isaacscript-common 6.11.0 → 6.12.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/callbacks/postFlip.lua +2 -2
- package/dist/callbacks/postGridEntityCustomRender.d.ts +2 -0
- package/dist/callbacks/postGridEntityCustomRender.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCustomRender.lua +36 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts +2 -0
- package/dist/callbacks/postGridEntityCustomUpdate.d.ts.map +1 -0
- package/dist/callbacks/postGridEntityCustomUpdate.lua +36 -0
- package/dist/callbacks/postNewRoomEarly.lua +2 -2
- package/dist/callbacks/postPickupInitFirst.lua +1 -20
- package/dist/callbacks/postPlayerFatalDamage.lua +1 -1
- package/dist/callbacks/postPlayerInitFirst.d.ts +2 -0
- package/dist/callbacks/postPlayerInitFirst.d.ts.map +1 -0
- package/dist/callbacks/postPlayerInitFirst.lua +42 -0
- package/dist/callbacks/postPlayerInitLate.lua +5 -5
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts +2 -0
- package/dist/callbacks/postPlayerReorderedCallbacks.d.ts.map +1 -0
- package/dist/callbacks/{postPlayerReordered.lua → postPlayerReorderedCallbacks.lua} +11 -37
- package/dist/callbacks/reorderedCallbacks.d.ts +5 -5
- package/dist/callbacks/reorderedCallbacks.d.ts.map +1 -1
- package/dist/callbacks/reorderedCallbacks.lua +5 -5
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFirstFlip.lua +2 -2
- package/dist/callbacks/subscriptions/postFlip.d.ts +1 -1
- package/dist/callbacks/subscriptions/postFlip.d.ts.map +1 -1
- package/dist/callbacks/subscriptions/postFlip.lua +2 -2
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts +6 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomRender.lua +29 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts +6 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/postGridEntityCustomUpdate.lua +29 -0
- package/dist/callbacks/subscriptions/{postPlayerInitReordered.d.ts → postPlayerInitFirst.d.ts} +2 -2
- package/dist/callbacks/subscriptions/postPlayerInitFirst.d.ts.map +1 -0
- package/dist/callbacks/subscriptions/{postPlayerInitReordered.lua → postPlayerInitFirst.lua} +3 -3
- package/dist/constants.d.ts +1 -5
- package/dist/constants.d.ts.map +1 -1
- package/dist/constants.lua +0 -7
- package/dist/constantsFirstLast.d.ts +5 -1
- package/dist/constantsFirstLast.d.ts.map +1 -1
- package/dist/constantsFirstLast.lua +6 -0
- package/dist/enums/ModCallbackCustom.d.ts +106 -81
- package/dist/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/enums/ModCallbackCustom.lua +63 -59
- package/dist/enums/private/StageTravelState.d.ts +9 -0
- package/dist/enums/private/StageTravelState.d.ts.map +1 -0
- package/dist/enums/private/StageTravelState.lua +15 -0
- package/dist/enums/private/TrapdoorAnimation.d.ts +6 -0
- package/dist/enums/private/TrapdoorAnimation.d.ts.map +1 -0
- package/dist/enums/private/TrapdoorAnimation.lua +6 -0
- package/dist/features/customGridEntity.d.ts +17 -5
- package/dist/features/customGridEntity.d.ts.map +1 -1
- package/dist/features/customGridEntity.lua +86 -17
- package/dist/features/customStage/exports.d.ts.map +1 -1
- package/dist/features/customStage/exports.lua +0 -13
- package/dist/features/customStage/init.d.ts.map +1 -1
- package/dist/features/customStage/init.lua +24 -2
- package/dist/features/customStage/streakText.d.ts +6 -0
- package/dist/features/customStage/streakText.d.ts.map +1 -1
- package/dist/features/customStage/streakText.lua +16 -12
- package/dist/features/customStage/versusScreen.d.ts +6 -0
- package/dist/features/customStage/versusScreen.d.ts.map +1 -1
- package/dist/features/customStage/versusScreen.lua +10 -5
- package/dist/features/customTrapdoor/blackSprite.d.ts +2 -0
- package/dist/features/customTrapdoor/blackSprite.d.ts.map +1 -0
- package/dist/features/customTrapdoor/blackSprite.lua +19 -0
- package/dist/features/customTrapdoor/customTrapdoorConstants.d.ts +15 -0
- package/dist/features/customTrapdoor/customTrapdoorConstants.d.ts.map +1 -0
- package/dist/features/customTrapdoor/customTrapdoorConstants.lua +16 -0
- package/dist/features/customTrapdoor/exports.d.ts +29 -0
- package/dist/features/customTrapdoor/exports.d.ts.map +1 -0
- package/dist/features/customTrapdoor/exports.lua +93 -0
- package/dist/features/customTrapdoor/init.d.ts +3 -0
- package/dist/features/customTrapdoor/init.d.ts.map +1 -0
- package/dist/features/customTrapdoor/init.lua +174 -0
- package/dist/features/customTrapdoor/openClose.d.ts +5 -0
- package/dist/features/customTrapdoor/openClose.d.ts.map +1 -0
- package/dist/features/customTrapdoor/openClose.lua +60 -0
- package/dist/features/customTrapdoor/touched.d.ts +4 -0
- package/dist/features/customTrapdoor/touched.d.ts.map +1 -0
- package/dist/features/customTrapdoor/touched.lua +159 -0
- package/dist/features/customTrapdoor/v.d.ts +18 -0
- package/dist/features/customTrapdoor/v.d.ts.map +1 -0
- package/dist/features/customTrapdoor/v.lua +17 -0
- package/dist/features/deployJSONRoom.d.ts +2 -2
- package/dist/features/deployJSONRoom.d.ts.map +1 -1
- package/dist/features/deployJSONRoom.lua +3 -3
- package/dist/features/extraConsoleCommands/init.d.ts.map +1 -1
- package/dist/features/extraConsoleCommands/init.lua +3 -1
- package/dist/features/extraConsoleCommands/listCommands.d.ts.map +1 -1
- package/dist/features/extraConsoleCommands/listCommands.lua +6 -6
- package/dist/features/pause.d.ts +1 -1
- package/dist/features/pause.d.ts.map +1 -1
- package/dist/features/pause.lua +87 -8
- package/dist/features/persistentEntities.d.ts.map +1 -1
- package/dist/features/persistentEntities.lua +7 -7
- package/dist/features/pickupIndex.d.ts +19 -0
- package/dist/features/pickupIndex.d.ts.map +1 -0
- package/dist/features/pickupIndex.lua +197 -0
- package/dist/features/roomHistory.d.ts +24 -0
- package/dist/features/roomHistory.d.ts.map +1 -0
- package/dist/features/roomHistory.lua +89 -0
- package/dist/features/taintedLazarusPlayers.d.ts.map +1 -1
- package/dist/features/taintedLazarusPlayers.lua +13 -21
- package/dist/functions/{character.d.ts → characters.d.ts} +3 -1
- package/dist/functions/characters.d.ts.map +1 -0
- package/dist/functions/{character.lua → characters.lua} +12 -0
- package/dist/functions/collectibles.d.ts +26 -13
- package/dist/functions/collectibles.d.ts.map +1 -1
- package/dist/functions/collectibles.lua +26 -13
- package/dist/functions/entities.d.ts +3 -3
- package/dist/functions/entities.d.ts.map +1 -1
- package/dist/functions/entities.lua +8 -3
- package/dist/functions/gridEntities.d.ts +2 -2
- package/dist/functions/gridEntities.lua +2 -2
- package/dist/functions/isaacAPIClass.d.ts +64 -0
- package/dist/functions/isaacAPIClass.d.ts.map +1 -1
- package/dist/functions/isaacAPIClass.lua +84 -1
- package/dist/functions/log.lua +3 -3
- package/dist/functions/pickupVariants.d.ts +2 -2
- package/dist/functions/pickupVariants.d.ts.map +1 -1
- package/dist/functions/pickupVariants.lua +2 -2
- package/dist/functions/playerCenter.lua +2 -2
- package/dist/functions/playerIndex.d.ts +11 -5
- package/dist/functions/playerIndex.d.ts.map +1 -1
- package/dist/functions/playerIndex.lua +19 -26
- package/dist/functions/players.lua +4 -4
- package/dist/functions/revive.lua +2 -2
- package/dist/functions/roomData.d.ts +3 -2
- package/dist/functions/roomData.d.ts.map +1 -1
- package/dist/functions/roomData.lua +3 -2
- package/dist/functions/rooms.d.ts +6 -6
- package/dist/functions/rooms.lua +6 -6
- package/dist/functions/stage.d.ts +1 -0
- package/dist/functions/stage.d.ts.map +1 -1
- package/dist/functions/stage.lua +4 -0
- package/dist/functions/table.d.ts +1 -1
- package/dist/functions/table.d.ts.map +1 -1
- package/dist/index.d.ts +6 -2
- package/dist/index.d.ts.map +1 -1
- package/dist/index.lua +33 -2
- package/dist/initCustomCallbacks.d.ts.map +1 -1
- package/dist/initCustomCallbacks.lua +11 -2
- package/dist/initFeatures.d.ts +1 -2
- package/dist/initFeatures.d.ts.map +1 -1
- package/dist/initFeatures.lua +16 -2
- package/dist/interfaces/AddCallbackParameterCustom.d.ts +6 -2
- package/dist/interfaces/AddCallbackParameterCustom.d.ts.map +1 -1
- package/dist/interfaces/CustomGridEntityData.d.ts +6 -2
- package/dist/interfaces/CustomGridEntityData.d.ts.map +1 -1
- package/dist/interfaces/RoomDescription.d.ts +14 -0
- package/dist/interfaces/RoomDescription.d.ts.map +1 -0
- package/dist/interfaces/RoomDescription.lua +2 -0
- package/dist/interfaces/private/CustomTrapdoorDescription.d.ts +7 -0
- package/dist/interfaces/private/CustomTrapdoorDescription.d.ts.map +1 -0
- package/dist/interfaces/private/CustomTrapdoorDescription.lua +2 -0
- package/dist/lib/jsonLua.lua +2 -0
- package/dist/objects/callbackRegisterFunctions.d.ts.map +1 -1
- package/dist/objects/callbackRegisterFunctions.lua +9 -3
- package/dist/objects/characterDamageMultipliers.d.ts +6 -0
- package/dist/objects/characterDamageMultipliers.d.ts.map +1 -0
- package/dist/objects/characterDamageMultipliers.lua +49 -0
- package/dist/types/CollectibleIndex.d.ts +1 -1
- package/dist/types/PickupIndex.d.ts +17 -0
- package/dist/types/PickupIndex.d.ts.map +1 -0
- package/dist/types/PickupIndex.lua +2 -0
- package/dist/types/PlayerIndex.d.ts +1 -1
- package/dist/upgradeMod.lua +2 -4
- package/package.json +2 -2
- package/src/callbacks/customRevive.ts +3 -3
- package/src/callbacks/itemPickup.ts +3 -3
- package/src/callbacks/postAmbush.ts +3 -3
- package/src/callbacks/postEsauJr.ts +3 -3
- package/src/callbacks/postFlip.ts +6 -5
- package/src/callbacks/postGridEntity.ts +5 -5
- package/src/callbacks/postGridEntityCustomRender.ts +44 -0
- package/src/callbacks/postGridEntityCustomUpdate.ts +44 -0
- package/src/callbacks/postNewRoomEarly.ts +2 -2
- package/src/callbacks/postPickupInitFirst.ts +1 -32
- package/src/callbacks/postPlayerCollectible.ts +2 -2
- package/src/callbacks/postPlayerFatalDamage.ts +5 -0
- package/src/callbacks/postPlayerInitFirst.ts +57 -0
- package/src/callbacks/postPlayerInitLate.ts +9 -5
- package/src/callbacks/{postPlayerReordered.ts → postPlayerReorderedCallbacks.ts} +12 -32
- package/src/callbacks/postSlotInitUpdate.ts +5 -2
- package/src/callbacks/postSlotRender.ts +2 -2
- package/src/callbacks/reorderedCallbacks.ts +10 -9
- package/src/callbacks/subscriptions/postFirstFlip.ts +6 -3
- package/src/callbacks/subscriptions/postFlip.ts +6 -3
- package/src/callbacks/subscriptions/postGridEntityCustomRender.ts +41 -0
- package/src/callbacks/subscriptions/postGridEntityCustomUpdate.ts +41 -0
- package/src/callbacks/subscriptions/{postPlayerInitReordered.ts → postPlayerInitFirst.ts} +6 -6
- package/src/constants.ts +1 -9
- package/src/constantsFirstLast.ts +16 -0
- package/src/enums/ModCallbackCustom.ts +52 -25
- package/src/enums/private/StageTravelState.ts +8 -0
- package/src/enums/private/TrapdoorAnimation.ts +5 -0
- package/src/features/customGridEntity.ts +118 -12
- package/src/features/customStage/exports.ts +3 -22
- package/src/features/customStage/init.ts +30 -1
- package/src/features/customStage/streakText.ts +13 -5
- package/src/features/customStage/versusScreen.ts +20 -12
- package/src/features/customTrapdoor/blackSprite.ts +16 -0
- package/src/features/customTrapdoor/customTrapdoorConstants.ts +23 -0
- package/src/features/customTrapdoor/exports.ts +99 -0
- package/src/features/customTrapdoor/init.ts +217 -0
- package/src/features/customTrapdoor/openClose.ts +103 -0
- package/src/features/customTrapdoor/touched.ts +195 -0
- package/src/features/customTrapdoor/v.ts +26 -0
- package/src/features/deployJSONRoom.ts +10 -5
- package/src/features/extraConsoleCommands/init.ts +5 -2
- package/src/features/extraConsoleCommands/listCommands.ts +6 -8
- package/src/features/pause.ts +97 -7
- package/src/features/persistentEntities.ts +9 -8
- package/src/features/pickupIndex.ts +257 -0
- package/src/features/playerInventory.ts +2 -2
- package/src/features/roomHistory.ts +113 -0
- package/src/features/saveDataManager/main.ts +3 -3
- package/src/features/taintedLazarusPlayers.ts +37 -36
- package/src/functions/{character.ts → characters.ts} +13 -0
- package/src/functions/collectibles.ts +26 -13
- package/src/functions/deepCopy.ts +2 -2
- package/src/functions/entities.ts +7 -4
- package/src/functions/gridEntities.ts +2 -2
- package/src/functions/isaacAPIClass.ts +106 -1
- package/src/functions/pickupVariants.ts +2 -2
- package/src/functions/playerCenter.ts +2 -2
- package/src/functions/playerIndex.ts +26 -23
- package/src/functions/players.ts +1 -1
- package/src/functions/revive.ts +1 -1
- package/src/functions/rng.ts +1 -1
- package/src/functions/roomData.ts +3 -2
- package/src/functions/rooms.ts +6 -6
- package/src/functions/stage.ts +10 -1
- package/src/functions/table.ts +2 -2
- package/src/index.ts +9 -2
- package/src/initCustomCallbacks.ts +7 -1
- package/src/initFeatures.ts +13 -2
- package/src/interfaces/AddCallbackParameterCustom.ts +6 -2
- package/src/interfaces/CustomGridEntityData.ts +7 -2
- package/src/interfaces/RoomDescription.ts +19 -0
- package/src/interfaces/private/CustomTrapdoorDescription.ts +7 -0
- package/src/lib/jsonLua.lua +2 -0
- package/src/objects/callbackRegisterFunctions.ts +8 -3
- package/src/objects/characterDamageMultipliers.ts +49 -0
- package/src/types/CollectibleIndex.ts +1 -1
- package/src/types/PickupIndex.ts +15 -0
- package/src/types/PlayerIndex.ts +1 -1
- package/src/upgradeMod.ts +4 -4
- package/dist/callbacks/postPlayerReordered.d.ts +0 -2
- package/dist/callbacks/postPlayerReordered.d.ts.map +0 -1
- package/dist/callbacks/subscriptions/postPlayerInitReordered.d.ts.map +0 -1
- package/dist/functions/character.d.ts.map +0 -1
|
@@ -56,120 +56,124 @@ ____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN = 23
|
|
|
56
56
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_BROKEN] = "POST_GRID_ENTITY_BROKEN"
|
|
57
57
|
____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION = 24
|
|
58
58
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_COLLISION] = "POST_GRID_ENTITY_COLLISION"
|
|
59
|
-
____exports.ModCallbackCustom.
|
|
59
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER = 25
|
|
60
|
+
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_RENDER] = "POST_GRID_ENTITY_CUSTOM_RENDER"
|
|
61
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE = 26
|
|
62
|
+
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_CUSTOM_UPDATE] = "POST_GRID_ENTITY_CUSTOM_UPDATE"
|
|
63
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT = 27
|
|
60
64
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_INIT] = "POST_GRID_ENTITY_INIT"
|
|
61
|
-
____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE =
|
|
65
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE = 28
|
|
62
66
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_REMOVE] = "POST_GRID_ENTITY_REMOVE"
|
|
63
|
-
____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER =
|
|
67
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER = 29
|
|
64
68
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_RENDER] = "POST_GRID_ENTITY_RENDER"
|
|
65
|
-
____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED =
|
|
69
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED = 30
|
|
66
70
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_STATE_CHANGED] = "POST_GRID_ENTITY_STATE_CHANGED"
|
|
67
|
-
____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE =
|
|
71
|
+
____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE = 31
|
|
68
72
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_GRID_ENTITY_UPDATE] = "POST_GRID_ENTITY_UPDATE"
|
|
69
|
-
____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED =
|
|
73
|
+
____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED = 32
|
|
70
74
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_HOLY_MANTLE_REMOVED] = "POST_HOLY_MANTLE_REMOVED"
|
|
71
|
-
____exports.ModCallbackCustom.POST_ITEM_DISCHARGE =
|
|
75
|
+
____exports.ModCallbackCustom.POST_ITEM_DISCHARGE = 33
|
|
72
76
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_DISCHARGE] = "POST_ITEM_DISCHARGE"
|
|
73
|
-
____exports.ModCallbackCustom.POST_ITEM_PICKUP =
|
|
77
|
+
____exports.ModCallbackCustom.POST_ITEM_PICKUP = 34
|
|
74
78
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ITEM_PICKUP] = "POST_ITEM_PICKUP"
|
|
75
|
-
____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE =
|
|
79
|
+
____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE = 35
|
|
76
80
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_KNIFE_INIT_LATE] = "POST_KNIFE_INIT_LATE"
|
|
77
|
-
____exports.ModCallbackCustom.POST_LASER_INIT_LATE =
|
|
81
|
+
____exports.ModCallbackCustom.POST_LASER_INIT_LATE = 36
|
|
78
82
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_LASER_INIT_LATE] = "POST_LASER_INIT_LATE"
|
|
79
|
-
____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED =
|
|
83
|
+
____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED = 37
|
|
80
84
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_LEVEL_REORDERED] = "POST_NEW_LEVEL_REORDERED"
|
|
81
|
-
____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY =
|
|
85
|
+
____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY = 38
|
|
82
86
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_EARLY] = "POST_NEW_ROOM_EARLY"
|
|
83
|
-
____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED =
|
|
87
|
+
____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED = 39
|
|
84
88
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NEW_ROOM_REORDERED] = "POST_NEW_ROOM_REORDERED"
|
|
85
|
-
____exports.ModCallbackCustom.POST_NPC_INIT_LATE =
|
|
89
|
+
____exports.ModCallbackCustom.POST_NPC_INIT_LATE = 40
|
|
86
90
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_INIT_LATE] = "POST_NPC_INIT_LATE"
|
|
87
|
-
____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED =
|
|
91
|
+
____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED = 41
|
|
88
92
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_NPC_STATE_CHANGED] = "POST_NPC_STATE_CHANGED"
|
|
89
|
-
____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED =
|
|
93
|
+
____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED = 42
|
|
90
94
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED] = "POST_PEFFECT_UPDATE_REORDERED"
|
|
91
|
-
____exports.ModCallbackCustom.POST_PICKUP_COLLECT =
|
|
95
|
+
____exports.ModCallbackCustom.POST_PICKUP_COLLECT = 43
|
|
92
96
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_COLLECT] = "POST_PICKUP_COLLECT"
|
|
93
|
-
____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST =
|
|
97
|
+
____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST = 44
|
|
94
98
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_FIRST] = "POST_PICKUP_INIT_FIRST"
|
|
95
|
-
____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE =
|
|
99
|
+
____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE = 45
|
|
96
100
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_INIT_LATE] = "POST_PICKUP_INIT_LATE"
|
|
97
|
-
____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED =
|
|
101
|
+
____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED = 46
|
|
98
102
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PICKUP_STATE_CHANGED] = "POST_PICKUP_STATE_CHANGED"
|
|
99
|
-
____exports.ModCallbackCustom.POST_PIT_RENDER =
|
|
103
|
+
____exports.ModCallbackCustom.POST_PIT_RENDER = 47
|
|
100
104
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_RENDER] = "POST_PIT_RENDER"
|
|
101
|
-
____exports.ModCallbackCustom.POST_PIT_UPDATE =
|
|
105
|
+
____exports.ModCallbackCustom.POST_PIT_UPDATE = 48
|
|
102
106
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PIT_UPDATE] = "POST_PIT_UPDATE"
|
|
103
|
-
____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH =
|
|
107
|
+
____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH = 49
|
|
104
108
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_HEALTH] = "POST_PLAYER_CHANGE_HEALTH"
|
|
105
|
-
____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE =
|
|
109
|
+
____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE = 50
|
|
106
110
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_CHANGE_TYPE] = "POST_PLAYER_CHANGE_TYPE"
|
|
107
|
-
____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED =
|
|
111
|
+
____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED = 51
|
|
108
112
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_ADDED] = "POST_PLAYER_COLLECTIBLE_ADDED"
|
|
109
|
-
____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED =
|
|
113
|
+
____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED = 52
|
|
110
114
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_COLLECTIBLE_REMOVED] = "POST_PLAYER_COLLECTIBLE_REMOVED"
|
|
111
|
-
____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE =
|
|
115
|
+
____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE = 53
|
|
112
116
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_FATAL_DAMAGE] = "POST_PLAYER_FATAL_DAMAGE"
|
|
113
|
-
____exports.ModCallbackCustom.
|
|
117
|
+
____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST = 54
|
|
118
|
+
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_FIRST] = "POST_PLAYER_INIT_FIRST"
|
|
119
|
+
____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE = 55
|
|
114
120
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_LATE] = "POST_PLAYER_INIT_LATE"
|
|
115
|
-
____exports.ModCallbackCustom.
|
|
116
|
-
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_INIT_REORDERED] = "POST_PLAYER_INIT_REORDERED"
|
|
117
|
-
____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 54
|
|
121
|
+
____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED = 56
|
|
118
122
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_RENDER_REORDERED] = "POST_PLAYER_RENDER_REORDERED"
|
|
119
|
-
____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED =
|
|
123
|
+
____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED = 57
|
|
120
124
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PLAYER_UPDATE_REORDERED] = "POST_PLAYER_UPDATE_REORDERED"
|
|
121
|
-
____exports.ModCallbackCustom.POST_POOP_RENDER =
|
|
125
|
+
____exports.ModCallbackCustom.POST_POOP_RENDER = 58
|
|
122
126
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_RENDER] = "POST_POOP_RENDER"
|
|
123
|
-
____exports.ModCallbackCustom.POST_POOP_UPDATE =
|
|
127
|
+
____exports.ModCallbackCustom.POST_POOP_UPDATE = 59
|
|
124
128
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_POOP_UPDATE] = "POST_POOP_UPDATE"
|
|
125
|
-
____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER =
|
|
129
|
+
____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER = 60
|
|
126
130
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_RENDER] = "POST_PRESSURE_PLATE_RENDER"
|
|
127
|
-
____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE =
|
|
131
|
+
____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE = 61
|
|
128
132
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PRESSURE_PLATE_UPDATE] = "POST_PRESSURE_PLATE_UPDATE"
|
|
129
|
-
____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE =
|
|
133
|
+
____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 62
|
|
130
134
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE] = "POST_PROJECTILE_INIT_LATE"
|
|
131
|
-
____exports.ModCallbackCustom.POST_PURCHASE =
|
|
135
|
+
____exports.ModCallbackCustom.POST_PURCHASE = 63
|
|
132
136
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PURCHASE] = "POST_PURCHASE"
|
|
133
|
-
____exports.ModCallbackCustom.POST_ROCK_RENDER =
|
|
137
|
+
____exports.ModCallbackCustom.POST_ROCK_RENDER = 64
|
|
134
138
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_RENDER] = "POST_ROCK_RENDER"
|
|
135
|
-
____exports.ModCallbackCustom.POST_ROCK_UPDATE =
|
|
139
|
+
____exports.ModCallbackCustom.POST_ROCK_UPDATE = 65
|
|
136
140
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_UPDATE] = "POST_ROCK_UPDATE"
|
|
137
|
-
____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED =
|
|
141
|
+
____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 66
|
|
138
142
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED] = "POST_ROOM_CLEAR_CHANGED"
|
|
139
|
-
____exports.ModCallbackCustom.POST_SACRIFICE =
|
|
143
|
+
____exports.ModCallbackCustom.POST_SACRIFICE = 67
|
|
140
144
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SACRIFICE] = "POST_SACRIFICE"
|
|
141
|
-
____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED =
|
|
145
|
+
____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 68
|
|
142
146
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED] = "POST_SLOT_ANIMATION_CHANGED"
|
|
143
|
-
____exports.ModCallbackCustom.POST_SLOT_DESTROYED =
|
|
147
|
+
____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 69
|
|
144
148
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_DESTROYED] = "POST_SLOT_DESTROYED"
|
|
145
|
-
____exports.ModCallbackCustom.POST_SLOT_INIT =
|
|
149
|
+
____exports.ModCallbackCustom.POST_SLOT_INIT = 70
|
|
146
150
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_INIT] = "POST_SLOT_INIT"
|
|
147
|
-
____exports.ModCallbackCustom.POST_SLOT_RENDER =
|
|
151
|
+
____exports.ModCallbackCustom.POST_SLOT_RENDER = 71
|
|
148
152
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_RENDER] = "POST_SLOT_RENDER"
|
|
149
|
-
____exports.ModCallbackCustom.POST_SLOT_UPDATE =
|
|
153
|
+
____exports.ModCallbackCustom.POST_SLOT_UPDATE = 72
|
|
150
154
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_UPDATE] = "POST_SLOT_UPDATE"
|
|
151
|
-
____exports.ModCallbackCustom.POST_SPIKES_RENDER =
|
|
155
|
+
____exports.ModCallbackCustom.POST_SPIKES_RENDER = 73
|
|
152
156
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_RENDER] = "POST_SPIKES_RENDER"
|
|
153
|
-
____exports.ModCallbackCustom.POST_SPIKES_UPDATE =
|
|
157
|
+
____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 74
|
|
154
158
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_UPDATE] = "POST_SPIKES_UPDATE"
|
|
155
|
-
____exports.ModCallbackCustom.POST_TEAR_INIT_LATE =
|
|
159
|
+
____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 75
|
|
156
160
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_LATE] = "POST_TEAR_INIT_LATE"
|
|
157
|
-
____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE =
|
|
161
|
+
____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 76
|
|
158
162
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE] = "POST_TEAR_INIT_VERY_LATE"
|
|
159
|
-
____exports.ModCallbackCustom.POST_TNT_RENDER =
|
|
163
|
+
____exports.ModCallbackCustom.POST_TNT_RENDER = 77
|
|
160
164
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_RENDER] = "POST_TNT_RENDER"
|
|
161
|
-
____exports.ModCallbackCustom.POST_TNT_UPDATE =
|
|
165
|
+
____exports.ModCallbackCustom.POST_TNT_UPDATE = 78
|
|
162
166
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_UPDATE] = "POST_TNT_UPDATE"
|
|
163
|
-
____exports.ModCallbackCustom.POST_TRANSFORMATION =
|
|
167
|
+
____exports.ModCallbackCustom.POST_TRANSFORMATION = 79
|
|
164
168
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRANSFORMATION] = "POST_TRANSFORMATION"
|
|
165
|
-
____exports.ModCallbackCustom.POST_TRINKET_BREAK =
|
|
169
|
+
____exports.ModCallbackCustom.POST_TRINKET_BREAK = 80
|
|
166
170
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRINKET_BREAK] = "POST_TRINKET_BREAK"
|
|
167
|
-
____exports.ModCallbackCustom.PRE_BERSERK_DEATH =
|
|
171
|
+
____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 81
|
|
168
172
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BERSERK_DEATH] = "PRE_BERSERK_DEATH"
|
|
169
|
-
____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE =
|
|
173
|
+
____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 82
|
|
170
174
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE] = "PRE_CUSTOM_REVIVE"
|
|
171
|
-
____exports.ModCallbackCustom.PRE_ITEM_PICKUP =
|
|
175
|
+
____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 83
|
|
172
176
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ITEM_PICKUP] = "PRE_ITEM_PICKUP"
|
|
173
|
-
____exports.ModCallbackCustom.PRE_NEW_LEVEL =
|
|
177
|
+
____exports.ModCallbackCustom.PRE_NEW_LEVEL = 84
|
|
174
178
|
____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NEW_LEVEL] = "PRE_NEW_LEVEL"
|
|
175
179
|
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"StageTravelState.d.ts","sourceRoot":"","sources":["../../../src/enums/private/StageTravelState.ts"],"names":[],"mappings":"AAAA,oBAAY,gBAAgB;IAC1B,IAAI,IAAA;IACJ,oBAAoB,IAAA;IACpB,mBAAmB,IAAA;IACnB,gBAAgB,IAAA;IAChB,kBAAkB,IAAA;IAClB,mBAAmB,IAAA;CACpB"}
|
|
@@ -0,0 +1,15 @@
|
|
|
1
|
+
local ____exports = {}
|
|
2
|
+
____exports.StageTravelState = {}
|
|
3
|
+
____exports.StageTravelState.NONE = 0
|
|
4
|
+
____exports.StageTravelState[____exports.StageTravelState.NONE] = "NONE"
|
|
5
|
+
____exports.StageTravelState.PLAYERS_JUMPING_DOWN = 1
|
|
6
|
+
____exports.StageTravelState[____exports.StageTravelState.PLAYERS_JUMPING_DOWN] = "PLAYERS_JUMPING_DOWN"
|
|
7
|
+
____exports.StageTravelState.PIXELATION_TO_BLACK = 2
|
|
8
|
+
____exports.StageTravelState[____exports.StageTravelState.PIXELATION_TO_BLACK] = "PIXELATION_TO_BLACK"
|
|
9
|
+
____exports.StageTravelState.PAUSING_ON_BLACK = 3
|
|
10
|
+
____exports.StageTravelState[____exports.StageTravelState.PAUSING_ON_BLACK] = "PAUSING_ON_BLACK"
|
|
11
|
+
____exports.StageTravelState.PIXELATION_TO_ROOM = 4
|
|
12
|
+
____exports.StageTravelState[____exports.StageTravelState.PIXELATION_TO_ROOM] = "PIXELATION_TO_ROOM"
|
|
13
|
+
____exports.StageTravelState.PLAYERS_LAYING_DOWN = 5
|
|
14
|
+
____exports.StageTravelState[____exports.StageTravelState.PLAYERS_LAYING_DOWN] = "PLAYERS_LAYING_DOWN"
|
|
15
|
+
return ____exports
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"TrapdoorAnimation.d.ts","sourceRoot":"","sources":["../../../src/enums/private/TrapdoorAnimation.ts"],"names":[],"mappings":"AAAA,oBAAY,iBAAiB;IAC3B,MAAM,WAAW;IACjB,MAAM,WAAW;IACjB,cAAc,mBAAmB;CAClC"}
|
|
@@ -1,6 +1,9 @@
|
|
|
1
1
|
import { GridCollisionClass, GridEntityType } from "isaac-typescript-definitions";
|
|
2
|
+
import { CustomGridEntityData } from "../interfaces/CustomGridEntityData";
|
|
2
3
|
/**
|
|
3
|
-
* Helper function to spawn a custom grid entity.
|
|
4
|
+
* Helper function to spawn a custom grid entity. Custom grid entities are persistent in that they
|
|
5
|
+
* will reappear if the player leaves and re-enters the room. (It will be manually respawned in the
|
|
6
|
+
* `POST_NEW_ROOM` callback.)
|
|
4
7
|
*
|
|
5
8
|
* This is an IsaacScript feature because the vanilla game does not support any custom grid
|
|
6
9
|
* entities. Under the hood, IsaacScript accomplishes this by using decorations with an arbitrary
|
|
@@ -17,12 +20,13 @@ import { GridCollisionClass, GridEntityType } from "isaac-typescript-definitions
|
|
|
17
20
|
* @param gridIndexOrPosition The grid index or position in the room that you want to spawn the grid
|
|
18
21
|
* entity at. If a position is specified, the closest grid index will be
|
|
19
22
|
* used.
|
|
20
|
-
* @param anm2 The path to the ANM2 file to use for the sprite.
|
|
21
|
-
* @param defaultAnimation The name of the animation to play after the sprite is initialized and
|
|
22
|
-
* after the player re-enters a room with this grid entity in it.
|
|
23
23
|
* @param gridCollisionClass The collision class that you want the custom grid entity to have.
|
|
24
|
+
* @param anm2Path The path to the ANM2 file to use for the sprite.
|
|
25
|
+
* @param defaultAnimation Optional. The name of the animation to play after the sprite is
|
|
26
|
+
* initialized and after the player re-enters a room with this grid entity
|
|
27
|
+
* in it. If not specified, the default animation in the anm2 will be used.
|
|
24
28
|
*/
|
|
25
|
-
export declare function
|
|
29
|
+
export declare function spawnCustomGridEntity(gridEntityTypeCustom: GridEntityType, gridIndexOrPosition: int | Vector, gridCollisionClass: GridCollisionClass, anm2Path: string, defaultAnimation?: string): GridEntity;
|
|
26
30
|
/**
|
|
27
31
|
* Helper function to remove a custom grid entity created by the `spawnCustomGrid` function.
|
|
28
32
|
*
|
|
@@ -39,4 +43,12 @@ export declare function spawnCustomGrid(gridEntityTypeCustom: GridEntityType, gr
|
|
|
39
43
|
* given location or if the given grid entity was not a custom grid entity.
|
|
40
44
|
*/
|
|
41
45
|
export declare function removeCustomGrid(gridIndexOrPositionOrGridEntity: int | Vector | GridEntity, updateRoom?: boolean): GridEntity | undefined;
|
|
46
|
+
/**
|
|
47
|
+
* Helper function to get the custom grid entities in the current room. Returns an array of tuples
|
|
48
|
+
* containing the raw decoration grid entity and the associated entity data.
|
|
49
|
+
*/
|
|
50
|
+
export declare function getCustomGridEntities(): Array<[
|
|
51
|
+
gridEntity: GridEntity,
|
|
52
|
+
data: CustomGridEntityData
|
|
53
|
+
]>;
|
|
42
54
|
//# sourceMappingURL=customGridEntity.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"customGridEntity.d.ts","sourceRoot":"","sources":["../../src/features/customGridEntity.ts"],"names":[],"mappings":"AAAA,OAAO,
|
|
1
|
+
{"version":3,"file":"customGridEntity.d.ts","sourceRoot":"","sources":["../../src/features/customGridEntity.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,kBAAkB,EAClB,cAAc,EAGf,MAAM,8BAA8B,CAAC;AAatC,OAAO,EAAE,oBAAoB,EAAE,MAAM,oCAAoC,CAAC;AAsH1E;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wBAAgB,qBAAqB,CACnC,oBAAoB,EAAE,cAAc,EACpC,mBAAmB,EAAE,GAAG,GAAG,MAAM,EACjC,kBAAkB,EAAE,kBAAkB,EACtC,QAAQ,EAAE,MAAM,EAChB,gBAAgB,CAAC,EAAE,MAAM,GACxB,UAAU,CAgDZ;AAED;;;;;;;;;;;;;;GAcG;AACH,wBAAgB,gBAAgB,CAC9B,+BAA+B,EAAE,GAAG,GAAG,MAAM,GAAG,UAAU,EAC1D,UAAU,UAAO,GAChB,UAAU,GAAG,SAAS,CAqCxB;AAED;;;GAGG;AACH,wBAAgB,qBAAqB,IAAI,KAAK,CAC5C;IAAC,UAAU,EAAE,UAAU;IAAE,IAAI,EAAE,oBAAoB;CAAC,CACrD,CAiBA"}
|
|
@@ -3,9 +3,12 @@ local Map = ____lualib.Map
|
|
|
3
3
|
local __TS__New = ____lualib.__TS__New
|
|
4
4
|
local __TS__Iterator = ____lualib.__TS__Iterator
|
|
5
5
|
local ____exports = {}
|
|
6
|
-
local postNewRoomReordered, v
|
|
6
|
+
local preUseItemWeNeedToGoDeeper, postNewRoomReordered, v
|
|
7
7
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
|
+
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
9
|
+
local GridCollisionClass = ____isaac_2Dtypescript_2Ddefinitions.GridCollisionClass
|
|
8
10
|
local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
|
|
11
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
9
12
|
local ____cachedClasses = require("cachedClasses")
|
|
10
13
|
local game = ____cachedClasses.game
|
|
11
14
|
local ____DefaultMap = require("classes.DefaultMap")
|
|
@@ -23,8 +26,45 @@ local ____roomData = require("functions.roomData")
|
|
|
23
26
|
local getRoomListIndex = ____roomData.getRoomListIndex
|
|
24
27
|
local ____vector = require("functions.vector")
|
|
25
28
|
local isVector = ____vector.isVector
|
|
29
|
+
local ____runInNFrames = require("features.runInNFrames")
|
|
30
|
+
local runNextGameFrame = ____runInNFrames.runNextGameFrame
|
|
26
31
|
local ____exports = require("features.saveDataManager.exports")
|
|
27
32
|
local saveDataManager = ____exports.saveDataManager
|
|
33
|
+
function preUseItemWeNeedToGoDeeper(self, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
|
|
34
|
+
local room = game:GetRoom()
|
|
35
|
+
local roomListIndex = getRoomListIndex(nil)
|
|
36
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
37
|
+
if roomCustomGridEntities == nil then
|
|
38
|
+
return nil
|
|
39
|
+
end
|
|
40
|
+
local gridIndex = room:GetGridIndex(player.Position)
|
|
41
|
+
local customGridEntity = roomCustomGridEntities:get(gridIndex)
|
|
42
|
+
if customGridEntity == nil then
|
|
43
|
+
return nil
|
|
44
|
+
end
|
|
45
|
+
if customGridEntity.gridCollisionClass ~= GridCollisionClass.NONE then
|
|
46
|
+
return nil
|
|
47
|
+
end
|
|
48
|
+
removeGridEntity(nil, customGridEntity.gridIndex, false)
|
|
49
|
+
local playerPtr = EntityPtr(player)
|
|
50
|
+
runNextGameFrame(
|
|
51
|
+
nil,
|
|
52
|
+
function()
|
|
53
|
+
local futureEntity = playerPtr.Ref
|
|
54
|
+
if futureEntity == nil then
|
|
55
|
+
return
|
|
56
|
+
end
|
|
57
|
+
local futurePlayer = futureEntity:ToPlayer()
|
|
58
|
+
if futurePlayer == nil then
|
|
59
|
+
return
|
|
60
|
+
end
|
|
61
|
+
v.room.manuallyUsingShovel = true
|
|
62
|
+
futurePlayer:UseActiveItem(CollectibleType.WE_NEED_TO_GO_DEEPER)
|
|
63
|
+
v.room.manuallyUsingShovel = false
|
|
64
|
+
end
|
|
65
|
+
)
|
|
66
|
+
return true
|
|
67
|
+
end
|
|
28
68
|
function postNewRoomReordered(self)
|
|
29
69
|
local roomListIndex = getRoomListIndex(nil)
|
|
30
70
|
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
@@ -39,27 +79,34 @@ function postNewRoomReordered(self)
|
|
|
39
79
|
local decoration = room:GetGridEntity(gridIndex)
|
|
40
80
|
if decoration == nil then
|
|
41
81
|
roomCustomGridEntities:delete(gridIndex)
|
|
42
|
-
goto
|
|
82
|
+
goto __continue13
|
|
43
83
|
end
|
|
44
84
|
local sprite = decoration:GetSprite()
|
|
45
|
-
sprite:Load(data.
|
|
46
|
-
sprite:
|
|
85
|
+
sprite:Load(data.anm2Path, true)
|
|
86
|
+
local animationToPlay = data.defaultAnimation == nil and sprite:GetDefaultAnimation() or data.defaultAnimation
|
|
87
|
+
sprite:Play(animationToPlay, true)
|
|
47
88
|
end
|
|
48
|
-
::
|
|
89
|
+
::__continue13::
|
|
49
90
|
end
|
|
50
91
|
end
|
|
51
92
|
local FEATURE_NAME = "customGridEntity"
|
|
52
|
-
v = {
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
)
|
|
93
|
+
v = {
|
|
94
|
+
level = {customGridEntities = __TS__New(
|
|
95
|
+
DefaultMap,
|
|
96
|
+
function() return __TS__New(Map) end
|
|
97
|
+
)},
|
|
98
|
+
room = {manuallyUsingShovel = false}
|
|
99
|
+
}
|
|
56
100
|
---
|
|
57
101
|
-- @internal
|
|
58
102
|
function ____exports.customGridEntityInit(self, mod)
|
|
59
103
|
saveDataManager(nil, FEATURE_NAME, v)
|
|
104
|
+
mod:AddCallback(ModCallback.PRE_USE_ITEM, preUseItemWeNeedToGoDeeper, CollectibleType.WE_NEED_TO_GO_DEEPER)
|
|
60
105
|
mod:AddCallbackCustom(ModCallbackCustom.POST_NEW_ROOM_REORDERED, postNewRoomReordered)
|
|
61
106
|
end
|
|
62
|
-
--- Helper function to spawn a custom grid entity.
|
|
107
|
+
--- Helper function to spawn a custom grid entity. Custom grid entities are persistent in that they
|
|
108
|
+
-- will reappear if the player leaves and re-enters the room. (It will be manually respawned in the
|
|
109
|
+
-- `POST_NEW_ROOM` callback.)
|
|
63
110
|
--
|
|
64
111
|
-- This is an IsaacScript feature because the vanilla game does not support any custom grid
|
|
65
112
|
-- entities. Under the hood, IsaacScript accomplishes this by using decorations with an arbitrary
|
|
@@ -76,11 +123,12 @@ end
|
|
|
76
123
|
-- @param gridIndexOrPosition The grid index or position in the room that you want to spawn the grid
|
|
77
124
|
-- entity at. If a position is specified, the closest grid index will be
|
|
78
125
|
-- used.
|
|
79
|
-
-- @param anm2 The path to the ANM2 file to use for the sprite.
|
|
80
|
-
-- @param defaultAnimation The name of the animation to play after the sprite is initialized and
|
|
81
|
-
-- after the player re-enters a room with this grid entity in it.
|
|
82
126
|
-- @param gridCollisionClass The collision class that you want the custom grid entity to have.
|
|
83
|
-
|
|
127
|
+
-- @param anm2Path The path to the ANM2 file to use for the sprite.
|
|
128
|
+
-- @param defaultAnimation Optional. The name of the animation to play after the sprite is
|
|
129
|
+
-- initialized and after the player re-enters a room with this grid entity
|
|
130
|
+
-- in it. If not specified, the default animation in the anm2 will be used.
|
|
131
|
+
function ____exports.spawnCustomGridEntity(self, gridEntityTypeCustom, gridIndexOrPosition, gridCollisionClass, anm2Path, defaultAnimation)
|
|
84
132
|
errorIfFeaturesNotInitialized(nil, FEATURE_NAME)
|
|
85
133
|
local room = game:GetRoom()
|
|
86
134
|
local roomListIndex = getRoomListIndex(nil)
|
|
@@ -92,13 +140,14 @@ function ____exports.spawnCustomGrid(self, gridEntityTypeCustom, gridIndexOrPosi
|
|
|
92
140
|
error("Failed to spawn a decoration for a custom grid entity.")
|
|
93
141
|
end
|
|
94
142
|
local sprite = decoration:GetSprite()
|
|
95
|
-
sprite:Load(
|
|
96
|
-
sprite:
|
|
143
|
+
sprite:Load(anm2Path, true)
|
|
144
|
+
local animationToPlay = defaultAnimation == nil and sprite:GetDefaultAnimation() or defaultAnimation
|
|
145
|
+
sprite:Play(animationToPlay, true)
|
|
97
146
|
local customGridEntityData = {
|
|
98
147
|
gridEntityTypeCustom = gridEntityTypeCustom,
|
|
99
148
|
roomListIndex = roomListIndex,
|
|
100
149
|
gridIndex = gridIndex,
|
|
101
|
-
|
|
150
|
+
anm2Path = anm2Path,
|
|
102
151
|
defaultAnimation = defaultAnimation,
|
|
103
152
|
gridCollisionClass = gridCollisionClass
|
|
104
153
|
}
|
|
@@ -153,4 +202,24 @@ function ____exports.removeCustomGrid(self, gridIndexOrPositionOrGridEntity, upd
|
|
|
153
202
|
removeGridEntity(nil, decoration, updateRoom)
|
|
154
203
|
return decoration
|
|
155
204
|
end
|
|
205
|
+
--- Helper function to get the custom grid entities in the current room. Returns an array of tuples
|
|
206
|
+
-- containing the raw decoration grid entity and the associated entity data.
|
|
207
|
+
function ____exports.getCustomGridEntities(self)
|
|
208
|
+
local roomListIndex = getRoomListIndex(nil)
|
|
209
|
+
local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
|
|
210
|
+
if roomCustomGridEntities == nil then
|
|
211
|
+
return {}
|
|
212
|
+
end
|
|
213
|
+
local room = game:GetRoom()
|
|
214
|
+
local customGridEntities = {}
|
|
215
|
+
for ____, ____value in __TS__Iterator(roomCustomGridEntities:entries()) do
|
|
216
|
+
local gridIndex = ____value[1]
|
|
217
|
+
local data = ____value[2]
|
|
218
|
+
local gridEntity = room:GetGridEntity(gridIndex)
|
|
219
|
+
if gridEntity ~= nil then
|
|
220
|
+
customGridEntities[#customGridEntities + 1] = {gridEntity, data}
|
|
221
|
+
end
|
|
222
|
+
end
|
|
223
|
+
return customGridEntities
|
|
224
|
+
end
|
|
156
225
|
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"exports.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/exports.ts"],"names":[],"mappings":"AAAA,OAAO,
|
|
1
|
+
{"version":3,"file":"exports.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/exports.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAMX,MAAM,8BAA8B,CAAC;AAoBtC;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,MAAM,EAAE,OAAO,UAAQ,GAAG,IAAI,CAwGlE;AAED,wBAAgB,mBAAmB,IAAI,IAAI,CAQ1C;AAED;;;;;;;;;;;;;;;;;;;;;;;;GAwBG;AACH,wBAAgB,kBAAkB,CAChC,UAAU,EAAE,UAAU,EACtB,OAAO,EAAE,GAAG,EACZ,OAAO,EAAE,GAAG,EACZ,WAAW,EAAE,MAAM,EACnB,eAAe,EAAE,MAAM,GACtB,IAAI,CAGN"}
|
|
@@ -1,13 +1,10 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
2
|
local Map = ____lualib.Map
|
|
3
3
|
local ____exports = {}
|
|
4
|
-
local postRoomTransition
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
|
-
local Direction = ____isaac_2Dtypescript_2Ddefinitions.Direction
|
|
7
5
|
local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
|
|
8
6
|
local LevelStage = ____isaac_2Dtypescript_2Ddefinitions.LevelStage
|
|
9
7
|
local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
|
|
10
|
-
local RoomTransitionAnim = ____isaac_2Dtypescript_2Ddefinitions.RoomTransitionAnim
|
|
11
8
|
local RoomType = ____isaac_2Dtypescript_2Ddefinitions.RoomType
|
|
12
9
|
local StageType = ____isaac_2Dtypescript_2Ddefinitions.StageType
|
|
13
10
|
local ____cachedClasses = require("cachedClasses")
|
|
@@ -19,8 +16,6 @@ local getEntityIDFromConstituents = ____entities.getEntityIDFromConstituents
|
|
|
19
16
|
local ____log = require("functions.log")
|
|
20
17
|
local log = ____log.log
|
|
21
18
|
local logError = ____log.logError
|
|
22
|
-
local ____playerCenter = require("functions.playerCenter")
|
|
23
|
-
local movePlayersToCenter = ____playerCenter.movePlayersToCenter
|
|
24
19
|
local ____rng = require("functions.rng")
|
|
25
20
|
local newRNG = ____rng.newRNG
|
|
26
21
|
local ____roomData = require("functions.roomData")
|
|
@@ -30,8 +25,6 @@ local getRooms = ____rooms.getRooms
|
|
|
30
25
|
local ____stage = require("functions.stage")
|
|
31
26
|
local getGotoCommand = ____stage.getGotoCommand
|
|
32
27
|
local setStage = ____stage.setStage
|
|
33
|
-
local ____runNextRoom = require("features.runNextRoom")
|
|
34
|
-
local runNextRoom = ____runNextRoom.runNextRoom
|
|
35
28
|
local ____customStageUtils = require("features.customStage.customStageUtils")
|
|
36
29
|
local getRandomCustomStageRoom = ____customStageUtils.getRandomCustomStageRoom
|
|
37
30
|
local ____streakText = require("features.customStage.streakText")
|
|
@@ -41,10 +34,6 @@ local v = ____v.default
|
|
|
41
34
|
local customBossPNGPaths = ____v.customBossPNGPaths
|
|
42
35
|
local customStageCachedRoomData = ____v.customStageCachedRoomData
|
|
43
36
|
local customStagesMap = ____v.customStagesMap
|
|
44
|
-
function postRoomTransition(self)
|
|
45
|
-
movePlayersToCenter(nil)
|
|
46
|
-
topStreakTextStart(nil)
|
|
47
|
-
end
|
|
48
37
|
local DEFAULT_BASE_STAGE = LevelStage.BASEMENT_2
|
|
49
38
|
local DEFAULT_BASE_STAGE_TYPE = StageType.ORIGINAL
|
|
50
39
|
--- Helper function to warp to a custom stage/level.
|
|
@@ -116,8 +105,6 @@ function ____exports.setCustomStage(self, name, verbose)
|
|
|
116
105
|
local stageType = StageType.WRATH_OF_THE_LAMB
|
|
117
106
|
level:SetStage(stage, stageType)
|
|
118
107
|
reorderedCallbacksSetStage(nil, stage, stageType)
|
|
119
|
-
game:StartRoomTransition(startingRoomGridIndex, Direction.NO_DIRECTION, RoomTransitionAnim.FADE)
|
|
120
|
-
runNextRoom(nil, postRoomTransition)
|
|
121
108
|
end
|
|
122
109
|
function ____exports.setCustomStageDebug(self)
|
|
123
110
|
local customStage = v.run.currentCustomStage
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/init.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"init.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/init.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,2BAA2B,CAAC;AAiCxD,wBAAgB,eAAe,CAAC,GAAG,EAAE,WAAW,GAAG,IAAI,CA4BtD"}
|
|
@@ -3,14 +3,18 @@ local Map = ____lualib.Map
|
|
|
3
3
|
local __TS__ObjectAssign = ____lualib.__TS__ObjectAssign
|
|
4
4
|
local __TS__New = ____lualib.__TS__New
|
|
5
5
|
local ____exports = {}
|
|
6
|
-
local initRoomTypeMaps, getRoomTypeMap, postRender, postGameStarted, getShaderParams, postGridEntityBrokenRockAlt, postGridEntityBrokenInit, postNewRoomReordered
|
|
6
|
+
local initRoomTypeMaps, getRoomTypeMap, postRender, postCurseEval, postGameStarted, getShaderParams, postGridEntityBrokenRockAlt, postGridEntityBrokenInit, postNewRoomReordered
|
|
7
7
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
8
8
|
local GridEntityType = ____isaac_2Dtypescript_2Ddefinitions.GridEntityType
|
|
9
|
+
local LevelCurse = ____isaac_2Dtypescript_2Ddefinitions.LevelCurse
|
|
9
10
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
10
11
|
local ____ModCallbackCustom = require("enums.ModCallbackCustom")
|
|
11
12
|
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
12
13
|
local ____array = require("functions.array")
|
|
13
14
|
local isArray = ____array.isArray
|
|
15
|
+
local ____flag = require("functions.flag")
|
|
16
|
+
local hasFlag = ____flag.hasFlag
|
|
17
|
+
local removeFlag = ____flag.removeFlag
|
|
14
18
|
local ____exports = require("features.saveDataManager.exports")
|
|
15
19
|
local saveDataManager = ____exports.saveDataManager
|
|
16
20
|
local ____backdrop = require("features.customStage.backdrop")
|
|
@@ -26,6 +30,7 @@ local ____shadows = require("features.customStage.shadows")
|
|
|
26
30
|
local setShadows = ____shadows.setShadows
|
|
27
31
|
local ____streakText = require("features.customStage.streakText")
|
|
28
32
|
local streakTextGetShaderParams = ____streakText.streakTextGetShaderParams
|
|
33
|
+
local streakTextInit = ____streakText.streakTextInit
|
|
29
34
|
local streakTextPostGameStarted = ____streakText.streakTextPostGameStarted
|
|
30
35
|
local streakTextPostRender = ____streakText.streakTextPostRender
|
|
31
36
|
local ____v = require("features.customStage.v")
|
|
@@ -33,6 +38,7 @@ local v = ____v.default
|
|
|
33
38
|
local customStagesMap = ____v.customStagesMap
|
|
34
39
|
local ____versusScreen = require("features.customStage.versusScreen")
|
|
35
40
|
local playVersusScreenAnimation = ____versusScreen.playVersusScreenAnimation
|
|
41
|
+
local versusScreenInit = ____versusScreen.versusScreenInit
|
|
36
42
|
local versusScreenPostRender = ____versusScreen.versusScreenPostRender
|
|
37
43
|
function initRoomTypeMaps(self)
|
|
38
44
|
if not isArray(nil, metadataJSON) then
|
|
@@ -78,6 +84,16 @@ function postRender(self)
|
|
|
78
84
|
streakTextPostRender(nil)
|
|
79
85
|
versusScreenPostRender(nil)
|
|
80
86
|
end
|
|
87
|
+
function postCurseEval(self, curses)
|
|
88
|
+
local customStage = v.run.currentCustomStage
|
|
89
|
+
if customStage == nil then
|
|
90
|
+
return nil
|
|
91
|
+
end
|
|
92
|
+
if hasFlag(nil, curses, LevelCurse.MAZE) then
|
|
93
|
+
return removeFlag(nil, curses, LevelCurse.MAZE)
|
|
94
|
+
end
|
|
95
|
+
return nil
|
|
96
|
+
end
|
|
81
97
|
function postGameStarted(self)
|
|
82
98
|
streakTextPostGameStarted(nil)
|
|
83
99
|
end
|
|
@@ -116,9 +132,15 @@ function postNewRoomReordered(self)
|
|
|
116
132
|
playVersusScreenAnimation(nil, customStage)
|
|
117
133
|
end
|
|
118
134
|
function ____exports.customStageInit(self, mod)
|
|
119
|
-
saveDataManager(nil, "customStage", v)
|
|
120
135
|
initRoomTypeMaps(nil)
|
|
136
|
+
if customStagesMap.size == 0 then
|
|
137
|
+
return
|
|
138
|
+
end
|
|
139
|
+
saveDataManager(nil, "customStage", v)
|
|
140
|
+
streakTextInit(nil)
|
|
141
|
+
versusScreenInit(nil)
|
|
121
142
|
mod:AddCallback(ModCallback.POST_RENDER, postRender)
|
|
143
|
+
mod:AddCallback(ModCallback.POST_CURSE_EVAL, postCurseEval)
|
|
122
144
|
mod:AddCallback(ModCallback.POST_GAME_STARTED, postGameStarted)
|
|
123
145
|
mod:AddCallback(ModCallback.GET_SHADER_PARAMS, getShaderParams)
|
|
124
146
|
mod:AddCallbackCustom(ModCallbackCustom.POST_GRID_ENTITY_BROKEN, postGridEntityBrokenRockAlt, GridEntityType.ROCK_ALT)
|
|
@@ -1,4 +1,10 @@
|
|
|
1
1
|
import { CustomStage } from "../../interfaces/CustomStage";
|
|
2
|
+
/**
|
|
3
|
+
* We must load the sprites in an init function to prevent issues with mods that replace the vanilla
|
|
4
|
+
* files. (For some reason, loading the sprites will cause the overwrite to no longer apply on the
|
|
5
|
+
* second and subsequent runs.)
|
|
6
|
+
*/
|
|
7
|
+
export declare function streakTextInit(): void;
|
|
2
8
|
export declare function streakTextPostRender(): void;
|
|
3
9
|
export declare function streakTextPostGameStarted(): void;
|
|
4
10
|
export declare function streakTextGetShaderParams(customStage: CustomStage, shaderName: string): void;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"streakText.d.ts","sourceRoot":"","sources":["../../../src/features/customStage/streakText.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AA0F3D;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAMrC;AAGD,wBAAgB,oBAAoB,IAAI,IAAI,CAS3C;AAmFD,wBAAgB,yBAAyB,IAAI,IAAI,CAGhD;AAGD,wBAAgB,yBAAyB,CACvC,WAAW,EAAE,WAAW,EACxB,UAAU,EAAE,MAAM,GACjB,IAAI,CAYN;AAgFD,wBAAgB,kBAAkB,IAAI,IAAI,CAUzC"}
|