isaacscript-common 77.3.1 → 77.4.0

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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 77.3.0
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+ isaacscript-common 77.3.1
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -6476,6 +6476,10 @@ ____exports.MotherVariant.MOTHER_1 = 0
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  ____exports.MotherVariant[____exports.MotherVariant.MOTHER_1] = "MOTHER_1"
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  ____exports.MotherVariant.MOTHER_2 = 10
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  ____exports.MotherVariant[____exports.MotherVariant.MOTHER_2] = "MOTHER_2"
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+ ____exports.MotherVariant.DEAD_ISAAC = 20
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+ ____exports.MotherVariant[____exports.MotherVariant.DEAD_ISAAC] = "DEAD_ISAAC"
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+ ____exports.MotherVariant.WORM = 30
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+ ____exports.MotherVariant[____exports.MotherVariant.WORM] = "WORM"
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  ____exports.MotherVariant.BALL = 100
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  ____exports.MotherVariant[____exports.MotherVariant.BALL] = "BALL"
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  --- For `EntityType.SINGE` (915).
@@ -9514,6 +9518,20 @@ ____exports.LaserSubType.RING_FOLLOW_PARENT = 3
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  ____exports.LaserSubType[____exports.LaserSubType.RING_FOLLOW_PARENT] = "RING_FOLLOW_PARENT"
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  ____exports.LaserSubType.NO_IMPACT = 4
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  ____exports.LaserSubType[____exports.LaserSubType.NO_IMPACT] = "NO_IMPACT"
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+ --- For `EntityType.GAPER` (10), `GaperVariant.ROTTEN_GAPER` (3).
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+ ____exports.RottenGaperSubType = {}
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+ ____exports.RottenGaperSubType.V1 = 0
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V1] = "V1"
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+ ____exports.RottenGaperSubType.V2 = 1
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V2] = "V2"
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+ ____exports.RottenGaperSubType.V3 = 2
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V3] = "V3"
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+ ____exports.RottenGaperSubType.V4 = 3
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V4] = "V4"
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+ ____exports.RottenGaperSubType.V5 = 4
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V5] = "V5"
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+ ____exports.RottenGaperSubType.V6 = 5
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+ ____exports.RottenGaperSubType[____exports.RottenGaperSubType.V6] = "V6"
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  --- For `EntityType.LARRY_JR` (19), `LarryJrVariant.LARRY_JR` (0).
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  ____exports.LarryJrSubType = {}
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  ____exports.LarryJrSubType.NORMAL = 0
@@ -9546,6 +9564,12 @@ ____exports.ChargerSubType.CHARGER = 0
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  ____exports.ChargerSubType[____exports.ChargerSubType.CHARGER] = "CHARGER"
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  ____exports.ChargerSubType.MY_SHADOW = 1
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  ____exports.ChargerSubType[____exports.ChargerSubType.MY_SHADOW] = "MY_SHADOW"
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+ --- For `EntityType.BOOM_FLY` (25), `BoomFlyVariant.DRAGON_FLY` (3).
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+ ____exports.DragonFlySubType = {}
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+ ____exports.DragonFlySubType.NORMAL = 0
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+ ____exports.DragonFlySubType[____exports.DragonFlySubType.NORMAL] = "NORMAL"
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+ ____exports.DragonFlySubType.X = 1
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+ ____exports.DragonFlySubType[____exports.DragonFlySubType.X] = "X"
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  --- For `EntityType.CHUB` (28), `ChubVariant.CHUB (0)`.
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  ____exports.ChubSubType = {}
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  ____exports.ChubSubType.NORMAL = 0
@@ -9566,6 +9590,12 @@ ____exports.GurdySubType.NORMAL = 0
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  ____exports.GurdySubType[____exports.GurdySubType.NORMAL] = "NORMAL"
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  ____exports.GurdySubType.GREEN = 1
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  ____exports.GurdySubType[____exports.GurdySubType.GREEN] = "GREEN"
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+ --- For `EntityType.BABY` (37), variant `BabyVariant.ANGELIC_BABY`.
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+ ____exports.AngelicBabySubType = {}
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+ ____exports.AngelicBabySubType.NORMAL = 0
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+ ____exports.AngelicBabySubType[____exports.AngelicBabySubType.NORMAL] = "NORMAL"
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+ ____exports.AngelicBabySubType.SMALL = 1
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+ ____exports.AngelicBabySubType[____exports.AngelicBabySubType.SMALL] = "SMALL"
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  --- For `EntityType.MONSTRO_2` (43), `Monstro2Variant.MONSTRO_2` (0).
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  ____exports.Monstro2SubType = {}
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  ____exports.Monstro2SubType.NORMAL = 0
@@ -9685,6 +9715,19 @@ ____exports.GurglingSubType.YELLOW = 1
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  ____exports.GurglingSubType[____exports.GurglingSubType.YELLOW] = "YELLOW"
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  ____exports.GurglingSubType.BLACK = 2
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  ____exports.GurglingSubType[____exports.GurglingSubType.BLACK] = "BLACK"
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+ --- For `EntityType.CONSTANT_STONE_SHOOTER` (202),
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+ -- `ConstantStoneShooterVariant.CONSTANT_STONE_SHOOTER` (0).
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+ --
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+ -- This is the same as the `Direction` enum.
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+ ____exports.ConstantStoneShooterSubType = {}
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+ ____exports.ConstantStoneShooterSubType.LEFT = 0
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+ ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.LEFT] = "LEFT"
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+ ____exports.ConstantStoneShooterSubType.UP = 1
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+ ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.UP] = "UP"
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+ ____exports.ConstantStoneShooterSubType.RIGHT = 2
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+ ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.RIGHT] = "RIGHT"
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+ ____exports.ConstantStoneShooterSubType.DOWN = 3
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+ ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.DOWN] = "DOWN"
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  --- For `EntityType.HAUNT` (260), `HauntVariant.HAUNT` (0).
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  ____exports.HauntSubType = {}
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  ____exports.HauntSubType.NORMAL = 0
@@ -9741,6 +9784,16 @@ ____exports.PolycephalusSubType.RED = 1
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  ____exports.PolycephalusSubType[____exports.PolycephalusSubType.RED] = "RED"
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  ____exports.PolycephalusSubType.PINK = 2
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  ____exports.PolycephalusSubType[____exports.PolycephalusSubType.PINK] = "PINK"
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+ --- For `EntityType.LEPER` (310), variant 0.
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+ ____exports.LeperSubType = {}
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+ ____exports.LeperSubType.STAGE_1 = 0
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+ ____exports.LeperSubType[____exports.LeperSubType.STAGE_1] = "STAGE_1"
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+ ____exports.LeperSubType.STAGE_2 = 1
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+ ____exports.LeperSubType[____exports.LeperSubType.STAGE_2] = "STAGE_2"
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+ ____exports.LeperSubType.STAGE_3 = 2
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+ ____exports.LeperSubType[____exports.LeperSubType.STAGE_3] = "STAGE_3"
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+ ____exports.LeperSubType.STAGE_4 = 3
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+ ____exports.LeperSubType[____exports.LeperSubType.STAGE_4] = "STAGE_4"
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  --- For `EntityType.STAIN` (401), variant 0.
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  ____exports.StainSubType = {}
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  ____exports.StainSubType.NORMAL = 0
@@ -9775,25 +9828,74 @@ ____exports.RagManSubType.RED = 1
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  ____exports.RagManSubType[____exports.RagManSubType.RED] = "RED"
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  ____exports.RagManSubType.BLACK = 2
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  ____exports.RagManSubType[____exports.RagManSubType.BLACK] = "BLACK"
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- --- For `EntityType.CONSTANT_STONE_SHOOTER` (202),
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- -- `ConstantStoneShooterVariant.CONSTANT_STONE_SHOOTER` (0).
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+ --- For `EntityType.QUAKE_GRIMACE` (804), variant 0.
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  --
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  -- This is the same as the `Direction` enum.
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- ____exports.ConstantStoneShooterSubType = {}
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- ____exports.ConstantStoneShooterSubType.LEFT = 0
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- ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.LEFT] = "LEFT"
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- ____exports.ConstantStoneShooterSubType.UP = 1
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- ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.UP] = "UP"
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- ____exports.ConstantStoneShooterSubType.RIGHT = 2
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- ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.RIGHT] = "RIGHT"
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- ____exports.ConstantStoneShooterSubType.DOWN = 3
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- ____exports.ConstantStoneShooterSubType[____exports.ConstantStoneShooterSubType.DOWN] = "DOWN"
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+ ____exports.QuakeGrimaceSubType = {}
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+ ____exports.QuakeGrimaceSubType.LEFT = 0
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+ ____exports.QuakeGrimaceSubType[____exports.QuakeGrimaceSubType.LEFT] = "LEFT"
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+ ____exports.QuakeGrimaceSubType.UP = 1
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+ ____exports.QuakeGrimaceSubType[____exports.QuakeGrimaceSubType.UP] = "UP"
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+ ____exports.QuakeGrimaceSubType.RIGHT = 2
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+ ____exports.QuakeGrimaceSubType[____exports.QuakeGrimaceSubType.RIGHT] = "RIGHT"
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+ ____exports.QuakeGrimaceSubType.DOWN = 3
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+ ____exports.QuakeGrimaceSubType[____exports.QuakeGrimaceSubType.DOWN] = "DOWN"
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+ --- For `EntityType.DEEP_GAPER` (811), variant 0.
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+ ____exports.DeepGaperSubType = {}
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+ ____exports.DeepGaperSubType.V1 = 0
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V1] = "V1"
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+ ____exports.DeepGaperSubType.V2 = 1
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V2] = "V2"
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+ ____exports.DeepGaperSubType.V3 = 2
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V3] = "V3"
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+ ____exports.DeepGaperSubType.V4 = 3
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V4] = "V4"
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+ ____exports.DeepGaperSubType.V5 = 4
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V5] = "V5"
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+ ____exports.DeepGaperSubType.V6 = 5
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V6] = "V6"
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+ ____exports.DeepGaperSubType.V7 = 6
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+ ____exports.DeepGaperSubType[____exports.DeepGaperSubType.V7] = "V7"
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+ --- For `EntityType.MORNINGSTAR` (863), variant 0.
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+ ____exports.MorningStarSubType = {}
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+ ____exports.MorningStarSubType.RANDOM = 0
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+ ____exports.MorningStarSubType[____exports.MorningStarSubType.RANDOM] = "RANDOM"
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+ ____exports.MorningStarSubType.NORMAL = 1
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+ ____exports.MorningStarSubType[____exports.MorningStarSubType.NORMAL] = "NORMAL"
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+ ____exports.MorningStarSubType.ALTERNATE = 2
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+ ____exports.MorningStarSubType[____exports.MorningStarSubType.ALTERNATE] = "ALTERNATE"
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+ --- For `EntityType.DARK_ESAU` (866), variant 0.
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+ ____exports.DarkEsauSubType = {}
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+ ____exports.DarkEsauSubType.DARK = 0
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+ ____exports.DarkEsauSubType[____exports.DarkEsauSubType.DARK] = "DARK"
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+ ____exports.DarkEsauSubType.DARKER = 1
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+ ____exports.DarkEsauSubType[____exports.DarkEsauSubType.DARKER] = "DARKER"
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+ --- For `EntityType.MAZE_ROAMER` (890), variant 0.
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+ ____exports.MazeRoamerSubType = {}
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+ ____exports.MazeRoamerSubType.NORMAL = 0
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+ ____exports.MazeRoamerSubType[____exports.MazeRoamerSubType.NORMAL] = "NORMAL"
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+ ____exports.MazeRoamerSubType.MIRRORED = 1
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+ ____exports.MazeRoamerSubType[____exports.MazeRoamerSubType.MIRRORED] = "MIRRORED"
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  --- For `EntityType.MOTHER` (912), `MotherVariant.MOTHER_1` (0).
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  ____exports.MotherSubType = {}
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  ____exports.MotherSubType.PHASE_1 = 0
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  ____exports.MotherSubType[____exports.MotherSubType.PHASE_1] = "PHASE_1"
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  ____exports.MotherSubType.PHASE_2 = 1
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  ____exports.MotherSubType[____exports.MotherSubType.PHASE_2] = "PHASE_2"
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+ ____exports.MotherSubType.LEFT_ARM = 2
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+ ____exports.MotherSubType[____exports.MotherSubType.LEFT_ARM] = "LEFT_ARM"
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+ ____exports.MotherSubType.RIGHT_ARM = 3
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+ ____exports.MotherSubType[____exports.MotherSubType.RIGHT_ARM] = "RIGHT_ARM"
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+ ____exports.MotherSubType.DISAPPEAR = 4
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+ ____exports.MotherSubType[____exports.MotherSubType.DISAPPEAR] = "DISAPPEAR"
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+ --- For `EntityType.MOTHER` (912), `MotherVariant.BALL` (100).
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+ ____exports.MotherBallSubType = {}
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+ ____exports.MotherBallSubType.LARGE = 0
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+ ____exports.MotherBallSubType[____exports.MotherBallSubType.LARGE] = "LARGE"
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+ ____exports.MotherBallSubType.MEDIUM = 1
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+ ____exports.MotherBallSubType[____exports.MotherBallSubType.MEDIUM] = "MEDIUM"
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+ ____exports.MotherBallSubType.SMALL = 2
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+ ____exports.MotherBallSubType[____exports.MotherBallSubType.SMALL] = "SMALL"
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  --- For `EntityType.EFFECT` (1000), `EffectVariant.BLOOD_EXPLOSION` (2).
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  ____exports.BloodExplosionSubType = {}
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  ____exports.BloodExplosionSubType.MEDIUM_WITH_LEFTOVER_BLOOD = 0
@@ -13678,7 +13780,7 @@ ____exports.NPCID.DADDY_LONG_LEGS = "101.0.0"
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  ____exports.NPCID.TRIACHNID = "101.1.0"
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  ____exports.NPCID.ISAAC = "102.0.0"
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  ____exports.NPCID.BLUE_BABY = "102.1.0"
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- ____exports.NPCID.BLUE_BABY_ALT = "102.2.0"
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+ ____exports.NPCID.BLUE_BABY_HUSH = "102.2.0"
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  ____exports.NPCID.STONE_EYE = "201.0.0"
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  ____exports.NPCID.CONSTANT_STONE_SHOOTER_LEFT = "202.0.0"
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  ____exports.NPCID.CONSTANT_STONE_SHOOTER_UP = "202.0.1"
@@ -13906,8 +14008,8 @@ ____exports.NPCID.SMALL_HOLE = "411.1.0"
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  ____exports.NPCID.BIG_HOLE = "411.2.0"
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  ____exports.NPCID.DELIRIUM = "412.0.0"
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  ____exports.NPCID.THE_MATRIARCH = "413.0.0"
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- ____exports.NPCID.BLOOD_PUPPY = "802.0.0"
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- ____exports.NPCID.BLOOD_PUPPY_2 = "802.1.0"
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+ ____exports.NPCID.BLOOD_PUPPY_SMALL = "802.0.0"
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+ ____exports.NPCID.BLOOD_PUPPY_LARGE = "802.1.0"
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  ____exports.NPCID.BLIND_BAT = "803.0.0"
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  ____exports.NPCID.QUAKE_GRIMACE_LEFT = "804.0.0"
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  ____exports.NPCID.QUAKE_GRIMACE_UP = "804.0.1"
@@ -14070,8 +14172,8 @@ ____exports.NPCID.CHIMERA_HEAD = "910.2.0"
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  ____exports.NPCID.ROTGUT = "911.0.0"
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  ____exports.NPCID.ROTGUT_MAGGOT = "911.1.0"
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  ____exports.NPCID.ROTGUT_HEART = "911.2.0"
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- ____exports.NPCID.MOTHER = "912.0.0"
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- ____exports.NPCID.MOTHER_BACKDROP = "912.0.1"
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+ ____exports.NPCID.MOTHER_PHASE_1 = "912.0.0"
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+ ____exports.NPCID.MOTHER_PHASE_2 = "912.0.1"
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  ____exports.NPCID.MOTHER_LEFT_ARM = "912.0.2"
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  ____exports.NPCID.MOTHER_RIGHT_ARM = "912.0.3"
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  ____exports.NPCID.MOTHER_DISAPPEAR = "912.0.4"
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "77.3.1",
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+ "version": "77.4.0",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -37,6 +37,6 @@
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  "lint": "tsx --tsconfig ./scripts/tsconfig.json ./scripts/lint.mts"
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  },
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  "dependencies": {
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- "isaac-typescript-definitions": "^38.2.0"
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+ "isaac-typescript-definitions": "^38.3.0"
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  }
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  }