isaacscript-common 80.2.3 → 80.2.4
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/features/other/ModdedElementDetection.d.ts +0 -4
- package/dist/classes/features/other/ModdedElementDetection.d.ts.map +1 -1
- package/dist/classes/features/other/ModdedElementDetection.lua +12 -12
- package/dist/functions/collectibles.d.ts +6 -2
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +6 -2
- package/dist/index.rollup.d.ts +6 -2
- package/dist/isaacscript-common.lua +19 -15
- package/package.json +1 -1
- package/src/classes/features/other/ModdedElementDetection.ts +4 -6
- package/src/functions/collectibles.ts +6 -2
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@@ -1,9 +1,5 @@
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import type { CardType, CollectibleType, PillEffect, TrinketType } from "isaac-typescript-definitions";
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import { Feature } from "../../private/Feature";
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export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
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export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
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export declare const FIRST_MODDED_CARD_TYPE: CardType;
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export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
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/**
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* Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
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* in alphabetical order, the total number of things can't be properly be known until at least one
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@@ -1 +1 @@
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-
{"version":3,"file":"ModdedElementDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/ModdedElementDetection.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,QAAQ,EACR,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AActC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;
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{"version":3,"file":"ModdedElementDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/ModdedElementDetection.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,QAAQ,EACR,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AActC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAehD;;;;;;;;;GASG;AACH,qBAAa,sBAAuB,SAAQ,OAAO;IACjD,OAAO,CAAC,uBAAuB,CAAS;IAaxC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAE7B;IAEF,OAAO,CAAC,uBAAuB;IAY/B;;;;;;;;;;;OAWG;IAEI,6BAA6B,IAAI,eAAe,GAAG,SAAS;IAYnE;;;;;;;;;;;;;;;;;OAiBG;IAEI,sBAAsB,IAAI,eAAe;IAKhD;;;;;;;;;;;;;OAaG;IAEI,sBAAsB,IAAI,GAAG;IAKpC;;;;;;;;;;;OAWG;IAEI,4BAA4B,IAAI,GAAG;IAS1C;;;;;;;;;;OAUG;IAEI,yBAAyB,IAAI,WAAW,GAAG,SAAS;IAO3D;;;;;;;;;;;;;;;;OAgBG;IAEI,kBAAkB,IAAI,WAAW;IAKxC;;;;;;;;;;;;OAYG;IAEI,kBAAkB,IAAI,GAAG;IAKhC;;;;;;;;;;OAUG;IAEI,wBAAwB,IAAI,GAAG;IAStC;;;;;;;;;;OAUG;IAEI,sBAAsB,IAAI,QAAQ,GAAG,SAAS;IAOrD;;;;;;;;;;;;;;;;OAgBG;IAEI,eAAe,IAAI,QAAQ;IAKlC;;;;;;;;;;;OAWG;IAEI,eAAe,IAAI,GAAG;IAK7B;;;;;;;;;;OAUG;IAEI,qBAAqB,IAAI,GAAG;IASnC;;;;;;;;;;;OAWG;IAEI,wBAAwB,IAAI,UAAU,GAAG,SAAS;IAYzD;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iBAAiB,IAAI,UAAU;IAKtC;;;;;;;;;;;;OAYG;IAEI,iBAAiB,IAAI,GAAG;IAK/B;;;;;;;;;;OAUG;IAEI,uBAAuB,IAAI,GAAG;CAItC"}
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@@ -20,10 +20,10 @@ local ____decorators = require("decorators")
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local Exported = ____decorators.Exported
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local ____Feature = require("classes.private.Feature")
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local Feature = ____Feature.Feature
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-
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local FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
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local FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
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local FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
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local FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
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--- Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
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-- in alphabetical order, the total number of things can't be properly be known until at least one
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-- callback fires (which indicates that all mods have been loaded).
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@@ -51,12 +51,12 @@ function ModdedElementDetection.prototype.errorIfNoCallbacksFired(self, constant
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end
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function ModdedElementDetection.prototype.getFirstModdedCollectibleType(self)
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self:errorIfNoCallbacksFired("collectible")
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local itemConfigItem = itemConfig:GetCollectible(
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local itemConfigItem = itemConfig:GetCollectible(FIRST_MODDED_COLLECTIBLE_TYPE)
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local ____temp_0
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if itemConfigItem == nil then
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____temp_0 = nil
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else
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____temp_0 =
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____temp_0 = FIRST_MODDED_COLLECTIBLE_TYPE
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end
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return ____temp_0
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end
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@@ -78,12 +78,12 @@ end
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__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
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function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
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self:errorIfNoCallbacksFired("trinket")
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local itemConfigItem = itemConfig:GetTrinket(
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local itemConfigItem = itemConfig:GetTrinket(FIRST_MODDED_TRINKET_TYPE)
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local ____temp_1
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if itemConfigItem == nil then
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____temp_1 = nil
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else
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____temp_1 =
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____temp_1 = FIRST_MODDED_TRINKET_TYPE
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end
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return ____temp_1
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end
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@@ -105,12 +105,12 @@ end
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__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
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function ModdedElementDetection.prototype.getFirstModdedCardType(self)
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self:errorIfNoCallbacksFired("card")
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local itemConfigCard = itemConfig:GetCard(
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local itemConfigCard = itemConfig:GetCard(FIRST_MODDED_CARD_TYPE)
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local ____temp_2
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if itemConfigCard == nil then
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____temp_2 = nil
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else
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____temp_2 =
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____temp_2 = FIRST_MODDED_CARD_TYPE
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end
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return ____temp_2
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end
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__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
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function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
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self:errorIfNoCallbacksFired("pill")
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local itemConfigPillEffect = itemConfig:GetPillEffect(
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local itemConfigPillEffect = itemConfig:GetPillEffect(FIRST_MODDED_PILL_EFFECT)
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local ____temp_3
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if itemConfigPillEffect == nil then
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____temp_3 = nil
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else
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____temp_3 =
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____temp_3 = FIRST_MODDED_PILL_EFFECT
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end
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return ____temp_3
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end
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@@ -39,8 +39,12 @@ export declare function getCollectibleDevilHeartPrice(collectibleOrCollectibleTy
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*/
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export declare function getCollectibleGfxFilename(collectibleOrCollectibleType: EntityPickup | CollectibleType | -1): string;
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/**
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* Helper function to get the initial amount of charges that a collectible has.
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*
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* Helper function to get the initial amount of charges that a collectible has. In most cases, when
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* picking up an active collectible for the first time, it will be fully charged, which corresponds
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* to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
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* Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
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*
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* This function returns 0 if the provided collectible type was not valid.
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*/
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export declare function getCollectibleInitCharge(collectibleOrCollectibleType: EntityPickup | CollectibleType): int;
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/**
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@@ -1 +1 @@
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-
{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,SAAS,EACT,uBAAuB,EACvB,aAAa,EACd,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAEL,eAAe,EAEf,oBAAoB,EAEpB,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgEtC,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAStE;AAED,iGAAiG;AACjG,wBAAgB,uBAAuB,CACrC,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,SAAS,EAAE,SAAS,GACnB,OAAO,CAYT;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,oBAAoB,CAYtB;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,MAAM,CAqBR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAgBL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,MAAM,EAAE,YAAY,GACnB,WAAW,CA6Bb;AAED;;;;;;;;;GASG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAAG,CAAC,CAAC,GAChE,MAAM,CAgBR;AAED
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{"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,SAAS,EACT,uBAAuB,EACvB,aAAa,EACd,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAEL,eAAe,EAEf,oBAAoB,EAEpB,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgEtC,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAStE;AAED,iGAAiG;AACjG,wBAAgB,uBAAuB,CACrC,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,SAAS,EAAE,SAAS,GACnB,OAAO,CAYT;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,oBAAoB,CAYtB;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,MAAM,CAqBR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAgBL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,MAAM,EAAE,YAAY,GACnB,WAAW,CA6Bb;AAED;;;;;;;;;GASG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAAG,CAAC,CAAC,GAChE,MAAM,CAgBR;AAED;;;;;;;GAOG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAYL;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CACpC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,QAAQ,CAYV;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAYL;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,MAAM,CAqBR;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,GACxB,uBAAuB,CAUzB;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CACnC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAYT;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,QAAQ,CAAC,aAAa,CAAC,CAQzB;AAED;;;;;GAKG;AACH,wBAAgB,mCAAmC,CACjD,OAAO,EAAE,OAAO,GACf,SAAS,eAAe,EAAE,CAS5B;AAED,sFAAsF;AACtF,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAsBrE;AAED,wFAAwF;AACxF,wBAAgB,qBAAqB,CACnC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;;;GAMG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAKxE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CACjC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAQT;AAED,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAC5C,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAQT;AAED,8EAA8E;AAC9E,wBAAgB,SAAS,CACvB,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,OAAO,EAAE,GAAG,GACX,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,GAAG,GACnB,eAAe,IAAI,eAAe,CAIpC;AAED,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAAG,CAAC,CAAC,GACpC,MAAM,CAiBR;AAED;;;;;;GAMG;AACH,wBAAgB,0BAA0B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAgB1E;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAS5E;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CASnE;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAUnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAuBtE;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,EACzB,uBAAuB,EAAE,uBAAuB,GAC/C,IAAI,CAWN;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,YAAY,EACzB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAqBN;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,YAAY,EACzB,kBAAkB,EAAE,eAAe,GAClC,IAAI,CA2BN;AAED;;;GAGG;AACH,wBAAgB,qCAAqC,IAAI,IAAI,CAK5D"}
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return itemConfigItem.GfxFileName
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end
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--- Helper function to get the initial amount of charges that a collectible has.
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--
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--- Helper function to get the initial amount of charges that a collectible has. In most cases, when
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-- picking up an active collectible for the first time, it will be fully charged, which corresponds
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-- to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
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-- Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
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--
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-- This function returns 0 if the provided collectible type was not valid.
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function ____exports.getCollectibleInitCharge(self, collectibleOrCollectibleType)
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local collectibleType = getCollectibleTypeFromArg(nil, collectibleOrCollectibleType, "getCollectibleInitCharge")
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local itemConfigItem = itemConfig:GetCollectible(collectibleType)
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package/dist/index.rollup.d.ts
CHANGED
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export declare function getCollectibleGfxFilename(collectibleOrCollectibleType: EntityPickup | CollectibleType | -1): string;
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/**
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* Helper function to get the initial amount of charges that a collectible has.
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*
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* Helper function to get the initial amount of charges that a collectible has. In most cases, when
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* picking up an active collectible for the first time, it will be fully charged, which corresponds
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* to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
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* Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
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*
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* This function returns 0 if the provided collectible type was not valid.
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*/
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export declare function getCollectibleInitCharge(collectibleOrCollectibleType: EntityPickup | CollectibleType): int;
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--[[
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-
isaacscript-common 80.2.
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isaacscript-common 80.2.3
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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6
6
|
|
|
@@ -27712,8 +27712,12 @@ function ____exports.getCollectibleGfxFilename(self, collectibleOrCollectibleTyp
|
|
|
27712
27712
|
end
|
|
27713
27713
|
return itemConfigItem.GfxFileName
|
|
27714
27714
|
end
|
|
27715
|
-
--- Helper function to get the initial amount of charges that a collectible has.
|
|
27716
|
-
--
|
|
27715
|
+
--- Helper function to get the initial amount of charges that a collectible has. In most cases, when
|
|
27716
|
+
-- picking up an active collectible for the first time, it will be fully charged, which corresponds
|
|
27717
|
+
-- to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
|
|
27718
|
+
-- Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
|
|
27719
|
+
--
|
|
27720
|
+
-- This function returns 0 if the provided collectible type was not valid.
|
|
27717
27721
|
function ____exports.getCollectibleInitCharge(self, collectibleOrCollectibleType)
|
|
27718
27722
|
local collectibleType = getCollectibleTypeFromArg(nil, collectibleOrCollectibleType, "getCollectibleInitCharge")
|
|
27719
27723
|
local itemConfigItem = itemConfig:GetCollectible(collectibleType)
|
|
@@ -44474,10 +44478,10 @@ local ____decorators = require("decorators")
|
|
|
44474
44478
|
local Exported = ____decorators.Exported
|
|
44475
44479
|
local ____Feature = require("classes.private.Feature")
|
|
44476
44480
|
local Feature = ____Feature.Feature
|
|
44477
|
-
|
|
44478
|
-
|
|
44479
|
-
|
|
44480
|
-
|
|
44481
|
+
local FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
|
|
44482
|
+
local FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
|
|
44483
|
+
local FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
|
|
44484
|
+
local FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
|
|
44481
44485
|
--- Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
|
|
44482
44486
|
-- in alphabetical order, the total number of things can't be properly be known until at least one
|
|
44483
44487
|
-- callback fires (which indicates that all mods have been loaded).
|
|
@@ -44505,12 +44509,12 @@ function ModdedElementDetection.prototype.errorIfNoCallbacksFired(self, constant
|
|
|
44505
44509
|
end
|
|
44506
44510
|
function ModdedElementDetection.prototype.getFirstModdedCollectibleType(self)
|
|
44507
44511
|
self:errorIfNoCallbacksFired("collectible")
|
|
44508
|
-
local itemConfigItem = itemConfig:GetCollectible(
|
|
44512
|
+
local itemConfigItem = itemConfig:GetCollectible(FIRST_MODDED_COLLECTIBLE_TYPE)
|
|
44509
44513
|
local ____temp_0
|
|
44510
44514
|
if itemConfigItem == nil then
|
|
44511
44515
|
____temp_0 = nil
|
|
44512
44516
|
else
|
|
44513
|
-
____temp_0 =
|
|
44517
|
+
____temp_0 = FIRST_MODDED_COLLECTIBLE_TYPE
|
|
44514
44518
|
end
|
|
44515
44519
|
return ____temp_0
|
|
44516
44520
|
end
|
|
@@ -44532,12 +44536,12 @@ end
|
|
|
44532
44536
|
__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
|
|
44533
44537
|
function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
|
|
44534
44538
|
self:errorIfNoCallbacksFired("trinket")
|
|
44535
|
-
local itemConfigItem = itemConfig:GetTrinket(
|
|
44539
|
+
local itemConfigItem = itemConfig:GetTrinket(FIRST_MODDED_TRINKET_TYPE)
|
|
44536
44540
|
local ____temp_1
|
|
44537
44541
|
if itemConfigItem == nil then
|
|
44538
44542
|
____temp_1 = nil
|
|
44539
44543
|
else
|
|
44540
|
-
____temp_1 =
|
|
44544
|
+
____temp_1 = FIRST_MODDED_TRINKET_TYPE
|
|
44541
44545
|
end
|
|
44542
44546
|
return ____temp_1
|
|
44543
44547
|
end
|
|
@@ -44559,12 +44563,12 @@ end
|
|
|
44559
44563
|
__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
|
|
44560
44564
|
function ModdedElementDetection.prototype.getFirstModdedCardType(self)
|
|
44561
44565
|
self:errorIfNoCallbacksFired("card")
|
|
44562
|
-
local itemConfigCard = itemConfig:GetCard(
|
|
44566
|
+
local itemConfigCard = itemConfig:GetCard(FIRST_MODDED_CARD_TYPE)
|
|
44563
44567
|
local ____temp_2
|
|
44564
44568
|
if itemConfigCard == nil then
|
|
44565
44569
|
____temp_2 = nil
|
|
44566
44570
|
else
|
|
44567
|
-
____temp_2 =
|
|
44571
|
+
____temp_2 = FIRST_MODDED_CARD_TYPE
|
|
44568
44572
|
end
|
|
44569
44573
|
return ____temp_2
|
|
44570
44574
|
end
|
|
@@ -44586,12 +44590,12 @@ end
|
|
|
44586
44590
|
__TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
|
|
44587
44591
|
function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
|
|
44588
44592
|
self:errorIfNoCallbacksFired("pill")
|
|
44589
|
-
local itemConfigPillEffect = itemConfig:GetPillEffect(
|
|
44593
|
+
local itemConfigPillEffect = itemConfig:GetPillEffect(FIRST_MODDED_PILL_EFFECT)
|
|
44590
44594
|
local ____temp_3
|
|
44591
44595
|
if itemConfigPillEffect == nil then
|
|
44592
44596
|
____temp_3 = nil
|
|
44593
44597
|
else
|
|
44594
|
-
____temp_3 =
|
|
44598
|
+
____temp_3 = FIRST_MODDED_PILL_EFFECT
|
|
44595
44599
|
end
|
|
44596
44600
|
return ____temp_3
|
|
44597
44601
|
end
|
package/package.json
CHANGED
|
@@ -20,19 +20,17 @@ import { Exported } from "../../../decorators";
|
|
|
20
20
|
import { Feature } from "../../private/Feature";
|
|
21
21
|
|
|
22
22
|
// eslint-disable-next-line isaacscript/strict-enums
|
|
23
|
-
|
|
23
|
+
const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType =
|
|
24
24
|
LAST_VANILLA_COLLECTIBLE_TYPE + 1;
|
|
25
25
|
|
|
26
26
|
// eslint-disable-next-line isaacscript/strict-enums
|
|
27
|
-
|
|
28
|
-
LAST_VANILLA_TRINKET_TYPE + 1;
|
|
27
|
+
const FIRST_MODDED_TRINKET_TYPE: TrinketType = LAST_VANILLA_TRINKET_TYPE + 1;
|
|
29
28
|
|
|
30
29
|
// eslint-disable-next-line isaacscript/strict-enums
|
|
31
|
-
|
|
30
|
+
const FIRST_MODDED_CARD_TYPE: CardType = LAST_VANILLA_CARD_TYPE + 1;
|
|
32
31
|
|
|
33
32
|
// eslint-disable-next-line isaacscript/strict-enums
|
|
34
|
-
|
|
35
|
-
LAST_VANILLA_PILL_EFFECT + 1;
|
|
33
|
+
const FIRST_MODDED_PILL_EFFECT: PillEffect = LAST_VANILLA_PILL_EFFECT + 1;
|
|
36
34
|
|
|
37
35
|
/**
|
|
38
36
|
* Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
|
|
@@ -278,8 +278,12 @@ export function getCollectibleGfxFilename(
|
|
|
278
278
|
}
|
|
279
279
|
|
|
280
280
|
/**
|
|
281
|
-
* Helper function to get the initial amount of charges that a collectible has.
|
|
282
|
-
*
|
|
281
|
+
* Helper function to get the initial amount of charges that a collectible has. In most cases, when
|
|
282
|
+
* picking up an active collectible for the first time, it will be fully charged, which corresponds
|
|
283
|
+
* to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
|
|
284
|
+
* Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
|
|
285
|
+
*
|
|
286
|
+
* This function returns 0 if the provided collectible type was not valid.
|
|
283
287
|
*/
|
|
284
288
|
export function getCollectibleInitCharge(
|
|
285
289
|
collectibleOrCollectibleType: EntityPickup | CollectibleType,
|