isaacscript-common 80.2.3 → 80.2.4

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,9 +1,5 @@
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  import type { CardType, CollectibleType, PillEffect, TrinketType } from "isaac-typescript-definitions";
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  import { Feature } from "../../private/Feature";
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- export declare const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType;
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- export declare const FIRST_MODDED_TRINKET_TYPE: TrinketType;
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- export declare const FIRST_MODDED_CARD_TYPE: CardType;
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- export declare const FIRST_MODDED_PILL_EFFECT: PillEffect;
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  /**
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  * Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
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  * in alphabetical order, the total number of things can't be properly be known until at least one
@@ -1 +1 @@
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- {"version":3,"file":"ModdedElementDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/ModdedElementDetection.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,QAAQ,EACR,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AActC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAGhD,eAAO,MAAM,6BAA6B,EAAE,eACT,CAAC;AAGpC,eAAO,MAAM,yBAAyB,EAAE,WACT,CAAC;AAGhC,eAAO,MAAM,sBAAsB,EAAE,QAAqC,CAAC;AAG3E,eAAO,MAAM,wBAAwB,EAAE,UACT,CAAC;AAE/B;;;;;;;;;GASG;AACH,qBAAa,sBAAuB,SAAQ,OAAO;IACjD,OAAO,CAAC,uBAAuB,CAAS;IAaxC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAE7B;IAEF,OAAO,CAAC,uBAAuB;IAY/B;;;;;;;;;;;OAWG;IAEI,6BAA6B,IAAI,eAAe,GAAG,SAAS;IAYnE;;;;;;;;;;;;;;;;;OAiBG;IAEI,sBAAsB,IAAI,eAAe;IAKhD;;;;;;;;;;;;;OAaG;IAEI,sBAAsB,IAAI,GAAG;IAKpC;;;;;;;;;;;OAWG;IAEI,4BAA4B,IAAI,GAAG;IAS1C;;;;;;;;;;OAUG;IAEI,yBAAyB,IAAI,WAAW,GAAG,SAAS;IAO3D;;;;;;;;;;;;;;;;OAgBG;IAEI,kBAAkB,IAAI,WAAW;IAKxC;;;;;;;;;;;;OAYG;IAEI,kBAAkB,IAAI,GAAG;IAKhC;;;;;;;;;;OAUG;IAEI,wBAAwB,IAAI,GAAG;IAStC;;;;;;;;;;OAUG;IAEI,sBAAsB,IAAI,QAAQ,GAAG,SAAS;IAOrD;;;;;;;;;;;;;;;;OAgBG;IAEI,eAAe,IAAI,QAAQ;IAKlC;;;;;;;;;;;OAWG;IAEI,eAAe,IAAI,GAAG;IAK7B;;;;;;;;;;OAUG;IAEI,qBAAqB,IAAI,GAAG;IASnC;;;;;;;;;;;OAWG;IAEI,wBAAwB,IAAI,UAAU,GAAG,SAAS;IAYzD;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iBAAiB,IAAI,UAAU;IAKtC;;;;;;;;;;;;OAYG;IAEI,iBAAiB,IAAI,GAAG;IAK/B;;;;;;;;;;OAUG;IAEI,uBAAuB,IAAI,GAAG;CAItC"}
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+ {"version":3,"file":"ModdedElementDetection.d.ts","sourceRoot":"","sources":["../../../../src/classes/features/other/ModdedElementDetection.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,QAAQ,EACR,eAAe,EACf,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AActC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAehD;;;;;;;;;GASG;AACH,qBAAa,sBAAuB,SAAQ,OAAO;IACjD,OAAO,CAAC,uBAAuB,CAAS;IAaxC,OAAO,CAAC,QAAQ,CAAC,cAAc,CAE7B;IAEF,OAAO,CAAC,uBAAuB;IAY/B;;;;;;;;;;;OAWG;IAEI,6BAA6B,IAAI,eAAe,GAAG,SAAS;IAYnE;;;;;;;;;;;;;;;;;OAiBG;IAEI,sBAAsB,IAAI,eAAe;IAKhD;;;;;;;;;;;;;OAaG;IAEI,sBAAsB,IAAI,GAAG;IAKpC;;;;;;;;;;;OAWG;IAEI,4BAA4B,IAAI,GAAG;IAS1C;;;;;;;;;;OAUG;IAEI,yBAAyB,IAAI,WAAW,GAAG,SAAS;IAO3D;;;;;;;;;;;;;;;;OAgBG;IAEI,kBAAkB,IAAI,WAAW;IAKxC;;;;;;;;;;;;OAYG;IAEI,kBAAkB,IAAI,GAAG;IAKhC;;;;;;;;;;OAUG;IAEI,wBAAwB,IAAI,GAAG;IAStC;;;;;;;;;;OAUG;IAEI,sBAAsB,IAAI,QAAQ,GAAG,SAAS;IAOrD;;;;;;;;;;;;;;;;OAgBG;IAEI,eAAe,IAAI,QAAQ;IAKlC;;;;;;;;;;;OAWG;IAEI,eAAe,IAAI,GAAG;IAK7B;;;;;;;;;;OAUG;IAEI,qBAAqB,IAAI,GAAG;IASnC;;;;;;;;;;;OAWG;IAEI,wBAAwB,IAAI,UAAU,GAAG,SAAS;IAYzD;;;;;;;;;;;;;;;;;;OAkBG;IAEI,iBAAiB,IAAI,UAAU;IAKtC;;;;;;;;;;;;OAYG;IAEI,iBAAiB,IAAI,GAAG;IAK/B;;;;;;;;;;OAUG;IAEI,uBAAuB,IAAI,GAAG;CAItC"}
@@ -20,10 +20,10 @@ local ____decorators = require("decorators")
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  local Exported = ____decorators.Exported
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  local ____Feature = require("classes.private.Feature")
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  local Feature = ____Feature.Feature
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- ____exports.FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
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- ____exports.FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
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- ____exports.FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
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- ____exports.FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
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+ local FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
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+ local FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
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+ local FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
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+ local FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
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  --- Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
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  -- in alphabetical order, the total number of things can't be properly be known until at least one
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  -- callback fires (which indicates that all mods have been loaded).
@@ -51,12 +51,12 @@ function ModdedElementDetection.prototype.errorIfNoCallbacksFired(self, constant
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  end
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  function ModdedElementDetection.prototype.getFirstModdedCollectibleType(self)
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  self:errorIfNoCallbacksFired("collectible")
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- local itemConfigItem = itemConfig:GetCollectible(____exports.FIRST_MODDED_COLLECTIBLE_TYPE)
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+ local itemConfigItem = itemConfig:GetCollectible(FIRST_MODDED_COLLECTIBLE_TYPE)
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  local ____temp_0
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  if itemConfigItem == nil then
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  ____temp_0 = nil
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  else
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- ____temp_0 = ____exports.FIRST_MODDED_COLLECTIBLE_TYPE
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+ ____temp_0 = FIRST_MODDED_COLLECTIBLE_TYPE
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  end
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  return ____temp_0
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  end
@@ -78,12 +78,12 @@ end
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  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
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  function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
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  self:errorIfNoCallbacksFired("trinket")
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- local itemConfigItem = itemConfig:GetTrinket(____exports.FIRST_MODDED_TRINKET_TYPE)
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+ local itemConfigItem = itemConfig:GetTrinket(FIRST_MODDED_TRINKET_TYPE)
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  local ____temp_1
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  if itemConfigItem == nil then
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  ____temp_1 = nil
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  else
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- ____temp_1 = ____exports.FIRST_MODDED_TRINKET_TYPE
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+ ____temp_1 = FIRST_MODDED_TRINKET_TYPE
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  end
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  return ____temp_1
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  end
@@ -105,12 +105,12 @@ end
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  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
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  function ModdedElementDetection.prototype.getFirstModdedCardType(self)
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  self:errorIfNoCallbacksFired("card")
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- local itemConfigCard = itemConfig:GetCard(____exports.FIRST_MODDED_CARD_TYPE)
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+ local itemConfigCard = itemConfig:GetCard(FIRST_MODDED_CARD_TYPE)
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  local ____temp_2
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  if itemConfigCard == nil then
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  ____temp_2 = nil
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  else
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- ____temp_2 = ____exports.FIRST_MODDED_CARD_TYPE
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+ ____temp_2 = FIRST_MODDED_CARD_TYPE
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  end
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  return ____temp_2
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  end
@@ -132,12 +132,12 @@ end
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  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
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  function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
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  self:errorIfNoCallbacksFired("pill")
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- local itemConfigPillEffect = itemConfig:GetPillEffect(____exports.FIRST_MODDED_PILL_EFFECT)
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+ local itemConfigPillEffect = itemConfig:GetPillEffect(FIRST_MODDED_PILL_EFFECT)
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  local ____temp_3
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  if itemConfigPillEffect == nil then
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  ____temp_3 = nil
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  else
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- ____temp_3 = ____exports.FIRST_MODDED_PILL_EFFECT
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+ ____temp_3 = FIRST_MODDED_PILL_EFFECT
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  end
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  return ____temp_3
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  end
@@ -39,8 +39,12 @@ export declare function getCollectibleDevilHeartPrice(collectibleOrCollectibleTy
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  */
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  export declare function getCollectibleGfxFilename(collectibleOrCollectibleType: EntityPickup | CollectibleType | -1): string;
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  /**
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- * Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
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- * provided collectible type was not valid.
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+ * Helper function to get the initial amount of charges that a collectible has. In most cases, when
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+ * picking up an active collectible for the first time, it will be fully charged, which corresponds
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+ * to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
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+ * Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
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+ *
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+ * This function returns 0 if the provided collectible type was not valid.
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  */
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  export declare function getCollectibleInitCharge(collectibleOrCollectibleType: EntityPickup | CollectibleType): int;
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  /**
@@ -1 +1 @@
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1
+ {"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,SAAS,EACT,uBAAuB,EACvB,aAAa,EACd,MAAM,8BAA8B,CAAC;AACtC,OAAO,EAEL,eAAe,EAEf,oBAAoB,EAEpB,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgEtC,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAStE;AAED,iGAAiG;AACjG,wBAAgB,uBAAuB,CACrC,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,SAAS,EAAE,SAAS,GACnB,OAAO,CAYT;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,oBAAoB,CAYtB;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,MAAM,CAqBR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAgBL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,MAAM,EAAE,YAAY,GACnB,WAAW,CA6Bb;AAED;;;;;;;;;GASG;AACH,wBAAgB,yBAAyB,CACvC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAAG,CAAC,CAAC,GAChE,MAAM,CAgBR;AAED;;;;;;;GAOG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAYL;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CACpC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,QAAQ,CAYV;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,GAAG,CAYL;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,MAAM,CAqBR;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,GACxB,uBAAuB,CAUzB;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CACnC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAYT;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,QAAQ,CAAC,aAAa,CAAC,CAQzB;AAED;;;;;GAKG;AACH,wBAAgB,mCAAmC,CACjD,OAAO,EAAE,OAAO,GACf,SAAS,eAAe,EAAE,CAS5B;AAED,sFAAsF;AACtF,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAsBrE;AAED,wFAAwF;AACxF,wBAAgB,qBAAqB,CACnC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;;;GAMG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAKxE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CACjC,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAQT;AAED,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAC5C,4BAA4B,EAAE,YAAY,GAAG,eAAe,GAC3D,OAAO,CAQT;AAED,8EAA8E;AAC9E,wBAAgB,SAAS,CACvB,4BAA4B,EAAE,YAAY,GAAG,eAAe,EAC5D,OAAO,EAAE,GAAG,GACX,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,GAAG,GACnB,eAAe,IAAI,eAAe,CAIpC;AAED,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAAG,CAAC,CAAC,GACpC,MAAM,CAiBR;AAED;;;;;;GAMG;AACH,wBAAgB,0BAA0B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAgB1E;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAS5E;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CASnE;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAUnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAuBtE;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,EACzB,uBAAuB,EAAE,uBAAuB,GAC/C,IAAI,CAWN;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,YAAY,EACzB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAqBN;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,YAAY,EACzB,kBAAkB,EAAE,eAAe,GAClC,IAAI,CA2BN;AAED;;;GAGG;AACH,wBAAgB,qCAAqC,IAAI,IAAI,CAK5D"}
@@ -267,8 +267,12 @@ function ____exports.getCollectibleGfxFilename(self, collectibleOrCollectibleTyp
267
267
  end
268
268
  return itemConfigItem.GfxFileName
269
269
  end
270
- --- Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
271
- -- provided collectible type was not valid.
270
+ --- Helper function to get the initial amount of charges that a collectible has. In most cases, when
271
+ -- picking up an active collectible for the first time, it will be fully charged, which corresponds
272
+ -- to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
273
+ -- Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
274
+ --
275
+ -- This function returns 0 if the provided collectible type was not valid.
272
276
  function ____exports.getCollectibleInitCharge(self, collectibleOrCollectibleType)
273
277
  local collectibleType = getCollectibleTypeFromArg(nil, collectibleOrCollectibleType, "getCollectibleInitCharge")
274
278
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
@@ -5439,8 +5439,12 @@ export declare function getCollectibleDevilHeartPrice(collectibleOrCollectibleTy
5439
5439
  export declare function getCollectibleGfxFilename(collectibleOrCollectibleType: EntityPickup | CollectibleType | -1): string;
5440
5440
 
5441
5441
  /**
5442
- * Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
5443
- * provided collectible type was not valid.
5442
+ * Helper function to get the initial amount of charges that a collectible has. In most cases, when
5443
+ * picking up an active collectible for the first time, it will be fully charged, which corresponds
5444
+ * to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
5445
+ * Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
5446
+ *
5447
+ * This function returns 0 if the provided collectible type was not valid.
5444
5448
  */
5445
5449
  export declare function getCollectibleInitCharge(collectibleOrCollectibleType: EntityPickup | CollectibleType): int;
5446
5450
 
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 80.2.2
3
+ isaacscript-common 80.2.3
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -27712,8 +27712,12 @@ function ____exports.getCollectibleGfxFilename(self, collectibleOrCollectibleTyp
27712
27712
  end
27713
27713
  return itemConfigItem.GfxFileName
27714
27714
  end
27715
- --- Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
27716
- -- provided collectible type was not valid.
27715
+ --- Helper function to get the initial amount of charges that a collectible has. In most cases, when
27716
+ -- picking up an active collectible for the first time, it will be fully charged, which corresponds
27717
+ -- to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
27718
+ -- Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
27719
+ --
27720
+ -- This function returns 0 if the provided collectible type was not valid.
27717
27721
  function ____exports.getCollectibleInitCharge(self, collectibleOrCollectibleType)
27718
27722
  local collectibleType = getCollectibleTypeFromArg(nil, collectibleOrCollectibleType, "getCollectibleInitCharge")
27719
27723
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
@@ -44474,10 +44478,10 @@ local ____decorators = require("decorators")
44474
44478
  local Exported = ____decorators.Exported
44475
44479
  local ____Feature = require("classes.private.Feature")
44476
44480
  local Feature = ____Feature.Feature
44477
- ____exports.FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
44478
- ____exports.FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
44479
- ____exports.FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
44480
- ____exports.FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
44481
+ local FIRST_MODDED_COLLECTIBLE_TYPE = LAST_VANILLA_COLLECTIBLE_TYPE + 1
44482
+ local FIRST_MODDED_TRINKET_TYPE = LAST_VANILLA_TRINKET_TYPE + 1
44483
+ local FIRST_MODDED_CARD_TYPE = LAST_VANILLA_CARD_TYPE + 1
44484
+ local FIRST_MODDED_PILL_EFFECT = LAST_VANILLA_PILL_EFFECT + 1
44481
44485
  --- Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
44482
44486
  -- in alphabetical order, the total number of things can't be properly be known until at least one
44483
44487
  -- callback fires (which indicates that all mods have been loaded).
@@ -44505,12 +44509,12 @@ function ModdedElementDetection.prototype.errorIfNoCallbacksFired(self, constant
44505
44509
  end
44506
44510
  function ModdedElementDetection.prototype.getFirstModdedCollectibleType(self)
44507
44511
  self:errorIfNoCallbacksFired("collectible")
44508
- local itemConfigItem = itemConfig:GetCollectible(____exports.FIRST_MODDED_COLLECTIBLE_TYPE)
44512
+ local itemConfigItem = itemConfig:GetCollectible(FIRST_MODDED_COLLECTIBLE_TYPE)
44509
44513
  local ____temp_0
44510
44514
  if itemConfigItem == nil then
44511
44515
  ____temp_0 = nil
44512
44516
  else
44513
- ____temp_0 = ____exports.FIRST_MODDED_COLLECTIBLE_TYPE
44517
+ ____temp_0 = FIRST_MODDED_COLLECTIBLE_TYPE
44514
44518
  end
44515
44519
  return ____temp_0
44516
44520
  end
@@ -44532,12 +44536,12 @@ end
44532
44536
  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCollectibleTypes", true)
44533
44537
  function ModdedElementDetection.prototype.getFirstModdedTrinketType(self)
44534
44538
  self:errorIfNoCallbacksFired("trinket")
44535
- local itemConfigItem = itemConfig:GetTrinket(____exports.FIRST_MODDED_TRINKET_TYPE)
44539
+ local itemConfigItem = itemConfig:GetTrinket(FIRST_MODDED_TRINKET_TYPE)
44536
44540
  local ____temp_1
44537
44541
  if itemConfigItem == nil then
44538
44542
  ____temp_1 = nil
44539
44543
  else
44540
- ____temp_1 = ____exports.FIRST_MODDED_TRINKET_TYPE
44544
+ ____temp_1 = FIRST_MODDED_TRINKET_TYPE
44541
44545
  end
44542
44546
  return ____temp_1
44543
44547
  end
@@ -44559,12 +44563,12 @@ end
44559
44563
  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedTrinketTypes", true)
44560
44564
  function ModdedElementDetection.prototype.getFirstModdedCardType(self)
44561
44565
  self:errorIfNoCallbacksFired("card")
44562
- local itemConfigCard = itemConfig:GetCard(____exports.FIRST_MODDED_CARD_TYPE)
44566
+ local itemConfigCard = itemConfig:GetCard(FIRST_MODDED_CARD_TYPE)
44563
44567
  local ____temp_2
44564
44568
  if itemConfigCard == nil then
44565
44569
  ____temp_2 = nil
44566
44570
  else
44567
- ____temp_2 = ____exports.FIRST_MODDED_CARD_TYPE
44571
+ ____temp_2 = FIRST_MODDED_CARD_TYPE
44568
44572
  end
44569
44573
  return ____temp_2
44570
44574
  end
@@ -44586,12 +44590,12 @@ end
44586
44590
  __TS__DecorateLegacy({Exported}, ModdedElementDetection.prototype, "getNumModdedCardTypes", true)
44587
44591
  function ModdedElementDetection.prototype.getFirstModdedPillEffect(self)
44588
44592
  self:errorIfNoCallbacksFired("pill")
44589
- local itemConfigPillEffect = itemConfig:GetPillEffect(____exports.FIRST_MODDED_PILL_EFFECT)
44593
+ local itemConfigPillEffect = itemConfig:GetPillEffect(FIRST_MODDED_PILL_EFFECT)
44590
44594
  local ____temp_3
44591
44595
  if itemConfigPillEffect == nil then
44592
44596
  ____temp_3 = nil
44593
44597
  else
44594
- ____temp_3 = ____exports.FIRST_MODDED_PILL_EFFECT
44598
+ ____temp_3 = FIRST_MODDED_PILL_EFFECT
44595
44599
  end
44596
44600
  return ____temp_3
44597
44601
  end
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "80.2.3",
3
+ "version": "80.2.4",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -20,19 +20,17 @@ import { Exported } from "../../../decorators";
20
20
  import { Feature } from "../../private/Feature";
21
21
 
22
22
  // eslint-disable-next-line isaacscript/strict-enums
23
- export const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType =
23
+ const FIRST_MODDED_COLLECTIBLE_TYPE: CollectibleType =
24
24
  LAST_VANILLA_COLLECTIBLE_TYPE + 1;
25
25
 
26
26
  // eslint-disable-next-line isaacscript/strict-enums
27
- export const FIRST_MODDED_TRINKET_TYPE: TrinketType =
28
- LAST_VANILLA_TRINKET_TYPE + 1;
27
+ const FIRST_MODDED_TRINKET_TYPE: TrinketType = LAST_VANILLA_TRINKET_TYPE + 1;
29
28
 
30
29
  // eslint-disable-next-line isaacscript/strict-enums
31
- export const FIRST_MODDED_CARD_TYPE: CardType = LAST_VANILLA_CARD_TYPE + 1;
30
+ const FIRST_MODDED_CARD_TYPE: CardType = LAST_VANILLA_CARD_TYPE + 1;
32
31
 
33
32
  // eslint-disable-next-line isaacscript/strict-enums
34
- export const FIRST_MODDED_PILL_EFFECT: PillEffect =
35
- LAST_VANILLA_PILL_EFFECT + 1;
33
+ const FIRST_MODDED_PILL_EFFECT: PillEffect = LAST_VANILLA_PILL_EFFECT + 1;
36
34
 
37
35
  /**
38
36
  * Mods can add extra things to the game (e.g. collectibles, trinkets, and so on). Since mods load
@@ -278,8 +278,12 @@ export function getCollectibleGfxFilename(
278
278
  }
279
279
 
280
280
  /**
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- * Helper function to get the initial amount of charges that a collectible has. Returns 0 if the
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- * provided collectible type was not valid.
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+ * Helper function to get the initial amount of charges that a collectible has. In most cases, when
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+ * picking up an active collectible for the first time, it will be fully charged, which corresponds
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+ * to an `InitCharge` value of -1. However, in some cases, this may be different. For example,
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+ * Eden's Soul starts without any charges, so it has an `InitCharge` value of 0.
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+ *
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+ * This function returns 0 if the provided collectible type was not valid.
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  */
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  export function getCollectibleInitCharge(
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  collectibleOrCollectibleType: EntityPickup | CollectibleType,