isaacscript-common 7.4.3 → 7.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postGridEntity.d.ts.map +1 -1
- package/dist/callbacks/postGridEntity.lua +53 -6
- package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/callbacks/postPlayerChangeStat.lua +9 -2
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +5 -2
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +9 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomInit.lua +23 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +9 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRemove.lua +23 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +9 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.lua +29 -0
- package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts +3 -2
- package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.d.ts +131 -81
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.lua +67 -61
- package/dist/enums/StatType.d.ts +3 -1
- package/dist/enums/StatType.d.ts.map +1 -1
- package/dist/enums/StatType.lua +2 -0
- package/dist/features/customGridEntity.d.ts +30 -13
- package/dist/features/customGridEntity.d.ts.map +1 -1
- package/dist/features/customGridEntity.lua +67 -48
- package/dist/features/customStage/customStageGridEntities.d.ts.map +1 -1
- package/dist/features/customStage/customStageGridEntities.lua +37 -31
- package/dist/functions/dev.d.ts +20 -0
- package/dist/functions/dev.d.ts.map +1 -0
- package/dist/functions/dev.lua +34 -0
- package/dist/functions/playerStats.d.ts.map +1 -1
- package/dist/functions/playerStats.lua +2 -1
- package/dist/functions/rooms.d.ts +5 -0
- package/dist/functions/rooms.d.ts.map +1 -1
- package/dist/functions/rooms.lua +12 -2
- package/dist/index.d.ts +204 -96
- package/dist/index.d.ts.map +1 -1
- package/dist/index.lua +1134 -8
- package/dist/interfaces/StatTypeType.d.ts +1 -0
- package/dist/interfaces/StatTypeType.d.ts.map +1 -1
- package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +6 -0
- package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.lua +9 -0
- package/dist/types/PossibleStatType.d.ts +7 -0
- package/dist/types/PossibleStatType.d.ts.map +1 -0
- package/dist/{interfaces/index.lua → types/PossibleStatType.lua} +0 -0
- package/package.json +1 -1
- package/src/callbacks/postGridEntity.ts +75 -10
- package/src/callbacks/postPlayerChangeStat.ts +8 -4
- package/src/callbacks/subscriptions/postGridEntityCustomBroken.ts +4 -0
- package/src/callbacks/subscriptions/postGridEntityCustomInit.ts +38 -0
- package/src/callbacks/subscriptions/postGridEntityCustomRemove.ts +35 -0
- package/src/callbacks/subscriptions/postGridEntityCustomStateChanged.ts +42 -0
- package/src/callbacks/subscriptions/postPlayerChangeStat.ts +4 -7
- package/src/enums/ModCallbackCustom.ts +73 -20
- package/src/enums/StatType.ts +3 -3
- package/src/features/customGridEntity.ts +87 -61
- package/src/features/customStage/customStageGridEntities.ts +16 -7
- package/src/functions/dev.ts +31 -0
- package/src/functions/playerStats.ts +1 -0
- package/src/functions/rooms.ts +18 -0
- package/src/index.ts +208 -9
- package/src/interfaces/StatTypeType.ts +1 -0
- package/src/interfaces/private/AddCallbackParameterCustom.ts +6 -0
- package/src/objects/callbackRegisterFunctions.ts +9 -0
- package/src/types/PossibleStatType.ts +12 -0
- package/dist/classes/index.d.ts +0 -3
- package/dist/classes/index.d.ts.map +0 -1
- package/dist/classes/index.lua +0 -18
- package/dist/core/index.d.ts +0 -5
- package/dist/core/index.d.ts.map +0 -1
- package/dist/core/index.lua +0 -34
- package/dist/enums/DecorationVariant.d.ts +0 -10
- package/dist/enums/DecorationVariant.d.ts.map +0 -1
- package/dist/enums/DecorationVariant.lua +0 -7
- package/dist/enums/index.d.ts +0 -11
- package/dist/enums/index.d.ts.map +0 -1
- package/dist/enums/index.lua +0 -82
- package/dist/features/index.d.ts +0 -30
- package/dist/features/index.d.ts.map +0 -1
- package/dist/features/index.lua +0 -216
- package/dist/functions/index.d.ts +0 -100
- package/dist/functions/index.d.ts.map +0 -1
- package/dist/functions/index.lua +0 -794
- package/dist/interfaces/index.d.ts +0 -12
- package/dist/interfaces/index.d.ts.map +0 -1
- package/dist/maps/index.d.ts +0 -5
- package/dist/maps/index.d.ts.map +0 -1
- package/dist/maps/index.lua +0 -34
- package/dist/objects/index.d.ts +0 -2
- package/dist/objects/index.d.ts.map +0 -1
- package/dist/objects/index.lua +0 -10
- package/dist/types/index.d.ts +0 -11
- package/dist/types/index.d.ts.map +0 -1
- package/dist/types/index.lua +0 -10
- package/src/classes/index.ts +0 -2
- package/src/classes/indexTypeDoc.ts +0 -2
- package/src/core/index.ts +0 -4
- package/src/core/indexTypeDoc.ts +0 -4
- package/src/enums/DecorationVariant.ts +0 -10
- package/src/enums/index.ts +0 -10
- package/src/enums/indexTypeDoc.ts +0 -10
- package/src/features/index.ts +0 -59
- package/src/features/indexTypeDoc.ts +0 -30
- package/src/functions/index.ts +0 -101
- package/src/functions/indexTypeDoc.ts +0 -101
- package/src/indexTypeDoc.ts +0 -13
- package/src/interfaces/index.ts +0 -11
- package/src/interfaces/indexTypeDoc.ts +0 -11
- package/src/maps/index.ts +0 -4
- package/src/maps/indexTypeDoc.ts +0 -4
- package/src/objects/index.ts +0 -1
- package/src/objects/indexTypeDoc.ts +0 -1
- package/src/types/index.ts +0 -10
- package/src/types/indexTypeDoc.ts +0 -10
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@@ -7,8 +7,6 @@ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
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local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
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local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____DecorationVariant = require("enums.DecorationVariant")
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local DecorationVariant = ____DecorationVariant.DecorationVariant
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local ____entities = require("functions.entities")
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local removeEntities = ____entities.removeEntities
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local ____entitiesSpecific = require("functions.entitiesSpecific")
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@@ -21,10 +19,10 @@ local getCollectibles = ____pickupsSpecific.getCollectibles
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local getTrinkets = ____pickupsSpecific.getTrinkets
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local ____stage = require("functions.stage")
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local calculateStageType = ____stage.calculateStageType
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local ____types = require("functions.types")
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local asNumber = ____types.asNumber
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local ____vector = require("functions.vector")
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local vectorEquals = ____vector.vectorEquals
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local ____customGridEntity = require("features.customGridEntity")
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local isCustomGridEntity = ____customGridEntity.isCustomGridEntity
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local ____exports = require("features.customTrapdoor.exports")
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local spawnCustomTrapdoor = ____exports.spawnCustomTrapdoor
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local ____exports = require("features.customStage.exports")
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@@ -33,9 +31,9 @@ local ____v = require("features.customStage.v")
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local v = ____v.default
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function getNewDoorPNGPath(self, customStage, fileName)
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repeat
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local
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local
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if
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local ____switch24 = fileName
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local ____cond24 = ____switch24 == "gfx/grid/door_01_normaldoor.anm2"
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if ____cond24 then
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do
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local ____customStage_doorPNGPaths_normal_0 = customStage.doorPNGPaths
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if ____customStage_doorPNGPaths_normal_0 ~= nil then
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@@ -44,8 +42,8 @@ function getNewDoorPNGPath(self, customStage, fileName)
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return ____customStage_doorPNGPaths_normal_0
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end
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end
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-
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if
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____cond24 = ____cond24 or ____switch24 == "gfx/grid/door_02_treasureroomdoor.anm2"
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if ____cond24 then
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do
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local ____customStage_doorPNGPaths_treasureRoom_2 = customStage.doorPNGPaths
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if ____customStage_doorPNGPaths_treasureRoom_2 ~= nil then
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return ____customStage_doorPNGPaths_treasureRoom_2
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end
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end
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____cond24 = ____cond24 or ____switch24 == "gfx/grid/door_03_ambushroomdoor.anm2"
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if ____cond24 then
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do
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local ____customStage_doorPNGPaths_normalChallengeRoom_4 = customStage.doorPNGPaths
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if ____customStage_doorPNGPaths_normalChallengeRoom_4 ~= nil then
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return ____customStage_doorPNGPaths_normalChallengeRoom_4
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end
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end
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____cond24 = ____cond24 or ____switch24 == "gfx/grid/door_04_selfsacrificeroomdoor.anm2"
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if ____cond24 then
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do
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local ____customStage_doorPNGPaths_curseRoom_6 = customStage.doorPNGPaths
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if ____customStage_doorPNGPaths_curseRoom_6 ~= nil then
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return ____customStage_doorPNGPaths_curseRoom_6
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end
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end
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____cond24 = ____cond24 or ____switch24 == "gfx/grid/door_05_arcaderoomdoor.anm2"
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local ____customStage_doorPNGPaths_arcade_8 = customStage.doorPNGPaths
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return ____customStage_doorPNGPaths_arcade_8
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end
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end
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local ____customStage_doorPNGPaths_devilRoom_10 = customStage.doorPNGPaths
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end
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end
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local ____customStage_doorPNGPaths_angelRoom_12 = customStage.doorPNGPaths
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if ____customStage_doorPNGPaths_angelRoom_12 ~= nil then
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return ____customStage_doorPNGPaths_angelRoom_12
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end
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end
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local ____customStage_doorPNGPaths_secretRoom_14 = customStage.doorPNGPaths
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local ____customStage_doorPNGPaths_bossChallengeRoom_16 = customStage.doorPNGPaths
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local ____customStage_doorPNGPaths_bossRoom_18 = customStage.doorPNGPaths
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return
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local sprite = gridEntity:GetSprite()
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end
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end
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end
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import { ModUpgraded } from "../classes/ModUpgraded";
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/**
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* Helper function to enable some IsaacScript features that are useful when developing a mod. They
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* shouldn't be enabled when your mod goes to production (i.e. it is uploaded to the Steam
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* Workshop).
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*
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* The list of development features that are enabled are as follows:
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*
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* - `saveDataManagerSetGlobal` - Sets your local variables registered with the save data manager as
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* global variables so you can access them from the in-game console.
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* - `setLogFunctionsGlobal` - Sets the various log functions global so that you can access them
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* from the in-game console.
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* - `enableExtraConsoleCommands` - Enables many extra in-game console commands that make warping
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* around easier (like e.g. `angel` to warp to the Angel Room).
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* - `enableFastReset` - Makes it so that the r key resets the game instantaneously.
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+
* - `removeFadeIn` - Removes the slow fade in that occurs at the beginning of the run, so that you
|
|
17
|
+
* can immediately start playing or testing.
|
|
18
|
+
*/
|
|
19
|
+
export declare function enableDevFeatures(mod: ModUpgraded): void;
|
|
20
|
+
//# sourceMappingURL=dev.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"dev.d.ts","sourceRoot":"","sources":["../../src/functions/dev.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,wBAAwB,CAAC;AAOrD;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CAMxD"}
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
local ____exports = require("features.extraConsoleCommands.exports")
|
|
3
|
+
local enableExtraConsoleCommands = ____exports.enableExtraConsoleCommands
|
|
4
|
+
local ____fadeInRemover = require("features.fadeInRemover")
|
|
5
|
+
local removeFadeIn = ____fadeInRemover.removeFadeIn
|
|
6
|
+
local ____fastReset = require("features.fastReset")
|
|
7
|
+
local enableFastReset = ____fastReset.enableFastReset
|
|
8
|
+
local ____exports = require("features.saveDataManager.exports")
|
|
9
|
+
local saveDataManagerSetGlobal = ____exports.saveDataManagerSetGlobal
|
|
10
|
+
local ____log = require("functions.log")
|
|
11
|
+
local setLogFunctionsGlobal = ____log.setLogFunctionsGlobal
|
|
12
|
+
--- Helper function to enable some IsaacScript features that are useful when developing a mod. They
|
|
13
|
+
-- shouldn't be enabled when your mod goes to production (i.e. it is uploaded to the Steam
|
|
14
|
+
-- Workshop).
|
|
15
|
+
--
|
|
16
|
+
-- The list of development features that are enabled are as follows:
|
|
17
|
+
--
|
|
18
|
+
-- - `saveDataManagerSetGlobal` - Sets your local variables registered with the save data manager as
|
|
19
|
+
-- global variables so you can access them from the in-game console.
|
|
20
|
+
-- - `setLogFunctionsGlobal` - Sets the various log functions global so that you can access them
|
|
21
|
+
-- from the in-game console.
|
|
22
|
+
-- - `enableExtraConsoleCommands` - Enables many extra in-game console commands that make warping
|
|
23
|
+
-- around easier (like e.g. `angel` to warp to the Angel Room).
|
|
24
|
+
-- - `enableFastReset` - Makes it so that the r key resets the game instantaneously.
|
|
25
|
+
-- - `removeFadeIn` - Removes the slow fade in that occurs at the beginning of the run, so that you
|
|
26
|
+
-- can immediately start playing or testing.
|
|
27
|
+
function ____exports.enableDevFeatures(self, mod)
|
|
28
|
+
saveDataManagerSetGlobal(nil)
|
|
29
|
+
setLogFunctionsGlobal(nil)
|
|
30
|
+
enableExtraConsoleCommands(nil, mod)
|
|
31
|
+
enableFastReset(nil)
|
|
32
|
+
removeFadeIn(nil)
|
|
33
|
+
end
|
|
34
|
+
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"playerStats.d.ts","sourceRoot":"","sources":["../../src/functions/playerStats.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAE1D,oFAAoF;AACpF,wBAAgB,aAAa,CAAC,CAAC,SAAS,QAAQ,EAC9C,MAAM,EAAE,YAAY,EACpB,QAAQ,EAAE,CAAC,GACV,YAAY,CAAC,CAAC,CAAC,
|
|
1
|
+
{"version":3,"file":"playerStats.d.ts","sourceRoot":"","sources":["../../src/functions/playerStats.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,mBAAmB,CAAC;AAC7C,OAAO,EAAE,YAAY,EAAE,MAAM,4BAA4B,CAAC;AAE1D,oFAAoF;AACpF,wBAAgB,aAAa,CAAC,CAAC,SAAS,QAAQ,EAC9C,MAAM,EAAE,YAAY,EACpB,QAAQ,EAAE,CAAC,GACV,YAAY,CAAC,CAAC,CAAC,CAkBjB"}
|
|
@@ -15,7 +15,8 @@ function ____exports.getPlayerStat(self, player, statType)
|
|
|
15
15
|
[StatType.TEAR_FLAG] = player.TearFlags,
|
|
16
16
|
[StatType.TEAR_COLOR] = player.TearColor,
|
|
17
17
|
[StatType.FLYING] = player.CanFly,
|
|
18
|
-
[StatType.LUCK] = player.Luck
|
|
18
|
+
[StatType.LUCK] = player.Luck,
|
|
19
|
+
[StatType.SIZE] = player.SpriteScale
|
|
19
20
|
})[statType]
|
|
20
21
|
end
|
|
21
22
|
return ____exports
|
|
@@ -138,6 +138,11 @@ export declare function inMineShaft(): boolean;
|
|
|
138
138
|
* will only work for mini-bosses that have dedicated boss rooms in the "00.special rooms.stb" file.
|
|
139
139
|
*/
|
|
140
140
|
export declare function inMinibossRoomOf(minibossID: MinibossID): boolean;
|
|
141
|
+
/**
|
|
142
|
+
* Helper function to check if the current room is a "mirror room" in Downpour or Dross. (These
|
|
143
|
+
* rooms are marked with a specific sub-type.)
|
|
144
|
+
*/
|
|
145
|
+
export declare function inMirrorRoom(): boolean;
|
|
141
146
|
/**
|
|
142
147
|
* Helper function for checking if the room is a secret shop (from the Member Card collectible).
|
|
143
148
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"rooms.d.ts","sourceRoot":"","sources":["../../src/functions/rooms.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,YAAY,EACZ,MAAM,EACN,SAAS,
|
|
1
|
+
{"version":3,"file":"rooms.d.ts","sourceRoot":"","sources":["../../src/functions/rooms.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,YAAY,EACZ,MAAM,EACN,SAAS,EAMT,YAAY,EACZ,UAAU,EAGV,QAAQ,EAGT,MAAM,8BAA8B,CAAC;AAkCtC;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAenD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,GAAG,CAGjC;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,gBAAgB,IAAI,KAAK,CAAC,QAAQ,CAAC,cAAc,CAAC,CAAC,CAiBlE;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,yBAAyB,CACvC,QAAQ,EAAE,QAAQ,EAClB,WAAW,EAAE,GAAG,EAChB,oBAAoB,UAAO,GAC1B,QAAQ,CAAC,UAAU,CAAC,GAAG,SAAS,CAUlC;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,IAAI,YAAY,CAOlD;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,QAAQ,EAAE,QAAQ,GAAG,MAAM,CAE1D;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,QAAQ,CACtB,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAOlB;AAED;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,CAChC,4BAA4B,UAAQ,GACnC,cAAc,EAAE,CAqBlB;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CAAC,SAAS,EAAE,SAAS,GAAG,cAAc,EAAE,CAe1E;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,cAAc,EAAE,CAWtD;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAKnC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,OAAO,CAWpD;AAED;;;;GAIG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAStC;AAED;;GAEG;AACH,wBAAgB,sBAAsB,IAAI,OAAO,CAShD;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,IAAI,OAAO,CAGnD;AAED,wBAAgB,eAAe,IAAI,OAAO,CAMzC;AAED,wBAAgB,aAAa,IAAI,OAAO,CAIvC;AAED,+FAA+F;AAC/F,wBAAgB,OAAO,IAAI,OAAO,CAUjC;AAED,wBAAgB,eAAe,IAAI,OAAO,CAIzC;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CASrC;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAWhE;AAED;;;GAGG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAWtC;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAItC;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,OAAO,CAMxC;AAED;;;;;;;;GAQG;AACH,wBAAgB,eAAe,CAAC,kBAAkB,CAAC,EAAE,QAAQ,EAAE,GAAG,OAAO,CAcxE;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAWrC;AAED,+DAA+D;AAC/D,wBAAgB,WAAW,CAAC,YAAY,EAAE,YAAY,GAAG,IAAI,CAG5D;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,IAAI,CA8BrC;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,IAAI,CAKvC"}
|
package/dist/functions/rooms.lua
CHANGED
|
@@ -15,6 +15,7 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
|
|
|
15
15
|
local AngelRoomSubType = ____isaac_2Dtypescript_2Ddefinitions.AngelRoomSubType
|
|
16
16
|
local Dimension = ____isaac_2Dtypescript_2Ddefinitions.Dimension
|
|
17
17
|
local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
|
|
18
|
+
local DownpourRoomSubType = ____isaac_2Dtypescript_2Ddefinitions.DownpourRoomSubType
|
|
18
19
|
local DungeonSubType = ____isaac_2Dtypescript_2Ddefinitions.DungeonSubType
|
|
19
20
|
local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
|
|
20
21
|
local HomeRoomSubType = ____isaac_2Dtypescript_2Ddefinitions.HomeRoomSubType
|
|
@@ -324,6 +325,15 @@ function ____exports.inMinibossRoomOf(self, minibossID)
|
|
|
324
325
|
local roomSubType = getRoomSubType(nil)
|
|
325
326
|
return roomType == RoomType.MINI_BOSS and roomStageID == StageID.SPECIAL_ROOMS and roomSubType == asNumber(nil, minibossID)
|
|
326
327
|
end
|
|
328
|
+
--- Helper function to check if the current room is a "mirror room" in Downpour or Dross. (These
|
|
329
|
+
-- rooms are marked with a specific sub-type.)
|
|
330
|
+
function ____exports.inMirrorRoom(self)
|
|
331
|
+
local room = game:GetRoom()
|
|
332
|
+
local roomType = room:GetType()
|
|
333
|
+
local roomStageID = getRoomStageID(nil)
|
|
334
|
+
local roomSubType = getRoomSubType(nil)
|
|
335
|
+
return roomType == RoomType.DEFAULT and (roomStageID == StageID.DOWNPOUR or roomStageID == StageID.DROSS) and roomSubType == asNumber(nil, DownpourRoomSubType.MIRROR)
|
|
336
|
+
end
|
|
327
337
|
--- Helper function for checking if the room is a secret shop (from the Member Card collectible).
|
|
328
338
|
--
|
|
329
339
|
-- Secret shops are simply copies of normal shops, but with the backdrop of a secret room. In other
|
|
@@ -398,12 +408,12 @@ function ____exports.setRoomCleared(self)
|
|
|
398
408
|
for ____, door in ipairs(getDoors(nil)) do
|
|
399
409
|
do
|
|
400
410
|
if isHiddenSecretRoomDoor(nil, door) then
|
|
401
|
-
goto
|
|
411
|
+
goto __continue49
|
|
402
412
|
end
|
|
403
413
|
openDoorFast(nil, door)
|
|
404
414
|
door.ExtraVisible = false
|
|
405
415
|
end
|
|
406
|
-
::
|
|
416
|
+
::__continue49::
|
|
407
417
|
end
|
|
408
418
|
sfxManager:Stop(SoundEffect.DOOR_HEAVY_OPEN)
|
|
409
419
|
game:ShakeScreen(0)
|