isaacscript-common 85.0.1 → 85.1.0

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Files changed (146) hide show
  1. package/dist/classes/callbacks/PostCustomRevive.d.ts +2 -0
  2. package/dist/classes/callbacks/PostCustomRevive.d.ts.map +1 -1
  3. package/dist/classes/features/other/FlyingDetection.js +2 -2
  4. package/dist/classes/features/other/ItemPoolDetection.js +2 -2
  5. package/dist/classes/features/other/ModdedElementSets.js +11 -11
  6. package/dist/classes/features/other/PonyDetection.js +2 -2
  7. package/dist/classes/features/other/customStages/backdrop.js +17 -17
  8. package/dist/classes/features/other/customStages/shadows.js +11 -11
  9. package/dist/classes/features/other/extraConsoleCommands/commands.d.ts +2 -0
  10. package/dist/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
  11. package/dist/classes/features/other/extraConsoleCommands/commands.js +7 -2
  12. package/dist/classes/features/other/extraConsoleCommands/commands.lua +4 -0
  13. package/dist/classes/features/other/extraConsoleCommands/v.js +9 -9
  14. package/dist/core/cachedClasses.d.ts +1 -0
  15. package/dist/core/cachedClasses.d.ts.map +1 -1
  16. package/dist/core/constants.js +58 -58
  17. package/dist/enums/HealthType.d.ts +7 -7
  18. package/dist/enums/HealthType.d.ts.map +1 -1
  19. package/dist/functions/array.d.ts +1 -1
  20. package/dist/functions/array.d.ts.map +1 -1
  21. package/dist/functions/array.js +2 -4
  22. package/dist/functions/array.lua +1 -1
  23. package/dist/functions/bosses.js +4 -4
  24. package/dist/functions/charge.js +1 -1
  25. package/dist/functions/emptyRoom.js +6 -6
  26. package/dist/functions/gridEntities.js +19 -19
  27. package/dist/functions/input.js +13 -13
  28. package/dist/functions/itemPool.js +12 -12
  29. package/dist/functions/logEntities.js +11 -11
  30. package/dist/functions/npcs.js +11 -11
  31. package/dist/functions/playerIndex.js +1 -1
  32. package/dist/functions/slots.js +8 -8
  33. package/dist/functions/stats.js +17 -17
  34. package/dist/functions/storyBosses.js +28 -28
  35. package/dist/functions/transformations.js +14 -14
  36. package/dist/index.rollup.d.ts +8 -8
  37. package/dist/isaacscript-common.lua +6 -2
  38. package/dist/maps/PHDPillConversionsMap.js +15 -15
  39. package/dist/maps/cardNameToTypeMap.js +201 -201
  40. package/dist/maps/characterNameToTypeMap.js +81 -81
  41. package/dist/maps/defaultPlayerStatMap.js +5 -5
  42. package/dist/maps/falsePHDPillConversionsMap.js +29 -29
  43. package/dist/maps/itemPoolTypeToItemPoolName.js +30 -30
  44. package/dist/maps/keyboardToStringMap.js +62 -62
  45. package/dist/maps/pillNameToEffectMap.js +79 -79
  46. package/dist/maps/roomNameToTypeMap.js +34 -34
  47. package/dist/maps/roomShapeToTopLeftWallGridIndexMap.js +4 -4
  48. package/dist/maps/transformationNameToPlayerFormMap.js +26 -26
  49. package/dist/objects/backdropTypeToRockAltType.js +59 -59
  50. package/dist/objects/batteryNames.js +4 -4
  51. package/dist/objects/bombNames.js +7 -7
  52. package/dist/objects/bossNamePNGFileNames.js +101 -101
  53. package/dist/objects/bossNames.js +101 -101
  54. package/dist/objects/bossPortraitPNGFileNames.js +101 -101
  55. package/dist/objects/cardDescriptions.js +97 -97
  56. package/dist/objects/cardNames.js +97 -97
  57. package/dist/objects/challengeBosses.js +45 -45
  58. package/dist/objects/challengeCharacters.js +45 -45
  59. package/dist/objects/challengeCollectibleTypes.js +77 -77
  60. package/dist/objects/challengeNames.js +45 -45
  61. package/dist/objects/challengeTrinketType.js +45 -45
  62. package/dist/objects/characterDamageMultipliers.js +41 -41
  63. package/dist/objects/characterNames.js +41 -41
  64. package/dist/objects/characterSpritePNGFileNames.js +41 -41
  65. package/dist/objects/characterStartingCollectibleTypes.js +3 -3
  66. package/dist/objects/chestNames.js +11 -11
  67. package/dist/objects/coinNames.js +7 -7
  68. package/dist/objects/coinSubTypeToValue.js +7 -7
  69. package/dist/objects/collectibleDescriptions.js +721 -721
  70. package/dist/objects/collectibleNames.js +721 -721
  71. package/dist/objects/colors.d.ts +1 -0
  72. package/dist/objects/colors.d.ts.map +1 -1
  73. package/dist/objects/directionNames.js +4 -4
  74. package/dist/objects/directionToDegrees.js +4 -4
  75. package/dist/objects/directionToMoveAction.js +4 -4
  76. package/dist/objects/directionToShootAction.js +4 -4
  77. package/dist/objects/directionToVector.d.ts +1 -0
  78. package/dist/objects/directionToVector.d.ts.map +1 -1
  79. package/dist/objects/directionToVector.js +4 -4
  80. package/dist/objects/doorSlotFlagToDoorSlot.js +7 -7
  81. package/dist/objects/doorSlotToDirection.js +8 -8
  82. package/dist/objects/doorSlotToDoorSlotFlag.d.ts +1 -0
  83. package/dist/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
  84. package/dist/objects/doorSlotToDoorSlotFlag.js +8 -8
  85. package/dist/objects/gridEntityTypeToANM2Name.js +27 -27
  86. package/dist/objects/heartNames.js +12 -12
  87. package/dist/objects/kColors.d.ts +1 -0
  88. package/dist/objects/kColors.d.ts.map +1 -1
  89. package/dist/objects/keyNames.js +4 -4
  90. package/dist/objects/languageNames.js +6 -6
  91. package/dist/objects/oppositeDoorSlots.js +8 -8
  92. package/dist/objects/pillEffectClasses.js +49 -49
  93. package/dist/objects/pillEffectNames.js +49 -49
  94. package/dist/objects/pillEffectTypes.js +49 -49
  95. package/dist/objects/playerNamePNGFileNames.js +41 -41
  96. package/dist/objects/playerPortraitPNGFileNames.js +41 -41
  97. package/dist/objects/roomShapeLayoutSizes.js +11 -11
  98. package/dist/objects/roomShapeToBottomRightPosition.d.ts +1 -0
  99. package/dist/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
  100. package/dist/objects/roomShapeToBottomRightPosition.js +11 -11
  101. package/dist/objects/roomShapeToDoorSlotCoordinates.js +52 -52
  102. package/dist/objects/roomShapeToDoorSlots.js +24 -24
  103. package/dist/objects/roomShapeToDoorSlotsToGridIndexDelta.js +52 -52
  104. package/dist/objects/roomShapeToGridWidth.js +11 -11
  105. package/dist/objects/roomShapeToTopLeftPosition.d.ts +1 -0
  106. package/dist/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
  107. package/dist/objects/roomShapeToTopLeftPosition.js +11 -11
  108. package/dist/objects/roomShapeVolumes.js +11 -11
  109. package/dist/objects/roomTypeNames.js +28 -28
  110. package/dist/objects/roomTypeSpecialGotoPrefixes.js +28 -28
  111. package/dist/objects/sackNames.js +2 -2
  112. package/dist/objects/slotNames.js +17 -17
  113. package/dist/objects/stageIDNames.js +30 -30
  114. package/dist/objects/stageToMusic.js +57 -57
  115. package/dist/objects/stageToStageID.js +73 -73
  116. package/dist/objects/stageTypeSuffixes.js +5 -5
  117. package/dist/objects/transformationNames.js +13 -13
  118. package/dist/objects/trinketDescriptions.js +188 -188
  119. package/dist/objects/trinketNames.js +188 -188
  120. package/dist/objects/versusScreenBackgroundColors.d.ts +1 -0
  121. package/dist/objects/versusScreenBackgroundColors.d.ts.map +1 -1
  122. package/dist/objects/versusScreenBackgroundColors.js +30 -30
  123. package/dist/objects/versusScreenDirtSpotColors.d.ts +1 -0
  124. package/dist/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
  125. package/dist/objects/versusScreenDirtSpotColors.js +30 -30
  126. package/dist/sets/LRoomShapesSet.js +3 -3
  127. package/dist/sets/bigRoomShapesSet.js +6 -6
  128. package/dist/sets/bossSets.js +208 -208
  129. package/dist/sets/charactersThatStartWithAnActiveItemSet.js +10 -10
  130. package/dist/sets/charactersWithBlackHeartFromEternalHeartSet.js +1 -1
  131. package/dist/sets/charactersWithNoRedHeartsSet.js +7 -7
  132. package/dist/sets/charactersWithNoSoulHeartsSet.js +4 -4
  133. package/dist/sets/entitiesWithArmorSet.js +40 -40
  134. package/dist/sets/itemConfigCardTypesForCards.js +3 -3
  135. package/dist/sets/lostStyleCharactersSet.js +4 -4
  136. package/dist/sets/narrowRoomShapesSet.js +3 -3
  137. package/dist/sets/poopGridEntityXMLTypesSet.js +8 -8
  138. package/dist/sets/redHeartSubTypesSet.js +2 -2
  139. package/dist/sets/repentanceBossIDsSet.js +22 -22
  140. package/dist/sets/sinEntityTypesSet.js +6 -6
  141. package/dist/sets/singleUseActiveCollectibleTypesSet.js +7 -7
  142. package/dist/tsdoc-metadata.json +1 -1
  143. package/dist/types/PickingUpItem.js +2 -2
  144. package/package.json +2 -2
  145. package/src/classes/features/other/extraConsoleCommands/commands.ts +6 -1
  146. package/src/functions/array.ts +1 -2
@@ -23,23 +23,23 @@ const vector_1 = require("./vector");
23
23
  * game (which is not the case for e.g. poops).
24
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  */
25
25
  const GRID_ENTITY_TYPES_THAT_KEEP_GRID_ENTITY_XML_VARIANT = new ReadonlySet_1.ReadonlySet([
26
- isaac_typescript_definitions_1.GridEntityType.SPIKES_ON_OFF,
27
- isaac_typescript_definitions_1.GridEntityType.PRESSURE_PLATE,
26
+ isaac_typescript_definitions_1.GridEntityType.SPIKES_ON_OFF, // 9
27
+ isaac_typescript_definitions_1.GridEntityType.PRESSURE_PLATE, // 20
28
28
  isaac_typescript_definitions_1.GridEntityType.TELEPORTER, // 23
29
29
  ]);
30
30
  const BREAKABLE_GRID_ENTITY_TYPES_BY_EXPLOSIONS = new ReadonlySet_1.ReadonlySet([
31
- isaac_typescript_definitions_1.GridEntityType.ROCK,
32
- isaac_typescript_definitions_1.GridEntityType.ROCK_TINTED,
33
- isaac_typescript_definitions_1.GridEntityType.ROCK_BOMB,
34
- isaac_typescript_definitions_1.GridEntityType.ROCK_ALT,
35
- isaac_typescript_definitions_1.GridEntityType.SPIDER_WEB,
36
- isaac_typescript_definitions_1.GridEntityType.TNT,
31
+ isaac_typescript_definitions_1.GridEntityType.ROCK, // 2
32
+ isaac_typescript_definitions_1.GridEntityType.ROCK_TINTED, // 4
33
+ isaac_typescript_definitions_1.GridEntityType.ROCK_BOMB, // 5
34
+ isaac_typescript_definitions_1.GridEntityType.ROCK_ALT, // 6
35
+ isaac_typescript_definitions_1.GridEntityType.SPIDER_WEB, // 10
36
+ isaac_typescript_definitions_1.GridEntityType.TNT, // 12
37
37
  // GridEntityType.FIREPLACE (13) does not count since it is turned into a non-grid entity upon
38
38
  // spawning.
39
- isaac_typescript_definitions_1.GridEntityType.POOP,
40
- isaac_typescript_definitions_1.GridEntityType.ROCK_SUPER_SPECIAL,
41
- isaac_typescript_definitions_1.GridEntityType.ROCK_SPIKED,
42
- isaac_typescript_definitions_1.GridEntityType.ROCK_ALT_2,
39
+ isaac_typescript_definitions_1.GridEntityType.POOP, // 14
40
+ isaac_typescript_definitions_1.GridEntityType.ROCK_SUPER_SPECIAL, // 22
41
+ isaac_typescript_definitions_1.GridEntityType.ROCK_SPIKED, // 25
42
+ isaac_typescript_definitions_1.GridEntityType.ROCK_ALT_2, // 26
43
43
  isaac_typescript_definitions_1.GridEntityType.ROCK_GOLD, // 27
44
44
  ]);
45
45
  const BREAKABLE_GRID_ENTITY_TYPES_VARIANTS_BY_EXPLOSIONS = new ReadonlySet_1.ReadonlySet([`${isaac_typescript_definitions_1.GridEntityType.STATUE}.${isaac_typescript_definitions_1.StatueVariant.ANGEL}`]);
@@ -551,13 +551,13 @@ function getSurroundingGridIndexes(gridIndex) {
551
551
  const room = cachedClasses_1.game.GetRoom();
552
552
  const gridWidth = room.GetGridWidth();
553
553
  return [
554
- gridIndex - gridWidth - 1,
555
- gridIndex - gridWidth,
556
- gridIndex - gridWidth + 1,
557
- gridIndex - 1,
558
- gridIndex + 1,
559
- gridIndex + gridWidth - 1,
560
- gridIndex + gridWidth,
554
+ gridIndex - gridWidth - 1, // Top-left
555
+ gridIndex - gridWidth, // Top
556
+ gridIndex - gridWidth + 1, // Top-right
557
+ gridIndex - 1, // Left
558
+ gridIndex + 1, // Right
559
+ gridIndex + gridWidth - 1, // Bottom-left
560
+ gridIndex + gridWidth, // Bottom
561
561
  gridIndex + gridWidth + 1, // Bottom-right
562
562
  ];
563
563
  }
@@ -7,26 +7,26 @@ const keyboardToStringMap_1 = require("../maps/keyboardToStringMap");
7
7
  const ReadonlySet_1 = require("../types/ReadonlySet");
8
8
  const string_1 = require("./string");
9
9
  exports.MODIFIER_KEYS = [
10
- isaac_typescript_definitions_1.Keyboard.LEFT_SHIFT,
11
- isaac_typescript_definitions_1.Keyboard.LEFT_CONTROL,
12
- isaac_typescript_definitions_1.Keyboard.LEFT_ALT,
13
- isaac_typescript_definitions_1.Keyboard.LEFT_SUPER,
14
- isaac_typescript_definitions_1.Keyboard.RIGHT_SHIFT,
15
- isaac_typescript_definitions_1.Keyboard.RIGHT_CONTROL,
16
- isaac_typescript_definitions_1.Keyboard.RIGHT_ALT,
10
+ isaac_typescript_definitions_1.Keyboard.LEFT_SHIFT, // 340
11
+ isaac_typescript_definitions_1.Keyboard.LEFT_CONTROL, // 341
12
+ isaac_typescript_definitions_1.Keyboard.LEFT_ALT, // 342
13
+ isaac_typescript_definitions_1.Keyboard.LEFT_SUPER, // 343
14
+ isaac_typescript_definitions_1.Keyboard.RIGHT_SHIFT, // 344
15
+ isaac_typescript_definitions_1.Keyboard.RIGHT_CONTROL, // 345
16
+ isaac_typescript_definitions_1.Keyboard.RIGHT_ALT, // 346
17
17
  isaac_typescript_definitions_1.Keyboard.RIGHT_SUPER, // 347
18
18
  ];
19
19
  exports.MOVEMENT_BUTTON_ACTIONS = [
20
- isaac_typescript_definitions_1.ButtonAction.LEFT,
21
- isaac_typescript_definitions_1.ButtonAction.RIGHT,
22
- isaac_typescript_definitions_1.ButtonAction.UP,
20
+ isaac_typescript_definitions_1.ButtonAction.LEFT, // 0
21
+ isaac_typescript_definitions_1.ButtonAction.RIGHT, // 1
22
+ isaac_typescript_definitions_1.ButtonAction.UP, // 2
23
23
  isaac_typescript_definitions_1.ButtonAction.DOWN, // 3
24
24
  ];
25
25
  exports.MOVEMENT_BUTTON_ACTIONS_SET = new ReadonlySet_1.ReadonlySet(exports.MOVEMENT_BUTTON_ACTIONS);
26
26
  exports.SHOOTING_BUTTON_ACTIONS = [
27
- isaac_typescript_definitions_1.ButtonAction.SHOOT_LEFT,
28
- isaac_typescript_definitions_1.ButtonAction.SHOOT_RIGHT,
29
- isaac_typescript_definitions_1.ButtonAction.SHOOT_UP,
27
+ isaac_typescript_definitions_1.ButtonAction.SHOOT_LEFT, // 4
28
+ isaac_typescript_definitions_1.ButtonAction.SHOOT_RIGHT, // 5
29
+ isaac_typescript_definitions_1.ButtonAction.SHOOT_UP, // 6
30
30
  isaac_typescript_definitions_1.ButtonAction.SHOOT_DOWN, // 7
31
31
  ];
32
32
  exports.SHOOTING_BUTTON_ACTIONS_SET = new ReadonlySet_1.ReadonlySet(exports.SHOOTING_BUTTON_ACTIONS);
@@ -8,21 +8,21 @@ const itemPoolTypeToItemPoolName_1 = require("../maps/itemPoolTypeToItemPoolName
8
8
  const itemPoolTypeToCollectibleTypesSet_1 = require("../objects/itemPoolTypeToCollectibleTypesSet");
9
9
  const array_1 = require("./array");
10
10
  const NORMAL_MODE_ONLY_ITEM_POOL_TYPES = [
11
- isaac_typescript_definitions_1.ItemPoolType.TREASURE,
12
- isaac_typescript_definitions_1.ItemPoolType.BOSS,
13
- isaac_typescript_definitions_1.ItemPoolType.SHOP,
14
- isaac_typescript_definitions_1.ItemPoolType.DEVIL,
15
- isaac_typescript_definitions_1.ItemPoolType.ANGEL,
16
- isaac_typescript_definitions_1.ItemPoolType.CURSE,
11
+ isaac_typescript_definitions_1.ItemPoolType.TREASURE, // 0
12
+ isaac_typescript_definitions_1.ItemPoolType.BOSS, // 2
13
+ isaac_typescript_definitions_1.ItemPoolType.SHOP, // 1
14
+ isaac_typescript_definitions_1.ItemPoolType.DEVIL, // 3
15
+ isaac_typescript_definitions_1.ItemPoolType.ANGEL, // 4
16
+ isaac_typescript_definitions_1.ItemPoolType.CURSE, // 12
17
17
  isaac_typescript_definitions_1.ItemPoolType.SECRET, // 5
18
18
  ];
19
19
  const GREED_MODE_ONLY_ITEM_POOL_TYPES = [
20
- isaac_typescript_definitions_1.ItemPoolType.GREED_TREASURE,
21
- isaac_typescript_definitions_1.ItemPoolType.GREED_BOSS,
22
- isaac_typescript_definitions_1.ItemPoolType.GREED_SHOP,
23
- isaac_typescript_definitions_1.ItemPoolType.GREED_DEVIL,
24
- isaac_typescript_definitions_1.ItemPoolType.GREED_ANGEL,
25
- isaac_typescript_definitions_1.ItemPoolType.GREED_CURSE,
20
+ isaac_typescript_definitions_1.ItemPoolType.GREED_TREASURE, // 16
21
+ isaac_typescript_definitions_1.ItemPoolType.GREED_BOSS, // 17
22
+ isaac_typescript_definitions_1.ItemPoolType.GREED_SHOP, // 18
23
+ isaac_typescript_definitions_1.ItemPoolType.GREED_DEVIL, // 19
24
+ isaac_typescript_definitions_1.ItemPoolType.GREED_ANGEL, // 20
25
+ isaac_typescript_definitions_1.ItemPoolType.GREED_CURSE, // 21
26
26
  isaac_typescript_definitions_1.ItemPoolType.GREED_SECRET, // 22
27
27
  ];
28
28
  const FAKE_ITEM_POOL_TYPES = [isaac_typescript_definitions_1.ItemPoolType.SHELL_GAME];
@@ -7,17 +7,17 @@ const entities_1 = require("./entities");
7
7
  const gridEntities_1 = require("./gridEntities");
8
8
  const log_1 = require("./log");
9
9
  const IGNORE_EFFECT_VARIANTS = new ReadonlySet_1.ReadonlySet([
10
- isaac_typescript_definitions_1.EffectVariant.BLOOD_EXPLOSION,
11
- isaac_typescript_definitions_1.EffectVariant.BLOOD_PARTICLE,
12
- isaac_typescript_definitions_1.EffectVariant.TINY_BUG,
13
- isaac_typescript_definitions_1.EffectVariant.TINY_FLY,
14
- isaac_typescript_definitions_1.EffectVariant.WATER_DROPLET,
15
- isaac_typescript_definitions_1.EffectVariant.WORM,
16
- isaac_typescript_definitions_1.EffectVariant.WALL_BUG,
17
- isaac_typescript_definitions_1.EffectVariant.FALLING_EMBER,
18
- isaac_typescript_definitions_1.EffectVariant.LIGHT,
19
- isaac_typescript_definitions_1.EffectVariant.MIST,
20
- isaac_typescript_definitions_1.EffectVariant.BACKDROP_DECORATION,
10
+ isaac_typescript_definitions_1.EffectVariant.BLOOD_EXPLOSION, // 2
11
+ isaac_typescript_definitions_1.EffectVariant.BLOOD_PARTICLE, // 5
12
+ isaac_typescript_definitions_1.EffectVariant.TINY_BUG, // 21
13
+ isaac_typescript_definitions_1.EffectVariant.TINY_FLY, // 33
14
+ isaac_typescript_definitions_1.EffectVariant.WATER_DROPLET, // 41
15
+ isaac_typescript_definitions_1.EffectVariant.WORM, // 63
16
+ isaac_typescript_definitions_1.EffectVariant.WALL_BUG, // 68
17
+ isaac_typescript_definitions_1.EffectVariant.FALLING_EMBER, // 87
18
+ isaac_typescript_definitions_1.EffectVariant.LIGHT, // 121
19
+ isaac_typescript_definitions_1.EffectVariant.MIST, // 138
20
+ isaac_typescript_definitions_1.EffectVariant.BACKDROP_DECORATION, // 140
21
21
  isaac_typescript_definitions_1.EffectVariant.TADPOLE, // 158
22
22
  ]);
23
23
  /** Helper function for printing out every entity (or filtered entity) in the current room. */
@@ -10,16 +10,16 @@ const entitiesSpecific_1 = require("./entitiesSpecific");
10
10
  * doors open.
11
11
  */
12
12
  const NON_ALIVE_NPCS_TYPE_VARIANT = new ReadonlySet_1.ReadonlySet([
13
- `${isaac_typescript_definitions_1.EntityType.VIS}.${isaac_typescript_definitions_1.VisVariant.CHUBBER_PROJECTILE}`,
14
- `${isaac_typescript_definitions_1.EntityType.DEATH}.${isaac_typescript_definitions_1.DeathVariant.DEATH_SCYTHE}`,
15
- `${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.PEEP_EYE}`,
16
- `${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.BLOAT_EYE}`,
17
- `${isaac_typescript_definitions_1.EntityType.BEGOTTEN}.${isaac_typescript_definitions_1.BegottenVariant.BEGOTTEN_CHAIN}`,
18
- `${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.LEFT_HAND}`,
19
- `${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.RIGHT_HAND}`,
20
- `${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.SMALL_HOLE}`,
21
- `${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.BIG_HOLE}`,
22
- `${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.DARK_ESAU}`,
13
+ `${isaac_typescript_definitions_1.EntityType.VIS}.${isaac_typescript_definitions_1.VisVariant.CHUBBER_PROJECTILE}`, // 39.22
14
+ `${isaac_typescript_definitions_1.EntityType.DEATH}.${isaac_typescript_definitions_1.DeathVariant.DEATH_SCYTHE}`, // 66.10
15
+ `${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.PEEP_EYE}`, // 68.10
16
+ `${isaac_typescript_definitions_1.EntityType.PEEP}.${isaac_typescript_definitions_1.PeepVariant.BLOAT_EYE}`, // 68.11
17
+ `${isaac_typescript_definitions_1.EntityType.BEGOTTEN}.${isaac_typescript_definitions_1.BegottenVariant.BEGOTTEN_CHAIN}`, // 251.10
18
+ `${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.LEFT_HAND}`, // 266.1
19
+ `${isaac_typescript_definitions_1.EntityType.MAMA_GURDY}.${isaac_typescript_definitions_1.MamaGurdyVariant.RIGHT_HAND}`, // 266.2
20
+ `${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.SMALL_HOLE}`, // 411.1
21
+ `${isaac_typescript_definitions_1.EntityType.BIG_HORN}.${isaac_typescript_definitions_1.BigHornVariant.BIG_HOLE}`, // 411.2
22
+ `${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.DARK_ESAU}`, // 866.0
23
23
  `${isaac_typescript_definitions_1.EntityType.DARK_ESAU}.${isaac_typescript_definitions_1.DarkEsauVariant.PIT}`, // 866.1
24
24
  ]);
25
25
  /**
@@ -27,7 +27,7 @@ const NON_ALIVE_NPCS_TYPE_VARIANT = new ReadonlySet_1.ReadonlySet([
27
27
  * doors open.
28
28
  */
29
29
  const NON_ALIVE_NPCS_TYPE_VARIANT_SUB_TYPE = new ReadonlySet_1.ReadonlySet([
30
- `${isaac_typescript_definitions_1.EntityType.CHARGER}.${isaac_typescript_definitions_1.ChargerVariant.CHARGER}.${isaac_typescript_definitions_1.ChargerSubType.MY_SHADOW}`,
30
+ `${isaac_typescript_definitions_1.EntityType.CHARGER}.${isaac_typescript_definitions_1.ChargerVariant.CHARGER}.${isaac_typescript_definitions_1.ChargerSubType.MY_SHADOW}`, // 23.0.1
31
31
  `${isaac_typescript_definitions_1.EntityType.MOTHER}.${isaac_typescript_definitions_1.MotherVariant.MOTHER_1}.${isaac_typescript_definitions_1.MotherSubType.PHASE_2}`, // 912
32
32
  ]);
33
33
  /**
@@ -6,7 +6,7 @@ const cachedClasses_1 = require("../core/cachedClasses");
6
6
  const ReadonlySet_1 = require("../types/ReadonlySet");
7
7
  const DEFAULT_COLLECTIBLE_TYPE = isaac_typescript_definitions_1.CollectibleType.SAD_ONION;
8
8
  const EXCLUDED_CHARACTERS = new ReadonlySet_1.ReadonlySet([
9
- isaac_typescript_definitions_1.PlayerType.ESAU,
9
+ isaac_typescript_definitions_1.PlayerType.ESAU, // 20
10
10
  isaac_typescript_definitions_1.PlayerType.SOUL_B, // 40
11
11
  ]);
12
12
  /**
@@ -6,14 +6,14 @@ const slotNames_1 = require("../objects/slotNames");
6
6
  const ReadonlySet_1 = require("../types/ReadonlySet");
7
7
  const entityTypes_1 = require("./entityTypes");
8
8
  const SLOT_MACHINE_VARIANTS = new ReadonlySet_1.ReadonlySet([
9
- isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE,
10
- isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE,
11
- isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE,
12
- isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE,
13
- isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE,
14
- isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE,
15
- isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE,
16
- isaac_typescript_definitions_1.SlotVariant.CRANE_GAME,
9
+ isaac_typescript_definitions_1.SlotVariant.SLOT_MACHINE, // 1
10
+ isaac_typescript_definitions_1.SlotVariant.BLOOD_DONATION_MACHINE, // 2,
11
+ isaac_typescript_definitions_1.SlotVariant.FORTUNE_TELLING_MACHINE, // 3
12
+ isaac_typescript_definitions_1.SlotVariant.DONATION_MACHINE, // 8
13
+ isaac_typescript_definitions_1.SlotVariant.SHOP_RESTOCK_MACHINE, // 10
14
+ isaac_typescript_definitions_1.SlotVariant.GREED_DONATION_MACHINE, // 11
15
+ isaac_typescript_definitions_1.SlotVariant.MOMS_DRESSING_TABLE, // 12
16
+ isaac_typescript_definitions_1.SlotVariant.CRANE_GAME, // 16
17
17
  isaac_typescript_definitions_1.SlotVariant.CONFESSIONAL, // 17
18
18
  ]);
19
19
  /**
@@ -7,11 +7,11 @@ const defaultPlayerStatMap_1 = require("../maps/defaultPlayerStatMap");
7
7
  const ReadonlySet_1 = require("../types/ReadonlySet");
8
8
  const tears_1 = require("./tears");
9
9
  const STAT_CACHE_FLAGS_SET = new ReadonlySet_1.ReadonlySet([
10
- isaac_typescript_definitions_1.CacheFlag.DAMAGE,
11
- isaac_typescript_definitions_1.CacheFlag.FIRE_DELAY,
12
- isaac_typescript_definitions_1.CacheFlag.SHOT_SPEED,
13
- isaac_typescript_definitions_1.CacheFlag.RANGE,
14
- isaac_typescript_definitions_1.CacheFlag.SPEED,
10
+ isaac_typescript_definitions_1.CacheFlag.DAMAGE, // 1 << 0
11
+ isaac_typescript_definitions_1.CacheFlag.FIRE_DELAY, // 1 << 1
12
+ isaac_typescript_definitions_1.CacheFlag.SHOT_SPEED, // 1 << 2
13
+ isaac_typescript_definitions_1.CacheFlag.RANGE, // 1 << 3
14
+ isaac_typescript_definitions_1.CacheFlag.SPEED, // 1 << 4
15
15
  isaac_typescript_definitions_1.CacheFlag.LUCK, // 1 << 10
16
16
  ]);
17
17
  /**
@@ -86,18 +86,18 @@ exports.getPlayerStat = getPlayerStat;
86
86
  /** Helper function to get all of the stat for a player. */
87
87
  function getPlayerStats(player) {
88
88
  return {
89
- [PlayerStat_1.PlayerStat.DAMAGE]: player.Damage,
90
- [PlayerStat_1.PlayerStat.FIRE_DELAY]: player.MaxFireDelay,
91
- [PlayerStat_1.PlayerStat.SHOT_SPEED]: player.ShotSpeed,
92
- [PlayerStat_1.PlayerStat.TEAR_HEIGHT]: player.TearHeight,
93
- [PlayerStat_1.PlayerStat.TEAR_RANGE]: player.TearRange,
94
- [PlayerStat_1.PlayerStat.TEAR_FALLING_ACCELERATION]: player.TearFallingAcceleration,
95
- [PlayerStat_1.PlayerStat.TEAR_FALLING_SPEED]: player.TearFallingSpeed,
96
- [PlayerStat_1.PlayerStat.MOVE_SPEED]: player.MoveSpeed,
97
- [PlayerStat_1.PlayerStat.TEAR_FLAG]: player.TearFlags,
98
- [PlayerStat_1.PlayerStat.TEAR_COLOR]: player.TearColor,
99
- [PlayerStat_1.PlayerStat.FLYING]: player.CanFly,
100
- [PlayerStat_1.PlayerStat.LUCK]: player.Luck,
89
+ [PlayerStat_1.PlayerStat.DAMAGE]: player.Damage, // 1 << 0
90
+ [PlayerStat_1.PlayerStat.FIRE_DELAY]: player.MaxFireDelay, // 1 << 1
91
+ [PlayerStat_1.PlayerStat.SHOT_SPEED]: player.ShotSpeed, // 1 << 2
92
+ [PlayerStat_1.PlayerStat.TEAR_HEIGHT]: player.TearHeight, // 1 << 3
93
+ [PlayerStat_1.PlayerStat.TEAR_RANGE]: player.TearRange, // 1 << 3
94
+ [PlayerStat_1.PlayerStat.TEAR_FALLING_ACCELERATION]: player.TearFallingAcceleration, // 1 << 3
95
+ [PlayerStat_1.PlayerStat.TEAR_FALLING_SPEED]: player.TearFallingSpeed, // 1 << 3
96
+ [PlayerStat_1.PlayerStat.MOVE_SPEED]: player.MoveSpeed, // 1 << 4
97
+ [PlayerStat_1.PlayerStat.TEAR_FLAG]: player.TearFlags, // 1 << 5
98
+ [PlayerStat_1.PlayerStat.TEAR_COLOR]: player.TearColor, // 1 << 6
99
+ [PlayerStat_1.PlayerStat.FLYING]: player.CanFly, // 1 << 7
100
+ [PlayerStat_1.PlayerStat.LUCK]: player.Luck, // 1 << 10
101
101
  [PlayerStat_1.PlayerStat.SIZE]: player.SpriteScale, // 1 << 11
102
102
  };
103
103
  }
@@ -4,42 +4,42 @@ exports.isStoryBossID = exports.isStoryBoss = void 0;
4
4
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
5
  const ReadonlySet_1 = require("../types/ReadonlySet");
6
6
  const STORY_BOSS_IDS = [
7
- isaac_typescript_definitions_1.BossID.MOM,
8
- isaac_typescript_definitions_1.BossID.MOMS_HEART,
9
- isaac_typescript_definitions_1.BossID.SATAN,
10
- isaac_typescript_definitions_1.BossID.IT_LIVES,
11
- isaac_typescript_definitions_1.BossID.ISAAC,
12
- isaac_typescript_definitions_1.BossID.BLUE_BABY,
13
- isaac_typescript_definitions_1.BossID.LAMB,
14
- isaac_typescript_definitions_1.BossID.MEGA_SATAN,
15
- isaac_typescript_definitions_1.BossID.ULTRA_GREED,
16
- isaac_typescript_definitions_1.BossID.HUSH,
17
- isaac_typescript_definitions_1.BossID.DELIRIUM,
18
- isaac_typescript_definitions_1.BossID.ULTRA_GREEDIER,
19
- isaac_typescript_definitions_1.BossID.MOTHER,
20
- isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOM,
21
- isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOMS_HEART,
22
- isaac_typescript_definitions_1.BossID.DOGMA,
7
+ isaac_typescript_definitions_1.BossID.MOM, // 6
8
+ isaac_typescript_definitions_1.BossID.MOMS_HEART, // 8
9
+ isaac_typescript_definitions_1.BossID.SATAN, // 24
10
+ isaac_typescript_definitions_1.BossID.IT_LIVES, // 25
11
+ isaac_typescript_definitions_1.BossID.ISAAC, // 39
12
+ isaac_typescript_definitions_1.BossID.BLUE_BABY, // 40
13
+ isaac_typescript_definitions_1.BossID.LAMB, // 54
14
+ isaac_typescript_definitions_1.BossID.MEGA_SATAN, // 55 (Mega Satan 2 is in the same room.)
15
+ isaac_typescript_definitions_1.BossID.ULTRA_GREED, // 62
16
+ isaac_typescript_definitions_1.BossID.HUSH, // 63
17
+ isaac_typescript_definitions_1.BossID.DELIRIUM, // 70
18
+ isaac_typescript_definitions_1.BossID.ULTRA_GREEDIER, // 71
19
+ isaac_typescript_definitions_1.BossID.MOTHER, // 88
20
+ isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOM, // 89
21
+ isaac_typescript_definitions_1.BossID.MAUSOLEUM_MOMS_HEART, // 90
22
+ isaac_typescript_definitions_1.BossID.DOGMA, // 99
23
23
  isaac_typescript_definitions_1.BossID.BEAST, // 100
24
24
  ];
25
25
  const STORY_BOSS_ENTITY_TYPES_SET = new ReadonlySet_1.ReadonlySet([
26
- isaac_typescript_definitions_1.EntityType.MOM,
27
- isaac_typescript_definitions_1.EntityType.MOMS_HEART,
28
- isaac_typescript_definitions_1.EntityType.SATAN,
26
+ isaac_typescript_definitions_1.EntityType.MOM, // 45
27
+ isaac_typescript_definitions_1.EntityType.MOMS_HEART, // 78
28
+ isaac_typescript_definitions_1.EntityType.SATAN, // 84
29
29
  // - It Lives is a variant of Mom's Heart.
30
- isaac_typescript_definitions_1.EntityType.ISAAC,
30
+ isaac_typescript_definitions_1.EntityType.ISAAC, // 102
31
31
  // - Blue Baby is a variant of Isaac.
32
- isaac_typescript_definitions_1.EntityType.LAMB,
33
- isaac_typescript_definitions_1.EntityType.MEGA_SATAN,
34
- isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2,
35
- isaac_typescript_definitions_1.EntityType.ULTRA_GREED,
36
- isaac_typescript_definitions_1.EntityType.HUSH,
37
- isaac_typescript_definitions_1.EntityType.DELIRIUM,
32
+ isaac_typescript_definitions_1.EntityType.LAMB, // 273
33
+ isaac_typescript_definitions_1.EntityType.MEGA_SATAN, // 274
34
+ isaac_typescript_definitions_1.EntityType.MEGA_SATAN_2, // 275
35
+ isaac_typescript_definitions_1.EntityType.ULTRA_GREED, // 406
36
+ isaac_typescript_definitions_1.EntityType.HUSH, // 407
37
+ isaac_typescript_definitions_1.EntityType.DELIRIUM, // 412
38
38
  // - Ultra Greedier is a variant of Ultra Greed.
39
- isaac_typescript_definitions_1.EntityType.MOTHER,
39
+ isaac_typescript_definitions_1.EntityType.MOTHER, // 912
40
40
  // - Mausoleum Mom is a sub-type of Mom.
41
41
  // - Mausoleum Mom's Heart is a sub-type of Mom's Heart.
42
- isaac_typescript_definitions_1.EntityType.DOGMA,
42
+ isaac_typescript_definitions_1.EntityType.DOGMA, // 950
43
43
  isaac_typescript_definitions_1.EntityType.BEAST, // 951
44
44
  ]);
45
45
  const STORY_BOSS_IDS_SET = new ReadonlySet_1.ReadonlySet(STORY_BOSS_IDS);
@@ -9,25 +9,25 @@ const ReadonlySet_1 = require("../types/ReadonlySet");
9
9
  const collectibles_1 = require("./collectibles");
10
10
  const flag_1 = require("./flag");
11
11
  const TRANSFORMATION_TO_TAG_MAP = new ReadonlyMap_1.ReadonlyMap([
12
- [isaac_typescript_definitions_1.PlayerForm.GUPPY, isaac_typescript_definitions_1.ItemConfigTag.GUPPY],
13
- [isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, isaac_typescript_definitions_1.ItemConfigTag.FLY],
14
- [isaac_typescript_definitions_1.PlayerForm.FUN_GUY, isaac_typescript_definitions_1.ItemConfigTag.MUSHROOM],
15
- [isaac_typescript_definitions_1.PlayerForm.SERAPHIM, isaac_typescript_definitions_1.ItemConfigTag.ANGEL],
16
- [isaac_typescript_definitions_1.PlayerForm.BOB, isaac_typescript_definitions_1.ItemConfigTag.BOB],
17
- [isaac_typescript_definitions_1.PlayerForm.SPUN, isaac_typescript_definitions_1.ItemConfigTag.SYRINGE],
18
- [isaac_typescript_definitions_1.PlayerForm.YES_MOTHER, isaac_typescript_definitions_1.ItemConfigTag.MOM],
19
- [isaac_typescript_definitions_1.PlayerForm.CONJOINED, isaac_typescript_definitions_1.ItemConfigTag.BABY],
20
- [isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, isaac_typescript_definitions_1.ItemConfigTag.DEVIL],
21
- [isaac_typescript_definitions_1.PlayerForm.OH_CRAP, isaac_typescript_definitions_1.ItemConfigTag.POOP],
22
- [isaac_typescript_definitions_1.PlayerForm.BOOKWORM, isaac_typescript_definitions_1.ItemConfigTag.BOOK],
12
+ [isaac_typescript_definitions_1.PlayerForm.GUPPY, isaac_typescript_definitions_1.ItemConfigTag.GUPPY], // 0
13
+ [isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, isaac_typescript_definitions_1.ItemConfigTag.FLY], // 1
14
+ [isaac_typescript_definitions_1.PlayerForm.FUN_GUY, isaac_typescript_definitions_1.ItemConfigTag.MUSHROOM], // 2
15
+ [isaac_typescript_definitions_1.PlayerForm.SERAPHIM, isaac_typescript_definitions_1.ItemConfigTag.ANGEL], // 3
16
+ [isaac_typescript_definitions_1.PlayerForm.BOB, isaac_typescript_definitions_1.ItemConfigTag.BOB], // 4
17
+ [isaac_typescript_definitions_1.PlayerForm.SPUN, isaac_typescript_definitions_1.ItemConfigTag.SYRINGE], // 5
18
+ [isaac_typescript_definitions_1.PlayerForm.YES_MOTHER, isaac_typescript_definitions_1.ItemConfigTag.MOM], // 6
19
+ [isaac_typescript_definitions_1.PlayerForm.CONJOINED, isaac_typescript_definitions_1.ItemConfigTag.BABY], // 7
20
+ [isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, isaac_typescript_definitions_1.ItemConfigTag.DEVIL], // 8
21
+ [isaac_typescript_definitions_1.PlayerForm.OH_CRAP, isaac_typescript_definitions_1.ItemConfigTag.POOP], // 9
22
+ [isaac_typescript_definitions_1.PlayerForm.BOOKWORM, isaac_typescript_definitions_1.ItemConfigTag.BOOK], // 10
23
23
  // PlayerForm.ADULTHOOD (11) is based on pill usage.
24
24
  [isaac_typescript_definitions_1.PlayerForm.SPIDER_BABY, isaac_typescript_definitions_1.ItemConfigTag.SPIDER], // 12
25
25
  // PlayerForm.STOMPY (13) is based on size.
26
26
  ]);
27
27
  const TRANSFORMATIONS_THAT_GRANT_FLYING = new ReadonlySet_1.ReadonlySet([
28
- isaac_typescript_definitions_1.PlayerForm.GUPPY,
29
- isaac_typescript_definitions_1.PlayerForm.BEELZEBUB,
30
- isaac_typescript_definitions_1.PlayerForm.SERAPHIM,
28
+ isaac_typescript_definitions_1.PlayerForm.GUPPY, // 0
29
+ isaac_typescript_definitions_1.PlayerForm.BEELZEBUB, // 1
30
+ isaac_typescript_definitions_1.PlayerForm.SERAPHIM, // 3
31
31
  isaac_typescript_definitions_1.PlayerForm.LEVIATHAN, // 8
32
32
  ]);
33
33
  /** Returns a set of the player's current transformations. */
@@ -4597,7 +4597,7 @@ export declare function fillLevelWithRedRooms(): void;
4597
4597
  export declare function filter<T>(array: readonly T[], func: (value: T, index: number, array: readonly T[]) => boolean): readonly T[];
4598
4598
 
4599
4599
  /**
4600
- * Helper function to perform a map and a filter at the same time. Similar to `Array.map`, provide a
4600
+ * Helper function to perform a filter and a map at the same time. Similar to `Array.map`, provide a
4601
4601
  * function that transforms a value, but return `undefined` if the value should be skipped. (Thus,
4602
4602
  * this function cannot be used in situations where `undefined` can be a valid array element.)
4603
4603
  *
@@ -8568,13 +8568,13 @@ export declare function hasUnusedDoorSlot(): boolean;
8568
8568
  * or max hearts.
8569
8569
  */
8570
8570
  export declare enum HealthType {
8571
- RED = 0,
8572
- SOUL = 1,
8573
- ETERNAL = 2,
8574
- BLACK = 3,
8575
- GOLDEN = 4,
8576
- BONE = 5,
8577
- ROTTEN = 6,
8571
+ RED = 0,// 5.10.1
8572
+ SOUL = 1,// 5.10.3
8573
+ ETERNAL = 2,// 5.10.4
8574
+ BLACK = 3,// 5.10.6
8575
+ GOLDEN = 4,// 5.10.7
8576
+ BONE = 5,// 5.10.11
8577
+ ROTTEN = 6,// 5.10.12
8578
8578
  BROKEN = 7,
8579
8579
  MAX_HEARTS = 8
8580
8580
  }
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 85.0.0
3
+ isaacscript-common 85.0.2
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -18770,7 +18770,7 @@ end
18770
18770
  function ____exports.emptyArray(self, array)
18771
18771
  __TS__ArraySplice(array, 0, #array)
18772
18772
  end
18773
- --- Helper function to perform a map and a filter at the same time. Similar to `Array.map`, provide a
18773
+ --- Helper function to perform a filter and a map at the same time. Similar to `Array.map`, provide a
18774
18774
  -- function that transforms a value, but return `undefined` if the value should be skipped. (Thus,
18775
18775
  -- this function cannot be used in situations where `undefined` can be a valid array element.)
18776
18776
  --
@@ -61355,6 +61355,10 @@ function ____exports.maze(self)
61355
61355
  v.persistent.maze = not v.persistent.maze
61356
61356
  printEnabled(nil, v.persistent.maze, "permanent Curse of the Maze")
61357
61357
  end
61358
+ --- Warps to the Mega Satan room on the floor. (Every floor has a Mega Satan room.)
61359
+ function ____exports.megaSatan(self)
61360
+ changeRoom(nil, GridRoom.MEGA_SATAN)
61361
+ end
61358
61362
  --- Warps to the first Miniboss Room on the floor.
61359
61363
  function ____exports.miniboss(self)
61360
61364
  warpToRoomType(nil, RoomType.MINI_BOSS)
@@ -4,20 +4,20 @@ exports.PHD_PILL_CONVERSIONS_MAP = void 0;
4
4
  const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
5
5
  const ReadonlyMap_1 = require("../types/ReadonlyMap");
6
6
  exports.PHD_PILL_CONVERSIONS_MAP = new ReadonlyMap_1.ReadonlyMap([
7
- [isaac_typescript_definitions_1.PillEffect.BAD_TRIP, isaac_typescript_definitions_1.PillEffect.BALLS_OF_STEEL],
8
- [isaac_typescript_definitions_1.PillEffect.HEALTH_DOWN, isaac_typescript_definitions_1.PillEffect.HEALTH_UP],
9
- [isaac_typescript_definitions_1.PillEffect.RANGE_DOWN, isaac_typescript_definitions_1.PillEffect.RANGE_UP],
10
- [isaac_typescript_definitions_1.PillEffect.SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SPEED_UP],
11
- [isaac_typescript_definitions_1.PillEffect.TEARS_DOWN, isaac_typescript_definitions_1.PillEffect.TEARS_UP],
12
- [isaac_typescript_definitions_1.PillEffect.LUCK_DOWN, isaac_typescript_definitions_1.PillEffect.LUCK_UP],
13
- [isaac_typescript_definitions_1.PillEffect.PARALYSIS, isaac_typescript_definitions_1.PillEffect.PHEROMONES],
14
- [isaac_typescript_definitions_1.PillEffect.AMNESIA, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER],
15
- [isaac_typescript_definitions_1.PillEffect.R_U_A_WIZARD, isaac_typescript_definitions_1.PillEffect.POWER],
16
- [isaac_typescript_definitions_1.PillEffect.ADDICTED, isaac_typescript_definitions_1.PillEffect.PERCS],
17
- [isaac_typescript_definitions_1.PillEffect.QUESTION_MARKS, isaac_typescript_definitions_1.PillEffect.TELEPILLS],
18
- [isaac_typescript_definitions_1.PillEffect.RETRO_VISION, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER],
19
- [isaac_typescript_definitions_1.PillEffect.X_LAX, isaac_typescript_definitions_1.PillEffect.SOMETHINGS_WRONG],
20
- [isaac_typescript_definitions_1.PillEffect.IM_EXCITED, isaac_typescript_definitions_1.PillEffect.IM_DROWSY],
21
- [isaac_typescript_definitions_1.PillEffect.HORF, isaac_typescript_definitions_1.PillEffect.GULP],
7
+ [isaac_typescript_definitions_1.PillEffect.BAD_TRIP, isaac_typescript_definitions_1.PillEffect.BALLS_OF_STEEL], // 1
8
+ [isaac_typescript_definitions_1.PillEffect.HEALTH_DOWN, isaac_typescript_definitions_1.PillEffect.HEALTH_UP], // 6
9
+ [isaac_typescript_definitions_1.PillEffect.RANGE_DOWN, isaac_typescript_definitions_1.PillEffect.RANGE_UP], // 11
10
+ [isaac_typescript_definitions_1.PillEffect.SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SPEED_UP], // 13
11
+ [isaac_typescript_definitions_1.PillEffect.TEARS_DOWN, isaac_typescript_definitions_1.PillEffect.TEARS_UP], // 15
12
+ [isaac_typescript_definitions_1.PillEffect.LUCK_DOWN, isaac_typescript_definitions_1.PillEffect.LUCK_UP], // 17
13
+ [isaac_typescript_definitions_1.PillEffect.PARALYSIS, isaac_typescript_definitions_1.PillEffect.PHEROMONES], // 22
14
+ [isaac_typescript_definitions_1.PillEffect.AMNESIA, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER], // 25
15
+ [isaac_typescript_definitions_1.PillEffect.R_U_A_WIZARD, isaac_typescript_definitions_1.PillEffect.POWER], // 27
16
+ [isaac_typescript_definitions_1.PillEffect.ADDICTED, isaac_typescript_definitions_1.PillEffect.PERCS], // 29
17
+ [isaac_typescript_definitions_1.PillEffect.QUESTION_MARKS, isaac_typescript_definitions_1.PillEffect.TELEPILLS], // 31
18
+ [isaac_typescript_definitions_1.PillEffect.RETRO_VISION, isaac_typescript_definitions_1.PillEffect.I_CAN_SEE_FOREVER], // 37
19
+ [isaac_typescript_definitions_1.PillEffect.X_LAX, isaac_typescript_definitions_1.PillEffect.SOMETHINGS_WRONG], // 39
20
+ [isaac_typescript_definitions_1.PillEffect.IM_EXCITED, isaac_typescript_definitions_1.PillEffect.IM_DROWSY], // 42
21
+ [isaac_typescript_definitions_1.PillEffect.HORF, isaac_typescript_definitions_1.PillEffect.GULP], // 44
22
22
  [isaac_typescript_definitions_1.PillEffect.SHOT_SPEED_DOWN, isaac_typescript_definitions_1.PillEffect.SHOT_SPEED_UP], // 47
23
23
  ]);