isaacscript-common 6.6.0 → 6.6.1-dev.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/cachedClasses.d.ts +1 -0
- package/cachedClasses.js +59 -0
- package/cachedClasses.lua +2 -0
- package/callbacks/customRevive.js +153 -0
- package/callbacks/customRevive.lua +2 -0
- package/callbacks/itemPickup.js +64 -0
- package/callbacks/itemPickup.lua +2 -0
- package/callbacks/postAmbush.js +54 -0
- package/callbacks/postAmbush.lua +2 -0
- package/callbacks/postBombExploded.js +20 -0
- package/callbacks/postBombExploded.lua +2 -0
- package/callbacks/postBombInitLate.js +28 -0
- package/callbacks/postBombInitLate.lua +2 -0
- package/callbacks/postBoneSwing.js +49 -0
- package/callbacks/postBoneSwing.lua +2 -0
- package/callbacks/postCollectibleEmpty.js +32 -0
- package/callbacks/postCollectibleEmpty.lua +2 -0
- package/callbacks/postCollectibleInitFirst.js +27 -0
- package/callbacks/postCollectibleInitFirst.lua +2 -0
- package/callbacks/postCursedTeleport.js +120 -0
- package/callbacks/postCursedTeleport.lua +2 -0
- package/callbacks/postCustomDoorEnter.js +205 -0
- package/callbacks/postCustomDoorEnter.lua +2 -0
- package/callbacks/postDiceRoomActivated.js +39 -0
- package/callbacks/postDiceRoomActivated.lua +2 -0
- package/callbacks/postDoorRender.js +20 -0
- package/callbacks/postDoorRender.lua +2 -0
- package/callbacks/postDoorUpdate.js +20 -0
- package/callbacks/postDoorUpdate.lua +2 -0
- package/callbacks/postEffectInitLate.js +28 -0
- package/callbacks/postEffectInitLate.lua +2 -0
- package/callbacks/postEffectStateChanged.js +31 -0
- package/callbacks/postEffectStateChanged.lua +2 -0
- package/callbacks/postEsauJr.js +70 -0
- package/callbacks/postEsauJr.lua +2 -0
- package/callbacks/postFamiliarInitLate.js +28 -0
- package/callbacks/postFamiliarInitLate.lua +2 -0
- package/callbacks/postFamiliarStateChanged.js +31 -0
- package/callbacks/postFamiliarStateChanged.lua +2 -0
- package/callbacks/postFlip.js +59 -0
- package/callbacks/postFlip.lua +2 -0
- package/callbacks/postGreedModeWave.js +31 -0
- package/callbacks/postGreedModeWave.lua +2 -0
- package/callbacks/postGridEntity.js +107 -0
- package/callbacks/postGridEntity.lua +2 -0
- package/callbacks/postGridEntityCollision.js +49 -0
- package/callbacks/postGridEntityCollision.lua +2 -0
- package/callbacks/postGridEntityRender.js +20 -0
- package/callbacks/postGridEntityRender.lua +2 -0
- package/callbacks/postHolyMantleRemoved.js +33 -0
- package/callbacks/postHolyMantleRemoved.lua +2 -0
- package/callbacks/postItemDischarged.js +94 -0
- package/callbacks/postItemDischarged.lua +2 -0
- package/callbacks/postKnifeInitLate.js +28 -0
- package/callbacks/postKnifeInitLate.lua +2 -0
- package/callbacks/postLaserInitLate.js +28 -0
- package/callbacks/postLaserInitLate.lua +2 -0
- package/callbacks/postNPCInitLate.js +28 -0
- package/callbacks/postNPCInitLate.lua +2 -0
- package/callbacks/postNPCStateChanged.js +31 -0
- package/callbacks/postNPCStateChanged.lua +2 -0
- package/callbacks/postNewRoomEarly.js +69 -0
- package/callbacks/postNewRoomEarly.lua +2 -0
- package/callbacks/postPickupCollect.js +37 -0
- package/callbacks/postPickupCollect.lua +2 -0
- package/callbacks/postPickupInitFirst.js +52 -0
- package/callbacks/postPickupInitFirst.lua +2 -0
- package/callbacks/postPickupInitLate.js +28 -0
- package/callbacks/postPickupInitLate.lua +2 -0
- package/callbacks/postPickupStateChanged.js +31 -0
- package/callbacks/postPickupStateChanged.lua +2 -0
- package/callbacks/postPitRender.js +20 -0
- package/callbacks/postPitRender.lua +2 -0
- package/callbacks/postPitUpdate.js +20 -0
- package/callbacks/postPitUpdate.lua +2 -0
- package/callbacks/postPlayerChangeHealth.js +43 -0
- package/callbacks/postPlayerChangeHealth.lua +2 -0
- package/callbacks/postPlayerChangeType.js +31 -0
- package/callbacks/postPlayerChangeType.lua +2 -0
- package/callbacks/postPlayerCollectible.js +74 -0
- package/callbacks/postPlayerCollectible.lua +2 -0
- package/callbacks/postPlayerFatalDamage.js +74 -0
- package/callbacks/postPlayerFatalDamage.lua +2 -0
- package/callbacks/postPlayerInitLate.js +28 -0
- package/callbacks/postPlayerInitLate.lua +2 -0
- package/callbacks/postPlayerReordered.js +109 -0
- package/callbacks/postPlayerReordered.lua +2 -0
- package/callbacks/postPoopRender.js +20 -0
- package/callbacks/postPoopRender.lua +2 -0
- package/callbacks/postPoopUpdate.js +20 -0
- package/callbacks/postPoopUpdate.lua +2 -0
- package/callbacks/postPressurePlateRender.js +20 -0
- package/callbacks/postPressurePlateRender.lua +2 -0
- package/callbacks/postPressurePlateUpdate.js +20 -0
- package/callbacks/postPressurePlateUpdate.lua +2 -0
- package/callbacks/postProjectileInitLate.js +28 -0
- package/callbacks/postProjectileInitLate.lua +2 -0
- package/callbacks/postPurchase.js +39 -0
- package/callbacks/postPurchase.lua +2 -0
- package/callbacks/postRockRender.js +20 -0
- package/callbacks/postRockRender.lua +2 -0
- package/callbacks/postRockUpdate.js +20 -0
- package/callbacks/postRockUpdate.lua +2 -0
- package/callbacks/postRoomClearChanged.js +41 -0
- package/callbacks/postRoomClearChanged.lua +2 -0
- package/callbacks/postSacrifice.js +38 -0
- package/callbacks/postSacrifice.lua +2 -0
- package/callbacks/postSlotDestroyed.js +64 -0
- package/callbacks/postSlotDestroyed.lua +2 -0
- package/callbacks/postSlotInitUpdate.js +49 -0
- package/callbacks/postSlotInitUpdate.lua +2 -0
- package/callbacks/postSlotRender.js +48 -0
- package/callbacks/postSlotRender.lua +2 -0
- package/callbacks/postSpikesRender.js +20 -0
- package/callbacks/postSpikesRender.lua +2 -0
- package/callbacks/postSpikesUpdate.js +20 -0
- package/callbacks/postSpikesUpdate.lua +2 -0
- package/callbacks/postTNTRender.js +20 -0
- package/callbacks/postTNTRender.lua +2 -0
- package/callbacks/postTNTUpdate.js +20 -0
- package/callbacks/postTNTUpdate.lua +2 -0
- package/callbacks/postTearInitLate.js +28 -0
- package/callbacks/postTearInitLate.lua +2 -0
- package/callbacks/postTearInitVeryLate.js +32 -0
- package/callbacks/postTearInitVeryLate.lua +2 -0
- package/callbacks/postTransformation.js +37 -0
- package/callbacks/postTransformation.lua +2 -0
- package/callbacks/postTrinketBreak.js +64 -0
- package/callbacks/postTrinketBreak.lua +2 -0
- package/callbacks/preBerserkDeath.js +35 -0
- package/callbacks/preBerserkDeath.lua +2 -0
- package/callbacks/preNewLevel.js +45 -0
- package/callbacks/preNewLevel.lua +2 -0
- package/callbacks/reorderedCallbacks.js +136 -0
- package/callbacks/reorderedCallbacks.lua +2 -0
- package/callbacks/subscriptions/postAmbushFinished.js +20 -0
- package/callbacks/subscriptions/postAmbushFinished.lua +2 -0
- package/callbacks/subscriptions/postAmbushStarted.js +20 -0
- package/callbacks/subscriptions/postAmbushStarted.lua +2 -0
- package/callbacks/subscriptions/postBombInitLate.js +20 -0
- package/callbacks/subscriptions/postBombInitLate.lua +2 -0
- package/callbacks/subscriptions/postBoneExploded.js +20 -0
- package/callbacks/subscriptions/postBoneExploded.lua +2 -0
- package/callbacks/subscriptions/postBoneSwing.js +16 -0
- package/callbacks/subscriptions/postBoneSwing.lua +2 -0
- package/callbacks/subscriptions/postCollectibleEmpty.js +21 -0
- package/callbacks/subscriptions/postCollectibleEmpty.lua +2 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.js +21 -0
- package/callbacks/subscriptions/postCollectibleInitFirst.lua +2 -0
- package/callbacks/subscriptions/postCursedTeleport.js +16 -0
- package/callbacks/subscriptions/postCursedTeleport.lua +2 -0
- package/callbacks/subscriptions/postCustomDoorEnter.js +21 -0
- package/callbacks/subscriptions/postCustomDoorEnter.lua +2 -0
- package/callbacks/subscriptions/postCustomRevive.js +21 -0
- package/callbacks/subscriptions/postCustomRevive.lua +2 -0
- package/callbacks/subscriptions/postDiceRoomActivated.js +21 -0
- package/callbacks/subscriptions/postDiceRoomActivated.lua +2 -0
- package/callbacks/subscriptions/postDoorRender.js +22 -0
- package/callbacks/subscriptions/postDoorRender.lua +2 -0
- package/callbacks/subscriptions/postDoorUpdate.js +22 -0
- package/callbacks/subscriptions/postDoorUpdate.lua +2 -0
- package/callbacks/subscriptions/postEffectInitLate.js +20 -0
- package/callbacks/subscriptions/postEffectInitLate.lua +2 -0
- package/callbacks/subscriptions/postEffectStateChanged.js +20 -0
- package/callbacks/subscriptions/postEffectStateChanged.lua +2 -0
- package/callbacks/subscriptions/postEsauJr.js +16 -0
- package/callbacks/subscriptions/postEsauJr.lua +2 -0
- package/callbacks/subscriptions/postFamiliarInitLate.js +20 -0
- package/callbacks/subscriptions/postFamiliarInitLate.lua +2 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.js +20 -0
- package/callbacks/subscriptions/postFamiliarStateChanged.lua +2 -0
- package/callbacks/subscriptions/postFirstEsauJr.js +16 -0
- package/callbacks/subscriptions/postFirstEsauJr.lua +2 -0
- package/callbacks/subscriptions/postFirstFlip.js +16 -0
- package/callbacks/subscriptions/postFirstFlip.lua +2 -0
- package/callbacks/subscriptions/postFlip.js +16 -0
- package/callbacks/subscriptions/postFlip.lua +2 -0
- package/callbacks/subscriptions/postGameStartedReordered.js +16 -0
- package/callbacks/subscriptions/postGameStartedReordered.lua +2 -0
- package/callbacks/subscriptions/postGreedModeWave.js +16 -0
- package/callbacks/subscriptions/postGreedModeWave.lua +2 -0
- package/callbacks/subscriptions/postGridEntityBroken.js +28 -0
- package/callbacks/subscriptions/postGridEntityBroken.lua +2 -0
- package/callbacks/subscriptions/postGridEntityCollision.js +28 -0
- package/callbacks/subscriptions/postGridEntityCollision.lua +2 -0
- package/callbacks/subscriptions/postGridEntityInit.js +28 -0
- package/callbacks/subscriptions/postGridEntityInit.lua +2 -0
- package/callbacks/subscriptions/postGridEntityRemove.js +26 -0
- package/callbacks/subscriptions/postGridEntityRemove.lua +2 -0
- package/callbacks/subscriptions/postGridEntityRender.js +28 -0
- package/callbacks/subscriptions/postGridEntityRender.lua +2 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.js +28 -0
- package/callbacks/subscriptions/postGridEntityStateChanged.lua +2 -0
- package/callbacks/subscriptions/postGridEntityUpdate.js +28 -0
- package/callbacks/subscriptions/postGridEntityUpdate.lua +2 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.js +25 -0
- package/callbacks/subscriptions/postHolyMantleRemoved.lua +2 -0
- package/callbacks/subscriptions/postItemDischarged.js +21 -0
- package/callbacks/subscriptions/postItemDischarged.lua +2 -0
- package/callbacks/subscriptions/postItemPickup.js +25 -0
- package/callbacks/subscriptions/postItemPickup.lua +2 -0
- package/callbacks/subscriptions/postKnifeInitLate.js +20 -0
- package/callbacks/subscriptions/postKnifeInitLate.lua +2 -0
- package/callbacks/subscriptions/postLaserInitLate.js +20 -0
- package/callbacks/subscriptions/postLaserInitLate.lua +2 -0
- package/callbacks/subscriptions/postNPCInitLate.js +20 -0
- package/callbacks/subscriptions/postNPCInitLate.lua +2 -0
- package/callbacks/subscriptions/postNPCStateChanged.js +24 -0
- package/callbacks/subscriptions/postNPCStateChanged.lua +2 -0
- package/callbacks/subscriptions/postNewLevelReordered.js +16 -0
- package/callbacks/subscriptions/postNewLevelReordered.lua +2 -0
- package/callbacks/subscriptions/postNewRoomEarly.js +16 -0
- package/callbacks/subscriptions/postNewRoomEarly.lua +2 -0
- package/callbacks/subscriptions/postNewRoomReordered.js +16 -0
- package/callbacks/subscriptions/postNewRoomReordered.lua +2 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.js +25 -0
- package/callbacks/subscriptions/postPEffectUpdateReordered.lua +2 -0
- package/callbacks/subscriptions/postPickupCollect.js +20 -0
- package/callbacks/subscriptions/postPickupCollect.lua +2 -0
- package/callbacks/subscriptions/postPickupInitFirst.js +20 -0
- package/callbacks/subscriptions/postPickupInitFirst.lua +2 -0
- package/callbacks/subscriptions/postPickupInitLate.js +20 -0
- package/callbacks/subscriptions/postPickupInitLate.lua +2 -0
- package/callbacks/subscriptions/postPickupStateChanged.js +20 -0
- package/callbacks/subscriptions/postPickupStateChanged.lua +2 -0
- package/callbacks/subscriptions/postPitRender.js +22 -0
- package/callbacks/subscriptions/postPitRender.lua +2 -0
- package/callbacks/subscriptions/postPitUpdate.js +22 -0
- package/callbacks/subscriptions/postPitUpdate.lua +2 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.js +25 -0
- package/callbacks/subscriptions/postPlayerChangeHealth.lua +2 -0
- package/callbacks/subscriptions/postPlayerChangeType.js +20 -0
- package/callbacks/subscriptions/postPlayerChangeType.lua +2 -0
- package/callbacks/subscriptions/postPlayerCollectibleAdded.js +21 -0
- package/callbacks/subscriptions/postPlayerCollectibleAdded.lua +2 -0
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.js +21 -0
- package/callbacks/subscriptions/postPlayerCollectibleRemoved.lua +2 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.js +29 -0
- package/callbacks/subscriptions/postPlayerFatalDamage.lua +2 -0
- package/callbacks/subscriptions/postPlayerInitLate.js +25 -0
- package/callbacks/subscriptions/postPlayerInitLate.lua +2 -0
- package/callbacks/subscriptions/postPlayerInitReordered.js +25 -0
- package/callbacks/subscriptions/postPlayerInitReordered.lua +2 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.js +25 -0
- package/callbacks/subscriptions/postPlayerRenderReordered.lua +2 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.js +25 -0
- package/callbacks/subscriptions/postPlayerUpdateReordered.lua +2 -0
- package/callbacks/subscriptions/postPoopRender.js +22 -0
- package/callbacks/subscriptions/postPoopRender.lua +2 -0
- package/callbacks/subscriptions/postPoopUpdate.js +22 -0
- package/callbacks/subscriptions/postPoopUpdate.lua +2 -0
- package/callbacks/subscriptions/postPressurePlateRender.js +22 -0
- package/callbacks/subscriptions/postPressurePlateRender.lua +2 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.js +22 -0
- package/callbacks/subscriptions/postPressurePlateUpdate.lua +2 -0
- package/callbacks/subscriptions/postProjectileInitLate.js +21 -0
- package/callbacks/subscriptions/postProjectileInitLate.lua +2 -0
- package/callbacks/subscriptions/postPurchase.js +16 -0
- package/callbacks/subscriptions/postPurchase.lua +2 -0
- package/callbacks/subscriptions/postRockRender.js +22 -0
- package/callbacks/subscriptions/postRockRender.lua +2 -0
- package/callbacks/subscriptions/postRockUpdate.js +22 -0
- package/callbacks/subscriptions/postRockUpdate.lua +2 -0
- package/callbacks/subscriptions/postRoomClearChanged.js +20 -0
- package/callbacks/subscriptions/postRoomClearChanged.lua +2 -0
- package/callbacks/subscriptions/postSacrifice.js +25 -0
- package/callbacks/subscriptions/postSacrifice.lua +2 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.js +20 -0
- package/callbacks/subscriptions/postSlotAnimationChanged.lua +2 -0
- package/callbacks/subscriptions/postSlotDestroyed.js +26 -0
- package/callbacks/subscriptions/postSlotDestroyed.lua +2 -0
- package/callbacks/subscriptions/postSlotInit.js +20 -0
- package/callbacks/subscriptions/postSlotInit.lua +2 -0
- package/callbacks/subscriptions/postSlotRender.js +20 -0
- package/callbacks/subscriptions/postSlotRender.lua +2 -0
- package/callbacks/subscriptions/postSlotUpdate.js +20 -0
- package/callbacks/subscriptions/postSlotUpdate.lua +2 -0
- package/callbacks/subscriptions/postSpikesRender.js +22 -0
- package/callbacks/subscriptions/postSpikesRender.lua +2 -0
- package/callbacks/subscriptions/postSpikesUpdate.js +22 -0
- package/callbacks/subscriptions/postSpikesUpdate.lua +2 -0
- package/callbacks/subscriptions/postTNTRender.js +22 -0
- package/callbacks/subscriptions/postTNTRender.lua +2 -0
- package/callbacks/subscriptions/postTNTUpdate.js +22 -0
- package/callbacks/subscriptions/postTNTUpdate.lua +2 -0
- package/callbacks/subscriptions/postTearInitLate.js +20 -0
- package/callbacks/subscriptions/postTearInitLate.lua +2 -0
- package/callbacks/subscriptions/postTearInitVeryLate.js +20 -0
- package/callbacks/subscriptions/postTearInitVeryLate.lua +2 -0
- package/callbacks/subscriptions/postTransformation.js +20 -0
- package/callbacks/subscriptions/postTransformation.lua +2 -0
- package/callbacks/subscriptions/postTrinketBreak.js +21 -0
- package/callbacks/subscriptions/postTrinketBreak.lua +2 -0
- package/callbacks/subscriptions/preBerserkDeath.js +26 -0
- package/callbacks/subscriptions/preBerserkDeath.lua +2 -0
- package/callbacks/subscriptions/preCustomRevive.js +29 -0
- package/callbacks/subscriptions/preCustomRevive.lua +2 -0
- package/callbacks/subscriptions/preItemPickup.js +25 -0
- package/callbacks/subscriptions/preItemPickup.lua +2 -0
- package/callbacks/subscriptions/preNewLevel.js +16 -0
- package/callbacks/subscriptions/preNewLevel.lua +2 -0
- package/classes/DefaultMap.js +145 -0
- package/classes/DefaultMap.lua +2 -0
- package/classes/ModUpgraded.js +57 -0
- package/classes/ModUpgraded.lua +2 -0
- package/constants.js +143 -0
- package/constants.lua +2 -0
- package/constantsFirstLast.js +156 -0
- package/constantsFirstLast.lua +2 -0
- package/enums/AmbushType.js +6 -0
- package/enums/AmbushType.lua +2 -0
- package/enums/CornerType.js +8 -0
- package/enums/CornerType.lua +2 -0
- package/enums/DecorationVariant.js +11 -0
- package/enums/DecorationVariant.lua +2 -0
- package/enums/HealthType.js +18 -0
- package/enums/HealthType.lua +2 -0
- package/enums/ModCallbackCustom.js +1213 -0
- package/enums/ModCallbackCustom.lua +2 -0
- package/enums/PocketItemType.js +10 -0
- package/enums/PocketItemType.lua +2 -0
- package/enums/RockAltType.js +9 -0
- package/enums/RockAltType.lua +2 -0
- package/enums/SerializationType.js +7 -0
- package/enums/SerializationType.lua +2 -0
- package/enums/SlotDestructionType.js +6 -0
- package/enums/SlotDestructionType.lua +2 -0
- package/enums/private/CopyableIsaacAPIClassType.js +9 -0
- package/enums/private/CopyableIsaacAPIClassType.lua +2 -0
- package/enums/private/SaveDataKey.js +8 -0
- package/enums/private/SaveDataKey.lua +2 -0
- package/enums/private/SerializationBrand.js +41 -0
- package/enums/private/SerializationBrand.lua +2 -0
- package/features/characterHealthConversion.js +86 -0
- package/features/characterHealthConversion.lua +2 -0
- package/features/characterStats.js +52 -0
- package/features/characterStats.lua +2 -0
- package/features/collectibleItemPoolType.js +45 -0
- package/features/collectibleItemPoolType.lua +2 -0
- package/features/customGridEntity.js +148 -0
- package/features/customGridEntity.lua +2 -0
- package/features/customStage/backdrop.js +191 -0
- package/features/customStage/backdrop.lua +9 -7
- package/features/customStage/customStageConstants.js +2 -0
- package/features/customStage/customStageConstants.lua +2 -0
- package/features/customStage/exports.js +147 -0
- package/features/customStage/exports.lua +8 -1
- package/features/customStage/gridEntities.js +138 -0
- package/features/customStage/gridEntities.lua +2 -0
- package/features/customStage/init.js +104 -0
- package/features/customStage/init.lua +4 -9
- package/features/customStage/metadata.json +1 -0
- package/features/customStage/metadata.lua +2 -0
- package/features/customStage/shadows.d.ts +0 -1
- package/features/customStage/shadows.js +63 -0
- package/features/customStage/shadows.lua +31 -19
- package/features/customStage/streakText.d.ts +1 -1
- package/features/customStage/streakText.js +35 -0
- package/features/customStage/streakText.lua +14 -3
- package/features/customStage/util.js +36 -0
- package/features/customStage/util.lua +2 -0
- package/features/customStage/v.js +18 -0
- package/features/customStage/v.lua +2 -0
- package/features/customStage/versusScreen.js +184 -0
- package/features/customStage/versusScreen.lua +8 -1
- package/features/debugDisplay/debugDisplay.js +183 -0
- package/features/debugDisplay/debugDisplay.lua +2 -0
- package/features/debugDisplay/exports.js +441 -0
- package/features/debugDisplay/exports.lua +2 -0
- package/features/debugDisplay/v.d.ts +18 -0
- package/features/debugDisplay/v.js +61 -0
- package/features/debugDisplay/v.lua +2 -0
- package/features/deployJSONRoom.js +532 -0
- package/features/deployJSONRoom.lua +2 -0
- package/features/disableAllSound.js +63 -0
- package/features/disableAllSound.lua +2 -0
- package/features/disableInputs.js +130 -0
- package/features/disableInputs.lua +2 -0
- package/features/extraConsoleCommands/commandsDisplay.js +236 -0
- package/features/extraConsoleCommands/commandsDisplay.lua +2 -0
- package/features/extraConsoleCommands/commandsSubroutines.js +109 -0
- package/features/extraConsoleCommands/commandsSubroutines.lua +2 -0
- package/features/extraConsoleCommands/exports.js +53 -0
- package/features/extraConsoleCommands/exports.lua +2 -0
- package/features/extraConsoleCommands/init.js +239 -0
- package/features/extraConsoleCommands/init.lua +2 -0
- package/features/extraConsoleCommands/listCommands.js +1081 -0
- package/features/extraConsoleCommands/listCommands.lua +2 -0
- package/features/extraConsoleCommands/v.js +25 -0
- package/features/extraConsoleCommands/v.lua +2 -0
- package/features/fadeInRemover.js +51 -0
- package/features/fadeInRemover.lua +2 -0
- package/features/fastReset.js +61 -0
- package/features/fastReset.lua +2 -0
- package/features/forgottenSwitch.js +33 -0
- package/features/forgottenSwitch.lua +2 -0
- package/features/pause.js +68 -0
- package/features/pause.lua +2 -0
- package/features/persistentEntities.js +120 -0
- package/features/persistentEntities.lua +2 -0
- package/features/playerInventory.js +89 -0
- package/features/playerInventory.lua +2 -0
- package/features/ponyDetection.js +63 -0
- package/features/ponyDetection.lua +2 -0
- package/features/preventCollectibleRotation.js +81 -0
- package/features/preventCollectibleRotation.lua +2 -0
- package/features/registerHotkey.js +91 -0
- package/features/registerHotkey.lua +2 -0
- package/features/roomClearFrame.js +42 -0
- package/features/roomClearFrame.lua +2 -0
- package/features/runInNFrames.js +189 -0
- package/features/runInNFrames.lua +2 -0
- package/features/runNextRoom.js +34 -0
- package/features/runNextRoom.lua +2 -0
- package/features/saveDataManager/exports.js +183 -0
- package/features/saveDataManager/exports.lua +2 -0
- package/features/saveDataManager/load.js +69 -0
- package/features/saveDataManager/load.lua +2 -0
- package/features/saveDataManager/main.js +131 -0
- package/features/saveDataManager/main.lua +2 -0
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- package/interfaces/PocketItemDescription.js +2 -0
- package/interfaces/PocketItemDescription.lua +2 -0
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- package/interfaces/SaveData.lua +2 -0
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- package/interfaces/TrinketSituation.lua +2 -0
- package/interfaces/private/TSTLClassMetatable.js +2 -0
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- package/maps/PHDPillConversions.js +20 -0
- package/maps/PHDPillConversions.lua +2 -0
- package/maps/cardMap.js +208 -0
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- package/maps/characterMap.lua +2 -0
- package/maps/collectibleDescriptionMap.js +728 -0
- package/maps/collectibleDescriptionMap.lua +2 -0
- package/maps/collectibleNameMap.js +727 -0
- package/maps/collectibleNameMap.lua +2 -0
- package/maps/defaultPlayerStatMap.js +14 -0
- package/maps/defaultPlayerStatMap.lua +2 -0
- package/maps/falsePHDPillConversions.js +34 -0
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- package/maps/roomShapeToTopLeftWallGridIndexMap.js +14 -0
- package/maps/roomShapeToTopLeftWallGridIndexMap.lua +2 -0
- package/maps/roomTypeMap.js +39 -0
- package/maps/roomTypeMap.lua +2 -0
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- package/objects/LRoomShapeToRectangles.lua +2 -0
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- package/objects/backdropTypeToRockAltType.lua +2 -0
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- package/objects/bossPortraitPNGFileNames.js +115 -0
- package/objects/bossPortraitPNGFileNames.lua +2 -0
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- package/objects/doorSlotFlagToDoorSlot.lua +2 -0
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- package/objects/doorSlotToDoorSlotFlag.lua +2 -0
- package/objects/isaacAPIClassTypeToBrand.js +9 -0
- package/objects/isaacAPIClassTypeToBrand.lua +2 -0
- package/objects/isaacAPIClassTypeToCopyFunction.js +12 -0
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- package/objects/languageNames.lua +2 -0
- package/objects/oppositeDoorSlots.js +13 -0
- package/objects/oppositeDoorSlots.lua +2 -0
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- package/objects/roomShapeBounds.lua +2 -0
- package/objects/roomShapeCorners.js +268 -0
- package/objects/roomShapeCorners.lua +2 -0
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- package/objects/roomShapeLayoutSizes.lua +2 -0
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- package/objects/roomShapeToDoorSlotCoordinates.lua +2 -0
- package/objects/roomShapeToDoorSlots.js +69 -0
- package/objects/roomShapeToDoorSlots.lua +2 -0
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.js +113 -0
- package/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +2 -0
- package/objects/roomShapeToGridWidth.js +18 -0
- package/objects/roomShapeToGridWidth.lua +2 -0
- package/objects/roomShapeToTopLeftPosition.js +23 -0
- package/objects/roomShapeToTopLeftPosition.lua +2 -0
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- package/objects/stageTypeToLetter.js +12 -0
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- package/objects/transformationNames.lua +2 -0
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- package/objects/versusScreenDirtSpotColors.js +36 -0
- package/objects/versusScreenDirtSpotColors.lua +2 -0
- package/package.json +1 -1
- package/patchErrorFunctions.js +67 -0
- package/patchErrorFunctions.lua +2 -0
- package/sets/LRoomShapesSet.js +8 -0
- package/sets/LRoomShapesSet.lua +2 -0
- package/sets/bossSets.js +374 -0
- package/sets/bossSets.lua +2 -0
- package/sets/charactersThatStartWithAnActiveItemSet.js +15 -0
- package/sets/charactersThatStartWithAnActiveItemSet.lua +2 -0
- package/sets/charactersWithBlackHeartFromEternalHeartSet.js +6 -0
- package/sets/charactersWithBlackHeartFromEternalHeartSet.lua +2 -0
- package/sets/charactersWithFreeDevilDealsSet.js +3 -0
- package/sets/charactersWithFreeDevilDealsSet.lua +2 -0
- package/sets/charactersWithNoRedHeartsSet.js +16 -0
- package/sets/charactersWithNoRedHeartsSet.lua +2 -0
- package/sets/charactersWithNoSoulHeartsSet.js +13 -0
- package/sets/charactersWithNoSoulHeartsSet.lua +2 -0
- package/sets/chestPickupVariantsSet.js +16 -0
- package/sets/chestPickupVariantsSet.lua +2 -0
- package/sets/consoleCommandsSet.js +61 -0
- package/sets/consoleCommandsSet.lua +2 -0
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- package/sets/familiarsThatShootPlayerTearsSet.lua +2 -0
- package/sets/lostStyleCharactersSet.js +13 -0
- package/sets/lostStyleCharactersSet.lua +2 -0
- package/sets/mineShaftRoomSubTypesSet.js +9 -0
- package/sets/mineShaftRoomSubTypesSet.lua +2 -0
- package/sets/narrowRoomShapesSet.js +8 -0
- package/sets/narrowRoomShapesSet.lua +2 -0
- package/sets/redHeartSubTypesSet.js +7 -0
- package/sets/redHeartSubTypesSet.lua +2 -0
- package/sets/sinEntityTypesSet.js +11 -0
- package/sets/sinEntityTypesSet.lua +2 -0
- package/sets/singleUseActiveCollectibleTypesSet.js +12 -0
- package/sets/singleUseActiveCollectibleTypesSet.lua +2 -0
- package/sets/storyBossesSet.js +17 -0
- package/sets/storyBossesSet.lua +2 -0
- package/shaderCrashFix.js +17 -0
- package/shaderCrashFix.lua +2 -0
- package/types/AnyEntity.js +2 -0
- package/types/AnyEntity.lua +2 -0
- package/types/CollectibleIndex.js +2 -0
- package/types/CollectibleIndex.lua +2 -0
- package/types/PickingUpItem.js +38 -0
- package/types/PickingUpItem.lua +2 -0
- package/types/PlayerIndex.js +2 -0
- package/types/PlayerIndex.lua +2 -0
- package/types/private/IsaacAPIClass.js +2 -0
- package/types/private/IsaacAPIClass.lua +2 -0
- package/types/private/SerializedIsaacAPIClass.js +2 -0
- package/types/private/SerializedIsaacAPIClass.lua +2 -0
- package/types/private/TSTLClass.js +2 -0
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- package/upgradeMod.js +47 -0
- package/upgradeMod.lua +2 -0
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--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcG9ueURldGVjdGlvbi50cyJdLCJuYW1lcyI6W10sIm1hcHBpbmdzIjoiOzs7OztNQThDUyw0QkF2QkgsMkJBTUE7QUF0Qk4sNkNBQTRDO0FBQW5DO0FBQWlCO0FBRTFCLDhCQUFrQztBQUF6QjtBQUNULGdDQUE4QztBQUFyQztBQUNULGlCQUF3QjtBQUFmO0FBQ1QsaUNBSU87QUFITDtBQUNBO0FBQ0E7QUFFRix3QkFBMkI7QUFBbEI7QUFFVCxvQkFBZ0M7QUFBdkI7QUEyQlQsU0FBUyxpQ0FBMkI7QUFDNUIsb0JBQVUsT0FBTztBQUNqQix3QkFBYyxPQUFPO0FBQ3JCLHFDQUNKLFFBQVEscUJBQXFCLHlCQUM3QixRQUFRLHFCQUFxQjtBQUN6Qix3Q0FBOEIsa0JBQ2xDLDJCQUNBO0FBRUkseUJBQWU7O1FBQVE7UUFBYSxhQUFHOztBQUV2Qyw0QkFDSiw0QkFBNkIsZ0NBQStCO09BQzFEO1FBQ0Ysa0JBQWEsMkJBQTJCOztRQUV4QyxxQkFBZ0IsMkJBQTJCOzs7QUExQ3pDLHFCQUFlO0FBRWYsNEJBQW1ELENBQ3ZELHlCQUNBLGlDQUNBO0FBR0ksSUFBSSxDQUNSLE1BQUssQ0FDSCxzQkFBcUIsVUFBSTs7O0FBSzdCLDZDQUFrQztJQUNoQyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLGtCQUNGLGlEQUNBO0FBTEo7OztBQW1DQSw2Q0FBa0M7SUFDaEMsbUNBQThCO0FBQzlCLFdBQU8sa0JBQWEsMkJBQTJCO0FBRmpEOzs7QUFTQTtJQUNFLG1DQUE4QjtBQUV4QixvQkFBVTtBQUNoQixXQUFPO1FBQUE7UUFBYSxlQUFDLFFBQVcsMENBQWtCLE9BQTlCOztBQUp0QiIsImZpbGUiOiJwb255RGV0ZWN0aW9uLmx1YSIsInNvdXJjZVJvb3QiOiIifQ==
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// Keep specific items from being affected by the Glitched Crown, Binge Eater, and the Tainted Isaac
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// switching mechanic.
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import { Card, CollectibleType, ModCallback, PickupVariant, } from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { setCollectibleSubType } from "../functions/collectibles";
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import { getEntityID } from "../functions/entity";
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import { isCollectible } from "../functions/pickupVariants";
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import { saveDataManager } from "./saveDataManager/exports";
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const v = {
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room: {
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/**
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* Index is a string containing the grid index and the InitSeed of the collectible.
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* (e.g. "12,1123579202")
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*
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* (We cannot simply use the InitSeed of the collectible because Diplopia can cause multiple
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* collectibles in the room to have the same InitSeed. However, no two collectibles should ever
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+
* be on the same grid index.)
|
|
20
|
+
*
|
|
21
|
+
* (We cannot use PtrHash as an index because that stays the same when the item is rolled.)
|
|
22
|
+
*/
|
|
23
|
+
trackedCollectibles: new Map(),
|
|
24
|
+
},
|
|
25
|
+
};
|
|
26
|
+
/** @internal */
|
|
27
|
+
export function preventCollectibleRotationInit(mod) {
|
|
28
|
+
saveDataManager(FEATURE_NAME, v);
|
|
29
|
+
mod.AddCallback(ModCallback.POST_USE_CARD, useCardSoulOfIsaac, Card.SOUL_ISAAC); // 5
|
|
30
|
+
mod.AddCallback(ModCallback.POST_PICKUP_UPDATE, postPickupUpdateCollectible, PickupVariant.COLLECTIBLE); // 35
|
|
31
|
+
}
|
|
32
|
+
// ModCallback.POST_USE_CARD (5)
|
|
33
|
+
// Card.SOUL_ISAAC (81)
|
|
34
|
+
function useCardSoulOfIsaac() {
|
|
35
|
+
// Soul of Isaac causes items to flip. Delete all tracked items (assuming that the player
|
|
36
|
+
// deliberately wants to roll a quest item).
|
|
37
|
+
v.room.trackedCollectibles.clear();
|
|
38
|
+
}
|
|
39
|
+
// ModCallback.POST_PICKUP_UPDATE (35)
|
|
40
|
+
// PickupVariant.COLLECTIBLE (100)
|
|
41
|
+
function postPickupUpdateCollectible(pickup) {
|
|
42
|
+
const collectible = pickup;
|
|
43
|
+
// Ignore empty pedestals (i.e. items that have already been taken by the player).
|
|
44
|
+
if (collectible.SubType === CollectibleType.NULL) {
|
|
45
|
+
return;
|
|
46
|
+
}
|
|
47
|
+
const index = getMapIndex(collectible);
|
|
48
|
+
const trackedCollectibleType = v.room.trackedCollectibles.get(index);
|
|
49
|
+
if (trackedCollectibleType !== undefined &&
|
|
50
|
+
collectible.SubType !== trackedCollectibleType) {
|
|
51
|
+
// This item has switched, so restore it back to the way it was.
|
|
52
|
+
setCollectibleSubType(collectible, trackedCollectibleType);
|
|
53
|
+
}
|
|
54
|
+
}
|
|
55
|
+
/**
|
|
56
|
+
* Helper function to prevent a collectible from being affected by Tainted Isaac's rotation
|
|
57
|
+
* mechanic. (This mechanic also happens from Glitched Crown and Binge Eater.) This is useful
|
|
58
|
+
* because quest items that are manually spawned by mods will be automatically be affected by this
|
|
59
|
+
* mechanic.
|
|
60
|
+
*
|
|
61
|
+
* It is required to pass the intended collectible type to this function since it is possible for
|
|
62
|
+
* collectibles to rotate on the first frame that they are spawned.
|
|
63
|
+
*/
|
|
64
|
+
export function preventCollectibleRotation(collectible, collectibleType) {
|
|
65
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
66
|
+
if (!isCollectible(collectible)) {
|
|
67
|
+
const entityID = getEntityID(collectible);
|
|
68
|
+
error(`The "preventCollectibleRotate" function was given a non-collectible: ${entityID}`);
|
|
69
|
+
}
|
|
70
|
+
const index = getMapIndex(collectible);
|
|
71
|
+
v.room.trackedCollectibles.set(index, collectibleType);
|
|
72
|
+
// The item might have already shifted on the first frame that it spawns, so change it back if
|
|
73
|
+
// necessary.
|
|
74
|
+
postPickupUpdateCollectible(collectible);
|
|
75
|
+
}
|
|
76
|
+
function getMapIndex(collectible) {
|
|
77
|
+
const room = game.GetRoom();
|
|
78
|
+
const gridIndex = room.GetGridIndex(collectible.Position);
|
|
79
|
+
return `${gridIndex},${collectible.InitSeed}`;
|
|
80
|
+
}
|
|
81
|
+
//# sourceMappingURL=data:application/json;base64,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
|
|
@@ -66,3 +66,5 @@ function ____exports.preventCollectibleRotation(self, collectible, collectibleTy
|
|
|
66
66
|
postPickupUpdateCollectible(nil, collectible)
|
|
67
67
|
end
|
|
68
68
|
return ____exports
|
|
69
|
+
|
|
70
|
+
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcHJldmVudENvbGxlY3RpYmxlUm90YXRpb24udHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6Ijs7OztNQXFEUyxvQkFRQSw2QkFpREEsYUE1Rkg7QUFmTiw2Q0FLTztBQUpMO0FBQ0E7QUFDQTtBQUNBO0FBRUYsMEJBQXFCO0FBQVo7QUFDVCxnQ0FBOEM7QUFBckM7QUFDVCx5QkFBc0M7QUFBN0I7QUFDVCxtQkFBNEI7QUFBbkI7QUFDVCwyQkFBOEI7QUFBckI7QUFDVCxvQkFBZ0M7QUFBdkI7QUF1Q1QsU0FBUztJQUdQLDJCQUEyQjs7QUFLN0IsU0FBUyxrQ0FBNEI7QUFDN0Isd0JBQWM7T0FHaEIsdUJBQXdCO0FBQzFCOztBQUdJLGtCQUFRLGlCQUFZO0FBQ3BCLG1DQUF5QiwyQkFBMkIsSUFBSTtPQUU1RCxrQ0FDQSx1QkFBd0I7UUFHeEIsMkJBQXNCLGFBQWE7OztBQWtDdkMsU0FBUyxrQkFBWTtBQUNiLGlCQUFPLEtBQUs7QUFDWixzQkFBWSxLQUFLLGFBQWE7QUFDcEMscUJBQVUsY0FBUyxpQkFBSTs7QUFqR25CLHFCQUFlO0FBRWYsSUFBSSxDQUNSLE9BQU0sQ0FXSixzQkFBcUIsVUFBSTs7O0FBSzdCLDBEQUErQztJQUM3QyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLFlBQ0YsMkJBQ0Esb0JBQ0E7SUFHRixJQUFJLFlBQ0YsZ0NBQ0EsNkJBQ0E7QUFaSjs7Ozs7Ozs7QUFzREEsc0RBQ0UsYUFDQTtJQUVBLG1DQUE4QjtXQUV6QixtQkFBYztBQUNYLHlCQUFXLGlCQUFZO1FBQzdCLE1BQ0UsNkVBQXdFOztBQUl0RSxrQkFBUSxpQkFBWTtJQUMxQiwyQkFBMkIsSUFBSSxPQUFPO0lBSXRDLGlDQUE0QjtBQWxCOUIiLCJmaWxlIjoicHJldmVudENvbGxlY3RpYmxlUm90YXRpb24ubHVhIiwic291cmNlUm9vdCI6IiJ9
|
|
@@ -0,0 +1,91 @@
|
|
|
1
|
+
import { Keyboard, ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { DefaultMap } from "../classes/DefaultMap";
|
|
3
|
+
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
4
|
+
import { isKeyboardPressed } from "../functions/input";
|
|
5
|
+
import { isFunction } from "../functions/types";
|
|
6
|
+
const FEATURE_NAME = "registerHotkeys";
|
|
7
|
+
/**
|
|
8
|
+
* The keys are the keyboard keys that trigger the hotkey. The values are the functions that contain
|
|
9
|
+
* the arbitrary code to run.
|
|
10
|
+
*/
|
|
11
|
+
const staticHotkeyFunctionMap = new Map();
|
|
12
|
+
/**
|
|
13
|
+
* The keys are the functions that determine what the hotkey key is. The values are the functions
|
|
14
|
+
* that contain the arbitrary code to run.
|
|
15
|
+
*/
|
|
16
|
+
const dynamicHotkeyFunctionMap = new Map();
|
|
17
|
+
const keyPressedMap = new DefaultMap(false);
|
|
18
|
+
/** @internal */
|
|
19
|
+
export function registerHotkeyInit(mod) {
|
|
20
|
+
mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
|
|
21
|
+
}
|
|
22
|
+
// ModCallback.POST_RENDER (2)
|
|
23
|
+
function postRender() {
|
|
24
|
+
for (const [keyboard, triggerFunc] of staticHotkeyFunctionMap.entries()) {
|
|
25
|
+
checkIfTriggered(keyboard, triggerFunc);
|
|
26
|
+
}
|
|
27
|
+
for (const [keyboardFunc, triggerFunc,] of dynamicHotkeyFunctionMap.entries()) {
|
|
28
|
+
const keyboard = keyboardFunc();
|
|
29
|
+
if (keyboard !== undefined) {
|
|
30
|
+
checkIfTriggered(keyboard, triggerFunc);
|
|
31
|
+
}
|
|
32
|
+
}
|
|
33
|
+
}
|
|
34
|
+
function checkIfTriggered(keyboard, triggerFunc) {
|
|
35
|
+
const isPressed = isKeyboardPressed(keyboard);
|
|
36
|
+
const wasPreviouslyPressed = keyPressedMap.getAndSetDefault(keyboard);
|
|
37
|
+
keyPressedMap.set(keyboard, isPressed);
|
|
38
|
+
if (isPressed && !wasPreviouslyPressed) {
|
|
39
|
+
triggerFunc();
|
|
40
|
+
}
|
|
41
|
+
}
|
|
42
|
+
/**
|
|
43
|
+
* Helper function to run arbitrary code when you press and release a specific keyboard key.
|
|
44
|
+
*
|
|
45
|
+
* This can be used to easily set up custom hotkeys to facilitate custom game features or to assist
|
|
46
|
+
* in debugging.
|
|
47
|
+
*
|
|
48
|
+
* @param keyboardOrFunc Either the key that you want to trigger the hotkey or a function that
|
|
49
|
+
* returns the key that will trigger the hotkey. Normally, you would just
|
|
50
|
+
* specify the key directly, but you can use a function for situations where
|
|
51
|
+
* the key can change (like if end-users can specify a custom hotkey using Mod
|
|
52
|
+
* Config Menu).
|
|
53
|
+
* @param triggerFunc A function containing the arbitrary code that you want to execute when the
|
|
54
|
+
* hotkey is triggered.
|
|
55
|
+
*/
|
|
56
|
+
export function registerHotkey(keyboardOrFunc, triggerFunc) {
|
|
57
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
58
|
+
if (isFunction(keyboardOrFunc)) {
|
|
59
|
+
if (dynamicHotkeyFunctionMap.has(keyboardOrFunc)) {
|
|
60
|
+
error("Failed to register a hotkey due to a custom hotkey already being defined for the submitted function.");
|
|
61
|
+
}
|
|
62
|
+
dynamicHotkeyFunctionMap.set(keyboardOrFunc, triggerFunc);
|
|
63
|
+
}
|
|
64
|
+
else {
|
|
65
|
+
if (staticHotkeyFunctionMap.has(keyboardOrFunc)) {
|
|
66
|
+
error(`Failed to register a hotkey due to a hotkey already being defined for key: Keyboard.${Keyboard[keyboardOrFunc]} (${keyboardOrFunc})`);
|
|
67
|
+
}
|
|
68
|
+
staticHotkeyFunctionMap.set(keyboardOrFunc, triggerFunc);
|
|
69
|
+
}
|
|
70
|
+
}
|
|
71
|
+
/**
|
|
72
|
+
* Helper function to remove a hotkey created with the `registerHotkey` function.
|
|
73
|
+
*
|
|
74
|
+
* @param keyboardOrFunc Equal to the value that you passed when initially registering the hotkey.
|
|
75
|
+
*/
|
|
76
|
+
export function unregisterHotkey(keyboardOrFunc) {
|
|
77
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
78
|
+
if (isFunction(keyboardOrFunc)) {
|
|
79
|
+
if (!dynamicHotkeyFunctionMap.has(keyboardOrFunc)) {
|
|
80
|
+
error("Failed to unregister a hotkey since there is no existing hotkey defined for the submitted function.");
|
|
81
|
+
}
|
|
82
|
+
dynamicHotkeyFunctionMap.delete(keyboardOrFunc);
|
|
83
|
+
}
|
|
84
|
+
else {
|
|
85
|
+
if (!staticHotkeyFunctionMap.has(keyboardOrFunc)) {
|
|
86
|
+
error(`Failed to unregister a hotkey since there is no existing hotkey defined for key: Keyboard.${Keyboard[keyboardOrFunc]} (${keyboardOrFunc})`);
|
|
87
|
+
}
|
|
88
|
+
staticHotkeyFunctionMap.delete(keyboardOrFunc);
|
|
89
|
+
}
|
|
90
|
+
}
|
|
91
|
+
//# sourceMappingURL=data:application/json;base64,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@@ -91,3 +91,5 @@ function ____exports.unregisterHotkey(self, keyboardOrFunc)
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end
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end
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return ____exports
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--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcmVnaXN0ZXJIb3RrZXkudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6Ijs7Ozs7TUErQlMsWUFnQkEsa0JBbkNILHlCQU1BLDBCQUtBO0FBdkJOLDZDQUFzQztBQUE3QjtBQUFVO0FBQ25CLHVCQUEyQjtBQUFsQjtBQUNULGdDQUE4QztBQUFyQztBQUNULGtCQUFrQztBQUF6QjtBQUNULGtCQUEyQjtBQUFsQjtBQTJCVCxTQUFTO0FBQ1AsMkJBQXNDLHVDQUF3QjtjQUFsRDtjQUFVO1FBQ3BCLHNCQUFpQixVQUFVOztBQUc3QiwyQkFHSyx3Q0FBeUI7Y0FGNUI7Y0FDQTtBQUVNLHlCQUFXO1dBQ2I7WUFDRixzQkFBaUIsVUFBVTs7OztBQUtqQyxTQUFTLHVCQUFpQixVQUFvQjtBQUN0QyxzQkFBWSx1QkFBa0I7QUFDOUIsaUNBQXVCLGNBQWMsaUJBQWlCO0lBQzVELGNBQWMsSUFBSSxVQUFVO09BRXhCLGtCQUFjO1FBQ2hCOzs7QUEvQ0UscUJBQWU7QUFNZiwwQkFBMEIsVUFBSTtBQU05QiwyQkFBMkIsVUFBSTtBQUsvQixnQkFBZ0IsVUFBSSxZQUE4Qjs7O0FBR3hELDhDQUFtQztJQUNqQyxJQUFJLFlBQVkseUJBQXlCO0FBRDNDOzs7Ozs7Ozs7Ozs7O0FBNkNBLDBDQUNFLGdCQUNBO0lBRUEsbUNBQThCO09BRTFCLGdCQUFXO1dBQ1QseUJBQXlCLElBQUk7WUFDL0IsTUFDRTs7UUFJSix5QkFBeUIsSUFBSSxnQkFBZ0I7O1dBRXpDLHdCQUF3QixJQUFJO1lBQzlCLFNBQ0UsbUdBQXVGLFNBQVMscUJBQWUsa0JBQUssb0JBQWM7O1FBSXRJLHdCQUF3QixJQUFJLGdCQUFnQjs7QUFyQmhEOzs7O0FBOEJBLDRDQUNFO0lBRUEsbUNBQThCO09BRTFCLGdCQUFXO2VBQ1IseUJBQXlCLElBQUk7WUFDaEMsTUFDRTs7UUFJSix5QkFBeUIsT0FBTzs7ZUFFM0Isd0JBQXdCLElBQUk7WUFDL0IsU0FDRSx5R0FBNkYsU0FBUyxxQkFBZSxrQkFBSyxvQkFBYzs7UUFJNUksd0JBQXdCLE9BQU87O0FBcEJuQyIsImZpbGUiOiJyZWdpc3RlckhvdGtleS5sdWEiLCJzb3VyY2VSb290IjoiIn0=
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@@ -0,0 +1,42 @@
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1
|
+
import { game } from "../cachedClasses";
|
|
2
|
+
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
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3
|
+
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
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4
|
+
import { saveDataManager } from "./saveDataManager/exports";
|
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5
|
+
const FEATURE_NAME = "roomClearFrame";
|
|
6
|
+
const v = {
|
|
7
|
+
room: {
|
|
8
|
+
roomClearGameFrame: undefined,
|
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9
|
+
roomClearRoomFrame: undefined,
|
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10
|
+
},
|
|
11
|
+
};
|
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12
|
+
/** @internal */
|
|
13
|
+
export function roomClearFrameInit(mod) {
|
|
14
|
+
saveDataManager(FEATURE_NAME, v);
|
|
15
|
+
mod.AddCallbackCustom(ModCallbackCustom.POST_ROOM_CLEAR_CHANGED, postRoomClearChangedTrue, true);
|
|
16
|
+
}
|
|
17
|
+
// ModCallbackCustom.POST_ROOM_CLEAR_CHANGED
|
|
18
|
+
// true
|
|
19
|
+
function postRoomClearChangedTrue() {
|
|
20
|
+
const gameFrameCount = game.GetFrameCount();
|
|
21
|
+
const room = game.GetRoom();
|
|
22
|
+
const roomFrameCount = room.GetFrameCount();
|
|
23
|
+
v.room.roomClearGameFrame = gameFrameCount;
|
|
24
|
+
v.room.roomClearRoomFrame = roomFrameCount;
|
|
25
|
+
}
|
|
26
|
+
/**
|
|
27
|
+
* Helper function to get the game frame (i.e. `Game.GetFrameCount`) of the last time that this room
|
|
28
|
+
* was cleared. Returns undefined if the room has never been cleared.
|
|
29
|
+
*/
|
|
30
|
+
export function getRoomClearGameFrame() {
|
|
31
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
32
|
+
return v.room.roomClearGameFrame;
|
|
33
|
+
}
|
|
34
|
+
/**
|
|
35
|
+
* Helper function to get the room frame (i.e. `Room.GetFrameCount`) of the last time that this room
|
|
36
|
+
* was cleared. Returns undefined if the room has never been cleared.
|
|
37
|
+
*/
|
|
38
|
+
export function getRoomClearRoomFrame() {
|
|
39
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
40
|
+
return v.room.roomClearGameFrame;
|
|
41
|
+
}
|
|
42
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicm9vbUNsZWFyRnJhbWUuanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2ZlYXR1cmVzL3Jvb21DbGVhckZyYW1lLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUFBLE9BQU8sRUFBRSxJQUFJLEVBQUUsTUFBTSxrQkFBa0IsQ0FBQztBQUV4QyxPQUFPLEVBQUUsaUJBQWlCLEVBQUUsTUFBTSw0QkFBNEIsQ0FBQztBQUMvRCxPQUFPLEVBQUUsNkJBQTZCLEVBQUUsTUFBTSx3QkFBd0IsQ0FBQztBQUN2RSxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0sMkJBQTJCLENBQUM7QUFFNUQsTUFBTSxZQUFZLEdBQUcsZ0JBQWdCLENBQUM7QUFFdEMsTUFBTSxDQUFDLEdBQUc7SUFDUixJQUFJLEVBQUU7UUFDSixrQkFBa0IsRUFBRSxTQUE0QjtRQUNoRCxrQkFBa0IsRUFBRSxTQUE0QjtLQUNqRDtDQUNGLENBQUM7QUFFRixnQkFBZ0I7QUFDaEIsTUFBTSxVQUFVLGtCQUFrQixDQUFDLEdBQWdCO0lBQ2pELGVBQWUsQ0FBQyxZQUFZLEVBQUUsQ0FBQyxDQUFDLENBQUM7SUFFakMsR0FBRyxDQUFDLGlCQUFpQixDQUNuQixpQkFBaUIsQ0FBQyx1QkFBdUIsRUFDekMsd0JBQXdCLEVBQ3hCLElBQUksQ0FDTCxDQUFDO0FBQ0osQ0FBQztBQUVELDRDQUE0QztBQUM1QyxPQUFPO0FBQ1AsU0FBUyx3QkFBd0I7SUFDL0IsTUFBTSxjQUFjLEdBQUcsSUFBSSxDQUFDLGFBQWEsRUFBRSxDQUFDO0lBQzVDLE1BQU0sSUFBSSxHQUFHLElBQUksQ0FBQyxPQUFPLEVBQUUsQ0FBQztJQUM1QixNQUFNLGNBQWMsR0FBRyxJQUFJLENBQUMsYUFBYSxFQUFFLENBQUM7SUFFNUMsQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsR0FBRyxjQUFjLENBQUM7SUFDM0MsQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsR0FBRyxjQUFjLENBQUM7QUFDN0MsQ0FBQztBQUVEOzs7R0FHRztBQUNILE1BQU0sVUFBVSxxQkFBcUI7SUFDbkMsNkJBQTZCLENBQUMsWUFBWSxDQUFDLENBQUM7SUFDNUMsT0FBTyxDQUFDLENBQUMsSUFBSSxDQUFDLGtCQUFrQixDQUFDO0FBQ25DLENBQUM7QUFFRDs7O0dBR0c7QUFDSCxNQUFNLFVBQVUscUJBQXFCO0lBQ25DLDZCQUE2QixDQUFDLFlBQVksQ0FBQyxDQUFDO0lBQzVDLE9BQU8sQ0FBQyxDQUFDLElBQUksQ0FBQyxrQkFBa0IsQ0FBQztBQUNuQyxDQUFDIn0=
|
|
@@ -36,3 +36,5 @@ function ____exports.getRoomClearRoomFrame(self)
|
|
|
36
36
|
return v.room.roomClearGameFrame
|
|
37
37
|
end
|
|
38
38
|
return ____exports
|
|
39
|
+
|
|
40
|
+
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcm9vbUNsZWFyRnJhbWUudHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IjtNQTRCUywwQkFwQkg7QUFSTiwwQkFBcUI7QUFBWjtBQUVULDhCQUFrQztBQUF6QjtBQUNULGdDQUE4QztBQUFyQztBQUNULG9CQUFnQztBQUF2QjtBQXdCVCxTQUFTO0FBQ0QsMkJBQWlCLEtBQUs7QUFDdEIsaUJBQU8sS0FBSztBQUNaLDJCQUFpQixLQUFLO0FBRTVCLGdDQUE0QjtBQUM1QixnQ0FBNEI7O0FBNUJ4QixxQkFBZTtBQUVmLElBQUksQ0FDUixPQUFNLENBQ0osMEJBQ0E7OztBQUtKLDhDQUFtQztJQUNqQyxxQkFBZ0IsY0FBYztJQUU5QixJQUFJLGtCQUNGLDJDQUNBLDBCQUNBO0FBTko7OztBQXlCQTtJQUNFLG1DQUE4QjtBQUM5QixXQUFPO0FBRlQ7OztBQVNBO0lBQ0UsbUNBQThCO0FBQzlCLFdBQU87QUFGVCIsImZpbGUiOiJyb29tQ2xlYXJGcmFtZS5sdWEiLCJzb3VyY2VSb290IjoiIn0=
|
|
@@ -0,0 +1,189 @@
|
|
|
1
|
+
import { ModCallback } from "isaac-typescript-definitions";
|
|
2
|
+
import { game } from "../cachedClasses";
|
|
3
|
+
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
4
|
+
import { arrayRemoveInPlace } from "../functions/array";
|
|
5
|
+
import { saveDataManager } from "./saveDataManager/exports";
|
|
6
|
+
const FEATURE_NAME = "runInNFrames";
|
|
7
|
+
const v = {
|
|
8
|
+
run: {
|
|
9
|
+
queuedGameFunctionTuples: [],
|
|
10
|
+
queuedRenderFunctionTuples: [],
|
|
11
|
+
intervalGameFunctionTuples: [],
|
|
12
|
+
intervalRenderFunctionTuples: [],
|
|
13
|
+
},
|
|
14
|
+
};
|
|
15
|
+
/** @internal */
|
|
16
|
+
export function runInNFramesInit(mod) {
|
|
17
|
+
saveDataManager(FEATURE_NAME, v, () => false); // Functions are not serializable.
|
|
18
|
+
mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
|
|
19
|
+
mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
|
|
20
|
+
}
|
|
21
|
+
// ModCallback.POST_UPDATE (1)
|
|
22
|
+
function postUpdate() {
|
|
23
|
+
const gameFrameCount = game.GetFrameCount();
|
|
24
|
+
checkExecuteQueuedFunctions(gameFrameCount, v.run.queuedGameFunctionTuples);
|
|
25
|
+
checkExecuteIntervalFunctions(gameFrameCount, v.run.intervalGameFunctionTuples);
|
|
26
|
+
}
|
|
27
|
+
// ModCallback.POST_RENDER (2)
|
|
28
|
+
function postRender() {
|
|
29
|
+
const renderFrameCount = Isaac.GetFrameCount();
|
|
30
|
+
checkExecuteQueuedFunctions(renderFrameCount, v.run.queuedRenderFunctionTuples);
|
|
31
|
+
checkExecuteIntervalFunctions(renderFrameCount, v.run.intervalRenderFunctionTuples);
|
|
32
|
+
}
|
|
33
|
+
function checkExecuteQueuedFunctions(frameCount, functionTuples) {
|
|
34
|
+
const firingFunctions = functionTuples.filter(([frameCountToFire]) => frameCount >= frameCountToFire);
|
|
35
|
+
for (const tuple of firingFunctions) {
|
|
36
|
+
const [_frameCountToFire, func] = tuple;
|
|
37
|
+
func();
|
|
38
|
+
arrayRemoveInPlace(functionTuples, tuple);
|
|
39
|
+
}
|
|
40
|
+
}
|
|
41
|
+
function checkExecuteIntervalFunctions(frameCount, functionTuples) {
|
|
42
|
+
const firingFunctions = functionTuples.filter(([frameCountToFire]) => frameCount >= frameCountToFire);
|
|
43
|
+
for (const tuple of firingFunctions) {
|
|
44
|
+
const [_frameCountToFire, func, numIntervalFrames] = tuple;
|
|
45
|
+
const returnValue = func();
|
|
46
|
+
arrayRemoveInPlace(functionTuples, tuple);
|
|
47
|
+
// Queue the next interval (as long as the function did not return false).
|
|
48
|
+
if (returnValue) {
|
|
49
|
+
const nextFireFrame = frameCount + numIntervalFrames;
|
|
50
|
+
const newTuple = [
|
|
51
|
+
nextFireFrame,
|
|
52
|
+
func,
|
|
53
|
+
numIntervalFrames,
|
|
54
|
+
];
|
|
55
|
+
functionTuples.push(newTuple);
|
|
56
|
+
}
|
|
57
|
+
}
|
|
58
|
+
}
|
|
59
|
+
/**
|
|
60
|
+
* Supply a function to run N game frames from now in the `POST_UPDATE` callback.
|
|
61
|
+
*
|
|
62
|
+
* For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
|
|
63
|
+
* way.
|
|
64
|
+
*
|
|
65
|
+
* Note that this function will not handle saving and quitting. If a player saving and quitting
|
|
66
|
+
* before the deferred function fires would cause a bug in your mod, then you should handle deferred
|
|
67
|
+
* functions manually using serializable data.
|
|
68
|
+
*/
|
|
69
|
+
export function runInNGameFrames(func, gameFrames) {
|
|
70
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
71
|
+
const gameFrameCount = game.GetFrameCount();
|
|
72
|
+
const functionFireFrame = gameFrameCount + gameFrames;
|
|
73
|
+
const tuple = [functionFireFrame, func];
|
|
74
|
+
v.run.queuedGameFunctionTuples.push(tuple);
|
|
75
|
+
}
|
|
76
|
+
/**
|
|
77
|
+
* Supply a function to run N render frames from now in the `POST_RENDER` callback.
|
|
78
|
+
*
|
|
79
|
+
* For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
|
|
80
|
+
* way.
|
|
81
|
+
*
|
|
82
|
+
* Note that this function will not handle saving and quitting. If a player saving and quitting
|
|
83
|
+
* before the deferred function fires would cause a bug in your mod, then you should handle deferred
|
|
84
|
+
* functions manually using serializable data.
|
|
85
|
+
*/
|
|
86
|
+
export function runInNRenderFrames(func, renderFrames) {
|
|
87
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
88
|
+
const renderFrameCount = Isaac.GetFrameCount();
|
|
89
|
+
const functionFireFrame = renderFrameCount + renderFrames;
|
|
90
|
+
const tuple = [functionFireFrame, func];
|
|
91
|
+
v.run.queuedRenderFunctionTuples.push(tuple);
|
|
92
|
+
}
|
|
93
|
+
/**
|
|
94
|
+
* Supply a function to run on the next `POST_UPDATE` callback.
|
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95
|
+
*
|
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96
|
+
* For example:
|
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97
|
+
*
|
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98
|
+
* ```ts
|
|
99
|
+
* const NUM_EXPLODER_EXPLOSIONS = 5;
|
|
100
|
+
*
|
|
101
|
+
* function useItemExploder(player: EntityPlayer) {
|
|
102
|
+
* playSound("exploderBegin");
|
|
103
|
+
* explode(player, NUM_EXPLODER_EXPLOSIONS);
|
|
104
|
+
* }
|
|
105
|
+
*
|
|
106
|
+
* function explode(player: EntityPlayer, numFramesLeft: int) {
|
|
107
|
+
* Isaac.Explode(player, undefined, 1);
|
|
108
|
+
* numFramesLeft -= 1;
|
|
109
|
+
* if (numFramesLeft === 0) {
|
|
110
|
+
* runNextFrame(() => {
|
|
111
|
+
* explode(player, numFramesLeft);
|
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112
|
+
* });
|
|
113
|
+
* }
|
|
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|
+
* }
|
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115
|
+
* ```
|
|
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|
+
*
|
|
117
|
+
* Note that this function will not handle saving and quitting. If a player saving and quitting
|
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|
+
* before the deferred function fires would cause a bug in your mod, then you should handle deferred
|
|
119
|
+
* functions manually using serializable data.
|
|
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|
+
*/
|
|
121
|
+
export function runNextGameFrame(func) {
|
|
122
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
123
|
+
runInNGameFrames(func, 1);
|
|
124
|
+
}
|
|
125
|
+
/**
|
|
126
|
+
* Supply a function to run on the next `POST_RENDER` callback.
|
|
127
|
+
*
|
|
128
|
+
* For a usage example, see the documentation for the `runNextGameFrame`, which is used in a similar
|
|
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|
+
* way.
|
|
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|
+
*
|
|
131
|
+
* Note that this function will not handle saving and quitting.
|
|
132
|
+
*/
|
|
133
|
+
export function runNextRenderFrame(func) {
|
|
134
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
135
|
+
runInNRenderFrames(func, 1);
|
|
136
|
+
}
|
|
137
|
+
/**
|
|
138
|
+
* Supply a function to be repeatedly run on an interval of N game frames in the `POST_UPDATE`
|
|
139
|
+
* callback. The function will continue to be fired until `false` is returned from the function.
|
|
140
|
+
*
|
|
141
|
+
* This is similar to the `setInterval` vanilla JavaScript function, except there is no
|
|
142
|
+
* corresponding `clearInterval` function. (Instead, the return value from the supplied function is
|
|
143
|
+
* used to stop the interval.)
|
|
144
|
+
*
|
|
145
|
+
* Note that this function will not handle saving and quitting. You must manually restart any
|
|
146
|
+
* intervals if the player saves and quits in the middle of a run.
|
|
147
|
+
*
|
|
148
|
+
* @param func The function to repeatedly run on an interval.
|
|
149
|
+
* @param gameFrames The amount of game frames to wait between each run.
|
|
150
|
+
* @param runImmediately Whether or not to execute the function right now before waiting for the
|
|
151
|
+
* interval.
|
|
152
|
+
*/
|
|
153
|
+
export function setIntervalGameFrames(func, gameFrames, runImmediately) {
|
|
154
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
155
|
+
const gameFrameCount = game.GetFrameCount();
|
|
156
|
+
const functionFireFrame = gameFrameCount + gameFrames;
|
|
157
|
+
const tuple = [functionFireFrame, func, gameFrames];
|
|
158
|
+
v.run.intervalGameFunctionTuples.push(tuple);
|
|
159
|
+
if (runImmediately) {
|
|
160
|
+
func();
|
|
161
|
+
}
|
|
162
|
+
}
|
|
163
|
+
/**
|
|
164
|
+
* Supply a function to be repeatedly run on an interval of N render frames in the `POST_RENDER`
|
|
165
|
+
* callback. The function will continue to be fired until `false` is returned from the function.
|
|
166
|
+
*
|
|
167
|
+
* This is similar to the `setInterval` vanilla JavaScript function, except there is no
|
|
168
|
+
* corresponding `clearInterval` function. (Instead, the return value from the supplied function is
|
|
169
|
+
* used to stop the interval.)
|
|
170
|
+
*
|
|
171
|
+
* Note that this function will not handle saving and quitting. You must manually restart any
|
|
172
|
+
* intervals if the player saves and quits in the middle of a run.
|
|
173
|
+
*
|
|
174
|
+
* @param func The function to repeatedly run on an interval.
|
|
175
|
+
* @param renderFrames The amount of game frames to wait between each run.
|
|
176
|
+
* @param runImmediately Whether or not to execute the function right now before waiting for the
|
|
177
|
+
* interval.
|
|
178
|
+
*/
|
|
179
|
+
export function setIntervalRenderFrames(func, renderFrames, runImmediately) {
|
|
180
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
181
|
+
const renderFrameCount = Isaac.GetFrameCount();
|
|
182
|
+
const functionFireFrame = renderFrameCount + renderFrames;
|
|
183
|
+
const tuple = [functionFireFrame, func, renderFrames];
|
|
184
|
+
v.run.intervalGameFunctionTuples.push(tuple);
|
|
185
|
+
if (runImmediately) {
|
|
186
|
+
func();
|
|
187
|
+
}
|
|
188
|
+
}
|
|
189
|
+
//# sourceMappingURL=data:application/json;base64,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
|
|
@@ -194,3 +194,5 @@ function ____exports.setIntervalRenderFrames(self, func, renderFrames, runImmedi
|
|
|
194
194
|
end
|
|
195
195
|
end
|
|
196
196
|
return ____exports
|
|
197
|
+
|
|
198
|
+
--# sourceMappingURL=data:application/json;base64,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
|
|
@@ -0,0 +1,34 @@
|
|
|
1
|
+
import { ModCallbackCustom } from "../enums/ModCallbackCustom";
|
|
2
|
+
import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
|
|
3
|
+
import { emptyArray } from "../functions/array";
|
|
4
|
+
import { saveDataManager } from "./saveDataManager/exports";
|
|
5
|
+
const FEATURE_NAME = "runNextRoom";
|
|
6
|
+
const v = {
|
|
7
|
+
run: {
|
|
8
|
+
queuedFunctions: [],
|
|
9
|
+
},
|
|
10
|
+
};
|
|
11
|
+
/** @internal */
|
|
12
|
+
export function runNextRoomInit(mod) {
|
|
13
|
+
saveDataManager(FEATURE_NAME, v, () => false); // Functions are not serializable.
|
|
14
|
+
mod.AddCallbackCustom(ModCallbackCustom.POST_NEW_ROOM_REORDERED, postNewRoomReordered);
|
|
15
|
+
}
|
|
16
|
+
// ModCallbackCustom.POST_NEW_ROOM_REORDERED
|
|
17
|
+
function postNewRoomReordered() {
|
|
18
|
+
for (const func of v.run.queuedFunctions) {
|
|
19
|
+
func();
|
|
20
|
+
}
|
|
21
|
+
emptyArray(v.run.queuedFunctions);
|
|
22
|
+
}
|
|
23
|
+
/**
|
|
24
|
+
* Supply a function to run on the next `POST_NEW_ROOM` callback.
|
|
25
|
+
*
|
|
26
|
+
* Note that this function will not handle saving and quitting. If a player saving and quitting
|
|
27
|
+
* before the deferred function fires would cause a bug in your mod, then you should handle deferred
|
|
28
|
+
* functions manually using serializable data.
|
|
29
|
+
*/
|
|
30
|
+
export function runNextRoom(func) {
|
|
31
|
+
errorIfFeaturesNotInitialized(FEATURE_NAME);
|
|
32
|
+
v.run.queuedFunctions.push(func);
|
|
33
|
+
}
|
|
34
|
+
//# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJmaWxlIjoicnVuTmV4dFJvb20uanMiLCJzb3VyY2VSb290IjoiIiwic291cmNlcyI6WyIuLi8uLi8uLi8uLi9wYWNrYWdlcy9pc2FhY3NjcmlwdC1jb21tb24vc3JjL2ZlYXR1cmVzL3J1bk5leHRSb29tLnRzIl0sIm5hbWVzIjpbXSwibWFwcGluZ3MiOiJBQUNBLE9BQU8sRUFBRSxpQkFBaUIsRUFBRSxNQUFNLDRCQUE0QixDQUFDO0FBQy9ELE9BQU8sRUFBRSw2QkFBNkIsRUFBRSxNQUFNLHdCQUF3QixDQUFDO0FBQ3ZFLE9BQU8sRUFBRSxVQUFVLEVBQUUsTUFBTSxvQkFBb0IsQ0FBQztBQUNoRCxPQUFPLEVBQUUsZUFBZSxFQUFFLE1BQU0sMkJBQTJCLENBQUM7QUFFNUQsTUFBTSxZQUFZLEdBQUcsYUFBYSxDQUFDO0FBRW5DLE1BQU0sQ0FBQyxHQUFHO0lBQ1IsR0FBRyxFQUFFO1FBQ0gsZUFBZSxFQUFFLEVBQXVCO0tBQ3pDO0NBQ0YsQ0FBQztBQUVGLGdCQUFnQjtBQUNoQixNQUFNLFVBQVUsZUFBZSxDQUFDLEdBQWdCO0lBQzlDLGVBQWUsQ0FBQyxZQUFZLEVBQUUsQ0FBQyxFQUFFLEdBQUcsRUFBRSxDQUFDLEtBQUssQ0FBQyxDQUFDLENBQUMsa0NBQWtDO0lBRWpGLEdBQUcsQ0FBQyxpQkFBaUIsQ0FDbkIsaUJBQWlCLENBQUMsdUJBQXVCLEVBQ3pDLG9CQUFvQixDQUNyQixDQUFDO0FBQ0osQ0FBQztBQUVELDRDQUE0QztBQUM1QyxTQUFTLG9CQUFvQjtJQUMzQixLQUFLLE1BQU0sSUFBSSxJQUFJLENBQUMsQ0FBQyxHQUFHLENBQUMsZUFBZSxFQUFFO1FBQ3hDLElBQUksRUFBRSxDQUFDO0tBQ1I7SUFFRCxVQUFVLENBQUMsQ0FBQyxDQUFDLEdBQUcsQ0FBQyxlQUFlLENBQUMsQ0FBQztBQUNwQyxDQUFDO0FBRUQ7Ozs7OztHQU1HO0FBQ0gsTUFBTSxVQUFVLFdBQVcsQ0FBQyxJQUFnQjtJQUMxQyw2QkFBNkIsQ0FBQyxZQUFZLENBQUMsQ0FBQztJQUM1QyxDQUFDLENBQUMsR0FBRyxDQUFDLGVBQWUsQ0FBQyxJQUFJLENBQUMsSUFBSSxDQUFDLENBQUM7QUFDbkMsQ0FBQyJ9
|
package/features/runNextRoom.lua
CHANGED
|
@@ -38,3 +38,5 @@ function ____exports.runNextRoom(self, func)
|
|
|
38
38
|
____v_run_queuedFunctions_0[#____v_run_queuedFunctions_0 + 1] = func
|
|
39
39
|
end
|
|
40
40
|
return ____exports
|
|
41
|
+
|
|
42
|
+
--# sourceMappingURL=data:application/json;base64,eyJ2ZXJzaW9uIjozLCJzb3VyY2VzIjpbIi4uLy4uLy4uLy4uL3BhY2thZ2VzL2lzYWFjc2NyaXB0LWNvbW1vbi9zcmMvZmVhdHVyZXMvcnVuTmV4dFJvb20udHMiXSwibmFtZXMiOltdLCJtYXBwaW5ncyI6IjtNQXlCUyxzQkFqQkg7QUFQTiw4QkFBa0M7QUFBekI7QUFDVCxnQ0FBOEM7QUFBckM7QUFDVCxrQkFBMkI7QUFBbEI7QUFDVCxvQkFBZ0M7QUFBdkI7QUFxQlQsU0FBUztBQUNQLGNBQVcsZUFBUTtRQUNqQjs7SUFHRixnQkFBVzs7QUF4QlAscUJBQWU7QUFFZixJQUFJLENBQ1IsTUFBSyxDQUNILGtCQUFpQjs7O0FBS3JCLDJDQUFnQztJQUM5Qjs7UUFBZ0I7UUFBYztRQUFHLFdBQU0sWUFBTjs7SUFFakMsSUFBSSxrQkFDRiwyQ0FDQTtBQUxKOzs7Ozs7QUF5QkEsdUNBQTRCO0lBQzFCLG1DQUE4QjtVQUM5QjtBQUFBLG9FQUEyQjtBQUY3QiIsImZpbGUiOiJydW5OZXh0Um9vbS5sdWEiLCJzb3VyY2VSb290IjoiIn0=
|