isaacscript-common 82.0.0 → 82.0.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1 +1 @@
1
- {"version":3,"file":"logMisc.d.ts","sourceRoot":"","sources":["../../src/functions/logMisc.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AACtC,OAAO,EACL,UAAU,EACV,WAAW,EACX,UAAU,EAMV,cAAc,EAId,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAGtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAsB9D;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EACxB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,SAAS,CAAC,EAAE,EACnB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,SAAS,eAAe,EAAE,EAC5C,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQtE;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,0FAA0F;AAC1F,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC,GAChD,IAAI,CAEN;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED,uFAAuF;AACvF,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,cAAc,CAAC,MAAM,EAAE,CAAC,CAAC,EACnC,WAAW,SAAK,GACf,IAAI,CAoBN;AAED,kGAAkG;AAClG,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,IAAI,EACV,aAAa,EAAE,SAAS,YAAY,EAAE,EACtC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQzE;AAED,mGAAmG;AACnG,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAmBN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAKzC;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED,kGAAkG;AAClG,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,eAAe,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GACzD,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAsBxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,CAAC,EAC3B,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAgBN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;;;;GASG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CAuCN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACxD,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CAgCN;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAkBhE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACpD,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACrB,IAAI,CAqBN;AAED,wFAAwF;AACxF,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,SAAS,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACvC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACpC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAoB/D;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,EACd,IAAI,CAAC,EAAE,MAAM,EACb,KAAK,UAAQ,GACZ,IAAI,CAON"}
1
+ {"version":3,"file":"logMisc.d.ts","sourceRoot":"","sources":["../../src/functions/logMisc.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAEL,UAAU,EACV,WAAW,EACX,UAAU,EAMV,cAAc,EAKd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAGtC,OAAO,KAAK,EAAE,cAAc,EAAE,MAAM,yBAAyB,CAAC;AAsB9D;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EACxB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,SAAS,CAAC,EAAE,EACnB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,SAAS,eAAe,EAAE,EAC5C,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQtE;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,0FAA0F;AAC1F,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,EACV,YAAY,EAAE,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC,GAChD,IAAI,CAEN;AAED,yFAAyF;AACzF,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,WAAW,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GAC7C,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED,uFAAuF;AACvF,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,cAAc,CAAC,MAAM,EAAE,CAAC,CAAC,EACnC,WAAW,SAAK,GACf,IAAI,CAoBN;AAED,kGAAkG;AAClG,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAC9B,IAAI,EAAE,IAAI,EACV,aAAa,EAAE,SAAS,YAAY,EAAE,EACtC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQzE;AAED,mGAAmG;AACnG,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAmBN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAKzC;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED,kGAAkG;AAClG,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,eAAe,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GACzD,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CA0BxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,WAAW,CAAC,SAAS,CAAC,EAC3B,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAgBN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;;;;GASG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CAuCN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACxD,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CAgCN;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAkBhE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACpD,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACrB,IAAI,CAqBN;AAED,wFAAwF;AACxF,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,SAAS,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACvC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACpC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAoB/D;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,EACd,IAAI,CAAC,EAAE,MAAM,EACb,KAAK,UAAQ,GACZ,IAAI,CAON"}
@@ -10,6 +10,7 @@ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
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  local __TS__New = ____lualib.__TS__New
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  local ____exports = {}
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
13
+ local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
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  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
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  local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
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  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -22,6 +23,7 @@ local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
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  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
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  local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
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  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
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+ local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
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  local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
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  local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
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  local ____cachedClasses = require("core.cachedClasses")
@@ -297,7 +299,7 @@ function ____exports.logRoom()
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  local roomListIndex = getRoomListIndex(nil)
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  local roomData = getRoomData(nil)
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  log("Logging room information:")
300
- log("- Room stage ID: " .. tostring(roomData.StageID))
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+ log(("- Room stage ID: " .. StageID[roomData.StageID]) .. " (roomData.StageID)")
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  log(((("- Room type: " .. RoomType[roomData.Type]) .. " (") .. tostring(roomData.Type)) .. ")")
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  log("- Variant: " .. tostring(roomData.Variant))
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  log("- Sub-type: " .. tostring(roomData.Subtype))
@@ -306,10 +308,14 @@ function ____exports.logRoom()
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  if roomGridIndexName == nil then
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  log("- Grid index: " .. tostring(roomGridIndex))
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  else
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- log(((("- Grid index: GridRoom." .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
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+ log(((("- Grid index: " .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
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  end
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  log("- List index: " .. tostring(roomListIndex))
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- log("- Boss ID: " .. tostring(bossID))
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+ if bossID == nil then
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+ log("- Boss ID: undefined")
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+ else
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+ log(((("- Boss ID: " .. BossID[bossID]) .. " (") .. tostring(bossID)) .. ")")
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+ end
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  end
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  --- Helper function for logging every seed effect (i.e. Easter Egg) that is turned on for the
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  -- particular run.
@@ -1,6 +1,6 @@
1
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  --[[
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- isaacscript-common 81.0.5
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+ isaacscript-common 82.0.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -11010,8 +11010,7 @@ return ____exports
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  local ____exports = {}
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  --- Corresponds to the filename used in the XML/STB file for the room.
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  --
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- -- This enum is not contiguous. In other words, the enum ranges from `StageID.SPECIAL_ROOMS` (0) to
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- -- `StageID.BACKWARDS` (36), but there are no values corresponding to 18 through 25.
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+ -- This enum is contiguous. (Every value is satisfied between 0 and 36, inclusive.)
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  ____exports.StageID = {}
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  ____exports.StageID.SPECIAL_ROOMS = 0
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  ____exports.StageID[____exports.StageID.SPECIAL_ROOMS] = "SPECIAL_ROOMS"
@@ -11049,6 +11048,22 @@ ____exports.StageID.DARK_ROOM = 16
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  ____exports.StageID[____exports.StageID.DARK_ROOM] = "DARK_ROOM"
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  ____exports.StageID.CHEST = 17
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  ____exports.StageID[____exports.StageID.CHEST] = "CHEST"
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+ ____exports.StageID.SPECIAL_ROOMS_GREED_MODE = 18
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+ ____exports.StageID[____exports.StageID.SPECIAL_ROOMS_GREED_MODE] = "SPECIAL_ROOMS_GREED_MODE"
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+ ____exports.StageID.BASEMENT_GREED_MODE = 19
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+ ____exports.StageID[____exports.StageID.BASEMENT_GREED_MODE] = "BASEMENT_GREED_MODE"
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+ ____exports.StageID.CAVES_GREED_MODE = 20
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+ ____exports.StageID[____exports.StageID.CAVES_GREED_MODE] = "CAVES_GREED_MODE"
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+ ____exports.StageID.DEPTHS_GREED_MODE = 21
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+ ____exports.StageID[____exports.StageID.DEPTHS_GREED_MODE] = "DEPTHS_GREED_MODE"
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+ ____exports.StageID.WOMB_GREED_MODE = 22
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+ ____exports.StageID[____exports.StageID.WOMB_GREED_MODE] = "WOMB_GREED_MODE"
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+ ____exports.StageID.SHEOL_GREED_MODE = 23
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+ ____exports.StageID[____exports.StageID.SHEOL_GREED_MODE] = "SHEOL_GREED_MODE"
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+ ____exports.StageID.SHOP_GREED_MODE = 24
11064
+ ____exports.StageID[____exports.StageID.SHOP_GREED_MODE] = "SHOP_GREED_MODE"
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+ ____exports.StageID.ULTRA_GREED_GREED_MODE = 25
11066
+ ____exports.StageID[____exports.StageID.ULTRA_GREED_GREED_MODE] = "ULTRA_GREED_GREED_MODE"
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  ____exports.StageID.VOID = 26
11053
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  ____exports.StageID[____exports.StageID.VOID] = "VOID"
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  ____exports.StageID.DOWNPOUR = 27
@@ -51047,7 +51062,7 @@ ____exports.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = __TS__New(
51047
51062
  )
51048
51063
  )
51049
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  ____exports.BOSS_ID_TO_STAGE_IDS = (function()
51050
- local bossIDsToStageIDs = {}
51065
+ local partialBossIDsToStageIDs = {}
51051
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  for ____, bossID in ipairs(BOSS_ID_VALUES) do
51052
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  local stageIDs = __TS__New(Set)
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  for ____, ____value in __TS__Iterator(____exports.STAGE_ID_TO_BOSS_SET_MAP) do
@@ -51057,8 +51072,13 @@ ____exports.BOSS_ID_TO_STAGE_IDS = (function()
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  stageIDs:add(stageID)
51058
51073
  end
51059
51074
  end
51060
- bossIDsToStageIDs[bossID] = stageIDs
51075
+ partialBossIDsToStageIDs[bossID] = stageIDs
51061
51076
  end
51077
+ local bossIDsToStageIDs = partialBossIDsToStageIDs
51078
+ bossIDsToStageIDs[BossID.ULTRA_GREED]:add(StageID.ULTRA_GREED_GREED_MODE)
51079
+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER]:add(StageID.ULTRA_GREED_GREED_MODE)
51080
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.MAUSOLEUM)
51081
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.GEHENNA)
51062
51082
  return bossIDsToStageIDs
51063
51083
  end)(nil)
51064
51084
  return ____exports
@@ -51946,28 +51966,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescri
51946
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  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
51947
51967
  local ____readOnly = require("functions.readOnly")
51948
51968
  local newReadonlyColor = ____readOnly.newReadonlyColor
51969
+ local BASEMENT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
51970
+ local CAVES_COLOR = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255)
51971
+ local DEPTHS_COLOR = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255)
51972
+ local WOMB_COLOR = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255)
51973
+ local SHEOL_COLOR = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255)
51949
51974
  --- We arbitrarily specify a default color equal to that of Basement.
51950
- local DEFAULT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
51975
+ local DEFAULT_COLOR = BASEMENT_COLOR
51951
51976
  --- These values are taken from StageAPI.
51952
51977
  ____exports.VERSUS_SCREEN_BACKGROUND_COLORS = {
51953
51978
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
51954
- [StageID.BASEMENT] = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255),
51979
+ [StageID.BASEMENT] = BASEMENT_COLOR,
51955
51980
  [StageID.CELLAR] = newReadonlyColor(nil, 26 / 255, 17 / 255, 13 / 255),
51956
51981
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 28 / 255, 12 / 255, 10 / 255),
51957
- [StageID.CAVES] = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255),
51982
+ [StageID.CAVES] = CAVES_COLOR,
51958
51983
  [StageID.CATACOMBS] = newReadonlyColor(nil, 15 / 255, 10 / 255, 8 / 255),
51959
51984
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 21 / 255, 28 / 255, 35 / 255),
51960
- [StageID.DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
51985
+ [StageID.DEPTHS] = DEPTHS_COLOR,
51961
51986
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 10 / 255, 6 / 255, 6 / 255),
51962
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
51963
- [StageID.WOMB] = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255),
51987
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
51988
+ [StageID.WOMB] = WOMB_COLOR,
51964
51989
  [StageID.UTERO] = newReadonlyColor(nil, 22 / 255, 6 / 255, 5 / 255),
51965
51990
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 42 / 255, 19 / 255, 10 / 255),
51966
51991
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 26 / 255, 32 / 255, 40 / 255),
51967
- [StageID.SHEOL] = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255),
51992
+ [StageID.SHEOL] = SHEOL_COLOR,
51968
51993
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 6 / 255, 13 / 255, 17 / 255),
51969
51994
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 9 / 255, 4 / 255, 3 / 255),
51970
51995
  [StageID.CHEST] = newReadonlyColor(nil, 15 / 255, 9 / 255, 6 / 255),
51996
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
51997
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
51998
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
51999
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
52000
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
52001
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
52002
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
52003
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
51971
52004
  [StageID.VOID] = newReadonlyColor(nil, 0, 0, 0),
51972
52005
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 29 / 255, 30 / 255, 32 / 255),
51973
52006
  [StageID.DROSS] = newReadonlyColor(nil, 35 / 255, 35 / 255, 29 / 255),
@@ -51988,28 +52021,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescri
51988
52021
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
51989
52022
  local ____readOnly = require("functions.readOnly")
51990
52023
  local newReadonlyColor = ____readOnly.newReadonlyColor
52024
+ local BASEMENT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
52025
+ local CAVES_COLOR = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255)
52026
+ local DEPTHS_COLOR = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255)
52027
+ local WOMB_COLOR = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255)
52028
+ local SHEOL_COLOR = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255)
51991
52029
  --- We arbitrarily specify a default color equal to that of Basement.
51992
- local DEFAULT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
52030
+ local DEFAULT_COLOR = BASEMENT_COLOR
51993
52031
  --- These values are taken from StageAPI.
51994
52032
  ____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
51995
52033
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
51996
- [StageID.BASEMENT] = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255),
52034
+ [StageID.BASEMENT] = BASEMENT_COLOR,
51997
52035
  [StageID.CELLAR] = newReadonlyColor(nil, 229 / 255, 157 / 255, 111 / 255),
51998
52036
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 252 / 255, 108 / 255, 90 / 255),
51999
- [StageID.CAVES] = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255),
52037
+ [StageID.CAVES] = CAVES_COLOR,
52000
52038
  [StageID.CATACOMBS] = newReadonlyColor(nil, 135 / 255, 90 / 255, 80 / 255),
52001
52039
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 111 / 255, 147 / 255, 180 / 255),
52002
- [StageID.DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
52040
+ [StageID.DEPTHS] = DEPTHS_COLOR,
52003
52041
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 88 / 255, 67 / 255, 54 / 255),
52004
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
52005
- [StageID.WOMB] = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255),
52042
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
52043
+ [StageID.WOMB] = WOMB_COLOR,
52006
52044
  [StageID.UTERO] = newReadonlyColor(nil, 199 / 255, 60 / 255, 48 / 255),
52007
52045
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 247 / 255, 152 / 255, 88 / 255),
52008
52046
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 157 / 255, 209 / 255, 255 / 255),
52009
- [StageID.SHEOL] = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255),
52047
+ [StageID.SHEOL] = SHEOL_COLOR,
52010
52048
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 44 / 255, 100 / 255, 111 / 255),
52011
52049
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 80 / 255, 38 / 255, 20 / 255),
52012
52050
  [StageID.CHEST] = newReadonlyColor(nil, 175 / 255, 108 / 255, 72 / 255),
52051
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
52052
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
52053
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
52054
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
52055
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
52056
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
52057
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
52058
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
52013
52059
  [StageID.VOID] = newReadonlyColor(nil, 70 / 255, 5 / 255, 5 / 255),
52014
52060
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 149 / 255, 157 / 255, 167 / 255),
52015
52061
  [StageID.DROSS] = newReadonlyColor(nil, 179 / 255, 179 / 255, 143 / 255),
@@ -58286,6 +58332,7 @@ local __TS__ObjectKeys = ____lualib.__TS__ObjectKeys
58286
58332
  local __TS__New = ____lualib.__TS__New
58287
58333
  local ____exports = {}
58288
58334
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.index")
58335
+ local BossID = ____isaac_2Dtypescript_2Ddefinitions.BossID
58289
58336
  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
58290
58337
  local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
58291
58338
  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
@@ -58298,6 +58345,7 @@ local ProjectileFlag = ____isaac_2Dtypescript_2Ddefinitions.ProjectileFlag
58298
58345
  local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
58299
58346
  local SeedEffect = ____isaac_2Dtypescript_2Ddefinitions.SeedEffect
58300
58347
  local SoundEffect = ____isaac_2Dtypescript_2Ddefinitions.SoundEffect
58348
+ local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
58301
58349
  local TearFlag = ____isaac_2Dtypescript_2Ddefinitions.TearFlag
58302
58350
  local UseFlag = ____isaac_2Dtypescript_2Ddefinitions.UseFlag
58303
58351
  local ____cachedClasses = require("core.cachedClasses")
@@ -58573,7 +58621,7 @@ function ____exports.logRoom()
58573
58621
  local roomListIndex = getRoomListIndex(nil)
58574
58622
  local roomData = getRoomData(nil)
58575
58623
  log("Logging room information:")
58576
- log("- Room stage ID: " .. tostring(roomData.StageID))
58624
+ log(("- Room stage ID: " .. StageID[roomData.StageID]) .. " (roomData.StageID)")
58577
58625
  log(((("- Room type: " .. RoomType[roomData.Type]) .. " (") .. tostring(roomData.Type)) .. ")")
58578
58626
  log("- Variant: " .. tostring(roomData.Variant))
58579
58627
  log("- Sub-type: " .. tostring(roomData.Subtype))
@@ -58582,10 +58630,14 @@ function ____exports.logRoom()
58582
58630
  if roomGridIndexName == nil then
58583
58631
  log("- Grid index: " .. tostring(roomGridIndex))
58584
58632
  else
58585
- log(((("- Grid index: GridRoom." .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
58633
+ log(((("- Grid index: " .. roomGridIndexName) .. " (") .. tostring(roomGridIndex)) .. ")")
58586
58634
  end
58587
58635
  log("- List index: " .. tostring(roomListIndex))
58588
- log("- Boss ID: " .. tostring(bossID))
58636
+ if bossID == nil then
58637
+ log("- Boss ID: undefined")
58638
+ else
58639
+ log(((("- Boss ID: " .. BossID[bossID]) .. " (") .. tostring(bossID)) .. ")")
58640
+ end
58589
58641
  end
58590
58642
  --- Helper function for logging every seed effect (i.e. Easter Egg) that is turned on for the
58591
58643
  -- particular run.
@@ -18,6 +18,14 @@ export declare const VERSUS_SCREEN_BACKGROUND_COLORS: {
18
18
  readonly 15: Readonly<Color>;
19
19
  readonly 16: Readonly<Color>;
20
20
  readonly 17: Readonly<Color>;
21
+ readonly 18: Readonly<Color>;
22
+ readonly 19: Readonly<Color>;
23
+ readonly 20: Readonly<Color>;
24
+ readonly 21: Readonly<Color>;
25
+ readonly 22: Readonly<Color>;
26
+ readonly 23: Readonly<Color>;
27
+ readonly 24: Readonly<Color>;
28
+ readonly 25: Readonly<Color>;
21
29
  readonly 26: Readonly<Color>;
22
30
  readonly 27: Readonly<Color>;
23
31
  readonly 28: Readonly<Color>;
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BS,CAAC"}
1
+ {"version":3,"file":"versusScreenBackgroundColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenBackgroundColors.ts"],"names":[],"mappings":"AAYA,4CAA4C;AAC5C,eAAO,MAAM,+BAA+B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsCS,CAAC"}
@@ -3,28 +3,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
4
4
  local ____readOnly = require("functions.readOnly")
5
5
  local newReadonlyColor = ____readOnly.newReadonlyColor
6
+ local BASEMENT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
7
+ local CAVES_COLOR = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255)
8
+ local DEPTHS_COLOR = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255)
9
+ local WOMB_COLOR = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255)
10
+ local SHEOL_COLOR = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255)
6
11
  --- We arbitrarily specify a default color equal to that of Basement.
7
- local DEFAULT_COLOR = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255)
12
+ local DEFAULT_COLOR = BASEMENT_COLOR
8
13
  --- These values are taken from StageAPI.
9
14
  ____exports.VERSUS_SCREEN_BACKGROUND_COLORS = {
10
15
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
11
- [StageID.BASEMENT] = newReadonlyColor(nil, 26 / 255, 14 / 255, 12 / 255),
16
+ [StageID.BASEMENT] = BASEMENT_COLOR,
12
17
  [StageID.CELLAR] = newReadonlyColor(nil, 26 / 255, 17 / 255, 13 / 255),
13
18
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 28 / 255, 12 / 255, 10 / 255),
14
- [StageID.CAVES] = newReadonlyColor(nil, 18 / 255, 13 / 255, 8 / 255),
19
+ [StageID.CAVES] = CAVES_COLOR,
15
20
  [StageID.CATACOMBS] = newReadonlyColor(nil, 15 / 255, 10 / 255, 8 / 255),
16
21
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 21 / 255, 28 / 255, 35 / 255),
17
- [StageID.DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
22
+ [StageID.DEPTHS] = DEPTHS_COLOR,
18
23
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 10 / 255, 6 / 255, 6 / 255),
19
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 8 / 255, 8 / 255, 8 / 255),
20
- [StageID.WOMB] = newReadonlyColor(nil, 27 / 255, 3 / 255, 3 / 255),
24
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
25
+ [StageID.WOMB] = WOMB_COLOR,
21
26
  [StageID.UTERO] = newReadonlyColor(nil, 22 / 255, 6 / 255, 5 / 255),
22
27
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 42 / 255, 19 / 255, 10 / 255),
23
28
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 26 / 255, 32 / 255, 40 / 255),
24
- [StageID.SHEOL] = newReadonlyColor(nil, 6 / 255, 6 / 255, 6 / 255),
29
+ [StageID.SHEOL] = SHEOL_COLOR,
25
30
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 6 / 255, 13 / 255, 17 / 255),
26
31
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 9 / 255, 4 / 255, 3 / 255),
27
32
  [StageID.CHEST] = newReadonlyColor(nil, 15 / 255, 9 / 255, 6 / 255),
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
34
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
35
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
36
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
37
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
38
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
39
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
40
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
28
41
  [StageID.VOID] = newReadonlyColor(nil, 0, 0, 0),
29
42
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 29 / 255, 30 / 255, 32 / 255),
30
43
  [StageID.DROSS] = newReadonlyColor(nil, 35 / 255, 35 / 255, 29 / 255),
@@ -18,6 +18,14 @@ export declare const VERSUS_SCREEN_DIRT_SPOT_COLORS: {
18
18
  readonly 15: Readonly<Color>;
19
19
  readonly 16: Readonly<Color>;
20
20
  readonly 17: Readonly<Color>;
21
+ readonly 18: Readonly<Color>;
22
+ readonly 19: Readonly<Color>;
23
+ readonly 20: Readonly<Color>;
24
+ readonly 21: Readonly<Color>;
25
+ readonly 22: Readonly<Color>;
26
+ readonly 23: Readonly<Color>;
27
+ readonly 24: Readonly<Color>;
28
+ readonly 25: Readonly<Color>;
21
29
  readonly 26: Readonly<Color>;
22
30
  readonly 27: Readonly<Color>;
23
31
  readonly 28: Readonly<Color>;
@@ -1 +1 @@
1
- {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAMA,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CA8BU,CAAC"}
1
+ {"version":3,"file":"versusScreenDirtSpotColors.d.ts","sourceRoot":"","sources":["../../src/objects/versusScreenDirtSpotColors.ts"],"names":[],"mappings":"AAYA,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;CAsCU,CAAC"}
@@ -3,28 +3,41 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
3
3
  local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
4
4
  local ____readOnly = require("functions.readOnly")
5
5
  local newReadonlyColor = ____readOnly.newReadonlyColor
6
+ local BASEMENT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
7
+ local CAVES_COLOR = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255)
8
+ local DEPTHS_COLOR = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255)
9
+ local WOMB_COLOR = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255)
10
+ local SHEOL_COLOR = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255)
6
11
  --- We arbitrarily specify a default color equal to that of Basement.
7
- local DEFAULT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
12
+ local DEFAULT_COLOR = BASEMENT_COLOR
8
13
  --- These values are taken from StageAPI.
9
14
  ____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
10
15
  [StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
11
- [StageID.BASEMENT] = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255),
16
+ [StageID.BASEMENT] = BASEMENT_COLOR,
12
17
  [StageID.CELLAR] = newReadonlyColor(nil, 229 / 255, 157 / 255, 111 / 255),
13
18
  [StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 252 / 255, 108 / 255, 90 / 255),
14
- [StageID.CAVES] = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255),
19
+ [StageID.CAVES] = CAVES_COLOR,
15
20
  [StageID.CATACOMBS] = newReadonlyColor(nil, 135 / 255, 90 / 255, 80 / 255),
16
21
  [StageID.FLOODED_CAVES] = newReadonlyColor(nil, 111 / 255, 147 / 255, 180 / 255),
17
- [StageID.DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
22
+ [StageID.DEPTHS] = DEPTHS_COLOR,
18
23
  [StageID.NECROPOLIS] = newReadonlyColor(nil, 88 / 255, 67 / 255, 54 / 255),
19
- [StageID.DANK_DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
20
- [StageID.WOMB] = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255),
24
+ [StageID.DANK_DEPTHS] = DEPTHS_COLOR,
25
+ [StageID.WOMB] = WOMB_COLOR,
21
26
  [StageID.UTERO] = newReadonlyColor(nil, 199 / 255, 60 / 255, 48 / 255),
22
27
  [StageID.SCARRED_WOMB] = newReadonlyColor(nil, 247 / 255, 152 / 255, 88 / 255),
23
28
  [StageID.BLUE_WOMB] = newReadonlyColor(nil, 157 / 255, 209 / 255, 255 / 255),
24
- [StageID.SHEOL] = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255),
29
+ [StageID.SHEOL] = SHEOL_COLOR,
25
30
  [StageID.CATHEDRAL] = newReadonlyColor(nil, 44 / 255, 100 / 255, 111 / 255),
26
31
  [StageID.DARK_ROOM] = newReadonlyColor(nil, 80 / 255, 38 / 255, 20 / 255),
27
32
  [StageID.CHEST] = newReadonlyColor(nil, 175 / 255, 108 / 255, 72 / 255),
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE] = DEFAULT_COLOR,
34
+ [StageID.BASEMENT_GREED_MODE] = BASEMENT_COLOR,
35
+ [StageID.CAVES_GREED_MODE] = CAVES_COLOR,
36
+ [StageID.DEPTHS_GREED_MODE] = DEPTHS_COLOR,
37
+ [StageID.WOMB_GREED_MODE] = WOMB_COLOR,
38
+ [StageID.SHEOL_GREED_MODE] = SHEOL_COLOR,
39
+ [StageID.SHOP_GREED_MODE] = DEFAULT_COLOR,
40
+ [StageID.ULTRA_GREED_GREED_MODE] = DEFAULT_COLOR,
28
41
  [StageID.VOID] = newReadonlyColor(nil, 70 / 255, 5 / 255, 5 / 255),
29
42
  [StageID.DOWNPOUR] = newReadonlyColor(nil, 149 / 255, 157 / 255, 167 / 255),
30
43
  [StageID.DROSS] = newReadonlyColor(nil, 179 / 255, 179 / 255, 143 / 255),
@@ -1 +1 @@
1
- {"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../src/sets/bossSets.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAwa3E,eAAO,MAAM,wBAAwB,2CAkCnC,CAAC;AAEH,eAAO,MAAM,8BAA8B,8CAiBzC,CAAC;AAEH,eAAO,MAAM,cAAc,qBAE1B,CAAC;AAEF,eAAO,MAAM,qCAAqC,qBAEjD,CAAC;AAEF,eAAO,MAAM,oBAAoB,gDAe7B,CAAC"}
1
+ {"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../src/sets/bossSets.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,MAAM,EAAE,UAAU,EAAE,OAAO,EAAE,MAAM,8BAA8B,CAAC;AAwa3E,eAAO,MAAM,wBAAwB,2CAkCnC,CAAC;AAEH,eAAO,MAAM,8BAA8B,8CAiBzC,CAAC;AAEH,eAAO,MAAM,cAAc,qBAE1B,CAAC;AAEF,eAAO,MAAM,qCAAqC,qBAEjD,CAAC;AAEF,eAAO,MAAM,oBAAoB,gDA+B7B,CAAC"}
@@ -367,7 +367,7 @@ ____exports.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = __TS__New(
367
367
  )
368
368
  )
369
369
  ____exports.BOSS_ID_TO_STAGE_IDS = (function()
370
- local bossIDsToStageIDs = {}
370
+ local partialBossIDsToStageIDs = {}
371
371
  for ____, bossID in ipairs(BOSS_ID_VALUES) do
372
372
  local stageIDs = __TS__New(Set)
373
373
  for ____, ____value in __TS__Iterator(____exports.STAGE_ID_TO_BOSS_SET_MAP) do
@@ -377,8 +377,13 @@ ____exports.BOSS_ID_TO_STAGE_IDS = (function()
377
377
  stageIDs:add(stageID)
378
378
  end
379
379
  end
380
- bossIDsToStageIDs[bossID] = stageIDs
380
+ partialBossIDsToStageIDs[bossID] = stageIDs
381
381
  end
382
+ local bossIDsToStageIDs = partialBossIDsToStageIDs
383
+ bossIDsToStageIDs[BossID.ULTRA_GREED]:add(StageID.ULTRA_GREED_GREED_MODE)
384
+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER]:add(StageID.ULTRA_GREED_GREED_MODE)
385
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.MAUSOLEUM)
386
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART]:add(StageID.GEHENNA)
382
387
  return bossIDsToStageIDs
383
388
  end)(nil)
384
389
  return ____exports
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "82.0.0",
3
+ "version": "82.0.1",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -37,6 +37,6 @@
37
37
  "lint": "tsx --tsconfig ./scripts/tsconfig.json ./scripts/lint.mts"
38
38
  },
39
39
  "dependencies": {
40
- "isaac-typescript-definitions": "^39.0.6"
40
+ "isaac-typescript-definitions": "^39.1.0"
41
41
  }
42
42
  }
@@ -3,6 +3,7 @@ import type {
3
3
  ItemPoolType,
4
4
  } from "isaac-typescript-definitions";
5
5
  import {
6
+ BossID,
6
7
  DamageFlag,
7
8
  DisplayFlag,
8
9
  EntityFlag,
@@ -15,6 +16,7 @@ import {
15
16
  RoomType,
16
17
  SeedEffect,
17
18
  SoundEffect,
19
+ StageID,
18
20
  TearFlag,
19
21
  UseFlag,
20
22
  } from "isaac-typescript-definitions";
@@ -351,7 +353,7 @@ export function logRoom(this: void): void {
351
353
  const roomData = getRoomData();
352
354
 
353
355
  log("Logging room information:");
354
- log(`- Room stage ID: ${roomData.StageID}`);
356
+ log(`- Room stage ID: ${StageID[roomData.StageID]} (roomData.StageID)`);
355
357
  log(`- Room type: ${RoomType[roomData.Type]} (${roomData.Type})`);
356
358
  log(`- Variant: ${roomData.Variant}`);
357
359
  log(`- Sub-type: ${roomData.Subtype}`);
@@ -361,11 +363,15 @@ export function logRoom(this: void): void {
361
363
  if (roomGridIndexName === undefined) {
362
364
  log(`- Grid index: ${roomGridIndex}`);
363
365
  } else {
364
- log(`- Grid index: GridRoom.${roomGridIndexName} (${roomGridIndex})`);
366
+ log(`- Grid index: ${roomGridIndexName} (${roomGridIndex})`);
365
367
  }
366
368
 
367
369
  log(`- List index: ${roomListIndex}`);
368
- log(`- Boss ID: ${bossID}`);
370
+ if (bossID === undefined) {
371
+ log("- Boss ID: undefined");
372
+ } else {
373
+ log(`- Boss ID: ${BossID[bossID]} (${bossID})`);
374
+ }
369
375
  }
370
376
 
371
377
  /**
@@ -1,29 +1,43 @@
1
1
  import { StageID } from "isaac-typescript-definitions";
2
2
  import { newReadonlyColor } from "../functions/readOnly";
3
3
 
4
+ const BASEMENT_COLOR = newReadonlyColor(26 / 255, 14 / 255, 12 / 255);
5
+ const CAVES_COLOR = newReadonlyColor(18 / 255, 13 / 255, 8 / 255);
6
+ const DEPTHS_COLOR = newReadonlyColor(8 / 255, 8 / 255, 8 / 255);
7
+ const WOMB_COLOR = newReadonlyColor(27 / 255, 3 / 255, 3 / 255);
8
+ const SHEOL_COLOR = newReadonlyColor(6 / 255, 6 / 255, 6 / 255);
9
+
4
10
  /** We arbitrarily specify a default color equal to that of Basement. */
5
- const DEFAULT_COLOR = newReadonlyColor(26 / 255, 14 / 255, 12 / 255);
11
+ const DEFAULT_COLOR = BASEMENT_COLOR;
6
12
 
7
13
  /** These values are taken from StageAPI. */
8
14
  export const VERSUS_SCREEN_BACKGROUND_COLORS = {
9
15
  [StageID.SPECIAL_ROOMS]: DEFAULT_COLOR, // 0
10
- [StageID.BASEMENT]: newReadonlyColor(26 / 255, 14 / 255, 12 / 255), // 1
16
+ [StageID.BASEMENT]: BASEMENT_COLOR, // 1
11
17
  [StageID.CELLAR]: newReadonlyColor(26 / 255, 17 / 255, 13 / 255), // 2
12
18
  [StageID.BURNING_BASEMENT]: newReadonlyColor(28 / 255, 12 / 255, 10 / 255), // 3
13
- [StageID.CAVES]: newReadonlyColor(18 / 255, 13 / 255, 8 / 255), // 4
19
+ [StageID.CAVES]: CAVES_COLOR, // 4
14
20
  [StageID.CATACOMBS]: newReadonlyColor(15 / 255, 10 / 255, 8 / 255), // 5
15
21
  [StageID.FLOODED_CAVES]: newReadonlyColor(21 / 255, 28 / 255, 35 / 255), // 6
16
- [StageID.DEPTHS]: newReadonlyColor(8 / 255, 8 / 255, 8 / 255), // 7
22
+ [StageID.DEPTHS]: DEPTHS_COLOR, // 7
17
23
  [StageID.NECROPOLIS]: newReadonlyColor(10 / 255, 6 / 255, 6 / 255), // 8
18
- [StageID.DANK_DEPTHS]: newReadonlyColor(8 / 255, 8 / 255, 8 / 255), // 9
19
- [StageID.WOMB]: newReadonlyColor(27 / 255, 3 / 255, 3 / 255), // 10
24
+ [StageID.DANK_DEPTHS]: DEPTHS_COLOR, // 9
25
+ [StageID.WOMB]: WOMB_COLOR, // 10
20
26
  [StageID.UTERO]: newReadonlyColor(22 / 255, 6 / 255, 5 / 255), // 11
21
27
  [StageID.SCARRED_WOMB]: newReadonlyColor(42 / 255, 19 / 255, 10 / 255), // 12
22
28
  [StageID.BLUE_WOMB]: newReadonlyColor(26 / 255, 32 / 255, 40 / 255), // 13
23
- [StageID.SHEOL]: newReadonlyColor(6 / 255, 6 / 255, 6 / 255), // 14
29
+ [StageID.SHEOL]: SHEOL_COLOR, // 14
24
30
  [StageID.CATHEDRAL]: newReadonlyColor(6 / 255, 13 / 255, 17 / 255), // 15
25
31
  [StageID.DARK_ROOM]: newReadonlyColor(9 / 255, 4 / 255, 3 / 255), // 16
26
32
  [StageID.CHEST]: newReadonlyColor(15 / 255, 9 / 255, 6 / 255), // 17
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE]: DEFAULT_COLOR, // 18
34
+ [StageID.BASEMENT_GREED_MODE]: BASEMENT_COLOR, // 19
35
+ [StageID.CAVES_GREED_MODE]: CAVES_COLOR, // 20
36
+ [StageID.DEPTHS_GREED_MODE]: DEPTHS_COLOR, // 21
37
+ [StageID.WOMB_GREED_MODE]: WOMB_COLOR, // 22
38
+ [StageID.SHEOL_GREED_MODE]: SHEOL_COLOR, // 23
39
+ [StageID.SHOP_GREED_MODE]: DEFAULT_COLOR, // 24
40
+ [StageID.ULTRA_GREED_GREED_MODE]: DEFAULT_COLOR, // 25
27
41
  [StageID.VOID]: newReadonlyColor(0, 0, 0), // 26
28
42
  [StageID.DOWNPOUR]: newReadonlyColor(29 / 255, 30 / 255, 32 / 255), // 27
29
43
  [StageID.DROSS]: newReadonlyColor(35 / 255, 35 / 255, 29 / 255), // 28
@@ -1,29 +1,43 @@
1
1
  import { StageID } from "isaac-typescript-definitions";
2
2
  import { newReadonlyColor } from "../functions/readOnly";
3
3
 
4
+ const BASEMENT_COLOR = newReadonlyColor(201 / 255, 114 / 255, 96 / 255);
5
+ const CAVES_COLOR = newReadonlyColor(167 / 255, 111 / 255, 75 / 255);
6
+ const DEPTHS_COLOR = newReadonlyColor(70 / 255, 70 / 255, 72 / 255);
7
+ const WOMB_COLOR = newReadonlyColor(241 / 255, 28 / 255, 28 / 255);
8
+ const SHEOL_COLOR = newReadonlyColor(60 / 255, 54 / 255, 54 / 255);
9
+
4
10
  /** We arbitrarily specify a default color equal to that of Basement. */
5
- const DEFAULT_COLOR = newReadonlyColor(201 / 255, 114 / 255, 96 / 255);
11
+ const DEFAULT_COLOR = BASEMENT_COLOR;
6
12
 
7
13
  /** These values are taken from StageAPI. */
8
14
  export const VERSUS_SCREEN_DIRT_SPOT_COLORS = {
9
15
  [StageID.SPECIAL_ROOMS]: DEFAULT_COLOR, // 0
10
- [StageID.BASEMENT]: newReadonlyColor(201 / 255, 114 / 255, 96 / 255), // 1
16
+ [StageID.BASEMENT]: BASEMENT_COLOR, // 1
11
17
  [StageID.CELLAR]: newReadonlyColor(229 / 255, 157 / 255, 111 / 255), // 2
12
18
  [StageID.BURNING_BASEMENT]: newReadonlyColor(252 / 255, 108 / 255, 90 / 255), // 3
13
- [StageID.CAVES]: newReadonlyColor(167 / 255, 111 / 255, 75 / 255), // 4
19
+ [StageID.CAVES]: CAVES_COLOR, // 4
14
20
  [StageID.CATACOMBS]: newReadonlyColor(135 / 255, 90 / 255, 80 / 255), // 5
15
21
  [StageID.FLOODED_CAVES]: newReadonlyColor(111 / 255, 147 / 255, 180 / 255), // 6
16
- [StageID.DEPTHS]: newReadonlyColor(70 / 255, 70 / 255, 72 / 255), // 7
22
+ [StageID.DEPTHS]: DEPTHS_COLOR, // 7
17
23
  [StageID.NECROPOLIS]: newReadonlyColor(88 / 255, 67 / 255, 54 / 255), // 8
18
- [StageID.DANK_DEPTHS]: newReadonlyColor(70 / 255, 70 / 255, 72 / 255), // 9
19
- [StageID.WOMB]: newReadonlyColor(241 / 255, 28 / 255, 28 / 255), // 10
24
+ [StageID.DANK_DEPTHS]: DEPTHS_COLOR, // 9
25
+ [StageID.WOMB]: WOMB_COLOR, // 10
20
26
  [StageID.UTERO]: newReadonlyColor(199 / 255, 60 / 255, 48 / 255), // 11
21
27
  [StageID.SCARRED_WOMB]: newReadonlyColor(247 / 255, 152 / 255, 88 / 255), // 12
22
28
  [StageID.BLUE_WOMB]: newReadonlyColor(157 / 255, 209 / 255, 255 / 255), // 13
23
- [StageID.SHEOL]: newReadonlyColor(60 / 255, 54 / 255, 54 / 255), // 14
29
+ [StageID.SHEOL]: SHEOL_COLOR, // 14
24
30
  [StageID.CATHEDRAL]: newReadonlyColor(44 / 255, 100 / 255, 111 / 255), // 15
25
31
  [StageID.DARK_ROOM]: newReadonlyColor(80 / 255, 38 / 255, 20 / 255), // 16
26
32
  [StageID.CHEST]: newReadonlyColor(175 / 255, 108 / 255, 72 / 255), // 17
33
+ [StageID.SPECIAL_ROOMS_GREED_MODE]: DEFAULT_COLOR, // 18
34
+ [StageID.BASEMENT_GREED_MODE]: BASEMENT_COLOR, // 19
35
+ [StageID.CAVES_GREED_MODE]: CAVES_COLOR, // 20
36
+ [StageID.DEPTHS_GREED_MODE]: DEPTHS_COLOR, // 21
37
+ [StageID.WOMB_GREED_MODE]: WOMB_COLOR, // 22
38
+ [StageID.SHEOL_GREED_MODE]: SHEOL_COLOR, // 23
39
+ [StageID.SHOP_GREED_MODE]: DEFAULT_COLOR, // 24
40
+ [StageID.ULTRA_GREED_GREED_MODE]: DEFAULT_COLOR, // 25
27
41
  [StageID.VOID]: newReadonlyColor(70 / 255, 5 / 255, 5 / 255), // 26
28
42
  [StageID.DOWNPOUR]: newReadonlyColor(149 / 255, 157 / 255, 167 / 255), // 27
29
43
  [StageID.DROSS]: newReadonlyColor(179 / 255, 179 / 255, 143 / 255), // 28
@@ -486,7 +486,7 @@ export const ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = new ReadonlySet(
486
486
  );
487
487
 
488
488
  export const BOSS_ID_TO_STAGE_IDS = (() => {
489
- const bossIDsToStageIDs: Partial<Record<BossID, Set<StageID>>> = {};
489
+ const partialBossIDsToStageIDs: Partial<Record<BossID, Set<StageID>>> = {};
490
490
 
491
491
  for (const bossID of BOSS_ID_VALUES) {
492
492
  const stageIDs = new Set<StageID>();
@@ -496,8 +496,24 @@ export const BOSS_ID_TO_STAGE_IDS = (() => {
496
496
  }
497
497
  }
498
498
 
499
- bossIDsToStageIDs[bossID] = stageIDs;
499
+ partialBossIDsToStageIDs[bossID] = stageIDs;
500
500
  }
501
501
 
502
+ const bossIDsToStageIDs = partialBossIDsToStageIDs as Record<
503
+ BossID,
504
+ Set<StageID>
505
+ >;
506
+
507
+ // In Repentance, the following bosses will have empty sets:
508
+ // - BossID.ULTRA_GREED (62)
509
+ // - BossID.ULTRA_GREEDIER (71)
510
+ // - BossID.MAUSOLEUM_MOMS_HEART (90)
511
+ // - BossID.RAGLICH (98)
512
+
513
+ bossIDsToStageIDs[BossID.ULTRA_GREED].add(StageID.ULTRA_GREED_GREED_MODE); // 62
514
+ bossIDsToStageIDs[BossID.ULTRA_GREEDIER].add(StageID.ULTRA_GREED_GREED_MODE); // 71
515
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART].add(StageID.MAUSOLEUM); // 90
516
+ bossIDsToStageIDs[BossID.MAUSOLEUM_MOMS_HEART].add(StageID.GEHENNA); // 90
517
+
502
518
  return bossIDsToStageIDs as Readonly<Record<BossID, ReadonlySet<StageID>>>;
503
519
  })();