isaacscript-common 71.2.0 → 72.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (83) hide show
  1. package/dist/index.rollup.d.ts +229 -96
  2. package/dist/isaacscript-common.lua +40 -154
  3. package/dist/src/classes/features/other/CustomItemPools.d.ts +7 -3
  4. package/dist/src/classes/features/other/CustomItemPools.d.ts.map +1 -1
  5. package/dist/src/classes/features/other/CustomItemPools.lua +1 -6
  6. package/dist/src/classes/features/other/DeployJSONRoom.d.ts +7 -3
  7. package/dist/src/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
  8. package/dist/src/classes/features/other/DeployJSONRoom.lua +1 -5
  9. package/dist/src/classes/features/other/ModdedElementSets.d.ts +35 -15
  10. package/dist/src/classes/features/other/ModdedElementSets.d.ts.map +1 -1
  11. package/dist/src/classes/features/other/ModdedElementSets.lua +0 -17
  12. package/dist/src/classes/features/other/SpawnCollectible.d.ts +14 -6
  13. package/dist/src/classes/features/other/SpawnCollectible.d.ts.map +1 -1
  14. package/dist/src/classes/features/other/SpawnCollectible.lua +0 -8
  15. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts +8 -4
  16. package/dist/src/classes/features/other/SpawnRockAltRewards.d.ts.map +1 -1
  17. package/dist/src/classes/features/other/SpawnRockAltRewards.lua +0 -4
  18. package/dist/src/classes/features/other/customStages/utils.d.ts +2 -2
  19. package/dist/src/classes/features/other/customStages/utils.d.ts.map +1 -1
  20. package/dist/src/classes/features/other/customStages/utils.lua +0 -8
  21. package/dist/src/classes/features/other/extraConsoleCommands/commands.lua +2 -2
  22. package/dist/src/functions/array.d.ts +35 -15
  23. package/dist/src/functions/array.d.ts.map +1 -1
  24. package/dist/src/functions/array.lua +30 -26
  25. package/dist/src/functions/color.d.ts +8 -4
  26. package/dist/src/functions/color.d.ts.map +1 -1
  27. package/dist/src/functions/color.lua +7 -7
  28. package/dist/src/functions/enums.d.ts +6 -3
  29. package/dist/src/functions/enums.d.ts.map +1 -1
  30. package/dist/src/functions/enums.lua +5 -7
  31. package/dist/src/functions/itemPool.d.ts +8 -1
  32. package/dist/src/functions/itemPool.d.ts.map +1 -1
  33. package/dist/src/functions/itemPool.lua +9 -2
  34. package/dist/src/functions/jsonRoom.d.ts +13 -6
  35. package/dist/src/functions/jsonRoom.d.ts.map +1 -1
  36. package/dist/src/functions/jsonRoom.lua +11 -12
  37. package/dist/src/functions/kColor.d.ts +8 -4
  38. package/dist/src/functions/kColor.d.ts.map +1 -1
  39. package/dist/src/functions/kColor.lua +7 -7
  40. package/dist/src/functions/levelGrid.d.ts +12 -5
  41. package/dist/src/functions/levelGrid.d.ts.map +1 -1
  42. package/dist/src/functions/levelGrid.lua +10 -7
  43. package/dist/src/functions/nextStage.d.ts.map +1 -1
  44. package/dist/src/functions/nextStage.lua +4 -1
  45. package/dist/src/functions/random.d.ts +22 -13
  46. package/dist/src/functions/random.d.ts.map +1 -1
  47. package/dist/src/functions/random.lua +19 -20
  48. package/dist/src/functions/rng.d.ts +1 -1
  49. package/dist/src/functions/rng.lua +1 -1
  50. package/dist/src/functions/set.d.ts +7 -3
  51. package/dist/src/functions/set.d.ts.map +1 -1
  52. package/dist/src/functions/set.lua +6 -7
  53. package/dist/src/functions/spawnCollectible.d.ts +13 -5
  54. package/dist/src/functions/spawnCollectible.d.ts.map +1 -1
  55. package/dist/src/functions/spawnCollectible.lua +14 -9
  56. package/dist/src/functions/vector.d.ts +7 -3
  57. package/dist/src/functions/vector.d.ts.map +1 -1
  58. package/dist/src/functions/vector.lua +6 -6
  59. package/dist/src/functions/weighted.d.ts +18 -2
  60. package/dist/src/functions/weighted.d.ts.map +1 -1
  61. package/dist/src/functions/weighted.lua +16 -8
  62. package/package.json +1 -1
  63. package/src/classes/features/other/CustomItemPools.ts +7 -4
  64. package/src/classes/features/other/DeployJSONRoom.ts +9 -5
  65. package/src/classes/features/other/ModdedElementSets.ts +37 -16
  66. package/src/classes/features/other/SpawnCollectible.ts +14 -7
  67. package/src/classes/features/other/SpawnRockAltRewards.ts +9 -5
  68. package/src/classes/features/other/customStages/utils.ts +2 -3
  69. package/src/classes/features/other/extraConsoleCommands/commands.ts +2 -2
  70. package/src/functions/array.ts +36 -16
  71. package/src/functions/color.ts +9 -5
  72. package/src/functions/enums.ts +6 -4
  73. package/src/functions/itemPool.ts +11 -2
  74. package/src/functions/jsonRoom.ts +13 -7
  75. package/src/functions/kColor.ts +9 -5
  76. package/src/functions/levelGrid.ts +13 -6
  77. package/src/functions/nextStage.ts +6 -1
  78. package/src/functions/random.ts +23 -14
  79. package/src/functions/rng.ts +1 -1
  80. package/src/functions/set.ts +7 -4
  81. package/src/functions/spawnCollectible.ts +17 -5
  82. package/src/functions/vector.ts +8 -4
  83. package/src/functions/weighted.ts +18 -3
@@ -37,7 +37,6 @@ local getRandomJSONEntity = ____jsonRoom.getRandomJSONEntity
37
37
  local ____log = require("src.functions.log")
38
38
  local log = ____log.log
39
39
  local ____rng = require("src.functions.rng")
40
- local getRandomSeed = ____rng.getRandomSeed
41
40
  local isRNG = ____rng.isRNG
42
41
  local newRNG = ____rng.newRNG
43
42
  local ____roomGrid = require("src.functions.roomGrid")
@@ -207,7 +206,7 @@ function DeployJSONRoom.prototype.spawnAllEntities(self, jsonRoom, rng, verbose)
207
206
  local yString = jsonSpawn["$"].y
208
207
  local y = tonumber(yString)
209
208
  assertDefined(nil, y, "Failed to convert the following y coordinate to a number (for a spawn): " .. yString)
210
- local jsonEntity = getRandomJSONEntity(nil, jsonSpawn.entity)
209
+ local jsonEntity = getRandomJSONEntity(nil, jsonSpawn.entity, rng)
211
210
  local entityTypeString = jsonEntity["$"].type
212
211
  local entityTypeNumber = tonumber(entityTypeString)
213
212
  assertDefined(nil, entityTypeNumber, "Failed to convert the entity type to a number: " .. entityTypeString)
@@ -298,9 +297,6 @@ function DeployJSONRoom.prototype.spawnNormalEntityForJSONRoom(self, entityType,
298
297
  return entity
299
298
  end
300
299
  function DeployJSONRoom.prototype.deployJSONRoom(self, jsonRoom, seedOrRNG, verbose)
301
- if seedOrRNG == nil then
302
- seedOrRNG = getRandomSeed(nil)
303
- end
304
300
  if verbose == nil then
305
301
  verbose = false
306
302
  end
@@ -460,13 +460,17 @@ export declare class ModdedElementSets extends Feature {
460
460
  * not all collectible types will necessarily be present when a mod first loads (due to mod load
461
461
  * order).
462
462
  *
463
+ * If you want to get an unseeded collectible type, you must explicitly pass `undefined` to the
464
+ * `seedOrRNG` parameter.
465
+ *
463
466
  * In order to use this function, you must upgrade your mod with `ISCFeature.MODDED_ELEMENT_SETS`.
464
467
  *
465
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
466
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
468
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
469
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
470
+ * to a random seed.
467
471
  * @param exceptions Optional. An array of runes to not select.
468
472
  */
469
- getRandomEdenActiveCollectibleType(seedOrRNG?: Seed | RNG, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
473
+ getRandomEdenActiveCollectibleType(seedOrRNG: Seed | RNG | undefined, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
470
474
  /**
471
475
  * Returns a random passive collectible type that that is a valid starting item for Eden
472
476
  * (including familiars).
@@ -475,13 +479,17 @@ export declare class ModdedElementSets extends Feature {
475
479
  * not all collectible types will necessarily be present when a mod first loads (due to mod load
476
480
  * order).
477
481
  *
482
+ * If you want to get an unseeded collectible type, you must explicitly pass `undefined` to the
483
+ * `seedOrRNG` parameter.
484
+ *
478
485
  * In order to use this function, you must upgrade your mod with `ISCFeature.MODDED_ELEMENT_SETS`.
479
486
  *
480
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
481
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
487
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
488
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
489
+ * to a random seed.
482
490
  * @param exceptions Optional. An array of runes to not select.
483
491
  */
484
- getRandomEdenPassiveCollectibleType(seedOrRNG?: Seed | RNG, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
492
+ getRandomEdenPassiveCollectibleType(seedOrRNG: Seed | RNG | undefined, exceptions?: CollectibleType[] | readonly CollectibleType[]): CollectibleType;
485
493
  /**
486
494
  * Returns a set containing every collectible type with the given quality.
487
495
  *
@@ -520,15 +528,19 @@ export declare class ModdedElementSets extends Feature {
520
528
  * This function can only be called if at least one callback has been executed. This is because
521
529
  * not all card types will necessarily be present when a mod first loads (due to mod load order).
522
530
  *
531
+ * If you want to get an unseeded card type, you must explicitly pass `undefined` to the
532
+ * `seedOrRNG` parameter.
533
+ *
523
534
  * In order to use this function, you must upgrade your mod with `ISCFeature.MODDED_ELEMENT_SETS`.
524
535
  *
525
536
  * @param itemConfigCardType The item config card type that represents the pool of cards to select
526
537
  * from.
527
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
528
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
538
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
539
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
540
+ * to a random seed.
529
541
  * @param exceptions Optional. An array of cards to not select.
530
542
  */
531
- getRandomCardTypeOfType(itemConfigCardType: ItemConfigCardType, seedOrRNG?: Seed | RNG, exceptions?: CardType[]): CardType;
543
+ getRandomCardTypeOfType(itemConfigCardType: ItemConfigCardType, seedOrRNG: Seed | RNG | undefined, exceptions?: CardType[]): CardType;
532
544
  /**
533
545
  * Has an equal chance of returning any card (e.g. Fool, Reverse Fool, Wild Card, etc.).
534
546
  *
@@ -539,13 +551,17 @@ export declare class ModdedElementSets extends Feature {
539
551
  * This function can only be called if at least one callback has been executed. This is because
540
552
  * not all card types will necessarily be present when a mod first loads (due to mod load order).
541
553
  *
554
+ * If you want to get an unseeded card type, you must explicitly pass `undefined` to the
555
+ * `seedOrRNG` parameter.
556
+ *
542
557
  * In order to use this function, you must upgrade your mod with `ISCFeature.MODDED_ELEMENT_SETS`.
543
558
  *
544
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
545
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
559
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
560
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
561
+ * to a random seed.
546
562
  * @param exceptions Optional. An array of cards to not select.
547
563
  */
548
- getRandomCard(seedOrRNG?: Seed | RNG, exceptions?: CardType[]): CardType;
564
+ getRandomCard(seedOrRNG: Seed | RNG | undefined, exceptions?: CardType[]): CardType;
549
565
  /**
550
566
  * Has an equal chance of returning any rune (e.g. Rune of Hagalaz, Blank Rune, Black Rune, Soul
551
567
  * of Isaac, etc.). This will never return a Rune Shard.
@@ -553,12 +569,16 @@ export declare class ModdedElementSets extends Feature {
553
569
  * This function can only be called if at least one callback has been executed. This is because
554
570
  * not all card types will necessarily be present when a mod first loads (due to mod load order).
555
571
  *
572
+ * If you want to get an unseeded card type, you must explicitly pass `undefined` to the
573
+ * `seedOrRNG` parameter.
574
+ *
556
575
  * In order to use this function, you must upgrade your mod with `ISCFeature.MODDED_ELEMENT_SETS`.
557
576
  *
558
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
559
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
577
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
578
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
579
+ * to a random seed.
560
580
  * @param exceptions Optional. An array of runes to not select.
561
581
  */
562
- getRandomRune(seedOrRNG?: Seed | RNG, exceptions?: CardType[]): CardType;
582
+ getRandomRune(seedOrRNG: Seed | RNG | undefined, exceptions?: CardType[]): CardType;
563
583
  }
564
584
  //# sourceMappingURL=ModdedElementSets.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ModdedElementSets.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ModdedElementSets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EACL,SAAS,EACT,QAAQ,EACR,eAAe,EACf,kBAAkB,EAClB,aAAa,EACb,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AA+CtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA2BhD;;;;;;;GAOG;AACH,qBAAa,iBAAkB,SAAQ,OAAO;IAC5C,OAAO,CAAC,iBAAiB,CAAS;IAMlC,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAAyB;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA8B;IAErE,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CAAyB;IACrE,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAA8B;IAExE,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAqB;IAC1D,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAA0B;IAE7D,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAqB;IAC7D,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA0B;IAEhE,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAkB;IACpD,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAuB;IAEvD,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAkB;IACvD,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAuB;IAE1D,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAoB;IACxD,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAyB;IAE3D,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAoB;IAC3D,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAyB;IAM9D,OAAO,CAAC,QAAQ,CAAC,8BAA8B,CAG3C;IAEJ,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGvC;IAEJ,OAAO,CAAC,yBAAyB,CAA8B;IAC/D,OAAO,CAAC,QAAQ,CAAC,kCAAkC,CACtB;IAE7B,OAAO,CAAC,qBAAqB,CAA0B;IAEvD,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAGrC;IAEJ,OAAO,CAAC,QAAQ,CAAC,6BAA6B,CAA8B;IAC5E,OAAO,CAAC,QAAQ,CAAC,8BAA8B,CAA8B;IAE7E,OAAO,CAAC,QAAQ,CAAC,4BAA4B,CAGzC;IAEJ,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAG5C;IAEJ;;;;;OAKG;IACH,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAuB;IAE/C,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAWhE,OAAO,CAAC,QAAQ;IAoBhB,OAAO,CAAC,8BAA8B;IAiCtC,OAAO,CAAC,0BAA0B;IA6BlC,OAAO,CAAC,uBAAuB;IA6B/B,OAAO,CAAC,yBAAyB;IA6BjC,OAAO,CAAC,gCAAgC;IA0BxC,OAAO,CAAC,sCAAsC;IAc9C,OAAO,CAAC,kCAAkC;IAc1C,OAAO,CAAC,iCAAiC;IA+BzC,OAAO,CAAC,6BAA6B;IAgBrC,OAAO,CAAC,+BAA+B;IAmBvC,OAAO,CAAC,oCAAoC;IAe5C,OAAO,CAAC,iBAAiB;IAiCzB;;;;;;;;;;;;OAYG;IAEI,mBAAmB,IAAI,SAAS,eAAe,EAAE;IAKxD;;;;;;;;;;;;OAYG;IAEI,qBAAqB,IAAI,WAAW,CAAC,eAAe,CAAC;IAK5D;;;;;;;;;;;OAWG;IAEI,yBAAyB,IAAI,SAAS,eAAe,EAAE;IAK9D;;;;;;;;;;;OAWG;IAEI,4BAA4B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKnE;;;;;;;;;;;OAWG;IAEI,uBAAuB,CAC5B,MAAM,EAAE,YAAY,GACnB,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC;IAwC5B;;;;;;;;;;;OAWG;IAEI,eAAe,IAAI,SAAS,WAAW,EAAE;IAKhD;;;;;;;;;;;OAWG;IAEI,kBAAkB,IAAI,WAAW,CAAC,WAAW,CAAC;IAKrD;;;;;;;;;;;OAWG;IAEI,qBAAqB,IAAI,SAAS,WAAW,EAAE;IAKtD;;;;;;;;;;;OAWG;IAEI,wBAAwB,IAAI,WAAW,CAAC,WAAW,CAAC;IAS3D;;;;;;;;;;OAUG;IAEI,YAAY,IAAI,SAAS,QAAQ,EAAE;IAK1C;;;;;;;;;;OAUG;IAEI,eAAe,IAAI,WAAW,CAAC,QAAQ,CAAC;IAK/C;;;;;;;;;;OAUG;IAEI,kBAAkB,IAAI,SAAS,QAAQ,EAAE;IAKhD;;;;;;;;;;OAUG;IAEI,qBAAqB,IAAI,WAAW,CAAC,QAAQ,CAAC;IASrD;;;;;;;;;;;OAWG;IAEI,cAAc,IAAI,SAAS,UAAU,EAAE;IAK9C;;;;;;;;;;;OAWG;IAEI,iBAAiB,IAAI,WAAW,CAAC,UAAU,CAAC;IAKnD;;;;;;;;;;;OAWG;IAEI,oBAAoB,IAAI,SAAS,UAAU,EAAE;IAKpD;;;;;;;;;;;OAWG;IAEI,uBAAuB,IAAI,WAAW,CAAC,UAAU,CAAC;IASzD;;;;;;;;;OASG;IAEI,gCAAgC,CACrC,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,eAAe,CAAC;IAW/B;;;;;;;;;OASG;IAEI,6BAA6B,CAClC,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,WAAW,CAAC;IAW3B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IAEI,kCAAkC,CACvC,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,eAAe,EAAE;IAkBpB;;;;;;;;;OASG;IAEI,8BAA8B,CACnC,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC;IAexB;;;;;;;;;;;;;;;;;;;;OAoBG;IAEI,yBAAyB,CAC9B,uBAAuB,EAAE,OAAO,GAC/B,WAAW,CAAC,eAAe,CAAC;IAQ/B;;;;;;;;;;;;;OAaG;IAEI,qBAAqB,IAAI,WAAW,CAAC,WAAW,CAAC;IASxD;;;;;;;;;;;;;;;OAeG;IAEI,0BAA0B,CAC/B,aAAa,EAAE,aAAa,GAC3B,WAAW,CAAC,eAAe,CAAC;IAY/B;;;;;;;;OAQG;IAEI,4BAA4B,CACjC,MAAM,EAAE,YAAY,EACpB,aAAa,EAAE,aAAa,GAC3B,eAAe,EAAE;IAgBpB;;;;;;;;;;;;;;;OAeG;IAEI,oCAAoC,CACzC,UAAU,EAAE,UAAU,GACrB,WAAW,CAAC,eAAe,CAAC;IAU/B;;;;;;;;;OASG;IAEI,sCAAsC,CAC3C,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,eAAe,EAAE;IAkBpB;;;;;;;;;;;OAWG;IAEI,6BAA6B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKpE;;;;;;;;;;;OAWG;IAEI,8BAA8B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKrE;;;;;;;;;;;;OAYG;IAEI,kCAAkC,CACvC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,eAAe,EAAE,GAAG,SAAS,eAAe,EAAO,GAC9D,eAAe;IASlB;;;;;;;;;;;;;OAaG;IAEI,mCAAmC,CACxC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,eAAe,EAAE,GAAG,SAAS,eAAe,EAAO,GAC9D,eAAe;IAalB;;;;;;;;OAQG;IAEI,4BAA4B,CACjC,OAAO,EAAE,OAAO,GACf,WAAW,CAAC,eAAe,CAAC;IAY/B;;;;;;;;OAQG;IAEI,8BAA8B,CACnC,MAAM,EAAE,YAAY,EACpB,OAAO,EAAE,OAAO,GACf,eAAe,EAAE;IAsBpB;;;;;;;;;;OAUG;IAEI,kBAAkB,CACvB,GAAG,mBAAmB,EAAE,kBAAkB,EAAE,GAC3C,GAAG,CAAC,QAAQ,CAAC;IAoBhB;;;;;;;;;;;;;OAaG;IAEI,uBAAuB,CAC5B,kBAAkB,EAAE,kBAAkB,EACtC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;IAKX;;;;;;;;;;;;;;;OAeG;IAEI,aAAa,CAClB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;IAKX;;;;;;;;;;;;OAYG;IAEI,aAAa,CAClB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;CAKZ"}
1
+ {"version":3,"file":"ModdedElementSets.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ModdedElementSets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EACL,SAAS,EACT,QAAQ,EACR,eAAe,EACf,kBAAkB,EAClB,aAAa,EACb,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AA8CtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA2BhD;;;;;;;GAOG;AACH,qBAAa,iBAAkB,SAAQ,OAAO;IAC5C,OAAO,CAAC,iBAAiB,CAAS;IAMlC,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAAyB;IAClE,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAA8B;IAErE,OAAO,CAAC,QAAQ,CAAC,2BAA2B,CAAyB;IACrE,OAAO,CAAC,QAAQ,CAAC,yBAAyB,CAA8B;IAExE,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAqB;IAC1D,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAA0B;IAE7D,OAAO,CAAC,QAAQ,CAAC,uBAAuB,CAAqB;IAC7D,OAAO,CAAC,QAAQ,CAAC,qBAAqB,CAA0B;IAEhE,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAkB;IACpD,OAAO,CAAC,QAAQ,CAAC,eAAe,CAAuB;IAEvD,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAkB;IACvD,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAAuB;IAE1D,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAAoB;IACxD,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAyB;IAE3D,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAoB;IAC3D,OAAO,CAAC,QAAQ,CAAC,oBAAoB,CAAyB;IAM9D,OAAO,CAAC,QAAQ,CAAC,8BAA8B,CAG3C;IAEJ,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAGvC;IAEJ,OAAO,CAAC,yBAAyB,CAA8B;IAC/D,OAAO,CAAC,QAAQ,CAAC,kCAAkC,CACtB;IAE7B,OAAO,CAAC,qBAAqB,CAA0B;IAEvD,OAAO,CAAC,QAAQ,CAAC,wBAAwB,CAGrC;IAEJ,OAAO,CAAC,QAAQ,CAAC,6BAA6B,CAA8B;IAC5E,OAAO,CAAC,QAAQ,CAAC,8BAA8B,CAA8B;IAE7E,OAAO,CAAC,QAAQ,CAAC,4BAA4B,CAGzC;IAEJ,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAG5C;IAEJ;;;;;OAKG;IACH,OAAO,CAAC,QAAQ,CAAC,OAAO,CAAuB;IAE/C,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAAyB;IAWhE,OAAO,CAAC,QAAQ;IAoBhB,OAAO,CAAC,8BAA8B;IAiCtC,OAAO,CAAC,0BAA0B;IA6BlC,OAAO,CAAC,uBAAuB;IA6B/B,OAAO,CAAC,yBAAyB;IA6BjC,OAAO,CAAC,gCAAgC;IA0BxC,OAAO,CAAC,sCAAsC;IAc9C,OAAO,CAAC,kCAAkC;IAc1C,OAAO,CAAC,iCAAiC;IA+BzC,OAAO,CAAC,6BAA6B;IAgBrC,OAAO,CAAC,+BAA+B;IAmBvC,OAAO,CAAC,oCAAoC;IAe5C,OAAO,CAAC,iBAAiB;IAiCzB;;;;;;;;;;;;OAYG;IAEI,mBAAmB,IAAI,SAAS,eAAe,EAAE;IAKxD;;;;;;;;;;;;OAYG;IAEI,qBAAqB,IAAI,WAAW,CAAC,eAAe,CAAC;IAK5D;;;;;;;;;;;OAWG;IAEI,yBAAyB,IAAI,SAAS,eAAe,EAAE;IAK9D;;;;;;;;;;;OAWG;IAEI,4BAA4B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKnE;;;;;;;;;;;OAWG;IAEI,uBAAuB,CAC5B,MAAM,EAAE,YAAY,GACnB,GAAG,CAAC,eAAe,EAAE,GAAG,CAAC;IAwC5B;;;;;;;;;;;OAWG;IAEI,eAAe,IAAI,SAAS,WAAW,EAAE;IAKhD;;;;;;;;;;;OAWG;IAEI,kBAAkB,IAAI,WAAW,CAAC,WAAW,CAAC;IAKrD;;;;;;;;;;;OAWG;IAEI,qBAAqB,IAAI,SAAS,WAAW,EAAE;IAKtD;;;;;;;;;;;OAWG;IAEI,wBAAwB,IAAI,WAAW,CAAC,WAAW,CAAC;IAS3D;;;;;;;;;;OAUG;IAEI,YAAY,IAAI,SAAS,QAAQ,EAAE;IAK1C;;;;;;;;;;OAUG;IAEI,eAAe,IAAI,WAAW,CAAC,QAAQ,CAAC;IAK/C;;;;;;;;;;OAUG;IAEI,kBAAkB,IAAI,SAAS,QAAQ,EAAE;IAKhD;;;;;;;;;;OAUG;IAEI,qBAAqB,IAAI,WAAW,CAAC,QAAQ,CAAC;IASrD;;;;;;;;;;;OAWG;IAEI,cAAc,IAAI,SAAS,UAAU,EAAE;IAK9C;;;;;;;;;;;OAWG;IAEI,iBAAiB,IAAI,WAAW,CAAC,UAAU,CAAC;IAKnD;;;;;;;;;;;OAWG;IAEI,oBAAoB,IAAI,SAAS,UAAU,EAAE;IAKpD;;;;;;;;;;;OAWG;IAEI,uBAAuB,IAAI,WAAW,CAAC,UAAU,CAAC;IASzD;;;;;;;;;OASG;IAEI,gCAAgC,CACrC,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,eAAe,CAAC;IAW/B;;;;;;;;;OASG;IAEI,6BAA6B,CAClC,SAAS,EAAE,SAAS,GACnB,WAAW,CAAC,WAAW,CAAC;IAW3B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IAEI,kCAAkC,CACvC,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,eAAe,EAAE;IAkBpB;;;;;;;;;OASG;IAEI,8BAA8B,CACnC,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC;IAexB;;;;;;;;;;;;;;;;;;;;OAoBG;IAEI,yBAAyB,CAC9B,uBAAuB,EAAE,OAAO,GAC/B,WAAW,CAAC,eAAe,CAAC;IAQ/B;;;;;;;;;;;;;OAaG;IAEI,qBAAqB,IAAI,WAAW,CAAC,WAAW,CAAC;IASxD;;;;;;;;;;;;;;;OAeG;IAEI,0BAA0B,CAC/B,aAAa,EAAE,aAAa,GAC3B,WAAW,CAAC,eAAe,CAAC;IAY/B;;;;;;;;OAQG;IAEI,4BAA4B,CACjC,MAAM,EAAE,YAAY,EACpB,aAAa,EAAE,aAAa,GAC3B,eAAe,EAAE;IAgBpB;;;;;;;;;;;;;;;OAeG;IAEI,oCAAoC,CACzC,UAAU,EAAE,UAAU,GACrB,WAAW,CAAC,eAAe,CAAC;IAU/B;;;;;;;;;OASG;IAEI,sCAAsC,CAC3C,MAAM,EAAE,YAAY,EACpB,UAAU,EAAE,UAAU,GACrB,eAAe,EAAE;IAkBpB;;;;;;;;;;;OAWG;IAEI,6BAA6B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKpE;;;;;;;;;;;OAWG;IAEI,8BAA8B,IAAI,WAAW,CAAC,eAAe,CAAC;IAKrE;;;;;;;;;;;;;;;;OAgBG;IAEI,kCAAkC,CACvC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,eAAe,EAAE,GAAG,SAAS,eAAe,EAAO,GAC9D,eAAe;IAUlB;;;;;;;;;;;;;;;;;OAiBG;IAEI,mCAAmC,CACxC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,eAAe,EAAE,GAAG,SAAS,eAAe,EAAO,GAC9D,eAAe;IAclB;;;;;;;;OAQG;IAEI,4BAA4B,CACjC,OAAO,EAAE,OAAO,GACf,WAAW,CAAC,eAAe,CAAC;IAY/B;;;;;;;;OAQG;IAEI,8BAA8B,CACnC,MAAM,EAAE,YAAY,EACpB,OAAO,EAAE,OAAO,GACf,eAAe,EAAE;IAsBpB;;;;;;;;;;OAUG;IAEI,kBAAkB,CACvB,GAAG,mBAAmB,EAAE,kBAAkB,EAAE,GAC3C,GAAG,CAAC,QAAQ,CAAC;IAoBhB;;;;;;;;;;;;;;;;;OAiBG;IAEI,uBAAuB,CAC5B,kBAAkB,EAAE,kBAAkB,EACtC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;IAKX;;;;;;;;;;;;;;;;;;;OAmBG;IAEI,aAAa,CAClB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;IAKX;;;;;;;;;;;;;;;;OAgBG;IAEI,aAAa,CAClB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,QAAQ,EAAO,GAC1B,QAAQ;CAKZ"}
@@ -45,8 +45,6 @@ local isHiddenCollectible = ____collectibles.isHiddenCollectible
45
45
  local isPassiveOrFamiliarCollectible = ____collectibles.isPassiveOrFamiliarCollectible
46
46
  local ____flag = require("src.functions.flag")
47
47
  local getFlagName = ____flag.getFlagName
48
- local ____rng = require("src.functions.rng")
49
- local getRandomSeed = ____rng.getRandomSeed
50
48
  local ____set = require("src.functions.set")
51
49
  local copySet = ____set.copySet
52
50
  local deleteSetsFromSet = ____set.deleteSetsFromSet
@@ -599,9 +597,6 @@ function ModdedElementSets.prototype.getEdenPassiveCollectibleTypes(self)
599
597
  end
600
598
  __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getEdenPassiveCollectibleTypes", true)
601
599
  function ModdedElementSets.prototype.getRandomEdenActiveCollectibleType(self, seedOrRNG, exceptions)
602
- if seedOrRNG == nil then
603
- seedOrRNG = getRandomSeed(nil)
604
- end
605
600
  if exceptions == nil then
606
601
  exceptions = {}
607
602
  end
@@ -610,9 +605,6 @@ function ModdedElementSets.prototype.getRandomEdenActiveCollectibleType(self, se
610
605
  end
611
606
  __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomEdenActiveCollectibleType", true)
612
607
  function ModdedElementSets.prototype.getRandomEdenPassiveCollectibleType(self, seedOrRNG, exceptions)
613
- if seedOrRNG == nil then
614
- seedOrRNG = getRandomSeed(nil)
615
- end
616
608
  if exceptions == nil then
617
609
  exceptions = {}
618
610
  end
@@ -666,9 +658,6 @@ function ModdedElementSets.prototype.getCardTypesOfType(self, ...)
666
658
  end
667
659
  __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getCardTypesOfType", true)
668
660
  function ModdedElementSets.prototype.getRandomCardTypeOfType(self, itemConfigCardType, seedOrRNG, exceptions)
669
- if seedOrRNG == nil then
670
- seedOrRNG = getRandomSeed(nil)
671
- end
672
661
  if exceptions == nil then
673
662
  exceptions = {}
674
663
  end
@@ -677,9 +666,6 @@ function ModdedElementSets.prototype.getRandomCardTypeOfType(self, itemConfigCar
677
666
  end
678
667
  __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCardTypeOfType", true)
679
668
  function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
680
- if seedOrRNG == nil then
681
- seedOrRNG = getRandomSeed(nil)
682
- end
683
669
  if exceptions == nil then
684
670
  exceptions = {}
685
671
  end
@@ -688,9 +674,6 @@ function ModdedElementSets.prototype.getRandomCard(self, seedOrRNG, exceptions)
688
674
  end
689
675
  __TS__DecorateLegacy({Exported}, ModdedElementSets.prototype, "getRandomCard", true)
690
676
  function ModdedElementSets.prototype.getRandomRune(self, seedOrRNG, exceptions)
691
- if seedOrRNG == nil then
692
- seedOrRNG = getRandomSeed(nil)
693
- end
694
677
  if exceptions == nil then
695
678
  exceptions = {}
696
679
  end
@@ -13,19 +13,23 @@ export declare class SpawnCollectible extends Feature {
13
13
  * to be a quest item), then you can use the `spawnCollectibleUnsafe` helper function instead
14
14
  * (which does not require an upgraded mod).
15
15
  *
16
+ * If you want to spawn an unseeded collectible, you must explicitly pass `undefined` to the
17
+ * `seedOrRNG` parameter.
18
+ *
16
19
  * In order to use this function, you must upgrade your mod with `ISCFeature.SPAWN_COLLECTIBLE`.
17
20
  *
18
21
  * @param collectibleType The collectible type to spawn.
19
22
  * @param positionOrGridIndex The position or grid index to spawn the collectible at.
20
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
21
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
23
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
24
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
25
+ * to a random seed.
22
26
  * @param options Optional. Set to true to make the collectible a "There's Options" style
23
27
  * collectible. Default is false.
24
28
  * @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
25
29
  * Tainted Keeper. Default is false.
26
30
  * @param spawner Optional.
27
31
  */
28
- spawnCollectible(collectibleType: CollectibleType, positionOrGridIndex: Vector | int, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
32
+ spawnCollectible(collectibleType: CollectibleType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG | undefined, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
29
33
  /**
30
34
  * Helper function to spawn a collectible from a specific item pool.
31
35
  *
@@ -33,18 +37,22 @@ export declare class SpawnCollectible extends Feature {
33
37
  * collectibles costing coins and preventing quest items from being rotated by Tainted Isaac's
34
38
  * rotation mechanic.
35
39
  *
40
+ * If you want to spawn an unseeded collectible, you must explicitly pass `undefined` to the
41
+ * `seedOrRNG` parameter.
42
+ *
36
43
  * In order to use this function, you must upgrade your mod with `ISCFeature.SPAWN_COLLECTIBLE`.
37
44
  *
38
45
  * @param itemPoolType The item pool to draw the collectible type from.
39
46
  * @param positionOrGridIndex The position or grid index to spawn the collectible at.
40
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
41
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`.
47
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
48
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
49
+ * to a random seed.
42
50
  * @param options Optional. Set to true to make the collectible a "There's Options" style
43
51
  * collectible. Default is false.
44
52
  * @param forceFreeItem Optional. Set to true to disable the logic that gives the item a price for
45
53
  * Tainted Keeper. Default is false.
46
54
  * @param spawner Optional.
47
55
  */
48
- spawnCollectibleFromPool(itemPoolType: ItemPoolType, positionOrGridIndex: Vector | int, seedOrRNG?: Seed | RNG, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
56
+ spawnCollectibleFromPool(itemPoolType: ItemPoolType, positionOrGridIndex: Vector | int, seedOrRNG: Seed | RNG | undefined, options?: boolean, forceFreeItem?: boolean, spawner?: Entity): EntityPickupCollectible;
49
57
  }
50
58
  //# sourceMappingURL=SpawnCollectible.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"SpawnCollectible.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/SpawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AAOtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAGhD,qBAAa,gBAAiB,SAAQ,OAAO;IAC3C,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAA6B;IAWxE;;;;;;;;;;;;;;;;;;;;;;OAsBG;IAEI,gBAAgB,CACrB,eAAe,EAAE,eAAe,EAChC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB;IAoB1B;;;;;;;;;;;;;;;;;;OAkBG;IAEI,wBAAwB,CAC7B,YAAY,EAAE,YAAY,EAC1B,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB;CAa3B"}
1
+ {"version":3,"file":"SpawnCollectible.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/SpawnCollectible.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,eAAe,EACf,YAAY,EACb,MAAM,8BAA8B,CAAC;AAMtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAGhD,qBAAa,gBAAiB,SAAQ,OAAO;IAC3C,OAAO,CAAC,QAAQ,CAAC,0BAA0B,CAA6B;IAWxE;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IAEI,gBAAgB,CACrB,eAAe,EAAE,eAAe,EAChC,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB;IAoB1B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IAEI,wBAAwB,CAC7B,YAAY,EAAE,YAAY,EAC1B,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,EACf,aAAa,UAAQ,EACrB,OAAO,CAAC,EAAE,MAAM,GACf,uBAAuB;CAa3B"}
@@ -11,8 +11,6 @@ local ____ISCFeature = require("src.enums.ISCFeature")
11
11
  local ISCFeature = ____ISCFeature.ISCFeature
12
12
  local ____collectibleTag = require("src.functions.collectibleTag")
13
13
  local isQuestCollectible = ____collectibleTag.isQuestCollectible
14
- local ____rng = require("src.functions.rng")
15
- local getRandomSeed = ____rng.getRandomSeed
16
14
  local ____spawnCollectible = require("src.functions.spawnCollectible")
17
15
  local spawnCollectibleUnsafe = ____spawnCollectible.spawnCollectibleUnsafe
18
16
  local ____Feature = require("src.classes.private.Feature")
@@ -27,9 +25,6 @@ function SpawnCollectible.prototype.____constructor(self, preventCollectibleRota
27
25
  self.preventCollectibleRotation = preventCollectibleRotation
28
26
  end
29
27
  function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
30
- if seedOrRNG == nil then
31
- seedOrRNG = getRandomSeed(nil)
32
- end
33
28
  if options == nil then
34
29
  options = false
35
30
  end
@@ -52,9 +47,6 @@ function SpawnCollectible.prototype.spawnCollectible(self, collectibleType, posi
52
47
  end
53
48
  __TS__DecorateLegacy({Exported}, SpawnCollectible.prototype, "spawnCollectible", true)
54
49
  function SpawnCollectible.prototype.spawnCollectibleFromPool(self, itemPoolType, positionOrGridIndex, seedOrRNG, options, forceFreeItem, spawner)
55
- if seedOrRNG == nil then
56
- seedOrRNG = getRandomSeed(nil)
57
- end
58
50
  if options == nil then
59
51
  options = false
60
52
  end
@@ -27,18 +27,22 @@ export declare class SpawnRockAltRewards extends Feature {
27
27
  * The logic in this function is based on the rewards listed on the wiki:
28
28
  * https://bindingofisaacrebirth.fandom.com/wiki/Rocks
29
29
  *
30
+ * If you want to spawn an unseeded reward, you must explicitly pass `undefined` to the
31
+ * `seedOrRNG` parameter.
32
+ *
30
33
  * In order to use this function, you must upgrade your mod with
31
34
  * `ISCFeature.SPAWN_ALT_ROCK_REWARDS`.
32
35
  *
33
36
  * @param positionOrGridIndex The position or grid index to spawn the reward.
34
37
  * @param rockAltType The type of reward to spawn. For example, `RockAltType.URN` will have a
35
38
  * chance at spawning coins and spiders.
36
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided,
37
- * the `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally,
38
- * you should pass the `InitSeed` of the grid entity that was broken.
39
+ * @param seedOrRNG The `Seed` or `RNG` object to use. Normally, you should pass the `InitSeed` of
40
+ * the grid entity that was broken. If an `RNG` object is provided, the
41
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default
42
+ * to a random seed.
39
43
  * @returns Whether this function spawned something.
40
44
  */
41
- spawnRockAltReward(positionOrGridIndex: Vector | int, rockAltType: RockAltType, seedOrRNG?: Seed | RNG): boolean;
45
+ spawnRockAltReward(positionOrGridIndex: Vector | int, rockAltType: RockAltType, seedOrRNG: Seed | RNG | undefined): boolean;
42
46
  /**
43
47
  * Helper function for emulating what happens when a vanilla `GridEntityType.ROCK_ALT` grid entity
44
48
  * breaks of `RockAltType.URN`.
@@ -1 +1 @@
1
- {"version":3,"file":"SpawnRockAltRewards.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/SpawnRockAltRewards.ts"],"names":[],"mappings":";;;;AAgBA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAkBzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAwBhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAoB;IAWtD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA+BG;IAEI,kBAAkB,CACvB,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,WAAW,EAAE,WAAW,EACxB,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,OAAO;IAkCV;;;;;;;;OAQG;IAEI,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IAwDjE;;;;;;;;OAQG;IAEI,0BAA0B,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA+EtE;;;;;;;;OAQG;IAEI,uBAAuB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA6DnE;;;;;;;;OAQG;IAEI,uBAAuB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IAoEnE;;;;;;;;OAQG;IAEI,gCAAgC,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA2E5E;;;;;;;;OAQG;IAEI,6BAA6B,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;CAsE1E"}
1
+ {"version":3,"file":"SpawnRockAltRewards.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/SpawnRockAltRewards.ts"],"names":[],"mappings":";;;;AAgBA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAkBzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAwBhD,qBAAa,mBAAoB,SAAQ,OAAO;IAC9C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAAoB;IAWtD;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAmCG;IAEI,kBAAkB,CACvB,mBAAmB,EAAE,MAAM,GAAG,GAAG,EACjC,WAAW,EAAE,WAAW,EACxB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,OAAO;IAkCV;;;;;;;;OAQG;IAEI,qBAAqB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IAwDjE;;;;;;;;OAQG;IAEI,0BAA0B,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA+EtE;;;;;;;;OAQG;IAEI,uBAAuB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA6DnE;;;;;;;;OAQG;IAEI,uBAAuB,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IAoEnE;;;;;;;;OAQG;IAEI,gCAAgC,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;IA2E5E;;;;;;;;OAQG;IAEI,6BAA6B,CAAC,QAAQ,EAAE,MAAM,EAAE,GAAG,EAAE,GAAG,GAAG,OAAO;CAsE1E"}
@@ -38,7 +38,6 @@ local fireProjectilesInCircle = ____projectiles.fireProjectilesInCircle
38
38
  local ____random = require("src.functions.random")
39
39
  local getRandom = ____random.getRandom
40
40
  local ____rng = require("src.functions.rng")
41
- local getRandomSeed = ____rng.getRandomSeed
42
41
  local isRNG = ____rng.isRNG
43
42
  local newRNG = ____rng.newRNG
44
43
  local ____spawnCollectible = require("src.functions.spawnCollectible")
@@ -68,9 +67,6 @@ function SpawnRockAltRewards.prototype.____constructor(self, itemPoolDetection)
68
67
  self.itemPoolDetection = itemPoolDetection
69
68
  end
70
69
  function SpawnRockAltRewards.prototype.spawnRockAltReward(self, positionOrGridIndex, rockAltType, seedOrRNG)
71
- if seedOrRNG == nil then
72
- seedOrRNG = getRandomSeed(nil)
73
- end
74
70
  local room = game:GetRoom()
75
71
  local position = isVector(nil, positionOrGridIndex) and positionOrGridIndex or room:GetGridPosition(positionOrGridIndex)
76
72
  local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
@@ -8,6 +8,6 @@ import type { CustomStageBossPoolEntry, CustomStageRoomMetadata } from "../../..
8
8
  * properly account for each room weight using the algorithm from:
9
9
  * https://stackoverflow.com/questions/1761626/weighted-random-numbers
10
10
  */
11
- export declare function getRandomCustomStageRoom(roomsMetadata: readonly CustomStageRoomMetadata[], seedOrRNG?: Seed | RNG, verbose?: boolean): CustomStageRoomMetadata;
12
- export declare function getRandomBossRoomFromPool(roomsMetadata: readonly CustomStageRoomMetadata[], bossPool: readonly CustomStageBossPoolEntry[], seedOrRNG?: Seed | RNG, verbose?: boolean): CustomStageRoomMetadata;
11
+ export declare function getRandomCustomStageRoom(roomsMetadata: readonly CustomStageRoomMetadata[], seedOrRNG: Seed | RNG | undefined, verbose?: boolean): CustomStageRoomMetadata;
12
+ export declare function getRandomBossRoomFromPool(roomsMetadata: readonly CustomStageRoomMetadata[], bossPool: readonly CustomStageBossPoolEntry[], seedOrRNG: Seed | RNG | undefined, verbose?: boolean): CustomStageRoomMetadata;
13
13
  //# sourceMappingURL=utils.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/customStages/utils.ts"],"names":[],"mappings":";;AAIA,OAAO,KAAK,EACV,wBAAwB,EACxB,uBAAuB,EACxB,MAAM,4CAA4C,CAAC;AAEpD;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,aAAa,EAAE,SAAS,uBAAuB,EAAE,EACjD,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,GACd,uBAAuB,CAYzB;AA0BD,wBAAgB,yBAAyB,CACvC,aAAa,EAAE,SAAS,uBAAuB,EAAE,EACjD,QAAQ,EAAE,SAAS,wBAAwB,EAAE,EAC7C,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,OAAO,UAAQ,GACd,uBAAuB,CAiBzB"}
1
+ {"version":3,"file":"utils.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/customStages/utils.ts"],"names":[],"mappings":";;AAGA,OAAO,KAAK,EACV,wBAAwB,EACxB,uBAAuB,EACxB,MAAM,4CAA4C,CAAC;AAEpD;;;;;;GAMG;AACH,wBAAgB,wBAAwB,CACtC,aAAa,EAAE,SAAS,uBAAuB,EAAE,EACjD,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,GACd,uBAAuB,CAYzB;AA0BD,wBAAgB,yBAAyB,CACvC,aAAa,EAAE,SAAS,uBAAuB,EAAE,EACjD,QAAQ,EAAE,SAAS,wBAAwB,EAAE,EAC7C,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,OAAO,UAAQ,GACd,uBAAuB,CAiBzB"}
@@ -9,8 +9,6 @@ local ____log = require("src.functions.log")
9
9
  local log = ____log.log
10
10
  local ____random = require("src.functions.random")
11
11
  local getRandomFloat = ____random.getRandomFloat
12
- local ____rng = require("src.functions.rng")
13
- local getRandomSeed = ____rng.getRandomSeed
14
12
  function getTotalWeightOfCustomStageRooms(self, roomsMetadata)
15
13
  local weights = __TS__ArrayMap(
16
14
  roomsMetadata,
@@ -49,9 +47,6 @@ end
49
47
  -- properly account for each room weight using the algorithm from:
50
48
  -- https://stackoverflow.com/questions/1761626/weighted-random-numbers
51
49
  function ____exports.getRandomCustomStageRoom(self, roomsMetadata, seedOrRNG, verbose)
52
- if seedOrRNG == nil then
53
- seedOrRNG = getRandomSeed(nil)
54
- end
55
50
  if verbose == nil then
56
51
  verbose = false
57
52
  end
@@ -66,9 +61,6 @@ function ____exports.getRandomCustomStageRoom(self, roomsMetadata, seedOrRNG, ve
66
61
  return getCustomStageRoomWithChosenWeight(nil, roomsMetadata, chosenWeight)
67
62
  end
68
63
  function ____exports.getRandomBossRoomFromPool(self, roomsMetadata, bossPool, seedOrRNG, verbose)
69
- if seedOrRNG == nil then
70
- seedOrRNG = getRandomSeed(nil)
71
- end
72
64
  if verbose == nil then
73
65
  verbose = false
74
66
  end
@@ -233,7 +233,7 @@ function ____exports.spawnCollectible(self, params)
233
233
  end
234
234
  local roomClass = game:GetRoom()
235
235
  local centerPos = roomClass:GetCenterPos()
236
- spawnCollectibleUnsafe(nil, collectibleType, centerPos)
236
+ spawnCollectibleUnsafe(nil, collectibleType, centerPos, nil)
237
237
  end
238
238
  --- The same thing as the `spawnTrinket` command but spawns a golden version of the specified
239
239
  -- trinket.
@@ -1284,7 +1284,7 @@ function ____exports.spawnCollectibleAt(self, params)
1284
1284
  return
1285
1285
  end
1286
1286
  local collectibleType = asCollectibleType(nil, collectibleTypeNumber)
1287
- spawnCollectibleUnsafe(nil, collectibleType, gridIndex)
1287
+ spawnCollectibleUnsafe(nil, collectibleType, gridIndex, nil)
1288
1288
  end
1289
1289
  --- Alias for the `spawnGoldenTrinket` command.
1290
1290
  function ____exports.spawnGoldTrinket(self, params)
@@ -153,32 +153,44 @@ export declare function getLowestArrayElement(array: number[]): number | undefin
153
153
  /**
154
154
  * Helper function to get a random element from the provided array.
155
155
  *
156
+ * If you want to get an unseeded element, you must explicitly pass `undefined` to the `seedOrRNG`
157
+ * parameter.
158
+ *
156
159
  * @param array The array to get an element from.
157
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
158
- * `RNG.Next` method will be called. Default is `getRandomSeed()`.
160
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
161
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default to
162
+ * a random seed.
159
163
  * @param exceptions Optional. An array of elements to skip over if selected.
160
164
  */
161
- export declare function getRandomArrayElement<T>(array: T[] | readonly T[], seedOrRNG?: Seed | RNG, exceptions?: T[] | readonly T[]): T;
165
+ export declare function getRandomArrayElement<T>(array: T[] | readonly T[], seedOrRNG: Seed | RNG | undefined, exceptions?: T[] | readonly T[]): T;
162
166
  /**
163
167
  * Helper function to get a random element from the provided array. Once the random element is
164
168
  * decided, it is then removed from the array (in-place).
165
169
  *
170
+ * If you want to get an unseeded element, you must explicitly pass `undefined` to the `seedOrRNG`
171
+ * parameter.
172
+ *
166
173
  * @param array The array to get an element from.
167
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
168
- * `RNG.Next` method will be called. Default is `getRandomSeed()`.
174
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
175
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default to
176
+ * a random seed.
169
177
  * @param exceptions Optional. An array of elements to skip over if selected.
170
178
  */
171
- export declare function getRandomArrayElementAndRemove<T>(array: T[], seedOrRNG?: Seed | RNG, exceptions?: T[] | readonly T[]): T;
179
+ export declare function getRandomArrayElementAndRemove<T>(array: T[], seedOrRNG: Seed | RNG | undefined, exceptions?: T[] | readonly T[]): T;
172
180
  /**
173
181
  * Helper function to get a random index from the provided array.
174
182
  *
183
+ * If you want to get an unseeded index, you must explicitly pass `undefined` to the `seedOrRNG`
184
+ * parameter.
185
+ *
175
186
  * @param array The array to get the index from.
176
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
177
- * `RNG.Next` method will be called. Default is `getRandomSeed()`.
187
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
188
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default to
189
+ * a random seed.
178
190
  * @param exceptions Optional. An array of indexes that will be skipped over when getting the random
179
191
  * index. Default is an empty array.
180
192
  */
181
- export declare function getRandomArrayIndex<T>(array: T[] | readonly T[], seedOrRNG?: Seed | RNG, exceptions?: int[] | readonly int[]): int;
193
+ export declare function getRandomArrayIndex<T>(array: T[] | readonly T[], seedOrRNG: Seed | RNG | undefined, exceptions?: int[] | readonly int[]): int;
182
194
  /**
183
195
  * Similar to the `Array.includes` method, but works on a widened version of the array.
184
196
  *
@@ -211,23 +223,31 @@ export declare function setAllArrayElements<T>(array: T[], value: T): void;
211
223
  /**
212
224
  * Shallow copies and shuffles the array using the Fisher-Yates algorithm. Returns the copied array.
213
225
  *
226
+ * If you want an unseeded shuffle, you must explicitly pass `undefined` to the `seedOrRNG`
227
+ * parameter.
228
+ *
214
229
  * From: https://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array
215
230
  *
216
231
  * @param originalArray The array to shuffle.
217
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
218
- * `RNG.Next` method will be called. Default is `getRandomSeed()`.
232
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
233
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default to
234
+ * a random seed.
219
235
  */
220
- export declare function shuffleArray<T>(originalArray: T[] | readonly T[], seedOrRNG?: Seed | RNG): T[];
236
+ export declare function shuffleArray<T>(originalArray: T[] | readonly T[], seedOrRNG: Seed | RNG | undefined): T[];
221
237
  /**
222
238
  * Shuffles the provided array in-place using the Fisher-Yates algorithm.
223
239
  *
240
+ * If you want an unseeded shuffle, you must explicitly pass `undefined` to the `seedOrRNG`
241
+ * parameter.
242
+ *
224
243
  * From: https://stackoverflow.com/questions/2450954/how-to-randomize-shuffle-a-javascript-array
225
244
  *
226
245
  * @param array The array to shuffle.
227
- * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
228
- * `RNG.Next` method will be called. Default is `getRandomSeed()`.
246
+ * @param seedOrRNG The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
247
+ * `RNG.Next` method will be called. If `undefined` is provided, it will default to
248
+ * a random seed.
229
249
  */
230
- export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG?: Seed | RNG): void;
250
+ export declare function shuffleArrayInPlace<T>(array: T[], seedOrRNG: Seed | RNG | undefined): void;
231
251
  /** Helper function to sum every value in an array together. */
232
252
  export declare function sumArray(array: number[] | readonly number[]): number;
233
253
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"array.d.ts","sourceRoot":"","sources":["../../../src/functions/array.ts"],"names":[],"mappings":";;;AACA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAM1D;;;GAGG;AACH,wBAAgB,WAAW,CAAC,CAAC,EAC3B,MAAM,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAC1B,MAAM,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GACzB,OAAO,CAST;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,WAAW,CAAC,CAAC,EAC3B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAIL;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,cAAc,CAAC,CAAC,EAC9B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAIL;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EACrC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,OAAO,CAcT;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,EAClC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAYL;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAChC,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,eAAe,EAAE,GAAG,EAAE,GACxB,CAAC,EAAE,CAWL;AAED;;;;;;;GAOG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,EACvC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,eAAe,EAAE,GAAG,EAAE,GACxB,CAAC,EAAE,CAoBL;AAED,wBAAgB,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,GAAG,MAAM,CAQtD;AAED;;;;;;GAMG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,KAAK,CAAC,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAS1E;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,QAAQ,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAC5B,WAAW,CAAC,EAAE,GAAG,GAChB,CAAC,EAAE,CAcL;AAED,0EAA0E;AAC1E,wBAAgB,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,IAAI,CAE9C;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAClC,KAAK,EAAE,IAAI,EAAE,GAAG,SAAS,IAAI,EAAE,EAC/B,IAAI,EAAE,CAAC,OAAO,EAAE,IAAI,KAAK,IAAI,GAAG,SAAS,GACxC,IAAI,EAAE,CAWR;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAgB,oBAAoB,CAAC,CAAC,EACpC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,iBAAiB,EAAE,OAAO,EAC1B,GAAG,CAAC,EAAE,GAAG,EACT,GAAG,CAAC,EAAE,GAAG,GACR,aAAa,CAAC,SAAS,CAAC,EAAE,CAAC,CAsB7B;AAqBD;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,GAAG,EAAE,CAEnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,GAAG,SAAS,CAc1E;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,GAAG,SAAS,CAczE;AAED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EACrC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAO,GAClC,CAAC,CAiBH;AAED;;;;;;;;GAQG;AACH,wBAAgB,8BAA8B,CAAC,CAAC,EAC9C,KAAK,EAAE,CAAC,EAAE,EACV,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAO,GAClC,CAAC,CAQH;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,GAAG,EAAE,GAAG,SAAS,GAAG,EAAO,GACtC,GAAG,CAQL;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,YAAY,SAAS,YAAY,CAAC,CAAC,CAAC,EAC9D,KAAK,EAAE,SAAS,YAAY,EAAE,EAC9B,aAAa,EAAE,YAAY,CAAC,CAAC,CAAC,GAC7B,aAAa,IAAI,YAAY,CAG/B;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,OAAO,CACrB,MAAM,EAAE,OAAO,EACf,sBAAsB,UAAO,GAC5B,MAAM,IAAI,OAAO,EAAE,CAmCrB;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,OAAO,CAavD;AAED,iEAAiE;AACjE,wBAAgB,cAAc,CAAC,CAAC,EAC9B,YAAY,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAChC,WAAW,EAAE,KAAK,CAAC,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,GACrC,OAAO,CAET;AAED,4EAA4E;AAC5E,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,EAAE,KAAK,EAAE,CAAC,GAAG,IAAI,CAIjE;AAED;;;;;;;;GAQG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,CAAC,EAAE,CAKL;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,KAAK,EAAE,CAAC,EAAE,EACV,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,IAAI,CAWN;AAED,+DAA+D;AAC/D,wBAAgB,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,SAAS,MAAM,EAAE,GAAG,MAAM,CAEpE;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAM3E"}
1
+ {"version":3,"file":"array.d.ts","sourceRoot":"","sources":["../../../src/functions/array.ts"],"names":[],"mappings":";;;AACA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AAM1D;;;GAGG;AACH,wBAAgB,WAAW,CAAC,CAAC,EAC3B,MAAM,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAC1B,MAAM,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GACzB,OAAO,CAST;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,WAAW,CAAC,CAAC,EAC3B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAIL;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,cAAc,CAAC,CAAC,EAC9B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAIL;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EACrC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,OAAO,CAcT;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,EAClC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,gBAAgB,EAAE,CAAC,EAAE,GACvB,CAAC,EAAE,CAYL;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,CAAC,EAChC,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,GAAG,eAAe,EAAE,GAAG,EAAE,GACxB,CAAC,EAAE,CAWL;AAED;;;;;;;GAOG;AACH,wBAAgB,uBAAuB,CAAC,CAAC,EACvC,KAAK,EAAE,CAAC,EAAE,EACV,GAAG,eAAe,EAAE,GAAG,EAAE,GACxB,CAAC,EAAE,CAoBL;AAED,wBAAgB,aAAa,CAAC,KAAK,EAAE,OAAO,EAAE,GAAG,MAAM,CAQtD;AAED;;;;;;GAMG;AACH,wBAAgB,aAAa,CAAC,CAAC,EAAE,GAAG,MAAM,EAAE,KAAK,CAAC,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,GAAG,CAAC,EAAE,CAS1E;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,CAAC,EACzB,QAAQ,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAC5B,WAAW,CAAC,EAAE,GAAG,GAChB,CAAC,EAAE,CAcL;AAED,0EAA0E;AAC1E,wBAAgB,UAAU,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,IAAI,CAE9C;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAClC,KAAK,EAAE,IAAI,EAAE,GAAG,SAAS,IAAI,EAAE,EAC/B,IAAI,EAAE,CAAC,OAAO,EAAE,IAAI,KAAK,IAAI,GAAG,SAAS,GACxC,IAAI,EAAE,CAWR;AAED;;;;;;;;;;;;;;;;;;;;;;;GAuBG;AACH,wBAAgB,oBAAoB,CAAC,CAAC,EACpC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,iBAAiB,EAAE,OAAO,EAC1B,GAAG,CAAC,EAAE,GAAG,EACT,GAAG,CAAC,EAAE,GAAG,GACR,aAAa,CAAC,SAAS,CAAC,EAAE,CAAC,CAsB7B;AAqBD;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,GAAG,GAAG,EAAE,CAEnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,GAAG,SAAS,CAc1E;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,MAAM,GAAG,SAAS,CAczE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CAAC,CAAC,EACrC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAO,GAClC,CAAC,CAiBH;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,8BAA8B,CAAC,CAAC,EAC9C,KAAK,EAAE,CAAC,EAAE,EACV,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAO,GAClC,CAAC,CAQH;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,EACjC,UAAU,GAAE,GAAG,EAAE,GAAG,SAAS,GAAG,EAAO,GACtC,GAAG,CAQL;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EAAE,YAAY,SAAS,YAAY,CAAC,CAAC,CAAC,EAC9D,KAAK,EAAE,SAAS,YAAY,EAAE,EAC9B,aAAa,EAAE,YAAY,CAAC,CAAC,CAAC,GAC7B,aAAa,IAAI,YAAY,CAG/B;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,OAAO,CACrB,MAAM,EAAE,OAAO,EACf,sBAAsB,UAAO,GAC5B,MAAM,IAAI,OAAO,EAAE,CAmCrB;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,CAAC,KAAK,EAAE,GAAG,EAAE,GAAG,OAAO,CAavD;AAED,iEAAiE;AACjE,wBAAgB,cAAc,CAAC,CAAC,EAC9B,YAAY,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EAChC,WAAW,EAAE,KAAK,CAAC,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,CAAC,GACrC,OAAO,CAET;AAED,4EAA4E;AAC5E,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,EAAE,KAAK,EAAE,CAAC,GAAG,IAAI,CAIjE;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,aAAa,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACjC,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,CAAC,EAAE,CAKL;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,KAAK,EAAE,CAAC,EAAE,EACV,SAAS,EAAE,IAAI,GAAG,GAAG,GAAG,SAAS,GAChC,IAAI,CAWN;AAED,+DAA+D;AAC/D,wBAAgB,QAAQ,CAAC,KAAK,EAAE,MAAM,EAAE,GAAG,SAAS,MAAM,EAAE,GAAG,MAAM,CAEpE;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,CAAC,EAAE,KAAK,EAAE,CAAC,EAAE,EAAE,CAAC,EAAE,MAAM,EAAE,CAAC,EAAE,MAAM,GAAG,IAAI,CAM3E"}