
|
18256
18270
|
};
|
|
18257
|
-
private readonly postSlotRender;
|
|
18258
|
-
private readonly postSlotAnimationChanged;
|
|
18259
18271
|
constructor(postSlotRender: PostSlotRender, postSlotAnimationChanged: PostSlotAnimationChanged);
|
|
18260
|
-
private readonly postRender;
|
|
18261
18272
|
private checkSlotAnimationChanged;
|
|
18262
18273
|
}
|
|
18263
18274
|
|
|
18264
18275
|
declare class SlotUpdateDetection extends Feature {
|
|
18276
|
+
private readonly postSlotInit;
|
|
18277
|
+
private readonly postSlotUpdate;
|
|
18278
|
+
private readonly postUpdate;
|
|
18279
|
+
private readonly postNewRoomReordered;
|
|
18265
18280
|
v: {
|
|
18266
18281
|
room: {
|
|
18267
18282
|
initializedSlots: Set<PtrHash>;
|
|
18268
18283
|
};
|
|
18269
18284
|
};
|
|
18270
|
-
private readonly postSlotInit;
|
|
18271
|
-
private readonly postSlotUpdate;
|
|
18272
18285
|
constructor(postSlotInit: PostSlotInit, postSlotUpdate: PostSlotUpdate);
|
|
18273
|
-
private readonly postUpdate;
|
|
18274
|
-
private readonly postNewRoomReordered;
|
|
18275
18286
|
private checkNewEntity;
|
|
18276
18287
|
}
|
|
18277
18288
|
|
|
@@ -18566,12 +18577,12 @@ export declare function spawnGiantPoop(topLeftGridIndex: int): boolean;
|
|
|
18566
18577
|
* @param gridIndexOrPosition The grid index or position in the room that you want to spawn the grid
|
|
18567
18578
|
* entity at. If a position is specified, the closest grid index will be
|
|
18568
18579
|
* used.
|
|
18569
|
-
* @param
|
|
18570
|
-
* tile, if it exists. Defaults to true. If false, this
|
|
18571
|
-
* will do nothing, since spawning a grid entity on top of
|
|
18572
|
-
* grid entity will not replace it.
|
|
18580
|
+
* @param shouldRemoveExistingGridEntity Optional. Whether to remove the existing grid entity on the
|
|
18581
|
+
* same tile, if it exists. Defaults to true. If false, this
|
|
18582
|
+
* function will do nothing, since spawning a grid entity on top of
|
|
18583
|
+
* another grid entity will not replace it.
|
|
18573
18584
|
*/
|
|
18574
|
-
export declare function spawnGridEntity(gridEntityType: GridEntityType, gridIndexOrPosition: int | Vector,
|
|
18585
|
+
export declare function spawnGridEntity(gridEntityType: GridEntityType, gridIndexOrPosition: int | Vector, shouldRemoveExistingGridEntity?: boolean): GridEntity | undefined;
|
|
18575
18586
|
|
|
18576
18587
|
/**
|
|
18577
18588
|
* Helper function to spawn a grid entity with a specific variant.
|
|
@@ -18586,12 +18597,12 @@ export declare function spawnGridEntity(gridEntityType: GridEntityType, gridInde
|
|
|
18586
18597
|
* @param gridIndexOrPosition The grid index or position in the room that you want to spawn the grid
|
|
18587
18598
|
* entity at. If a position is specified, the closest grid index will be
|
|
18588
18599
|
* used.
|
|
18589
|
-
* @param
|
|
18590
|
-
* tile, if it exists. Defaults to true. If false, this
|
|
18591
|
-
* will do nothing, since spawning a grid entity on top of
|
|
18592
|
-
* grid entity will not replace it.
|
|
18600
|
+
* @param shouldRemoveExistingGridEntity Optional. Whether to remove the existing grid entity on the
|
|
18601
|
+
* same tile, if it exists. Defaults to true. If false, this
|
|
18602
|
+
* function will do nothing, since spawning a grid entity on top of
|
|
18603
|
+
* another grid entity will not replace it.
|
|
18593
18604
|
*/
|
|
18594
|
-
export declare function spawnGridEntityWithVariant(gridEntityType: GridEntityType, variant: int, gridIndexOrPosition: int | Vector,
|
|
18605
|
+
export declare function spawnGridEntityWithVariant(gridEntityType: GridEntityType, variant: int, gridIndexOrPosition: int | Vector, shouldRemoveExistingGridEntity?: boolean): GridEntity | undefined;
|
|
18595
18606
|
|
|
18596
18607
|
/** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
|
|
18597
18608
|
export declare function spawnHeart(heartSubType: HeartSubType, positionOrGridIndex: Vector | int, velocity?: Vector, spawner?: Entity, seedOrRNG?: Seed | RNG): EntityPickupHeart;
|
|
@@ -19032,8 +19043,8 @@ export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
|
|
|
19032
19043
|
* Lazarus.
|
|
19033
19044
|
*/
|
|
19034
19045
|
declare class TaintedLazarusPlayers extends Feature {
|
|
19035
|
-
vConditionalFunc: () => boolean;
|
|
19036
19046
|
private readonly postPlayerInit;
|
|
19047
|
+
vConditionalFunc: () => boolean;
|
|
19037
19048
|
/**
|
|
19038
19049
|
* Indexes are the `PtrHash`, values are the `EntityPtr` of the *other* Lazarus.
|
|
19039
19050
|
*
|
|
@@ -19165,10 +19176,10 @@ export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag:
|
|
|
19165
19176
|
|
|
19166
19177
|
/** This is used by the `temporarilyRemoveTrinkets` and related helper functions. */
|
|
19167
19178
|
export declare interface TrinketSituation {
|
|
19168
|
-
trinketTypeRemoved: TrinketType;
|
|
19169
|
-
trinketType1: TrinketType;
|
|
19170
|
-
trinketType2: TrinketType;
|
|
19171
|
-
numSmeltedTrinkets: int;
|
|
19179
|
+
readonly trinketTypeRemoved: TrinketType;
|
|
19180
|
+
readonly trinketType1: TrinketType;
|
|
19181
|
+
readonly trinketType2: TrinketType;
|
|
19182
|
+
readonly numSmeltedTrinkets: int;
|
|
19172
19183
|
}
|
|
19173
19184
|
|
|
19174
19185
|
/**
|
|
@@ -19186,11 +19197,11 @@ export declare type TSTLClass = LuaMap<AnyNotNil, unknown> & {
|
|
|
19186
19197
|
* (TypeScriptToLua transpiles TypeScript classes to a Lua table with a specific kind of metatable.)
|
|
19187
19198
|
*/
|
|
19188
19199
|
export declare interface TSTLClassMetatable {
|
|
19189
|
-
____constructor: () => void;
|
|
19190
|
-
__index: unknown;
|
|
19191
|
-
constructor: {
|
|
19192
|
-
name: string;
|
|
19193
|
-
prototype: LuaMetatable<LuaMap<AnyNotNil, unknown
|
|
19200
|
+
readonly ____constructor: () => void;
|
|
19201
|
+
readonly __index: unknown;
|
|
19202
|
+
readonly constructor: {
|
|
19203
|
+
readonly name: string;
|
|
19204
|
+
readonly prototype: Readonly<LuaMetatable<LuaMap<AnyNotNil, unknown>>>;
|
|
19194
19205
|
};
|
|
19195
19206
|
}
|
|
19196
19207
|
|