isaacscript-common 7.17.4 → 8.0.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (403) hide show
  1. package/dist/callbacks/customRevive.d.ts +3 -0
  2. package/dist/callbacks/customRevive.d.ts.map +1 -0
  3. package/dist/callbacks/itemPickup.d.ts +3 -0
  4. package/dist/callbacks/itemPickup.d.ts.map +1 -0
  5. package/dist/callbacks/postAmbush.d.ts +3 -0
  6. package/dist/callbacks/postAmbush.d.ts.map +1 -0
  7. package/dist/callbacks/postBombExploded.d.ts +3 -0
  8. package/dist/callbacks/postBombExploded.d.ts.map +1 -0
  9. package/dist/callbacks/postBombInitLate.d.ts +3 -0
  10. package/dist/callbacks/postBombInitLate.d.ts.map +1 -0
  11. package/dist/callbacks/postBoneSwing.d.ts +3 -0
  12. package/dist/callbacks/postBoneSwing.d.ts.map +1 -0
  13. package/dist/callbacks/postCollectibleEmpty.d.ts +3 -0
  14. package/dist/callbacks/postCollectibleEmpty.d.ts.map +1 -0
  15. package/dist/callbacks/postCollectibleInitFirst.d.ts +3 -0
  16. package/dist/callbacks/postCollectibleInitFirst.d.ts.map +1 -0
  17. package/dist/callbacks/postCursedTeleport.d.ts +3 -0
  18. package/dist/callbacks/postCursedTeleport.d.ts.map +1 -0
  19. package/dist/callbacks/postCustomDoorEnter.d.ts +6 -0
  20. package/dist/callbacks/postCustomDoorEnter.d.ts.map +1 -0
  21. package/dist/callbacks/postDiceRoomActivated.d.ts +3 -0
  22. package/dist/callbacks/postDiceRoomActivated.d.ts.map +1 -0
  23. package/dist/callbacks/postDoorRender.d.ts +3 -0
  24. package/dist/callbacks/postDoorRender.d.ts.map +1 -0
  25. package/dist/callbacks/postDoorUpdate.d.ts +3 -0
  26. package/dist/callbacks/postDoorUpdate.d.ts.map +1 -0
  27. package/dist/callbacks/postEffectInitLate.d.ts +3 -0
  28. package/dist/callbacks/postEffectInitLate.d.ts.map +1 -0
  29. package/dist/callbacks/postEffectStateChanged.d.ts +3 -0
  30. package/dist/callbacks/postEffectStateChanged.d.ts.map +1 -0
  31. package/dist/callbacks/postEsauJr.d.ts +3 -0
  32. package/dist/callbacks/postEsauJr.d.ts.map +1 -0
  33. package/dist/callbacks/postFamiliarInitLate.d.ts +3 -0
  34. package/dist/callbacks/postFamiliarInitLate.d.ts.map +1 -0
  35. package/dist/callbacks/postFamiliarStateChanged.d.ts +3 -0
  36. package/dist/callbacks/postFamiliarStateChanged.d.ts.map +1 -0
  37. package/dist/callbacks/postFlip.d.ts +3 -0
  38. package/dist/callbacks/postFlip.d.ts.map +1 -0
  39. package/dist/callbacks/postGreedModeWave.d.ts +3 -0
  40. package/dist/callbacks/postGreedModeWave.d.ts.map +1 -0
  41. package/dist/callbacks/postGridEntity.d.ts +3 -0
  42. package/dist/callbacks/postGridEntity.d.ts.map +1 -0
  43. package/dist/callbacks/postGridEntityCollision.d.ts +3 -0
  44. package/dist/callbacks/postGridEntityCollision.d.ts.map +1 -0
  45. package/dist/callbacks/postGridEntityCustomCollision.d.ts +3 -0
  46. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -0
  47. package/dist/callbacks/postGridEntityCustomRender.d.ts +3 -0
  48. package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -0
  49. package/dist/callbacks/postGridEntityCustomUpdate.d.ts +3 -0
  50. package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -0
  51. package/dist/callbacks/postGridEntityRender.d.ts +3 -0
  52. package/dist/callbacks/postGridEntityRender.d.ts.map +1 -0
  53. package/dist/callbacks/postHolyMantleRemoved.d.ts +3 -0
  54. package/dist/callbacks/postHolyMantleRemoved.d.ts.map +1 -0
  55. package/dist/callbacks/postItemDischarged.d.ts +3 -0
  56. package/dist/callbacks/postItemDischarged.d.ts.map +1 -0
  57. package/dist/callbacks/postKnifeInitLate.d.ts +3 -0
  58. package/dist/callbacks/postKnifeInitLate.d.ts.map +1 -0
  59. package/dist/callbacks/postLaserInitLate.d.ts +3 -0
  60. package/dist/callbacks/postLaserInitLate.d.ts.map +1 -0
  61. package/dist/callbacks/postNPCInitLate.d.ts +3 -0
  62. package/dist/callbacks/postNPCInitLate.d.ts.map +1 -0
  63. package/dist/callbacks/postNPCStateChanged.d.ts +3 -0
  64. package/dist/callbacks/postNPCStateChanged.d.ts.map +1 -0
  65. package/dist/callbacks/postNewRoomEarly.d.ts +3 -0
  66. package/dist/callbacks/postNewRoomEarly.d.ts.map +1 -0
  67. package/dist/callbacks/postPickupCollect.d.ts +3 -0
  68. package/dist/callbacks/postPickupCollect.d.ts.map +1 -0
  69. package/dist/callbacks/postPickupInitFirst.d.ts +3 -0
  70. package/dist/callbacks/postPickupInitFirst.d.ts.map +1 -0
  71. package/dist/callbacks/postPickupInitLate.d.ts +3 -0
  72. package/dist/callbacks/postPickupInitLate.d.ts.map +1 -0
  73. package/dist/callbacks/postPickupStateChanged.d.ts +3 -0
  74. package/dist/callbacks/postPickupStateChanged.d.ts.map +1 -0
  75. package/dist/callbacks/postPitRender.d.ts +3 -0
  76. package/dist/callbacks/postPitRender.d.ts.map +1 -0
  77. package/dist/callbacks/postPitUpdate.d.ts +3 -0
  78. package/dist/callbacks/postPitUpdate.d.ts.map +1 -0
  79. package/dist/callbacks/postPlayerChangeHealth.d.ts +3 -0
  80. package/dist/callbacks/postPlayerChangeHealth.d.ts.map +1 -0
  81. package/dist/callbacks/postPlayerChangeStat.d.ts +3 -0
  82. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -0
  83. package/dist/callbacks/postPlayerChangeType.d.ts +3 -0
  84. package/dist/callbacks/postPlayerChangeType.d.ts.map +1 -0
  85. package/dist/callbacks/postPlayerCollectible.d.ts +3 -0
  86. package/dist/callbacks/postPlayerCollectible.d.ts.map +1 -0
  87. package/dist/callbacks/postPlayerFatalDamage.d.ts +3 -0
  88. package/dist/callbacks/postPlayerFatalDamage.d.ts.map +1 -0
  89. package/dist/callbacks/postPlayerInitFirst.d.ts +3 -0
  90. package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -0
  91. package/dist/callbacks/postPlayerInitLate.d.ts +3 -0
  92. package/dist/callbacks/postPlayerInitLate.d.ts.map +1 -0
  93. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +3 -0
  94. package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -0
  95. package/dist/callbacks/postPoopRender.d.ts +3 -0
  96. package/dist/callbacks/postPoopRender.d.ts.map +1 -0
  97. package/dist/callbacks/postPoopUpdate.d.ts +3 -0
  98. package/dist/callbacks/postPoopUpdate.d.ts.map +1 -0
  99. package/dist/callbacks/postPressurePlateRender.d.ts +3 -0
  100. package/dist/callbacks/postPressurePlateRender.d.ts.map +1 -0
  101. package/dist/callbacks/postPressurePlateUpdate.d.ts +3 -0
  102. package/dist/callbacks/postPressurePlateUpdate.d.ts.map +1 -0
  103. package/dist/callbacks/postProjectileInitLate.d.ts +3 -0
  104. package/dist/callbacks/postProjectileInitLate.d.ts.map +1 -0
  105. package/dist/callbacks/postPurchase.d.ts +3 -0
  106. package/dist/callbacks/postPurchase.d.ts.map +1 -0
  107. package/dist/callbacks/postRockRender.d.ts +3 -0
  108. package/dist/callbacks/postRockRender.d.ts.map +1 -0
  109. package/dist/callbacks/postRockUpdate.d.ts +3 -0
  110. package/dist/callbacks/postRockUpdate.d.ts.map +1 -0
  111. package/dist/callbacks/postRoomClearChanged.d.ts +3 -0
  112. package/dist/callbacks/postRoomClearChanged.d.ts.map +1 -0
  113. package/dist/callbacks/postSacrifice.d.ts +3 -0
  114. package/dist/callbacks/postSacrifice.d.ts.map +1 -0
  115. package/dist/callbacks/postSlotCollision.d.ts +3 -0
  116. package/dist/callbacks/postSlotCollision.d.ts.map +1 -0
  117. package/dist/callbacks/postSlotDestroyed.d.ts +3 -0
  118. package/dist/callbacks/postSlotDestroyed.d.ts.map +1 -0
  119. package/dist/callbacks/postSlotInitUpdate.d.ts +3 -0
  120. package/dist/callbacks/postSlotInitUpdate.d.ts.map +1 -0
  121. package/dist/callbacks/postSlotRender.d.ts +3 -0
  122. package/dist/callbacks/postSlotRender.d.ts.map +1 -0
  123. package/dist/callbacks/postSpikesRender.d.ts +3 -0
  124. package/dist/callbacks/postSpikesRender.d.ts.map +1 -0
  125. package/dist/callbacks/postSpikesUpdate.d.ts +3 -0
  126. package/dist/callbacks/postSpikesUpdate.d.ts.map +1 -0
  127. package/dist/callbacks/postTNTRender.d.ts +3 -0
  128. package/dist/callbacks/postTNTRender.d.ts.map +1 -0
  129. package/dist/callbacks/postTNTUpdate.d.ts +3 -0
  130. package/dist/callbacks/postTNTUpdate.d.ts.map +1 -0
  131. package/dist/callbacks/postTearInitLate.d.ts +3 -0
  132. package/dist/callbacks/postTearInitLate.d.ts.map +1 -0
  133. package/dist/callbacks/postTearInitVeryLate.d.ts +3 -0
  134. package/dist/callbacks/postTearInitVeryLate.d.ts.map +1 -0
  135. package/dist/callbacks/postTransformation.d.ts +3 -0
  136. package/dist/callbacks/postTransformation.d.ts.map +1 -0
  137. package/dist/callbacks/postTrinketBreak.d.ts +3 -0
  138. package/dist/callbacks/postTrinketBreak.d.ts.map +1 -0
  139. package/dist/callbacks/preBerserkDeath.d.ts +3 -0
  140. package/dist/callbacks/preBerserkDeath.d.ts.map +1 -0
  141. package/dist/callbacks/preNewLevel.d.ts +3 -0
  142. package/dist/callbacks/preNewLevel.d.ts.map +1 -0
  143. package/dist/callbacks/reorderedCallbacks.d.ts +6 -0
  144. package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -0
  145. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts +9 -0
  146. package/dist/callbacks/subscriptions/postAmbushFinished.d.ts.map +1 -0
  147. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts +9 -0
  148. package/dist/callbacks/subscriptions/postAmbushStarted.d.ts.map +1 -0
  149. package/dist/callbacks/subscriptions/postBombInitLate.d.ts +9 -0
  150. package/dist/callbacks/subscriptions/postBombInitLate.d.ts.map +1 -0
  151. package/dist/callbacks/subscriptions/postBoneExploded.d.ts +9 -0
  152. package/dist/callbacks/subscriptions/postBoneExploded.d.ts.map +1 -0
  153. package/dist/callbacks/subscriptions/postBoneSwing.d.ts +8 -0
  154. package/dist/callbacks/subscriptions/postBoneSwing.d.ts.map +1 -0
  155. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts +9 -0
  156. package/dist/callbacks/subscriptions/postCollectibleEmpty.d.ts.map +1 -0
  157. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts +9 -0
  158. package/dist/callbacks/subscriptions/postCollectibleInitFirst.d.ts.map +1 -0
  159. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts +8 -0
  160. package/dist/callbacks/subscriptions/postCursedTeleport.d.ts.map +1 -0
  161. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts +9 -0
  162. package/dist/callbacks/subscriptions/postCustomDoorEnter.d.ts.map +1 -0
  163. package/dist/callbacks/subscriptions/postCustomRevive.d.ts +10 -0
  164. package/dist/callbacks/subscriptions/postCustomRevive.d.ts.map +1 -0
  165. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts +9 -0
  166. package/dist/callbacks/subscriptions/postDiceRoomActivated.d.ts.map +1 -0
  167. package/dist/callbacks/subscriptions/postDoorRender.d.ts +9 -0
  168. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -0
  169. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +9 -0
  170. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -0
  171. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts +9 -0
  172. package/dist/callbacks/subscriptions/postEffectInitLate.d.ts.map +1 -0
  173. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts +9 -0
  174. package/dist/callbacks/subscriptions/postEffectStateChanged.d.ts.map +1 -0
  175. package/dist/callbacks/subscriptions/postEsauJr.d.ts +8 -0
  176. package/dist/callbacks/subscriptions/postEsauJr.d.ts.map +1 -0
  177. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts +9 -0
  178. package/dist/callbacks/subscriptions/postFamiliarInitLate.d.ts.map +1 -0
  179. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts +9 -0
  180. package/dist/callbacks/subscriptions/postFamiliarStateChanged.d.ts.map +1 -0
  181. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts +8 -0
  182. package/dist/callbacks/subscriptions/postFirstEsauJr.d.ts.map +1 -0
  183. package/dist/callbacks/subscriptions/postFirstFlip.d.ts +8 -0
  184. package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -0
  185. package/dist/callbacks/subscriptions/postFlip.d.ts +8 -0
  186. package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -0
  187. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts +7 -0
  188. package/dist/callbacks/subscriptions/postGameStartedReordered.d.ts.map +1 -0
  189. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts +7 -0
  190. package/dist/callbacks/subscriptions/postGameStartedReorderedLast.d.ts.map +1 -0
  191. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts +8 -0
  192. package/dist/callbacks/subscriptions/postGreedModeWave.d.ts.map +1 -0
  193. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts +10 -0
  194. package/dist/callbacks/subscriptions/postGridEntityBroken.d.ts.map +1 -0
  195. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts +10 -0
  196. package/dist/callbacks/subscriptions/postGridEntityCollision.d.ts.map +1 -0
  197. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +9 -0
  198. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -0
  199. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +9 -0
  200. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -0
  201. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts +9 -0
  202. package/dist/callbacks/subscriptions/postGridEntityCustomInit.d.ts.map +1 -0
  203. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts +9 -0
  204. package/dist/callbacks/subscriptions/postGridEntityCustomRemove.d.ts.map +1 -0
  205. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +9 -0
  206. package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -0
  207. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts +9 -0
  208. package/dist/callbacks/subscriptions/postGridEntityCustomStateChanged.d.ts.map +1 -0
  209. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +9 -0
  210. package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -0
  211. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts +10 -0
  212. package/dist/callbacks/subscriptions/postGridEntityInit.d.ts.map +1 -0
  213. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts +10 -0
  214. package/dist/callbacks/subscriptions/postGridEntityRemove.d.ts.map +1 -0
  215. package/dist/callbacks/subscriptions/postGridEntityRender.d.ts +10 -0
  216. package/dist/callbacks/subscriptions/postGridEntityRender.d.ts.map +1 -0
  217. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts +10 -0
  218. package/dist/callbacks/subscriptions/postGridEntityStateChanged.d.ts.map +1 -0
  219. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts +10 -0
  220. package/dist/callbacks/subscriptions/postGridEntityUpdate.d.ts.map +1 -0
  221. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts +10 -0
  222. package/dist/callbacks/subscriptions/postHolyMantleRemoved.d.ts.map +1 -0
  223. package/dist/callbacks/subscriptions/postItemDischarged.d.ts +9 -0
  224. package/dist/callbacks/subscriptions/postItemDischarged.d.ts.map +1 -0
  225. package/dist/callbacks/subscriptions/postItemPickup.d.ts +15 -0
  226. package/dist/callbacks/subscriptions/postItemPickup.d.ts.map +1 -0
  227. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts +9 -0
  228. package/dist/callbacks/subscriptions/postKnifeInitLate.d.ts.map +1 -0
  229. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts +9 -0
  230. package/dist/callbacks/subscriptions/postLaserInitLate.d.ts.map +1 -0
  231. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts +9 -0
  232. package/dist/callbacks/subscriptions/postNPCInitLate.d.ts.map +1 -0
  233. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts +10 -0
  234. package/dist/callbacks/subscriptions/postNPCStateChanged.d.ts.map +1 -0
  235. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts +5 -0
  236. package/dist/callbacks/subscriptions/postNewLevelReordered.d.ts.map +1 -0
  237. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts +5 -0
  238. package/dist/callbacks/subscriptions/postNewRoomEarly.d.ts.map +1 -0
  239. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts +5 -0
  240. package/dist/callbacks/subscriptions/postNewRoomReordered.d.ts.map +1 -0
  241. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts +10 -0
  242. package/dist/callbacks/subscriptions/postPEffectUpdateReordered.d.ts.map +1 -0
  243. package/dist/callbacks/subscriptions/postPickupCollect.d.ts +9 -0
  244. package/dist/callbacks/subscriptions/postPickupCollect.d.ts.map +1 -0
  245. package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts +9 -0
  246. package/dist/callbacks/subscriptions/postPickupInitFirst.d.ts.map +1 -0
  247. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts +9 -0
  248. package/dist/callbacks/subscriptions/postPickupInitLate.d.ts.map +1 -0
  249. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts +9 -0
  250. package/dist/callbacks/subscriptions/postPickupStateChanged.d.ts.map +1 -0
  251. package/dist/callbacks/subscriptions/postPitRender.d.ts +9 -0
  252. package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -0
  253. package/dist/callbacks/subscriptions/postPitUpdate.d.ts +9 -0
  254. package/dist/callbacks/subscriptions/postPitUpdate.d.ts.map +1 -0
  255. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +11 -0
  256. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts.map +1 -0
  257. package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts +13 -0
  258. package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts.map +1 -0
  259. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts +9 -0
  260. package/dist/callbacks/subscriptions/postPlayerChangeType.d.ts.map +1 -0
  261. package/dist/callbacks/subscriptions/postPlayerCollectibleAdded.d.ts +9 -0
  262. package/dist/callbacks/subscriptions/postPlayerCollectibleAdded.d.ts.map +1 -0
  263. package/dist/callbacks/subscriptions/postPlayerCollectibleRemoved.d.ts +9 -0
  264. package/dist/callbacks/subscriptions/postPlayerCollectibleRemoved.d.ts.map +1 -0
  265. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts +10 -0
  266. package/dist/callbacks/subscriptions/postPlayerFatalDamage.d.ts.map +1 -0
  267. package/dist/callbacks/subscriptions/postPlayerInitFirst.d.ts +10 -0
  268. package/dist/callbacks/subscriptions/postPlayerInitFirst.d.ts.map +1 -0
  269. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts +10 -0
  270. package/dist/callbacks/subscriptions/postPlayerInitLate.d.ts.map +1 -0
  271. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts +10 -0
  272. package/dist/callbacks/subscriptions/postPlayerRenderReordered.d.ts.map +1 -0
  273. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts +10 -0
  274. package/dist/callbacks/subscriptions/postPlayerUpdateReordered.d.ts.map +1 -0
  275. package/dist/callbacks/subscriptions/postPoopRender.d.ts +9 -0
  276. package/dist/callbacks/subscriptions/postPoopRender.d.ts.map +1 -0
  277. package/dist/callbacks/subscriptions/postPoopUpdate.d.ts +9 -0
  278. package/dist/callbacks/subscriptions/postPoopUpdate.d.ts.map +1 -0
  279. package/dist/callbacks/subscriptions/postPressurePlateRender.d.ts +9 -0
  280. package/dist/callbacks/subscriptions/postPressurePlateRender.d.ts.map +1 -0
  281. package/dist/callbacks/subscriptions/postPressurePlateUpdate.d.ts +9 -0
  282. package/dist/callbacks/subscriptions/postPressurePlateUpdate.d.ts.map +1 -0
  283. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts +9 -0
  284. package/dist/callbacks/subscriptions/postProjectileInitLate.d.ts.map +1 -0
  285. package/dist/callbacks/subscriptions/postPurchase.d.ts +10 -0
  286. package/dist/callbacks/subscriptions/postPurchase.d.ts.map +1 -0
  287. package/dist/callbacks/subscriptions/postRockRender.d.ts +10 -0
  288. package/dist/callbacks/subscriptions/postRockRender.d.ts.map +1 -0
  289. package/dist/callbacks/subscriptions/postRockUpdate.d.ts +10 -0
  290. package/dist/callbacks/subscriptions/postRockUpdate.d.ts.map +1 -0
  291. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts +8 -0
  292. package/dist/callbacks/subscriptions/postRoomClearChanged.d.ts.map +1 -0
  293. package/dist/callbacks/subscriptions/postSacrifice.d.ts +10 -0
  294. package/dist/callbacks/subscriptions/postSacrifice.d.ts.map +1 -0
  295. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts +9 -0
  296. package/dist/callbacks/subscriptions/postSlotAnimationChanged.d.ts.map +1 -0
  297. package/dist/callbacks/subscriptions/postSlotCollision.d.ts +9 -0
  298. package/dist/callbacks/subscriptions/postSlotCollision.d.ts.map +1 -0
  299. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts +11 -0
  300. package/dist/callbacks/subscriptions/postSlotDestroyed.d.ts.map +1 -0
  301. package/dist/callbacks/subscriptions/postSlotInit.d.ts +9 -0
  302. package/dist/callbacks/subscriptions/postSlotInit.d.ts.map +1 -0
  303. package/dist/callbacks/subscriptions/postSlotRender.d.ts +9 -0
  304. package/dist/callbacks/subscriptions/postSlotRender.d.ts.map +1 -0
  305. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts +9 -0
  306. package/dist/callbacks/subscriptions/postSlotUpdate.d.ts.map +1 -0
  307. package/dist/callbacks/subscriptions/postSpikesRender.d.ts +10 -0
  308. package/dist/callbacks/subscriptions/postSpikesRender.d.ts.map +1 -0
  309. package/dist/callbacks/subscriptions/postSpikesUpdate.d.ts +10 -0
  310. package/dist/callbacks/subscriptions/postSpikesUpdate.d.ts.map +1 -0
  311. package/dist/callbacks/subscriptions/postTNTRender.d.ts +10 -0
  312. package/dist/callbacks/subscriptions/postTNTRender.d.ts.map +1 -0
  313. package/dist/callbacks/subscriptions/postTNTUpdate.d.ts +10 -0
  314. package/dist/callbacks/subscriptions/postTNTUpdate.d.ts.map +1 -0
  315. package/dist/callbacks/subscriptions/postTearInitLate.d.ts +9 -0
  316. package/dist/callbacks/subscriptions/postTearInitLate.d.ts.map +1 -0
  317. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts +9 -0
  318. package/dist/callbacks/subscriptions/postTearInitVeryLate.d.ts.map +1 -0
  319. package/dist/callbacks/subscriptions/postTransformation.d.ts +9 -0
  320. package/dist/callbacks/subscriptions/postTransformation.d.ts.map +1 -0
  321. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts +9 -0
  322. package/dist/callbacks/subscriptions/postTrinketBreak.d.ts.map +1 -0
  323. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts +10 -0
  324. package/dist/callbacks/subscriptions/preBerserkDeath.d.ts.map +1 -0
  325. package/dist/callbacks/subscriptions/preCustomRevive.d.ts +10 -0
  326. package/dist/callbacks/subscriptions/preCustomRevive.d.ts.map +1 -0
  327. package/dist/callbacks/subscriptions/preItemPickup.d.ts +15 -0
  328. package/dist/callbacks/subscriptions/preItemPickup.d.ts.map +1 -0
  329. package/dist/callbacks/subscriptions/preNewLevel.d.ts +8 -0
  330. package/dist/callbacks/subscriptions/preNewLevel.d.ts.map +1 -0
  331. package/dist/core/constantsFirstLast.d.ts +10 -85
  332. package/dist/core/constantsFirstLast.d.ts.map +1 -1
  333. package/dist/core/constantsFirstLast.lua +10 -90
  334. package/dist/enums/ModCallbackCustom.d.ts +21 -0
  335. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  336. package/dist/features/characterStats.lua +2 -2
  337. package/dist/features/extraConsoleCommands/listCommands.d.ts.map +1 -1
  338. package/dist/features/extraConsoleCommands/listCommands.lua +9 -5
  339. package/dist/features/firstLast.d.ts +190 -0
  340. package/dist/features/firstLast.d.ts.map +1 -0
  341. package/dist/features/firstLast.lua +341 -0
  342. package/dist/functions/array.d.ts +1 -9
  343. package/dist/functions/array.d.ts.map +1 -1
  344. package/dist/functions/array.lua +0 -6
  345. package/dist/functions/cards.d.ts +0 -8
  346. package/dist/functions/cards.d.ts.map +1 -1
  347. package/dist/functions/cards.lua +9 -24
  348. package/dist/functions/{cacheFlag.d.ts → collectibleCacheFlag.d.ts} +8 -8
  349. package/dist/functions/collectibleCacheFlag.d.ts.map +1 -0
  350. package/dist/functions/{cacheFlag.lua → collectibleCacheFlag.lua} +12 -13
  351. package/dist/functions/collectibleSet.d.ts +18 -0
  352. package/dist/functions/collectibleSet.d.ts.map +1 -1
  353. package/dist/functions/collectibleSet.lua +29 -9
  354. package/dist/functions/collectibles.d.ts +0 -13
  355. package/dist/functions/collectibles.d.ts.map +1 -1
  356. package/dist/functions/collectibles.lua +0 -18
  357. package/dist/functions/flying.lua +2 -2
  358. package/dist/functions/pills.d.ts +0 -10
  359. package/dist/functions/pills.d.ts.map +1 -1
  360. package/dist/functions/pills.lua +0 -15
  361. package/dist/functions/players.lua +1 -1
  362. package/dist/functions/random.d.ts.map +1 -1
  363. package/dist/functions/random.lua +2 -0
  364. package/dist/functions/run.d.ts +5 -0
  365. package/dist/functions/run.d.ts.map +1 -1
  366. package/dist/functions/run.lua +13 -0
  367. package/dist/functions/stats.d.ts +9 -0
  368. package/dist/functions/stats.d.ts.map +1 -0
  369. package/dist/functions/stats.lua +11 -0
  370. package/dist/functions/trinketCacheFlag.d.ts +9 -1
  371. package/dist/functions/trinketCacheFlag.d.ts.map +1 -1
  372. package/dist/functions/trinketCacheFlag.lua +28 -10
  373. package/dist/functions/trinketSet.d.ts +18 -0
  374. package/dist/functions/trinketSet.d.ts.map +1 -1
  375. package/dist/functions/trinketSet.lua +29 -9
  376. package/dist/functions/trinkets.d.ts +1 -10
  377. package/dist/functions/trinkets.d.ts.map +1 -1
  378. package/dist/functions/trinkets.lua +0 -24
  379. package/dist/index.d.ts +11569 -175
  380. package/dist/index.d.ts.map +1 -1
  381. package/dist/index.lua +158 -128
  382. package/package.json +1 -1
  383. package/src/core/constantsFirstLast.ts +12 -125
  384. package/src/enums/ModCallbackCustom.ts +21 -0
  385. package/src/features/characterStats.ts +1 -1
  386. package/src/features/extraConsoleCommands/listCommands.ts +8 -5
  387. package/src/features/firstLast.ts +429 -0
  388. package/src/functions/array.ts +1 -9
  389. package/src/functions/cards.ts +5 -28
  390. package/src/functions/{cacheFlag.ts → collectibleCacheFlag.ts} +13 -16
  391. package/src/functions/collectibleSet.ts +28 -21
  392. package/src/functions/collectibles.ts +0 -22
  393. package/src/functions/flying.ts +1 -1
  394. package/src/functions/pills.ts +0 -22
  395. package/src/functions/players.ts +2 -2
  396. package/src/functions/random.ts +3 -0
  397. package/src/functions/run.ts +23 -1
  398. package/src/functions/stats.ts +12 -0
  399. package/src/functions/trinketCacheFlag.ts +29 -7
  400. package/src/functions/trinketSet.ts +28 -21
  401. package/src/functions/trinkets.ts +0 -34
  402. package/src/index.ts +26 -62
  403. package/dist/functions/cacheFlag.d.ts.map +0 -1
@@ -5,6 +5,9 @@ import { CollectibleType } from "isaac-typescript-definitions";
5
5
  *
6
6
  * Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
7
7
  * then use the `getCollectibleSet` helper function instead.
8
+ *
9
+ * This function can only be called if at least one callback has been executed. This is because not
10
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
8
11
  */
9
12
  export declare function getCollectibleArray(): readonly CollectibleType[];
10
13
  /**
@@ -12,6 +15,9 @@ export declare function getCollectibleArray(): readonly CollectibleType[];
12
15
  *
13
16
  * Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
14
17
  * then use the `getCollectibleArray` helper function instead.
18
+ *
19
+ * This function can only be called if at least one callback has been executed. This is because not
20
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
15
21
  */
16
22
  export declare function getCollectibleSet(): ReadonlySet<CollectibleType>;
17
23
  /**
@@ -19,6 +25,9 @@ export declare function getCollectibleSet(): ReadonlySet<CollectibleType>;
19
25
  *
20
26
  * Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
21
27
  * then use the `getModdedCollectibleSet` helper function instead.
28
+ *
29
+ * This function can only be called if at least one callback has been executed. This is because not
30
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
22
31
  */
23
32
  export declare function getModdedCollectibleArray(): readonly CollectibleType[];
24
33
  /**
@@ -26,6 +35,9 @@ export declare function getModdedCollectibleArray(): readonly CollectibleType[];
26
35
  *
27
36
  * Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
28
37
  * then use the `getModdedCollectibleArray` helper function instead.
38
+ *
39
+ * This function can only be called if at least one callback has been executed. This is because not
40
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
29
41
  */
30
42
  export declare function getModdedCollectibleSet(): ReadonlySet<CollectibleType>;
31
43
  /**
@@ -33,6 +45,9 @@ export declare function getModdedCollectibleSet(): ReadonlySet<CollectibleType>;
33
45
  *
34
46
  * Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
35
47
  * then use the `getVanillaCollectibleSet` helper function instead.
48
+ *
49
+ * This function can only be called if at least one callback has been executed. This is because not
50
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
36
51
  */
37
52
  export declare function getVanillaCollectibleArray(): readonly CollectibleType[];
38
53
  /**
@@ -40,6 +55,9 @@ export declare function getVanillaCollectibleArray(): readonly CollectibleType[]
40
55
  *
41
56
  * Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
42
57
  * then use the `getVanillaCollectibleArray` helper function instead.
58
+ *
59
+ * This function can only be called if at least one callback has been executed. This is because not
60
+ * all collectibles will necessarily be present when a mod first loads (due to mod load order).
43
61
  */
44
62
  export declare function getVanillaCollectibleSet(): ReadonlySet<CollectibleType>;
45
63
  //# sourceMappingURL=collectibleSet.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"collectibleSet.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAwD/D;;;;;;GAMG;AACH,wBAAgB,mBAAmB,IAAI,SAAS,eAAe,EAAE,CAKhE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,IAAI,WAAW,CAAC,eAAe,CAAC,CAKhE;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,IAAI,SAAS,eAAe,EAAE,CAKtE;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,IAAI,WAAW,CAAC,eAAe,CAAC,CAKtE;AAED;;;;;GAKG;AACH,wBAAgB,0BAA0B,IAAI,SAAS,eAAe,EAAE,CAKvE;AAED;;;;;GAKG;AACH,wBAAgB,wBAAwB,IAAI,WAAW,CAAC,eAAe,CAAC,CAKvE"}
1
+ {"version":3,"file":"collectibleSet.d.ts","sourceRoot":"","sources":["../../src/functions/collectibleSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAyD/D;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,IAAI,SAAS,eAAe,EAAE,CAGhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,IAAI,WAAW,CAAC,eAAe,CAAC,CAGhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,yBAAyB,IAAI,SAAS,eAAe,EAAE,CAGtE;AAED;;;;;;;;GAQG;AACH,wBAAgB,uBAAuB,IAAI,WAAW,CAAC,eAAe,CAAC,CAGtE;AAED;;;;;;;;GAQG;AACH,wBAAgB,0BAA0B,IAAI,SAAS,eAAe,EAAE,CAGvE;AAED;;;;;;;;GAQG;AACH,wBAAgB,wBAAwB,IAAI,WAAW,CAAC,eAAe,CAAC,CAGvE"}
@@ -7,8 +7,9 @@ local ____cachedClasses = require("core.cachedClasses")
7
7
  local itemConfig = ____cachedClasses.itemConfig
8
8
  local ____constantsFirstLast = require("core.constantsFirstLast")
9
9
  local FIRST_COLLECTIBLE_TYPE = ____constantsFirstLast.FIRST_COLLECTIBLE_TYPE
10
- local LAST_COLLECTIBLE_TYPE = ____constantsFirstLast.LAST_COLLECTIBLE_TYPE
11
10
  local LAST_VANILLA_COLLECTIBLE_TYPE = ____constantsFirstLast.LAST_VANILLA_COLLECTIBLE_TYPE
11
+ local ____firstLast = require("features.firstLast")
12
+ local getLastCollectibleType = ____firstLast.getLastCollectibleType
12
13
  local ____utils = require("functions.utils")
13
14
  local irange = ____utils.irange
14
15
  local ALL_COLLECTIBLES_ARRAY = {}
@@ -17,11 +18,12 @@ local MODDED_COLLECTIBLES_ARRAY = {}
17
18
  local ALL_COLLECTIBLES_SET = __TS__New(Set)
18
19
  local VANILLA_COLLECTIBLES_SET = __TS__New(Set)
19
20
  local MODDED_COLLECTIBLES_SET = __TS__New(Set)
20
- local function initCollectibleArraysAndSets(self)
21
+ local function lazyInitCollectibleArraysAndSets(self)
21
22
  if #ALL_COLLECTIBLES_ARRAY ~= 0 then
22
23
  return
23
24
  end
24
- local collectibleTypeRange = irange(nil, FIRST_COLLECTIBLE_TYPE, LAST_COLLECTIBLE_TYPE)
25
+ local lastCollectibleType = getLastCollectibleType(nil)
26
+ local collectibleTypeRange = irange(nil, FIRST_COLLECTIBLE_TYPE, lastCollectibleType)
25
27
  for ____, collectibleType in ipairs(collectibleTypeRange) do
26
28
  do
27
29
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
@@ -55,48 +57,66 @@ end
55
57
  --
56
58
  -- Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
57
59
  -- then use the `getCollectibleSet` helper function instead.
60
+ --
61
+ -- This function can only be called if at least one callback has been executed. This is because not
62
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
58
63
  function ____exports.getCollectibleArray(self)
59
- initCollectibleArraysAndSets(nil)
64
+ lazyInitCollectibleArraysAndSets(nil)
60
65
  return ALL_COLLECTIBLES_ARRAY
61
66
  end
62
67
  --- Returns a set containing every valid collectible type in the game, including modded collectibles.
63
68
  --
64
69
  -- Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
65
70
  -- then use the `getCollectibleArray` helper function instead.
71
+ --
72
+ -- This function can only be called if at least one callback has been executed. This is because not
73
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
66
74
  function ____exports.getCollectibleSet(self)
67
- initCollectibleArraysAndSets(nil)
75
+ lazyInitCollectibleArraysAndSets(nil)
68
76
  return ALL_COLLECTIBLES_SET
69
77
  end
70
78
  --- Returns an array containing every modded collectible type in the game.
71
79
  --
72
80
  -- Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
73
81
  -- then use the `getModdedCollectibleSet` helper function instead.
82
+ --
83
+ -- This function can only be called if at least one callback has been executed. This is because not
84
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
74
85
  function ____exports.getModdedCollectibleArray(self)
75
- initCollectibleArraysAndSets(nil)
86
+ lazyInitCollectibleArraysAndSets(nil)
76
87
  return MODDED_COLLECTIBLES_ARRAY
77
88
  end
78
89
  --- Returns a set containing every modded collectible type in the game.
79
90
  --
80
91
  -- Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
81
92
  -- then use the `getModdedCollectibleArray` helper function instead.
93
+ --
94
+ -- This function can only be called if at least one callback has been executed. This is because not
95
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
82
96
  function ____exports.getModdedCollectibleSet(self)
83
- initCollectibleArraysAndSets(nil)
97
+ lazyInitCollectibleArraysAndSets(nil)
84
98
  return MODDED_COLLECTIBLES_SET
85
99
  end
86
100
  --- Returns an array containing every valid vanilla collectible type in the game.
87
101
  --
88
102
  -- Use this if you need to iterate over the collectibles in order. If you need to do O(1) lookups,
89
103
  -- then use the `getVanillaCollectibleSet` helper function instead.
104
+ --
105
+ -- This function can only be called if at least one callback has been executed. This is because not
106
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
90
107
  function ____exports.getVanillaCollectibleArray(self)
91
- initCollectibleArraysAndSets(nil)
108
+ lazyInitCollectibleArraysAndSets(nil)
92
109
  return VANILLA_COLLECTIBLES_ARRAY
93
110
  end
94
111
  --- Returns a set containing every valid vanilla collectible type in the game.
95
112
  --
96
113
  -- Use this if you need to do O(1) lookups. If you need to iterate over the collectibles in order,
97
114
  -- then use the `getVanillaCollectibleArray` helper function instead.
115
+ --
116
+ -- This function can only be called if at least one callback has been executed. This is because not
117
+ -- all collectibles will necessarily be present when a mod first loads (due to mod load order).
98
118
  function ____exports.getVanillaCollectibleSet(self)
99
- initCollectibleArraysAndSets(nil)
119
+ lazyInitCollectibleArraysAndSets(nil)
100
120
  return VANILLA_COLLECTIBLES_SET
101
121
  end
102
122
  return ____exports
@@ -123,19 +123,6 @@ export declare function getCollectibleQuality(collectibleType: CollectibleType):
123
123
  * ```
124
124
  */
125
125
  export declare function getCollectibleTags(collectibleType: CollectibleType): BitFlags<ItemConfigTag>;
126
- /**
127
- * Helper function to get an array that represents the all modded collectible types.
128
- *
129
- * This function is only useful when building collectible type objects. For most purposes, you
130
- * should use the `getModdedCollectibleSet` helper function instead.
131
- *
132
- * Returns an empty array if there are no modded collectible types.
133
- *
134
- * (This function is named differently from the `getVanillaCollectibleTypeRange` function because
135
- * all modded collectible types are contiguous. Thus, each value represents a real
136
- * `CollectibleType`.)
137
- */
138
- export declare function getModdedCollectibleTypes(): CollectibleType[];
139
126
  /**
140
127
  * Helper function to get an array that represents the range from the first collectible type to the
141
128
  * last vanilla collectible type. This will include integers that do not represent any valid
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"collectibles.d.ts","sourceRoot":"","sources":["../../src/functions/collectibles.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,uBAAuB,EACvB,eAAe,EAEf,aAAa,EAEb,QAAQ,EACR,WAAW,EAGZ,MAAM,8BAA8B,CAAC;AAgBtC,OAAO,EAAE,gBAAgB,EAAE,MAAM,2BAA2B,CAAC;AAyB7D,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAEtE;AAED,6FAA6F;AAC7F,wBAAgB,uBAAuB,CACrC,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,GACd,OAAO,CAsBT;AAED;;;GAGG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAeR;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAC1C,eAAe,EAAE,eAAe,GAC/B,GAAG,CAYL;AAED;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,eAAe,EAAE,eAAe,EAChC,MAAM,EAAE,YAAY,GACnB,WAAW,CAyBb;AAED;;;GAGG;AACH,wBAAgB,yBAAyB,CACvC,eAAe,EAAE,eAAe,GAC/B,MAAM,CAOR;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GAiDG;AACH,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,YAAY,GACxB,gBAAgB,CAsBlB;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAOV;AAED;;;GAGG;AACH,wBAAgB,wBAAwB,CACtC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAOL;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAAC,eAAe,EAAE,eAAe,GAAG,MAAM,CAc3E;AAED;;;GAGG;AACH,wBAAgB,0BAA0B,CACxC,WAAW,EAAE,YAAY,GACxB,uBAAuB,CAUzB;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,eAAe,EAAE,eAAe,GAAG,GAAG,CAO3E;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,eAAe,EAAE,eAAe,GAC/B,QAAQ,CAAC,aAAa,CAAC,CAGzB;AAED;;;;;;;GAOG;AACH,wBAAgB,8BAA8B,IAAI,eAAe,EAAE,CAElE;AAED,2FAA2F;AAC3F,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED,sEAAsE;AACtE,wBAAgB,kBAAkB,CAAC,WAAW,EAAE,YAAY,GAAG,OAAO,CAcrE;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAKnE;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAG7E;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED;;;;;;GAMG;AACH,wBAAgB,gCAAgC,CAC9C,eAAe,EAAE,eAAe,GAC/B,IAAI,CAQN;AAED;;;GAGG;AACH,wBAAgB,4BAA4B,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAS5E;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CASnE;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAUnE;AAED;;;GAGG;AACH,wBAAgB,sBAAsB,CAAC,WAAW,EAAE,YAAY,GAAG,IAAI,CAuBtE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,oBAAoB,CAClC,WAAW,EAAE,YAAY,EACzB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAeN;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,WAAW,EAAE,YAAY,EACzB,kBAAkB,EAAE,eAAe,GAClC,IAAI,CA2BN;AAED;;;GAGG;AACH,wBAAgB,qCAAqC,IAAI,IAAI,CAK5D"}
@@ -16,8 +16,6 @@ local BLIND_ITEM_PNG_PATH = ____constants.BLIND_ITEM_PNG_PATH
16
16
  local DEFAULT_ITEM_POOL_TYPE = ____constants.DEFAULT_ITEM_POOL_TYPE
17
17
  local ____constantsFirstLast = require("core.constantsFirstLast")
18
18
  local FIRST_COLLECTIBLE_TYPE = ____constantsFirstLast.FIRST_COLLECTIBLE_TYPE
19
- local FIRST_MODDED_COLLECTIBLE_TYPE = ____constantsFirstLast.FIRST_MODDED_COLLECTIBLE_TYPE
20
- local LAST_COLLECTIBLE_TYPE = ____constantsFirstLast.LAST_COLLECTIBLE_TYPE
21
19
  local LAST_VANILLA_COLLECTIBLE_TYPE = ____constantsFirstLast.LAST_VANILLA_COLLECTIBLE_TYPE
22
20
  local ____collectibleDescriptionMap = require("maps.collectibleDescriptionMap")
23
21
  local COLLECTIBLE_DESCRIPTION_MAP = ____collectibleDescriptionMap.COLLECTIBLE_DESCRIPTION_MAP
@@ -326,22 +324,6 @@ function ____exports.getCollectibleTags(self, collectibleType)
326
324
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
327
325
  return itemConfigItem == nil and ItemConfigTagZero or itemConfigItem.Tags
328
326
  end
329
- --- Helper function to get an array that represents the all modded collectible types.
330
- --
331
- -- This function is only useful when building collectible type objects. For most purposes, you
332
- -- should use the `getModdedCollectibleSet` helper function instead.
333
- --
334
- -- Returns an empty array if there are no modded collectible types.
335
- --
336
- -- (This function is named differently from the `getVanillaCollectibleTypeRange` function because
337
- -- all modded collectible types are contiguous. Thus, each value represents a real
338
- -- `CollectibleType`.)
339
- function ____exports.getModdedCollectibleTypes(self)
340
- if LAST_VANILLA_COLLECTIBLE_TYPE == LAST_COLLECTIBLE_TYPE then
341
- return {}
342
- end
343
- return irange(nil, FIRST_MODDED_COLLECTIBLE_TYPE, LAST_COLLECTIBLE_TYPE)
344
- end
345
327
  --- Helper function to get an array that represents the range from the first collectible type to the
346
328
  -- last vanilla collectible type. This will include integers that do not represent any valid
347
329
  -- collectible types.
@@ -9,8 +9,8 @@ local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
9
9
  local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
10
10
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
11
11
  local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
12
- local ____cacheFlag = require("functions.cacheFlag")
13
- local getCollectiblesForCacheFlag = ____cacheFlag.getCollectiblesForCacheFlag
12
+ local ____collectibleCacheFlag = require("functions.collectibleCacheFlag")
13
+ local getCollectiblesForCacheFlag = ____collectibleCacheFlag.getCollectiblesForCacheFlag
14
14
  local ____set = require("functions.set")
15
15
  local copySet = ____set.copySet
16
16
  local deleteSetsFromSet = ____set.deleteSetsFromSet
@@ -4,10 +4,6 @@ import { ItemConfigPillEffectClass, ItemConfigPillEffectType, PillColor, PillEff
4
4
  * all horse colors.
5
5
  */
6
6
  export declare function getAllPillColors(): PillColor[];
7
- /**
8
- * Helper function to get an array with every valid pill effect. This includes modded pill effects.
9
- */
10
- export declare function getAllPillEffects(): PillEffect[];
11
7
  /**
12
8
  * Helper function to get the associated pill effect after False PHD is acquired. If a pill effect
13
9
  * is not altered by False PHD, then the same pill effect will be returned.
@@ -22,12 +18,6 @@ export declare function getFalsePHDPillEffect(pillEffect: PillEffect): PillEffec
22
18
  export declare function getHorsePillColor(pillColor: PillColor): PillColor;
23
19
  /** Helper function to get an array with every non-gold horse pill color. */
24
20
  export declare function getHorsePillColors(): PillColor[];
25
- /**
26
- * Helper function to get an array with every modded pill effect.
27
- *
28
- * Returns an empty array if there are no modded pill effects.
29
- */
30
- export declare function getModdedPillEffects(): PillEffect[];
31
21
  /**
32
22
  * Helper function to get the corresponding normal pill color from a horse pill color.
33
23
  *
@@ -1 +1 @@
1
- {"version":3,"file":"pills.d.ts","sourceRoot":"","sources":["../../src/functions/pills.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,yBAAyB,EACzB,wBAAwB,EACxB,SAAS,EACT,UAAU,EACX,MAAM,8BAA8B,CAAC;AAuCtC;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,EAAE,CAI9C;AAED;;GAEG;AACH,wBAAgB,iBAAiB,IAAI,UAAU,EAAE,CAEhD;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGxE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAEjE;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,IAAI,SAAS,EAAE,CAEhD;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,IAAI,UAAU,EAAE,CAMnD;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAM3E;AAED,oFAAoF;AACpF,wBAAgB,mBAAmB,IAAI,SAAS,EAAE,CAEjD;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGnE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,GACrB,yBAAyB,CAS3B;AAED;;;;;;;;;GASG;AACH,wBAAgB,iBAAiB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAgBhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,GACrB,wBAAwB,CAS1B;AAED,sEAAsE;AACtE,wBAAgB,qBAAqB,IAAI,UAAU,EAAE,CAEpD;AAED,wBAAgB,WAAW,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAEzD"}
1
+ {"version":3,"file":"pills.d.ts","sourceRoot":"","sources":["../../src/functions/pills.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,yBAAyB,EACzB,wBAAwB,EACxB,SAAS,EACT,UAAU,EACX,MAAM,8BAA8B,CAAC;AAqCtC;;;GAGG;AACH,wBAAgB,gBAAgB,IAAI,SAAS,EAAE,CAI9C;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGxE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAEjE;AAED,4EAA4E;AAC5E,wBAAgB,kBAAkB,IAAI,SAAS,EAAE,CAEhD;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAM3E;AAED,oFAAoF;AACpF,wBAAgB,mBAAmB,IAAI,SAAS,EAAE,CAEjD;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,UAAU,EAAE,UAAU,GAAG,UAAU,CAGnE;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,GACrB,yBAAyB,CAS3B;AAED;;;;;;;;;GASG;AACH,wBAAgB,iBAAiB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,CAgBhE;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,GACrB,wBAAwB,CAS1B;AAED,sEAAsE;AACtE,wBAAgB,qBAAqB,IAAI,UAAU,EAAE,CAEpD;AAED,wBAAgB,WAAW,CAAC,SAAS,EAAE,SAAS,GAAG,OAAO,CAEzD"}
@@ -7,12 +7,10 @@ local ____cachedClasses = require("core.cachedClasses")
7
7
  local itemConfig = ____cachedClasses.itemConfig
8
8
  local ____constantsFirstLast = require("core.constantsFirstLast")
9
9
  local FIRST_HORSE_PILL_COLOR = ____constantsFirstLast.FIRST_HORSE_PILL_COLOR
10
- local FIRST_MODDED_PILL_EFFECT = ____constantsFirstLast.FIRST_MODDED_PILL_EFFECT
11
10
  local FIRST_PILL_COLOR = ____constantsFirstLast.FIRST_PILL_COLOR
12
11
  local FIRST_PILL_EFFECT = ____constantsFirstLast.FIRST_PILL_EFFECT
13
12
  local LAST_HORSE_PILL_COLOR = ____constantsFirstLast.LAST_HORSE_PILL_COLOR
14
13
  local LAST_NORMAL_PILL_COLOR = ____constantsFirstLast.LAST_NORMAL_PILL_COLOR
15
- local LAST_PILL_EFFECT = ____constantsFirstLast.LAST_PILL_EFFECT
16
14
  local LAST_VANILLA_PILL_EFFECT = ____constantsFirstLast.LAST_VANILLA_PILL_EFFECT
17
15
  local ____falsePHDPillConversions = require("maps.falsePHDPillConversions")
18
16
  local FALSE_PHD_PILL_CONVERSIONS = ____falsePHDPillConversions.FALSE_PHD_PILL_CONVERSIONS
@@ -47,10 +45,6 @@ function ____exports.getAllPillColors(self)
47
45
  __TS__ArraySlice(pillColors)
48
46
  return pillColors
49
47
  end
50
- --- Helper function to get an array with every valid pill effect. This includes modded pill effects.
51
- function ____exports.getAllPillEffects(self)
52
- return irange(nil, FIRST_PILL_EFFECT, LAST_PILL_EFFECT)
53
- end
54
48
  --- Helper function to get the associated pill effect after False PHD is acquired. If a pill effect
55
49
  -- is not altered by False PHD, then the same pill effect will be returned.
56
50
  function ____exports.getFalsePHDPillEffect(self, pillEffect)
@@ -68,15 +62,6 @@ end
68
62
  function ____exports.getHorsePillColors(self)
69
63
  return irange(nil, FIRST_HORSE_PILL_COLOR, LAST_HORSE_PILL_COLOR)
70
64
  end
71
- --- Helper function to get an array with every modded pill effect.
72
- --
73
- -- Returns an empty array if there are no modded pill effects.
74
- function ____exports.getModdedPillEffects(self)
75
- if LAST_VANILLA_PILL_EFFECT == LAST_PILL_EFFECT then
76
- return {}
77
- end
78
- return irange(nil, FIRST_MODDED_PILL_EFFECT, LAST_PILL_EFFECT)
79
- end
80
65
  --- Helper function to get the corresponding normal pill color from a horse pill color.
81
66
  --
82
67
  -- For example, passing 2049 would result in `PillColor.BLUE_BLUE`.
@@ -304,7 +304,7 @@ function ____exports.getAzazelBrimstoneDistance(self, playerOrTearHeight)
304
304
  return 32 - 2.5 * tearHeight
305
305
  end
306
306
  function ____exports.getClosestPlayer(self, position)
307
- local closestPlayer = nil
307
+ local closestPlayer
308
308
  local closestDistance = math.huge
309
309
  for ____, player in ipairs(getPlayers(nil)) do
310
310
  local distance = position:Distance(player.Position)
@@ -1 +1 @@
1
- {"version":3,"file":"random.d.ts","sourceRoot":"","sources":["../../src/functions/random.ts"],"names":[],"mappings":";;;AAEA;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,SAAS,GAAE,IAAI,GAAG,GAAqB,GAAG,KAAK,CAGxE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,CAC5B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,KAAK,CAUP;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,GAAG,EAAE,GAAG,SAAS,GAAG,EAAO,GACtC,GAAG,CAkBL"}
1
+ {"version":3,"file":"random.d.ts","sourceRoot":"","sources":["../../src/functions/random.ts"],"names":[],"mappings":";;;AAEA;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,SAAS,GAAE,IAAI,GAAG,GAAqB,GAAG,KAAK,CAGxE;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,CAC5B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,KAAK,CAUP;AAED;;;;;;;;;;;;;;;;;;;;GAoBG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,EACR,GAAG,EAAE,GAAG,EACR,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,UAAU,GAAE,GAAG,EAAE,GAAG,SAAS,GAAG,EAAO,GACtC,GAAG,CAqBL"}
@@ -69,6 +69,8 @@ function ____exports.getRandomInt(self, min, max, seedOrRNG, exceptions)
69
69
  exceptions = {}
70
70
  end
71
71
  local rng = isRNG(nil, seedOrRNG) and seedOrRNG or newRNG(nil, seedOrRNG)
72
+ min = math.ceil(min)
73
+ max = math.floor(max)
72
74
  if min > max then
73
75
  local oldMin = min
74
76
  local oldMax = max
@@ -1,4 +1,9 @@
1
1
  import { PlayerType } from "isaac-typescript-definitions";
2
+ /**
3
+ * Helper function to see if the current run can unlock achievements. For example, if playing on a
4
+ * set seed or in a victory lap, achievements are disabled.
5
+ */
6
+ export declare function canRunUnlockAchievements(): boolean;
2
7
  /**
3
8
  * Whether or not the player is playing on a set seed (i.e. that they entered in a specific seed by
4
9
  * pressing tab on the character selection screen). When the player resets the game on a set seed,
@@ -1 +1 @@
1
- {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,EAAa,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAMrE;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAiBpD;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAInE;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
1
+ {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAQtC;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAiBpD;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAInE;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
@@ -2,14 +2,27 @@ local ____exports = {}
2
2
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
3
  local Challenge = ____isaac_2Dtypescript_2Ddefinitions.Challenge
4
4
  local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
5
+ local SlotVariant = ____isaac_2Dtypescript_2Ddefinitions.SlotVariant
5
6
  local ____cachedClasses = require("core.cachedClasses")
6
7
  local game = ____cachedClasses.game
8
+ local ____constants = require("core.constants")
9
+ local VectorZero = ____constants.VectorZero
7
10
  local ____constantsFirstLast = require("core.constantsFirstLast")
8
11
  local FIRST_CHARACTER = ____constantsFirstLast.FIRST_CHARACTER
9
12
  local ____runInNFrames = require("features.runInNFrames")
10
13
  local runNextRenderFrame = ____runInNFrames.runNextRenderFrame
14
+ local ____entitiesSpecific = require("functions.entitiesSpecific")
15
+ local spawnSlot = ____entitiesSpecific.spawnSlot
11
16
  local ____log = require("functions.log")
12
17
  local log = ____log.log
18
+ --- Helper function to see if the current run can unlock achievements. For example, if playing on a
19
+ -- set seed or in a victory lap, achievements are disabled.
20
+ function ____exports.canRunUnlockAchievements(self)
21
+ local greedDonationMachine = spawnSlot(nil, SlotVariant.GREED_DONATION_MACHINE, 0, VectorZero)
22
+ local canUnlockAchievements = greedDonationMachine:Exists()
23
+ greedDonationMachine:Remove()
24
+ return canUnlockAchievements
25
+ end
13
26
  --- Whether or not the player is playing on a set seed (i.e. that they entered in a specific seed by
14
27
  -- pressing tab on the character selection screen). When the player resets the game on a set seed,
15
28
  -- the game will not switch to a different seed.
@@ -0,0 +1,9 @@
1
+ import { CacheFlag } from "isaac-typescript-definitions";
2
+ /**
3
+ * Returns the starting stat that Isaac (the default character) starts with. For example, if you
4
+ * pass this function `CacheFlag.DAMAGE`, it will return 3.5.
5
+ *
6
+ * Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
7
+ */
8
+ export declare function getDefaultPlayerStat(cacheFlag: CacheFlag): number | undefined;
9
+ //# sourceMappingURL=stats.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"stats.d.ts","sourceRoot":"","sources":["../../src/functions/stats.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAGzD;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,GAAG,SAAS,CAE7E"}
@@ -0,0 +1,11 @@
1
+ local ____exports = {}
2
+ local ____defaultPlayerStatMap = require("maps.defaultPlayerStatMap")
3
+ local DEFAULT_PLAYER_STAT_MAP = ____defaultPlayerStatMap.DEFAULT_PLAYER_STAT_MAP
4
+ --- Returns the starting stat that Isaac (the default character) starts with. For example, if you
5
+ -- pass this function `CacheFlag.DAMAGE`, it will return 3.5.
6
+ --
7
+ -- Note that the default fire delay is represented in the tear stat, not the `MaxFireDelay` value.
8
+ function ____exports.getDefaultPlayerStat(self, cacheFlag)
9
+ return DEFAULT_PLAYER_STAT_MAP:get(cacheFlag)
10
+ end
11
+ return ____exports
@@ -1,11 +1,19 @@
1
1
  import { CacheFlag, TrinketType } from "isaac-typescript-definitions";
2
2
  /**
3
3
  * Returns a map containing every trinket type that the player has that matches the provided
4
- * CacheFlag. The values of the map correspond to the multiplier for that trinket.
4
+ * `CacheFlag`. The values of the map correspond to the multiplier for that trinket.
5
+ *
6
+ * This function can only be called if at least one callback has been executed. This is because not
7
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
5
8
  */
6
9
  export declare function getPlayerTrinketsForCacheFlag(player: EntityPlayer, cacheFlag: CacheFlag): Map<TrinketType, int>;
7
10
  /**
8
11
  * Returns a set containing every trinket type with the given cache flag, including modded trinkets.
12
+ *
13
+ * This function can only be called if at least one callback has been executed. This is because not
14
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
9
15
  */
10
16
  export declare function getTrinketsForCacheFlag(cacheFlag: CacheFlag): Set<TrinketType>;
17
+ /** Helper function to check in the item config if a given trinket has a given cache flag. */
18
+ export declare function trinketHasCacheFlag(trinketType: TrinketType, cacheFlag: CacheFlag): boolean;
11
19
  //# sourceMappingURL=trinketCacheFlag.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"trinketCacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/trinketCacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAqBtE;;;GAGG;AACH,wBAAgB,6BAA6B,CAC3C,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC,CAYvB;AAED;;GAEG;AACH,wBAAgB,uBAAuB,CACrC,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,CAAC,CAYlB"}
1
+ {"version":3,"file":"trinketCacheFlag.d.ts","sourceRoot":"","sources":["../../src/functions/trinketCacheFlag.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AA2BtE;;;;;;GAMG;AACH,wBAAgB,6BAA6B,CAC3C,MAAM,EAAE,YAAY,EACpB,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,EAAE,GAAG,CAAC,CAYvB;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,CACrC,SAAS,EAAE,SAAS,GACnB,GAAG,CAAC,WAAW,CAAC,CASlB;AAED,6FAA6F;AAC7F,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,WAAW,EACxB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT"}
@@ -4,21 +4,27 @@ local __TS__New = ____lualib.__TS__New
4
4
  local Set = ____lualib.Set
5
5
  local __TS__Iterator = ____lualib.__TS__Iterator
6
6
  local ____exports = {}
7
- local initCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
7
+ local lazyInitCacheFlagMap, CACHE_FLAG_TO_TRINKETS_MAP
8
8
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
9
9
  local CacheFlag = ____isaac_2Dtypescript_2Ddefinitions.CacheFlag
10
+ local ____cachedClasses = require("core.cachedClasses")
11
+ local itemConfig = ____cachedClasses.itemConfig
12
+ local ____firstLast = require("features.firstLast")
13
+ local getTrinketTypes = ____firstLast.getTrinketTypes
10
14
  local ____enums = require("functions.enums")
11
15
  local getEnumValues = ____enums.getEnumValues
16
+ local ____flag = require("functions.flag")
17
+ local hasFlag = ____flag.hasFlag
12
18
  local ____set = require("functions.set")
13
19
  local copySet = ____set.copySet
14
- local ____trinkets = require("functions.trinkets")
15
- local getTrinketTypes = ____trinkets.getTrinketTypes
16
- local trinketHasCacheFlag = ____trinkets.trinketHasCacheFlag
17
- function initCacheFlagMap(self)
20
+ function lazyInitCacheFlagMap(self)
21
+ if CACHE_FLAG_TO_TRINKETS_MAP.size > 0 then
22
+ return
23
+ end
18
24
  for ____, cacheFlag in ipairs(getEnumValues(nil, CacheFlag)) do
19
25
  local trinketsSet = __TS__New(Set)
20
26
  for ____, trinketType in ipairs(getTrinketTypes(nil)) do
21
- if trinketHasCacheFlag(nil, trinketType, cacheFlag) then
27
+ if ____exports.trinketHasCacheFlag(nil, trinketType, cacheFlag) then
22
28
  trinketsSet:add(trinketType)
23
29
  end
24
30
  end
@@ -26,19 +32,31 @@ function initCacheFlagMap(self)
26
32
  end
27
33
  end
28
34
  --- Returns a set containing every trinket type with the given cache flag, including modded trinkets.
35
+ --
36
+ -- This function can only be called if at least one callback has been executed. This is because not
37
+ -- all trinkets will necessarily be present when a mod first loads (due to mod load order).
29
38
  function ____exports.getTrinketsForCacheFlag(self, cacheFlag)
30
- if CACHE_FLAG_TO_TRINKETS_MAP.size == 0 then
31
- initCacheFlagMap(nil)
32
- end
39
+ lazyInitCacheFlagMap(nil)
33
40
  local trinketsSet = CACHE_FLAG_TO_TRINKETS_MAP:get(cacheFlag)
34
41
  if trinketsSet == nil then
35
42
  return __TS__New(Set)
36
43
  end
37
44
  return copySet(nil, trinketsSet)
38
45
  end
46
+ --- Helper function to check in the item config if a given trinket has a given cache flag.
47
+ function ____exports.trinketHasCacheFlag(self, trinketType, cacheFlag)
48
+ local itemConfigItem = itemConfig:GetTrinket(trinketType)
49
+ if itemConfigItem == nil then
50
+ return false
51
+ end
52
+ return hasFlag(nil, itemConfigItem.CacheFlags, cacheFlag)
53
+ end
39
54
  CACHE_FLAG_TO_TRINKETS_MAP = __TS__New(Map)
40
55
  --- Returns a map containing every trinket type that the player has that matches the provided
41
- -- CacheFlag. The values of the map correspond to the multiplier for that trinket.
56
+ -- `CacheFlag`. The values of the map correspond to the multiplier for that trinket.
57
+ --
58
+ -- This function can only be called if at least one callback has been executed. This is because not
59
+ -- all trinkets will necessarily be present when a mod first loads (due to mod load order).
42
60
  function ____exports.getPlayerTrinketsForCacheFlag(self, player, cacheFlag)
43
61
  local trinketsForCacheFlag = ____exports.getTrinketsForCacheFlag(nil, cacheFlag)
44
62
  local playerTrinkets = __TS__New(Map)
@@ -4,6 +4,9 @@ import { TrinketType } from "isaac-typescript-definitions";
4
4
  *
5
5
  * Use this if you need to iterate over the trinkets in order. If you need to do O(1) lookups, then
6
6
  * use the `getTrinketSet` helper function instead.
7
+ *
8
+ * This function can only be called if at least one callback has been executed. This is because not
9
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
7
10
  */
8
11
  export declare function getModdedTrinketArray(): readonly TrinketType[];
9
12
  /**
@@ -11,6 +14,9 @@ export declare function getModdedTrinketArray(): readonly TrinketType[];
11
14
  *
12
15
  * Use this if you need to do O(1) lookups. If you need to iterate over the trinkets in order, then
13
16
  * use the `getTrinketArray` helper function instead.
17
+ *
18
+ * This function can only be called if at least one callback has been executed. This is because not
19
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
14
20
  */
15
21
  export declare function getModdedTrinketSet(): ReadonlySet<TrinketType>;
16
22
  /**
@@ -18,6 +24,9 @@ export declare function getModdedTrinketSet(): ReadonlySet<TrinketType>;
18
24
  *
19
25
  * Use this if you need to iterate over the trinkets in order. If you need to do O(1) lookups, then
20
26
  * use the `getModdedTrinketSet` helper function instead.
27
+ *
28
+ * This function can only be called if at least one callback has been executed. This is because not
29
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
21
30
  */
22
31
  export declare function getTrinketArray(): readonly TrinketType[];
23
32
  /**
@@ -25,6 +34,9 @@ export declare function getTrinketArray(): readonly TrinketType[];
25
34
  *
26
35
  * Use this if you need to do O(1) lookups. If you need to iterate over the trinkets in order, then
27
36
  * use the `getModdedTrinketArray` helper function instead.
37
+ *
38
+ * This function can only be called if at least one callback has been executed. This is because not
39
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
28
40
  */
29
41
  export declare function getTrinketSet(): ReadonlySet<TrinketType>;
30
42
  /**
@@ -32,6 +44,9 @@ export declare function getTrinketSet(): ReadonlySet<TrinketType>;
32
44
  *
33
45
  * Use this if you need to iterate over the trinkets in order. If you need to do O(1) lookups, then
34
46
  * use the `getVanillaTrinketSet` helper function instead.
47
+ *
48
+ * This function can only be called if at least one callback has been executed. This is because not
49
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
35
50
  */
36
51
  export declare function getVanillaTrinketArray(): readonly TrinketType[];
37
52
  /**
@@ -39,6 +54,9 @@ export declare function getVanillaTrinketArray(): readonly TrinketType[];
39
54
  *
40
55
  * Use this if you need to do O(1) lookups. If you need to iterate over the trinkets in order, then
41
56
  * use the `getVanillaTrinketArray` helper function instead.
57
+ *
58
+ * This function can only be called if at least one callback has been executed. This is because not
59
+ * all trinkets will necessarily be present when a mod first loads (due to mod load order).
42
60
  */
43
61
  export declare function getVanillaTrinketSet(): ReadonlySet<TrinketType>;
44
62
  //# sourceMappingURL=trinketSet.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"trinketSet.d.ts","sourceRoot":"","sources":["../../src/functions/trinketSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAwD3D;;;;;GAKG;AACH,wBAAgB,qBAAqB,IAAI,SAAS,WAAW,EAAE,CAK9D;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,IAAI,WAAW,CAAC,WAAW,CAAC,CAK9D;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,IAAI,SAAS,WAAW,EAAE,CAKxD;AAED;;;;;GAKG;AACH,wBAAgB,aAAa,IAAI,WAAW,CAAC,WAAW,CAAC,CAKxD;AAED;;;;;GAKG;AACH,wBAAgB,sBAAsB,IAAI,SAAS,WAAW,EAAE,CAK/D;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,IAAI,WAAW,CAAC,WAAW,CAAC,CAK/D"}
1
+ {"version":3,"file":"trinketSet.d.ts","sourceRoot":"","sources":["../../src/functions/trinketSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAyD3D;;;;;;;;GAQG;AACH,wBAAgB,qBAAqB,IAAI,SAAS,WAAW,EAAE,CAG9D;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,IAAI,WAAW,CAAC,WAAW,CAAC,CAG9D;AAED;;;;;;;;GAQG;AACH,wBAAgB,eAAe,IAAI,SAAS,WAAW,EAAE,CAGxD;AAED;;;;;;;;GAQG;AACH,wBAAgB,aAAa,IAAI,WAAW,CAAC,WAAW,CAAC,CAGxD;AAED;;;;;;;;GAQG;AACH,wBAAgB,sBAAsB,IAAI,SAAS,WAAW,EAAE,CAG/D;AAED;;;;;;;;GAQG;AACH,wBAAgB,oBAAoB,IAAI,WAAW,CAAC,WAAW,CAAC,CAG/D"}