isaacscript-common 84.2.0 → 84.2.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/{arrays/cachedEnumValues.d.ts → cachedEnumValues.d.ts} +4 -4
- package/dist/cachedEnumValues.d.ts.map +1 -0
- package/dist/{arrays/cachedEnumValues.js → cachedEnumValues.js} +5 -5
- package/dist/callbacks.js +1 -1
- package/dist/callbacks.lua +1 -1
- package/dist/classes/callbacks/PostItemDischarge.js +1 -1
- package/dist/classes/callbacks/PostItemDischarge.lua +1 -1
- package/dist/classes/callbacks/PostKeyboardChanged.js +1 -1
- package/dist/classes/callbacks/PostKeyboardChanged.lua +1 -1
- package/dist/classes/callbacks/PostPlayerChangeHealth.js +1 -1
- package/dist/classes/callbacks/PostPlayerChangeHealth.lua +1 -1
- package/dist/classes/callbacks/PostPlayerChangeStat.js +1 -1
- package/dist/classes/callbacks/PostPlayerChangeStat.lua +1 -1
- package/dist/classes/callbacks/PostTransformation.js +1 -1
- package/dist/classes/callbacks/PostTransformation.lua +1 -1
- package/dist/classes/callbacks/PreRoomEntitySpawnFilter.d.ts +1 -1
- package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.js +1 -1
- package/dist/classes/features/callbackLogic/PlayerCollectibleDetection.lua +1 -1
- package/dist/classes/features/other/DeployJSONRoom.js +1 -1
- package/dist/classes/features/other/DeployJSONRoom.lua +1 -1
- package/dist/classes/features/other/ModdedElementSets.js +1 -1
- package/dist/classes/features/other/ModdedElementSets.lua +1 -1
- package/dist/classes/features/other/customStages/streakText.js +1 -1
- package/dist/classes/features/other/customStages/streakText.lua +1 -1
- package/dist/classes/features/other/extraConsoleCommands/commands.js +1 -1
- package/dist/classes/features/other/extraConsoleCommands/commands.lua +1 -1
- package/dist/decorators.d.ts.map +1 -1
- package/dist/decorators.js +9 -3
- package/dist/decorators.lua +9 -2
- package/dist/functions/cards.js +1 -1
- package/dist/functions/cards.lua +1 -1
- package/dist/functions/decorators.d.ts.map +1 -1
- package/dist/functions/decorators.js +10 -6
- package/dist/functions/decorators.lua +10 -6
- package/dist/functions/doors.d.ts.map +1 -1
- package/dist/functions/doors.js +1 -1
- package/dist/functions/doors.lua +1 -1
- package/dist/functions/enums.d.ts.map +1 -1
- package/dist/functions/enums.js +6 -11
- package/dist/functions/enums.lua +14 -7
- package/dist/functions/gridEntities.js +1 -1
- package/dist/functions/gridEntities.lua +1 -1
- package/dist/functions/input.js +1 -1
- package/dist/functions/input.lua +1 -1
- package/dist/functions/itemPool.js +1 -1
- package/dist/functions/itemPool.lua +1 -1
- package/dist/functions/level.js +1 -1
- package/dist/functions/level.lua +1 -1
- package/dist/functions/pills.js +1 -1
- package/dist/functions/pills.lua +1 -1
- package/dist/functions/playerCollectibles.js +1 -1
- package/dist/functions/playerCollectibles.lua +1 -1
- package/dist/functions/playerTrinkets.js +1 -1
- package/dist/functions/playerTrinkets.lua +1 -1
- package/dist/functions/pocketItems.js +1 -1
- package/dist/functions/pocketItems.lua +1 -1
- package/dist/functions/roomData.js +1 -1
- package/dist/functions/roomData.lua +1 -1
- package/dist/functions/roomShapeWalls.js +1 -1
- package/dist/functions/roomShapeWalls.lua +1 -1
- package/dist/functions/run.js +1 -1
- package/dist/functions/run.lua +1 -1
- package/dist/functions/sound.js +1 -1
- package/dist/functions/sound.lua +1 -1
- package/dist/functions/transformations.js +1 -1
- package/dist/functions/transformations.lua +1 -1
- package/dist/isaacscript-common.lua +1419 -1401
- package/dist/objects/itemPoolTypeToCollectibleTypesSet.js +1 -1
- package/dist/objects/itemPoolTypeToCollectibleTypesSet.lua +1 -1
- package/dist/serialization.js +1 -1
- package/dist/serialization.lua +1 -1
- package/dist/sets/bossSets.js +1 -1
- package/dist/sets/bossSets.lua +1 -1
- package/package.json +1 -1
- package/src/{arrays/cachedEnumValues.ts → cachedEnumValues.ts} +5 -5
- package/src/callbacks.ts +1 -1
- package/src/classes/callbacks/PostItemDischarge.ts +1 -1
- package/src/classes/callbacks/PostKeyboardChanged.ts +1 -1
- package/src/classes/callbacks/PostPlayerChangeHealth.ts +1 -1
- package/src/classes/callbacks/PostPlayerChangeStat.ts +1 -1
- package/src/classes/callbacks/PostTransformation.ts +1 -1
- package/src/classes/features/callbackLogic/PlayerCollectibleDetection.ts +1 -1
- package/src/classes/features/other/DeployJSONRoom.ts +1 -1
- package/src/classes/features/other/ModdedElementSets.ts +1 -1
- package/src/classes/features/other/customStages/streakText.ts +1 -1
- package/src/classes/features/other/extraConsoleCommands/commands.ts +1 -1
- package/src/decorators.ts +18 -9
- package/src/functions/cards.ts +1 -1
- package/src/functions/decorators.ts +12 -13
- package/src/functions/doors.ts +1 -4
- package/src/functions/enums.ts +9 -11
- package/src/functions/gridEntities.ts +1 -1
- package/src/functions/input.ts +1 -1
- package/src/functions/itemPool.ts +1 -1
- package/src/functions/level.ts +1 -1
- package/src/functions/pills.ts +1 -1
- package/src/functions/playerCollectibles.ts +1 -1
- package/src/functions/playerTrinkets.ts +1 -1
- package/src/functions/pocketItems.ts +1 -1
- package/src/functions/roomData.ts +1 -1
- package/src/functions/roomShapeWalls.ts +1 -1
- package/src/functions/run.ts +1 -1
- package/src/functions/sound.ts +1 -1
- package/src/functions/transformations.ts +1 -1
- package/src/objects/itemPoolTypeToCollectibleTypesSet.ts +1 -1
- package/src/serialization.ts +1 -1
- package/src/sets/bossSets.ts +1 -1
- package/dist/arrays/cachedEnumValues.d.ts.map +0 -1
- /package/dist/{arrays/cachedEnumValues.lua → cachedEnumValues.lua} +0 -0
package/dist/functions/input.lua
CHANGED
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@@ -8,7 +8,7 @@ local ButtonAction = ____isaac_2Dtypescript_2Ddefinitions.ButtonAction
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local Controller = ____isaac_2Dtypescript_2Ddefinitions.Controller
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local ControllerIndex = ____isaac_2Dtypescript_2Ddefinitions.ControllerIndex
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local Keyboard = ____isaac_2Dtypescript_2Ddefinitions.Keyboard
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-
local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local CONTROLLER_INDEX_VALUES = ____cachedEnumValues.CONTROLLER_INDEX_VALUES
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local ____keyboardToStringMap = require("maps.keyboardToStringMap")
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local KEYBOARD_TO_STRING_MAP = ____keyboardToStringMap.KEYBOARD_TO_STRING_MAP
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@@ -2,7 +2,7 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.removeTrinketFromPools = exports.removeCollectibleFromPools = exports.isCollectibleTypeInDefaultItemPool = exports.getRandomItemPool = exports.getItemPoolName = exports.getDefaultItemPoolsForCollectibleType = exports.getDefaultCollectibleTypesInItemPool = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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-
const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const itemPoolTypeToItemPoolName_1 = require("../maps/itemPoolTypeToItemPoolName");
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const itemPoolTypeToCollectibleTypesSet_1 = require("../objects/itemPoolTypeToCollectibleTypesSet");
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@@ -5,7 +5,7 @@ local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local ItemPoolType = ____isaac_2Dtypescript_2Ddefinitions.ItemPoolType
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local ITEM_POOL_TYPE_VALUES = ____cachedEnumValues.ITEM_POOL_TYPE_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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package/dist/functions/level.js
CHANGED
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@@ -2,7 +2,7 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.levelHasRoomType = exports.levelHasBossID = exports.getLevelBossIDs = exports.fillLevelWithRedRooms = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const array_1 = require("./array");
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const levelGrid_1 = require("./levelGrid");
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package/dist/functions/level.lua
CHANGED
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@@ -6,7 +6,7 @@ local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
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local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local DOOR_SLOT_VALUES = ____cachedEnumValues.DOOR_SLOT_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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package/dist/functions/pills.js
CHANGED
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@@ -2,7 +2,7 @@
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.isVanillaPillEffect = exports.isValidPillEffect = exports.isModdedPillEffect = exports.isHorsePill = exports.isGoldPill = exports.getVanillaPillEffectsOfType = exports.getPillEffectType = exports.getPillEffectName = exports.getPillEffectClass = exports.getPillColorFromEffect = exports.getPHDPillEffect = exports.getNormalPillColors = exports.getNormalPillColorFromHorse = exports.getHorsePillColors = exports.getHorsePillColor = exports.getFalsePHDPillEffect = exports.getAllPillColors = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const constantsFirstLast_1 = require("../core/constantsFirstLast");
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const PHDPillConversionsMap_1 = require("../maps/PHDPillConversionsMap");
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package/dist/functions/pills.lua
CHANGED
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@@ -4,7 +4,7 @@ local ____exports = {}
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local HORSE_PILL_COLOR_ADJUSTMENT
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local PILL_COLOR_VALUES = ____cachedEnumValues.PILL_COLOR_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.useActiveItemTemp = exports.setActiveItem = exports.removeCollectibleFromAllPlayers = exports.removeCollectibleCostume = exports.removeCollectible = exports.removeAllActiveItems = exports.isActiveSlotEmpty = exports.hasOpenActiveItemSlot = exports.hasCollectibleInActiveSlot = exports.hasCollectible = exports.getTotalPlayerCollectibles = exports.getPlayersWithCollectible = exports.getPlayerCollectibleCount = exports.getAdjustedPrice = exports.getActiveItemSlots = exports.anyPlayerHasCollectible = exports.addCollectibleCostume = exports.addCollectible = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const ReadonlySet_1 = require("../types/ReadonlySet");
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const array_1 = require("./array");
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local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local ACTIVE_SLOT_VALUES = ____cachedEnumValues.ACTIVE_SLOT_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.removeTrinketCostume = exports.removeAllPlayerTrinkets = exports.hasTrinket = exports.hasOpenTrinketSlot = exports.hasAnyTrinket = exports.getPlayersWithTrinket = exports.getPlayerTrinkets = exports.getOpenTrinketSlot = exports.anyPlayerHasTrinket = exports.addTrinketCostume = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const playerIndex_1 = require("./playerIndex");
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const players_1 = require("./players");
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local TrinketSlot = ____isaac_2Dtypescript_2Ddefinitions.TrinketSlot
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local TRINKET_SLOT_VALUES = ____cachedEnumValues.TRINKET_SLOT_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local itemConfig = ____cachedClasses.itemConfig
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exports.pocketItemsEquals = exports.isFirstSlotPocketActiveItem = exports.hasOpenPocketItemSlot = exports.getPocketItems = exports.getFirstPill = exports.getFirstCardOrPill = exports.getFirstCard = exports.getActivePocketItemSlot = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const PocketItemType_1 = require("../enums/PocketItemType");
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const players_1 = require("./players");
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/**
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local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local PillColor = ____isaac_2Dtypescript_2Ddefinitions.PillColor
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local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local POCKET_ITEM_SLOT_VALUES = ____cachedEnumValues.POCKET_ITEM_SLOT_VALUES
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local ____PocketItemType = require("enums.PocketItemType")
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local PocketItemType = ____PocketItemType.PocketItemType
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"use strict";
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.setRoomData = exports.getRoomVisitedCount = exports.getRoomVariant = exports.getRoomType = exports.getRoomSubType = exports.getRoomStageID = exports.getRoomShape = exports.getRoomName = exports.getRoomListIndex = exports.getRoomGridIndex = exports.getRoomDescriptorReadOnly = exports.getRoomDescriptor = exports.getRoomData = exports.getRoomAllowedDoors = void 0;
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const doors_1 = require("./doors");
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const flag_1 = require("./flag");
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local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local DOOR_SLOT_FLAG_VALUES = ____cachedEnumValues.DOOR_SLOT_FLAG_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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exports.isVanillaWallGridIndex = exports.getVanillaWallGridIndexSetForRoomShape = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const CornerType_1 = require("../enums/CornerType");
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const ReadonlyMap_1 = require("../types/ReadonlyMap");
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
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local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
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local ____cachedEnumValues = require("
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local ____cachedEnumValues = require("cachedEnumValues")
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local ROOM_SHAPE_VALUES = ____cachedEnumValues.ROOM_SHAPE_VALUES
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local ____cachedClasses = require("core.cachedClasses")
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local game = ____cachedClasses.game
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package/dist/functions/run.js
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Object.defineProperty(exports, "__esModule", { value: true });
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exports.setUnseeded = exports.setRunSeed = exports.restart = exports.onVictoryLap = exports.onSetSeed = exports.getSeedEffects = exports.anySeedEffectEnabled = exports.anyEasterEggEnabled = void 0;
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const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
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const cachedEnumValues_1 = require("../
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const cachedEnumValues_1 = require("../cachedEnumValues");
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const cachedClasses_1 = require("../core/cachedClasses");
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const characters_1 = require("./characters");
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const log_1 = require("./log");
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package/dist/functions/run.lua
CHANGED
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@@ -8,7 +8,7 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
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|
|
8
8
|
local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
|
|
9
9
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
10
10
|
local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
|
|
11
|
-
local ____cachedEnumValues = require("
|
|
11
|
+
local ____cachedEnumValues = require("cachedEnumValues")
|
|
12
12
|
local SEED_EFFECTS = ____cachedEnumValues.SEED_EFFECTS
|
|
13
13
|
local ____cachedClasses = require("core.cachedClasses")
|
|
14
14
|
local game = ____cachedClasses.game
|
package/dist/functions/sound.js
CHANGED
|
@@ -1,7 +1,7 @@
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|
|
1
1
|
"use strict";
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.stopAllSoundEffects = exports.getMusicForStage = void 0;
|
|
4
|
-
const cachedEnumValues_1 = require("../
|
|
4
|
+
const cachedEnumValues_1 = require("../cachedEnumValues");
|
|
5
5
|
const cachedClasses_1 = require("../core/cachedClasses");
|
|
6
6
|
const stageToMusic_1 = require("../objects/stageToMusic");
|
|
7
7
|
const enums_1 = require("./enums");
|
package/dist/functions/sound.lua
CHANGED
|
@@ -1,5 +1,5 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
-
local ____cachedEnumValues = require("
|
|
2
|
+
local ____cachedEnumValues = require("cachedEnumValues")
|
|
3
3
|
local SOUND_EFFECT_VALUES = ____cachedEnumValues.SOUND_EFFECT_VALUES
|
|
4
4
|
local ____cachedClasses = require("core.cachedClasses")
|
|
5
5
|
local game = ____cachedClasses.game
|
|
@@ -2,7 +2,7 @@
|
|
|
2
2
|
Object.defineProperty(exports, "__esModule", { value: true });
|
|
3
3
|
exports.isTransformationFlying = exports.hasFlyingTransformation = exports.getTransformationsForCollectibleType = exports.getTransformationName = exports.getPlayerTransformations = void 0;
|
|
4
4
|
const isaac_typescript_definitions_1 = require("isaac-typescript-definitions");
|
|
5
|
-
const cachedEnumValues_1 = require("../
|
|
5
|
+
const cachedEnumValues_1 = require("../cachedEnumValues");
|
|
6
6
|
const transformationNames_1 = require("../objects/transformationNames");
|
|
7
7
|
const ReadonlyMap_1 = require("../types/ReadonlyMap");
|
|
8
8
|
const ReadonlySet_1 = require("../types/ReadonlySet");
|
|
@@ -6,7 +6,7 @@ local ____exports = {}
|
|
|
6
6
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
7
7
|
local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
|
|
8
8
|
local PlayerForm = ____isaac_2Dtypescript_2Ddefinitions.PlayerForm
|
|
9
|
-
local ____cachedEnumValues = require("
|
|
9
|
+
local ____cachedEnumValues = require("cachedEnumValues")
|
|
10
10
|
local PLAYER_FORM_VALUES = ____cachedEnumValues.PLAYER_FORM_VALUES
|
|
11
11
|
local ____transformationNames = require("objects.transformationNames")
|
|
12
12
|
local TRANSFORMATION_NAMES = ____transformationNames.TRANSFORMATION_NAMES
|