isaacscript-common 64.0.0 → 65.0.0

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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 64.0.0
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+ isaacscript-common 65.0.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -12225,8 +12225,8 @@ ____exports.RoomType.CLEAN_BEDROOM = 18
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  ____exports.RoomType[____exports.RoomType.CLEAN_BEDROOM] = "CLEAN_BEDROOM"
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  ____exports.RoomType.DIRTY_BEDROOM = 19
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  ____exports.RoomType[____exports.RoomType.DIRTY_BEDROOM] = "DIRTY_BEDROOM"
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- ____exports.RoomType.CHEST = 20
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- ____exports.RoomType[____exports.RoomType.CHEST] = "CHEST"
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+ ____exports.RoomType.VAULT = 20
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+ ____exports.RoomType[____exports.RoomType.VAULT] = "VAULT"
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  ____exports.RoomType.DICE = 21
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  ____exports.RoomType[____exports.RoomType.DICE] = "DICE"
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  ____exports.RoomType.BLACK_MARKET = 22
@@ -27250,7 +27250,7 @@ ____exports.ROOM_TYPE_NAMES = {
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  [RoomType.BOSS_RUSH] = "Boss Rush",
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  [RoomType.CLEAN_BEDROOM] = "Clean Bedroom",
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  [RoomType.DIRTY_BEDROOM] = "Dirty Bedroom",
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- [RoomType.CHEST] = "Chest Room",
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+ [RoomType.VAULT] = "Vault",
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  [RoomType.DICE] = "Dice Room",
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  [RoomType.BLACK_MARKET] = "Black Market",
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  [RoomType.GREED_EXIT] = "Greed Exit Room",
@@ -27717,7 +27717,7 @@ ____exports.ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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  [RoomType.BOSS_RUSH] = "bossrush",
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  [RoomType.CLEAN_BEDROOM] = "isaacs",
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  [RoomType.DIRTY_BEDROOM] = "barren",
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- [RoomType.CHEST] = "chest",
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+ [RoomType.VAULT] = "chest",
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  [RoomType.DICE] = "dice",
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  [RoomType.BLACK_MARKET] = "blackmarket",
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  [RoomType.GREED_EXIT] = "greedexit",
@@ -50372,7 +50372,8 @@ ____exports.ROOM_NAME_TO_TYPE_MAP = __TS__New(ReadonlyMap, {
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  {"cleanBedroom", RoomType.CLEAN_BEDROOM},
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  {"dirtyBedroom", RoomType.DIRTY_BEDROOM},
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  {"barren", RoomType.DIRTY_BEDROOM},
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- {"chest", RoomType.CHEST},
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+ {"vault", RoomType.VAULT},
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+ {"chest", RoomType.VAULT},
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  {"dice", RoomType.DICE},
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  {"blackMarket", RoomType.BLACK_MARKET},
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  {"greedExit", RoomType.GREED_EXIT},
@@ -1 +1 @@
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- {"version":3,"file":"roomNameToTypeMap.d.ts","sourceRoot":"","sources":["../../../src/maps/roomNameToTypeMap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAGxD,4DAA4D;AAC5D,eAAO,MAAM,qBAAqB,+BAmChC,CAAC"}
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+ {"version":3,"file":"roomNameToTypeMap.d.ts","sourceRoot":"","sources":["../../../src/maps/roomNameToTypeMap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AAGxD,4DAA4D;AAC5D,eAAO,MAAM,qBAAqB,+BAoChC,CAAC"}
@@ -31,7 +31,8 @@ ____exports.ROOM_NAME_TO_TYPE_MAP = __TS__New(ReadonlyMap, {
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  {"cleanBedroom", RoomType.CLEAN_BEDROOM},
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  {"dirtyBedroom", RoomType.DIRTY_BEDROOM},
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  {"barren", RoomType.DIRTY_BEDROOM},
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- {"chest", RoomType.CHEST},
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+ {"vault", RoomType.VAULT},
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+ {"chest", RoomType.VAULT},
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  {"dice", RoomType.DICE},
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  {"blackMarket", RoomType.BLACK_MARKET},
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  {"greedExit", RoomType.GREED_EXIT},
@@ -18,7 +18,7 @@ export declare const ROOM_TYPE_NAMES: {
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  readonly 17: "Boss Rush";
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  readonly 18: "Clean Bedroom";
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  readonly 19: "Dirty Bedroom";
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- readonly 20: "Chest Room";
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+ readonly 20: "Vault";
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  readonly 21: "Dice Room";
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  readonly 22: "Black Market";
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  readonly 23: "Greed Exit Room";
@@ -21,7 +21,7 @@ ____exports.ROOM_TYPE_NAMES = {
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  [RoomType.BOSS_RUSH] = "Boss Rush",
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  [RoomType.CLEAN_BEDROOM] = "Clean Bedroom",
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  [RoomType.DIRTY_BEDROOM] = "Dirty Bedroom",
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- [RoomType.CHEST] = "Chest Room",
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+ [RoomType.VAULT] = "Vault",
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  [RoomType.DICE] = "Dice Room",
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  [RoomType.BLACK_MARKET] = "Black Market",
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  [RoomType.GREED_EXIT] = "Greed Exit Room",
@@ -21,7 +21,7 @@ ____exports.ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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  [RoomType.BOSS_RUSH] = "bossrush",
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  [RoomType.CLEAN_BEDROOM] = "isaacs",
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  [RoomType.DIRTY_BEDROOM] = "barren",
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- [RoomType.CHEST] = "chest",
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+ [RoomType.VAULT] = "chest",
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  [RoomType.DICE] = "dice",
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  [RoomType.BLACK_MARKET] = "blackmarket",
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  [RoomType.GREED_EXIT] = "greedexit",
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "64.0.0",
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+ "version": "65.0.0",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -25,6 +25,6 @@
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  "main": "dist/src/index",
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  "types": "dist/index.rollup.d.ts",
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  "dependencies": {
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- "isaac-typescript-definitions": "^30.0.0"
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+ "isaac-typescript-definitions": "^31.0.0"
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  }
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  }
@@ -27,7 +27,8 @@ export const ROOM_NAME_TO_TYPE_MAP = new ReadonlyMap<string, RoomType>([
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  ["cleanBedroom", RoomType.CLEAN_BEDROOM], // 18
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  ["dirtyBedroom", RoomType.DIRTY_BEDROOM], // 19
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  ["barren", RoomType.DIRTY_BEDROOM], // 19
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- ["chest", RoomType.CHEST], // 20
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+ ["vault", RoomType.VAULT], // 20
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+ ["chest", RoomType.VAULT], // 20
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  ["dice", RoomType.DICE], // 21
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  ["blackMarket", RoomType.BLACK_MARKET], // 22
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  ["greedExit", RoomType.GREED_EXIT], // 23
@@ -20,7 +20,7 @@ export const ROOM_TYPE_NAMES = {
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  [RoomType.BOSS_RUSH]: "Boss Rush", // 17
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  [RoomType.CLEAN_BEDROOM]: "Clean Bedroom", // 18
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  [RoomType.DIRTY_BEDROOM]: "Dirty Bedroom", // 19
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- [RoomType.CHEST]: "Chest Room", // 20
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+ [RoomType.VAULT]: "Vault", // 20
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  [RoomType.DICE]: "Dice Room", // 21
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  [RoomType.BLACK_MARKET]: "Black Market", // 22
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  [RoomType.GREED_EXIT]: "Greed Exit Room", // 23
@@ -20,7 +20,7 @@ export const ROOM_TYPE_SPECIAL_GOTO_PREFIXES = {
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  [RoomType.BOSS_RUSH]: "bossrush", // 17
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  [RoomType.CLEAN_BEDROOM]: "isaacs", // 18
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  [RoomType.DIRTY_BEDROOM]: "barren", // 19
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- [RoomType.CHEST]: "chest", // 20
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+ [RoomType.VAULT]: "chest", // 20
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  [RoomType.DICE]: "dice", // 21
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  [RoomType.BLACK_MARKET]: "blackmarket", // 22
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  [RoomType.GREED_EXIT]: "greedexit", // 23