isaacscript-common 87.5.1 → 87.6.1

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Files changed (205) hide show
  1. package/dist/callbackClasses.d.ts +1 -0
  2. package/dist/callbackClasses.d.ts.map +1 -1
  3. package/dist/callbackClasses.js +5 -3
  4. package/dist/callbackClasses.lua +4 -0
  5. package/dist/callbacks.d.ts +118 -117
  6. package/dist/callbacks.d.ts.map +1 -1
  7. package/dist/callbacks.js +1 -0
  8. package/dist/callbacks.lua +1 -0
  9. package/dist/classes/ModUpgraded.js +2 -2
  10. package/dist/classes/callbacks/InputActionFilter.js +3 -3
  11. package/dist/classes/callbacks/InputActionPlayer.js +6 -6
  12. package/dist/classes/callbacks/PostBoneSwing.js +2 -2
  13. package/dist/classes/callbacks/PostCollectibleEmpty.js +2 -2
  14. package/dist/classes/callbacks/PostCursedTeleport.js +5 -5
  15. package/dist/classes/callbacks/PostDiceRoomActivated.js +2 -2
  16. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts +9 -0
  17. package/dist/classes/callbacks/PostEntityRemoveFilter.d.ts.map +1 -0
  18. package/dist/classes/callbacks/PostEntityRemoveFilter.js +21 -0
  19. package/dist/classes/callbacks/PostEntityRemoveFilter.lua +23 -0
  20. package/dist/classes/callbacks/PostGridEntityCollision.js +10 -10
  21. package/dist/classes/callbacks/PostGridEntityCustomCollision.js +8 -8
  22. package/dist/classes/callbacks/PostGridEntityCustomRemove.js +2 -2
  23. package/dist/classes/callbacks/PostGridEntityRemove.js +3 -3
  24. package/dist/classes/callbacks/PostItemDischarge.js +2 -2
  25. package/dist/classes/callbacks/PostKeyboardChanged.js +2 -2
  26. package/dist/classes/callbacks/PostNewRoomEarly.js +2 -2
  27. package/dist/classes/callbacks/PostPickupSelectionFilter.d.ts.map +1 -1
  28. package/dist/classes/callbacks/PostPickupSelectionFilter.js +4 -3
  29. package/dist/classes/callbacks/PostPlayerChangeHealth.js +2 -2
  30. package/dist/classes/callbacks/PostPurchase.js +9 -9
  31. package/dist/classes/callbacks/PostUsePillFilter.js +2 -2
  32. package/dist/classes/callbacks/PreBerserkDeath.js +4 -4
  33. package/dist/classes/callbacks/PreEntitySpawnFilter.js +3 -3
  34. package/dist/classes/callbacks/PreRoomEntitySpawnFilter.js +5 -5
  35. package/dist/classes/features/callbackLogic/EsauJrDetection.js +2 -2
  36. package/dist/classes/features/callbackLogic/GameReorderedCallbacks.js +5 -5
  37. package/dist/classes/features/callbackLogic/GridEntityUpdateDetection.js +4 -4
  38. package/dist/classes/features/callbackLogic/ItemPickupDetection.js +4 -4
  39. package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +2 -2
  40. package/dist/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
  41. package/dist/classes/features/other/CustomTrapdoors.js +21 -21
  42. package/dist/classes/features/other/DeployJSONRoom.js +4 -4
  43. package/dist/classes/features/other/DisableInputs.js +3 -3
  44. package/dist/classes/features/other/ModdedElementSets.js +2 -2
  45. package/dist/classes/features/other/NoSirenSteal.js +4 -4
  46. package/dist/classes/features/other/PickupIndexCreation.js +5 -5
  47. package/dist/classes/features/other/PonyDetection.js +2 -2
  48. package/dist/classes/features/other/PressInput.js +2 -2
  49. package/dist/classes/features/other/PreventChildEntities.js +4 -4
  50. package/dist/classes/features/other/RoomHistory.js +5 -5
  51. package/dist/classes/features/other/SaveDataManager.js +2 -2
  52. package/dist/classes/features/other/StageHistory.js +2 -2
  53. package/dist/classes/features/other/StartAmbush.js +2 -2
  54. package/dist/classes/features/other/TaintedLazarusPlayers.js +2 -2
  55. package/dist/classes/features/other/customStages/gridEntities.js +4 -4
  56. package/dist/classes/features/other/customStages/streakText.js +4 -4
  57. package/dist/classes/features/other/extraConsoleCommands/commands.js +8 -8
  58. package/dist/classes/features/other/saveDataManager/glowingHourGlass.js +2 -2
  59. package/dist/enums/ModCallbackCustom.d.ts +134 -117
  60. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  61. package/dist/enums/ModCallbackCustom.js +134 -117
  62. package/dist/enums/ModCallbackCustom.lua +119 -117
  63. package/dist/functions/bosses.js +2 -2
  64. package/dist/functions/charge.js +2 -2
  65. package/dist/functions/collectibles.js +2 -2
  66. package/dist/functions/deepCopy.js +6 -6
  67. package/dist/functions/doors.js +3 -3
  68. package/dist/functions/easing.js +2 -2
  69. package/dist/functions/emptyRoom.js +5 -5
  70. package/dist/functions/entities.js +8 -8
  71. package/dist/functions/familiars.js +2 -2
  72. package/dist/functions/flag.js +2 -2
  73. package/dist/functions/gridEntities.js +23 -23
  74. package/dist/functions/gridEntitiesSpecific.js +2 -2
  75. package/dist/functions/isaacAPIClass.js +2 -2
  76. package/dist/functions/level.js +3 -3
  77. package/dist/functions/levelGrid.js +6 -6
  78. package/dist/functions/logEntities.js +8 -8
  79. package/dist/functions/logMisc.d.ts.map +1 -1
  80. package/dist/functions/logMisc.js +3 -2
  81. package/dist/functions/logMisc.lua +4 -2
  82. package/dist/functions/math.js +4 -4
  83. package/dist/functions/nextStage.js +10 -10
  84. package/dist/functions/npcs.js +10 -10
  85. package/dist/functions/pickupVariants.js +6 -6
  86. package/dist/functions/playerCollectibles.js +2 -2
  87. package/dist/functions/playerHealth.js +8 -8
  88. package/dist/functions/playerIndex.js +3 -3
  89. package/dist/functions/players.js +4 -4
  90. package/dist/functions/pocketItems.js +2 -2
  91. package/dist/functions/revive.js +15 -15
  92. package/dist/functions/roomGrid.js +2 -2
  93. package/dist/functions/rooms.d.ts +1 -2
  94. package/dist/functions/rooms.d.ts.map +1 -1
  95. package/dist/functions/rooms.js +39 -41
  96. package/dist/functions/rooms.lua +1 -2
  97. package/dist/functions/sort.js +2 -2
  98. package/dist/functions/spawnCollectible.js +3 -3
  99. package/dist/functions/stage.js +16 -16
  100. package/dist/functions/string.js +6 -6
  101. package/dist/functions/tears.js +2 -2
  102. package/dist/functions/trinketGive.js +4 -4
  103. package/dist/functions/types.js +3 -3
  104. package/dist/index.rollup.d.ts +151 -122
  105. package/dist/interfaces/private/AddCallbackParametersCustom.d.ts +6 -0
  106. package/dist/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
  107. package/dist/isaacscript-common.lua +163 -125
  108. package/dist/lib/jsonLua.js +32 -32
  109. package/dist/shouldFire.d.ts.map +1 -1
  110. package/dist/shouldFire.js +54 -57
  111. package/dist/types/Increment.d.ts.map +1 -1
  112. package/dist/types/PickingUpItem.d.ts +10 -3
  113. package/dist/types/PickingUpItem.d.ts.map +1 -1
  114. package/dist/types/PickingUpItem.js +10 -3
  115. package/dist/types/PickingUpItem.lua +8 -3
  116. package/package.json +1 -1
  117. package/src/callbackClasses.ts +1 -0
  118. package/src/callbacks.ts +1 -0
  119. package/src/classes/ModUpgraded.ts +2 -2
  120. package/src/classes/callbacks/InputActionFilter.ts +3 -3
  121. package/src/classes/callbacks/InputActionPlayer.ts +6 -6
  122. package/src/classes/callbacks/PostBoneSwing.ts +2 -2
  123. package/src/classes/callbacks/PostCollectibleEmpty.ts +2 -2
  124. package/src/classes/callbacks/PostCursedTeleport.ts +5 -5
  125. package/src/classes/callbacks/PostDiceRoomActivated.ts +2 -2
  126. package/src/classes/callbacks/PostEntityRemoveFilter.ts +22 -0
  127. package/src/classes/callbacks/PostGridEntityCollision.ts +10 -10
  128. package/src/classes/callbacks/PostGridEntityCustomCollision.ts +8 -8
  129. package/src/classes/callbacks/PostGridEntityCustomRemove.ts +2 -2
  130. package/src/classes/callbacks/PostGridEntityRemove.ts +3 -3
  131. package/src/classes/callbacks/PostItemDischarge.ts +2 -2
  132. package/src/classes/callbacks/PostKeyboardChanged.ts +2 -2
  133. package/src/classes/callbacks/PostNewRoomEarly.ts +2 -2
  134. package/src/classes/callbacks/PostPickupSelectionFilter.ts +4 -3
  135. package/src/classes/callbacks/PostPlayerChangeHealth.ts +2 -2
  136. package/src/classes/callbacks/PostPurchase.ts +9 -9
  137. package/src/classes/callbacks/PostUsePillFilter.ts +2 -2
  138. package/src/classes/callbacks/PreBerserkDeath.ts +4 -4
  139. package/src/classes/callbacks/PreEntitySpawnFilter.ts +3 -3
  140. package/src/classes/callbacks/PreRoomEntitySpawnFilter.ts +5 -5
  141. package/src/classes/features/callbackLogic/EsauJrDetection.ts +2 -2
  142. package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +5 -5
  143. package/src/classes/features/callbackLogic/GridEntityUpdateDetection.ts +4 -4
  144. package/src/classes/features/callbackLogic/ItemPickupDetection.ts +4 -4
  145. package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +2 -2
  146. package/src/classes/features/other/CustomTrapdoors.ts +23 -21
  147. package/src/classes/features/other/DeployJSONRoom.ts +4 -4
  148. package/src/classes/features/other/DisableInputs.ts +3 -3
  149. package/src/classes/features/other/ModdedElementSets.ts +2 -2
  150. package/src/classes/features/other/NoSirenSteal.ts +4 -4
  151. package/src/classes/features/other/PickupIndexCreation.ts +5 -5
  152. package/src/classes/features/other/PonyDetection.ts +2 -2
  153. package/src/classes/features/other/PressInput.ts +2 -2
  154. package/src/classes/features/other/PreventChildEntities.ts +4 -4
  155. package/src/classes/features/other/RoomHistory.ts +5 -5
  156. package/src/classes/features/other/SaveDataManager.ts +2 -2
  157. package/src/classes/features/other/StageHistory.ts +2 -2
  158. package/src/classes/features/other/StartAmbush.ts +2 -2
  159. package/src/classes/features/other/TaintedLazarusPlayers.ts +2 -2
  160. package/src/classes/features/other/customStages/gridEntities.ts +4 -4
  161. package/src/classes/features/other/customStages/streakText.ts +4 -4
  162. package/src/classes/features/other/extraConsoleCommands/commands.ts +8 -8
  163. package/src/classes/features/other/saveDataManager/glowingHourGlass.ts +4 -2
  164. package/src/enums/ModCallbackCustom.ts +18 -0
  165. package/src/functions/bosses.ts +2 -2
  166. package/src/functions/charge.ts +2 -2
  167. package/src/functions/collectibles.ts +2 -2
  168. package/src/functions/deepCopy.ts +6 -6
  169. package/src/functions/doors.ts +3 -3
  170. package/src/functions/easing.ts +2 -2
  171. package/src/functions/emptyRoom.ts +5 -5
  172. package/src/functions/entities.ts +8 -8
  173. package/src/functions/familiars.ts +2 -2
  174. package/src/functions/flag.ts +2 -2
  175. package/src/functions/gridEntities.ts +23 -23
  176. package/src/functions/gridEntitiesSpecific.ts +2 -2
  177. package/src/functions/isaacAPIClass.ts +2 -2
  178. package/src/functions/level.ts +3 -3
  179. package/src/functions/levelGrid.ts +6 -6
  180. package/src/functions/logEntities.ts +8 -8
  181. package/src/functions/logMisc.ts +6 -2
  182. package/src/functions/math.ts +4 -4
  183. package/src/functions/nextStage.ts +10 -10
  184. package/src/functions/npcs.ts +10 -10
  185. package/src/functions/pickupVariants.ts +6 -6
  186. package/src/functions/playerCollectibles.ts +2 -2
  187. package/src/functions/playerHealth.ts +8 -8
  188. package/src/functions/playerIndex.ts +3 -3
  189. package/src/functions/players.ts +4 -4
  190. package/src/functions/pocketItems.ts +2 -2
  191. package/src/functions/revive.ts +15 -15
  192. package/src/functions/roomGrid.ts +2 -2
  193. package/src/functions/rooms.ts +39 -41
  194. package/src/functions/sort.ts +2 -2
  195. package/src/functions/spawnCollectible.ts +3 -3
  196. package/src/functions/stage.ts +16 -16
  197. package/src/functions/string.ts +6 -6
  198. package/src/functions/tears.ts +2 -2
  199. package/src/functions/trinketGive.ts +4 -4
  200. package/src/functions/types.ts +3 -3
  201. package/src/interfaces/private/AddCallbackParametersCustom.ts +7 -0
  202. package/src/lib/jsonLua.js +32 -32
  203. package/src/shouldFire.ts +54 -57
  204. package/src/types/Increment.ts +2 -2
  205. package/src/types/PickingUpItem.ts +10 -3
@@ -54,238 +54,240 @@ ____exports.ModCallbackCustom.POST_EFFECT_UPDATE_FILTER = 22
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_EFFECT_UPDATE_FILTER] = "POST_EFFECT_UPDATE_FILTER"
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  ____exports.ModCallbackCustom.POST_ENTITY_KILL_FILTER = 23
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ENTITY_KILL_FILTER] = "POST_ENTITY_KILL_FILTER"
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- ____exports.ModCallbackCustom.POST_ESAU_JR = 24
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+ ____exports.ModCallbackCustom.POST_ENTITY_REMOVE_FILTER = 24
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+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ENTITY_REMOVE_FILTER] = "POST_ENTITY_REMOVE_FILTER"
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+ ____exports.ModCallbackCustom.POST_ESAU_JR = 25
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ESAU_JR] = "POST_ESAU_JR"
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- ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_FILTER = 25
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+ ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_FILTER = 26
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_INIT_FILTER] = "POST_FAMILIAR_INIT_FILTER"
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- ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE = 26
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+ ____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE = 27
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_INIT_LATE] = "POST_FAMILIAR_INIT_LATE"
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- ____exports.ModCallbackCustom.POST_FAMILIAR_RENDER_FILTER = 27
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+ ____exports.ModCallbackCustom.POST_FAMILIAR_RENDER_FILTER = 28
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_RENDER_FILTER] = "POST_FAMILIAR_RENDER_FILTER"
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- ____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED = 28
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+ ____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED = 29
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_STATE_CHANGED] = "POST_FAMILIAR_STATE_CHANGED"
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- ____exports.ModCallbackCustom.POST_FAMILIAR_UPDATE_FILTER = 29
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+ ____exports.ModCallbackCustom.POST_FAMILIAR_UPDATE_FILTER = 30
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FAMILIAR_UPDATE_FILTER] = "POST_FAMILIAR_UPDATE_FILTER"
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- ____exports.ModCallbackCustom.POST_FIRST_ESAU_JR = 30
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+ ____exports.ModCallbackCustom.POST_FIRST_ESAU_JR = 31
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FIRST_ESAU_JR] = "POST_FIRST_ESAU_JR"
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- ____exports.ModCallbackCustom.POST_FIRST_FLIP = 31
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+ ____exports.ModCallbackCustom.POST_FIRST_FLIP = 32
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FIRST_FLIP] = "POST_FIRST_FLIP"
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- ____exports.ModCallbackCustom.POST_FLIP = 32
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+ ____exports.ModCallbackCustom.POST_FLIP = 33
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_FLIP] = "POST_FLIP"
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- ____exports.ModCallbackCustom.POST_GAME_END_FILTER = 33
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+ ____exports.ModCallbackCustom.POST_GAME_END_FILTER = 34
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GAME_END_FILTER] = "POST_GAME_END_FILTER"
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- ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED = 34
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+ ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED = 35
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED] = "POST_GAME_STARTED_REORDERED"
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- ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST = 35
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+ ____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST = 36
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST] = "POST_GAME_STARTED_REORDERED_LAST"
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- ____exports.ModCallbackCustom.POST_GREED_MODE_WAVE = 36
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+ ____exports.ModCallbackCustom.POST_GREED_MODE_WAVE = 37
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GREED_MODE_WAVE] = "POST_GREED_MODE_WAVE"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN = 37
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN = 38
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN] = "POST_GRID_ENTITY_BROKEN"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION = 38
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION = 39
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION] = "POST_GRID_ENTITY_COLLISION"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN = 39
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN = 40
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_BROKEN] = "POST_GRID_ENTITY_CUSTOM_BROKEN"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION = 40
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION = 41
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_COLLISION] = "POST_GRID_ENTITY_CUSTOM_COLLISION"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT = 41
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT = 42
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_INIT] = "POST_GRID_ENTITY_CUSTOM_INIT"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE = 42
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE = 43
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_REMOVE] = "POST_GRID_ENTITY_CUSTOM_REMOVE"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER = 43
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER = 44
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER] = "POST_GRID_ENTITY_CUSTOM_RENDER"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 44
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED = 45
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_STATE_CHANGED] = "POST_GRID_ENTITY_CUSTOM_STATE_CHANGED"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE = 45
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE = 46
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE] = "POST_GRID_ENTITY_CUSTOM_UPDATE"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT = 46
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT = 47
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT] = "POST_GRID_ENTITY_INIT"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE = 47
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE = 48
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE] = "POST_GRID_ENTITY_REMOVE"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER = 48
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER = 49
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER] = "POST_GRID_ENTITY_RENDER"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED = 49
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED = 50
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED] = "POST_GRID_ENTITY_STATE_CHANGED"
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- ____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE = 50
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+ ____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE = 51
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE] = "POST_GRID_ENTITY_UPDATE"
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- ____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED = 51
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+ ____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED = 52
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED] = "POST_HOLY_MANTLE_REMOVED"
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- ____exports.ModCallbackCustom.POST_ITEM_DISCHARGE = 52
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+ ____exports.ModCallbackCustom.POST_ITEM_DISCHARGE = 53
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_DISCHARGE] = "POST_ITEM_DISCHARGE"
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- ____exports.ModCallbackCustom.POST_ITEM_PICKUP = 53
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+ ____exports.ModCallbackCustom.POST_ITEM_PICKUP = 54
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_PICKUP] = "POST_ITEM_PICKUP"
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- ____exports.ModCallbackCustom.POST_KEYBOARD_CHANGED = 54
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+ ____exports.ModCallbackCustom.POST_KEYBOARD_CHANGED = 55
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KEYBOARD_CHANGED] = "POST_KEYBOARD_CHANGED"
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- ____exports.ModCallbackCustom.POST_KNIFE_INIT_FILTER = 55
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+ ____exports.ModCallbackCustom.POST_KNIFE_INIT_FILTER = 56
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_INIT_FILTER] = "POST_KNIFE_INIT_FILTER"
121
- ____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE = 56
123
+ ____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE = 57
122
124
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE] = "POST_KNIFE_INIT_LATE"
123
- ____exports.ModCallbackCustom.POST_KNIFE_RENDER_FILTER = 57
125
+ ____exports.ModCallbackCustom.POST_KNIFE_RENDER_FILTER = 58
124
126
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_RENDER_FILTER] = "POST_KNIFE_RENDER_FILTER"
125
- ____exports.ModCallbackCustom.POST_KNIFE_UPDATE_FILTER = 58
127
+ ____exports.ModCallbackCustom.POST_KNIFE_UPDATE_FILTER = 59
126
128
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_UPDATE_FILTER] = "POST_KNIFE_UPDATE_FILTER"
127
- ____exports.ModCallbackCustom.POST_LASER_INIT_FILTER = 59
129
+ ____exports.ModCallbackCustom.POST_LASER_INIT_FILTER = 60
128
130
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_INIT_FILTER] = "POST_LASER_INIT_FILTER"
129
- ____exports.ModCallbackCustom.POST_LASER_INIT_LATE = 60
131
+ ____exports.ModCallbackCustom.POST_LASER_INIT_LATE = 61
130
132
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_INIT_LATE] = "POST_LASER_INIT_LATE"
131
- ____exports.ModCallbackCustom.POST_LASER_RENDER_FILTER = 61
133
+ ____exports.ModCallbackCustom.POST_LASER_RENDER_FILTER = 62
132
134
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_RENDER_FILTER] = "POST_LASER_RENDER_FILTER"
133
- ____exports.ModCallbackCustom.POST_LASER_UPDATE_FILTER = 62
135
+ ____exports.ModCallbackCustom.POST_LASER_UPDATE_FILTER = 63
134
136
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_UPDATE_FILTER] = "POST_LASER_UPDATE_FILTER"
135
- ____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED = 63
137
+ ____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED = 64
136
138
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED] = "POST_NEW_LEVEL_REORDERED"
137
- ____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY = 64
139
+ ____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY = 65
138
140
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY] = "POST_NEW_ROOM_EARLY"
139
- ____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED = 65
141
+ ____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED = 66
140
142
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED] = "POST_NEW_ROOM_REORDERED"
141
- ____exports.ModCallbackCustom.POST_NPC_DEATH_FILTER = 66
143
+ ____exports.ModCallbackCustom.POST_NPC_DEATH_FILTER = 67
142
144
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_DEATH_FILTER] = "POST_NPC_DEATH_FILTER"
143
- ____exports.ModCallbackCustom.POST_NPC_INIT_FILTER = 67
145
+ ____exports.ModCallbackCustom.POST_NPC_INIT_FILTER = 68
144
146
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_INIT_FILTER] = "POST_NPC_INIT_FILTER"
145
- ____exports.ModCallbackCustom.POST_NPC_INIT_LATE = 68
147
+ ____exports.ModCallbackCustom.POST_NPC_INIT_LATE = 69
146
148
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_INIT_LATE] = "POST_NPC_INIT_LATE"
147
- ____exports.ModCallbackCustom.POST_NPC_RENDER_FILTER = 69
149
+ ____exports.ModCallbackCustom.POST_NPC_RENDER_FILTER = 70
148
150
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_RENDER_FILTER] = "POST_NPC_RENDER_FILTER"
149
- ____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED = 70
151
+ ____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED = 71
150
152
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED] = "POST_NPC_STATE_CHANGED"
151
- ____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER = 71
153
+ ____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER = 72
152
154
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_UPDATE_FILTER] = "POST_NPC_UPDATE_FILTER"
153
- ____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED = 72
155
+ ____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED = 73
154
156
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED] = "POST_PEFFECT_UPDATE_REORDERED"
155
- ____exports.ModCallbackCustom.POST_PICKUP_CHANGED = 73
157
+ ____exports.ModCallbackCustom.POST_PICKUP_CHANGED = 74
156
158
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_CHANGED] = "POST_PICKUP_CHANGED"
157
- ____exports.ModCallbackCustom.POST_PICKUP_COLLECT = 74
159
+ ____exports.ModCallbackCustom.POST_PICKUP_COLLECT = 75
158
160
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_COLLECT] = "POST_PICKUP_COLLECT"
159
- ____exports.ModCallbackCustom.POST_PICKUP_INIT_FILTER = 75
161
+ ____exports.ModCallbackCustom.POST_PICKUP_INIT_FILTER = 76
160
162
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_FILTER] = "POST_PICKUP_INIT_FILTER"
161
- ____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST = 76
163
+ ____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST = 77
162
164
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST] = "POST_PICKUP_INIT_FIRST"
163
- ____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE = 77
165
+ ____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE = 78
164
166
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE] = "POST_PICKUP_INIT_LATE"
165
- ____exports.ModCallbackCustom.POST_PICKUP_RENDER_FILTER = 78
167
+ ____exports.ModCallbackCustom.POST_PICKUP_RENDER_FILTER = 79
166
168
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_RENDER_FILTER] = "POST_PICKUP_RENDER_FILTER"
167
- ____exports.ModCallbackCustom.POST_PICKUP_SELECTION_FILTER = 79
169
+ ____exports.ModCallbackCustom.POST_PICKUP_SELECTION_FILTER = 80
168
170
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_SELECTION_FILTER] = "POST_PICKUP_SELECTION_FILTER"
169
- ____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED = 80
171
+ ____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED = 81
170
172
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED] = "POST_PICKUP_STATE_CHANGED"
171
- ____exports.ModCallbackCustom.POST_PICKUP_UPDATE_FILTER = 81
173
+ ____exports.ModCallbackCustom.POST_PICKUP_UPDATE_FILTER = 82
172
174
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_UPDATE_FILTER] = "POST_PICKUP_UPDATE_FILTER"
173
- ____exports.ModCallbackCustom.POST_PIT_RENDER = 82
175
+ ____exports.ModCallbackCustom.POST_PIT_RENDER = 83
174
176
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_RENDER] = "POST_PIT_RENDER"
175
- ____exports.ModCallbackCustom.POST_PIT_UPDATE = 83
177
+ ____exports.ModCallbackCustom.POST_PIT_UPDATE = 84
176
178
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_UPDATE] = "POST_PIT_UPDATE"
177
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 84
179
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 85
178
180
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH] = "POST_PLAYER_CHANGE_HEALTH"
179
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT = 85
181
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT = 86
180
182
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT] = "POST_PLAYER_CHANGE_STAT"
181
- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 86
183
+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 87
182
184
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE] = "POST_PLAYER_CHANGE_TYPE"
183
- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 87
185
+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 88
184
186
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED] = "POST_PLAYER_COLLECTIBLE_ADDED"
185
- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 88
187
+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 89
186
188
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED] = "POST_PLAYER_COLLECTIBLE_REMOVED"
187
- ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 89
189
+ ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 90
188
190
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE] = "POST_PLAYER_FATAL_DAMAGE"
189
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 90
191
+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 91
190
192
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST] = "POST_PLAYER_INIT_FIRST"
191
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 91
193
+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 92
192
194
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE] = "POST_PLAYER_INIT_LATE"
193
- ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 92
195
+ ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 93
194
196
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED] = "POST_PLAYER_RENDER_REORDERED"
195
- ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 93
197
+ ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 94
196
198
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED] = "POST_PLAYER_UPDATE_REORDERED"
197
- ____exports.ModCallbackCustom.POST_POOP_RENDER = 94
199
+ ____exports.ModCallbackCustom.POST_POOP_RENDER = 95
198
200
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_RENDER] = "POST_POOP_RENDER"
199
- ____exports.ModCallbackCustom.POST_POOP_UPDATE = 95
201
+ ____exports.ModCallbackCustom.POST_POOP_UPDATE = 96
200
202
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_UPDATE] = "POST_POOP_UPDATE"
201
- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 96
203
+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 97
202
204
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER] = "POST_PRESSURE_PLATE_RENDER"
203
- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 97
205
+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 98
204
206
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE] = "POST_PRESSURE_PLATE_UPDATE"
205
- ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_FILTER = 98
207
+ ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_FILTER = 99
206
208
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_FILTER] = "POST_PROJECTILE_INIT_FILTER"
207
- ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 99
209
+ ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 100
208
210
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE] = "POST_PROJECTILE_INIT_LATE"
209
- ____exports.ModCallbackCustom.POST_PROJECTILE_KILL = 100
211
+ ____exports.ModCallbackCustom.POST_PROJECTILE_KILL = 101
210
212
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_KILL] = "POST_PROJECTILE_KILL"
211
- ____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER = 101
213
+ ____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER = 102
212
214
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER] = "POST_PROJECTILE_RENDER_FILTER"
213
- ____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER = 102
215
+ ____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER = 103
214
216
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER] = "POST_PROJECTILE_UPDATE_FILTER"
215
- ____exports.ModCallbackCustom.POST_PURCHASE = 103
217
+ ____exports.ModCallbackCustom.POST_PURCHASE = 104
216
218
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PURCHASE] = "POST_PURCHASE"
217
- ____exports.ModCallbackCustom.POST_ROCK_RENDER = 104
219
+ ____exports.ModCallbackCustom.POST_ROCK_RENDER = 105
218
220
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_RENDER] = "POST_ROCK_RENDER"
219
- ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 105
221
+ ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 106
220
222
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_UPDATE] = "POST_ROCK_UPDATE"
221
- ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 106
223
+ ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 107
222
224
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED] = "POST_ROOM_CLEAR_CHANGED"
223
- ____exports.ModCallbackCustom.POST_SACRIFICE = 107
225
+ ____exports.ModCallbackCustom.POST_SACRIFICE = 108
224
226
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SACRIFICE] = "POST_SACRIFICE"
225
- ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 108
227
+ ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 109
226
228
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED] = "POST_SLOT_ANIMATION_CHANGED"
227
- ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 109
229
+ ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 110
228
230
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_COLLISION] = "POST_SLOT_COLLISION"
229
- ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 110
231
+ ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 111
230
232
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_DESTROYED] = "POST_SLOT_DESTROYED"
231
- ____exports.ModCallbackCustom.POST_SLOT_INIT = 111
233
+ ____exports.ModCallbackCustom.POST_SLOT_INIT = 112
232
234
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_INIT] = "POST_SLOT_INIT"
233
- ____exports.ModCallbackCustom.POST_SLOT_RENDER = 112
235
+ ____exports.ModCallbackCustom.POST_SLOT_RENDER = 113
234
236
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_RENDER] = "POST_SLOT_RENDER"
235
- ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 113
237
+ ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 114
236
238
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_UPDATE] = "POST_SLOT_UPDATE"
237
- ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 114
239
+ ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 115
238
240
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_RENDER] = "POST_SPIKES_RENDER"
239
- ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 115
241
+ ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 116
240
242
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_UPDATE] = "POST_SPIKES_UPDATE"
241
- ____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER = 116
243
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER = 117
242
244
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER] = "POST_TEAR_INIT_FILTER"
243
- ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 117
245
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 118
244
246
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_LATE] = "POST_TEAR_INIT_LATE"
245
- ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 118
247
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 119
246
248
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE] = "POST_TEAR_INIT_VERY_LATE"
247
- ____exports.ModCallbackCustom.POST_TEAR_KILL = 119
249
+ ____exports.ModCallbackCustom.POST_TEAR_KILL = 120
248
250
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_KILL] = "POST_TEAR_KILL"
249
- ____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER = 120
251
+ ____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER = 121
250
252
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER] = "POST_TEAR_RENDER_FILTER"
251
- ____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER = 121
253
+ ____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER = 122
252
254
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER] = "POST_TEAR_UPDATE_FILTER"
253
- ____exports.ModCallbackCustom.POST_TNT_RENDER = 122
255
+ ____exports.ModCallbackCustom.POST_TNT_RENDER = 123
254
256
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_RENDER] = "POST_TNT_RENDER"
255
- ____exports.ModCallbackCustom.POST_TNT_UPDATE = 123
257
+ ____exports.ModCallbackCustom.POST_TNT_UPDATE = 124
256
258
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_UPDATE] = "POST_TNT_UPDATE"
257
- ____exports.ModCallbackCustom.POST_TRANSFORMATION = 124
259
+ ____exports.ModCallbackCustom.POST_TRANSFORMATION = 125
258
260
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRANSFORMATION] = "POST_TRANSFORMATION"
259
- ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 125
261
+ ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 126
260
262
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRINKET_BREAK] = "POST_TRINKET_BREAK"
261
- ____exports.ModCallbackCustom.POST_USE_PILL_FILTER = 126
263
+ ____exports.ModCallbackCustom.POST_USE_PILL_FILTER = 127
262
264
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_USE_PILL_FILTER] = "POST_USE_PILL_FILTER"
263
- ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 127
265
+ ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 128
264
266
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BERSERK_DEATH] = "PRE_BERSERK_DEATH"
265
- ____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER = 128
267
+ ____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER = 129
266
268
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER] = "PRE_BOMB_COLLISION_FILTER"
267
- ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 129
269
+ ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 130
268
270
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE] = "PRE_CUSTOM_REVIVE"
269
- ____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER = 130
271
+ ____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER = 131
270
272
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER] = "PRE_ENTITY_SPAWN_FILTER"
271
- ____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER = 131
273
+ ____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER = 132
272
274
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER] = "PRE_FAMILIAR_COLLISION_FILTER"
273
- ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 132
275
+ ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 133
274
276
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_GET_PEDESTAL] = "PRE_GET_PEDESTAL"
275
- ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 133
277
+ ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 134
276
278
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ITEM_PICKUP] = "PRE_ITEM_PICKUP"
277
- ____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER = 134
279
+ ____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER = 135
278
280
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER] = "PRE_KNIFE_COLLISION_FILTER"
279
- ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 135
281
+ ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 136
280
282
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NEW_LEVEL] = "PRE_NEW_LEVEL"
281
- ____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER = 136
283
+ ____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER = 137
282
284
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER] = "PRE_NPC_COLLISION_FILTER"
283
- ____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER = 137
285
+ ____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER = 138
284
286
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER] = "PRE_NPC_UPDATE_FILTER"
285
- ____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER = 138
287
+ ____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER = 139
286
288
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER] = "PRE_PROJECTILE_COLLISION_FILTER"
287
- ____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER = 139
289
+ ____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER = 140
288
290
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER] = "PRE_ROOM_ENTITY_SPAWN_FILTER"
289
- ____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER = 140
291
+ ____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER = 141
290
292
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER] = "PRE_TEAR_COLLISION_FILTER"
291
293
  return ____exports
@@ -106,8 +106,8 @@ function getBossID() {
106
106
  return undefined;
107
107
  }
108
108
  // The Ultra Greed room holds both Ultra Greed and Ultra Greedier.
109
- if (bossID === isaac_typescript_definitions_1.BossID.ULTRA_GREED &&
110
- (0, entities_1.doesEntityExist)(isaac_typescript_definitions_1.EntityType.ULTRA_GREED, isaac_typescript_definitions_1.UltraGreedVariant.ULTRA_GREEDIER)) {
109
+ if (bossID === isaac_typescript_definitions_1.BossID.ULTRA_GREED
110
+ && (0, entities_1.doesEntityExist)(isaac_typescript_definitions_1.EntityType.ULTRA_GREED, isaac_typescript_definitions_1.UltraGreedVariant.ULTRA_GREEDIER)) {
111
111
  return isaac_typescript_definitions_1.BossID.ULTRA_GREEDIER;
112
112
  }
113
113
  return bossID;
@@ -245,6 +245,6 @@ function shouldPlayFullRechargeSound(player, activeSlot) {
245
245
  }
246
246
  // If we do have The Battery, play the full recharge sound if we are exactly double charged or
247
247
  // exactly single charged.
248
- return (batteryCharge === maxCharges ||
249
- (activeCharge === maxCharges && batteryCharge === 0));
248
+ return (batteryCharge === maxCharges
249
+ || (activeCharge === maxCharges && batteryCharge === 0));
250
250
  }
@@ -354,8 +354,8 @@ function isFamiliarCollectible(collectibleType) {
354
354
  * Under the hood, this checks if the sub-type of the collectible is greater than 4,000,000,000.
355
355
  */
356
356
  function isGlitchedCollectible(collectible) {
357
- return (collectible.Variant === isaac_typescript_definitions_1.PickupVariant.COLLECTIBLE &&
358
- collectible.SubType > GLITCHED_ITEM_THRESHOLD);
357
+ return (collectible.Variant === isaac_typescript_definitions_1.PickupVariant.COLLECTIBLE
358
+ && collectible.SubType > GLITCHED_ITEM_THRESHOLD);
359
359
  }
360
360
  /**
361
361
  * Returns true if the collectible has the "Hidden" attribute in the item config.
@@ -80,8 +80,8 @@ function deepCopyTable(luaMap, serializationType, traversalDescription, classCon
80
80
  // This is not a TSTL Map/Set/class. If it has a metatable, abort.
81
81
  checkMetatable(luaMap, traversalDescription);
82
82
  // Handle the special case of serialized Isaac API classes.
83
- if ((0, serialization_2.isSerializedIsaacAPIClass)(luaMap) &&
84
- serializationType === SerializationType_1.SerializationType.DESERIALIZE) {
83
+ if ((0, serialization_2.isSerializedIsaacAPIClass)(luaMap)
84
+ && serializationType === SerializationType_1.SerializationType.DESERIALIZE) {
85
85
  return (0, serialization_2.deserializeIsaacAPIClass)(luaMap);
86
86
  }
87
87
  // Handle the special case of an array.
@@ -101,8 +101,8 @@ function deepCopyDefaultMap(defaultMap, serializationType, traversalDescription,
101
101
  // First, handle the special case of serializing a DefaultMap instantiated with a factory
102
102
  // function. If this is the case, then we cannot serialize it (because there is no way to
103
103
  // serialize a function).
104
- if (serializationType === SerializationType_1.SerializationType.SERIALIZE &&
105
- !(0, types_1.isPrimitive)(constructorArg)) {
104
+ if (serializationType === SerializationType_1.SerializationType.SERIALIZE
105
+ && !(0, types_1.isPrimitive)(constructorArg)) {
106
106
  if (insideMap) {
107
107
  // The case of a DefaultMap within another map is complicated. Unlike a DefaultMap attached to
108
108
  // a "normal" object, the `merge` function will have no reference to the factory function that
@@ -337,8 +337,8 @@ function getCopiedEntries(object, serializationType, traversalDescription, class
337
337
  }
338
338
  // During serialization, we brand some Lua tables with a special identifier to signify that it has
339
339
  // keys that should be deserialized to numbers.
340
- const convertStringKeysToNumbers = serializationType === SerializationType_1.SerializationType.DESERIALIZE &&
341
- entries.some(([key]) => key === (0, types_1.asString)(SerializationBrand_1.SerializationBrand.OBJECT_WITH_NUMBER_KEYS));
340
+ const convertStringKeysToNumbers = serializationType === SerializationType_1.SerializationType.DESERIALIZE
341
+ && entries.some(([key]) => key === (0, types_1.asString)(SerializationBrand_1.SerializationBrand.OBJECT_WITH_NUMBER_KEYS));
342
342
  const hasNumberKeys = entries.some(([key]) => (0, types_1.isNumber)(key));
343
343
  const convertNumberKeysToStrings = serializationType === SerializationType_1.SerializationType.SERIALIZE && hasNumberKeys;
344
344
  // Second, deep copy the entries.
@@ -291,9 +291,9 @@ function getUnusedDoorSlots() {
291
291
  const room = cachedClasses_1.game.GetRoom();
292
292
  return cachedEnumValues_1.DOOR_SLOT_VALUES.filter((doorSlot) =>
293
293
  // We need to filter out the -1 value to prevent crashes.
294
- doorSlot !== isaac_typescript_definitions_1.DoorSlot.NO_DOOR_SLOT &&
295
- room.IsDoorSlotAllowed(doorSlot) &&
296
- room.GetDoor(doorSlot) === undefined);
294
+ doorSlot !== isaac_typescript_definitions_1.DoorSlot.NO_DOOR_SLOT
295
+ && room.IsDoorSlotAllowed(doorSlot)
296
+ && room.GetDoor(doorSlot) === undefined);
297
297
  }
298
298
  /**
299
299
  * Helper function to get the door that leads to the off-grid room that contains the portal to The
@@ -172,8 +172,8 @@ function easeInOutElastic(time) {
172
172
  ? 1
173
173
  : time < 0.5
174
174
  ? -(2 ** (20 * time - 10) * Math.sin((20 * time - 11.125) * c5)) / 2
175
- : (2 ** (-20 * time + 10) * Math.sin((20 * time - 11.125) * c5)) / 2 +
176
- 1;
175
+ : (2 ** (-20 * time + 10) * Math.sin((20 * time - 11.125) * c5)) / 2
176
+ + 1;
177
177
  }
178
178
  /**
179
179
  * From: https://easings.net/#easeInQuad
@@ -38,9 +38,9 @@ function emptyRoomEntities() {
38
38
  if (EMPTY_ROOM_BLACKLIST_ENTITY_SET.has(entity.Type)) {
39
39
  continue;
40
40
  }
41
- if (entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.CHARM) ||
42
- entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.FRIENDLY) ||
43
- entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.PERSISTENT)) {
41
+ if (entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.CHARM)
42
+ || entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.FRIENDLY)
43
+ || entity.HasEntityFlags(isaac_typescript_definitions_1.EntityFlag.PERSISTENT)) {
44
44
  continue;
45
45
  }
46
46
  entity.ClearEntityFlags(isaac_typescript_definitions_1.EntityFlag.APPEAR);
@@ -62,8 +62,8 @@ function emptyRoomGridEntities() {
62
62
  const gridIndex = gridEntity.GetGridIndex();
63
63
  // We cannot simply check if the grid entity type is equal to a wall because other mods use
64
64
  // walls as a base for custom grid entities.
65
- if (gridEntityType === isaac_typescript_definitions_1.GridEntityType.WALL &&
66
- (0, roomShapeWalls_1.isVanillaWallGridIndex)(gridIndex)) {
65
+ if (gridEntityType === isaac_typescript_definitions_1.GridEntityType.WALL
66
+ && (0, roomShapeWalls_1.isVanillaWallGridIndex)(gridIndex)) {
67
67
  continue;
68
68
  }
69
69
  if (gridEntityType === isaac_typescript_definitions_1.GridEntityType.DOOR) {
@@ -118,8 +118,8 @@ function getClosestEntityTo(referenceEntity, entities, filterFunc) {
118
118
  let closestDistance = Number.POSITIVE_INFINITY;
119
119
  for (const entity of entities) {
120
120
  const distance = referenceEntity.Position.Distance(entity.Position);
121
- if (distance < closestDistance &&
122
- (filterFunc === undefined || filterFunc(entity))) {
121
+ if (distance < closestDistance
122
+ && (filterFunc === undefined || filterFunc(entity))) {
123
123
  closestEntity = entity;
124
124
  closestDistance = distance;
125
125
  }
@@ -350,17 +350,17 @@ function parseEntityID(entityID) {
350
350
  return undefined;
351
351
  }
352
352
  const [entityTypeString, variantString, subTypeString] = entityIDArray;
353
- if (entityTypeString === undefined ||
354
- variantString === undefined ||
355
- subTypeString === undefined) {
353
+ if (entityTypeString === undefined
354
+ || variantString === undefined
355
+ || subTypeString === undefined) {
356
356
  return undefined;
357
357
  }
358
358
  const entityType = (0, types_1.parseIntSafe)(entityTypeString);
359
359
  const variant = (0, types_1.parseIntSafe)(variantString);
360
360
  const subType = (0, types_1.parseIntSafe)(subTypeString);
361
- if (entityType === undefined ||
362
- variant === undefined ||
363
- subType === undefined) {
361
+ if (entityType === undefined
362
+ || variant === undefined
363
+ || subType === undefined) {
364
364
  return undefined;
365
365
  }
366
366
  return [entityType, variant, subType];
@@ -113,8 +113,8 @@ function getPlayerFamiliars(player) {
113
113
  function getSirenHelper(familiar) {
114
114
  const familiarPtrHash = GetPtrHash(familiar);
115
115
  const sirenHelpers = (0, entities_1.getEntities)(isaac_typescript_definitions_1.EntityType.SIREN_HELPER);
116
- return sirenHelpers.find((sirenHelper) => sirenHelper.Target !== undefined &&
117
- GetPtrHash(sirenHelper.Target) === familiarPtrHash);
116
+ return sirenHelpers.find((sirenHelper) => sirenHelper.Target !== undefined
117
+ && GetPtrHash(sirenHelper.Target) === familiarPtrHash);
118
118
  }
119
119
  /**
120
120
  * Helper function to detect if the given familiar is "stolen" by The Siren boss.
@@ -115,9 +115,9 @@ function isEmptyFlag(flag) {
115
115
  function isSelfDamage(damageFlags) {
116
116
  return (
117
117
  // Exclude self-damage from e.g. Curse Room door spikes.
118
- hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.NO_PENALTIES) ||
118
+ hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.NO_PENALTIES)
119
119
  // Exclude self-damage from e.g. Razor.
120
- hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.RED_HEARTS));
120
+ || hasFlag(damageFlags, isaac_typescript_definitions_1.DamageFlag.RED_HEARTS));
121
121
  }
122
122
  /**
123
123
  * Helper function to remove a bit flag from an existing set of bit flags.