isaacscript-common 6.13.0 → 6.16.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
Files changed (144) hide show
  1. package/dist/callbacks/postGridEntityCustomCollision.d.ts +2 -0
  2. package/dist/callbacks/postGridEntityCustomCollision.d.ts.map +1 -0
  3. package/dist/callbacks/postGridEntityCustomCollision.lua +71 -0
  4. package/dist/callbacks/postGridEntityCustomRender.lua +0 -7
  5. package/dist/callbacks/postGridEntityCustomUpdate.lua +0 -7
  6. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts +6 -0
  7. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.d.ts.map +1 -0
  8. package/dist/callbacks/subscriptions/postGridEntityCustomBroken.lua +29 -0
  9. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts +6 -0
  10. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.d.ts.map +1 -0
  11. package/dist/callbacks/subscriptions/postGridEntityCustomCollision.lua +29 -0
  12. package/dist/enums/ModCallbackCustom.d.ts +96 -62
  13. package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
  14. package/dist/enums/ModCallbackCustom.lua +64 -60
  15. package/dist/enums/private/SerializationBrand.d.ts +1 -1
  16. package/dist/enums/private/SerializationBrand.lua +1 -1
  17. package/dist/features/customGridEntity.d.ts +7 -3
  18. package/dist/features/customGridEntity.d.ts.map +1 -1
  19. package/dist/features/customGridEntity.lua +67 -7
  20. package/dist/features/extraConsoleCommands/exports.d.ts +4 -3
  21. package/dist/features/extraConsoleCommands/exports.d.ts.map +1 -1
  22. package/dist/features/extraConsoleCommands/exports.lua +4 -3
  23. package/dist/features/extraConsoleCommands/init.lua +1 -0
  24. package/dist/functions/collectibles.d.ts +6 -2
  25. package/dist/functions/collectibles.d.ts.map +1 -1
  26. package/dist/functions/collectibles.lua +4 -2
  27. package/dist/functions/color.d.ts +20 -14
  28. package/dist/functions/color.d.ts.map +1 -1
  29. package/dist/functions/color.lua +78 -73
  30. package/dist/functions/deepCopy.d.ts.map +1 -1
  31. package/dist/functions/deepCopy.lua +22 -1
  32. package/dist/functions/gridEntities.d.ts +2 -36
  33. package/dist/functions/gridEntities.d.ts.map +1 -1
  34. package/dist/functions/gridEntities.lua +2 -78
  35. package/dist/functions/isaacAPIClass.d.ts +1 -1
  36. package/dist/functions/isaacAPIClass.d.ts.map +1 -1
  37. package/dist/functions/itemPool.d.ts +10 -0
  38. package/dist/functions/itemPool.d.ts.map +1 -0
  39. package/dist/functions/itemPool.lua +116 -0
  40. package/dist/functions/kColor.d.ts +20 -14
  41. package/dist/functions/kColor.d.ts.map +1 -1
  42. package/dist/functions/kColor.lua +65 -60
  43. package/dist/functions/mergeTests.lua +2 -2
  44. package/dist/functions/npcs.d.ts +1 -29
  45. package/dist/functions/npcs.d.ts.map +1 -1
  46. package/dist/functions/npcs.lua +0 -45
  47. package/dist/functions/projectiles.d.ts +32 -0
  48. package/dist/functions/projectiles.d.ts.map +1 -0
  49. package/dist/functions/projectiles.lua +73 -0
  50. package/dist/functions/random.d.ts +1 -1
  51. package/dist/functions/random.lua +1 -1
  52. package/dist/functions/rng.d.ts +11 -15
  53. package/dist/functions/rng.d.ts.map +1 -1
  54. package/dist/functions/rng.lua +32 -52
  55. package/dist/functions/rockAlt.d.ts +48 -0
  56. package/dist/functions/rockAlt.d.ts.map +1 -0
  57. package/dist/functions/rockAlt.lua +365 -0
  58. package/dist/functions/saveFile.d.ts +8 -7
  59. package/dist/functions/saveFile.d.ts.map +1 -1
  60. package/dist/functions/saveFile.lua +10 -96
  61. package/dist/functions/serialization.d.ts +26 -7
  62. package/dist/functions/serialization.d.ts.map +1 -1
  63. package/dist/functions/serialization.lua +51 -19
  64. package/dist/functions/table.d.ts +2 -2
  65. package/dist/functions/table.lua +2 -2
  66. package/dist/functions/trinketGive.d.ts +13 -0
  67. package/dist/functions/trinketGive.d.ts.map +1 -1
  68. package/dist/functions/trinketGive.lua +16 -0
  69. package/dist/functions/tstlClass.d.ts +1 -1
  70. package/dist/functions/tstlClass.d.ts.map +1 -1
  71. package/dist/functions/vector.d.ts +21 -14
  72. package/dist/functions/vector.d.ts.map +1 -1
  73. package/dist/functions/vector.lua +58 -54
  74. package/dist/index.d.ts +2 -0
  75. package/dist/index.d.ts.map +1 -1
  76. package/dist/index.lua +16 -0
  77. package/dist/initCustomCallbacks.d.ts.map +1 -1
  78. package/dist/initCustomCallbacks.lua +3 -0
  79. package/dist/interfaces/AddCallbackParameterCustom.d.ts +4 -0
  80. package/dist/interfaces/AddCallbackParameterCustom.d.ts.map +1 -1
  81. package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
  82. package/dist/objects/callbackRegisterFunctions.lua +6 -0
  83. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts +12 -0
  84. package/dist/objects/isaacAPIClassTypeToFunctions.d.ts.map +1 -0
  85. package/dist/objects/isaacAPIClassTypeToFunctions.lua +25 -0
  86. package/dist/types/{private/IsaacAPIClass.d.ts → IsaacAPIClass.d.ts} +0 -0
  87. package/dist/types/IsaacAPIClass.d.ts.map +1 -0
  88. package/dist/types/{private/IsaacAPIClass.lua → IsaacAPIClass.lua} +0 -0
  89. package/dist/types/{private/SerializedIsaacAPIClass.d.ts → SerializedIsaacAPIClass.d.ts} +0 -0
  90. package/dist/types/SerializedIsaacAPIClass.d.ts.map +1 -0
  91. package/dist/types/{private/SerializedIsaacAPIClass.lua → SerializedIsaacAPIClass.lua} +0 -0
  92. package/dist/types/{private/TSTLClass.d.ts → TSTLClass.d.ts} +0 -0
  93. package/dist/types/TSTLClass.d.ts.map +1 -0
  94. package/dist/types/{private/TSTLClass.lua → TSTLClass.lua} +0 -0
  95. package/package.json +2 -2
  96. package/src/callbacks/postGridEntityCustomCollision.ts +74 -0
  97. package/src/callbacks/postGridEntityCustomRender.ts +1 -17
  98. package/src/callbacks/postGridEntityCustomUpdate.ts +1 -17
  99. package/src/callbacks/subscriptions/postGridEntityCustomBroken.ts +41 -0
  100. package/src/callbacks/subscriptions/postGridEntityCustomCollision.ts +43 -0
  101. package/src/enums/ModCallbackCustom.ts +38 -2
  102. package/src/enums/private/SerializationBrand.ts +1 -1
  103. package/src/features/customGridEntity.ts +78 -2
  104. package/src/features/extraConsoleCommands/exports.ts +4 -3
  105. package/src/features/extraConsoleCommands/init.ts +1 -0
  106. package/src/features/extraConsoleCommands/listCommands.ts +2 -2
  107. package/src/functions/collectibles.ts +6 -2
  108. package/src/functions/color.ts +89 -87
  109. package/src/functions/deepCopy.ts +15 -2
  110. package/src/functions/gridEntities.ts +2 -77
  111. package/src/functions/isaacAPIClass.ts +1 -1
  112. package/src/functions/itemPool.ts +153 -0
  113. package/src/functions/kColor.ts +87 -84
  114. package/src/functions/mergeTests.ts +2 -2
  115. package/src/functions/npcs.ts +1 -58
  116. package/src/functions/projectiles.ts +78 -0
  117. package/src/functions/random.ts +1 -1
  118. package/src/functions/rng.ts +45 -65
  119. package/src/functions/rockAlt.ts +396 -0
  120. package/src/functions/saveFile.ts +13 -119
  121. package/src/functions/serialization.ts +81 -25
  122. package/src/functions/table.ts +2 -2
  123. package/src/functions/trinketGive.ts +21 -0
  124. package/src/functions/tstlClass.ts +1 -1
  125. package/src/functions/vector.ts +78 -74
  126. package/src/index.ts +2 -0
  127. package/src/initCustomCallbacks.ts +2 -0
  128. package/src/interfaces/AddCallbackParameterCustom.ts +4 -0
  129. package/src/objects/callbackRegisterFunctions.ts +6 -0
  130. package/src/objects/isaacAPIClassTypeToFunctions.ts +63 -0
  131. package/src/types/{private/IsaacAPIClass.ts → IsaacAPIClass.ts} +0 -0
  132. package/src/types/{private/SerializedIsaacAPIClass.ts → SerializedIsaacAPIClass.ts} +0 -0
  133. package/src/types/{private/TSTLClass.ts → TSTLClass.ts} +0 -0
  134. package/dist/objects/isaacAPIClassTypeToCopyFunction.d.ts +0 -6
  135. package/dist/objects/isaacAPIClassTypeToCopyFunction.d.ts.map +0 -1
  136. package/dist/objects/isaacAPIClassTypeToCopyFunction.lua +0 -13
  137. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts +0 -5
  138. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.d.ts.map +0 -1
  139. package/dist/objects/serializedIsaacAPIClassTypeToIdentityFunction.lua +0 -13
  140. package/dist/types/private/IsaacAPIClass.d.ts.map +0 -1
  141. package/dist/types/private/SerializedIsaacAPIClass.d.ts.map +0 -1
  142. package/dist/types/private/TSTLClass.d.ts.map +0 -1
  143. package/src/objects/isaacAPIClassTypeToCopyFunction.ts +0 -18
  144. package/src/objects/serializedIsaacAPIClassTypeToIdentityFunction.ts +0 -14
@@ -0,0 +1,25 @@
1
+ local ____exports = {}
2
+ local ____CopyableIsaacAPIClassType = require("enums.private.CopyableIsaacAPIClassType")
3
+ local CopyableIsaacAPIClassType = ____CopyableIsaacAPIClassType.CopyableIsaacAPIClassType
4
+ local ____color = require("functions.color")
5
+ local copyColor = ____color.copyColor
6
+ local deserializeColor = ____color.deserializeColor
7
+ local isSerializedColor = ____color.isSerializedColor
8
+ local serializeColor = ____color.serializeColor
9
+ local ____kColor = require("functions.kColor")
10
+ local copyKColor = ____kColor.copyKColor
11
+ local deserializeKColor = ____kColor.deserializeKColor
12
+ local isSerializedKColor = ____kColor.isSerializedKColor
13
+ local serializeKColor = ____kColor.serializeKColor
14
+ local ____rng = require("functions.rng")
15
+ local copyRNG = ____rng.copyRNG
16
+ local deserializeRNG = ____rng.deserializeRNG
17
+ local isSerializedRNG = ____rng.isSerializedRNG
18
+ local serializeRNG = ____rng.serializeRNG
19
+ local ____vector = require("functions.vector")
20
+ local copyVector = ____vector.copyVector
21
+ local deserializeVector = ____vector.deserializeVector
22
+ local isSerializedVector = ____vector.isSerializedVector
23
+ local serializeVector = ____vector.serializeVector
24
+ ____exports.ISAAC_API_CLASS_TYPE_TO_FUNCTIONS = {[CopyableIsaacAPIClassType.COLOR] = {isSerialized = isSerializedColor, copy = copyColor, serialize = serializeColor, deserialize = deserializeColor}, [CopyableIsaacAPIClassType.K_COLOR] = {isSerialized = isSerializedKColor, copy = copyKColor, serialize = serializeKColor, deserialize = deserializeKColor}, [CopyableIsaacAPIClassType.RNG] = {isSerialized = isSerializedRNG, copy = copyRNG, serialize = serializeRNG, deserialize = deserializeRNG}, [CopyableIsaacAPIClassType.VECTOR] = {isSerialized = isSerializedVector, copy = copyVector, serialize = serializeVector, deserialize = deserializeVector}}
25
+ return ____exports
@@ -0,0 +1 @@
1
+ {"version":3,"file":"IsaacAPIClass.d.ts","sourceRoot":"","sources":["../../src/types/IsaacAPIClass.ts"],"names":[],"mappings":";AAAA,oBAAY,aAAa,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACpD,QAAQ,CAAC,oBAAoB,EAAE,MAAM,CAAC;CACvC,CAAC"}
@@ -0,0 +1 @@
1
+ {"version":3,"file":"SerializedIsaacAPIClass.d.ts","sourceRoot":"","sources":["../../src/types/SerializedIsaacAPIClass.ts"],"names":[],"mappings":";AAAA,oBAAY,uBAAuB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IAC9D,QAAQ,CAAC,8BAA8B,EAAE,MAAM,CAAC;CACjD,CAAC"}
@@ -0,0 +1 @@
1
+ {"version":3,"file":"TSTLClass.d.ts","sourceRoot":"","sources":["../../src/types/TSTLClass.ts"],"names":[],"mappings":";AAAA,oBAAY,SAAS,GAAG,MAAM,CAAC,SAAS,EAAE,OAAO,CAAC,GAAG;IACnD,QAAQ,CAAC,gBAAgB,EAAE,MAAM,CAAC;CACnC,CAAC"}
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "6.13.0",
3
+ "version": "6.16.0",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -22,6 +22,6 @@
22
22
  "main": "dist/index",
23
23
  "types": "dist/index.d.ts",
24
24
  "dependencies": {
25
- "isaac-typescript-definitions": "^3.0.34"
25
+ "isaac-typescript-definitions": "^3.1.0"
26
26
  }
27
27
  }
@@ -0,0 +1,74 @@
1
+ import { GridCollisionClass, ModCallback } from "isaac-typescript-definitions";
2
+ import { DefaultMap } from "../classes/DefaultMap";
3
+ import { ModUpgraded } from "../classes/ModUpgraded";
4
+ import { getCustomGridEntities } from "../features/customGridEntity";
5
+ import { saveDataManager } from "../features/saveDataManager/exports";
6
+ import { getCollidingEntitiesWithGridEntity } from "../functions/gridEntities";
7
+ import {
8
+ postGridEntityCustomCollisionFire,
9
+ postGridEntityCustomCollisionHasSubscriptions,
10
+ } from "./subscriptions/postGridEntityCustomCollision";
11
+
12
+ const v = {
13
+ room: {
14
+ /** Indexed by grid entity pointer hash. */
15
+ collidingEntitiesMap: new DefaultMap<PtrHash, Set<PtrHash>>(
16
+ () => new Set(),
17
+ ),
18
+ },
19
+ };
20
+
21
+ /** @internal */
22
+ export function postGridEntityCustomCollisionInit(mod: ModUpgraded): void {
23
+ saveDataManager("postGridEntityCustomCollisionInit", v, hasSubscriptions);
24
+
25
+ mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
26
+ }
27
+
28
+ function hasSubscriptions() {
29
+ return postGridEntityCustomCollisionHasSubscriptions();
30
+ }
31
+
32
+ // ModCallback.POST_UPDATE (1)
33
+ function postUpdate() {
34
+ if (!hasSubscriptions()) {
35
+ return;
36
+ }
37
+
38
+ const customGridEntities = getCustomGridEntities();
39
+ for (const [gridEntity, data] of customGridEntities) {
40
+ if (gridEntity.CollisionClass === GridCollisionClass.NONE) {
41
+ continue;
42
+ }
43
+
44
+ // The following code is copied from the `POST_GRID_ENTITY_COLLISION` callback.
45
+ const gridEntityPtrHash = GetPtrHash(gridEntity);
46
+ const oldCollidingEntities =
47
+ v.room.collidingEntitiesMap.getAndSetDefault(gridEntityPtrHash);
48
+
49
+ // Check for new colliding entities.
50
+ const collidingEntities = getCollidingEntitiesWithGridEntity(gridEntity);
51
+ for (const entity of collidingEntities) {
52
+ const entityPtrHash = GetPtrHash(entity);
53
+ if (!oldCollidingEntities.has(entityPtrHash)) {
54
+ oldCollidingEntities.add(entityPtrHash);
55
+ postGridEntityCustomCollisionFire(
56
+ gridEntity,
57
+ data.gridEntityTypeCustom,
58
+ entity,
59
+ );
60
+ }
61
+ }
62
+
63
+ // Remove old colliding entities.
64
+ const collidingEntitiesPtrHashes = collidingEntities.map((entity) =>
65
+ GetPtrHash(entity),
66
+ );
67
+ const collidingEntitiesPtrHashSet = new Set(collidingEntitiesPtrHashes);
68
+ for (const oldCollidingEntityPtrHash of oldCollidingEntities.values()) {
69
+ if (!collidingEntitiesPtrHashSet.has(oldCollidingEntityPtrHash)) {
70
+ oldCollidingEntities.delete(oldCollidingEntityPtrHash);
71
+ }
72
+ }
73
+ }
74
+ }
@@ -1,29 +1,13 @@
1
- import { GridEntityType, ModCallback } from "isaac-typescript-definitions";
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
2
  import { ModUpgraded } from "../classes/ModUpgraded";
3
3
  import { getCustomGridEntities } from "../features/customGridEntity";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
4
  import {
6
5
  postGridEntityCustomRenderFire,
7
6
  postGridEntityCustomRenderHasSubscriptions,
8
7
  } from "./subscriptions/postGridEntityCustomRender";
9
8
 
10
- type GridEntityTuple = [
11
- gridEntityType: GridEntityType,
12
- gridEntityVariant: int,
13
- state: int,
14
- ];
15
-
16
- const v = {
17
- room: {
18
- /** Indexed by grid index. */
19
- initializedGridEntities: new Map<int, GridEntityTuple>(),
20
- },
21
- };
22
-
23
9
  /** @internal */
24
10
  export function postGridEntityCustomRenderInit(mod: ModUpgraded): void {
25
- saveDataManager("postGridEntityCustomRender", v, hasSubscriptions);
26
-
27
11
  mod.AddCallback(ModCallback.POST_RENDER, postRender); // 2
28
12
  }
29
13
 
@@ -1,29 +1,13 @@
1
- import { GridEntityType, ModCallback } from "isaac-typescript-definitions";
1
+ import { ModCallback } from "isaac-typescript-definitions";
2
2
  import { ModUpgraded } from "../classes/ModUpgraded";
3
3
  import { getCustomGridEntities } from "../features/customGridEntity";
4
- import { saveDataManager } from "../features/saveDataManager/exports";
5
4
  import {
6
5
  postGridEntityCustomUpdateFire,
7
6
  postGridEntityCustomUpdateHasSubscriptions,
8
7
  } from "./subscriptions/postGridEntityCustomUpdate";
9
8
 
10
- type GridEntityTuple = [
11
- gridEntityType: GridEntityType,
12
- gridEntityVariant: int,
13
- state: int,
14
- ];
15
-
16
- const v = {
17
- room: {
18
- /** Indexed by grid index. */
19
- initializedGridEntities: new Map<int, GridEntityTuple>(),
20
- },
21
- };
22
-
23
9
  /** @internal */
24
10
  export function postGridEntityCustomUpdateInit(mod: ModUpgraded): void {
25
- saveDataManager("postGridEntityCustomUpdate", v, hasSubscriptions);
26
-
27
11
  mod.AddCallback(ModCallback.POST_UPDATE, postUpdate); // 1
28
12
  }
29
13
 
@@ -0,0 +1,41 @@
1
+ import { GridEntityType } from "isaac-typescript-definitions";
2
+
3
+ export type PostGridEntityCustomBrokenRegisterParameters = [
4
+ callback: (
5
+ gridEntity: GridEntity,
6
+ gridEntityTypeCustom: GridEntityType,
7
+ ) => void,
8
+ gridEntityTypeCustom?: GridEntityType,
9
+ ];
10
+
11
+ const subscriptions: PostGridEntityCustomBrokenRegisterParameters[] = [];
12
+
13
+ /** @internal */
14
+ export function postGridEntityCustomBrokenHasSubscriptions(): boolean {
15
+ return subscriptions.length > 0;
16
+ }
17
+
18
+ /** @internal */
19
+ export function postGridEntityCustomBrokenRegister(
20
+ ...args: PostGridEntityCustomBrokenRegisterParameters
21
+ ): void {
22
+ subscriptions.push(args);
23
+ }
24
+
25
+ /** @internal */
26
+ export function postGridEntityCustomBrokenFire(
27
+ gridEntity: GridEntity,
28
+ gridEntityTypeCustom: GridEntityType,
29
+ ): void {
30
+ for (const [callback, callbackGridEntityTypeCustom] of subscriptions) {
31
+ // Handle the optional 2nd callback argument.
32
+ if (
33
+ callbackGridEntityTypeCustom !== undefined &&
34
+ callbackGridEntityTypeCustom !== gridEntityTypeCustom
35
+ ) {
36
+ continue;
37
+ }
38
+
39
+ callback(gridEntity, gridEntityTypeCustom);
40
+ }
41
+ }
@@ -0,0 +1,43 @@
1
+ import { GridEntityType } from "isaac-typescript-definitions";
2
+
3
+ export type PostGridEntityCustomCollisionRegisterParameters = [
4
+ callback: (
5
+ gridEntity: GridEntity,
6
+ gridEntityTypeCustom: GridEntityType,
7
+ entity: Entity,
8
+ ) => void,
9
+ gridEntityTypeCustom?: GridEntityType,
10
+ ];
11
+
12
+ const subscriptions: PostGridEntityCustomCollisionRegisterParameters[] = [];
13
+
14
+ /** @internal */
15
+ export function postGridEntityCustomCollisionHasSubscriptions(): boolean {
16
+ return subscriptions.length > 0;
17
+ }
18
+
19
+ /** @internal */
20
+ export function postGridEntityCustomCollisionRegister(
21
+ ...args: PostGridEntityCustomCollisionRegisterParameters
22
+ ): void {
23
+ subscriptions.push(args);
24
+ }
25
+
26
+ /** @internal */
27
+ export function postGridEntityCustomCollisionFire(
28
+ gridEntity: GridEntity,
29
+ gridEntityTypeCustom: GridEntityType,
30
+ entity: Entity,
31
+ ): void {
32
+ for (const [callback, callbackGridEntityTypeCustom] of subscriptions) {
33
+ // Handle the optional 2nd callback argument.
34
+ if (
35
+ callbackGridEntityTypeCustom !== undefined &&
36
+ callbackGridEntityTypeCustom !== gridEntityTypeCustom
37
+ ) {
38
+ continue;
39
+ }
40
+
41
+ callback(gridEntity, gridEntityTypeCustom, entity);
42
+ }
43
+ }
@@ -363,6 +363,42 @@ export enum ModCallbackCustom {
363
363
  */
364
364
  POST_GRID_ENTITY_COLLISION,
365
365
 
366
+ /**
367
+ * Fires from the `POST_UPDATE` callback when a grid entity created with the
368
+ * `spawnCustomGridEntity` helper function is hit by an explosion.
369
+ *
370
+ * In most cases, you will want to remove the grid entity inside of this callback in order to
371
+ * prevent further "broken" callbacks from firing. (This would not be the case if you were trying
372
+ * to emulate a super tinted rock that takes multiple explosions to destroy, for example.)
373
+ *
374
+ * When registering the callback, takes an optional second argument that will make the callback
375
+ * only fire if it matches the `GridEntityType` provided.
376
+ *
377
+ * ```ts
378
+ * function postGridEntityCustomBroken(
379
+ * gridEntity: GridEntity,
380
+ * gridEntityTypeCustom: GridEntityType,
381
+ * ): void {}
382
+ * ```
383
+ */
384
+ POST_GRID_ENTITY_CUSTOM_BROKEN,
385
+
386
+ /**
387
+ * Fires from the `POST_UPDATE` callback a new entity collides with a grid entity created with the
388
+ * `spawnCustomGridEntity` helper function.
389
+ *
390
+ * When registering the callback, takes an optional second argument that will make the callback
391
+ * only fire if it matches the `GridEntityType` provided.
392
+ *
393
+ * ```ts
394
+ * function postGridEntityCustomRender(
395
+ * gridEntity: GridEntity,
396
+ * gridEntityTypeCustom: GridEntityType,
397
+ * ): void {}
398
+ * ```
399
+ */
400
+ POST_GRID_ENTITY_CUSTOM_COLLISION,
401
+
366
402
  /**
367
403
  * Fires from the `POST_RENDER` callback on every frame that a grid entity created with the
368
404
  * `spawnCustomGridEntity` helper function exists.
@@ -371,7 +407,7 @@ export enum ModCallbackCustom {
371
407
  * only fire if it matches the `GridEntityType` provided.
372
408
  *
373
409
  * ```ts
374
- * function postGridEntityRenderCustom(
410
+ * function postGridEntityCustomRender(
375
411
  * gridEntity: GridEntity,
376
412
  * gridEntityTypeCustom: GridEntityType,
377
413
  * ): void {}
@@ -387,7 +423,7 @@ export enum ModCallbackCustom {
387
423
  * only fire if it matches the `GridEntityType` provided.
388
424
  *
389
425
  * ```ts
390
- * function postGridEntityUpdateCustom(
426
+ * function postGridEntityCustomUpdate(
391
427
  * gridEntity: GridEntity,
392
428
  * gridEntityTypeCustom: GridEntityType,
393
429
  * ): void {}
@@ -2,7 +2,7 @@
2
2
  * During serialization, we write an arbitrary string key to the object with a value of an empty
3
3
  * string. This is used during deserialization to instantiate the correct type of object.
4
4
  *
5
- * Note that we do not bother branding TSTL classes because we have no way to invoke the proper
5
+ * Note that we do not bother branding TSTL classes because we have no way to run the proper
6
6
  * constructor during deserialization.
7
7
  */
8
8
  export enum SerializationBrand {
@@ -1,17 +1,22 @@
1
1
  import {
2
2
  ActiveSlot,
3
3
  CollectibleType,
4
+ DamageFlag,
5
+ EntityType,
4
6
  GridCollisionClass,
5
7
  GridEntityType,
6
8
  ModCallback,
7
9
  UseFlag,
8
10
  } from "isaac-typescript-definitions";
9
11
  import { game } from "../cachedClasses";
12
+ import { postGridEntityCustomBrokenFire } from "../callbacks/subscriptions/postGridEntityCustomBroken";
10
13
  import { DefaultMap } from "../classes/DefaultMap";
11
14
  import { ModUpgraded } from "../classes/ModUpgraded";
12
15
  import { DecorationVariant } from "../enums/DecorationVariant";
13
16
  import { ModCallbackCustom } from "../enums/ModCallbackCustom";
14
17
  import { errorIfFeaturesNotInitialized } from "../featuresInitialized";
18
+ import { spawnNPC } from "../functions/entitiesSpecific";
19
+ import { hasFlag } from "../functions/flag";
15
20
  import {
16
21
  removeGridEntity,
17
22
  spawnGridEntityWithVariant,
@@ -33,6 +38,7 @@ const v = {
33
38
  },
34
39
 
35
40
  room: {
41
+ dummyPtrHashes: new Set<PtrHash>(),
36
42
  manuallyUsingShovel: false,
37
43
  },
38
44
  };
@@ -41,6 +47,12 @@ const v = {
41
47
  export function customGridEntityInit(mod: ModUpgraded): void {
42
48
  saveDataManager(FEATURE_NAME, v);
43
49
 
50
+ mod.AddCallback(
51
+ ModCallback.ENTITY_TAKE_DMG,
52
+ entityTakeDmgDummy,
53
+ EntityType.DUMMY,
54
+ ); // 11
55
+
44
56
  mod.AddCallback(
45
57
  ModCallback.PRE_USE_ITEM,
46
58
  preUseItemWeNeedToGoDeeper,
@@ -53,6 +65,51 @@ export function customGridEntityInit(mod: ModUpgraded): void {
53
65
  );
54
66
  }
55
67
 
68
+ // ModCallback.ENTITY_TAKE_DMG (11)
69
+ // EntityType.DUMMY (964)
70
+ function entityTakeDmgDummy(
71
+ tookDamage: Entity,
72
+ _damageAmount: float,
73
+ damageFlags: BitFlags<DamageFlag>,
74
+ _damageSource: EntityRef,
75
+ _damageCountdownFrames: int,
76
+ ): boolean | undefined {
77
+ const ptrHash = GetPtrHash(tookDamage);
78
+ if (!v.room.dummyPtrHashes.has(ptrHash)) {
79
+ return undefined;
80
+ }
81
+
82
+ if (!hasFlag(damageFlags, DamageFlag.EXPLOSION)) {
83
+ return false;
84
+ }
85
+
86
+ const room = game.GetRoom();
87
+ const roomListIndex = getRoomListIndex();
88
+ const roomCustomGridEntities = v.level.customGridEntities.get(roomListIndex);
89
+ if (roomCustomGridEntities === undefined) {
90
+ return false;
91
+ }
92
+
93
+ const gridIndex = room.GetGridIndex(tookDamage.Position);
94
+ const data = roomCustomGridEntities.get(gridIndex);
95
+ if (data === undefined) {
96
+ return false;
97
+ }
98
+
99
+ const gridEntity = room.GetGridEntity(gridIndex);
100
+ if (gridEntity === undefined) {
101
+ error(
102
+ `Failed to get the grid entity for a custom grid entity that broke at grid index: ${gridIndex}`,
103
+ );
104
+ }
105
+
106
+ postGridEntityCustomBrokenFire(gridEntity, data.gridEntityTypeCustom);
107
+
108
+ // Even though the custom grid entity is now broke, we do not want to remove it, as the end-user
109
+ // could intend for it to persist with different graphics.
110
+ return false;
111
+ }
112
+
56
113
  // ModCallback.PRE_USE_ITEM (23)
57
114
  // CollectibleType.WE_NEED_TO_GO_DEEPER (84)
58
115
  function preUseItemWeNeedToGoDeeper(
@@ -161,6 +218,10 @@ function postNewRoomReordered() {
161
218
  * @param defaultAnimation Optional. The name of the animation to play after the sprite is
162
219
  * initialized and after the player re-enters a room with this grid entity
163
220
  * in it. If not specified, the default animation in the anm2 will be used.
221
+ * @param breakable Optional. Whether or not an explosion will be able to break this grid entity.
222
+ * False by default. Use the `POST_GRID_ENTITY_CUSTOM_BROKEN` callback to detect
223
+ * when it breaks. Due to technical limitations, you can only set the grid entity
224
+ * to be breakable if it has a collision class.
164
225
  */
165
226
  export function spawnCustomGridEntity(
166
227
  gridEntityTypeCustom: GridEntityType,
@@ -168,9 +229,16 @@ export function spawnCustomGridEntity(
168
229
  gridCollisionClass: GridCollisionClass,
169
230
  anm2Path: string,
170
231
  defaultAnimation?: string,
232
+ breakable = false,
171
233
  ): GridEntity {
172
234
  errorIfFeaturesNotInitialized(FEATURE_NAME);
173
235
 
236
+ if (breakable && gridCollisionClass === GridCollisionClass.NONE) {
237
+ error(
238
+ "Failed to spawn a custom grid entity because it is not possible to have breakable custom grid entities with a collision class of: GridCollisionClass.NONE (0)",
239
+ );
240
+ }
241
+
174
242
  const room = game.GetRoom();
175
243
  const roomListIndex = getRoomListIndex();
176
244
  const gridIndex = isVector(gridIndexOrPosition)
@@ -215,6 +283,14 @@ export function spawnCustomGridEntity(
215
283
  v.level.customGridEntities.getAndSetDefault(roomListIndex);
216
284
  roomCustomGridEntities.set(gridIndex, customGridEntityData);
217
285
 
286
+ // We check to see if an explosion touches a custom grid entity by spawning a Dummy on top, and
287
+ // the monitoring for explosions in the `ENTITY_TAKE_DMG` callback.
288
+ if (breakable) {
289
+ const position = room.GetGridPosition(gridIndex);
290
+ const dummy = spawnNPC(EntityType.DUMMY, 0, 0, position);
291
+ dummy.Visible = false;
292
+ }
293
+
218
294
  return decoration;
219
295
  }
220
296
 
@@ -228,8 +304,8 @@ export function spawnCustomGridEntity(
228
304
  * Default is true. This is generally a good idea because if the room is not
229
305
  * updated, you will be unable to spawn another grid entity on the same tile until
230
306
  * a frame has passed. However, doing this is expensive, since it involves a call
231
- * to `Isaac.GetRoomEntities`, so set it to false if you need to invoke this
232
- * function multiple times.
307
+ * to `Isaac.GetRoomEntities`, so set it to false if you need to run this function
308
+ * multiple times.
233
309
  * @returns The grid entity that was removed. Returns undefined if no grid entity was found at the
234
310
  * given location or if the given grid entity was not a custom grid entity.
235
311
  */
@@ -24,9 +24,10 @@ export function enableExtraConsoleCommands(mod: ModUpgraded): void {
24
24
  *
25
25
  * The standard library comes with many existing console commands that are useful for debugging, but
26
26
  * you can also add your own commands that are useful for your particular mod. It's easier to add
27
- * commands to the existing command system than to add logic manually to the ExecuteCmd callback.
27
+ * commands to the existing command system than to add your own logic manually to the `EXECUTE_CMD`
28
+ * callback.
28
29
  *
29
- * Before using this function, you must first invoke `enableExtraConsoleCommands`.
30
+ * Before using this function, you must first run the `enableExtraConsoleCommands` function.
30
31
  */
31
32
  export function addConsoleCommand(
32
33
  commandName: string,
@@ -59,7 +60,7 @@ export function addConsoleCommand(
59
60
  * The standard library comes with many existing console commands that are useful for debugging. If
60
61
  * you want to disable one of them, use this function.
61
62
  *
62
- * Before using this function, you must first invoke `enableExtraConsoleCommands`.
63
+ * Before using this function, you must first run the `enableExtraConsoleCommands` function.
63
64
  */
64
65
  export function removeConsoleCommand(commandName: string): void {
65
66
  if (!isExtraConsoleCommandsInitialized()) {
@@ -267,6 +267,7 @@ function initMap() {
267
267
  "tearsDisplay",
268
268
  commandsDisplay.tearsDisplay,
269
269
  );
270
+ extraConsoleCommandsFunctionMap.set("tests", commands.tests);
270
271
  extraConsoleCommandsFunctionMap.set("tntDisplay", commandsDisplay.tntDisplay);
271
272
  extraConsoleCommandsFunctionMap.set(
272
273
  "tntsDisplay",
@@ -15,8 +15,8 @@
15
15
  * `enableExtraConsoleCommands`. (See the "Extra Console Commands (Init)" page for more details.)
16
16
  *
17
17
  * Each command has a corresponding function of the same name, but these functions are not actually
18
- * exported for end-user consumption (in order to cut down on namespace conflicts and because the
19
- * names of the functions are not very descriptive).
18
+ * exported for end-user consumption. (This is to cut down on namespace conflicts and because the
19
+ * names of the functions are not very descriptive.)
20
20
  *
21
21
  * @module
22
22
  */
@@ -323,6 +323,10 @@ export function getCollectibleName(collectibleType: CollectibleType): string {
323
323
  return DEFAULT_COLLECTIBLE_NAME;
324
324
  }
325
325
 
326
+ /**
327
+ * Helper function to get the "pedestal type" of a collectible. For example, it might be sitting on
328
+ * top of a broken Blood Donation Machine, or it might be sitting on top of an opened Spiked Chest.
329
+ */
326
330
  export function getCollectiblePedestalType(
327
331
  collectible: EntityPickup,
328
332
  ): CollectiblePedestalType {
@@ -338,8 +342,8 @@ export function getCollectiblePedestalType(
338
342
  }
339
343
 
340
344
  /**
341
- * Helper function to get the path to a collectible's quality. Returns 0 if the provided collectible
342
- * type was not valid.
345
+ * Helper function to get a collectible's quality. For example, Mom's Knife has a quality of 4.
346
+ * Returns 0 if the provided collectible type was not valid.
343
347
  */
344
348
  export function getCollectibleQuality(collectibleType: CollectibleType): int {
345
349
  const itemConfigItem = itemConfig.GetCollectible(collectibleType);