isaacscript-common 6.14.0 → 6.16.1

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Files changed (131) hide show
  1. package/dist/callbacks/postGridEntityCustomCollision.d.ts +2 -0
  2. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -0
  3. package/dist/callbacks/postGridEntityCustomCollision.lua +71 -0
  4. package/dist/callbacks/postGridEntityCustomRender.lua +0 -7
  5. package/dist/callbacks/postGridEntityCustomUpdate.lua +0 -7
  6. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +6 -0
  7. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -0
  8. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +24 -0
  9. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +6 -0
  10. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -0
  11. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +29 -0
  12. package/dist/enums/ModCallbackCustom.d.ts +96 -62
  13. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  14. package/dist/enums/ModCallbackCustom.lua +64 -60
  15. package/dist/features/customGridEntity.d.ts +5 -1
  16. package/dist/features/customGridEntity.d.ts.map +1 -1
  17. package/dist/features/customGridEntity.lua +65 -5
  18. package/dist/functions/collectibles.d.ts +6 -2
  19. package/dist/functions/collectibles.d.ts.map +1 -1
  20. package/dist/functions/collectibles.lua +4 -2
  21. package/dist/functions/color.d.ts +11 -15
  22. package/dist/functions/color.d.ts.map +1 -1
  23. package/dist/functions/color.lua +55 -74
  24. package/dist/functions/deepCopy.d.ts.map +1 -1
  25. package/dist/functions/deepCopy.lua +22 -1
  26. package/dist/functions/gridEntities.d.ts +0 -16
  27. package/dist/functions/gridEntities.d.ts.map +1 -1
  28. package/dist/functions/gridEntities.lua +0 -19
  29. package/dist/functions/isaacAPIClass.d.ts +1 -1
  30. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  31. package/dist/functions/itemPool.d.ts +10 -0
  32. package/dist/functions/itemPool.d.ts.map +1 -0
  33. package/dist/functions/itemPool.lua +116 -0
  34. package/dist/functions/kColor.d.ts +11 -15
  35. package/dist/functions/kColor.d.ts.map +1 -1
  36. package/dist/functions/kColor.lua +42 -61
  37. package/dist/functions/mergeTests.lua +2 -2
  38. package/dist/functions/npcs.d.ts +1 -29
  39. package/dist/functions/npcs.d.ts.map +1 -1
  40. package/dist/functions/npcs.lua +0 -45
  41. package/dist/functions/projectiles.d.ts +32 -0
  42. package/dist/functions/projectiles.d.ts.map +1 -0
  43. package/dist/functions/projectiles.lua +73 -0
  44. package/dist/functions/rng.d.ts +11 -15
  45. package/dist/functions/rng.d.ts.map +1 -1
  46. package/dist/functions/rng.lua +32 -52
  47. package/dist/functions/rockAlt.d.ts +26 -6
  48. package/dist/functions/rockAlt.d.ts.map +1 -1
  49. package/dist/functions/rockAlt.lua +303 -78
  50. package/dist/functions/saveFile.d.ts +8 -7
  51. package/dist/functions/saveFile.d.ts.map +1 -1
  52. package/dist/functions/saveFile.lua +10 -96
  53. package/dist/functions/serialization.d.ts +26 -7
  54. package/dist/functions/serialization.d.ts.map +1 -1
  55. package/dist/functions/serialization.lua +51 -19
  56. package/dist/functions/table.d.ts +2 -2
  57. package/dist/functions/table.lua +2 -2
  58. package/dist/functions/trinketGive.d.ts +13 -0
  59. package/dist/functions/trinketGive.d.ts.map +1 -1
  60. package/dist/functions/trinketGive.lua +16 -0
  61. package/dist/functions/tstlClass.d.ts +1 -1
  62. package/dist/functions/tstlClass.d.ts.map +1 -1
  63. package/dist/functions/vector.d.ts +11 -15
  64. package/dist/functions/vector.d.ts.map +1 -1
  65. package/dist/functions/vector.lua +36 -55
  66. package/dist/index.d.ts +2 -0
  67. package/dist/index.d.ts.map +1 -1
  68. package/dist/index.lua +16 -0
  69. package/dist/initCustomCallbacks.d.ts.map +1 -1
  70. package/dist/initCustomCallbacks.lua +3 -0
  71. package/dist/interfaces/AddCallbackParameterCustom.d.ts +4 -0
  72. package/dist/interfaces/AddCallbackParameterCustom.d.ts.map +1 -1
  73. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  74. package/dist/objects/callbackRegisterFunctions.lua +6 -0
  75. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +12 -0
  76. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -0
  77. package/dist/objects/isaacAPIClassTypeToFunctions.lua +25 -0
  78. package/dist/types/{private/IsaacAPIClass.d.ts → IsaacAPIClass.d.ts} +0 -0
  79. package/dist/types/IsaacAPIClass.d.ts.map +1 -0
  80. package/dist/types/{private/IsaacAPIClass.lua → IsaacAPIClass.lua} +0 -0
  81. package/dist/types/{private/SerializedIsaacAPIClass.d.ts → SerializedIsaacAPIClass.d.ts} +0 -0
  82. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -0
  83. package/dist/types/{private/SerializedIsaacAPIClass.lua → SerializedIsaacAPIClass.lua} +0 -0
  84. package/dist/types/{private/TSTLClass.d.ts → TSTLClass.d.ts} +0 -0
  85. package/dist/types/TSTLClass.d.ts.map +1 -0
  86. package/dist/types/{private/TSTLClass.lua → TSTLClass.lua} +0 -0
  87. package/package.json +2 -2
  88. package/src/callbacks/postGridEntityCustomCollision.ts +74 -0
  89. package/src/callbacks/postGridEntityCustomRender.ts +1 -17
  90. package/src/callbacks/postGridEntityCustomUpdate.ts +1 -17
  91. package/src/callbacks/subscriptions/postGridEntityCustomBroken.ts +36 -0
  92. package/src/callbacks/subscriptions/postGridEntityCustomCollision.ts +43 -0
  93. package/src/enums/ModCallbackCustom.ts +38 -2
  94. package/src/features/customGridEntity.ts +76 -0
  95. package/src/functions/collectibles.ts +6 -2
  96. package/src/functions/color.ts +67 -87
  97. package/src/functions/deepCopy.ts +15 -2
  98. package/src/functions/gridEntities.ts +0 -23
  99. package/src/functions/isaacAPIClass.ts +1 -1
  100. package/src/functions/itemPool.ts +153 -0
  101. package/src/functions/kColor.ts +65 -84
  102. package/src/functions/mergeTests.ts +2 -2
  103. package/src/functions/npcs.ts +1 -58
  104. package/src/functions/projectiles.ts +78 -0
  105. package/src/functions/rng.ts +45 -65
  106. package/src/functions/rockAlt.ts +339 -60
  107. package/src/functions/saveFile.ts +13 -119
  108. package/src/functions/serialization.ts +81 -25
  109. package/src/functions/table.ts +2 -2
  110. package/src/functions/trinketGive.ts +21 -0
  111. package/src/functions/tstlClass.ts +1 -1
  112. package/src/functions/vector.ts +55 -74
  113. package/src/index.ts +2 -0
  114. package/src/initCustomCallbacks.ts +2 -0
  115. package/src/interfaces/AddCallbackParameterCustom.ts +4 -0
  116. package/src/objects/callbackRegisterFunctions.ts +6 -0
  117. package/src/objects/isaacAPIClassTypeToFunctions.ts +63 -0
  118. package/src/types/{private/IsaacAPIClass.ts → IsaacAPIClass.ts} +0 -0
  119. package/src/types/{private/SerializedIsaacAPIClass.ts → SerializedIsaacAPIClass.ts} +0 -0
  120. package/src/types/{private/TSTLClass.ts → TSTLClass.ts} +0 -0
  121. package/dist/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -6
  122. package/dist/objects/isaacAPIClassTypeToCopyFunction.d.ts.map +0 -1
  123. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
  124. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -5
  125. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts.map +0 -1
  126. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
  127. package/dist/types/private/IsaacAPIClass.d.ts.map +0 -1
  128. package/dist/types/private/SerializedIsaacAPIClass.d.ts.map +0 -1
  129. package/dist/types/private/TSTLClass.d.ts.map +0 -1
  130. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  131. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
@@ -0,0 +1,73 @@
1
+ local ____exports = {}
2
+ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
3
+ local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
4
+ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
5
+ local ProjectilesMode = ____isaac_2Dtypescript_2Ddefinitions.ProjectilesMode
6
+ local ____entities = require("functions.entities")
7
+ local getFilteredNewEntities = ____entities.getFilteredNewEntities
8
+ local ____entitiesSpecific = require("functions.entitiesSpecific")
9
+ local getProjectiles = ____entitiesSpecific.getProjectiles
10
+ local spawnNPC = ____entitiesSpecific.spawnNPC
11
+ --- Helper function to make an NPC fire one or more projectiles. Returns the fired projectile(s).
12
+ --
13
+ -- Use this function instead of the `EntityNPC.FireProjectiles` method if you need to modify or
14
+ -- access the `EntityProjectile` objects after they are fired, since this function returns the
15
+ -- objects in an array.
16
+ --
17
+ -- @param npc The NPC to fire the projectile(s) from. You can also pass undefined if you do not want
18
+ -- the projectile(s) to come from anything in particular.
19
+ -- @param position The staring position of the projectile(s).
20
+ -- @param velocity The starting velocity of the projectile(s).
21
+ -- @param projectilesMode Optional. The mode of the projectile(s). Default is
22
+ -- `ProjectilesMode.ONE_PROJECTILE`.
23
+ -- @param projectileParams Optional. The parameters of the projectile(s). Default is
24
+ -- `ProjectileParams()`.
25
+ -- @returns The fired projectile(s).
26
+ function ____exports.fireProjectiles(self, npc, position, velocity, projectilesMode, projectileParams)
27
+ if projectilesMode == nil then
28
+ projectilesMode = ProjectilesMode.ONE_PROJECTILE
29
+ end
30
+ if projectileParams == nil then
31
+ projectileParams = ProjectileParams()
32
+ end
33
+ local oldProjectiles = getProjectiles(nil, projectileParams.Variant)
34
+ local spawnedFly = false
35
+ if npc == nil then
36
+ spawnedFly = true
37
+ npc = spawnNPC(
38
+ nil,
39
+ EntityType.FLY,
40
+ 0,
41
+ 0,
42
+ position
43
+ )
44
+ npc.Visible = false
45
+ npc:ClearEntityFlags(EntityFlag.APPEAR)
46
+ end
47
+ npc:FireProjectiles(position, velocity, projectilesMode, projectileParams)
48
+ local newProjectiles = getProjectiles(nil, projectileParams.Variant)
49
+ if spawnedFly then
50
+ npc:Remove()
51
+ end
52
+ return getFilteredNewEntities(nil, oldProjectiles, newProjectiles)
53
+ end
54
+ --- Helper function to spawn projectiles in a circle around a position. Under the hood, this
55
+ -- leverages `ProjectileMode.N_PROJECTILES_IN_CIRCLE`.
56
+ --
57
+ -- @param npc The NPC to fire the projectile(s) from. You can also pass undefined if you do not want
58
+ -- the projectile(s) to come from anything in particular.
59
+ -- @param position The staring position of the projectile(s).
60
+ -- @param speed The speed of the projectile(s).
61
+ -- @param numProjectiles The amount of projectiles to spawn.
62
+ -- @returns The fired projectile(s).
63
+ function ____exports.fireProjectilesInCircle(self, npc, position, speed, numProjectiles)
64
+ local velocity = Vector(speed, numProjectiles)
65
+ return ____exports.fireProjectiles(
66
+ nil,
67
+ npc,
68
+ position,
69
+ velocity,
70
+ ProjectilesMode.N_PROJECTILES_IN_CIRCLE
71
+ )
72
+ end
73
+ return ____exports
@@ -1,24 +1,16 @@
1
1
  /// <reference types="typescript-to-lua/language-extensions" />
2
2
  /// <reference types="isaac-typescript-definitions" />
3
3
  /// <reference types="isaac-typescript-definitions" />
4
- import { SerializationType } from "../enums/SerializationType";
5
- declare type SerializedRNG = LuaMap<string, unknown> & {
4
+ export declare type SerializedRNG = LuaMap<string, unknown> & {
6
5
  readonly __serializedRNGBrand: symbol;
7
6
  };
8
- interface CopyRNGReturn {
9
- [SerializationType.NONE]: RNG;
10
- [SerializationType.SERIALIZE]: SerializedRNG;
11
- [SerializationType.DESERIALIZE]: RNG;
12
- }
7
+ /** Helper function to copy an `RNG` Isaac API class. */
8
+ export declare function copyRNG(rng: RNG): RNG;
13
9
  /**
14
- * Helper function to copy an `RNG` object.
15
- *
16
- * @param rng The RNG object to copy. In the case of deserialization, this will actually be a Lua
17
- * table instead of an instantiated RNG class.
18
- * @param serializationType Default is `SerializationType.NONE`.
10
+ * Helper function to convert a `SerializedRNG` object to a normal `RNG` object. (This is used by
11
+ * the save data manager when reading data from the "save#.dat" file.)
19
12
  */
20
- export declare function copyRNG<R extends RNG | SerializedRNG, S extends SerializationType>(rng: R, serializationType: S): CopyRNGReturn[S];
21
- export declare function copyRNG<R extends RNG | SerializedRNG>(rng: R): CopyRNGReturn[SerializationType.NONE];
13
+ export declare function deserializeRNG(rng: SerializedRNG): RNG;
22
14
  /**
23
15
  * Helper function to get a random `Seed` value to be used in spawning entities and so on. Use this
24
16
  * instead of calling the `Random` function directly since that can return a value of 0 and crash
@@ -39,6 +31,11 @@ export declare function isSerializedRNG(object: unknown): object is SerializedRN
39
31
  */
40
32
  export declare function newRNG(seed?: Seed): RNG;
41
33
  export declare function rngEquals(rng1: RNG, rng2: RNG): boolean;
34
+ /**
35
+ * Helper function to convert a `RNG` object to a `SerializedRNG` object. (This is used by the save
36
+ * data manager when writing data from the "save#.dat" file.)
37
+ */
38
+ export declare function serializeRNG(rng: RNG): SerializedRNG;
42
39
  /**
43
40
  * Helper function to iterate over the provided object and set the seed for all of the values that
44
41
  * are RNG objects equal to a particular seed.
@@ -51,5 +48,4 @@ export declare function setAllRNGToSeed(object: unknown, seed: Seed): void;
51
48
  export declare function setAllRNGToStartSeed(object: unknown): void;
52
49
  /** Helper function to set a seed to an RNG object using Blade's recommended shift index. */
53
50
  export declare function setSeed(rng: RNG, seed: Seed): void;
54
- export {};
55
51
  //# sourceMappingURL=rng.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":";;;AAEA,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAK/D,aAAK,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IAC7C,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;CACvC,CAAC;AAEF,UAAU,aAAa;IACrB,CAAC,iBAAiB,CAAC,IAAI,CAAC,EAAE,GAAG,CAAC;IAC9B,CAAC,iBAAiB,CAAC,SAAS,CAAC,EAAE,aAAa,CAAC;IAC7C,CAAC,iBAAiB,CAAC,WAAW,CAAC,EAAE,GAAG,CAAC;CACtC;AAYD;;;;;;GAMG;AACH,wBAAgB,OAAO,CACrB,CAAC,SAAS,GAAG,GAAG,aAAa,EAC7B,CAAC,SAAS,iBAAiB,EAC3B,GAAG,EAAE,CAAC,EAAE,iBAAiB,EAAE,CAAC,GAAG,aAAa,CAAC,CAAC,CAAC,CAAC;AAClD,wBAAgB,OAAO,CAAC,CAAC,SAAS,GAAG,GAAG,aAAa,EACnD,GAAG,EAAE,CAAC,GACL,aAAa,CAAC,iBAAiB,CAAC,IAAI,CAAC,CAAC;AAiDzC;;;;GAIG;AACH,wBAAgB,aAAa,IAAI,IAAI,CAIpC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,GAAG,CAEpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAMxE;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,IAAI,OAAkB,GAAG,GAAG,CAIlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,OAAO,CAEvD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAoBjE;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAK1D;AAED,4FAA4F;AAC5F,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CASlD"}
1
+ {"version":3,"file":"rng.d.ts","sourceRoot":"","sources":["../../src/functions/rng.ts"],"names":[],"mappings":";;;AAMA,oBAAY,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACpD,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;CACvC,CAAC;AAYF,wDAAwD;AACxD,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,GAAG,GAAG,CASrC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,GAAG,EAAE,aAAa,GAAG,GAAG,CAatD;AAED;;;;GAIG;AACH,wBAAgB,aAAa,IAAI,IAAI,CAIpC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,GAAG,CAEpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAMxE;AAED;;;;GAIG;AACH,wBAAgB,MAAM,CAAC,IAAI,OAAkB,GAAG,GAAG,CAIlD;AAED,wBAAgB,SAAS,CAAC,IAAI,EAAE,GAAG,EAAE,IAAI,EAAE,GAAG,GAAG,OAAO,CAEvD;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,GAAG,EAAE,GAAG,GAAG,aAAa,CAYpD;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CAoBjE;AAED;;;GAGG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,IAAI,CAK1D;AAED,4FAA4F;AAC5F,wBAAgB,OAAO,CAAC,GAAG,EAAE,GAAG,EAAE,IAAI,EAAE,IAAI,GAAG,IAAI,CASlD"}
@@ -6,8 +6,6 @@ local ____cachedClasses = require("cachedClasses")
6
6
  local game = ____cachedClasses.game
7
7
  local ____SerializationBrand = require("enums.private.SerializationBrand")
8
8
  local SerializationBrand = ____SerializationBrand.SerializationBrand
9
- local ____SerializationType = require("enums.SerializationType")
10
- local SerializationType = ____SerializationType.SerializationType
11
9
  local ____isaacAPIClass = require("functions.isaacAPIClass")
12
10
  local isaacAPIClassEquals = ____isaacAPIClass.isaacAPIClassEquals
13
11
  local isIsaacAPIClassOfType = ____isaacAPIClass.isIsaacAPIClassOfType
@@ -49,57 +47,27 @@ end
49
47
  RECOMMENDED_SHIFT_IDX = 35
50
48
  local KEYS = {"seed"}
51
49
  OBJECT_NAME = "RNG"
52
- --- Helper function to copy an `RNG` object.
53
- --
54
- -- @param rng The RNG object to copy. In the case of deserialization, this will actually be a Lua
55
- -- table instead of an instantiated RNG class.
56
- -- @param serializationType Default is `SerializationType.NONE`.
57
- function ____exports.copyRNG(self, rng, serializationType)
58
- if serializationType == nil then
59
- serializationType = SerializationType.NONE
50
+ --- Helper function to copy an `RNG` Isaac API class.
51
+ function ____exports.copyRNG(self, rng)
52
+ if not ____exports.isRNG(nil, rng) then
53
+ error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
60
54
  end
61
- repeat
62
- local ____switch3 = serializationType
63
- local ____cond3 = ____switch3 == SerializationType.NONE
64
- if ____cond3 then
65
- do
66
- if not ____exports.isRNG(nil, rng) then
67
- error(((("Failed to copy a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
68
- end
69
- local seed = rng:GetSeed()
70
- return ____exports.newRNG(nil, seed)
71
- end
72
- end
73
- ____cond3 = ____cond3 or ____switch3 == SerializationType.SERIALIZE
74
- if ____cond3 then
75
- do
76
- if not ____exports.isRNG(nil, rng) then
77
- error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
78
- end
79
- local seed = rng:GetSeed()
80
- local rngTable = {}
81
- rngTable.seed = seed
82
- rngTable[SerializationBrand.RNG] = ""
83
- return rngTable
84
- end
85
- end
86
- ____cond3 = ____cond3 or ____switch3 == SerializationType.DESERIALIZE
87
- if ____cond3 then
88
- do
89
- if not isTable(nil, rng) then
90
- error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
91
- end
92
- local seedNumber = table.unpack(getNumbersFromTable(
93
- nil,
94
- rng,
95
- OBJECT_NAME,
96
- table.unpack(KEYS)
97
- ))
98
- local seed = seedNumber
99
- return ____exports.newRNG(nil, seed)
100
- end
101
- end
102
- until true
55
+ local seed = rng:GetSeed()
56
+ return ____exports.newRNG(nil, seed)
57
+ end
58
+ --- Helper function to convert a `SerializedRNG` object to a normal `RNG` object. (This is used by
59
+ -- the save data manager when reading data from the "save#.dat" file.)
60
+ function ____exports.deserializeRNG(self, rng)
61
+ if not isTable(nil, rng) then
62
+ error(("Failed to deserialize a " .. OBJECT_NAME) .. " object since the provided object was not a Lua table.")
63
+ end
64
+ local seed = table.unpack(getNumbersFromTable(
65
+ nil,
66
+ rng,
67
+ OBJECT_NAME,
68
+ table.unpack(KEYS)
69
+ ))
70
+ return ____exports.newRNG(nil, seed)
103
71
  end
104
72
  --- Used to determine is the given table is a serialized `RNG` object created by the save data
105
73
  -- manager and/or the `deepCopy` function.
@@ -116,6 +84,18 @@ end
116
84
  function ____exports.rngEquals(self, rng1, rng2)
117
85
  return isaacAPIClassEquals(nil, rng1, rng2, KEYS)
118
86
  end
87
+ --- Helper function to convert a `RNG` object to a `SerializedRNG` object. (This is used by the save
88
+ -- data manager when writing data from the "save#.dat" file.)
89
+ function ____exports.serializeRNG(self, rng)
90
+ if not ____exports.isRNG(nil, rng) then
91
+ error(((("Failed to serialize a " .. OBJECT_NAME) .. " object since the provided object was not a userdata ") .. OBJECT_NAME) .. " class.")
92
+ end
93
+ local seed = rng:GetSeed()
94
+ local rngTable = {}
95
+ rngTable.seed = seed
96
+ rngTable[SerializationBrand.RNG] = ""
97
+ return rngTable
98
+ end
119
99
  --- Helper function to iterate over the provided object and set the seed for all of the values that
120
100
  -- are RNG objects equal to a particular seed.
121
101
  function ____exports.setAllRNGToSeed(self, object, seed)
@@ -2,16 +2,32 @@
2
2
  /// <reference types="isaac-typescript-definitions" />
3
3
  /// <reference types="isaac-typescript-definitions" />
4
4
  import { RockAltType } from "../enums/RockAltType";
5
+ /**
6
+ * Helper function to get the alternate rock type (i.e. urn, mushroom, etc.) that the current room
7
+ * will have.
8
+ *
9
+ * The rock type is based on the backdrop of the room.
10
+ *
11
+ * For example, if you change the backdrop of the starting room of the run to `BackdropType.CAVES`,
12
+ * and then spawn `GridEntityType.ROCK_ALT`, it will be a mushroom instead of an urn. Additionally,
13
+ * if it is destroyed, it will generate mushroom-appropriate rewards.
14
+ *
15
+ * On the other hand, if an urn is spawned first before the backdrop is changed to
16
+ * `BackdropType.CAVES`, the graphic of the urn will not switch to a mushroom. However, when
17
+ * destroyed, the urn will still generate mushroom-appropriate rewards.
18
+ */
19
+ export declare function getRockAltType(): RockAltType;
5
20
  /**
6
21
  * Helper function for emulating what happens when a vanilla `GridEntityType.ROCK_ALT` grid entity
7
22
  * breaks.
8
23
  *
9
- * Note that most of the time, this function will do nothing, similar to how most of the time, when
10
- * an individual urn is destroyed, nothing will spawn.
24
+ * Most of the time, this function will do nothing, similar to how most of the time, when an
25
+ * individual urn is destroyed, nothing will spawn.
11
26
  *
12
- * For the purposes of spawning collectibles, this function assumes that the player has not seen the
13
- * collectible yet in the current run. In vanilla, it is only possible to get a e.g. Quarter if the
14
- * collectible still exists in the Treasure Room pool.
27
+ * Note that in vanilla, trinkets will not spawn if they have already been removed from the trinket
28
+ * pool. This function cannot replicate that behavior because there is no way to check to see if a
29
+ * trinket is still in the pool. Thus, it will always have a chance to spawn the respective trinket
30
+ * (e.g. Swallowed Penny from urns).
15
31
  *
16
32
  * The logic in this function is based on the rewards listed on the wiki:
17
33
  * https://bindingofisaacrebirth.fandom.com/wiki/Rocks
@@ -19,10 +35,14 @@ import { RockAltType } from "../enums/RockAltType";
19
35
  * @param position The place to spawn the reward.
20
36
  * @param rockAltType The type of reward to spawn. For example, `RockAltType.URN` will have a chance
21
37
  * at spawning coins and spiders.
38
+ * @param variant Optional. The variant of the grid entity to emulate. Default is 0, which
39
+ * corresponds to a "normal" grid entity or an empty bucket. This only matters when
40
+ * spawning the reward for buckets. (Empty buckets have different rewards than full
41
+ * buckets.)
22
42
  * @param seedOrRNG Optional. The `Seed` or `RNG` object to use. If an `RNG` object is provided, the
23
43
  * `RNG.Next` method will be called. Default is `getRandomSeed()`. Normally, you
24
44
  * should pass the `InitSeed` of the grid entity that was broken.
25
45
  * @returns Whether or not this function spawned something.
26
46
  */
27
- export declare function spawnRockAltReward(position: Vector, rockAltType: RockAltType, seedOrRNG?: Seed | RNG): boolean;
47
+ export declare function spawnRockAltReward(position: Vector, rockAltType: RockAltType, variant?: number, seedOrRNG?: Seed | RNG): boolean;
28
48
  //# sourceMappingURL=rockAlt.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":";;;AAMA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAQnD;;;;;;;;;;;;;;;;;;;;;GAqBG;AACH,wBAAgB,kBAAkB,CAChC,QAAQ,EAAE,MAAM,EAChB,WAAW,EAAE,WAAW,EACxB,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,OAAO,CA4ET"}
1
+ {"version":3,"file":"rockAlt.d.ts","sourceRoot":"","sources":["../../src/functions/rockAlt.ts"],"names":[],"mappings":";;;AAcA,OAAO,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AA+BnD;;;;;;;;;;;;;GAaG;AACH,wBAAgB,cAAc,IAAI,WAAW,CAK5C;AAED;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,kBAAkB,CAChC,QAAQ,EAAE,MAAM,EAChB,WAAW,EAAE,WAAW,EACxB,OAAO,SAAI,EACX,SAAS,GAAE,IAAI,GAAG,GAAqB,GACtC,OAAO,CAwBT"}