isaacscript-common 82.0.0 → 82.0.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"file":"logMisc.d.ts","sourceRoot":"","sources":["../../src/functions/logMisc.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,UAAU,EACV,WAAW,EACX,UAAU,EAMV,cAAc,EAId,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAGtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAsB9D;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EACxB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,SAAS,CAAC,EAAE,EACnB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,SAAS,eAAe,EAAE,EAC5C,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQtE;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,0FAA0F;AAC1F,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC,GAChD,IAAI,CAEN;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED,uFAAuF;AACvF,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,cAAc,CAAC,MAAM,EAAE,CAAC,CAAC,EACnC,WAAW,SAAK,GACf,IAAI,CAoBN;AAED,kGAAkG;AAClG,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,IAAI,EACV,aAAa,EAAE,SAAS,YAAY,EAAE,EACtC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQzE;AAED,mGAAmG;AACnG,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAmBN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAKzC;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED,kGAAkG;AAClG,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,eAAe,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GACzD,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAsBxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,CAAC,EAC3B,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAgBN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;;;;GASG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CAuCN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACxD,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CAgCN;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAkBhE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACpD,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACrB,IAAI,CAqBN;AAED,wFAAwF;AACxF,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,SAAS,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACvC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACpC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAoB/D;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,EACd,IAAI,CAAC,EAAE,MAAM,EACb,KAAK,UAAQ,GACZ,IAAI,CAON"}
1
+ {"version":3,"file":"logMisc.d.ts","sourceRoot":"","sources":["../../src/functions/logMisc.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAEL,UAAU,EACV,WAAW,EACX,UAAU,EAMV,cAAc,EAKd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAGtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAsB9D;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EACxB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,SAAS,CAAC,EAAE,EACnB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,SAAS,eAAe,EAAE,EAC5C,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQtE;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,0FAA0F;AAC1F,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC,GAChD,IAAI,CAEN;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED,uFAAuF;AACvF,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,cAAc,CAAC,MAAM,EAAE,CAAC,CAAC,EACnC,WAAW,SAAK,GACf,IAAI,CAoBN;AAED,kGAAkG;AAClG,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,IAAI,EACV,aAAa,EAAE,SAAS,YAAY,EAAE,EACtC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQzE;AAED,mGAAmG;AACnG,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAmBN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAKzC;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED,kGAAkG;AAClG,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,eAAe,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GACzD,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CA0BxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,CAAC,EAC3B,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAgBN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;;;;GASG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CAuCN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACxD,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CAgCN;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAkBhE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACpD,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACrB,IAAI,CAqBN;AAED,wFAAwF;AACxF,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,SAAS,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACvC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACpC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAoB/D;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,EACd,IAAI,CAAC,EAAE,MAAM,EACb,KAAK,UAAQ,GACZ,IAAI,CAON"}
@@ -10,6 +10,7 @@ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
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  local __TS__New = ____lualib.__TS__New
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  local ____exports = {}
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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+ local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
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  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
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  local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
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  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -22,6 +23,7 @@ local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
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  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
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  local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
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  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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+ local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
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  local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
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  local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
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  local ____cachedClasses = require("core.cachedClasses")
@@ -297,7 +299,7 @@ function ____exports.logRoom()
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  local roomListIndex = getRoomListIndex(nil)
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  local roomData = getRoomData(nil)
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  log("Logging room information:")
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- log("- Room stage ID: " .. tostring(roomData.StageID))
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+ log(("- Room stage ID: " .. StageID[roomData.StageID]) .. " (roomData.StageID)")
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  log(((("- Room type: " .. RoomType[roomData.Type]) .. " (") .. tostring(roomData.Type)) .. ")")
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  log("- Variant: " .. tostring(roomData.Variant))
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  log("- Sub-type: " .. tostring(roomData.Subtype))
@@ -306,10 +308,14 @@ function ____exports.logRoom()
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  if roomGridIndexName == nil then
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  log("- Grid index: " .. tostring(roomGridIndex))
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  else
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- log(((("- Grid index: GridRoom." .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
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+ log(((("- Grid index: " .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
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  end
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  log("- List index: " .. tostring(roomListIndex))
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- log("- Boss ID: " .. tostring(bossID))
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+ if bossID == nil then
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+ log("- Boss ID: undefined")
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+ else
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+ log(((("- Boss ID: " .. BossID[bossID]) .. " (") .. tostring(bossID)) .. ")")
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+ end
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  end
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  --- Helper function for logging every seed effect (i.e. Easter Egg) that is turned on for the
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  -- particular run.
@@ -1,6 +1,6 @@
1
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  --[[
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- isaacscript-common 81.0.5
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+ isaacscript-common 82.0.1
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -10043,6 +10043,9 @@ ____exports.TreasureRoomSubType[____exports.TreasureRoomSubType.KNIFE_PIECE] = "
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  -- The enum is named `BossID` instead of `BossRoomSubType` in order to match the `Entity.GetBossID`,
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  -- `Room.GetBossID` and `Room.GetSecondBossID` methods.
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  --
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+ -- There is no BossID with a value of 0 because this is the default return value for "no boss ID"
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+ -- when using the `Room.GetBossID` method.
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+ --
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  -- This enum is contiguous. (Every value is satisfied between 1 and 102, inclusive.)
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  --
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  -- Also see the `MinibossID` enum.
@@ -11010,8 +11013,7 @@ return ____exports
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  local ____exports = {}
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  --- Corresponds to the filename used in the XML/STB file for the room.
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  --
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- -- This enum is not contiguous. In other words, the enum ranges from `StageID.SPECIAL_ROOMS` (0) to
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- -- `StageID.BACKWARDS` (36), but there are no values corresponding to 18 through 25.
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+ -- This enum is contiguous. (Every value is satisfied between 0 and 36, inclusive.)
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  ____exports.StageID = {}
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  ____exports.StageID.SPECIAL_ROOMS = 0
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  ____exports.StageID[____exports.StageID.SPECIAL_ROOMS] = "SPECIAL_ROOMS"
@@ -11049,6 +11051,22 @@ ____exports.StageID.DARK_ROOM = 16
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  ____exports.StageID[____exports.StageID.DARK_ROOM] = "DARK_ROOM"
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  ____exports.StageID.CHEST = 17
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  ____exports.StageID[____exports.StageID.CHEST] = "CHEST"
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+ ____exports.StageID.SPECIAL_ROOMS_GREED_MODE = 18
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+ ____exports.StageID[____exports.StageID.SPECIAL_ROOMS_GREED_MODE] = "SPECIAL_ROOMS_GREED_MODE"
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+ ____exports.StageID.BASEMENT_GREED_MODE = 19
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+ ____exports.StageID[____exports.StageID.BASEMENT_GREED_MODE] = "BASEMENT_GREED_MODE"
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+ ____exports.StageID.CAVES_GREED_MODE = 20
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+ ____exports.StageID[____exports.StageID.CAVES_GREED_MODE] = "CAVES_GREED_MODE"
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+ ____exports.StageID.DEPTHS_GREED_MODE = 21
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+ ____exports.StageID[____exports.StageID.DEPTHS_GREED_MODE] = "DEPTHS_GREED_MODE"
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+ ____exports.StageID.WOMB_GREED_MODE = 22
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+ ____exports.StageID[____exports.StageID.WOMB_GREED_MODE] = "WOMB_GREED_MODE"
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+ ____exports.StageID.SHEOL_GREED_MODE = 23
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+ ____exports.StageID[____exports.StageID.SHEOL_GREED_MODE] = "SHEOL_GREED_MODE"
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+ ____exports.StageID.SHOP_GREED_MODE = 24
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+ ____exports.StageID[____exports.StageID.SHOP_GREED_MODE] = "SHOP_GREED_MODE"
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+ ____exports.StageID.ULTRA_GREED_GREED_MODE = 25
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+ ____exports.StageID[____exports.StageID.ULTRA_GREED_GREED_MODE] = "ULTRA_GREED_GREED_MODE"
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  ____exports.StageID.VOID = 26
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  ____exports.StageID[____exports.StageID.VOID] = "VOID"
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  ____exports.StageID.DOWNPOUR = 27
@@ -51047,7 +51065,7 @@ ____exports.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = __TS__New(
51047
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  )
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  )
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  ____exports.BOSS_ID_TO_STAGE_IDS = (function()
51050
- local bossIDsToStageIDs = {}
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+ local partialBossIDsToStageIDs = {}
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  for ____, bossID in ipairs(BOSS_ID_VALUES) do
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  local stageIDs = __TS__New(Set)
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  for ____, ____value in __TS__Iterator(____exports.STAGE_ID_TO_BOSS_SET_MAP) do
@@ -51057,8 +51075,13 @@ ____exports.BOSS_ID_TO_STAGE_IDS = (function()
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  stageIDs:add(stageID)
51058
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  end
51059
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  end
51060
- bossIDsToStageIDs[bossID] = stageIDs
51078
+ partialBossIDsToStageIDs[bossID] = stageIDs
51061
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  end
51080
+ local bossIDsToStageIDs = partialBossIDsToStageIDs
51081
+ bossIDsToStageIDs[BossID.ULTRA_GREED]:add(StageID.ULTRA_GREED_GREED_MODE)
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+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER]:add(StageID.ULTRA_GREED_GREED_MODE)
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+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.MAUSOLEUM)
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+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.GEHENNA)
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  return bossIDsToStageIDs
51063
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  end)(nil)
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  return ____exports
@@ -51946,28 +51969,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescri
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  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
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  local ____readOnly = require("functions.readOnly")
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  local newReadonlyColor = ____readOnly.newReadonlyColor
51972
+ local BASEMENT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
51973
+ local CAVES_COLOR = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255)
51974
+ local DEPTHS_COLOR = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255)
51975
+ local WOMB_COLOR = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255)
51976
+ local SHEOL_COLOR = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255)
51949
51977
  --- We arbitrarily specify a default color equal to that of Basement.
51950
- local DEFAULT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
51978
+ local DEFAULT_COLOR = BASEMENT_COLOR
51951
51979
  --- These values are taken from StageAPI.
51952
51980
  ____exports.VERSUS_SCREEN_BACKGROUND_COLORS = {
51953
51981
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
51954
- [StageID.BASEMENT] = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255),
51982
+ [StageID.BASEMENT] = BASEMENT_COLOR,
51955
51983
  [StageID.CELLAR] = newReadonlyColor(nil, 26 / 255, 17 / 255, 13 / 255),
51956
51984
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 28 / 255, 12 / 255, 10 / 255),
51957
- [StageID.CAVES] = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255),
51985
+ [StageID.CAVES] = CAVES_COLOR,
51958
51986
  [StageID.CATACOMBS] = newReadonlyColor(nil, 15 / 255, 10 / 255, 8 / 255),
51959
51987
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 21 / 255, 28 / 255, 35 / 255),
51960
- [StageID.DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
51988
+ [StageID.DEPTHS] = DEPTHS_COLOR,
51961
51989
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 10 / 255, 6 / 255, 6 / 255),
51962
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
51963
- [StageID.WOMB] = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255),
51990
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
51991
+ [StageID.WOMB] = WOMB_COLOR,
51964
51992
  [StageID.UTERO] = newReadonlyColor(nil, 22 / 255, 6 / 255, 5 / 255),
51965
51993
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 42 / 255, 19 / 255, 10 / 255),
51966
51994
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 26 / 255, 32 / 255, 40 / 255),
51967
- [StageID.SHEOL] = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255),
51995
+ [StageID.SHEOL] = SHEOL_COLOR,
51968
51996
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 6 / 255, 13 / 255, 17 / 255),
51969
51997
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 9 / 255, 4 / 255, 3 / 255),
51970
51998
  [StageID.CHEST] = newReadonlyColor(nil, 15 / 255, 9 / 255, 6 / 255),
51999
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
52000
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
52001
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
52002
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
52003
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
52004
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
52005
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
52006
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
51971
52007
  [StageID.VOID] = newReadonlyColor(nil, 0, 0, 0),
51972
52008
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 29 / 255, 30 / 255, 32 / 255),
51973
52009
  [StageID.DROSS] = newReadonlyColor(nil, 35 / 255, 35 / 255, 29 / 255),
@@ -51988,28 +52024,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescri
51988
52024
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
51989
52025
  local ____readOnly = require("functions.readOnly")
51990
52026
  local newReadonlyColor = ____readOnly.newReadonlyColor
52027
+ local BASEMENT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
52028
+ local CAVES_COLOR = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255)
52029
+ local DEPTHS_COLOR = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255)
52030
+ local WOMB_COLOR = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255)
52031
+ local SHEOL_COLOR = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255)
51991
52032
  --- We arbitrarily specify a default color equal to that of Basement.
51992
- local DEFAULT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
52033
+ local DEFAULT_COLOR = BASEMENT_COLOR
51993
52034
  --- These values are taken from StageAPI.
51994
52035
  ____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
51995
52036
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
51996
- [StageID.BASEMENT] = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255),
52037
+ [StageID.BASEMENT] = BASEMENT_COLOR,
51997
52038
  [StageID.CELLAR] = newReadonlyColor(nil, 229 / 255, 157 / 255, 111 / 255),
51998
52039
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 252 / 255, 108 / 255, 90 / 255),
51999
- [StageID.CAVES] = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255),
52040
+ [StageID.CAVES] = CAVES_COLOR,
52000
52041
  [StageID.CATACOMBS] = newReadonlyColor(nil, 135 / 255, 90 / 255, 80 / 255),
52001
52042
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 111 / 255, 147 / 255, 180 / 255),
52002
- [StageID.DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
52043
+ [StageID.DEPTHS] = DEPTHS_COLOR,
52003
52044
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 88 / 255, 67 / 255, 54 / 255),
52004
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
52005
- [StageID.WOMB] = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255),
52045
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
52046
+ [StageID.WOMB] = WOMB_COLOR,
52006
52047
  [StageID.UTERO] = newReadonlyColor(nil, 199 / 255, 60 / 255, 48 / 255),
52007
52048
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 247 / 255, 152 / 255, 88 / 255),
52008
52049
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 157 / 255, 209 / 255, 255 / 255),
52009
- [StageID.SHEOL] = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255),
52050
+ [StageID.SHEOL] = SHEOL_COLOR,
52010
52051
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 44 / 255, 100 / 255, 111 / 255),
52011
52052
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 80 / 255, 38 / 255, 20 / 255),
52012
52053
  [StageID.CHEST] = newReadonlyColor(nil, 175 / 255, 108 / 255, 72 / 255),
52054
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
52055
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
52056
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
52057
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
52058
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
52059
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
52060
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
52061
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
52013
52062
  [StageID.VOID] = newReadonlyColor(nil, 70 / 255, 5 / 255, 5 / 255),
52014
52063
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 149 / 255, 157 / 255, 167 / 255),
52015
52064
  [StageID.DROSS] = newReadonlyColor(nil, 179 / 255, 179 / 255, 143 / 255),
@@ -58286,6 +58335,7 @@ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
58286
58335
  local __TS__New = ____lualib.__TS__New
58287
58336
  local ____exports = {}
58288
58337
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.index")
58338
+ local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
58289
58339
  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
58290
58340
  local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
58291
58341
  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -58298,6 +58348,7 @@ local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
58298
58348
  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
58299
58349
  local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
58300
58350
  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
58351
+ local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
58301
58352
  local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
58302
58353
  local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
58303
58354
  local ____cachedClasses = require("core.cachedClasses")
@@ -58573,7 +58624,7 @@ function ____exports.logRoom()
58573
58624
  local roomListIndex = getRoomListIndex(nil)
58574
58625
  local roomData = getRoomData(nil)
58575
58626
  log("Logging room information:")
58576
- log("- Room stage ID: " .. tostring(roomData.StageID))
58627
+ log(("- Room stage ID: " .. StageID[roomData.StageID]) .. " (roomData.StageID)")
58577
58628
  log(((("- Room type: " .. RoomType[roomData.Type]) .. " (") .. tostring(roomData.Type)) .. ")")
58578
58629
  log("- Variant: " .. tostring(roomData.Variant))
58579
58630
  log("- Sub-type: " .. tostring(roomData.Subtype))
@@ -58582,10 +58633,14 @@ function ____exports.logRoom()
58582
58633
  if roomGridIndexName == nil then
58583
58634
  log("- Grid index: " .. tostring(roomGridIndex))
58584
58635
  else
58585
- log(((("- Grid index: GridRoom." .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
58636
+ log(((("- Grid index: " .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
58586
58637
  end
58587
58638
  log("- List index: " .. tostring(roomListIndex))
58588
- log("- Boss ID: " .. tostring(bossID))
58639
+ if bossID == nil then
58640
+ log("- Boss ID: undefined")
58641
+ else
58642
+ log(((("- Boss ID: " .. BossID[bossID]) .. " (") .. tostring(bossID)) .. ")")
58643
+ end
58589
58644
  end
58590
58645
  --- Helper function for logging every seed effect (i.e. Easter Egg) that is turned on for the
58591
58646
  -- particular run.
@@ -18,6 +18,14 @@ export declare const VERSUS_SCREEN_BACKGROUND_COLORS: {
18
18
  readonly 15: Readonly<Color>;
19
19
  readonly 16: Readonly<Color>;
20
20
  readonly 17: Readonly<Color>;
21
+ readonly 18: Readonly<Color>;
22
+ readonly 19: Readonly<Color>;
23
+ readonly 20: Readonly<Color>;
24
+ readonly 21: Readonly<Color>;
25
+ readonly 22: Readonly<Color>;
26
+ readonly 23: Readonly<Color>;
27
+ readonly 24: Readonly<Color>;
28
+ readonly 25: Readonly<Color>;
21
29
  readonly 26: Readonly<Color>;
22
30
  readonly 27: Readonly<Color>;
23
31
  readonly 28: Readonly<Color>;
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BS,CAAC"}
1
+ {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAYA,4CAA4C;AAC5C,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsCS,CAAC"}
@@ -3,28 +3,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
4
4
  local ____readOnly = require("functions.readOnly")
5
5
  local newReadonlyColor = ____readOnly.newReadonlyColor
6
+ local BASEMENT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
7
+ local CAVES_COLOR = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255)
8
+ local DEPTHS_COLOR = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255)
9
+ local WOMB_COLOR = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255)
10
+ local SHEOL_COLOR = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255)
6
11
  --- We arbitrarily specify a default color equal to that of Basement.
7
- local DEFAULT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
12
+ local DEFAULT_COLOR = BASEMENT_COLOR
8
13
  --- These values are taken from StageAPI.
9
14
  ____exports.VERSUS_SCREEN_BACKGROUND_COLORS = {
10
15
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
11
- [StageID.BASEMENT] = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255),
16
+ [StageID.BASEMENT] = BASEMENT_COLOR,
12
17
  [StageID.CELLAR] = newReadonlyColor(nil, 26 / 255, 17 / 255, 13 / 255),
13
18
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 28 / 255, 12 / 255, 10 / 255),
14
- [StageID.CAVES] = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255),
19
+ [StageID.CAVES] = CAVES_COLOR,
15
20
  [StageID.CATACOMBS] = newReadonlyColor(nil, 15 / 255, 10 / 255, 8 / 255),
16
21
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 21 / 255, 28 / 255, 35 / 255),
17
- [StageID.DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
22
+ [StageID.DEPTHS] = DEPTHS_COLOR,
18
23
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 10 / 255, 6 / 255, 6 / 255),
19
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
20
- [StageID.WOMB] = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255),
24
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
25
+ [StageID.WOMB] = WOMB_COLOR,
21
26
  [StageID.UTERO] = newReadonlyColor(nil, 22 / 255, 6 / 255, 5 / 255),
22
27
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 42 / 255, 19 / 255, 10 / 255),
23
28
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 26 / 255, 32 / 255, 40 / 255),
24
- [StageID.SHEOL] = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255),
29
+ [StageID.SHEOL] = SHEOL_COLOR,
25
30
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 6 / 255, 13 / 255, 17 / 255),
26
31
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 9 / 255, 4 / 255, 3 / 255),
27
32
  [StageID.CHEST] = newReadonlyColor(nil, 15 / 255, 9 / 255, 6 / 255),
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
34
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
35
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
36
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
37
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
38
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
39
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
40
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
28
41
  [StageID.VOID] = newReadonlyColor(nil, 0, 0, 0),
29
42
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 29 / 255, 30 / 255, 32 / 255),
30
43
  [StageID.DROSS] = newReadonlyColor(nil, 35 / 255, 35 / 255, 29 / 255),
@@ -18,6 +18,14 @@ export declare const VERSUS_SCREEN_DIRT_SPOT_COLORS: {
18
18
  readonly 15: Readonly<Color>;
19
19
  readonly 16: Readonly<Color>;
20
20
  readonly 17: Readonly<Color>;
21
+ readonly 18: Readonly<Color>;
22
+ readonly 19: Readonly<Color>;
23
+ readonly 20: Readonly<Color>;
24
+ readonly 21: Readonly<Color>;
25
+ readonly 22: Readonly<Color>;
26
+ readonly 23: Readonly<Color>;
27
+ readonly 24: Readonly<Color>;
28
+ readonly 25: Readonly<Color>;
21
29
  readonly 26: Readonly<Color>;
22
30
  readonly 27: Readonly<Color>;
23
31
  readonly 28: Readonly<Color>;
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BU,CAAC"}
1
+ {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAYA,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsCU,CAAC"}
@@ -3,28 +3,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
4
4
  local ____readOnly = require("functions.readOnly")
5
5
  local newReadonlyColor = ____readOnly.newReadonlyColor
6
+ local BASEMENT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
7
+ local CAVES_COLOR = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255)
8
+ local DEPTHS_COLOR = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255)
9
+ local WOMB_COLOR = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255)
10
+ local SHEOL_COLOR = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255)
6
11
  --- We arbitrarily specify a default color equal to that of Basement.
7
- local DEFAULT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
12
+ local DEFAULT_COLOR = BASEMENT_COLOR
8
13
  --- These values are taken from StageAPI.
9
14
  ____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
10
15
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
11
- [StageID.BASEMENT] = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255),
16
+ [StageID.BASEMENT] = BASEMENT_COLOR,
12
17
  [StageID.CELLAR] = newReadonlyColor(nil, 229 / 255, 157 / 255, 111 / 255),
13
18
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 252 / 255, 108 / 255, 90 / 255),
14
- [StageID.CAVES] = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255),
19
+ [StageID.CAVES] = CAVES_COLOR,
15
20
  [StageID.CATACOMBS] = newReadonlyColor(nil, 135 / 255, 90 / 255, 80 / 255),
16
21
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 111 / 255, 147 / 255, 180 / 255),
17
- [StageID.DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
22
+ [StageID.DEPTHS] = DEPTHS_COLOR,
18
23
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 88 / 255, 67 / 255, 54 / 255),
19
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
20
- [StageID.WOMB] = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255),
24
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
25
+ [StageID.WOMB] = WOMB_COLOR,
21
26
  [StageID.UTERO] = newReadonlyColor(nil, 199 / 255, 60 / 255, 48 / 255),
22
27
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 247 / 255, 152 / 255, 88 / 255),
23
28
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 157 / 255, 209 / 255, 255 / 255),
24
- [StageID.SHEOL] = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255),
29
+ [StageID.SHEOL] = SHEOL_COLOR,
25
30
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 44 / 255, 100 / 255, 111 / 255),
26
31
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 80 / 255, 38 / 255, 20 / 255),
27
32
  [StageID.CHEST] = newReadonlyColor(nil, 175 / 255, 108 / 255, 72 / 255),
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
34
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
35
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
36
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
37
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
38
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
39
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
40
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
28
41
  [StageID.VOID] = newReadonlyColor(nil, 70 / 255, 5 / 255, 5 / 255),
29
42
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 149 / 255, 157 / 255, 167 / 255),
30
43
  [StageID.DROSS] = newReadonlyColor(nil, 179 / 255, 179 / 255, 143 / 255),
@@ -1 +1 @@
1
- {"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../src/sets/bossSets.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAwa3E,eAAO,MAAM,wBAAwB,2CAkCnC,CAAC;AAEH,eAAO,MAAM,8BAA8B,8CAiBzC,CAAC;AAEH,eAAO,MAAM,cAAc,qBAE1B,CAAC;AAEF,eAAO,MAAM,qCAAqC,qBAEjD,CAAC;AAEF,eAAO,MAAM,oBAAoB,gDAe7B,CAAC"}
1
+ {"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../src/sets/bossSets.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAwa3E,eAAO,MAAM,wBAAwB,2CAkCnC,CAAC;AAEH,eAAO,MAAM,8BAA8B,8CAiBzC,CAAC;AAEH,eAAO,MAAM,cAAc,qBAE1B,CAAC;AAEF,eAAO,MAAM,qCAAqC,qBAEjD,CAAC;AAEF,eAAO,MAAM,oBAAoB,gDA+B7B,CAAC"}
@@ -367,7 +367,7 @@ ____exports.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = __TS__New(
367
367
  )
368
368
  )
369
369
  ____exports.BOSS_ID_TO_STAGE_IDS = (function()
370
- local bossIDsToStageIDs = {}
370
+ local partialBossIDsToStageIDs = {}
371
371
  for ____, bossID in ipairs(BOSS_ID_VALUES) do
372
372
  local stageIDs = __TS__New(Set)
373
373
  for ____, ____value in __TS__Iterator(____exports.STAGE_ID_TO_BOSS_SET_MAP) do
@@ -377,8 +377,13 @@ ____exports.BOSS_ID_TO_STAGE_IDS = (function()
377
377
  stageIDs:add(stageID)
378
378
  end
379
379
  end
380
- bossIDsToStageIDs[bossID] = stageIDs
380
+ partialBossIDsToStageIDs[bossID] = stageIDs
381
381
  end
382
+ local bossIDsToStageIDs = partialBossIDsToStageIDs
383
+ bossIDsToStageIDs[BossID.ULTRA_GREED]:add(StageID.ULTRA_GREED_GREED_MODE)
384
+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER]:add(StageID.ULTRA_GREED_GREED_MODE)
385
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.MAUSOLEUM)
386
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.GEHENNA)
382
387
  return bossIDsToStageIDs
383
388
  end)(nil)
384
389
  return ____exports
@@ -5,7 +5,7 @@
5
5
  "toolPackages": [
6
6
  {
7
7
  "packageName": "@microsoft/api-extractor",
8
- "packageVersion": "7.38.3"
8
+ "packageVersion": "7.38.4"
9
9
  }
10
10
  ]
11
11
  }
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "82.0.0",
3
+ "version": "82.0.2",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -37,6 +37,6 @@
37
37
  "lint": "tsx --tsconfig ./scripts/tsconfig.json ./scripts/lint.mts"
38
38
  },
39
39
  "dependencies": {
40
- "isaac-typescript-definitions": "^39.0.6"
40
+ "isaac-typescript-definitions": "^39.1.1"
41
41
  }
42
42
  }
@@ -3,6 +3,7 @@ import type {
3
3
  ItemPoolType,
4
4
  } from "isaac-typescript-definitions";
5
5
  import {
6
+ BossID,
6
7
  DamageFlag,
7
8
  DisplayFlag,
8
9
  EntityFlag,
@@ -15,6 +16,7 @@ import {
15
16
  RoomType,
16
17
  SeedEffect,
17
18
  SoundEffect,
19
+ StageID,
18
20
  TearFlag,
19
21
  UseFlag,
20
22
  } from "isaac-typescript-definitions";
@@ -351,7 +353,7 @@ export function logRoom(this: void): void {
351
353
  const roomData = getRoomData();
352
354
 
353
355
  log("Logging room information:");
354
- log(`- Room stage ID: ${roomData.StageID}`);
356
+ log(`- Room stage ID: ${StageID[roomData.StageID]} (roomData.StageID)`);
355
357
  log(`- Room type: ${RoomType[roomData.Type]} (${roomData.Type})`);
356
358
  log(`- Variant: ${roomData.Variant}`);
357
359
  log(`- Sub-type: ${roomData.Subtype}`);
@@ -361,11 +363,15 @@ export function logRoom(this: void): void {
361
363
  if (roomGridIndexName === undefined) {
362
364
  log(`- Grid index: ${roomGridIndex}`);
363
365
  } else {
364
- log(`- Grid index: GridRoom.${roomGridIndexName} (${roomGridIndex})`);
366
+ log(`- Grid index: ${roomGridIndexName} (${roomGridIndex})`);
365
367
  }
366
368
 
367
369
  log(`- List index: ${roomListIndex}`);
368
- log(`- Boss ID: ${bossID}`);
370
+ if (bossID === undefined) {
371
+ log("- Boss ID: undefined");
372
+ } else {
373
+ log(`- Boss ID: ${BossID[bossID]} (${bossID})`);
374
+ }
369
375
  }
370
376
 
371
377
  /**
@@ -1,29 +1,43 @@
1
1
  import { StageID } from "isaac-typescript-definitions";
2
2
  import { newReadonlyColor } from "../functions/readOnly";
3
3
 
4
+ const BASEMENT_COLOR = newReadonlyColor(26 / 255, 14 / 255, 12 / 255);
5
+ const CAVES_COLOR = newReadonlyColor(18 / 255, 13 / 255, 8 / 255);
6
+ const DEPTHS_COLOR = newReadonlyColor(8 / 255, 8 / 255, 8 / 255);
7
+ const WOMB_COLOR = newReadonlyColor(27 / 255, 3 / 255, 3 / 255);
8
+ const SHEOL_COLOR = newReadonlyColor(6 / 255, 6 / 255, 6 / 255);
9
+
4
10
  /** We arbitrarily specify a default color equal to that of Basement. */
5
- const DEFAULT_COLOR = newReadonlyColor(26 / 255, 14 / 255, 12 / 255);
11
+ const DEFAULT_COLOR = BASEMENT_COLOR;
6
12
 
7
13
  /** These values are taken from StageAPI. */
8
14
  export const VERSUS_SCREEN_BACKGROUND_COLORS = {
9
15
  [StageID.SPECIAL_ROOMS]: DEFAULT_COLOR, // 0
10
- [StageID.BASEMENT]: newReadonlyColor(26 / 255, 14 / 255, 12 / 255), // 1
16
+ [StageID.BASEMENT]: BASEMENT_COLOR, // 1
11
17
  [StageID.CELLAR]: newReadonlyColor(26 / 255, 17 / 255, 13 / 255), // 2
12
18
  [StageID.BURNING_BASEMENT]: newReadonlyColor(28 / 255, 12 / 255, 10 / 255), // 3
13
- [StageID.CAVES]: newReadonlyColor(18 / 255, 13 / 255, 8 / 255), // 4
19
+ [StageID.CAVES]: CAVES_COLOR, // 4
14
20
  [StageID.CATACOMBS]: newReadonlyColor(15 / 255, 10 / 255, 8 / 255), // 5
15
21
  [StageID.FLOODED_CAVES]: newReadonlyColor(21 / 255, 28 / 255, 35 / 255), // 6
16
- [StageID.DEPTHS]: newReadonlyColor(8 / 255, 8 / 255, 8 / 255), // 7
22
+ [StageID.DEPTHS]: DEPTHS_COLOR, // 7
17
23
  [StageID.NECROPOLIS]: newReadonlyColor(10 / 255, 6 / 255, 6 / 255), // 8
18
- [StageID.DANK_DEPTHS]: newReadonlyColor(8 / 255, 8 / 255, 8 / 255), // 9
19
- [StageID.WOMB]: newReadonlyColor(27 / 255, 3 / 255, 3 / 255), // 10
24
+ [StageID.DANK_DEPTHS]: DEPTHS_COLOR, // 9
25
+ [StageID.WOMB]: WOMB_COLOR, // 10
20
26
  [StageID.UTERO]: newReadonlyColor(22 / 255, 6 / 255, 5 / 255), // 11
21
27
  [StageID.SCARRED_WOMB]: newReadonlyColor(42 / 255, 19 / 255, 10 / 255), // 12
22
28
  [StageID.BLUE_WOMB]: newReadonlyColor(26 / 255, 32 / 255, 40 / 255), // 13
23
- [StageID.SHEOL]: newReadonlyColor(6 / 255, 6 / 255, 6 / 255), // 14
29
+ [StageID.SHEOL]: SHEOL_COLOR, // 14
24
30
  [StageID.CATHEDRAL]: newReadonlyColor(6 / 255, 13 / 255, 17 / 255), // 15
25
31
  [StageID.DARK_ROOM]: newReadonlyColor(9 / 255, 4 / 255, 3 / 255), // 16
26
32
  [StageID.CHEST]: newReadonlyColor(15 / 255, 9 / 255, 6 / 255), // 17
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE]: DEFAULT_COLOR, // 18
34
+ [StageID.BASEMENT_GREED_MODE]: BASEMENT_COLOR, // 19
35
+ [StageID.CAVES_GREED_MODE]: CAVES_COLOR, // 20
36
+ [StageID.DEPTHS_GREED_MODE]: DEPTHS_COLOR, // 21
37
+ [StageID.WOMB_GREED_MODE]: WOMB_COLOR, // 22
38
+ [StageID.SHEOL_GREED_MODE]: SHEOL_COLOR, // 23
39
+ [StageID.SHOP_GREED_MODE]: DEFAULT_COLOR, // 24
40
+ [StageID.ULTRA_GREED_GREED_MODE]: DEFAULT_COLOR, // 25
27
41
  [StageID.VOID]: newReadonlyColor(0, 0, 0), // 26
28
42
  [StageID.DOWNPOUR]: newReadonlyColor(29 / 255, 30 / 255, 32 / 255), // 27
29
43
  [StageID.DROSS]: newReadonlyColor(35 / 255, 35 / 255, 29 / 255), // 28
@@ -1,29 +1,43 @@
1
1
  import { StageID } from "isaac-typescript-definitions";
2
2
  import { newReadonlyColor } from "../functions/readOnly";
3
3
 
4
+ const BASEMENT_COLOR = newReadonlyColor(201 / 255, 114 / 255, 96 / 255);
5
+ const CAVES_COLOR = newReadonlyColor(167 / 255, 111 / 255, 75 / 255);
6
+ const DEPTHS_COLOR = newReadonlyColor(70 / 255, 70 / 255, 72 / 255);
7
+ const WOMB_COLOR = newReadonlyColor(241 / 255, 28 / 255, 28 / 255);
8
+ const SHEOL_COLOR = newReadonlyColor(60 / 255, 54 / 255, 54 / 255);
9
+
4
10
  /** We arbitrarily specify a default color equal to that of Basement. */
5
- const DEFAULT_COLOR = newReadonlyColor(201 / 255, 114 / 255, 96 / 255);
11
+ const DEFAULT_COLOR = BASEMENT_COLOR;
6
12
 
7
13
  /** These values are taken from StageAPI. */
8
14
  export const VERSUS_SCREEN_DIRT_SPOT_COLORS = {
9
15
  [StageID.SPECIAL_ROOMS]: DEFAULT_COLOR, // 0
10
- [StageID.BASEMENT]: newReadonlyColor(201 / 255, 114 / 255, 96 / 255), // 1
16
+ [StageID.BASEMENT]: BASEMENT_COLOR, // 1
11
17
  [StageID.CELLAR]: newReadonlyColor(229 / 255, 157 / 255, 111 / 255), // 2
12
18
  [StageID.BURNING_BASEMENT]: newReadonlyColor(252 / 255, 108 / 255, 90 / 255), // 3
13
- [StageID.CAVES]: newReadonlyColor(167 / 255, 111 / 255, 75 / 255), // 4
19
+ [StageID.CAVES]: CAVES_COLOR, // 4
14
20
  [StageID.CATACOMBS]: newReadonlyColor(135 / 255, 90 / 255, 80 / 255), // 5
15
21
  [StageID.FLOODED_CAVES]: newReadonlyColor(111 / 255, 147 / 255, 180 / 255), // 6
16
- [StageID.DEPTHS]: newReadonlyColor(70 / 255, 70 / 255, 72 / 255), // 7
22
+ [StageID.DEPTHS]: DEPTHS_COLOR, // 7
17
23
  [StageID.NECROPOLIS]: newReadonlyColor(88 / 255, 67 / 255, 54 / 255), // 8
18
- [StageID.DANK_DEPTHS]: newReadonlyColor(70 / 255, 70 / 255, 72 / 255), // 9
19
- [StageID.WOMB]: newReadonlyColor(241 / 255, 28 / 255, 28 / 255), // 10
24
+ [StageID.DANK_DEPTHS]: DEPTHS_COLOR, // 9
25
+ [StageID.WOMB]: WOMB_COLOR, // 10
20
26
  [StageID.UTERO]: newReadonlyColor(199 / 255, 60 / 255, 48 / 255), // 11
21
27
  [StageID.SCARRED_WOMB]: newReadonlyColor(247 / 255, 152 / 255, 88 / 255), // 12
22
28
  [StageID.BLUE_WOMB]: newReadonlyColor(157 / 255, 209 / 255, 255 / 255), // 13
23
- [StageID.SHEOL]: newReadonlyColor(60 / 255, 54 / 255, 54 / 255), // 14
29
+ [StageID.SHEOL]: SHEOL_COLOR, // 14
24
30
  [StageID.CATHEDRAL]: newReadonlyColor(44 / 255, 100 / 255, 111 / 255), // 15
25
31
  [StageID.DARK_ROOM]: newReadonlyColor(80 / 255, 38 / 255, 20 / 255), // 16
26
32
  [StageID.CHEST]: newReadonlyColor(175 / 255, 108 / 255, 72 / 255), // 17
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE]: DEFAULT_COLOR, // 18
34
+ [StageID.BASEMENT_GREED_MODE]: BASEMENT_COLOR, // 19
35
+ [StageID.CAVES_GREED_MODE]: CAVES_COLOR, // 20
36
+ [StageID.DEPTHS_GREED_MODE]: DEPTHS_COLOR, // 21
37
+ [StageID.WOMB_GREED_MODE]: WOMB_COLOR, // 22
38
+ [StageID.SHEOL_GREED_MODE]: SHEOL_COLOR, // 23
39
+ [StageID.SHOP_GREED_MODE]: DEFAULT_COLOR, // 24
40
+ [StageID.ULTRA_GREED_GREED_MODE]: DEFAULT_COLOR, // 25
27
41
  [StageID.VOID]: newReadonlyColor(70 / 255, 5 / 255, 5 / 255), // 26
28
42
  [StageID.DOWNPOUR]: newReadonlyColor(149 / 255, 157 / 255, 167 / 255), // 27
29
43
  [StageID.DROSS]: newReadonlyColor(179 / 255, 179 / 255, 143 / 255), // 28
@@ -486,7 +486,7 @@ export const ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = new ReadonlySet(
486
486
  );
487
487
 
488
488
  export const BOSS_ID_TO_STAGE_IDS = (() => {
489
- const bossIDsToStageIDs: Partial<Record<BossID, Set<StageID>>> = {};
489
+ const partialBossIDsToStageIDs: Partial<Record<BossID, Set<StageID>>> = {};
490
490
 
491
491
  for (const bossID of BOSS_ID_VALUES) {
492
492
  const stageIDs = new Set<StageID>();
@@ -496,8 +496,24 @@ export const BOSS_ID_TO_STAGE_IDS = (() => {
496
496
  }
497
497
  }
498
498
 
499
- bossIDsToStageIDs[bossID] = stageIDs;
499
+ partialBossIDsToStageIDs[bossID] = stageIDs;
500
500
  }
501
501
 
502
+ const bossIDsToStageIDs = partialBossIDsToStageIDs as Record<
503
+ BossID,
504
+ Set<StageID>
505
+ >;
506
+
507
+ // In Repentance, the following bosses will have empty sets:
508
+ // - BossID.ULTRA_GREED (62)
509
+ // - BossID.ULTRA_GREEDIER (71)
510
+ // - BossID.MAUSOLEUM_MOMS_HEART (90)
511
+ // - BossID.RAGLICH (98)
512
+
513
+ bossIDsToStageIDs[BossID.ULTRA_GREED].add(StageID.ULTRA_GREED_GREED_MODE); // 62
514
+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER].add(StageID.ULTRA_GREED_GREED_MODE); // 71
515
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART].add(StageID.MAUSOLEUM); // 90
516
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART].add(StageID.GEHENNA); // 90
517
+
502
518
  return bossIDsToStageIDs as Readonly<Record<BossID, ReadonlySet<StageID>>>;
503
519
  })();