isaacscript-common 6.6.0 → 6.6.1-dev.2

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (820) hide show
  1. package/cachedClasses.d.ts +1 -0
  2. package/cachedClasses.js +59 -0
  3. package/cachedClasses.lua +2 -0
  4. package/callbacks/customRevive.js +153 -0
  5. package/callbacks/customRevive.lua +2 -0
  6. package/callbacks/itemPickup.js +64 -0
  7. package/callbacks/itemPickup.lua +2 -0
  8. package/callbacks/postAmbush.js +54 -0
  9. package/callbacks/postAmbush.lua +2 -0
  10. package/callbacks/postBombExploded.js +20 -0
  11. package/callbacks/postBombExploded.lua +2 -0
  12. package/callbacks/postBombInitLate.js +28 -0
  13. package/callbacks/postBombInitLate.lua +2 -0
  14. package/callbacks/postBoneSwing.js +49 -0
  15. package/callbacks/postBoneSwing.lua +2 -0
  16. package/callbacks/postCollectibleEmpty.js +32 -0
  17. package/callbacks/postCollectibleEmpty.lua +2 -0
  18. package/callbacks/postCollectibleInitFirst.js +27 -0
  19. package/callbacks/postCollectibleInitFirst.lua +2 -0
  20. package/callbacks/postCursedTeleport.js +120 -0
  21. package/callbacks/postCursedTeleport.lua +2 -0
  22. package/callbacks/postCustomDoorEnter.js +205 -0
  23. package/callbacks/postCustomDoorEnter.lua +2 -0
  24. package/callbacks/postDiceRoomActivated.js +39 -0
  25. package/callbacks/postDiceRoomActivated.lua +2 -0
  26. package/callbacks/postDoorRender.js +20 -0
  27. package/callbacks/postDoorRender.lua +2 -0
  28. package/callbacks/postDoorUpdate.js +20 -0
  29. package/callbacks/postDoorUpdate.lua +2 -0
  30. package/callbacks/postEffectInitLate.js +28 -0
  31. package/callbacks/postEffectInitLate.lua +2 -0
  32. package/callbacks/postEffectStateChanged.js +31 -0
  33. package/callbacks/postEffectStateChanged.lua +2 -0
  34. package/callbacks/postEsauJr.js +70 -0
  35. package/callbacks/postEsauJr.lua +2 -0
  36. package/callbacks/postFamiliarInitLate.js +28 -0
  37. package/callbacks/postFamiliarInitLate.lua +2 -0
  38. package/callbacks/postFamiliarStateChanged.js +31 -0
  39. package/callbacks/postFamiliarStateChanged.lua +2 -0
  40. package/callbacks/postFlip.js +59 -0
  41. package/callbacks/postFlip.lua +2 -0
  42. package/callbacks/postGreedModeWave.js +31 -0
  43. package/callbacks/postGreedModeWave.lua +2 -0
  44. package/callbacks/postGridEntity.js +107 -0
  45. package/callbacks/postGridEntity.lua +2 -0
  46. package/callbacks/postGridEntityCollision.js +49 -0
  47. package/callbacks/postGridEntityCollision.lua +2 -0
  48. package/callbacks/postGridEntityRender.js +20 -0
  49. package/callbacks/postGridEntityRender.lua +2 -0
  50. package/callbacks/postHolyMantleRemoved.js +33 -0
  51. package/callbacks/postHolyMantleRemoved.lua +2 -0
  52. package/callbacks/postItemDischarged.js +94 -0
  53. package/callbacks/postItemDischarged.lua +2 -0
  54. package/callbacks/postKnifeInitLate.js +28 -0
  55. package/callbacks/postKnifeInitLate.lua +2 -0
  56. package/callbacks/postLaserInitLate.js +28 -0
  57. package/callbacks/postLaserInitLate.lua +2 -0
  58. package/callbacks/postNPCInitLate.js +28 -0
  59. package/callbacks/postNPCInitLate.lua +2 -0
  60. package/callbacks/postNPCStateChanged.js +31 -0
  61. package/callbacks/postNPCStateChanged.lua +2 -0
  62. package/callbacks/postNewRoomEarly.js +69 -0
  63. package/callbacks/postNewRoomEarly.lua +2 -0
  64. package/callbacks/postPickupCollect.js +37 -0
  65. package/callbacks/postPickupCollect.lua +2 -0
  66. package/callbacks/postPickupInitFirst.js +52 -0
  67. package/callbacks/postPickupInitFirst.lua +2 -0
  68. package/callbacks/postPickupInitLate.js +28 -0
  69. package/callbacks/postPickupInitLate.lua +2 -0
  70. package/callbacks/postPickupStateChanged.js +31 -0
  71. package/callbacks/postPickupStateChanged.lua +2 -0
  72. package/callbacks/postPitRender.js +20 -0
  73. package/callbacks/postPitRender.lua +2 -0
  74. package/callbacks/postPitUpdate.js +20 -0
  75. package/callbacks/postPitUpdate.lua +2 -0
  76. package/callbacks/postPlayerChangeHealth.js +43 -0
  77. package/callbacks/postPlayerChangeHealth.lua +2 -0
  78. package/callbacks/postPlayerChangeType.js +31 -0
  79. package/callbacks/postPlayerChangeType.lua +2 -0
  80. package/callbacks/postPlayerCollectible.js +74 -0
  81. package/callbacks/postPlayerCollectible.lua +2 -0
  82. package/callbacks/postPlayerFatalDamage.js +74 -0
  83. package/callbacks/postPlayerFatalDamage.lua +2 -0
  84. package/callbacks/postPlayerInitLate.js +28 -0
  85. package/callbacks/postPlayerInitLate.lua +2 -0
  86. package/callbacks/postPlayerReordered.js +109 -0
  87. package/callbacks/postPlayerReordered.lua +2 -0
  88. package/callbacks/postPoopRender.js +20 -0
  89. package/callbacks/postPoopRender.lua +2 -0
  90. package/callbacks/postPoopUpdate.js +20 -0
  91. package/callbacks/postPoopUpdate.lua +2 -0
  92. package/callbacks/postPressurePlateRender.js +20 -0
  93. package/callbacks/postPressurePlateRender.lua +2 -0
  94. package/callbacks/postPressurePlateUpdate.js +20 -0
  95. package/callbacks/postPressurePlateUpdate.lua +2 -0
  96. package/callbacks/postProjectileInitLate.js +28 -0
  97. package/callbacks/postProjectileInitLate.lua +2 -0
  98. package/callbacks/postPurchase.js +39 -0
  99. package/callbacks/postPurchase.lua +2 -0
  100. package/callbacks/postRockRender.js +20 -0
  101. package/callbacks/postRockRender.lua +2 -0
  102. package/callbacks/postRockUpdate.js +20 -0
  103. package/callbacks/postRockUpdate.lua +2 -0
  104. package/callbacks/postRoomClearChanged.js +41 -0
  105. package/callbacks/postRoomClearChanged.lua +2 -0
  106. package/callbacks/postSacrifice.js +38 -0
  107. package/callbacks/postSacrifice.lua +2 -0
  108. package/callbacks/postSlotDestroyed.js +64 -0
  109. package/callbacks/postSlotDestroyed.lua +2 -0
  110. package/callbacks/postSlotInitUpdate.js +49 -0
  111. package/callbacks/postSlotInitUpdate.lua +2 -0
  112. package/callbacks/postSlotRender.js +48 -0
  113. package/callbacks/postSlotRender.lua +2 -0
  114. package/callbacks/postSpikesRender.js +20 -0
  115. package/callbacks/postSpikesRender.lua +2 -0
  116. package/callbacks/postSpikesUpdate.js +20 -0
  117. package/callbacks/postSpikesUpdate.lua +2 -0
  118. package/callbacks/postTNTRender.js +20 -0
  119. package/callbacks/postTNTRender.lua +2 -0
  120. package/callbacks/postTNTUpdate.js +20 -0
  121. package/callbacks/postTNTUpdate.lua +2 -0
  122. package/callbacks/postTearInitLate.js +28 -0
  123. package/callbacks/postTearInitLate.lua +2 -0
  124. package/callbacks/postTearInitVeryLate.js +32 -0
  125. package/callbacks/postTearInitVeryLate.lua +2 -0
  126. package/callbacks/postTransformation.js +37 -0
  127. package/callbacks/postTransformation.lua +2 -0
  128. package/callbacks/postTrinketBreak.js +64 -0
  129. package/callbacks/postTrinketBreak.lua +2 -0
  130. package/callbacks/preBerserkDeath.js +35 -0
  131. package/callbacks/preBerserkDeath.lua +2 -0
  132. package/callbacks/preNewLevel.js +45 -0
  133. package/callbacks/preNewLevel.lua +2 -0
  134. package/callbacks/reorderedCallbacks.js +136 -0
  135. package/callbacks/reorderedCallbacks.lua +2 -0
  136. package/callbacks/subscriptions/postAmbushFinished.js +20 -0
  137. package/callbacks/subscriptions/postAmbushFinished.lua +2 -0
  138. package/callbacks/subscriptions/postAmbushStarted.js +20 -0
  139. package/callbacks/subscriptions/postAmbushStarted.lua +2 -0
  140. package/callbacks/subscriptions/postBombInitLate.js +20 -0
  141. package/callbacks/subscriptions/postBombInitLate.lua +2 -0
  142. package/callbacks/subscriptions/postBoneExploded.js +20 -0
  143. package/callbacks/subscriptions/postBoneExploded.lua +2 -0
  144. package/callbacks/subscriptions/postBoneSwing.js +16 -0
  145. package/callbacks/subscriptions/postBoneSwing.lua +2 -0
  146. package/callbacks/subscriptions/postCollectibleEmpty.js +21 -0
  147. package/callbacks/subscriptions/postCollectibleEmpty.lua +2 -0
  148. package/callbacks/subscriptions/postCollectibleInitFirst.js +21 -0
  149. package/callbacks/subscriptions/postCollectibleInitFirst.lua +2 -0
  150. package/callbacks/subscriptions/postCursedTeleport.js +16 -0
  151. package/callbacks/subscriptions/postCursedTeleport.lua +2 -0
  152. package/callbacks/subscriptions/postCustomDoorEnter.js +21 -0
  153. package/callbacks/subscriptions/postCustomDoorEnter.lua +2 -0
  154. package/callbacks/subscriptions/postCustomRevive.js +21 -0
  155. package/callbacks/subscriptions/postCustomRevive.lua +2 -0
  156. package/callbacks/subscriptions/postDiceRoomActivated.js +21 -0
  157. package/callbacks/subscriptions/postDiceRoomActivated.lua +2 -0
  158. package/callbacks/subscriptions/postDoorRender.js +22 -0
  159. package/callbacks/subscriptions/postDoorRender.lua +2 -0
  160. package/callbacks/subscriptions/postDoorUpdate.js +22 -0
  161. package/callbacks/subscriptions/postDoorUpdate.lua +2 -0
  162. package/callbacks/subscriptions/postEffectInitLate.js +20 -0
  163. package/callbacks/subscriptions/postEffectInitLate.lua +2 -0
  164. package/callbacks/subscriptions/postEffectStateChanged.js +20 -0
  165. package/callbacks/subscriptions/postEffectStateChanged.lua +2 -0
  166. package/callbacks/subscriptions/postEsauJr.js +16 -0
  167. package/callbacks/subscriptions/postEsauJr.lua +2 -0
  168. package/callbacks/subscriptions/postFamiliarInitLate.js +20 -0
  169. package/callbacks/subscriptions/postFamiliarInitLate.lua +2 -0
  170. package/callbacks/subscriptions/postFamiliarStateChanged.js +20 -0
  171. package/callbacks/subscriptions/postFamiliarStateChanged.lua +2 -0
  172. package/callbacks/subscriptions/postFirstEsauJr.js +16 -0
  173. package/callbacks/subscriptions/postFirstEsauJr.lua +2 -0
  174. package/callbacks/subscriptions/postFirstFlip.js +16 -0
  175. package/callbacks/subscriptions/postFirstFlip.lua +2 -0
  176. package/callbacks/subscriptions/postFlip.js +16 -0
  177. package/callbacks/subscriptions/postFlip.lua +2 -0
  178. package/callbacks/subscriptions/postGameStartedReordered.js +16 -0
  179. package/callbacks/subscriptions/postGameStartedReordered.lua +2 -0
  180. package/callbacks/subscriptions/postGreedModeWave.js +16 -0
  181. package/callbacks/subscriptions/postGreedModeWave.lua +2 -0
  182. package/callbacks/subscriptions/postGridEntityBroken.js +28 -0
  183. package/callbacks/subscriptions/postGridEntityBroken.lua +2 -0
  184. package/callbacks/subscriptions/postGridEntityCollision.js +28 -0
  185. package/callbacks/subscriptions/postGridEntityCollision.lua +2 -0
  186. package/callbacks/subscriptions/postGridEntityInit.js +28 -0
  187. package/callbacks/subscriptions/postGridEntityInit.lua +2 -0
  188. package/callbacks/subscriptions/postGridEntityRemove.js +26 -0
  189. package/callbacks/subscriptions/postGridEntityRemove.lua +2 -0
  190. package/callbacks/subscriptions/postGridEntityRender.js +28 -0
  191. package/callbacks/subscriptions/postGridEntityRender.lua +2 -0
  192. package/callbacks/subscriptions/postGridEntityStateChanged.js +28 -0
  193. package/callbacks/subscriptions/postGridEntityStateChanged.lua +2 -0
  194. package/callbacks/subscriptions/postGridEntityUpdate.js +28 -0
  195. package/callbacks/subscriptions/postGridEntityUpdate.lua +2 -0
  196. package/callbacks/subscriptions/postHolyMantleRemoved.js +25 -0
  197. package/callbacks/subscriptions/postHolyMantleRemoved.lua +2 -0
  198. package/callbacks/subscriptions/postItemDischarged.js +21 -0
  199. package/callbacks/subscriptions/postItemDischarged.lua +2 -0
  200. package/callbacks/subscriptions/postItemPickup.js +25 -0
  201. package/callbacks/subscriptions/postItemPickup.lua +2 -0
  202. package/callbacks/subscriptions/postKnifeInitLate.js +20 -0
  203. package/callbacks/subscriptions/postKnifeInitLate.lua +2 -0
  204. package/callbacks/subscriptions/postLaserInitLate.js +20 -0
  205. package/callbacks/subscriptions/postLaserInitLate.lua +2 -0
  206. package/callbacks/subscriptions/postNPCInitLate.js +20 -0
  207. package/callbacks/subscriptions/postNPCInitLate.lua +2 -0
  208. package/callbacks/subscriptions/postNPCStateChanged.js +24 -0
  209. package/callbacks/subscriptions/postNPCStateChanged.lua +2 -0
  210. package/callbacks/subscriptions/postNewLevelReordered.js +16 -0
  211. package/callbacks/subscriptions/postNewLevelReordered.lua +2 -0
  212. package/callbacks/subscriptions/postNewRoomEarly.js +16 -0
  213. package/callbacks/subscriptions/postNewRoomEarly.lua +2 -0
  214. package/callbacks/subscriptions/postNewRoomReordered.js +16 -0
  215. package/callbacks/subscriptions/postNewRoomReordered.lua +2 -0
  216. package/callbacks/subscriptions/postPEffectUpdateReordered.js +25 -0
  217. package/callbacks/subscriptions/postPEffectUpdateReordered.lua +2 -0
  218. package/callbacks/subscriptions/postPickupCollect.js +20 -0
  219. package/callbacks/subscriptions/postPickupCollect.lua +2 -0
  220. package/callbacks/subscriptions/postPickupInitFirst.js +20 -0
  221. package/callbacks/subscriptions/postPickupInitFirst.lua +2 -0
  222. package/callbacks/subscriptions/postPickupInitLate.js +20 -0
  223. package/callbacks/subscriptions/postPickupInitLate.lua +2 -0
  224. package/callbacks/subscriptions/postPickupStateChanged.js +20 -0
  225. package/callbacks/subscriptions/postPickupStateChanged.lua +2 -0
  226. package/callbacks/subscriptions/postPitRender.js +22 -0
  227. package/callbacks/subscriptions/postPitRender.lua +2 -0
  228. package/callbacks/subscriptions/postPitUpdate.js +22 -0
  229. package/callbacks/subscriptions/postPitUpdate.lua +2 -0
  230. package/callbacks/subscriptions/postPlayerChangeHealth.js +25 -0
  231. package/callbacks/subscriptions/postPlayerChangeHealth.lua +2 -0
  232. package/callbacks/subscriptions/postPlayerChangeType.js +20 -0
  233. package/callbacks/subscriptions/postPlayerChangeType.lua +2 -0
  234. package/callbacks/subscriptions/postPlayerCollectibleAdded.js +21 -0
  235. package/callbacks/subscriptions/postPlayerCollectibleAdded.lua +2 -0
  236. package/callbacks/subscriptions/postPlayerCollectibleRemoved.js +21 -0
  237. package/callbacks/subscriptions/postPlayerCollectibleRemoved.lua +2 -0
  238. package/callbacks/subscriptions/postPlayerFatalDamage.js +29 -0
  239. package/callbacks/subscriptions/postPlayerFatalDamage.lua +2 -0
  240. package/callbacks/subscriptions/postPlayerInitLate.js +25 -0
  241. package/callbacks/subscriptions/postPlayerInitLate.lua +2 -0
  242. package/callbacks/subscriptions/postPlayerInitReordered.js +25 -0
  243. package/callbacks/subscriptions/postPlayerInitReordered.lua +2 -0
  244. package/callbacks/subscriptions/postPlayerRenderReordered.js +25 -0
  245. package/callbacks/subscriptions/postPlayerRenderReordered.lua +2 -0
  246. package/callbacks/subscriptions/postPlayerUpdateReordered.js +25 -0
  247. package/callbacks/subscriptions/postPlayerUpdateReordered.lua +2 -0
  248. package/callbacks/subscriptions/postPoopRender.js +22 -0
  249. package/callbacks/subscriptions/postPoopRender.lua +2 -0
  250. package/callbacks/subscriptions/postPoopUpdate.js +22 -0
  251. package/callbacks/subscriptions/postPoopUpdate.lua +2 -0
  252. package/callbacks/subscriptions/postPressurePlateRender.js +22 -0
  253. package/callbacks/subscriptions/postPressurePlateRender.lua +2 -0
  254. package/callbacks/subscriptions/postPressurePlateUpdate.js +22 -0
  255. package/callbacks/subscriptions/postPressurePlateUpdate.lua +2 -0
  256. package/callbacks/subscriptions/postProjectileInitLate.js +21 -0
  257. package/callbacks/subscriptions/postProjectileInitLate.lua +2 -0
  258. package/callbacks/subscriptions/postPurchase.js +16 -0
  259. package/callbacks/subscriptions/postPurchase.lua +2 -0
  260. package/callbacks/subscriptions/postRockRender.js +22 -0
  261. package/callbacks/subscriptions/postRockRender.lua +2 -0
  262. package/callbacks/subscriptions/postRockUpdate.js +22 -0
  263. package/callbacks/subscriptions/postRockUpdate.lua +2 -0
  264. package/callbacks/subscriptions/postRoomClearChanged.js +20 -0
  265. package/callbacks/subscriptions/postRoomClearChanged.lua +2 -0
  266. package/callbacks/subscriptions/postSacrifice.js +25 -0
  267. package/callbacks/subscriptions/postSacrifice.lua +2 -0
  268. package/callbacks/subscriptions/postSlotAnimationChanged.js +20 -0
  269. package/callbacks/subscriptions/postSlotAnimationChanged.lua +2 -0
  270. package/callbacks/subscriptions/postSlotDestroyed.js +26 -0
  271. package/callbacks/subscriptions/postSlotDestroyed.lua +2 -0
  272. package/callbacks/subscriptions/postSlotInit.js +20 -0
  273. package/callbacks/subscriptions/postSlotInit.lua +2 -0
  274. package/callbacks/subscriptions/postSlotRender.js +20 -0
  275. package/callbacks/subscriptions/postSlotRender.lua +2 -0
  276. package/callbacks/subscriptions/postSlotUpdate.js +20 -0
  277. package/callbacks/subscriptions/postSlotUpdate.lua +2 -0
  278. package/callbacks/subscriptions/postSpikesRender.js +22 -0
  279. package/callbacks/subscriptions/postSpikesRender.lua +2 -0
  280. package/callbacks/subscriptions/postSpikesUpdate.js +22 -0
  281. package/callbacks/subscriptions/postSpikesUpdate.lua +2 -0
  282. package/callbacks/subscriptions/postTNTRender.js +22 -0
  283. package/callbacks/subscriptions/postTNTRender.lua +2 -0
  284. package/callbacks/subscriptions/postTNTUpdate.js +22 -0
  285. package/callbacks/subscriptions/postTNTUpdate.lua +2 -0
  286. package/callbacks/subscriptions/postTearInitLate.js +20 -0
  287. package/callbacks/subscriptions/postTearInitLate.lua +2 -0
  288. package/callbacks/subscriptions/postTearInitVeryLate.js +20 -0
  289. package/callbacks/subscriptions/postTearInitVeryLate.lua +2 -0
  290. package/callbacks/subscriptions/postTransformation.js +20 -0
  291. package/callbacks/subscriptions/postTransformation.lua +2 -0
  292. package/callbacks/subscriptions/postTrinketBreak.js +21 -0
  293. package/callbacks/subscriptions/postTrinketBreak.lua +2 -0
  294. package/callbacks/subscriptions/preBerserkDeath.js +26 -0
  295. package/callbacks/subscriptions/preBerserkDeath.lua +2 -0
  296. package/callbacks/subscriptions/preCustomRevive.js +29 -0
  297. package/callbacks/subscriptions/preCustomRevive.lua +2 -0
  298. package/callbacks/subscriptions/preItemPickup.js +25 -0
  299. package/callbacks/subscriptions/preItemPickup.lua +2 -0
  300. package/callbacks/subscriptions/preNewLevel.js +16 -0
  301. package/callbacks/subscriptions/preNewLevel.lua +2 -0
  302. package/classes/DefaultMap.js +145 -0
  303. package/classes/DefaultMap.lua +2 -0
  304. package/classes/ModUpgraded.js +57 -0
  305. package/classes/ModUpgraded.lua +2 -0
  306. package/constants.js +143 -0
  307. package/constants.lua +2 -0
  308. package/constantsFirstLast.js +156 -0
  309. package/constantsFirstLast.lua +2 -0
  310. package/enums/AmbushType.js +6 -0
  311. package/enums/AmbushType.lua +2 -0
  312. package/enums/CornerType.js +8 -0
  313. package/enums/CornerType.lua +2 -0
  314. package/enums/DecorationVariant.js +11 -0
  315. package/enums/DecorationVariant.lua +2 -0
  316. package/enums/HealthType.js +18 -0
  317. package/enums/HealthType.lua +2 -0
  318. package/enums/ModCallbackCustom.js +1213 -0
  319. package/enums/ModCallbackCustom.lua +2 -0
  320. package/enums/PocketItemType.js +10 -0
  321. package/enums/PocketItemType.lua +2 -0
  322. package/enums/RockAltType.js +9 -0
  323. package/enums/RockAltType.lua +2 -0
  324. package/enums/SerializationType.js +7 -0
  325. package/enums/SerializationType.lua +2 -0
  326. package/enums/SlotDestructionType.js +6 -0
  327. package/enums/SlotDestructionType.lua +2 -0
  328. package/enums/private/CopyableIsaacAPIClassType.js +9 -0
  329. package/enums/private/CopyableIsaacAPIClassType.lua +2 -0
  330. package/enums/private/SaveDataKey.js +8 -0
  331. package/enums/private/SaveDataKey.lua +2 -0
  332. package/enums/private/SerializationBrand.js +41 -0
  333. package/enums/private/SerializationBrand.lua +2 -0
  334. package/features/characterHealthConversion.js +86 -0
  335. package/features/characterHealthConversion.lua +2 -0
  336. package/features/characterStats.js +52 -0
  337. package/features/characterStats.lua +2 -0
  338. package/features/collectibleItemPoolType.js +45 -0
  339. package/features/collectibleItemPoolType.lua +2 -0
  340. package/features/customGridEntity.js +148 -0
  341. package/features/customGridEntity.lua +2 -0
  342. package/features/customStage/backdrop.js +191 -0
  343. package/features/customStage/backdrop.lua +9 -7
  344. package/features/customStage/customStageConstants.js +2 -0
  345. package/features/customStage/customStageConstants.lua +2 -0
  346. package/features/customStage/exports.js +147 -0
  347. package/features/customStage/exports.lua +8 -1
  348. package/features/customStage/gridEntities.js +138 -0
  349. package/features/customStage/gridEntities.lua +2 -0
  350. package/features/customStage/init.js +104 -0
  351. package/features/customStage/init.lua +4 -9
  352. package/features/customStage/metadata.json +1 -0
  353. package/features/customStage/metadata.lua +2 -0
  354. package/features/customStage/shadows.d.ts +0 -1
  355. package/features/customStage/shadows.js +63 -0
  356. package/features/customStage/shadows.lua +31 -19
  357. package/features/customStage/streakText.d.ts +1 -1
  358. package/features/customStage/streakText.js +35 -0
  359. package/features/customStage/streakText.lua +14 -3
  360. package/features/customStage/util.js +36 -0
  361. package/features/customStage/util.lua +2 -0
  362. package/features/customStage/v.js +18 -0
  363. package/features/customStage/v.lua +2 -0
  364. package/features/customStage/versusScreen.js +184 -0
  365. package/features/customStage/versusScreen.lua +8 -1
  366. package/features/debugDisplay/debugDisplay.js +183 -0
  367. package/features/debugDisplay/debugDisplay.lua +2 -0
  368. package/features/debugDisplay/exports.js +441 -0
  369. package/features/debugDisplay/exports.lua +2 -0
  370. package/features/debugDisplay/v.d.ts +18 -0
  371. package/features/debugDisplay/v.js +61 -0
  372. package/features/debugDisplay/v.lua +2 -0
  373. package/features/deployJSONRoom.js +532 -0
  374. package/features/deployJSONRoom.lua +2 -0
  375. package/features/disableAllSound.js +63 -0
  376. package/features/disableAllSound.lua +2 -0
  377. package/features/disableInputs.js +130 -0
  378. package/features/disableInputs.lua +2 -0
  379. package/features/extraConsoleCommands/commandsDisplay.js +236 -0
  380. package/features/extraConsoleCommands/commandsDisplay.lua +2 -0
  381. package/features/extraConsoleCommands/commandsSubroutines.js +109 -0
  382. package/features/extraConsoleCommands/commandsSubroutines.lua +2 -0
  383. package/features/extraConsoleCommands/exports.js +53 -0
  384. package/features/extraConsoleCommands/exports.lua +2 -0
  385. package/features/extraConsoleCommands/init.js +239 -0
  386. package/features/extraConsoleCommands/init.lua +2 -0
  387. package/features/extraConsoleCommands/listCommands.js +1081 -0
  388. package/features/extraConsoleCommands/listCommands.lua +2 -0
  389. package/features/extraConsoleCommands/v.js +25 -0
  390. package/features/extraConsoleCommands/v.lua +2 -0
  391. package/features/fadeInRemover.js +51 -0
  392. package/features/fadeInRemover.lua +2 -0
  393. package/features/fastReset.js +61 -0
  394. package/features/fastReset.lua +2 -0
  395. package/features/forgottenSwitch.js +33 -0
  396. package/features/forgottenSwitch.lua +2 -0
  397. package/features/pause.js +68 -0
  398. package/features/pause.lua +2 -0
  399. package/features/persistentEntities.js +120 -0
  400. package/features/persistentEntities.lua +2 -0
  401. package/features/playerInventory.js +89 -0
  402. package/features/playerInventory.lua +2 -0
  403. package/features/ponyDetection.js +63 -0
  404. package/features/ponyDetection.lua +2 -0
  405. package/features/preventCollectibleRotation.js +81 -0
  406. package/features/preventCollectibleRotation.lua +2 -0
  407. package/features/registerHotkey.js +91 -0
  408. package/features/registerHotkey.lua +2 -0
  409. package/features/roomClearFrame.js +42 -0
  410. package/features/roomClearFrame.lua +2 -0
  411. package/features/runInNFrames.js +189 -0
  412. package/features/runInNFrames.lua +2 -0
  413. package/features/runNextRoom.js +34 -0
  414. package/features/runNextRoom.lua +2 -0
  415. package/features/saveDataManager/exports.js +183 -0
  416. package/features/saveDataManager/exports.lua +2 -0
  417. package/features/saveDataManager/load.js +69 -0
  418. package/features/saveDataManager/load.lua +2 -0
  419. package/features/saveDataManager/main.js +131 -0
  420. package/features/saveDataManager/main.lua +2 -0
  421. package/features/saveDataManager/maps.js +9 -0
  422. package/features/saveDataManager/maps.lua +2 -0
  423. package/features/saveDataManager/merge.js +139 -0
  424. package/features/saveDataManager/merge.lua +2 -0
  425. package/features/saveDataManager/save.js +43 -0
  426. package/features/saveDataManager/save.lua +2 -0
  427. package/features/saveDataManager/saveDataManagerConstants.js +4 -0
  428. package/features/saveDataManager/saveDataManagerConstants.lua +2 -0
  429. package/features/saveDataManager/serializationBrand.js +12 -0
  430. package/features/saveDataManager/serializationBrand.lua +2 -0
  431. package/features/sirenHelpers.js +90 -0
  432. package/features/sirenHelpers.lua +2 -0
  433. package/features/stageHistory.js +43 -0
  434. package/features/stageHistory.lua +2 -0
  435. package/features/taintedLazarusPlayers.js +92 -0
  436. package/features/taintedLazarusPlayers.lua +2 -0
  437. package/featuresInitialized.js +16 -0
  438. package/featuresInitialized.lua +2 -0
  439. package/functions/ambush.js +35 -0
  440. package/functions/ambush.lua +2 -0
  441. package/functions/array.js +423 -0
  442. package/functions/array.lua +2 -0
  443. package/functions/benchmark.js +28 -0
  444. package/functions/benchmark.lua +2 -0
  445. package/functions/bitwise.js +74 -0
  446. package/functions/bitwise.lua +2 -0
  447. package/functions/bombs.js +11 -0
  448. package/functions/bombs.lua +2 -0
  449. package/functions/boss.js +137 -0
  450. package/functions/boss.lua +2 -0
  451. package/functions/cacheFlag.js +11 -0
  452. package/functions/cacheFlag.lua +2 -0
  453. package/functions/cards.js +217 -0
  454. package/functions/cards.lua +2 -0
  455. package/functions/challenges.js +9 -0
  456. package/functions/challenges.lua +2 -0
  457. package/functions/character.js +102 -0
  458. package/functions/character.lua +2 -0
  459. package/functions/charge.js +202 -0
  460. package/functions/charge.lua +2 -0
  461. package/functions/chargeBar.js +44 -0
  462. package/functions/chargeBar.lua +2 -0
  463. package/functions/collectibleCacheFlag.js +68 -0
  464. package/functions/collectibleCacheFlag.lua +2 -0
  465. package/functions/collectibleSet.js +108 -0
  466. package/functions/collectibleSet.lua +2 -0
  467. package/functions/collectibleTag.js +65 -0
  468. package/functions/collectibleTag.lua +2 -0
  469. package/functions/collectibles.js +469 -0
  470. package/functions/collectibles.lua +2 -0
  471. package/functions/color.d.ts +1 -1
  472. package/functions/color.js +60 -0
  473. package/functions/color.lua +2 -0
  474. package/functions/debug.js +60 -0
  475. package/functions/debug.lua +2 -0
  476. package/functions/deepCopy.js +361 -0
  477. package/functions/deepCopy.lua +2 -0
  478. package/functions/deepCopyTests.js +308 -0
  479. package/functions/deepCopyTests.lua +2 -0
  480. package/functions/direction.js +41 -0
  481. package/functions/direction.lua +2 -0
  482. package/functions/doors.js +326 -0
  483. package/functions/doors.lua +2 -0
  484. package/functions/easing.js +142 -0
  485. package/functions/easing.lua +2 -0
  486. package/functions/eden.js +32 -0
  487. package/functions/eden.lua +2 -0
  488. package/functions/effects.js +11 -0
  489. package/functions/effects.lua +2 -0
  490. package/functions/entity.js +324 -0
  491. package/functions/entity.lua +2 -0
  492. package/functions/entitySpecific.js +481 -0
  493. package/functions/entitySpecific.lua +2 -0
  494. package/functions/entityTypes.js +6 -0
  495. package/functions/entityTypes.lua +2 -0
  496. package/functions/enums.js +151 -0
  497. package/functions/enums.lua +2 -0
  498. package/functions/familiars.js +85 -0
  499. package/functions/familiars.lua +2 -0
  500. package/functions/flag.js +137 -0
  501. package/functions/flag.lua +2 -0
  502. package/functions/flying.js +88 -0
  503. package/functions/flying.lua +2 -0
  504. package/functions/globals.js +230 -0
  505. package/functions/globals.lua +2 -0
  506. package/functions/gridEntity.js +488 -0
  507. package/functions/gridEntity.lua +2 -0
  508. package/functions/gridEntitySpecific.js +109 -0
  509. package/functions/gridEntitySpecific.lua +2 -0
  510. package/functions/input.js +95 -0
  511. package/functions/input.lua +2 -0
  512. package/functions/isaacAPIClass.js +48 -0
  513. package/functions/isaacAPIClass.lua +2 -0
  514. package/functions/jsonHelpers.js +40 -0
  515. package/functions/jsonHelpers.lua +2 -0
  516. package/functions/jsonRoom.js +132 -0
  517. package/functions/jsonRoom.lua +2 -0
  518. package/functions/kColor.d.ts +1 -1
  519. package/functions/kColor.js +63 -0
  520. package/functions/kColor.lua +2 -0
  521. package/functions/language.js +13 -0
  522. package/functions/language.lua +2 -0
  523. package/functions/level.js +20 -0
  524. package/functions/level.lua +2 -0
  525. package/functions/log.js +567 -0
  526. package/functions/log.lua +2 -0
  527. package/functions/map.js +45 -0
  528. package/functions/map.lua +2 -0
  529. package/functions/math.js +103 -0
  530. package/functions/math.lua +2 -0
  531. package/functions/mergeTests.js +213 -0
  532. package/functions/mergeTests.lua +2 -0
  533. package/functions/minimap.js +80 -0
  534. package/functions/minimap.lua +2 -0
  535. package/functions/nextStage.js +290 -0
  536. package/functions/nextStage.lua +2 -0
  537. package/functions/npc.js +101 -0
  538. package/functions/npc.lua +2 -0
  539. package/functions/pickupVariants.js +47 -0
  540. package/functions/pickupVariants.lua +2 -0
  541. package/functions/pickups.js +219 -0
  542. package/functions/pickups.lua +2 -0
  543. package/functions/pills.js +160 -0
  544. package/functions/pills.lua +2 -0
  545. package/functions/player.js +808 -0
  546. package/functions/player.lua +2 -0
  547. package/functions/playerCenter.js +50 -0
  548. package/functions/playerCenter.lua +2 -0
  549. package/functions/playerDataStructures.js +114 -0
  550. package/functions/playerDataStructures.lua +2 -0
  551. package/functions/playerHealth.js +321 -0
  552. package/functions/playerHealth.lua +2 -0
  553. package/functions/playerIndex.js +160 -0
  554. package/functions/playerIndex.lua +2 -0
  555. package/functions/pocketItems.js +124 -0
  556. package/functions/pocketItems.lua +2 -0
  557. package/functions/positionVelocity.js +136 -0
  558. package/functions/positionVelocity.lua +2 -0
  559. package/functions/random.js +73 -0
  560. package/functions/random.lua +2 -0
  561. package/functions/revive.js +140 -0
  562. package/functions/revive.lua +2 -0
  563. package/functions/rng.d.ts +1 -1
  564. package/functions/rng.js +117 -0
  565. package/functions/rng.lua +2 -0
  566. package/functions/roomData.js +174 -0
  567. package/functions/roomData.lua +2 -0
  568. package/functions/roomGrid.js +81 -0
  569. package/functions/roomGrid.lua +2 -0
  570. package/functions/roomShape.js +99 -0
  571. package/functions/roomShape.lua +2 -0
  572. package/functions/rooms.js +487 -0
  573. package/functions/rooms.lua +2 -0
  574. package/functions/run.js +53 -0
  575. package/functions/run.lua +2 -0
  576. package/functions/saveFile.js +104 -0
  577. package/functions/saveFile.lua +2 -0
  578. package/functions/seeds.js +18 -0
  579. package/functions/seeds.lua +2 -0
  580. package/functions/serialization.js +52 -0
  581. package/functions/serialization.lua +2 -0
  582. package/functions/set.js +99 -0
  583. package/functions/set.lua +2 -0
  584. package/functions/sound.js +9 -0
  585. package/functions/sound.lua +2 -0
  586. package/functions/spawnCollectible.js +66 -0
  587. package/functions/spawnCollectible.lua +2 -0
  588. package/functions/sprite.js +80 -0
  589. package/functions/sprite.lua +2 -0
  590. package/functions/stage.js +172 -0
  591. package/functions/stage.lua +2 -0
  592. package/functions/string.js +37 -0
  593. package/functions/string.lua +2 -0
  594. package/functions/table.js +143 -0
  595. package/functions/table.lua +2 -0
  596. package/functions/tears.js +31 -0
  597. package/functions/tears.lua +2 -0
  598. package/functions/transformations.js +101 -0
  599. package/functions/transformations.lua +2 -0
  600. package/functions/trinketCacheFlag.js +46 -0
  601. package/functions/trinketCacheFlag.lua +2 -0
  602. package/functions/trinketGive.js +121 -0
  603. package/functions/trinketGive.lua +2 -0
  604. package/functions/trinkets.js +169 -0
  605. package/functions/trinkets.lua +2 -0
  606. package/functions/tstlClass.js +125 -0
  607. package/functions/tstlClass.lua +2 -0
  608. package/functions/types.js +27 -0
  609. package/functions/types.lua +2 -0
  610. package/functions/ui.js +124 -0
  611. package/functions/ui.lua +2 -0
  612. package/functions/utils.js +172 -0
  613. package/functions/utils.lua +2 -0
  614. package/functions/vector.js +68 -0
  615. package/functions/vector.lua +2 -0
  616. package/index.js +140 -0
  617. package/index.lua +2 -0
  618. package/initCustomCallbacks.js +133 -0
  619. package/initCustomCallbacks.lua +2 -0
  620. package/initFeatures.js +51 -0
  621. package/initFeatures.lua +2 -0
  622. package/interfaces/AddCallbackParameterCustom.js +2 -0
  623. package/interfaces/AddCallbackParameterCustom.lua +2 -0
  624. package/interfaces/ChargeBarSprites.js +2 -0
  625. package/interfaces/ChargeBarSprites.lua +2 -0
  626. package/interfaces/Corner.js +2 -0
  627. package/interfaces/Corner.lua +2 -0
  628. package/interfaces/CustomGridEntityData.js +2 -0
  629. package/interfaces/CustomGridEntityData.lua +2 -0
  630. package/interfaces/CustomStage.js +2 -0
  631. package/interfaces/CustomStage.lua +2 -0
  632. package/interfaces/CustomStageLua.d.ts +64 -24
  633. package/interfaces/CustomStageLua.js +13 -0
  634. package/interfaces/CustomStageLua.lua +2 -0
  635. package/interfaces/JSONRoomsFile.js +2 -0
  636. package/interfaces/JSONRoomsFile.lua +2 -0
  637. package/interfaces/PlayerHealth.js +2 -0
  638. package/interfaces/PlayerHealth.lua +2 -0
  639. package/interfaces/PocketItemDescription.js +2 -0
  640. package/interfaces/PocketItemDescription.lua +2 -0
  641. package/interfaces/SaveData.js +2 -0
  642. package/interfaces/SaveData.lua +2 -0
  643. package/interfaces/TrinketSituation.js +2 -0
  644. package/interfaces/TrinketSituation.lua +2 -0
  645. package/interfaces/private/TSTLClassMetatable.js +2 -0
  646. package/interfaces/private/TSTLClassMetatable.lua +2 -0
  647. package/maps/PHDPillConversions.js +20 -0
  648. package/maps/PHDPillConversions.lua +2 -0
  649. package/maps/cardMap.js +208 -0
  650. package/maps/cardMap.lua +2 -0
  651. package/maps/characterMap.js +86 -0
  652. package/maps/characterMap.lua +2 -0
  653. package/maps/collectibleDescriptionMap.js +728 -0
  654. package/maps/collectibleDescriptionMap.lua +2 -0
  655. package/maps/collectibleNameMap.js +727 -0
  656. package/maps/collectibleNameMap.lua +2 -0
  657. package/maps/defaultPlayerStatMap.js +14 -0
  658. package/maps/defaultPlayerStatMap.lua +2 -0
  659. package/maps/falsePHDPillConversions.js +34 -0
  660. package/maps/falsePHDPillConversions.lua +2 -0
  661. package/maps/gridEntityTypeToBrokenStateMap.js +29 -0
  662. package/maps/gridEntityTypeToBrokenStateMap.lua +2 -0
  663. package/maps/gridEntityXMLMap.js +128 -0
  664. package/maps/gridEntityXMLMap.lua +2 -0
  665. package/maps/pillEffectMap.js +88 -0
  666. package/maps/pillEffectMap.lua +2 -0
  667. package/maps/roomShapeToTopLeftWallGridIndexMap.js +14 -0
  668. package/maps/roomShapeToTopLeftWallGridIndexMap.lua +2 -0
  669. package/maps/roomTypeMap.js +39 -0
  670. package/maps/roomTypeMap.lua +2 -0
  671. package/maps/trinketDescriptionMap.js +196 -0
  672. package/maps/trinketDescriptionMap.lua +2 -0
  673. package/maps/trinketNameMap.js +195 -0
  674. package/maps/trinketNameMap.lua +2 -0
  675. package/objects/LRoomShapeToRectangles.js +33 -0
  676. package/objects/LRoomShapeToRectangles.lua +2 -0
  677. package/objects/backdropTypeToRockAltType.js +66 -0
  678. package/objects/backdropTypeToRockAltType.lua +2 -0
  679. package/objects/bossNamePNGFileNames.js +112 -0
  680. package/objects/bossNamePNGFileNames.lua +2 -0
  681. package/objects/bossPortraitPNGFileNames.js +115 -0
  682. package/objects/bossPortraitPNGFileNames.lua +2 -0
  683. package/objects/callbackRegisterFunctions.js +170 -0
  684. package/objects/callbackRegisterFunctions.lua +2 -0
  685. package/objects/cardDescriptions.js +104 -0
  686. package/objects/cardDescriptions.lua +2 -0
  687. package/objects/cardNames.js +104 -0
  688. package/objects/cardNames.lua +2 -0
  689. package/objects/cardTypes.js +103 -0
  690. package/objects/cardTypes.lua +2 -0
  691. package/objects/challengeNames.js +51 -0
  692. package/objects/challengeNames.lua +2 -0
  693. package/objects/characterNames.js +46 -0
  694. package/objects/characterNames.lua +2 -0
  695. package/objects/coinSubTypeToValue.js +13 -0
  696. package/objects/coinSubTypeToValue.lua +2 -0
  697. package/objects/colors.d.ts +1 -0
  698. package/objects/colors.js +24 -0
  699. package/objects/colors.lua +2 -0
  700. package/objects/directionNames.js +9 -0
  701. package/objects/directionNames.lua +2 -0
  702. package/objects/directionToDegrees.js +9 -0
  703. package/objects/directionToDegrees.lua +2 -0
  704. package/objects/directionToVector.js +10 -0
  705. package/objects/directionToVector.lua +2 -0
  706. package/objects/doorSlotFlagToDoorSlot.js +13 -0
  707. package/objects/doorSlotFlagToDoorSlot.lua +2 -0
  708. package/objects/doorSlotToDirection.js +13 -0
  709. package/objects/doorSlotToDirection.lua +2 -0
  710. package/objects/doorSlotToDoorSlotFlag.js +13 -0
  711. package/objects/doorSlotToDoorSlotFlag.lua +2 -0
  712. package/objects/isaacAPIClassTypeToBrand.js +9 -0
  713. package/objects/isaacAPIClassTypeToBrand.lua +2 -0
  714. package/objects/isaacAPIClassTypeToCopyFunction.js +12 -0
  715. package/objects/isaacAPIClassTypeToCopyFunction.lua +2 -0
  716. package/objects/languageNames.js +11 -0
  717. package/objects/languageNames.lua +2 -0
  718. package/objects/oppositeDoorSlots.js +13 -0
  719. package/objects/oppositeDoorSlots.lua +2 -0
  720. package/objects/pillEffectClasses.js +56 -0
  721. package/objects/pillEffectClasses.lua +2 -0
  722. package/objects/pillEffectNames.js +55 -0
  723. package/objects/pillEffectNames.lua +2 -0
  724. package/objects/pillEffectTypes.js +55 -0
  725. package/objects/pillEffectTypes.lua +2 -0
  726. package/objects/playerNamePNGFileNames.js +55 -0
  727. package/objects/playerNamePNGFileNames.lua +2 -0
  728. package/objects/playerPortraitPNGFileNames.js +52 -0
  729. package/objects/playerPortraitPNGFileNames.lua +2 -0
  730. package/objects/roomShapeBounds.js +46 -0
  731. package/objects/roomShapeBounds.lua +2 -0
  732. package/objects/roomShapeCorners.js +268 -0
  733. package/objects/roomShapeCorners.lua +2 -0
  734. package/objects/roomShapeLayoutSizes.js +39 -0
  735. package/objects/roomShapeLayoutSizes.lua +2 -0
  736. package/objects/roomShapeToBottomRightPosition.js +22 -0
  737. package/objects/roomShapeToBottomRightPosition.lua +2 -0
  738. package/objects/roomShapeToDoorSlotCoordinates.js +109 -0
  739. package/objects/roomShapeToDoorSlotCoordinates.lua +2 -0
  740. package/objects/roomShapeToDoorSlots.js +69 -0
  741. package/objects/roomShapeToDoorSlots.lua +2 -0
  742. package/objects/roomShapeToDoorSlotsToGridIndexDelta.js +113 -0
  743. package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +2 -0
  744. package/objects/roomShapeToGridWidth.js +18 -0
  745. package/objects/roomShapeToGridWidth.lua +2 -0
  746. package/objects/roomShapeToTopLeftPosition.js +23 -0
  747. package/objects/roomShapeToTopLeftPosition.lua +2 -0
  748. package/objects/roomShapeVolumes.js +30 -0
  749. package/objects/roomShapeVolumes.lua +2 -0
  750. package/objects/roomTypeGotoPrefixes.js +33 -0
  751. package/objects/roomTypeGotoPrefixes.lua +2 -0
  752. package/objects/roomTypeNames.js +34 -0
  753. package/objects/roomTypeNames.lua +2 -0
  754. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.js +12 -0
  755. package/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +2 -0
  756. package/objects/stageTypeSuffixes.js +10 -0
  757. package/objects/stageTypeSuffixes.lua +2 -0
  758. package/objects/stageTypeToLetter.js +12 -0
  759. package/objects/stageTypeToLetter.lua +2 -0
  760. package/objects/transformationNames.js +18 -0
  761. package/objects/transformationNames.lua +2 -0
  762. package/objects/versusScreenBackgroundColors.js +36 -0
  763. package/objects/versusScreenBackgroundColors.lua +2 -0
  764. package/objects/versusScreenDirtSpotColors.js +36 -0
  765. package/objects/versusScreenDirtSpotColors.lua +2 -0
  766. package/package.json +1 -1
  767. package/patchErrorFunctions.js +67 -0
  768. package/patchErrorFunctions.lua +2 -0
  769. package/sets/LRoomShapesSet.js +8 -0
  770. package/sets/LRoomShapesSet.lua +2 -0
  771. package/sets/bossSets.js +374 -0
  772. package/sets/bossSets.lua +2 -0
  773. package/sets/charactersThatStartWithAnActiveItemSet.js +15 -0
  774. package/sets/charactersThatStartWithAnActiveItemSet.lua +2 -0
  775. package/sets/charactersWithBlackHeartFromEternalHeartSet.js +6 -0
  776. package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +2 -0
  777. package/sets/charactersWithFreeDevilDealsSet.js +3 -0
  778. package/sets/charactersWithFreeDevilDealsSet.lua +2 -0
  779. package/sets/charactersWithNoRedHeartsSet.js +16 -0
  780. package/sets/charactersWithNoRedHeartsSet.lua +2 -0
  781. package/sets/charactersWithNoSoulHeartsSet.js +13 -0
  782. package/sets/charactersWithNoSoulHeartsSet.lua +2 -0
  783. package/sets/chestPickupVariantsSet.js +16 -0
  784. package/sets/chestPickupVariantsSet.lua +2 -0
  785. package/sets/consoleCommandsSet.js +61 -0
  786. package/sets/consoleCommandsSet.lua +2 -0
  787. package/sets/familiarsThatShootPlayerTearsSet.js +12 -0
  788. package/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
  789. package/sets/lostStyleCharactersSet.js +13 -0
  790. package/sets/lostStyleCharactersSet.lua +2 -0
  791. package/sets/mineShaftRoomSubTypesSet.js +9 -0
  792. package/sets/mineShaftRoomSubTypesSet.lua +2 -0
  793. package/sets/narrowRoomShapesSet.js +8 -0
  794. package/sets/narrowRoomShapesSet.lua +2 -0
  795. package/sets/redHeartSubTypesSet.js +7 -0
  796. package/sets/redHeartSubTypesSet.lua +2 -0
  797. package/sets/sinEntityTypesSet.js +11 -0
  798. package/sets/sinEntityTypesSet.lua +2 -0
  799. package/sets/singleUseActiveCollectibleTypesSet.js +12 -0
  800. package/sets/singleUseActiveCollectibleTypesSet.lua +2 -0
  801. package/sets/storyBossesSet.js +17 -0
  802. package/sets/storyBossesSet.lua +2 -0
  803. package/shaderCrashFix.js +17 -0
  804. package/shaderCrashFix.lua +2 -0
  805. package/types/AnyEntity.js +2 -0
  806. package/types/AnyEntity.lua +2 -0
  807. package/types/CollectibleIndex.js +2 -0
  808. package/types/CollectibleIndex.lua +2 -0
  809. package/types/PickingUpItem.js +38 -0
  810. package/types/PickingUpItem.lua +2 -0
  811. package/types/PlayerIndex.js +2 -0
  812. package/types/PlayerIndex.lua +2 -0
  813. package/types/private/IsaacAPIClass.js +2 -0
  814. package/types/private/IsaacAPIClass.lua +2 -0
  815. package/types/private/SerializedIsaacAPIClass.js +2 -0
  816. package/types/private/SerializedIsaacAPIClass.lua +2 -0
  817. package/types/private/TSTLClass.js +2 -0
  818. package/types/private/TSTLClass.lua +2 -0
  819. package/upgradeMod.js +47 -0
  820. package/upgradeMod.lua +2 -0
@@ -64,3 +64,5 @@ function ____exports.anyPlayerUsingPony(self)
64
64
  )
65
65
  end
66
66
  return ____exports
67
+
68
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcG9ueURldGVjdGlvbi50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiOzs7OztNQThDUyw0QkF2QkgsMkJBTUE7QUF0Qk4sNkNBQTRDO0FBQW5DO0FBQWlCO0FBRTFCLDhCQUFrQztBQUF6QjtBQUNULGdDQUE4QztBQUFyQztBQUNULGlCQUF3QjtBQUFmO0FBQ1QsaUNBSU87QUFITDtBQUNBO0FBQ0E7QUFFRix3QkFBMkI7QUFBbEI7QUFFVCxvQkFBZ0M7QUFBdkI7QUEyQlQsU0FBUyxpQ0FBMkI7QUFDNUIsb0JBQVUsT0FBTztBQUNqQix3QkFBYyxPQUFPO0FBQ3JCLHFDQUNKLFFBQVEscUJBQXFCLHlCQUM3QixRQUFRLHFCQUFxQjtBQUN6Qix3Q0FBOEIsa0JBQ2xDLDJCQUNBO0FBRUkseUJBQWU7O1FBQVE7UUFBYSxhQUFHOztBQUV2Qyw0QkFDSiw0QkFBNkIsZ0NBQStCO09BQzFEO1FBQ0Ysa0JBQWEsMkJBQTJCOztRQUV4QyxxQkFBZ0IsMkJBQTJCOzs7QUExQ3pDLHFCQUFlO0FBRWYsNEJBQW1ELENBQ3ZELHlCQUNBLGlDQUNBO0FBR0ksSUFBSSxDQUNSLE1BQUssQ0FDSCxzQkFBcUIsVUFBSTs7O0FBSzdCLDZDQUFrQztJQUNoQyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLGtCQUNGLGlEQUNBO0FBTEo7OztBQW1DQSw2Q0FBa0M7SUFDaEMsbUNBQThCO0FBQzlCLFdBQU8sa0JBQWEsMkJBQTJCO0FBRmpEOzs7QUFTQTtJQUNFLG1DQUE4QjtBQUV4QixvQkFBVTtBQUNoQixXQUFPO1FBQUE7UUFBYSxlQUFDLFFBQVcsMENBQWtCLE9BQTlCOztBQUp0QiIsImZpbGUiOiJwb255RGV0ZWN0aW9uLmx1YSIsInNvdXJjZVJvb3QiOiIifQ==
@@ -0,0 +1,81 @@
1
+ // Keep specific items from being affected by the Glitched Crown, Binge Eater, and the Tainted Isaac
2
+ // switching mechanic.
3
+ import { Card, CollectibleType, ModCallback, PickupVariant, } from "isaac-typescript-definitions";
4
+ import { game } from "../cachedClasses";
5
+ import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
6
+ import { setCollectibleSubType } from "../functions/collectibles";
7
+ import { getEntityID } from "../functions/entity";
8
+ import { isCollectible } from "../functions/pickupVariants";
9
+ import { saveDataManager } from "./saveDataManager/exports";
10
+ const FEATURE_NAME = "preventCollectibleRotation";
11
+ const v = {
12
+ room: {
13
+ /**
14
+ * Index is a string containing the grid index and the InitSeed of the collectible.
15
+ * (e.g. "12,1123579202")
16
+ *
17
+ * (We cannot simply use the InitSeed of the collectible because Diplopia can cause multiple
18
+ * collectibles in the room to have the same InitSeed. However, no two collectibles should ever
19
+ * be on the same grid index.)
20
+ *
21
+ * (We cannot use PtrHash as an index because that stays the same when the item is rolled.)
22
+ */
23
+ trackedCollectibles: new Map(),
24
+ },
25
+ };
26
+ /** @internal */
27
+ export function preventCollectibleRotationInit(mod) {
28
+ saveDataManager(FEATURE_NAME, v);
29
+ mod.AddCallback(ModCallback.POST_USE_CARD, useCardSoulOfIsaac, Card.SOUL_ISAAC); // 5
30
+ mod.AddCallback(ModCallback.POST_PICKUP_UPDATE, postPickupUpdateCollectible, PickupVariant.COLLECTIBLE); // 35
31
+ }
32
+ // ModCallback.POST_USE_CARD (5)
33
+ // Card.SOUL_ISAAC (81)
34
+ function useCardSoulOfIsaac() {
35
+ // Soul of Isaac causes items to flip. Delete all tracked items (assuming that the player
36
+ // deliberately wants to roll a quest item).
37
+ v.room.trackedCollectibles.clear();
38
+ }
39
+ // ModCallback.POST_PICKUP_UPDATE (35)
40
+ // PickupVariant.COLLECTIBLE (100)
41
+ function postPickupUpdateCollectible(pickup) {
42
+ const collectible = pickup;
43
+ // Ignore empty pedestals (i.e. items that have already been taken by the player).
44
+ if (collectible.SubType === CollectibleType.NULL) {
45
+ return;
46
+ }
47
+ const index = getMapIndex(collectible);
48
+ const trackedCollectibleType = v.room.trackedCollectibles.get(index);
49
+ if (trackedCollectibleType !== undefined &&
50
+ collectible.SubType !== trackedCollectibleType) {
51
+ // This item has switched, so restore it back to the way it was.
52
+ setCollectibleSubType(collectible, trackedCollectibleType);
53
+ }
54
+ }
55
+ /**
56
+ * Helper function to prevent a collectible from being affected by Tainted Isaac's rotation
57
+ * mechanic. (This mechanic also happens from Glitched Crown and Binge Eater.) This is useful
58
+ * because quest items that are manually spawned by mods will be automatically be affected by this
59
+ * mechanic.
60
+ *
61
+ * It is required to pass the intended collectible type to this function since it is possible for
62
+ * collectibles to rotate on the first frame that they are spawned.
63
+ */
64
+ export function preventCollectibleRotation(collectible, collectibleType) {
65
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
66
+ if (!isCollectible(collectible)) {
67
+ const entityID = getEntityID(collectible);
68
+ error(`The "preventCollectibleRotate" function was given a non-collectible: ${entityID}`);
69
+ }
70
+ const index = getMapIndex(collectible);
71
+ v.room.trackedCollectibles.set(index, collectibleType);
72
+ // The item might have already shifted on the first frame that it spawns, so change it back if
73
+ // necessary.
74
+ postPickupUpdateCollectible(collectible);
75
+ }
76
+ function getMapIndex(collectible) {
77
+ const room = game.GetRoom();
78
+ const gridIndex = room.GetGridIndex(collectible.Position);
79
+ return `${gridIndex},${collectible.InitSeed}`;
80
+ }
81
+ //# sourceMappingURL=data:application/json;base64,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
@@ -66,3 +66,5 @@ function ____exports.preventCollectibleRotation(self, collectible, collectibleTy
66
66
  postPickupUpdateCollectible(nil, collectible)
67
67
  end
68
68
  return ____exports
69
+
70
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcHJldmVudENvbGxlY3RpYmxlUm90YXRpb24udHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6Ijs7OztNQXFEUyxvQkFRQSw2QkFpREEsYUE1Rkg7QUFmTiw2Q0FLTztBQUpMO0FBQ0E7QUFDQTtBQUNBO0FBRUYsMEJBQXFCO0FBQVo7QUFDVCxnQ0FBOEM7QUFBckM7QUFDVCx5QkFBc0M7QUFBN0I7QUFDVCxtQkFBNEI7QUFBbkI7QUFDVCwyQkFBOEI7QUFBckI7QUFDVCxvQkFBZ0M7QUFBdkI7QUF1Q1QsU0FBUztJQUdQLDJCQUEyQjs7QUFLN0IsU0FBUyxrQ0FBNEI7QUFDN0Isd0JBQWM7T0FHaEIsdUJBQXdCO0FBQzFCOztBQUdJLGtCQUFRLGlCQUFZO0FBQ3BCLG1DQUF5QiwyQkFBMkIsSUFBSTtPQUU1RCxrQ0FDQSx1QkFBd0I7UUFHeEIsMkJBQXNCLGFBQWE7OztBQWtDdkMsU0FBUyxrQkFBWTtBQUNiLGlCQUFPLEtBQUs7QUFDWixzQkFBWSxLQUFLLGFBQWE7QUFDcEMscUJBQVUsY0FBUyxpQkFBSTs7QUFqR25CLHFCQUFlO0FBRWYsSUFBSSxDQUNSLE9BQU0sQ0FXSixzQkFBcUIsVUFBSTs7O0FBSzdCLDBEQUErQztJQUM3QyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLFlBQ0YsMkJBQ0Esb0JBQ0E7SUFHRixJQUFJLFlBQ0YsZ0NBQ0EsNkJBQ0E7QUFaSjs7Ozs7Ozs7QUFzREEsc0RBQ0UsYUFDQTtJQUVBLG1DQUE4QjtXQUV6QixtQkFBYztBQUNYLHlCQUFXLGlCQUFZO1FBQzdCLE1BQ0UsNkVBQXdFOztBQUl0RSxrQkFBUSxpQkFBWTtJQUMxQiwyQkFBMkIsSUFBSSxPQUFPO0lBSXRDLGlDQUE0QjtBQWxCOUIiLCJmaWxlIjoicHJldmVudENvbGxlY3RpYmxlUm90YXRpb24ubHVhIiwic291cmNlUm9vdCI6IiJ9
@@ -0,0 +1,91 @@
1
+ import { Keyboard, ModCallback } from "isaac-typescript-definitions";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
+ import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
4
+ import { isKeyboardPressed } from "../functions/input";
5
+ import { isFunction } from "../functions/types";
6
+ const FEATURE_NAME = "registerHotkeys";
7
+ /**
8
+ * The keys are the keyboard keys that trigger the hotkey. The values are the functions that contain
9
+ * the arbitrary code to run.
10
+ */
11
+ const staticHotkeyFunctionMap = new Map();
12
+ /**
13
+ * The keys are the functions that determine what the hotkey key is. The values are the functions
14
+ * that contain the arbitrary code to run.
15
+ */
16
+ const dynamicHotkeyFunctionMap = new Map();
17
+ const keyPressedMap = new DefaultMap(false);
18
+ /** @internal */
19
+ export function registerHotkeyInit(mod) {
20
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
21
+ }
22
+ // ModCallback.POST_RENDER (2)
23
+ function postRender() {
24
+ for (const [keyboard, triggerFunc] of staticHotkeyFunctionMap.entries()) {
25
+ checkIfTriggered(keyboard, triggerFunc);
26
+ }
27
+ for (const [keyboardFunc, triggerFunc,] of dynamicHotkeyFunctionMap.entries()) {
28
+ const keyboard = keyboardFunc();
29
+ if (keyboard !== undefined) {
30
+ checkIfTriggered(keyboard, triggerFunc);
31
+ }
32
+ }
33
+ }
34
+ function checkIfTriggered(keyboard, triggerFunc) {
35
+ const isPressed = isKeyboardPressed(keyboard);
36
+ const wasPreviouslyPressed = keyPressedMap.getAndSetDefault(keyboard);
37
+ keyPressedMap.set(keyboard, isPressed);
38
+ if (isPressed && !wasPreviouslyPressed) {
39
+ triggerFunc();
40
+ }
41
+ }
42
+ /**
43
+ * Helper function to run arbitrary code when you press and release a specific keyboard key.
44
+ *
45
+ * This can be used to easily set up custom hotkeys to facilitate custom game features or to assist
46
+ * in debugging.
47
+ *
48
+ * @param keyboardOrFunc Either the key that you want to trigger the hotkey or a function that
49
+ * returns the key that will trigger the hotkey. Normally, you would just
50
+ * specify the key directly, but you can use a function for situations where
51
+ * the key can change (like if end-users can specify a custom hotkey using Mod
52
+ * Config Menu).
53
+ * @param triggerFunc A function containing the arbitrary code that you want to execute when the
54
+ * hotkey is triggered.
55
+ */
56
+ export function registerHotkey(keyboardOrFunc, triggerFunc) {
57
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
58
+ if (isFunction(keyboardOrFunc)) {
59
+ if (dynamicHotkeyFunctionMap.has(keyboardOrFunc)) {
60
+ error("Failed to register a hotkey due to a custom hotkey already being defined for the submitted function.");
61
+ }
62
+ dynamicHotkeyFunctionMap.set(keyboardOrFunc, triggerFunc);
63
+ }
64
+ else {
65
+ if (staticHotkeyFunctionMap.has(keyboardOrFunc)) {
66
+ error(`Failed to register a hotkey due to a hotkey already being defined for key: Keyboard.${Keyboard[keyboardOrFunc]} (${keyboardOrFunc})`);
67
+ }
68
+ staticHotkeyFunctionMap.set(keyboardOrFunc, triggerFunc);
69
+ }
70
+ }
71
+ /**
72
+ * Helper function to remove a hotkey created with the `registerHotkey` function.
73
+ *
74
+ * @param keyboardOrFunc Equal to the value that you passed when initially registering the hotkey.
75
+ */
76
+ export function unregisterHotkey(keyboardOrFunc) {
77
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
78
+ if (isFunction(keyboardOrFunc)) {
79
+ if (!dynamicHotkeyFunctionMap.has(keyboardOrFunc)) {
80
+ error("Failed to unregister a hotkey since there is no existing hotkey defined for the submitted function.");
81
+ }
82
+ dynamicHotkeyFunctionMap.delete(keyboardOrFunc);
83
+ }
84
+ else {
85
+ if (!staticHotkeyFunctionMap.has(keyboardOrFunc)) {
86
+ error(`Failed to unregister a hotkey since there is no existing hotkey defined for key: Keyboard.${Keyboard[keyboardOrFunc]} (${keyboardOrFunc})`);
87
+ }
88
+ staticHotkeyFunctionMap.delete(keyboardOrFunc);
89
+ }
90
+ }
91
+ //# sourceMappingURL=data:application/json;base64,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
@@ -91,3 +91,5 @@ function ____exports.unregisterHotkey(self, keyboardOrFunc)
91
91
  end
92
92
  end
93
93
  return ____exports
94
+
95
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcmVnaXN0ZXJIb3RrZXkudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6Ijs7Ozs7TUErQlMsWUFnQkEsa0JBbkNILHlCQU1BLDBCQUtBO0FBdkJOLDZDQUFzQztBQUE3QjtBQUFVO0FBQ25CLHVCQUEyQjtBQUFsQjtBQUNULGdDQUE4QztBQUFyQztBQUNULGtCQUFrQztBQUF6QjtBQUNULGtCQUEyQjtBQUFsQjtBQTJCVCxTQUFTO0FBQ1AsMkJBQXNDLHVDQUF3QjtjQUFsRDtjQUFVO1FBQ3BCLHNCQUFpQixVQUFVOztBQUc3QiwyQkFHSyx3Q0FBeUI7Y0FGNUI7Y0FDQTtBQUVNLHlCQUFXO1dBQ2I7WUFDRixzQkFBaUIsVUFBVTs7OztBQUtqQyxTQUFTLHVCQUFpQixVQUFvQjtBQUN0QyxzQkFBWSx1QkFBa0I7QUFDOUIsaUNBQXVCLGNBQWMsaUJBQWlCO0lBQzVELGNBQWMsSUFBSSxVQUFVO09BRXhCLGtCQUFjO1FBQ2hCOzs7QUEvQ0UscUJBQWU7QUFNZiwwQkFBMEIsVUFBSTtBQU05QiwyQkFBMkIsVUFBSTtBQUsvQixnQkFBZ0IsVUFBSSxZQUE4Qjs7O0FBR3hELDhDQUFtQztJQUNqQyxJQUFJLFlBQVkseUJBQXlCO0FBRDNDOzs7Ozs7Ozs7Ozs7O0FBNkNBLDBDQUNFLGdCQUNBO0lBRUEsbUNBQThCO09BRTFCLGdCQUFXO1dBQ1QseUJBQXlCLElBQUk7WUFDL0IsTUFDRTs7UUFJSix5QkFBeUIsSUFBSSxnQkFBZ0I7O1dBRXpDLHdCQUF3QixJQUFJO1lBQzlCLFNBQ0UsbUdBQXVGLFNBQVMscUJBQWUsa0JBQUssb0JBQWM7O1FBSXRJLHdCQUF3QixJQUFJLGdCQUFnQjs7QUFyQmhEOzs7O0FBOEJBLDRDQUNFO0lBRUEsbUNBQThCO09BRTFCLGdCQUFXO2VBQ1IseUJBQXlCLElBQUk7WUFDaEMsTUFDRTs7UUFJSix5QkFBeUIsT0FBTzs7ZUFFM0Isd0JBQXdCLElBQUk7WUFDL0IsU0FDRSx5R0FBNkYsU0FBUyxxQkFBZSxrQkFBSyxvQkFBYzs7UUFJNUksd0JBQXdCLE9BQU87O0FBcEJuQyIsImZpbGUiOiJyZWdpc3RlckhvdGtleS5sdWEiLCJzb3VyY2VSb290IjoiIn0=
@@ -0,0 +1,42 @@
1
+ import { game } from "../cachedClasses";
2
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
3
+ import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
4
+ import { saveDataManager } from "./saveDataManager/exports";
5
+ const FEATURE_NAME = "roomClearFrame";
6
+ const v = {
7
+ room: {
8
+ roomClearGameFrame: undefined,
9
+ roomClearRoomFrame: undefined,
10
+ },
11
+ };
12
+ /** @internal */
13
+ export function roomClearFrameInit(mod) {
14
+ saveDataManager(FEATURE_NAME, v);
15
+ mod.AddCallbackCustom(ModCallbackCustom.POST_ROOM_CLEAR_CHANGED, postRoomClearChangedTrue, true);
16
+ }
17
+ // ModCallbackCustom.POST_ROOM_CLEAR_CHANGED
18
+ // true
19
+ function postRoomClearChangedTrue() {
20
+ const gameFrameCount = game.GetFrameCount();
21
+ const room = game.GetRoom();
22
+ const roomFrameCount = room.GetFrameCount();
23
+ v.room.roomClearGameFrame = gameFrameCount;
24
+ v.room.roomClearRoomFrame = roomFrameCount;
25
+ }
26
+ /**
27
+ * Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this room
28
+ * was cleared. Returns undefined if the room has never been cleared.
29
+ */
30
+ export function getRoomClearGameFrame() {
31
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
32
+ return v.room.roomClearGameFrame;
33
+ }
34
+ /**
35
+ * Helper function to get the room frame (i.e. `Room.GetFrameCount`) of the last time that this room
36
+ * was cleared. Returns undefined if the room has never been cleared.
37
+ */
38
+ export function getRoomClearRoomFrame() {
39
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
40
+ return v.room.roomClearGameFrame;
41
+ }
42
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicm9vbUNsZWFyRnJhbWUuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2ZlYXR1cmVzL3Jvb21DbGVhckZyYW1lLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLE9BQU8sRUFBRSxJQUFJLEVBQUUsTUFBTSxrQkFBa0IsQ0FBQztBQUV4QyxPQUFPLEVBQUUsaUJBQWlCLEVBQUUsTUFBTSw0QkFBNEIsQ0FBQztBQUMvRCxPQUFPLEVBQUUsNkJBQTZCLEVBQUUsTUFBTSx3QkFBd0IsQ0FBQztBQUN2RSxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0sMkJBQTJCLENBQUM7QUFFNUQsTUFBTSxZQUFZLEdBQUcsZ0JBQWdCLENBQUM7QUFFdEMsTUFBTSxDQUFDLEdBQUc7SUFDUixJQUFJLEVBQUU7UUFDSixrQkFBa0IsRUFBRSxTQUE0QjtRQUNoRCxrQkFBa0IsRUFBRSxTQUE0QjtLQUNqRDtDQUNGLENBQUM7QUFFRixnQkFBZ0I7QUFDaEIsTUFBTSxVQUFVLGtCQUFrQixDQUFDLEdBQWdCO0lBQ2pELGVBQWUsQ0FBQyxZQUFZLEVBQUUsQ0FBQyxDQUFDLENBQUM7SUFFakMsR0FBRyxDQUFDLGlCQUFpQixDQUNuQixpQkFBaUIsQ0FBQyx1QkFBdUIsRUFDekMsd0JBQXdCLEVBQ3hCLElBQUksQ0FDTCxDQUFDO0FBQ0osQ0FBQztBQUVELDRDQUE0QztBQUM1QyxPQUFPO0FBQ1AsU0FBUyx3QkFBd0I7SUFDL0IsTUFBTSxjQUFjLEdBQUcsSUFBSSxDQUFDLGFBQWEsRUFBRSxDQUFDO0lBQzVDLE1BQU0sSUFBSSxHQUFHLElBQUksQ0FBQyxPQUFPLEVBQUUsQ0FBQztJQUM1QixNQUFNLGNBQWMsR0FBRyxJQUFJLENBQUMsYUFBYSxFQUFFLENBQUM7SUFFNUMsQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsR0FBRyxjQUFjLENBQUM7SUFDM0MsQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsR0FBRyxjQUFjLENBQUM7QUFDN0MsQ0FBQztBQUVEOzs7R0FHRztBQUNILE1BQU0sVUFBVSxxQkFBcUI7SUFDbkMsNkJBQTZCLENBQUMsWUFBWSxDQUFDLENBQUM7SUFDNUMsT0FBTyxDQUFDLENBQUMsSUFBSSxDQUFDLGtCQUFrQixDQUFDO0FBQ25DLENBQUM7QUFFRDs7O0dBR0c7QUFDSCxNQUFNLFVBQVUscUJBQXFCO0lBQ25DLDZCQUE2QixDQUFDLFlBQVksQ0FBQyxDQUFDO0lBQzVDLE9BQU8sQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsQ0FBQztBQUNuQyxDQUFDIn0=
@@ -36,3 +36,5 @@ function ____exports.getRoomClearRoomFrame(self)
36
36
  return v.room.roomClearGameFrame
37
37
  end
38
38
  return ____exports
39
+
40
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcm9vbUNsZWFyRnJhbWUudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IjtNQTRCUywwQkFwQkg7QUFSTiwwQkFBcUI7QUFBWjtBQUVULDhCQUFrQztBQUF6QjtBQUNULGdDQUE4QztBQUFyQztBQUNULG9CQUFnQztBQUF2QjtBQXdCVCxTQUFTO0FBQ0QsMkJBQWlCLEtBQUs7QUFDdEIsaUJBQU8sS0FBSztBQUNaLDJCQUFpQixLQUFLO0FBRTVCLGdDQUE0QjtBQUM1QixnQ0FBNEI7O0FBNUJ4QixxQkFBZTtBQUVmLElBQUksQ0FDUixPQUFNLENBQ0osMEJBQ0E7OztBQUtKLDhDQUFtQztJQUNqQyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLGtCQUNGLDJDQUNBLDBCQUNBO0FBTko7OztBQXlCQTtJQUNFLG1DQUE4QjtBQUM5QixXQUFPO0FBRlQ7OztBQVNBO0lBQ0UsbUNBQThCO0FBQzlCLFdBQU87QUFGVCIsImZpbGUiOiJyb29tQ2xlYXJGcmFtZS5sdWEiLCJzb3VyY2VSb290IjoiIn0=
@@ -0,0 +1,189 @@
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
+ import { game } from "../cachedClasses";
3
+ import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
4
+ import { arrayRemoveInPlace } from "../functions/array";
5
+ import { saveDataManager } from "./saveDataManager/exports";
6
+ const FEATURE_NAME = "runInNFrames";
7
+ const v = {
8
+ run: {
9
+ queuedGameFunctionTuples: [],
10
+ queuedRenderFunctionTuples: [],
11
+ intervalGameFunctionTuples: [],
12
+ intervalRenderFunctionTuples: [],
13
+ },
14
+ };
15
+ /** @internal */
16
+ export function runInNFramesInit(mod) {
17
+ saveDataManager(FEATURE_NAME, v, () => false); // Functions are not serializable.
18
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
19
+ mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
20
+ }
21
+ // ModCallback.POST_UPDATE (1)
22
+ function postUpdate() {
23
+ const gameFrameCount = game.GetFrameCount();
24
+ checkExecuteQueuedFunctions(gameFrameCount, v.run.queuedGameFunctionTuples);
25
+ checkExecuteIntervalFunctions(gameFrameCount, v.run.intervalGameFunctionTuples);
26
+ }
27
+ // ModCallback.POST_RENDER (2)
28
+ function postRender() {
29
+ const renderFrameCount = Isaac.GetFrameCount();
30
+ checkExecuteQueuedFunctions(renderFrameCount, v.run.queuedRenderFunctionTuples);
31
+ checkExecuteIntervalFunctions(renderFrameCount, v.run.intervalRenderFunctionTuples);
32
+ }
33
+ function checkExecuteQueuedFunctions(frameCount, functionTuples) {
34
+ const firingFunctions = functionTuples.filter(([frameCountToFire]) => frameCount >= frameCountToFire);
35
+ for (const tuple of firingFunctions) {
36
+ const [_frameCountToFire, func] = tuple;
37
+ func();
38
+ arrayRemoveInPlace(functionTuples, tuple);
39
+ }
40
+ }
41
+ function checkExecuteIntervalFunctions(frameCount, functionTuples) {
42
+ const firingFunctions = functionTuples.filter(([frameCountToFire]) => frameCount >= frameCountToFire);
43
+ for (const tuple of firingFunctions) {
44
+ const [_frameCountToFire, func, numIntervalFrames] = tuple;
45
+ const returnValue = func();
46
+ arrayRemoveInPlace(functionTuples, tuple);
47
+ // Queue the next interval (as long as the function did not return false).
48
+ if (returnValue) {
49
+ const nextFireFrame = frameCount + numIntervalFrames;
50
+ const newTuple = [
51
+ nextFireFrame,
52
+ func,
53
+ numIntervalFrames,
54
+ ];
55
+ functionTuples.push(newTuple);
56
+ }
57
+ }
58
+ }
59
+ /**
60
+ * Supply a function to run N game frames from now in the `POST_UPDATE` callback.
61
+ *
62
+ * For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
63
+ * way.
64
+ *
65
+ * Note that this function will not handle saving and quitting. If a player saving and quitting
66
+ * before the deferred function fires would cause a bug in your mod, then you should handle deferred
67
+ * functions manually using serializable data.
68
+ */
69
+ export function runInNGameFrames(func, gameFrames) {
70
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
71
+ const gameFrameCount = game.GetFrameCount();
72
+ const functionFireFrame = gameFrameCount + gameFrames;
73
+ const tuple = [functionFireFrame, func];
74
+ v.run.queuedGameFunctionTuples.push(tuple);
75
+ }
76
+ /**
77
+ * Supply a function to run N render frames from now in the `POST_RENDER` callback.
78
+ *
79
+ * For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
80
+ * way.
81
+ *
82
+ * Note that this function will not handle saving and quitting. If a player saving and quitting
83
+ * before the deferred function fires would cause a bug in your mod, then you should handle deferred
84
+ * functions manually using serializable data.
85
+ */
86
+ export function runInNRenderFrames(func, renderFrames) {
87
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
88
+ const renderFrameCount = Isaac.GetFrameCount();
89
+ const functionFireFrame = renderFrameCount + renderFrames;
90
+ const tuple = [functionFireFrame, func];
91
+ v.run.queuedRenderFunctionTuples.push(tuple);
92
+ }
93
+ /**
94
+ * Supply a function to run on the next `POST_UPDATE` callback.
95
+ *
96
+ * For example:
97
+ *
98
+ * ```ts
99
+ * const NUM_EXPLODER_EXPLOSIONS = 5;
100
+ *
101
+ * function useItemExploder(player: EntityPlayer) {
102
+ * playSound("exploderBegin");
103
+ * explode(player, NUM_EXPLODER_EXPLOSIONS);
104
+ * }
105
+ *
106
+ * function explode(player: EntityPlayer, numFramesLeft: int) {
107
+ * Isaac.Explode(player, undefined, 1);
108
+ * numFramesLeft -= 1;
109
+ * if (numFramesLeft === 0) {
110
+ * runNextFrame(() => {
111
+ * explode(player, numFramesLeft);
112
+ * });
113
+ * }
114
+ * }
115
+ * ```
116
+ *
117
+ * Note that this function will not handle saving and quitting. If a player saving and quitting
118
+ * before the deferred function fires would cause a bug in your mod, then you should handle deferred
119
+ * functions manually using serializable data.
120
+ */
121
+ export function runNextGameFrame(func) {
122
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
123
+ runInNGameFrames(func, 1);
124
+ }
125
+ /**
126
+ * Supply a function to run on the next `POST_RENDER` callback.
127
+ *
128
+ * For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
129
+ * way.
130
+ *
131
+ * Note that this function will not handle saving and quitting.
132
+ */
133
+ export function runNextRenderFrame(func) {
134
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
135
+ runInNRenderFrames(func, 1);
136
+ }
137
+ /**
138
+ * Supply a function to be repeatedly run on an interval of N game frames in the `POST_UPDATE`
139
+ * callback. The function will continue to be fired until `false` is returned from the function.
140
+ *
141
+ * This is similar to the `setInterval` vanilla JavaScript function, except there is no
142
+ * corresponding `clearInterval` function. (Instead, the return value from the supplied function is
143
+ * used to stop the interval.)
144
+ *
145
+ * Note that this function will not handle saving and quitting. You must manually restart any
146
+ * intervals if the player saves and quits in the middle of a run.
147
+ *
148
+ * @param func The function to repeatedly run on an interval.
149
+ * @param gameFrames The amount of game frames to wait between each run.
150
+ * @param runImmediately Whether or not to execute the function right now before waiting for the
151
+ * interval.
152
+ */
153
+ export function setIntervalGameFrames(func, gameFrames, runImmediately) {
154
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
155
+ const gameFrameCount = game.GetFrameCount();
156
+ const functionFireFrame = gameFrameCount + gameFrames;
157
+ const tuple = [functionFireFrame, func, gameFrames];
158
+ v.run.intervalGameFunctionTuples.push(tuple);
159
+ if (runImmediately) {
160
+ func();
161
+ }
162
+ }
163
+ /**
164
+ * Supply a function to be repeatedly run on an interval of N render frames in the `POST_RENDER`
165
+ * callback. The function will continue to be fired until `false` is returned from the function.
166
+ *
167
+ * This is similar to the `setInterval` vanilla JavaScript function, except there is no
168
+ * corresponding `clearInterval` function. (Instead, the return value from the supplied function is
169
+ * used to stop the interval.)
170
+ *
171
+ * Note that this function will not handle saving and quitting. You must manually restart any
172
+ * intervals if the player saves and quits in the middle of a run.
173
+ *
174
+ * @param func The function to repeatedly run on an interval.
175
+ * @param renderFrames The amount of game frames to wait between each run.
176
+ * @param runImmediately Whether or not to execute the function right now before waiting for the
177
+ * interval.
178
+ */
179
+ export function setIntervalRenderFrames(func, renderFrames, runImmediately) {
180
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
181
+ const renderFrameCount = Isaac.GetFrameCount();
182
+ const functionFireFrame = renderFrameCount + renderFrames;
183
+ const tuple = [functionFireFrame, func, renderFrames];
184
+ v.run.intervalGameFunctionTuples.push(tuple);
185
+ if (runImmediately) {
186
+ func();
187
+ }
188
+ }
189
+ //# sourceMappingURL=data:application/json;base64,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
@@ -194,3 +194,5 @@ function ____exports.setIntervalRenderFrames(self, func, renderFrames, runImmedi
194
194
  end
195
195
  end
196
196
  return ____exports
197
+
198
+ --# sourceMappingURL=data:application/json;base64,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
@@ -0,0 +1,34 @@
1
+ import { ModCallbackCustom } from "../enums/ModCallbackCustom";
2
+ import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
3
+ import { emptyArray } from "../functions/array";
4
+ import { saveDataManager } from "./saveDataManager/exports";
5
+ const FEATURE_NAME = "runNextRoom";
6
+ const v = {
7
+ run: {
8
+ queuedFunctions: [],
9
+ },
10
+ };
11
+ /** @internal */
12
+ export function runNextRoomInit(mod) {
13
+ saveDataManager(FEATURE_NAME, v, () => false); // Functions are not serializable.
14
+ mod.AddCallbackCustom(ModCallbackCustom.POST_NEW_ROOM_REORDERED, postNewRoomReordered);
15
+ }
16
+ // ModCallbackCustom.POST_NEW_ROOM_REORDERED
17
+ function postNewRoomReordered() {
18
+ for (const func of v.run.queuedFunctions) {
19
+ func();
20
+ }
21
+ emptyArray(v.run.queuedFunctions);
22
+ }
23
+ /**
24
+ * Supply a function to run on the next `POST_NEW_ROOM` callback.
25
+ *
26
+ * Note that this function will not handle saving and quitting. If a player saving and quitting
27
+ * before the deferred function fires would cause a bug in your mod, then you should handle deferred
28
+ * functions manually using serializable data.
29
+ */
30
+ export function runNextRoom(func) {
31
+ errorIfFeaturesNotInitialized(FEATURE_NAME);
32
+ v.run.queuedFunctions.push(func);
33
+ }
34
+ //# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicnVuTmV4dFJvb20uanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2ZlYXR1cmVzL3J1bk5leHRSb29tLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUNBLE9BQU8sRUFBRSxpQkFBaUIsRUFBRSxNQUFNLDRCQUE0QixDQUFDO0FBQy9ELE9BQU8sRUFBRSw2QkFBNkIsRUFBRSxNQUFNLHdCQUF3QixDQUFDO0FBQ3ZFLE9BQU8sRUFBRSxVQUFVLEVBQUUsTUFBTSxvQkFBb0IsQ0FBQztBQUNoRCxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0sMkJBQTJCLENBQUM7QUFFNUQsTUFBTSxZQUFZLEdBQUcsYUFBYSxDQUFDO0FBRW5DLE1BQU0sQ0FBQyxHQUFHO0lBQ1IsR0FBRyxFQUFFO1FBQ0gsZUFBZSxFQUFFLEVBQXVCO0tBQ3pDO0NBQ0YsQ0FBQztBQUVGLGdCQUFnQjtBQUNoQixNQUFNLFVBQVUsZUFBZSxDQUFDLEdBQWdCO0lBQzlDLGVBQWUsQ0FBQyxZQUFZLEVBQUUsQ0FBQyxFQUFFLEdBQUcsRUFBRSxDQUFDLEtBQUssQ0FBQyxDQUFDLENBQUMsa0NBQWtDO0lBRWpGLEdBQUcsQ0FBQyxpQkFBaUIsQ0FDbkIsaUJBQWlCLENBQUMsdUJBQXVCLEVBQ3pDLG9CQUFvQixDQUNyQixDQUFDO0FBQ0osQ0FBQztBQUVELDRDQUE0QztBQUM1QyxTQUFTLG9CQUFvQjtJQUMzQixLQUFLLE1BQU0sSUFBSSxJQUFJLENBQUMsQ0FBQyxHQUFHLENBQUMsZUFBZSxFQUFFO1FBQ3hDLElBQUksRUFBRSxDQUFDO0tBQ1I7SUFFRCxVQUFVLENBQUMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxlQUFlLENBQUMsQ0FBQztBQUNwQyxDQUFDO0FBRUQ7Ozs7OztHQU1HO0FBQ0gsTUFBTSxVQUFVLFdBQVcsQ0FBQyxJQUFnQjtJQUMxQyw2QkFBNkIsQ0FBQyxZQUFZLENBQUMsQ0FBQztJQUM1QyxDQUFDLENBQUMsR0FBRyxDQUFDLGVBQWUsQ0FBQyxJQUFJLENBQUMsSUFBSSxDQUFDLENBQUM7QUFDbkMsQ0FBQyJ9
@@ -38,3 +38,5 @@ function ____exports.runNextRoom(self, func)
38
38
  ____v_run_queuedFunctions_0[#____v_run_queuedFunctions_0 + 1] = func
39
39
  end
40
40
  return ____exports
41
+
42
+ --# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcnVuTmV4dFJvb20udHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IjtNQXlCUyxzQkFqQkg7QUFQTiw4QkFBa0M7QUFBekI7QUFDVCxnQ0FBOEM7QUFBckM7QUFDVCxrQkFBMkI7QUFBbEI7QUFDVCxvQkFBZ0M7QUFBdkI7QUFxQlQsU0FBUztBQUNQLGNBQVcsZUFBUTtRQUNqQjs7SUFHRixnQkFBVzs7QUF4QlAscUJBQWU7QUFFZixJQUFJLENBQ1IsTUFBSyxDQUNILGtCQUFpQjs7O0FBS3JCLDJDQUFnQztJQUM5Qjs7UUFBZ0I7UUFBYztRQUFHLFdBQU0sWUFBTjs7SUFFakMsSUFBSSxrQkFDRiwyQ0FDQTtBQUxKOzs7Ozs7QUF5QkEsdUNBQTRCO0lBQzFCLG1DQUE4QjtVQUM5QjtBQUFBLG9FQUEyQjtBQUY3QiIsImZpbGUiOiJydW5OZXh0Um9vbS5sdWEiLCJzb3VyY2VSb290IjoiIn0=