isaacscript-common 6.0.0 → 6.0.1

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@@ -24,13 +24,13 @@ export declare function getDevilRoomOrAngelRoomDoor(): GridEntityDoor | undefine
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  */
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  export declare function getDoorEnterPosition(door: GridEntityDoor): Vector;
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  /**
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- * Helper function to help calculate the position that a player will enter a room at.
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+ * Helper function to get the offset from a door position that a player will enter a room at.
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  *
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  * When players enter a room, they do not appear exactly on the location of the door, because then
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  * they would immediately collide with the loading zone. Instead, they are offset by a certain
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  * amount of units.
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  */
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- export declare function getDoorEnterPositionOffset(doorSlot: DoorSlot): Vector;
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+ export declare function getDoorSlotEnterPositionOffset(doorSlot: DoorSlot): Vector;
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  /**
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  * Helper function to convert an array of door slots or a set of door slots to the resulting bit
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  * flag number.
@@ -39,15 +39,16 @@ local isTSTLSet = ____tstlClass.isTSTLSet
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  function ____exports.doorSlotToDirection(self, doorSlot)
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  return DOOR_SLOT_TO_DIRECTION[doorSlot]
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  end
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- --- Helper function to help calculate the position that a player will enter a room at.
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+ --- Helper function to get the offset from a door position that a player will enter a room at.
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  --
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  -- When players enter a room, they do not appear exactly on the location of the door, because then
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  -- they would immediately collide with the loading zone. Instead, they are offset by a certain
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  -- amount of units.
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- function ____exports.getDoorEnterPositionOffset(self, doorSlot)
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+ function ____exports.getDoorSlotEnterPositionOffset(self, doorSlot)
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  local direction = ____exports.doorSlotToDirection(nil, doorSlot)
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  local vector = directionToVector(nil, direction)
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- return vector * ROOM_ENTRY_OFFSET_FROM_DOOR
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+ local oppositeVector = vector * -1
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+ return oppositeVector * ROOM_ENTRY_OFFSET_FROM_DOOR
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  end
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  --- Helper function to get all of the doors in the room. By default, it will return every door. You
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  -- can optionally specify one or more room types to return only the doors that match the specified
@@ -152,7 +153,7 @@ end
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  -- they would immediately collide with the loading zone. Instead, they are offset by a certain
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  -- amount of units.
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  function ____exports.getDoorEnterPosition(self, door)
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- local offset = ____exports.getDoorEnterPositionOffset(nil, door.Slot)
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+ local offset = ____exports.getDoorSlotEnterPositionOffset(nil, door.Slot)
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  return door.Position + offset
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  end
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  --- Helper function to convert an array of door slots or a set of door slots to the resulting bit
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "6.0.0",
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+ "version": "6.0.1",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",