isaacscript-common 7.0.0 → 7.1.0

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Files changed (144) hide show
  1. package/dist/callbacks/postPlayerChangeHealth.lua +8 -1
  2. package/dist/callbacks/postPlayerChangeStat.d.ts +3 -0
  3. package/dist/callbacks/postPlayerChangeStat.d.ts.map +1 -0
  4. package/dist/callbacks/postPlayerChangeStat.lua +59 -0
  5. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts +2 -2
  6. package/dist/callbacks/subscriptions/postPlayerChangeHealth.d.ts.map +1 -1
  7. package/dist/callbacks/subscriptions/postPlayerChangeHealth.lua +9 -2
  8. package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts +12 -0
  9. package/dist/callbacks/subscriptions/postPlayerChangeStat.d.ts.map +1 -0
  10. package/dist/callbacks/subscriptions/postPlayerChangeStat.lua +35 -0
  11. package/dist/core/constants.d.ts +1 -1
  12. package/dist/core/constants.d.ts.map +1 -1
  13. package/dist/core/constants.lua +1 -1
  14. package/dist/enums/ModCallbackCustom.d.ts +70 -39
  15. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  16. package/dist/enums/ModCallbackCustom.lua +37 -35
  17. package/dist/enums/StatType.d.ts +30 -0
  18. package/dist/enums/StatType.d.ts.map +1 -0
  19. package/dist/enums/StatType.lua +30 -0
  20. package/dist/enums/index.d.ts +1 -0
  21. package/dist/enums/index.d.ts.map +1 -1
  22. package/dist/enums/index.lua +8 -0
  23. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts +5 -1
  24. package/dist/enums/private/CopyableIsaacAPIClassType.d.ts.map +1 -1
  25. package/dist/enums/private/CopyableIsaacAPIClassType.lua +3 -1
  26. package/dist/enums/private/SerializationBrand.d.ts +1 -0
  27. package/dist/enums/private/SerializationBrand.d.ts.map +1 -1
  28. package/dist/enums/private/SerializationBrand.lua +1 -0
  29. package/dist/features/customStage/versusScreen.lua +2 -2
  30. package/dist/features/saveDataManager/merge.d.ts +1 -0
  31. package/dist/features/saveDataManager/merge.d.ts.map +1 -1
  32. package/dist/features/saveDataManager/merge.lua +1 -0
  33. package/dist/functions/bitSet128.d.ts +25 -0
  34. package/dist/functions/bitSet128.d.ts.map +1 -0
  35. package/dist/functions/bitSet128.lua +71 -0
  36. package/dist/functions/collectibles.d.ts +2 -2
  37. package/dist/functions/collectibles.lua +2 -2
  38. package/dist/functions/color.d.ts +1 -1
  39. package/dist/functions/color.d.ts.map +1 -1
  40. package/dist/functions/color.lua +2 -2
  41. package/dist/functions/deepCopy.d.ts +1 -0
  42. package/dist/functions/deepCopy.d.ts.map +1 -1
  43. package/dist/functions/deepCopy.lua +1 -0
  44. package/dist/functions/familiars.d.ts +4 -4
  45. package/dist/functions/familiars.lua +4 -4
  46. package/dist/functions/flag.d.ts +1 -1
  47. package/dist/functions/flag.lua +1 -1
  48. package/dist/functions/index.d.ts +2 -0
  49. package/dist/functions/index.d.ts.map +1 -1
  50. package/dist/functions/index.lua +16 -0
  51. package/dist/functions/jsonRoom.lua +4 -4
  52. package/dist/functions/kColor.d.ts +1 -1
  53. package/dist/functions/kColor.d.ts.map +1 -1
  54. package/dist/functions/kColor.lua +2 -2
  55. package/dist/functions/log.lua +1 -1
  56. package/dist/functions/npcs.d.ts +2 -2
  57. package/dist/functions/npcs.lua +2 -2
  58. package/dist/functions/playerIndex.d.ts +1 -1
  59. package/dist/functions/playerIndex.lua +1 -1
  60. package/dist/functions/playerStats.d.ts +6 -0
  61. package/dist/functions/playerStats.d.ts.map +1 -0
  62. package/dist/functions/playerStats.lua +22 -0
  63. package/dist/functions/players.d.ts +1 -1
  64. package/dist/functions/players.lua +1 -1
  65. package/dist/functions/rng.d.ts +1 -1
  66. package/dist/functions/rng.d.ts.map +1 -1
  67. package/dist/functions/rng.lua +2 -2
  68. package/dist/functions/roomTransition.d.ts +1 -1
  69. package/dist/functions/roomTransition.lua +1 -1
  70. package/dist/functions/rooms.d.ts +1 -1
  71. package/dist/functions/rooms.lua +1 -1
  72. package/dist/functions/sprites.d.ts +3 -3
  73. package/dist/functions/sprites.lua +3 -3
  74. package/dist/functions/tears.d.ts +5 -4
  75. package/dist/functions/tears.d.ts.map +1 -1
  76. package/dist/functions/tears.lua +5 -4
  77. package/dist/functions/utils.d.ts +4 -1
  78. package/dist/functions/utils.d.ts.map +1 -1
  79. package/dist/functions/utils.lua +4 -1
  80. package/dist/functions/vector.d.ts +1 -1
  81. package/dist/functions/vector.d.ts.map +1 -1
  82. package/dist/functions/vector.lua +2 -2
  83. package/dist/initCustomCallbacks.d.ts.map +1 -1
  84. package/dist/initCustomCallbacks.lua +3 -0
  85. package/dist/interfaces/SaveData.d.ts +2 -5
  86. package/dist/interfaces/SaveData.d.ts.map +1 -1
  87. package/dist/interfaces/StatTypeType.d.ts +18 -0
  88. package/dist/interfaces/StatTypeType.d.ts.map +1 -0
  89. package/dist/interfaces/StatTypeType.lua +4 -0
  90. package/dist/interfaces/index.d.ts +1 -0
  91. package/dist/interfaces/index.d.ts.map +1 -1
  92. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts +2 -0
  93. package/dist/interfaces/private/AddCallbackParameterCustom.d.ts.map +1 -1
  94. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  95. package/dist/objects/callbackRegisterFunctions.lua +3 -0
  96. package/dist/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
  97. package/dist/objects/isaacAPIClassTypeToBrand.lua +7 -1
  98. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -1
  99. package/dist/objects/isaacAPIClassTypeToFunctions.lua +12 -1
  100. package/package.json +2 -2
  101. package/src/callbacks/postPlayerChangeHealth.ts +7 -1
  102. package/src/callbacks/postPlayerChangeStat.ts +68 -0
  103. package/src/callbacks/subscriptions/postPlayerChangeHealth.ts +5 -1
  104. package/src/callbacks/subscriptions/postPlayerChangeStat.ts +55 -0
  105. package/src/core/constants.ts +1 -1
  106. package/src/enums/ModCallbackCustom.ts +36 -4
  107. package/src/enums/StatType.ts +47 -0
  108. package/src/enums/index.ts +1 -0
  109. package/src/enums/indexTypeDoc.ts +1 -0
  110. package/src/enums/private/CopyableIsaacAPIClassType.ts +5 -1
  111. package/src/enums/private/SerializationBrand.ts +1 -0
  112. package/src/features/customStage/versusScreen.ts +2 -2
  113. package/src/features/saveDataManager/merge.ts +1 -0
  114. package/src/functions/bitSet128.ts +96 -0
  115. package/src/functions/collectibles.ts +2 -2
  116. package/src/functions/color.ts +3 -2
  117. package/src/functions/deepCopy.ts +1 -0
  118. package/src/functions/familiars.ts +4 -4
  119. package/src/functions/flag.ts +1 -1
  120. package/src/functions/index.ts +2 -0
  121. package/src/functions/indexTypeDoc.ts +2 -0
  122. package/src/functions/jsonRoom.ts +4 -4
  123. package/src/functions/kColor.ts +2 -2
  124. package/src/functions/log.ts +1 -1
  125. package/src/functions/npcs.ts +2 -2
  126. package/src/functions/playerIndex.ts +1 -1
  127. package/src/functions/playerStats.ts +26 -0
  128. package/src/functions/players.ts +1 -1
  129. package/src/functions/rng.ts +2 -2
  130. package/src/functions/roomTransition.ts +1 -1
  131. package/src/functions/rooms.ts +1 -1
  132. package/src/functions/sprites.ts +3 -3
  133. package/src/functions/tears.ts +5 -4
  134. package/src/functions/utils.ts +5 -1
  135. package/src/functions/vector.ts +2 -2
  136. package/src/initCustomCallbacks.ts +2 -0
  137. package/src/interfaces/SaveData.ts +1 -5
  138. package/src/interfaces/StatTypeType.ts +18 -0
  139. package/src/interfaces/index.ts +1 -0
  140. package/src/interfaces/indexTypeDoc.ts +1 -0
  141. package/src/interfaces/private/AddCallbackParameterCustom.ts +2 -0
  142. package/src/objects/callbackRegisterFunctions.ts +2 -0
  143. package/src/objects/isaacAPIClassTypeToBrand.ts +1 -0
  144. package/src/objects/isaacAPIClassTypeToFunctions.ts +12 -0
@@ -110,74 +110,76 @@ ____exports.ModCallbackCustom.POST_PIT_UPDATE = 50
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_UPDATE] = "POST_PIT_UPDATE"
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  ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 51
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH] = "POST_PLAYER_CHANGE_HEALTH"
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- ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 52
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+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT = 52
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+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_STAT] = "POST_PLAYER_CHANGE_STAT"
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+ ____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 53
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE] = "POST_PLAYER_CHANGE_TYPE"
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- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 53
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+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 54
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED] = "POST_PLAYER_COLLECTIBLE_ADDED"
117
- ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 54
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+ ____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 55
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED] = "POST_PLAYER_COLLECTIBLE_REMOVED"
119
- ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 55
121
+ ____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 56
120
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE] = "POST_PLAYER_FATAL_DAMAGE"
121
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 56
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+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 57
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST] = "POST_PLAYER_INIT_FIRST"
123
- ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 57
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+ ____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 58
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE] = "POST_PLAYER_INIT_LATE"
125
- ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 58
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+ ____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 59
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED] = "POST_PLAYER_RENDER_REORDERED"
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- ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 59
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+ ____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 60
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED] = "POST_PLAYER_UPDATE_REORDERED"
129
- ____exports.ModCallbackCustom.POST_POOP_RENDER = 60
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+ ____exports.ModCallbackCustom.POST_POOP_RENDER = 61
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_RENDER] = "POST_POOP_RENDER"
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- ____exports.ModCallbackCustom.POST_POOP_UPDATE = 61
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+ ____exports.ModCallbackCustom.POST_POOP_UPDATE = 62
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_UPDATE] = "POST_POOP_UPDATE"
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- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 62
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+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 63
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER] = "POST_PRESSURE_PLATE_RENDER"
135
- ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 63
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+ ____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 64
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE] = "POST_PRESSURE_PLATE_UPDATE"
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- ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 64
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+ ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 65
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE] = "POST_PROJECTILE_INIT_LATE"
139
- ____exports.ModCallbackCustom.POST_PURCHASE = 65
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+ ____exports.ModCallbackCustom.POST_PURCHASE = 66
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PURCHASE] = "POST_PURCHASE"
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- ____exports.ModCallbackCustom.POST_ROCK_RENDER = 66
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+ ____exports.ModCallbackCustom.POST_ROCK_RENDER = 67
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_RENDER] = "POST_ROCK_RENDER"
143
- ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 67
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+ ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 68
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_UPDATE] = "POST_ROCK_UPDATE"
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- ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 68
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+ ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 69
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED] = "POST_ROOM_CLEAR_CHANGED"
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- ____exports.ModCallbackCustom.POST_SACRIFICE = 69
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+ ____exports.ModCallbackCustom.POST_SACRIFICE = 70
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SACRIFICE] = "POST_SACRIFICE"
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- ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 70
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+ ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 71
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED] = "POST_SLOT_ANIMATION_CHANGED"
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- ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 71
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+ ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 72
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_DESTROYED] = "POST_SLOT_DESTROYED"
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- ____exports.ModCallbackCustom.POST_SLOT_INIT = 72
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+ ____exports.ModCallbackCustom.POST_SLOT_INIT = 73
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_INIT] = "POST_SLOT_INIT"
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- ____exports.ModCallbackCustom.POST_SLOT_RENDER = 73
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+ ____exports.ModCallbackCustom.POST_SLOT_RENDER = 74
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_RENDER] = "POST_SLOT_RENDER"
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- ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 74
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+ ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 75
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_UPDATE] = "POST_SLOT_UPDATE"
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- ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 75
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+ ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 76
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_RENDER] = "POST_SPIKES_RENDER"
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- ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 76
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+ ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 77
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_UPDATE] = "POST_SPIKES_UPDATE"
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- ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 77
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+ ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 78
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_LATE] = "POST_TEAR_INIT_LATE"
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- ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 78
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+ ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 79
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE] = "POST_TEAR_INIT_VERY_LATE"
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- ____exports.ModCallbackCustom.POST_TNT_RENDER = 79
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+ ____exports.ModCallbackCustom.POST_TNT_RENDER = 80
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_RENDER] = "POST_TNT_RENDER"
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- ____exports.ModCallbackCustom.POST_TNT_UPDATE = 80
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+ ____exports.ModCallbackCustom.POST_TNT_UPDATE = 81
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_UPDATE] = "POST_TNT_UPDATE"
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- ____exports.ModCallbackCustom.POST_TRANSFORMATION = 81
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+ ____exports.ModCallbackCustom.POST_TRANSFORMATION = 82
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRANSFORMATION] = "POST_TRANSFORMATION"
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- ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 82
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+ ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 83
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRINKET_BREAK] = "POST_TRINKET_BREAK"
175
- ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 83
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+ ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 84
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BERSERK_DEATH] = "PRE_BERSERK_DEATH"
177
- ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 84
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+ ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 85
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE] = "PRE_CUSTOM_REVIVE"
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- ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 85
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+ ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 86
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ITEM_PICKUP] = "PRE_ITEM_PICKUP"
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- ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 86
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+ ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 87
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  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NEW_LEVEL] = "PRE_NEW_LEVEL"
183
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  return ____exports
@@ -0,0 +1,30 @@
1
+ /** This represents the kinds of stats that a player can have. */
2
+ export declare enum StatType {
3
+ /** Corresponds to `CacheFlag.DAMAGE` (1 << 0) and `EntityPlayer.Damage`. */
4
+ DAMAGE = 0,
5
+ /** Corresponds to `CacheFlag.FIRE_DELAY` (1 << 1) and `EntityPlayer.MaxFireDelay`. */
6
+ FIRE_DELAY = 1,
7
+ /** Corresponds to `CacheFlag.SHOT_SPEED` (1 << 2) and `EntityPlayer.ShotSpeed`. */
8
+ SHOT_SPEED = 2,
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+ /** Corresponds to `CacheFlag.RANGE` (1 << 3) and `EntityPlayer.TearHeight`. */
10
+ TEAR_HEIGHT = 3,
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+ /** Corresponds to `CacheFlag.RANGE` (1 << 3) and `EntityPlayer.TearRange`. */
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+ TEAR_RANGE = 4,
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+ /** Corresponds to `CacheFlag.RANGE` (1 << 3) and `EntityPlayer.TearFallingAcceleration`. */
14
+ TEAR_FALLING_ACCELERATION = 5,
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+ /** Corresponds to `CacheFlag.RANGE` (1 << 3) and `EntityPlayer.TearFallingSpeed`. */
16
+ TEAR_FALLING_SPEED = 6,
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+ /** Corresponds to `CacheFlag.SPEED` (1 << 4) and `EntityPlayer.MoveSpeed`. */
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+ MOVE_SPEED = 7,
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+ /** Corresponds to `CacheFlag.TEAR_FLAG` (1 << 5) and `EntityPlayer.TearFlags`. */
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+ TEAR_FLAG = 8,
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+ /** Corresponds to `CacheFlag.TEAR_COLOR` (1 << 6) and `EntityPlayer.TearColor`. */
22
+ TEAR_COLOR = 9,
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+ /** Corresponds to `CacheFlag.FLYING` (1 << 7) and `EntityPlayer.CanFly`. */
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+ FLYING = 10,
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+ /** Corresponds to `CacheFlag.LUCK` (1 << 10) and `EntityPlayer.Luck`. */
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+ LUCK = 11,
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+ /** Corresponds to `CacheFlag.SIZE` (1 << 11) and `EntityPlayer.SizeMulti`. */
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+ SIZE = 12
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+ }
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+ //# sourceMappingURL=StatType.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"StatType.d.ts","sourceRoot":"","sources":["../../src/enums/StatType.ts"],"names":[],"mappings":"AAAA,iEAAiE;AACjE,oBAAY,QAAQ;IAClB,4EAA4E;IAC5E,MAAM,IAAA;IAEN,sFAAsF;IACtF,UAAU,IAAA;IAEV,mFAAmF;IACnF,UAAU,IAAA;IAEV,+EAA+E;IAC/E,WAAW,IAAA;IAEX,8EAA8E;IAC9E,UAAU,IAAA;IAEV,4FAA4F;IAC5F,yBAAyB,IAAA;IAEzB,qFAAqF;IACrF,kBAAkB,IAAA;IAElB,8EAA8E;IAC9E,UAAU,IAAA;IAEV,kFAAkF;IAClF,SAAS,IAAA;IAET,mFAAmF;IACnF,UAAU,IAAA;IAEV,4EAA4E;IAC5E,MAAM,KAAA;IAKN,yEAAyE;IACzE,IAAI,KAAA;IAEJ,8EAA8E;IAC9E,IAAI,KAAA;CAIL"}
@@ -0,0 +1,30 @@
1
+ local ____exports = {}
2
+ --- This represents the kinds of stats that a player can have.
3
+ ____exports.StatType = {}
4
+ ____exports.StatType.DAMAGE = 0
5
+ ____exports.StatType[____exports.StatType.DAMAGE] = "DAMAGE"
6
+ ____exports.StatType.FIRE_DELAY = 1
7
+ ____exports.StatType[____exports.StatType.FIRE_DELAY] = "FIRE_DELAY"
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+ ____exports.StatType.SHOT_SPEED = 2
9
+ ____exports.StatType[____exports.StatType.SHOT_SPEED] = "SHOT_SPEED"
10
+ ____exports.StatType.TEAR_HEIGHT = 3
11
+ ____exports.StatType[____exports.StatType.TEAR_HEIGHT] = "TEAR_HEIGHT"
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+ ____exports.StatType.TEAR_RANGE = 4
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+ ____exports.StatType[____exports.StatType.TEAR_RANGE] = "TEAR_RANGE"
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+ ____exports.StatType.TEAR_FALLING_ACCELERATION = 5
15
+ ____exports.StatType[____exports.StatType.TEAR_FALLING_ACCELERATION] = "TEAR_FALLING_ACCELERATION"
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+ ____exports.StatType.TEAR_FALLING_SPEED = 6
17
+ ____exports.StatType[____exports.StatType.TEAR_FALLING_SPEED] = "TEAR_FALLING_SPEED"
18
+ ____exports.StatType.MOVE_SPEED = 7
19
+ ____exports.StatType[____exports.StatType.MOVE_SPEED] = "MOVE_SPEED"
20
+ ____exports.StatType.TEAR_FLAG = 8
21
+ ____exports.StatType[____exports.StatType.TEAR_FLAG] = "TEAR_FLAG"
22
+ ____exports.StatType.TEAR_COLOR = 9
23
+ ____exports.StatType[____exports.StatType.TEAR_COLOR] = "TEAR_COLOR"
24
+ ____exports.StatType.FLYING = 10
25
+ ____exports.StatType[____exports.StatType.FLYING] = "FLYING"
26
+ ____exports.StatType.LUCK = 11
27
+ ____exports.StatType[____exports.StatType.LUCK] = "LUCK"
28
+ ____exports.StatType.SIZE = 12
29
+ ____exports.StatType[____exports.StatType.SIZE] = "SIZE"
30
+ return ____exports
@@ -6,4 +6,5 @@ export * from "./PocketItemType";
6
6
  export * from "./RockAltType";
7
7
  export * from "./SerializationType";
8
8
  export * from "./SlotDestructionType";
9
+ export * from "./StatType";
9
10
  //# sourceMappingURL=index.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/enums/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,qBAAqB,CAAC;AACpC,cAAc,kBAAkB,CAAC;AACjC,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC"}
1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/enums/index.ts"],"names":[],"mappings":"AAAA,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,qBAAqB,CAAC;AACpC,cAAc,kBAAkB,CAAC;AACjC,cAAc,eAAe,CAAC;AAC9B,cAAc,qBAAqB,CAAC;AACpC,cAAc,uBAAuB,CAAC;AACtC,cAAc,YAAY,CAAC"}
@@ -63,4 +63,12 @@ do
63
63
  end
64
64
  end
65
65
  end
66
+ do
67
+ local ____export = require("enums.StatType")
68
+ for ____exportKey, ____exportValue in pairs(____export) do
69
+ if ____exportKey ~= "default" then
70
+ ____exports[____exportKey] = ____exportValue
71
+ end
72
+ end
73
+ end
66
74
  return ____exports
@@ -1,5 +1,9 @@
1
- /** This must match the enumeration in the JSDoc comments for `deepCopy` and `merge`. */
1
+ /**
2
+ * - This must match the JSDoc comments for `deepCopy` and `merge`.
3
+ * - This must match the `SerializableIsaacAPIClass` type union.
4
+ */
2
5
  export declare enum CopyableIsaacAPIClassType {
6
+ BIT_SET_128 = "BitSet128",
3
7
  COLOR = "Color",
4
8
  K_COLOR = "KColor",
5
9
  RNG = "RNG",
@@ -1 +1 @@
1
- {"version":3,"file":"CopyableIsaacAPIClassType.d.ts","sourceRoot":"","sources":["../../../src/enums/private/CopyableIsaacAPIClassType.ts"],"names":[],"mappings":"AAAA,wFAAwF;AACxF,oBAAY,yBAAyB;IACnC,KAAK,UAAU;IACf,OAAO,WAAW;IAClB,GAAG,QAAQ;IACX,MAAM,WAAW;CAClB"}
1
+ {"version":3,"file":"CopyableIsaacAPIClassType.d.ts","sourceRoot":"","sources":["../../../src/enums/private/CopyableIsaacAPIClassType.ts"],"names":[],"mappings":"AAAA;;;GAGG;AACH,oBAAY,yBAAyB;IACnC,WAAW,cAAc;IACzB,KAAK,UAAU;IACf,OAAO,WAAW;IAClB,GAAG,QAAQ;IACX,MAAM,WAAW;CAClB"}
@@ -1,6 +1,8 @@
1
1
  local ____exports = {}
2
- --- This must match the enumeration in the JSDoc comments for `deepCopy` and `merge`.
2
+ --- - This must match the JSDoc comments for `deepCopy` and `merge`.
3
+ -- - This must match the `SerializableIsaacAPIClass` type union.
3
4
  ____exports.CopyableIsaacAPIClassType = {}
5
+ ____exports.CopyableIsaacAPIClassType.BIT_SET_128 = "BitSet128"
4
6
  ____exports.CopyableIsaacAPIClassType.COLOR = "Color"
5
7
  ____exports.CopyableIsaacAPIClassType.K_COLOR = "KColor"
6
8
  ____exports.CopyableIsaacAPIClassType.RNG = "RNG"
@@ -9,6 +9,7 @@ export declare enum SerializationBrand {
9
9
  DEFAULT_MAP = "__TSTL_DEFAULT_MAP",
10
10
  MAP = "__TSTL_MAP",
11
11
  SET = "__TSTL_SET",
12
+ BIT_SET_128 = "__BIT_SET_128",
12
13
  COLOR = "__COLOR",
13
14
  K_COLOR = "__K_COLOR",
14
15
  RNG = "__RNG",
@@ -1 +1 @@
1
- {"version":3,"file":"SerializationBrand.d.ts","sourceRoot":"","sources":["../../../src/enums/private/SerializationBrand.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AACH,oBAAY,kBAAkB;IAE5B,WAAW,uBAAuB;IAClC,GAAG,eAAe;IAClB,GAAG,eAAe;IAGlB,KAAK,YAAY;IACjB,OAAO,cAAc;IACrB,GAAG,UAAU;IACb,MAAM,aAAa;IAEnB;;;OAGG;IACH,iBAAiB,6BAA6B;IAE9C;;;;;;;;;;OAUG;IACH,uBAAuB,mCAAmC;CAC3D"}
1
+ {"version":3,"file":"SerializationBrand.d.ts","sourceRoot":"","sources":["../../../src/enums/private/SerializationBrand.ts"],"names":[],"mappings":"AAAA;;;;;;GAMG;AACH,oBAAY,kBAAkB;IAE5B,WAAW,uBAAuB;IAClC,GAAG,eAAe;IAClB,GAAG,eAAe;IAGlB,WAAW,kBAAkB;IAC7B,KAAK,YAAY;IACjB,OAAO,cAAc;IACrB,GAAG,UAAU;IACb,MAAM,aAAa;IAEnB;;;OAGG;IACH,iBAAiB,6BAA6B;IAE9C;;;;;;;;;;OAUG;IACH,uBAAuB,mCAAmC;CAC3D"}
@@ -8,6 +8,7 @@ ____exports.SerializationBrand = {}
8
8
  ____exports.SerializationBrand.DEFAULT_MAP = "__TSTL_DEFAULT_MAP"
9
9
  ____exports.SerializationBrand.MAP = "__TSTL_MAP"
10
10
  ____exports.SerializationBrand.SET = "__TSTL_SET"
11
+ ____exports.SerializationBrand.BIT_SET_128 = "__BIT_SET_128"
11
12
  ____exports.SerializationBrand.COLOR = "__COLOR"
12
13
  ____exports.SerializationBrand.K_COLOR = "__K_COLOR"
13
14
  ____exports.SerializationBrand.RNG = "__RNG"
@@ -123,10 +123,10 @@ PLAYER_PORTRAIT_PNG_PATH_PREFIX = "gfx/ui/stage"
123
123
  local VANILLA_VERSUS_PLAYBACK_SPEED = 0.5
124
124
  local versusScreenSprite = Sprite()
125
125
  --- Unfortunately, we must split the background layer into an entirely different sprite so that we
126
- -- can color it with the `Color` property.
126
+ -- can color it with the `Color` field.
127
127
  local versusScreenBackgroundSprite = Sprite()
128
128
  --- Unfortunately, we must split the dirt layer into an entirely different sprite so that we can
129
- -- color it with the `Color` property.
129
+ -- color it with the `Color` field.
130
130
  local versusScreenDirtSpotSprite = Sprite()
131
131
  --- We must load the sprites in an init function to prevent issues with mods that replace the vanilla
132
132
  -- files. (For some reason, loading the sprites will cause the overwrite to no longer apply on the
@@ -10,6 +10,7 @@
10
10
  * - TSTL `Set`
11
11
  * - TSTL classes
12
12
  * - `DefaultMap`
13
+ * - Isaac `BitSet128` objects
13
14
  * - Isaac `Color` objects
14
15
  * - Isaac `KColor` objects
15
16
  * - Isaac `RNG` objects
@@ -1 +1 @@
1
- {"version":3,"file":"merge.d.ts","sourceRoot":"","sources":["../../../src/features/saveDataManager/merge.ts"],"names":[],"mappings":";AAgBA;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAgB,KAAK,CACnB,SAAS,EACL,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAC1B,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,GACvB,GAAG,CAAC,SAAS,CAAC,EAClB,QAAQ,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,oBAAoB,EAAE,MAAM,GAC3B,IAAI,CA2BN"}
1
+ {"version":3,"file":"merge.d.ts","sourceRoot":"","sources":["../../../src/features/saveDataManager/merge.ts"],"names":[],"mappings":";AAgBA;;;;;;;;;;;;;;;;;;;;;;GAsBG;AACH,wBAAgB,KAAK,CACnB,SAAS,EACL,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAC1B,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,GACvB,GAAG,CAAC,SAAS,CAAC,EAClB,QAAQ,EAAE,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,EACpC,oBAAoB,EAAE,MAAM,GAC3B,IAAI,CA2BN"}
@@ -41,6 +41,7 @@ local isSerializationBrand = ____serializationBrands.isSerializationBrand
41
41
  -- - TSTL `Set`
42
42
  -- - TSTL classes
43
43
  -- - `DefaultMap`
44
+ -- - Isaac `BitSet128` objects
44
45
  -- - Isaac `Color` objects
45
46
  -- - Isaac `KColor` objects
46
47
  -- - Isaac `RNG` objects
@@ -0,0 +1,25 @@
1
+ /// <reference types="typescript-to-lua/language-extensions" />
2
+ /// <reference types="isaac-typescript-definitions" />
3
+ export declare type SerializedBitSet128 = LuaMap<string, unknown> & {
4
+ readonly __serializedBitSet128Brand: symbol;
5
+ };
6
+ /** Helper function to copy a `BitSet128` Isaac API class. */
7
+ export declare function copyBitSet128(bitSet128: BitSet128): BitSet128;
8
+ /**
9
+ * Helper function to convert a `SerializedBitSet128` object to a normal `BitSet128` object. (This
10
+ * is used by the save data manager when reading data from the "save#.dat" file.)
11
+ */
12
+ export declare function deserializeBitSet128(bitSet128: SerializedBitSet128): BitSet128;
13
+ /** Helper function to check if something is an instantiated `BitSet128` object. */
14
+ export declare function isBitSet128(object: unknown): object is BitSet128;
15
+ /**
16
+ * Used to determine is the given table is a serialized `BitSet128` object created by the save data
17
+ * manager and/or the `deepCopy` function.
18
+ */
19
+ export declare function isSerializedBitSet128(object: unknown): object is SerializedBitSet128;
20
+ /**
21
+ * Helper function to convert a `BitSet128` object to a `SerializedBitSet128` object. (This is used
22
+ * by the save data manager when writing data from the "save#.dat" file.)
23
+ */
24
+ export declare function serializeBitSet128(bitSet128: BitSet128): SerializedBitSet128;
25
+ //# sourceMappingURL=bitSet128.d.ts.map
@@ -0,0 +1 @@
1
+ {"version":3,"file":"bitSet128.d.ts","sourceRoot":"","sources":["../../src/functions/bitSet128.ts"],"names":[],"mappings":";;AAKA,oBAAY,mBAAmB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IAC1D,QAAQ,CAAC,0BAA0B,EAAE,MAAM,CAAC;CAC7C,CAAC;AAKF,6DAA6D;AAC7D,wBAAgB,aAAa,CAAC,SAAS,EAAE,SAAS,GAAG,SAAS,CAW7D;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAClC,SAAS,EAAE,mBAAmB,GAC7B,SAAS,CAyBX;AAED,mFAAmF;AACnF,wBAAgB,WAAW,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,SAAS,CAEhE;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,OAAO,GACd,MAAM,IAAI,mBAAmB,CAQ/B;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,SAAS,EAAE,SAAS,GAAG,mBAAmB,CAW5E"}
@@ -0,0 +1,71 @@
1
+ local ____exports = {}
2
+ local OBJECT_NAME
3
+ local ____SerializationBrand = require("enums.private.SerializationBrand")
4
+ local SerializationBrand = ____SerializationBrand.SerializationBrand
5
+ local ____isaacAPIClass = require("functions.isaacAPIClass")
6
+ local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
7
+ local ____table = require("functions.table")
8
+ local copyValuesToTable = ____table.copyValuesToTable
9
+ local getNumbersFromTable = ____table.getNumbersFromTable
10
+ local tableHasKeys = ____table.tableHasKeys
11
+ local ____types = require("functions.types")
12
+ local isTable = ____types.isTable
13
+ --- Helper function to check if something is an instantiated `BitSet128` object.
14
+ function ____exports.isBitSet128(self, object)
15
+ return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
16
+ end
17
+ OBJECT_NAME = "BitSet128"
18
+ local KEYS = {"l", "h"}
19
+ --- Helper function to copy a `BitSet128` Isaac API class.
20
+ function ____exports.copyBitSet128(self, bitSet128)
21
+ if not ____exports.isBitSet128(nil, bitSet128) then
22
+ error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
23
+ end
24
+ local lowBits = bitSet128.l
25
+ local highBits = bitSet128.h
26
+ return BitSet128(lowBits, highBits)
27
+ end
28
+ --- Helper function to convert a `SerializedBitSet128` object to a normal `BitSet128` object. (This
29
+ -- is used by the save data manager when reading data from the "save#.dat" file.)
30
+ function ____exports.deserializeBitSet128(self, bitSet128)
31
+ if not isTable(nil, bitSet128) then
32
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
33
+ end
34
+ local l, h = table.unpack(getNumbersFromTable(
35
+ nil,
36
+ bitSet128,
37
+ OBJECT_NAME,
38
+ table.unpack(KEYS)
39
+ ))
40
+ if l == nil then
41
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: l")
42
+ end
43
+ if h == nil then
44
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object did not have a value for: h")
45
+ end
46
+ return BitSet128(l, h)
47
+ end
48
+ --- Used to determine is the given table is a serialized `BitSet128` object created by the save data
49
+ -- manager and/or the `deepCopy` function.
50
+ function ____exports.isSerializedBitSet128(self, object)
51
+ if not isTable(nil, object) then
52
+ return false
53
+ end
54
+ return tableHasKeys(
55
+ nil,
56
+ object,
57
+ table.unpack(KEYS)
58
+ ) and object[SerializationBrand.BIT_SET_128] ~= nil
59
+ end
60
+ --- Helper function to convert a `BitSet128` object to a `SerializedBitSet128` object. (This is used
61
+ -- by the save data manager when writing data from the "save#.dat" file.)
62
+ function ____exports.serializeBitSet128(self, bitSet128)
63
+ if not ____exports.isBitSet128(nil, bitSet128) then
64
+ error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
65
+ end
66
+ local bitSet128Table = {}
67
+ copyValuesToTable(nil, bitSet128, KEYS, bitSet128Table)
68
+ bitSet128Table[SerializationBrand.BIT_SET_128] = ""
69
+ return bitSet128Table
70
+ end
71
+ return ____exports
@@ -218,8 +218,8 @@ export declare function setCollectibleGlitched(collectible: EntityPickup): void;
218
218
  */
219
219
  export declare function setCollectibleSprite(collectible: EntityPickup, pngPath: string | undefined): void;
220
220
  /**
221
- * Helper function to change the collectible on a pedestal. Simply updating the `SubType` property
222
- * is not sufficient because the sprite will not change.
221
+ * Helper function to change the collectible on a pedestal. Simply updating the `SubType` field is
222
+ * not sufficient because the sprite will not change.
223
223
  */
224
224
  export declare function setCollectibleSubType(collectible: EntityPickup, newCollectibleType: CollectibleType): void;
225
225
  /**
@@ -84,8 +84,8 @@ function ____exports.setCollectibleSprite(self, collectible, pngPath)
84
84
  sprite:LoadGraphics()
85
85
  end
86
86
  end
87
- --- Helper function to change the collectible on a pedestal. Simply updating the `SubType` property
88
- -- is not sufficient because the sprite will not change.
87
+ --- Helper function to change the collectible on a pedestal. Simply updating the `SubType` field is
88
+ -- not sufficient because the sprite will not change.
89
89
  function ____exports.setCollectibleSubType(self, collectible, newCollectibleType)
90
90
  if not isCollectible(nil, collectible) then
91
91
  local entityID = getEntityID(nil, collectible)
@@ -21,7 +21,7 @@ export declare function deserializeColor(color: SerializedColor): Color;
21
21
  * @param alpha Optional. The alpha value to use. Default is 1.
22
22
  */
23
23
  export declare function getRandomColor(seedOrRNG?: Seed | RNG, alpha?: number): Color;
24
- /** Helper function to check if something is an instantiated Color object. */
24
+ /** Helper function to check if something is an instantiated `Color` object. */
25
25
  export declare function isColor(object: unknown): object is Color;
26
26
  /**
27
27
  * Used to determine is the given table is a serialized `Color` object created by the save data
@@ -1 +1 @@
1
- {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,6EAA6E;AAC7E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AACD;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
1
+ {"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../src/functions/color.ts"],"names":[],"mappings":";;;;AAOA,oBAAY,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;CACzC,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,CAQP;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
@@ -17,10 +17,11 @@ local getNumbersFromTable = ____table.getNumbersFromTable
17
17
  local tableHasKeys = ____table.tableHasKeys
18
18
  local ____types = require("functions.types")
19
19
  local isTable = ____types.isTable
20
- --- Helper function to check if something is an instantiated Color object.
20
+ --- Helper function to check if something is an instantiated `Color` object.
21
21
  function ____exports.isColor(self, object)
22
22
  return isIsaacAPIClassOfType(nil, object, OBJECT_NAME)
23
23
  end
24
+ OBJECT_NAME = "Color"
24
25
  local KEYS = {
25
26
  "R",
26
27
  "G",
@@ -30,7 +31,6 @@ local KEYS = {
30
31
  "GO",
31
32
  "BO"
32
33
  }
33
- OBJECT_NAME = "Color"
34
34
  function ____exports.colorEquals(self, color1, color2)
35
35
  return isaacAPIClassEquals(nil, color1, color2, KEYS)
36
36
  end
@@ -11,6 +11,7 @@ import { SerializationType } from "../enums/SerializationType";
11
11
  * - TSTL `Set`
12
12
  * - TSTL classes
13
13
  * - `DefaultMap`
14
+ * - Isaac `BitSet128` objects
14
15
  * - Isaac `Color` objects
15
16
  * - Isaac `KColor` objects
16
17
  * - Isaac `RNG` objects
@@ -1 +1 @@
1
- {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA6BG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}
1
+ {"version":3,"file":"deepCopy.d.ts","sourceRoot":"","sources":["../../src/functions/deepCopy.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AA6B/D;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8BG;AACH,wBAAgB,QAAQ,CACtB,KAAK,EAAE,OAAO,EACd,iBAAiB,oBAAyB,EAC1C,oBAAoB,SAAK,EACzB,SAAS,UAAQ,GAChB,OAAO,CAkDT"}
@@ -56,6 +56,7 @@ local twoDimensionalSort = ____utils.twoDimensionalSort
56
56
  -- - TSTL `Set`
57
57
  -- - TSTL classes
58
58
  -- - `DefaultMap`
59
+ -- - Isaac `BitSet128` objects
59
60
  -- - Isaac `Color` objects
60
61
  -- - Isaac `KColor` objects
61
62
  -- - Isaac `RNG` objects
@@ -7,8 +7,8 @@ import { CollectibleType, FamiliarVariant } from "isaac-typescript-definitions";
7
7
  * specify an incorrect RNG object. (The vanilla method is bugged in that it does not increment the
8
8
  * RNG object; see the documentation of the method for more details.)
9
9
  *
10
- * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
11
- * to `CacheFlag.FAMILIARS`).
10
+ * This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
11
+ * equal to `CacheFlag.FAMILIARS`).
12
12
  *
13
13
  * Note that this function is only meant to be used in special circumstances where the familiar
14
14
  * count is completely custom and does not correspond to the amount of collectibles. For the general
@@ -36,8 +36,8 @@ export declare function checkFamiliar(player: EntityPlayer, collectibleType: Col
36
36
  * Use this helper function instead of invoking the `EntityPlayer.CheckFamiliar` method directly so
37
37
  * that the target count is handled automatically.
38
38
  *
39
- * This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
40
- * to `CacheFlag.FAMILIARS`).
39
+ * This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
40
+ * equal to `CacheFlag.FAMILIARS`).
41
41
  *
42
42
  * Use this function when the amount of familiars should be equal to the amount of associated
43
43
  * collectibles that the player has (plus any extras from having used Box of Friends or Monster
@@ -14,8 +14,8 @@ local getFamiliars = ____entitiesSpecific.getFamiliars
14
14
  -- specify an incorrect RNG object. (The vanilla method is bugged in that it does not increment the
15
15
  -- RNG object; see the documentation of the method for more details.)
16
16
  --
17
- -- This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
18
- -- to `CacheFlag.FAMILIARS`).
17
+ -- This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
18
+ -- equal to `CacheFlag.FAMILIARS`).
19
19
  --
20
20
  -- Note that this function is only meant to be used in special circumstances where the familiar
21
21
  -- count is completely custom and does not correspond to the amount of collectibles. For the general
@@ -50,8 +50,8 @@ end
50
50
  -- Use this helper function instead of invoking the `EntityPlayer.CheckFamiliar` method directly so
51
51
  -- that the target count is handled automatically.
52
52
  --
53
- -- This function is meant to be called in the EvaluateCache callback (when the cache flag is equal
54
- -- to `CacheFlag.FAMILIARS`).
53
+ -- This function is meant to be called in the `EVALUATE_CACHE` callback (when the cache flag is
54
+ -- equal to `CacheFlag.FAMILIARS`).
55
55
  --
56
56
  -- Use this function when the amount of familiars should be equal to the amount of associated
57
57
  -- collectibles that the player has (plus any extras from having used Box of Friends or Monster
@@ -29,7 +29,7 @@ export declare function addFlag<T extends BitFlag | BitFlag128>(flags: T | BitFl
29
29
  * Helper function for casting a flag enum value to a `BitFlags` object.
30
30
  *
31
31
  * This is useful because the compiler will prevent you from assigning a specific flag to a
32
- * `BitFlags` property. (It does this to ensure type safety, since `BitFlags` can represent a zero
32
+ * `BitFlags` field. (It does this to ensure type safety, since `BitFlags` can represent a zero
33
33
  * value or a composition of N flags.)
34
34
  *
35
35
  * For example:
@@ -35,7 +35,7 @@ end
35
35
  --- Helper function for casting a flag enum value to a `BitFlags` object.
36
36
  --
37
37
  -- This is useful because the compiler will prevent you from assigning a specific flag to a
38
- -- `BitFlags` property. (It does this to ensure type safety, since `BitFlags` can represent a zero
38
+ -- `BitFlags` field. (It does this to ensure type safety, since `BitFlags` can represent a zero
39
39
  -- value or a composition of N flags.)
40
40
  --
41
41
  -- For example:
@@ -1,6 +1,7 @@
1
1
  export * from "./ambush";
2
2
  export * from "./array";
3
3
  export * from "./benchmark";
4
+ export * from "./bitSet128";
4
5
  export * from "./bitwise";
5
6
  export * from "./bombs";
6
7
  export * from "./bosses";
@@ -61,6 +62,7 @@ export * from "./playerDataStructures";
61
62
  export * from "./playerHealth";
62
63
  export * from "./playerIndex";
63
64
  export * from "./players";
65
+ export * from "./playerStats";
64
66
  export * from "./pocketItems";
65
67
  export * from "./positionVelocity";
66
68
  export * from "./pressurePlate";
@@ -1 +1 @@
1
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1
+ {"version":3,"file":"index.d.ts","sourceRoot":"","sources":["../../src/functions/index.ts"],"names":[],"mappings":"AAEA,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,aAAa,CAAC;AAC5B,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,cAAc,CAAC;AAC7B,cAAc,cAAc,CAAC;AAC7B,cAAc,UAAU,CAAC;AACzB,cAAc,aAAa,CAAC;AAC5B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,kBAAkB,CAAC;AACjC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,YAAY,CAAC;AAC3B,cAAc,iBAAiB,CAAC;AAChC,cAAc,cAAc,CAAC;AAC7B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,UAAU,CAAC;AACzB,cAAc,WAAW,CAAC;AAC1B,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,YAAY,CAAC;AAC3B,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,UAAU,CAAC;AACzB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,OAAO,CAAC;AACtB,cAAc,eAAe,CAAC;AAC9B,cAAc,OAAO,CAAC;AACtB,cAAc,QAAQ,CAAC;AACvB,cAAc,cAAc,CAAC;AAC7B,cAAc,WAAW,CAAC;AAC1B,cAAc,aAAa,CAAC;AAC5B,cAAc,QAAQ,CAAC;AACvB,cAAc,WAAW,CAAC;AAC1B,cAAc,mBAAmB,CAAC;AAClC,cAAc,kBAAkB,CAAC;AACjC,cAAc,SAAS,CAAC;AACxB,cAAc,gBAAgB,CAAC;AAC/B,cAAc,wBAAwB,CAAC;AACvC,cAAc,gBAAgB,CAAC;AAC/B,cAAc,eAAe,CAAC;AAC9B,cAAc,WAAW,CAAC;AAC1B,cAAc,eAAe,CAAC;AAC9B,cAAc,eAAe,CAAC;AAC9B,cAAc,oBAAoB,CAAC;AACnC,cAAc,iBAAiB,CAAC;AAChC,cAAc,eAAe,CAAC;AAC9B,cAAc,UAAU,CAAC;AACzB,cAAc,sBAAsB,CAAC;AACrC,cAAc,UAAU,CAAC;AACzB,cAAc,OAAO,CAAC;AACtB,cAAc,WAAW,CAAC;AAC1B,cAAc,YAAY,CAAC;AAC3B,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,aAAa,CAAC;AAC5B,cAAc,kBAAkB,CAAC;AACjC,cAAc,OAAO,CAAC;AACtB,cAAc,YAAY,CAAC;AAC3B,cAAc,SAAS,CAAC;AACxB,cAAc,iBAAiB,CAAC;AAChC,cAAc,OAAO,CAAC;AACtB,cAAc,SAAS,CAAC;AACxB,cAAc,oBAAoB,CAAC;AACnC,cAAc,WAAW,CAAC;AAC1B,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC;AACzB,cAAc,SAAS,CAAC;AACxB,cAAc,SAAS,CAAC;AACxB,cAAc,mBAAmB,CAAC;AAClC,cAAc,oBAAoB,CAAC;AACnC,cAAc,eAAe,CAAC;AAC9B,cAAc,YAAY,CAAC;AAC3B,cAAc,aAAa,CAAC;AAC5B,cAAc,SAAS,CAAC;AACxB,cAAc,MAAM,CAAC;AACrB,cAAc,SAAS,CAAC;AACxB,cAAc,UAAU,CAAC"}
@@ -23,6 +23,14 @@ do
23
23
  end
24
24
  end
25
25
  end
26
+ do
27
+ local ____export = require("functions.bitSet128")
28
+ for ____exportKey, ____exportValue in pairs(____export) do
29
+ if ____exportKey ~= "default" then
30
+ ____exports[____exportKey] = ____exportValue
31
+ end
32
+ end
33
+ end
26
34
  do
27
35
  local ____export = require("functions.bitwise")
28
36
  for ____exportKey, ____exportValue in pairs(____export) do
@@ -503,6 +511,14 @@ do
503
511
  end
504
512
  end
505
513
  end
514
+ do
515
+ local ____export = require("functions.playerStats")
516
+ for ____exportKey, ____exportValue in pairs(____export) do
517
+ if ____exportKey ~= "default" then
518
+ ____exports[____exportKey] = ____exportValue
519
+ end
520
+ end
521
+ end
506
522
  do
507
523
  local ____export = require("functions.pocketItems")
508
524
  for ____exportKey, ____exportValue in pairs(____export) do