isaacscript-common 80.2.1 → 80.2.3
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/classes/ModUpgraded.lua +18 -8
- package/dist/classes/features/other/DeployJSONRoom.lua +11 -10
- package/dist/classes/features/other/extraConsoleCommands/commands.d.ts +1 -1
- package/dist/classes/features/other/extraConsoleCommands/commands.d.ts.map +1 -1
- package/dist/classes/features/other/extraConsoleCommands/commands.lua +104 -102
- package/dist/classes/features/other/extraConsoleCommands/subroutines.d.ts.map +1 -1
- package/dist/classes/features/other/extraConsoleCommands/subroutines.lua +6 -4
- package/dist/core/constantsFirstLast.d.ts +4 -26
- package/dist/core/constantsFirstLast.d.ts.map +1 -1
- package/dist/core/constantsFirstLast.lua +0 -18
- package/dist/functions/cards.d.ts +1 -0
- package/dist/functions/cards.d.ts.map +1 -1
- package/dist/functions/cards.lua +7 -0
- package/dist/functions/collectibles.d.ts +1 -1
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +3 -1
- package/dist/functions/doors.d.ts.map +1 -1
- package/dist/functions/doors.lua +14 -4
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.lua +19 -30
- package/dist/functions/gridEntities.d.ts.map +1 -1
- package/dist/functions/gridEntities.lua +8 -13
- package/dist/functions/jsonRoom.d.ts.map +1 -1
- package/dist/functions/jsonRoom.lua +13 -5
- package/dist/functions/pills.d.ts +1 -0
- package/dist/functions/pills.d.ts.map +1 -1
- package/dist/functions/pills.lua +6 -0
- package/dist/functions/run.d.ts +1 -2
- package/dist/functions/run.d.ts.map +1 -1
- package/dist/functions/run.lua +2 -3
- package/dist/functions/string.d.ts.map +1 -1
- package/dist/functions/string.lua +5 -3
- package/dist/functions/table.d.ts +3 -2
- package/dist/functions/table.d.ts.map +1 -1
- package/dist/functions/table.lua +3 -2
- package/dist/functions/trinkets.d.ts +1 -0
- package/dist/functions/trinkets.d.ts.map +1 -1
- package/dist/functions/trinkets.lua +6 -0
- package/dist/functions/types.d.ts +9 -0
- package/dist/functions/types.d.ts.map +1 -1
- package/dist/functions/types.lua +17 -0
- package/dist/index.rollup.d.ts +23 -32
- package/dist/isaacscript-common.lua +254 -207
- package/dist/lualib_bundle.lua +5 -0
- package/dist/objects/itemPoolTypeToCollectibleTypesSet.lua +4 -3
- package/package.json +2 -2
- package/src/classes/ModUpgraded.ts +18 -4
- package/src/classes/features/other/DeployJSONRoom.ts +11 -11
- package/src/classes/features/other/extraConsoleCommands/commands.ts +124 -118
- package/src/classes/features/other/extraConsoleCommands/subroutines.ts +5 -4
- package/src/core/constantsFirstLast.ts +3 -37
- package/src/functions/cards.ts +7 -0
- package/src/functions/collectibles.ts +5 -4
- package/src/functions/doors.ts +8 -3
- package/src/functions/entities.ts +40 -19
- package/src/functions/gridEntities.ts +15 -5
- package/src/functions/jsonRoom.ts +18 -5
- package/src/functions/pills.ts +7 -1
- package/src/functions/run.ts +6 -4
- package/src/functions/string.ts +4 -3
- package/src/functions/table.ts +3 -2
- package/src/functions/trinkets.ts +9 -1
- package/src/functions/types.ts +25 -0
- package/src/objects/itemPoolTypeToCollectibleTypesSet.ts +4 -4
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@@ -1 +1 @@
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-
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{"version":3,"file":"types.d.ts","sourceRoot":"","sources":["../../src/functions/types.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA4BG;;;AAEH,OAAO,KAAK,EACV,QAAQ,EACR,eAAe,EACf,UAAU,EACV,QAAQ,EACR,SAAS,EACT,UAAU,EACV,UAAU,EACV,QAAQ,EACR,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAEtC;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,GAAG,EAAE,GAAG,GAAG,QAAQ,CAE7C;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,GAAG,GAAG,eAAe,CAE3D;AAED;;;;;GAKG;AACH,wBAAgB,OAAO,CAAC,GAAG,EAAE,MAAM,GAAG,KAAK,CAE1C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,CAEtC;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,UAAU,CAEjD;AAED;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,GAAG,EAAE,GAAG,GAAG,QAAQ,CAE7C;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAE5C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,GAAG,GAAG,SAAS,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,UAAU,CAEjD;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,UAAU,CAEjD;AAED;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,GAAG,EAAE,GAAG,GAAG,QAAQ,CAE7C;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,GAAG,EAAE,MAAM,GAAG,MAAM,CAE5C;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,CAAC,GAAG,EAAE,GAAG,GAAG,WAAW,CAEnD;AAED,wBAAgB,SAAS,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,OAAO,CAEhE;AAGD,wBAAgB,UAAU,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,QAAQ,CAElE;AAED,wBAAgB,SAAS,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,GAAG,CAM5D;AAED,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,MAAM,CAE9D;AAED,+EAA+E;AAC/E,wBAAgB,WAAW,CACzB,QAAQ,EAAE,OAAO,GAChB,QAAQ,IAAI,OAAO,GAAG,MAAM,GAAG,MAAM,CAOvC;AAED,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,MAAM,CAE9D;AAED,wBAAgB,OAAO,CACrB,QAAQ,EAAE,OAAO,GAChB,QAAQ,IAAI,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,CAExC;AAED,wBAAgB,UAAU,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,WAAW,CAErE;AAED;;;;;;;GAOG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,GAAG,GAAG,SAAS,CAe5D"}
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package/dist/functions/types.lua
CHANGED
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@@ -119,4 +119,21 @@ end
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function ____exports.isUserdata(self, variable)
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return type(variable) == "userdata"
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end
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--- Helper function to convert a string to an integer. Returns undefined if the string is not an
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-- integer.
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--
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-- Under the hood, this uses the built-in `tonumber` and `math.floor` functions.
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--
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-- This is named `parseIntSafe` in order to match the helper function in `isaacscript-common-ts`.
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function ____exports.parseIntSafe(self, ____string)
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if not ____exports.isString(nil, ____string) then
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return nil
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end
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local number = tonumber(____string)
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if number == nil then
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return nil
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end
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local flooredNumber = math.floor(number)
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return number == flooredNumber and flooredNumber or nil
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end
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return ____exports
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package/dist/index.rollup.d.ts
CHANGED
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@@ -4652,10 +4652,6 @@ export declare const FIRST_PILL_COLOR = PillColor.BLUE_BLUE;
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/** Equal to `PillEffect.BAD_GAS`. */
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export declare const FIRST_PILL_EFFECT = PillEffect.BAD_GAS;
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export declare const FIRST_ROOM_TYPE = RoomType.DEFAULT;
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-
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export declare const FIRST_STAGE = LevelStage.BASEMENT_1;
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-
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/** Equal to `TrinketType.SWALLOWED_PENNY`. */
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export declare const FIRST_TRINKET_TYPE = TrinketType.SWALLOWED_PENNY;
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export declare function getNPCs(entityType?: EntityType | -1, variant?: number, subType?: number, ignoreFriendly?: boolean): EntityNPC[];
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/**
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* Helper function to safely get number values from specific keys on a Lua table.
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*
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* Helper function to safely get number values from specific keys on a Lua table. If the values are
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* strings, they will be converted to numbers. Will throw an error if the specific value does not
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* exist on the table or if it cannot be converted to a number.
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*
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* This function is variadic, meaning that you can specify N arguments to get N values.
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*/
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export declare function isUserdata(variable: unknown): variable is LuaUserdata;
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export declare function
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export declare function isValidCardType(cardType: int): cardType is CardType;
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export declare function isValidCollectibleType(collectibleType: int): collectibleType is CollectibleType;
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/**
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* Test if a grid position is actually in the given `RoomShape`.
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*/
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export declare function isValidGridPosition(gridPosition: Vector, roomShape: RoomShape): boolean;
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export declare function isValidPillEffect(pillEffect: int): pillEffect is PillEffect;
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export declare function isValidTrinketType(trinketType: int): trinketType is TrinketType;
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export declare function isVanillaCardType(cardType: CardType): boolean;
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export declare function isVanillaCharacter(character: PlayerType): boolean;
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*/
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export declare const LAST_NORMAL_PILL_COLOR = PillColor.WHITE_YELLOW;
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-
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export declare const LAST_STAGE: LevelStage;
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/**
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* Calculated from the `CardType` enum.
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*
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* Note that this could be calculated from the length of the enum, because card types are
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* contiguous. However, we instead get the highest enum value to be safer and to make the code more
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* consistent with collectibles and trinkets.
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*/
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/** Calculated from the `CardType` enum. */
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export declare const LAST_VANILLA_CARD_TYPE: CardType;
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/**
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* Calculated from the `PlayerType` enum.
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*
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* Note that this could be calculated from the length of the enum, because characters are
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* contiguous. However, we instead get the highest enum value to be safer and to make the code more
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* consistent with collectibles and trinkets.
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*/
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/** Calculated from the `PlayerType` enum. */
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export declare const LAST_VANILLA_CHARACTER: PlayerType;
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/**
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*/
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export declare const LAST_VANILLA_COLLECTIBLE_TYPE: CollectibleType;
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/**
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* Calculated from the `PillEffect` enum.
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*
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* Note that this could be calculated from the length of the enum, because pill effects are
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* contiguous. However, we instead get the highest enum value to be safer and to make the code more
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* consistent with collectibles and trinkets.
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*/
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/** Calculated from the `PillEffect` enum. */
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export declare const LAST_VANILLA_PILL_EFFECT: PillEffect;
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/**
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@@ -15229,6 +15210,16 @@ export declare function parseEntityID(entityID: string): [entityType: EntityType
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*/
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export declare function parseEntityTypeVariantString(entityTypeVariantString: string): [entityType: EntityType, variant: int] | undefined;
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/**
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* Helper function to convert a string to an integer. Returns undefined if the string is not an
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* integer.
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*
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* Under the hood, this uses the built-in `tonumber` and `math.floor` functions.
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*
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* This is named `parseIntSafe` in order to match the helper function in `isaacscript-common-ts`.
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*/
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export declare function parseIntSafe(string: string): int | undefined;
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/**
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* Helper function to parse a Semantic Versioning string into its individual constituents. Returns
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* undefined if the submitted string was not a proper Semantic Version string.
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