isaacscript-common 6.6.3 → 6.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (262) hide show
  1. package/dist/callbacks/customRevive.lua +4 -4
  2. package/dist/callbacks/postCursedTeleport.lua +2 -2
  3. package/dist/callbacks/postCustomDoorEnter.d.ts +1 -1
  4. package/dist/callbacks/postCustomDoorEnter.lua +6 -6
  5. package/dist/callbacks/postDiceRoomActivated.lua +2 -2
  6. package/dist/callbacks/postFlip.lua +3 -3
  7. package/dist/callbacks/postGridEntity.lua +3 -3
  8. package/dist/callbacks/postGridEntityCollision.lua +3 -3
  9. package/dist/callbacks/postGridEntityRender.lua +2 -2
  10. package/dist/callbacks/postNewRoomEarly.lua +5 -5
  11. package/dist/callbacks/postPickupCollect.lua +2 -2
  12. package/dist/callbacks/postPitRender.lua +2 -2
  13. package/dist/callbacks/postPitUpdate.lua +2 -2
  14. package/dist/callbacks/postPlayerCollectible.lua +2 -2
  15. package/dist/callbacks/postPoopRender.lua +2 -2
  16. package/dist/callbacks/postPoopUpdate.lua +2 -2
  17. package/dist/callbacks/postPressurePlateRender.lua +2 -2
  18. package/dist/callbacks/postPressurePlateUpdate.lua +2 -2
  19. package/dist/callbacks/postPurchase.lua +2 -2
  20. package/dist/callbacks/postRockRender.lua +2 -2
  21. package/dist/callbacks/postRockUpdate.lua +2 -2
  22. package/dist/callbacks/postSlotInitUpdate.lua +2 -2
  23. package/dist/callbacks/postSlotRender.lua +2 -2
  24. package/dist/callbacks/postSpikesRender.lua +2 -2
  25. package/dist/callbacks/postSpikesUpdate.lua +2 -2
  26. package/dist/callbacks/postTNTRender.lua +2 -2
  27. package/dist/callbacks/postTNTUpdate.lua +2 -2
  28. package/dist/callbacks/preBerserkDeath.lua +2 -2
  29. package/dist/callbacks/preNewLevel.lua +2 -2
  30. package/dist/callbacks/subscriptions/postDoorRender.d.ts +2 -3
  31. package/dist/callbacks/subscriptions/postDoorRender.d.ts.map +1 -1
  32. package/dist/callbacks/subscriptions/postDoorRender.lua +3 -3
  33. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts +2 -3
  34. package/dist/callbacks/subscriptions/postDoorUpdate.d.ts.map +1 -1
  35. package/dist/callbacks/subscriptions/postDoorUpdate.lua +3 -3
  36. package/dist/callbacks/subscriptions/postPitRender.d.ts +2 -3
  37. package/dist/callbacks/subscriptions/postPitRender.d.ts.map +1 -1
  38. package/dist/callbacks/subscriptions/postPitRender.lua +3 -3
  39. package/dist/callbacks/subscriptions/postPitUpdate.d.ts +2 -3
  40. package/dist/callbacks/subscriptions/postPitUpdate.d.ts.map +1 -1
  41. package/dist/callbacks/subscriptions/postPitUpdate.lua +3 -3
  42. package/dist/callbacks/subscriptions/postPoopRender.d.ts +2 -3
  43. package/dist/callbacks/subscriptions/postPoopRender.d.ts.map +1 -1
  44. package/dist/callbacks/subscriptions/postPoopRender.lua +3 -3
  45. package/dist/callbacks/subscriptions/postPoopUpdate.d.ts +2 -3
  46. package/dist/callbacks/subscriptions/postPoopUpdate.d.ts.map +1 -1
  47. package/dist/callbacks/subscriptions/postPoopUpdate.lua +3 -3
  48. package/dist/callbacks/subscriptions/postPressurePlateRender.d.ts +2 -3
  49. package/dist/callbacks/subscriptions/postPressurePlateRender.d.ts.map +1 -1
  50. package/dist/callbacks/subscriptions/postPressurePlateRender.lua +3 -3
  51. package/dist/callbacks/subscriptions/postPressurePlateUpdate.d.ts +2 -3
  52. package/dist/callbacks/subscriptions/postPressurePlateUpdate.d.ts.map +1 -1
  53. package/dist/callbacks/subscriptions/postPressurePlateUpdate.lua +3 -3
  54. package/dist/enums/private/SerializationBrand.d.ts +0 -4
  55. package/dist/enums/private/SerializationBrand.d.ts.map +1 -1
  56. package/dist/features/characterStats.lua +2 -2
  57. package/dist/features/collectibleItemPoolType.lua +2 -2
  58. package/dist/features/customGridEntity.d.ts.map +1 -1
  59. package/dist/features/customGridEntity.lua +5 -5
  60. package/dist/features/customStage/backdrop.lua +2 -2
  61. package/dist/features/customStage/{gridEntities.d.ts → customStageGridEntities.d.ts} +1 -1
  62. package/dist/features/customStage/customStageGridEntities.d.ts.map +1 -0
  63. package/dist/features/customStage/{gridEntities.lua → customStageGridEntities.lua} +8 -8
  64. package/dist/features/customStage/{util.d.ts → customStageUtils.d.ts} +1 -1
  65. package/dist/features/customStage/customStageUtils.d.ts.map +1 -0
  66. package/dist/features/customStage/{util.lua → customStageUtils.lua} +0 -0
  67. package/dist/features/customStage/exports.lua +4 -4
  68. package/dist/features/customStage/init.lua +6 -6
  69. package/dist/features/customStage/shadows.lua +2 -2
  70. package/dist/features/customStage/versusScreen.lua +4 -4
  71. package/dist/features/debugDisplay/v.lua +4 -4
  72. package/dist/features/deployJSONRoom.lua +20 -20
  73. package/dist/features/extraConsoleCommands/commandsSubroutines.lua +3 -3
  74. package/dist/features/extraConsoleCommands/listCommands.d.ts.map +1 -1
  75. package/dist/features/extraConsoleCommands/listCommands.lua +14 -14
  76. package/dist/features/pause.lua +2 -2
  77. package/dist/features/persistentEntities.lua +2 -2
  78. package/dist/features/preventCollectibleRotation.lua +2 -2
  79. package/dist/features/saveDataManager/exports.d.ts.map +1 -1
  80. package/dist/features/saveDataManager/merge.lua +4 -3
  81. package/dist/features/sirenHelpers.lua +2 -2
  82. package/dist/functions/ambush.lua +5 -5
  83. package/dist/functions/array.d.ts.map +1 -1
  84. package/dist/functions/array.lua +1 -1
  85. package/dist/functions/{boss.d.ts → bosses.d.ts} +22 -4
  86. package/dist/functions/bosses.d.ts.map +1 -0
  87. package/dist/functions/{boss.lua → bosses.lua} +38 -13
  88. package/dist/functions/collectibleTag.lua +2 -2
  89. package/dist/functions/collectibles.lua +5 -5
  90. package/dist/functions/deepCopy.d.ts +8 -5
  91. package/dist/functions/deepCopy.d.ts.map +1 -1
  92. package/dist/functions/deepCopy.lua +142 -38
  93. package/dist/functions/deepCopyTests.d.ts +6 -1
  94. package/dist/functions/deepCopyTests.d.ts.map +1 -1
  95. package/dist/functions/deepCopyTests.lua +19 -16
  96. package/dist/functions/{entity.d.ts → entities.d.ts} +21 -19
  97. package/dist/functions/entities.d.ts.map +1 -0
  98. package/dist/functions/{entity.lua → entities.lua} +25 -20
  99. package/dist/functions/{entitySpecific.d.ts → entitiesSpecific.d.ts} +145 -68
  100. package/dist/functions/entitiesSpecific.d.ts.map +1 -0
  101. package/dist/functions/{entitySpecific.lua → entitiesSpecific.lua} +203 -65
  102. package/dist/functions/familiars.lua +2 -2
  103. package/dist/functions/{gridEntity.d.ts → gridEntities.d.ts} +48 -17
  104. package/dist/functions/gridEntities.d.ts.map +1 -0
  105. package/dist/functions/{gridEntity.lua → gridEntities.lua} +140 -90
  106. package/dist/functions/gridEntitiesSpecific.d.ts +141 -0
  107. package/dist/functions/gridEntitiesSpecific.d.ts.map +1 -0
  108. package/dist/functions/gridEntitiesSpecific.lua +366 -0
  109. package/dist/functions/log.d.ts +1 -1
  110. package/dist/functions/log.d.ts.map +1 -1
  111. package/dist/functions/log.lua +16 -12
  112. package/dist/functions/mergeTests.d.ts +7 -1
  113. package/dist/functions/mergeTests.d.ts.map +1 -1
  114. package/dist/functions/mergeTests.lua +86 -7
  115. package/dist/functions/{npc.d.ts → npcs.d.ts} +24 -2
  116. package/dist/functions/npcs.d.ts.map +1 -0
  117. package/dist/functions/{npc.lua → npcs.lua} +44 -9
  118. package/dist/functions/pickups.d.ts +4 -119
  119. package/dist/functions/pickups.d.ts.map +1 -1
  120. package/dist/functions/pickups.lua +10 -439
  121. package/dist/functions/pickupsSpecific.d.ts +229 -0
  122. package/dist/functions/pickupsSpecific.d.ts.map +1 -0
  123. package/dist/functions/pickupsSpecific.lua +560 -0
  124. package/dist/functions/playerHealth.lua +6 -6
  125. package/dist/functions/{player.d.ts → players.d.ts} +1 -1
  126. package/dist/functions/players.d.ts.map +1 -0
  127. package/dist/functions/{player.lua → players.lua} +0 -0
  128. package/dist/functions/pocketItems.lua +2 -2
  129. package/dist/functions/positionVelocity.lua +6 -6
  130. package/dist/functions/pressurePlate.d.ts +10 -0
  131. package/dist/functions/pressurePlate.d.ts.map +1 -0
  132. package/dist/functions/pressurePlate.lua +29 -0
  133. package/dist/functions/revive.lua +7 -7
  134. package/dist/functions/rooms.lua +2 -2
  135. package/dist/functions/saveFile.lua +3 -3
  136. package/dist/functions/spawnCollectible.lua +4 -4
  137. package/dist/functions/{sprite.d.ts → sprites.d.ts} +1 -1
  138. package/dist/functions/sprites.d.ts.map +1 -0
  139. package/dist/functions/{sprite.lua → sprites.lua} +0 -0
  140. package/dist/functions/table.d.ts +1 -1
  141. package/dist/functions/table.lua +1 -1
  142. package/dist/functions/transformations.lua +2 -2
  143. package/dist/functions/trinketGive.lua +2 -2
  144. package/dist/functions/trinkets.lua +6 -6
  145. package/dist/functions/utils.d.ts +7 -0
  146. package/dist/functions/utils.d.ts.map +1 -1
  147. package/dist/functions/utils.lua +35 -22
  148. package/dist/index.d.ts +10 -8
  149. package/dist/index.d.ts.map +1 -1
  150. package/dist/index.lua +26 -10
  151. package/dist/types/AnyGridEntity.d.ts +10 -0
  152. package/dist/types/AnyGridEntity.d.ts.map +1 -0
  153. package/dist/types/AnyGridEntity.lua +2 -0
  154. package/package.json +2 -2
  155. package/src/callbacks/customRevive.ts +2 -2
  156. package/src/callbacks/postCursedTeleport.ts +2 -2
  157. package/src/callbacks/postCustomDoorEnter.ts +3 -3
  158. package/src/callbacks/postDiceRoomActivated.ts +1 -1
  159. package/src/callbacks/postFlip.ts +1 -1
  160. package/src/callbacks/postGridEntity.ts +1 -1
  161. package/src/callbacks/postGridEntityCollision.ts +1 -1
  162. package/src/callbacks/postGridEntityRender.ts +1 -1
  163. package/src/callbacks/postNewRoomEarly.ts +9 -3
  164. package/src/callbacks/postPickupCollect.ts +1 -1
  165. package/src/callbacks/postPitRender.ts +1 -1
  166. package/src/callbacks/postPitUpdate.ts +1 -1
  167. package/src/callbacks/postPlayerCollectible.ts +2 -2
  168. package/src/callbacks/postPoopRender.ts +1 -1
  169. package/src/callbacks/postPoopUpdate.ts +1 -1
  170. package/src/callbacks/postPressurePlateRender.ts +1 -1
  171. package/src/callbacks/postPressurePlateUpdate.ts +1 -1
  172. package/src/callbacks/postPurchase.ts +1 -1
  173. package/src/callbacks/postRockRender.ts +1 -1
  174. package/src/callbacks/postRockUpdate.ts +1 -1
  175. package/src/callbacks/postSacrifice.ts +1 -1
  176. package/src/callbacks/postSlotInitUpdate.ts +1 -1
  177. package/src/callbacks/postSlotRender.ts +1 -1
  178. package/src/callbacks/postSpikesRender.ts +1 -1
  179. package/src/callbacks/postSpikesUpdate.ts +1 -1
  180. package/src/callbacks/postTNTRender.ts +1 -1
  181. package/src/callbacks/postTNTUpdate.ts +1 -1
  182. package/src/callbacks/preBerserkDeath.ts +1 -1
  183. package/src/callbacks/preNewLevel.ts +1 -1
  184. package/src/callbacks/subscriptions/postDoorRender.ts +7 -5
  185. package/src/callbacks/subscriptions/postDoorUpdate.ts +7 -5
  186. package/src/callbacks/subscriptions/postPitRender.ts +6 -7
  187. package/src/callbacks/subscriptions/postPitUpdate.ts +6 -7
  188. package/src/callbacks/subscriptions/postPoopRender.ts +7 -5
  189. package/src/callbacks/subscriptions/postPoopUpdate.ts +7 -5
  190. package/src/callbacks/subscriptions/postPressurePlateRender.ts +7 -5
  191. package/src/callbacks/subscriptions/postPressurePlateUpdate.ts +7 -5
  192. package/src/enums/private/SerializationBrand.ts +0 -4
  193. package/src/features/characterStats.ts +1 -1
  194. package/src/features/collectibleItemPoolType.ts +1 -1
  195. package/src/features/customGridEntity.ts +6 -3
  196. package/src/features/customStage/backdrop.ts +1 -1
  197. package/src/features/customStage/{gridEntities.ts → customStageGridEntities.ts} +3 -3
  198. package/src/features/customStage/{util.ts → customStageUtils.ts} +0 -0
  199. package/src/features/customStage/exports.ts +2 -2
  200. package/src/features/customStage/init.ts +1 -1
  201. package/src/features/customStage/shadows.ts +1 -1
  202. package/src/features/customStage/versusScreen.ts +2 -2
  203. package/src/features/debugDisplay/v.ts +2 -2
  204. package/src/features/deployJSONRoom.ts +11 -7
  205. package/src/features/extraConsoleCommands/commandsSubroutines.ts +2 -2
  206. package/src/features/extraConsoleCommands/listCommands.ts +13 -9
  207. package/src/features/pause.ts +1 -1
  208. package/src/features/persistentEntities.ts +2 -2
  209. package/src/features/preventCollectibleRotation.ts +1 -1
  210. package/src/features/saveDataManager/exports.ts +7 -4
  211. package/src/features/saveDataManager/merge.ts +3 -3
  212. package/src/features/sirenHelpers.ts +1 -1
  213. package/src/functions/ambush.ts +2 -2
  214. package/src/functions/array.ts +5 -2
  215. package/src/functions/bitwise.ts +2 -2
  216. package/src/functions/{boss.ts → bosses.ts} +29 -21
  217. package/src/functions/collectibleTag.ts +1 -1
  218. package/src/functions/collectibles.ts +2 -2
  219. package/src/functions/deepCopy.ts +98 -19
  220. package/src/functions/deepCopyTests.ts +75 -19
  221. package/src/functions/{entity.ts → entities.ts} +23 -21
  222. package/src/functions/{entitySpecific.ts → entitiesSpecific.ts} +170 -99
  223. package/src/functions/familiars.ts +1 -1
  224. package/src/functions/{gridEntity.ts → gridEntities.ts} +110 -34
  225. package/src/functions/gridEntitiesSpecific.ts +490 -0
  226. package/src/functions/log.ts +19 -10
  227. package/src/functions/mergeTests.ts +152 -4
  228. package/src/functions/{npc.ts → npcs.ts} +42 -11
  229. package/src/functions/pickups.ts +8 -475
  230. package/src/functions/pickupsSpecific.ts +613 -0
  231. package/src/functions/playerHealth.ts +1 -1
  232. package/src/functions/{player.ts → players.ts} +0 -0
  233. package/src/functions/pocketItems.ts +1 -1
  234. package/src/functions/positionVelocity.ts +3 -3
  235. package/src/functions/pressurePlate.ts +29 -0
  236. package/src/functions/revive.ts +2 -2
  237. package/src/functions/rooms.ts +1 -1
  238. package/src/functions/saveFile.ts +1 -1
  239. package/src/functions/spawnCollectible.ts +2 -2
  240. package/src/functions/{sprite.ts → sprites.ts} +0 -0
  241. package/src/functions/table.ts +1 -1
  242. package/src/functions/transformations.ts +1 -1
  243. package/src/functions/trinketGive.ts +4 -4
  244. package/src/functions/trinkets.ts +3 -3
  245. package/src/functions/tstlClass.ts +1 -1
  246. package/src/functions/ui.ts +3 -3
  247. package/src/functions/utils.ts +32 -13
  248. package/src/index.ts +10 -8
  249. package/src/types/AnyGridEntity.ts +9 -0
  250. package/dist/features/customStage/gridEntities.d.ts.map +0 -1
  251. package/dist/features/customStage/util.d.ts.map +0 -1
  252. package/dist/functions/boss.d.ts.map +0 -1
  253. package/dist/functions/entity.d.ts.map +0 -1
  254. package/dist/functions/entitySpecific.d.ts.map +0 -1
  255. package/dist/functions/gridEntity.d.ts.map +0 -1
  256. package/dist/functions/gridEntitySpecific.d.ts +0 -29
  257. package/dist/functions/gridEntitySpecific.d.ts.map +0 -1
  258. package/dist/functions/gridEntitySpecific.lua +0 -114
  259. package/dist/functions/npc.d.ts.map +0 -1
  260. package/dist/functions/player.d.ts.map +0 -1
  261. package/dist/functions/sprite.d.ts.map +0 -1
  262. package/src/functions/gridEntitySpecific.ts +0 -143
@@ -0,0 +1,229 @@
1
+ import { BatterySubType, BombSubType, Card, CoinSubType, CollectibleType, HeartSubType, KeySubType, PillColor, SackSubType, TrinketType } from "isaac-typescript-definitions";
2
+ /**
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+ * Helper function to get all of the battery entities in the room.
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+ *
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+ * @param batterySubType Optional. If specified, will only get the batteries that match the
6
+ * sub-type. Default is -1, which matches every sub-type.
7
+ */
8
+ export declare function getBatteries(batterySubType?: BatterySubType): EntityPickupBattery[];
9
+ /**
10
+ * Helper function to get all of the bomb entities in the room. (Specifically, this refers to bomb
11
+ * pickups, not the `EntityBomb` class.)
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+ *
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+ * @param bombSubType Optional. If specified, will only get the bombs that match the sub-type.
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+ * Default is -1, which matches every sub-type.
15
+ */
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+ export declare function getBombPickups(bombSubType?: BombSubType): EntityPickupBomb[];
17
+ /**
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+ * Helper function to get all of the card entities in the room.
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+ *
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+ * @param card Optional. If specified, will only get the cards that match the sub-type. Default is
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+ * -1, which matches every sub-type.
22
+ */
23
+ export declare function getCards(card?: Card): EntityPickupCard[];
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+ /**
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+ * Helper function to get all of the coin pickup entities in the room.
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+ *
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+ * @param coinSubType Optional. If specified, will only get the coins that match the sub-type.
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+ * Default is -1, which matches every sub-type.
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+ */
30
+ export declare function getCoins(coinSubType?: CoinSubType): EntityPickupCoin[];
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+ /**
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+ * Helper function to get all of the collectible entities in the room.
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+ *
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+ * @param collectibleType Optional. If specified, will only get the collectibles that match the
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+ * sub-type. Default is -1, which matches every sub-type.
36
+ */
37
+ export declare function getCollectibles(collectibleType?: CollectibleType): EntityPickupCollectible[];
38
+ /**
39
+ * Helper function to get all of the heart pickup entities in the room.
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+ *
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+ * @param heartSubType Optional. If specified, will only get the hearts that match the sub-type.
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+ * Default is -1, which matches every sub-type.
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+ */
44
+ export declare function getHearts(heartSubType?: HeartSubType): EntityPickupHeart[];
45
+ /**
46
+ * Helper function to get all of the key pickup entities in the room.
47
+ *
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+ * @param keySubType Optional. If specified, will only get the keys that match the sub-type. Default
49
+ * is -1, which matches every sub-type.
50
+ */
51
+ export declare function getKeys(keySubType?: KeySubType): EntityPickupKey[];
52
+ /**
53
+ * Helper function to get all of the pill entities in the room.
54
+ *
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+ * @param pillColor Optional. If specified, will only get the pills that match the sub-type. Default
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+ * is -1, which matches every sub-type.
57
+ */
58
+ export declare function getPills(pillColor?: PillColor): EntityPickupPill[];
59
+ /**
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+ * Helper function to get all of the sack (i.e. grab bag) entities in the room.
61
+ *
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+ * @param sackSubType Optional. If specified, will only get the sacks that match the sub-type.
63
+ * Default is -1, which matches every sub-type.
64
+ */
65
+ export declare function getSacks(sackSubType?: SackSubType): EntityPickupSack[];
66
+ /**
67
+ * Helper function to get all of the trinket entities in the room.
68
+ *
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+ * @param trinketType Optional. If specified, will only get the trinkets that match the sub-type.
70
+ * Default is -1, which matches every sub-type.
71
+ */
72
+ export declare function getTrinkets(trinketType?: TrinketType): EntityPickupTrinket[];
73
+ /**
74
+ * Helper function to remove all of the batteries in the room.
75
+ *
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+ * @param batterySubType Optional. If specified, will only remove the batteries that match this
77
+ * sub-type. Default is -1, which matches every sub-type.
78
+ * @param cap Optional. If specified, will only remove the given amount of cards.
79
+ * @returns The batteries that were removed.
80
+ */
81
+ export declare function removeAllBatteries(batterySubType?: BatterySubType, cap?: int): EntityPickupBattery[];
82
+ /**
83
+ * Helper function to remove all of the bomb pickups in the room. (Specifically, this refers to bomb
84
+ * pickups, not the `EntityBomb` class.)
85
+ *
86
+ * @param bombSubType Optional. If specified, will only remove bombs that match this sub-type.
87
+ * Default is -1, which matches every sub-type.
88
+ * @param cap Optional. If specified, will only remove the given amount of bombs.
89
+ * @returns The bombs that were removed.
90
+ */
91
+ export declare function removeAllBombPickups(bombSubType?: BombSubType, cap?: int): EntityPickupBomb[];
92
+ /**
93
+ * Helper function to remove all of the cards in the room.
94
+ *
95
+ * @param card Optional. If specified, will only remove cards that match this sub-type. Default is
96
+ * -1, which matches every sub-type.
97
+ * @param cap Optional. If specified, will only remove the given amount of cards.
98
+ * @returns The cards that were removed.
99
+ */
100
+ export declare function removeAllCards(card?: Card, cap?: int): EntityPickupCard[];
101
+ /**
102
+ * Helper function to remove all of the coins in the room.
103
+ *
104
+ * @param coinSubType Optional. If specified, will only remove coins that match this sub-type.
105
+ * Default is -1, which matches every sub-type.
106
+ * @param cap Optional. If specified, will only remove the given amount of coins.
107
+ * @returns The coins that were removed.
108
+ */
109
+ export declare function removeAllCoins(coinSubType?: CoinSubType, cap?: int): EntityPickupCoin[];
110
+ /**
111
+ * Helper function to remove all of the collectibles in the room.
112
+ *
113
+ * @param collectibleType Optional. If specified, will only remove collectibles that match this
114
+ * sub-type. Default is -1, which matches every sub-type.
115
+ * @param cap Optional. If specified, will only remove the given amount of collectibles.
116
+ * @returns The collectibles that were removed.
117
+ */
118
+ export declare function removeAllCollectibles(collectibleType?: CollectibleType, cap?: int): EntityPickupCollectible[];
119
+ /**
120
+ * Helper function to remove all of the heart pickup entities in the room.
121
+ *
122
+ * @param heartSubType Optional. If specified, will only remove hearts that match this sub-type.
123
+ * Default is -1, which matches every sub-type.
124
+ * @param cap Optional. If specified, will only remove the given amount of hearts.
125
+ * @returns The hearts that were removed.
126
+ */
127
+ export declare function removeAllHearts(heartSubType?: HeartSubType, cap?: int): EntityPickupHeart[];
128
+ /**
129
+ * Helper function to remove all of the keys in the room.
130
+ *
131
+ * @param keySubType Optional. If specified, will only remove keys that match this sub-type. Default
132
+ * is -1, which matches every sub-type.
133
+ * @param cap Optional. If specified, will only remove the given amount of keys.
134
+ * @returns The keys that were removed.
135
+ */
136
+ export declare function removeAllKeys(keySubType?: KeySubType, cap?: int): EntityPickupKey[];
137
+ /**
138
+ * Helper function to remove all of the pills in the room.
139
+ *
140
+ * @param pillColor Optional. If specified, will only remove pills that match this sub-type. Default
141
+ * is -1, which matches every sub-type.
142
+ * @param cap Optional. If specified, will only remove the given amount of pills.
143
+ * @returns The pills that were removed.
144
+ */
145
+ export declare function removeAllPills(pillColor?: PillColor, cap?: int): EntityPickupPill[];
146
+ /**
147
+ * Helper function to remove all of the sacks (i.e. grab bags) in the room.
148
+ *
149
+ * @param sackSubType Optional. If specified, will only remove sacks that match this sub-type.
150
+ * Default is -1, which matches every sub-type.
151
+ * @param cap Optional. If specified, will only remove the given amount of sacks.
152
+ * @returns The sacks that were removed.
153
+ */
154
+ export declare function removeAllSacks(sackSubType?: SackSubType, cap?: int): EntityPickupSack[];
155
+ /**
156
+ * Helper function to remove all of the trinkets in the room.
157
+ *
158
+ * @param trinketType Optional. If specified, will only remove trinkets that match this sub-type.
159
+ * Default is -1, which matches every sub-type.
160
+ * @param cap Optional. If specified, will only remove the given amount of trinkets.
161
+ * @returns The trinkets that were removed.
162
+ */
163
+ export declare function removeAllTrinkets(trinketType?: TrinketType, cap?: int): EntityPickupTrinket[];
164
+ /**
165
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90).
166
+ */
167
+ export declare function spawnBattery(batterySubType: BatterySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBattery;
168
+ /**
169
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.LIL_BATTERY` (90)
170
+ * and a specific seed.
171
+ */
172
+ export declare function spawnBatteryWithSeed(batterySubType: BatterySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBattery;
173
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.BOMB` (40). */
174
+ export declare function spawnBombPickup(bombSubType: BombSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupBattery;
175
+ /**
176
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.BOMB` (40) and a
177
+ * specific seed.
178
+ */
179
+ export declare function spawnBombPickupWithSeed(bombSubType: BombSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupBattery;
180
+ /**
181
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300).
182
+ */
183
+ export declare function spawnCard(subType: Card, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCard;
184
+ /**
185
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TAROT_CARD` (300)
186
+ * and a specific seed.
187
+ */
188
+ export declare function spawnCardWithSeed(subType: Card, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCard;
189
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20). */
190
+ export declare function spawnCoin(subType: CoinSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupCoin;
191
+ /**
192
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.COIN` (20) and a
193
+ * specific seed.
194
+ */
195
+ export declare function spawnCoinWithSeed(subType: CoinSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupCoin;
196
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.HEART` (10). */
197
+ export declare function spawnHeart(subType: HeartSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupHeart;
198
+ export declare function spawnHeartWithSeed(subType: HeartSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupHeart;
199
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30). */
200
+ export declare function spawnKey(subType: KeySubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupKey;
201
+ /**
202
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.KEY` (30) and a
203
+ * specific seed.
204
+ */
205
+ export declare function spawnKeyWithSeed(subType: KeySubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupKey;
206
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70). */
207
+ export declare function spawnPill(pillColor: PillColor, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupPill;
208
+ /**
209
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.PILL` (70) and a
210
+ * specific seed.
211
+ */
212
+ export declare function spawnPillWithSeed(subType: PillColor, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupPill;
213
+ /** Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69). */
214
+ export declare function spawnSack(subType: SackSubType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupSack;
215
+ /**
216
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.SACK` (69) and a
217
+ * specific seed.
218
+ */
219
+ export declare function spawnSackWithSeed(subType: SackSubType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupSack;
220
+ /**
221
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350).
222
+ */
223
+ export declare function spawnTrinket(subType: TrinketType, position: Vector, velocity?: Vector, spawner?: Entity | undefined, seedOrRNG?: Seed | RNG | undefined): EntityPickupTrinket;
224
+ /**
225
+ * Helper function to spawn a `EntityType.PICKUP` (5) with variant `PickupVariant.TRINKET` (350) and
226
+ * a specific seed.
227
+ */
228
+ export declare function spawnTrinketWithSeed(subType: TrinketType, position: Vector, seedOrRNG: Seed | RNG, velocity?: Vector, spawner?: Entity | undefined): EntityPickupTrinket;
229
+ //# sourceMappingURL=pickupsSpecific.d.ts.map
@@ -0,0 +1 @@
1
+ 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