isaacscript-common 59.4.0 → 59.5.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +86 -1
- package/dist/isaacscript-common.lua +160 -50
- package/dist/src/classes/ModUpgraded.d.ts.map +1 -1
- package/dist/src/classes/ModUpgraded.lua +2 -2
- package/dist/src/classes/callbacks/PostCursedTeleport.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostCursedTeleport.lua +3 -2
- package/dist/src/classes/callbacks/PostItemDischarge.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitFirst.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPickupInitFirst.lua +3 -5
- package/dist/src/classes/features/callbackLogic/GameReorderedCallbacks.d.ts.map +1 -1
- package/dist/src/classes/features/callbackLogic/GameReorderedCallbacks.lua +5 -5
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +10 -12
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PickupIndexCreation.lua +3 -2
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +3 -2
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +3 -4
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.lua +6 -5
- package/dist/src/functions/challenges.d.ts.map +1 -1
- package/dist/src/functions/challenges.lua +8 -2
- package/dist/src/functions/debugFunctions.d.ts +7 -1
- package/dist/src/functions/debugFunctions.d.ts.map +1 -1
- package/dist/src/functions/debugFunctions.lua +22 -16
- package/dist/src/functions/frames.d.ts +68 -0
- package/dist/src/functions/frames.d.ts.map +1 -0
- package/dist/src/functions/frames.lua +119 -0
- package/dist/src/functions/revive.d.ts.map +1 -1
- package/dist/src/functions/revive.lua +3 -4
- package/dist/src/functions/run.d.ts.map +1 -1
- package/dist/src/functions/run.lua +3 -1
- package/dist/src/index.d.ts +1 -0
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.lua +8 -0
- package/package.json +1 -1
- package/src/classes/ModUpgraded.ts +2 -3
- package/src/classes/callbacks/PostCursedTeleport.ts +2 -2
- package/src/classes/callbacks/PostItemDischarge.ts +2 -0
- package/src/classes/callbacks/PostPickupInitFirst.ts +2 -4
- package/src/classes/features/callbackLogic/GameReorderedCallbacks.ts +4 -6
- package/src/classes/features/other/CustomTrapdoors.ts +11 -14
- package/src/classes/features/other/PickupIndexCreation.ts +2 -2
- package/src/classes/features/other/PreventCollectibleRotation.ts +2 -3
- package/src/classes/features/other/SaveDataManager.ts +2 -3
- package/src/classes/features/other/customStages/streakText.ts +10 -6
- package/src/functions/challenges.ts +11 -2
- package/src/functions/debugFunctions.ts +10 -1
- package/src/functions/frames.ts +172 -0
- package/src/functions/revive.ts +2 -3
- package/src/functions/run.ts +3 -1
- package/src/index.ts +1 -0
package/dist/index.rollup.d.ts
CHANGED
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@@ -5487,6 +5487,19 @@ export declare function getEffects(effectVariant?: EffectVariant | -1, subType?:
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*/
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export declare function getEffectsList(player: EntityPlayer): TemporaryEffect[];
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export declare function getElapsedGameFramesSince(gameFrameCount: int): int;
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export declare function getElapsedRenderFramesSince(renderFrameCount: int): int;
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export declare function getElapsedRoomFramesSince(roomFrameCount: int): int;
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/**
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* Helper function to get the amount of elapsed time for benchmarking / profiling purposes.
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*
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* For more information, see the documentation for the `getTime` helper function.
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*/
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export declare function getElapsedTimeSince(time: int | float): int;
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/**
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* Helper function to get all of the entities in the room or all of the entities that match a
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* specific entity type / variant / sub-type.
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@@ -7695,7 +7708,7 @@ export declare function getTeleporters(variant?: number): GridEntity[];
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* Default is true. If set to false, the `Isaac.GetTime()` method will
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* always be used.
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*/
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-
export declare function getTime(useSocketIfAvailable?: boolean): float;
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export declare function getTime(useSocketIfAvailable?: boolean): int | float;
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/** Helper function to get all of the `GridEntityTNT` in the room. */
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export declare function getTNT(variant?: number): GridEntityTNT[];
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@@ -9376,6 +9389,30 @@ export declare function isOdd(num: int): boolean;
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*/
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export declare function isPassiveOrFamiliarCollectible(collectibleOrCollectibleType: EntityPickup | CollectibleType): boolean;
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/**
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* Helper function to check if the current game frame count is higher than a specific game frame
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* count.
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*
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* This returns false if the submitted game frame count is null or undefined.
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*/
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export declare function isPastGameFrame(gameFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current render frame count is higher than a specific render frame
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* count.
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*
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* This returns false if the submitted render frame count is null or undefined.
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*/
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export declare function isPastRenderFrame(renderFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current room frame count is higher than a specific room frame
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* count.
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*
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* This returns false if the submitted room frame count is null or undefined.
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*/
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export declare function isPastRoomFrame(roomFrameCount: int | null | undefined): boolean;
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/** Helper function to narrow the type of `PickingUpItem`. */
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export declare function isPickingUpItemCollectible(pickingUpItem: PickingUpItem): pickingUpItem is PickingUpItemCollectible;
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@@ -14387,12 +14424,60 @@ export declare function onFinalFloor(): boolean;
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*/
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export declare function onFirstFloor(): boolean;
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/**
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* Helper function to check if the current game frame count is exactly equal to a specific game
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* frame count.
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*
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* This returns false if the submitted game frame count is null or undefined.
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*/
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export declare function onGameFrame(gameFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current game frame count is equal to or higher than a specific
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* game frame count.
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*
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* This returns false if the submitted game frame count is null or undefined.
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*/
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export declare function onOrPastGameFrame(gameFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current render frame count is equal to or higher than a specific
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* render frame count.
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*
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* This returns false if the submitted render frame count is null or undefined.
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*/
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export declare function onOrPastRenderFrame(renderFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current room frame count is equal to or higher than a specific
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* room frame count.
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*
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* This returns false if the submitted room frame count is null or undefined.
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*/
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export declare function onOrPastRoomFrame(roomFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current render frame count is exactly equal to a specific render
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* frame count.
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*
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* This returns false if the submitted render frame count is null or undefined.
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*/
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export declare function onRenderFrame(renderFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check if the current stage type is equal to `StageType.REPENTANCE` or
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* `StageType.REPENTANCE_B`.
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*/
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export declare function onRepentanceStage(): boolean;
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/**
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* Helper function to check if the current room frame count is exactly equal to a specific room
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* frame count.
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*
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* This returns false if the submitted room frame count is null or undefined.
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*/
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export declare function onRoomFrame(roomFrameCount: int | null | undefined): boolean;
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/**
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* Helper function to check whether the player is playing on a set seed (i.e. that they entered in a
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* specific seed by pressing tab on the character selection screen). When the player resets the game
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@@ -1,6 +1,6 @@
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1
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--[[
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2
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-
isaacscript-common 59.
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3
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+
isaacscript-common 59.5.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -19072,6 +19072,91 @@ function PostCollectibleEmpty.prototype.collectibleTypeChanged(self, collectible
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self:fire(collectible, oldCollectibleType)
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end
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end
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return ____exports
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end,
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["src.functions.frames"] = function(...)
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local ____exports = {}
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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function ____exports.getElapsedGameFramesSince(self, gameFrameCount)
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local thisGameFrameCount = game:GetFrameCount()
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return thisGameFrameCount - gameFrameCount
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end
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function ____exports.getElapsedRenderFramesSince(self, renderFrameCount)
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local thisRenderFrameCount = Isaac.GetFrameCount()
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return thisRenderFrameCount - renderFrameCount
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end
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function ____exports.getElapsedRoomFramesSince(self, roomFrameCount)
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local room = game:GetRoom()
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local thisRoomFrameCount = room:GetFrameCount()
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return thisRoomFrameCount - roomFrameCount
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end
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function ____exports.isPastGameFrame(self, gameFrameCount)
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if gameFrameCount == nil or gameFrameCount == nil then
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return false
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end
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local thisGameFrameCount = game:GetFrameCount()
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return thisGameFrameCount > gameFrameCount
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end
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function ____exports.isPastRenderFrame(self, renderFrameCount)
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if renderFrameCount == nil or renderFrameCount == nil then
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return false
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end
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local thisRenderFrameCount = Isaac.GetFrameCount()
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return thisRenderFrameCount >= renderFrameCount
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end
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function ____exports.isPastRoomFrame(self, roomFrameCount)
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if roomFrameCount == nil or roomFrameCount == nil then
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return false
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end
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local room = game:GetRoom()
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local thisGameFrameCount = room:GetFrameCount()
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return thisGameFrameCount > roomFrameCount
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end
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function ____exports.onGameFrame(self, gameFrameCount)
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if gameFrameCount == nil or gameFrameCount == nil then
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return false
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end
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local thisGameFrameCount = game:GetFrameCount()
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return thisGameFrameCount == gameFrameCount
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end
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function ____exports.onOrPastGameFrame(self, gameFrameCount)
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if gameFrameCount == nil or gameFrameCount == nil then
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return false
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end
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local thisGameFrameCount = game:GetFrameCount()
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return thisGameFrameCount >= gameFrameCount
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end
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function ____exports.onOrPastRenderFrame(self, renderFrameCount)
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if renderFrameCount == nil or renderFrameCount == nil then
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return false
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end
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local thisRenderFrameCount = Isaac.GetFrameCount()
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return thisRenderFrameCount >= renderFrameCount
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end
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function ____exports.onOrPastRoomFrame(self, roomFrameCount)
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if roomFrameCount == nil or roomFrameCount == nil then
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return false
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end
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local room = game:GetRoom()
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local thisGameFrameCount = room:GetFrameCount()
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return thisGameFrameCount >= roomFrameCount
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end
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function ____exports.onRenderFrame(self, renderFrameCount)
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if renderFrameCount == nil or renderFrameCount == nil then
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return false
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end
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local thisRenderFrameCount = Isaac.GetFrameCount()
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return thisRenderFrameCount >= renderFrameCount
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end
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function ____exports.onRoomFrame(self, roomFrameCount)
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if roomFrameCount == nil or roomFrameCount == nil then
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return false
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end
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local room = game:GetRoom()
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local thisGameFrameCount = room:GetFrameCount()
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return thisGameFrameCount == roomFrameCount
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end
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return ____exports
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end,
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["src.functions.playerDataStructures"] = function(...)
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@@ -19951,6 +20036,8 @@ local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____flag = require("src.functions.flag")
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local hasFlag = ____flag.hasFlag
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local ____frames = require("src.functions.frames")
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local onGameFrame = ____frames.onGameFrame
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local ____playerDataStructures = require("src.functions.playerDataStructures")
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local mapGetPlayer = ____playerDataStructures.mapGetPlayer
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local mapSetPlayer = ____playerDataStructures.mapSetPlayer
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@@ -20027,8 +20114,7 @@ function PostCursedTeleport.prototype.isPotentialNaturalTeleportFromSacrificeRoo
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return roomType == RoomType.SACRIFICE and isSpikeDamage and (v.level.numSacrifices == 6 or v.level.numSacrifices >= 12)
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end
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function PostCursedTeleport.prototype.playerIsTeleportingFromCursedTeleport(self, player, lastDamageFrame)
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-
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if gameFrameCount ~= lastDamageFrame then
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if not onGameFrame(nil, lastDamageFrame) then
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return false
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end
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local sprite = player:GetSprite()
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@@ -22689,7 +22775,9 @@ function ____exports.restart(self, character)
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end
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function ____exports.setRunSeed(self, startSeedOrStartSeedString)
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local startSeedString = isString(nil, startSeedOrStartSeedString) and startSeedOrStartSeedString or Seeds.Seed2String(startSeedOrStartSeedString)
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-
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local command = "seed " .. startSeedString
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log("Restarting the run to set a seed with a console command of: " .. command)
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Isaac.ExecuteCommand(command)
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end
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function ____exports.setUnseeded(self)
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local seeds = game:GetSeeds()
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@@ -29450,8 +29538,8 @@ local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
29452
29540
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
29453
|
-
local
|
|
29454
|
-
local
|
|
29541
|
+
local ____frames = require("src.functions.frames")
|
|
29542
|
+
local isPastRoomFrame = ____frames.isPastRoomFrame
|
|
29455
29543
|
local ____roomData = require("src.functions.roomData")
|
|
29456
29544
|
local getRoomVisitedCount = ____roomData.getRoomVisitedCount
|
|
29457
29545
|
local ____shouldFire = require("src.shouldFire")
|
|
@@ -29467,10 +29555,8 @@ function PostPickupInitFirst.prototype.____constructor(self)
|
|
|
29467
29555
|
self.v = {room = {firedSet = __TS__New(Set)}}
|
|
29468
29556
|
self.shouldFire = shouldFirePickup
|
|
29469
29557
|
self.postPickupInit = function(____, pickup)
|
|
29470
|
-
local room = game:GetRoom()
|
|
29471
|
-
local roomFrameCount = room:GetFrameCount()
|
|
29472
29558
|
local roomVisitedCount = getRoomVisitedCount(nil)
|
|
29473
|
-
if
|
|
29559
|
+
if isPastRoomFrame(nil, 0) or roomVisitedCount == 0 then
|
|
29474
29560
|
self:fire(pickup)
|
|
29475
29561
|
end
|
|
29476
29562
|
end
|
|
@@ -31568,8 +31654,6 @@ local EntityType = ____isaac_2Dtypescript_2Ddefinitions.EntityType
|
|
|
31568
31654
|
local NullItemID = ____isaac_2Dtypescript_2Ddefinitions.NullItemID
|
|
31569
31655
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
31570
31656
|
local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
|
|
31571
|
-
local ____cachedClasses = require("src.core.cachedClasses")
|
|
31572
|
-
local game = ____cachedClasses.game
|
|
31573
31657
|
local ____constants = require("src.core.constants")
|
|
31574
31658
|
local MAX_TAINTED_SAMSON_BERSERK_CHARGE = ____constants.MAX_TAINTED_SAMSON_BERSERK_CHARGE
|
|
31575
31659
|
local TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = ____constants.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE
|
|
@@ -31577,6 +31661,8 @@ local ____MysteriousPaperEffect = require("src.enums.MysteriousPaperEffect")
|
|
|
31577
31661
|
local MysteriousPaperEffect = ____MysteriousPaperEffect.MysteriousPaperEffect
|
|
31578
31662
|
local ____characters = require("src.functions.characters")
|
|
31579
31663
|
local getCharacterDeathAnimationName = ____characters.getCharacterDeathAnimationName
|
|
31664
|
+
local ____frames = require("src.functions.frames")
|
|
31665
|
+
local onGameFrame = ____frames.onGameFrame
|
|
31580
31666
|
local ____playerHealth = require("src.functions.playerHealth")
|
|
31581
31667
|
local getPlayerMaxHeartContainers = ____playerHealth.getPlayerMaxHeartContainers
|
|
31582
31668
|
local ____players = require("src.functions.players")
|
|
@@ -31610,7 +31696,6 @@ function ____exports.willReviveFromSpiritShackles(self, player)
|
|
|
31610
31696
|
return spiritShacklesEnabled and not playerInSoulForm
|
|
31611
31697
|
end
|
|
31612
31698
|
function ____exports.isDamageToPlayerFatal(self, player, amount, source, lastDamageGameFrame)
|
|
31613
|
-
local gameFrameCount = game:GetFrameCount()
|
|
31614
31699
|
local character = player:GetPlayerType()
|
|
31615
31700
|
local effects = player:GetEffects()
|
|
31616
31701
|
local isBerserk = effects:HasCollectibleEffect(CollectibleType.BERSERK)
|
|
@@ -31640,7 +31725,7 @@ function ____exports.isDamageToPlayerFatal(self, player, amount, source, lastDam
|
|
|
31640
31725
|
if ____exports.willReviveFromHeartbreak(nil, player) then
|
|
31641
31726
|
return false
|
|
31642
31727
|
end
|
|
31643
|
-
if player:HasCollectible(CollectibleType.BROKEN_GLASS_CANNON) and
|
|
31728
|
+
if player:HasCollectible(CollectibleType.BROKEN_GLASS_CANNON) and onGameFrame(nil, lastDamageGameFrame) then
|
|
31644
31729
|
return false
|
|
31645
31730
|
end
|
|
31646
31731
|
local hearts = player:GetHearts()
|
|
@@ -35690,6 +35775,9 @@ local ____cachedClasses = require("src.core.cachedClasses")
|
|
|
35690
35775
|
local game = ____cachedClasses.game
|
|
35691
35776
|
local ____decorators = require("src.decorators")
|
|
35692
35777
|
local Exported = ____decorators.Exported
|
|
35778
|
+
local ____frames = require("src.functions.frames")
|
|
35779
|
+
local onGameFrame = ____frames.onGameFrame
|
|
35780
|
+
local onRenderFrame = ____frames.onRenderFrame
|
|
35693
35781
|
local ____Feature = require("src.classes.private.Feature")
|
|
35694
35782
|
local Feature = ____Feature.Feature
|
|
35695
35783
|
____exports.GameReorderedCallbacks = __TS__Class()
|
|
@@ -35731,13 +35819,12 @@ function GameReorderedCallbacks.prototype.____constructor(self, postGameStartedR
|
|
|
35731
35819
|
self.renderFrameRunStarted = nil
|
|
35732
35820
|
end
|
|
35733
35821
|
self.postNewLevel = function()
|
|
35734
|
-
local gameFrameCount = game:GetFrameCount()
|
|
35735
35822
|
local level = game:GetLevel()
|
|
35736
35823
|
local stage = level:GetStage()
|
|
35737
35824
|
local stageType = level:GetStageType()
|
|
35738
35825
|
local room = game:GetRoom()
|
|
35739
35826
|
local roomType = room:GetType()
|
|
35740
|
-
if
|
|
35827
|
+
if onGameFrame(nil, 0) and not self.forceNewLevel then
|
|
35741
35828
|
return
|
|
35742
35829
|
end
|
|
35743
35830
|
self.forceNewLevel = false
|
|
@@ -35746,13 +35833,11 @@ function GameReorderedCallbacks.prototype.____constructor(self, postGameStartedR
|
|
|
35746
35833
|
self.postNewRoomReordered:fire(roomType)
|
|
35747
35834
|
end
|
|
35748
35835
|
self.postNewRoom = function()
|
|
35749
|
-
local gameFrameCount = game:GetFrameCount()
|
|
35750
35836
|
local level = game:GetLevel()
|
|
35751
35837
|
local stage = level:GetStage()
|
|
35752
35838
|
local stageType = level:GetStageType()
|
|
35753
35839
|
local room = game:GetRoom()
|
|
35754
35840
|
local roomType = room:GetType()
|
|
35755
|
-
local renderFrameCount = Isaac.GetFrameCount()
|
|
35756
35841
|
if self.usedGlowingHourGlass then
|
|
35757
35842
|
self.usedGlowingHourGlass = false
|
|
35758
35843
|
if self.currentStage ~= stage or self.currentStageType ~= stageType then
|
|
@@ -35762,7 +35847,7 @@ function GameReorderedCallbacks.prototype.____constructor(self, postGameStartedR
|
|
|
35762
35847
|
return
|
|
35763
35848
|
end
|
|
35764
35849
|
end
|
|
35765
|
-
if (
|
|
35850
|
+
if (onGameFrame(nil, 0) or onRenderFrame(nil, self.renderFrameRunStarted) or self.currentStage ~= stage or self.currentStageType ~= stageType) and not self.forceNewRoom then
|
|
35766
35851
|
return
|
|
35767
35852
|
end
|
|
35768
35853
|
self.forceNewRoom = false
|
|
@@ -37747,8 +37832,6 @@ local ____exports = {}
|
|
|
37747
37832
|
local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
|
|
37748
37833
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
37749
37834
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
37750
|
-
local ____cachedClasses = require("src.core.cachedClasses")
|
|
37751
|
-
local game = ____cachedClasses.game
|
|
37752
37835
|
local ____decorators = require("src.decorators")
|
|
37753
37836
|
local Exported = ____decorators.Exported
|
|
37754
37837
|
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
@@ -37759,6 +37842,8 @@ local ____SerializationType = require("src.enums.SerializationType")
|
|
|
37759
37842
|
local SerializationType = ____SerializationType.SerializationType
|
|
37760
37843
|
local ____deepCopy = require("src.functions.deepCopy")
|
|
37761
37844
|
local deepCopy = ____deepCopy.deepCopy
|
|
37845
|
+
local ____frames = require("src.functions.frames")
|
|
37846
|
+
local isPastGameFrame = ____frames.isPastGameFrame
|
|
37762
37847
|
local ____log = require("src.functions.log")
|
|
37763
37848
|
local log = ____log.log
|
|
37764
37849
|
local ____stage = require("src.functions.stage")
|
|
@@ -37811,8 +37896,7 @@ function SaveDataManager.prototype.____constructor(self, mod)
|
|
|
37811
37896
|
self.inARun = true
|
|
37812
37897
|
self.restoreGlowingHourGlassDataOnNextRoom = false
|
|
37813
37898
|
loadFromDisk(nil, self.mod, self.saveDataMap, self.classConstructors)
|
|
37814
|
-
local
|
|
37815
|
-
local isContinued = gameFrameCount ~= 0
|
|
37899
|
+
local isContinued = isPastGameFrame(nil, 0)
|
|
37816
37900
|
if not isContinued then
|
|
37817
37901
|
restoreDefaultsForAllFeaturesAndKeys(nil, self.saveDataMap, self.saveDataDefaultsMap)
|
|
37818
37902
|
end
|
|
@@ -37971,6 +38055,8 @@ local ____ISCFeature = require("src.enums.ISCFeature")
|
|
|
37971
38055
|
local ISCFeature = ____ISCFeature.ISCFeature
|
|
37972
38056
|
local ____entities = require("src.functions.entities")
|
|
37973
38057
|
local getEntityID = ____entities.getEntityID
|
|
38058
|
+
local ____frames = require("src.functions.frames")
|
|
38059
|
+
local isPastRoomFrame = ____frames.isPastRoomFrame
|
|
37974
38060
|
local ____roomData = require("src.functions.roomData")
|
|
37975
38061
|
local getRoomListIndex = ____roomData.getRoomListIndex
|
|
37976
38062
|
local ____stage = require("src.functions.stage")
|
|
@@ -38029,8 +38115,7 @@ function PickupIndexCreation.prototype.setPickupIndex(self, pickup)
|
|
|
38029
38115
|
local pickupIndexFromLevelData = self:getPickupIndexFromPreviousData(pickup)
|
|
38030
38116
|
local room = game:GetRoom()
|
|
38031
38117
|
local isFirstVisit = room:IsFirstVisit()
|
|
38032
|
-
|
|
38033
|
-
if pickupIndexFromLevelData ~= nil and not isFirstVisit and roomFrameCount <= 0 then
|
|
38118
|
+
if pickupIndexFromLevelData ~= nil and not isFirstVisit and not isPastRoomFrame(nil, 0) then
|
|
38034
38119
|
v.room.pickupIndexes:set(ptrHash, pickupIndexFromLevelData)
|
|
38035
38120
|
return
|
|
38036
38121
|
end
|
|
@@ -42343,6 +42428,9 @@ local ____TrapdoorAnimation = require("src.enums.private.TrapdoorAnimation")
|
|
|
42343
42428
|
local TrapdoorAnimation = ____TrapdoorAnimation.TrapdoorAnimation
|
|
42344
42429
|
local ____easing = require("src.functions.easing")
|
|
42345
42430
|
local easeOutSine = ____easing.easeOutSine
|
|
42431
|
+
local ____frames = require("src.functions.frames")
|
|
42432
|
+
local isPastRoomFrame = ____frames.isPastRoomFrame
|
|
42433
|
+
local onOrPastRenderFrame = ____frames.onOrPastRenderFrame
|
|
42346
42434
|
local ____log = require("src.functions.log")
|
|
42347
42435
|
local log = ____log.log
|
|
42348
42436
|
local ____playerCenter = require("src.functions.playerCenter")
|
|
@@ -42500,14 +42588,13 @@ function CustomTrapdoors.prototype.checkPixelationToBlackComplete(self)
|
|
|
42500
42588
|
if v.run.state ~= StageTravelState.PIXELATION_TO_BLACK or v.run.stateRenderFrame == nil then
|
|
42501
42589
|
return
|
|
42502
42590
|
end
|
|
42503
|
-
local hud = game:GetHUD()
|
|
42504
|
-
local renderFrameCount = Isaac.GetFrameCount()
|
|
42505
42591
|
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
42506
|
-
if
|
|
42592
|
+
if not onOrPastRenderFrame(nil, renderFrameScreenBlack) then
|
|
42507
42593
|
return
|
|
42508
42594
|
end
|
|
42509
42595
|
v.run.state = StageTravelState.WAITING_FOR_FIRST_PIXELATION_TO_END
|
|
42510
42596
|
self:logStateChanged()
|
|
42597
|
+
local hud = game:GetHUD()
|
|
42511
42598
|
hud:SetVisible(false)
|
|
42512
42599
|
self.runInNFrames:runNextGameFrame(function()
|
|
42513
42600
|
local level = game:GetLevel()
|
|
@@ -42546,14 +42633,13 @@ function CustomTrapdoors.prototype.checkSecondPixelationHalfWay(self)
|
|
|
42546
42633
|
if v.run.state ~= StageTravelState.WAITING_FOR_SECOND_PIXELATION_TO_GET_HALF_WAY or v.run.stateRenderFrame == nil then
|
|
42547
42634
|
return
|
|
42548
42635
|
end
|
|
42549
|
-
local hud = game:GetHUD()
|
|
42550
|
-
local renderFrameCount = Isaac.GetFrameCount()
|
|
42551
42636
|
local renderFrameScreenBlack = v.run.stateRenderFrame + PIXELATION_TO_BLACK_FRAMES
|
|
42552
|
-
if
|
|
42637
|
+
if not onOrPastRenderFrame(nil, renderFrameScreenBlack) then
|
|
42553
42638
|
return
|
|
42554
42639
|
end
|
|
42555
42640
|
v.run.state = StageTravelState.PIXELATION_TO_ROOM
|
|
42556
42641
|
self:logStateChanged()
|
|
42642
|
+
local hud = game:GetHUD()
|
|
42557
42643
|
hud:SetVisible(true)
|
|
42558
42644
|
self.runNextRoom:runNextRoom(function()
|
|
42559
42645
|
v.run.state = StageTravelState.PLAYERS_LAYING_DOWN
|
|
@@ -42609,11 +42695,10 @@ function CustomTrapdoors.prototype.shouldTrapdoorOpen(self, gridEntity, firstSpa
|
|
|
42609
42695
|
return not anyPlayerCloserThan(nil, gridEntity.Position, TRAPDOOR_OPEN_DISTANCE) and not self:isPlayerCloseAfterBoss(gridEntity.Position) and not shouldBeClosedFromStartingInRoomWithEnemies(nil, firstSpawn, roomClear)
|
|
42610
42696
|
end
|
|
42611
42697
|
function CustomTrapdoors.prototype.isPlayerCloseAfterBoss(self, position)
|
|
42612
|
-
local gameFrameCount = game:GetFrameCount()
|
|
42613
42698
|
local room = game:GetRoom()
|
|
42614
42699
|
local roomType = room:GetType()
|
|
42615
42700
|
local roomClearGameFrame = self.roomClearFrame:getRoomClearGameFrame()
|
|
42616
|
-
if roomType ~= RoomType.BOSS or roomClearGameFrame == nil or
|
|
42701
|
+
if roomType ~= RoomType.BOSS or roomClearGameFrame == nil or onOrPastRenderFrame(nil, roomClearGameFrame + TRAPDOOR_BOSS_REACTION_FRAMES) then
|
|
42617
42702
|
return false
|
|
42618
42703
|
end
|
|
42619
42704
|
return anyPlayerCloserThan(nil, position, TRAPDOOR_OPEN_DISTANCE_AFTER_BOSS)
|
|
@@ -42723,9 +42808,8 @@ function CustomTrapdoors.prototype.checkJumpComplete(self, player)
|
|
|
42723
42808
|
end
|
|
42724
42809
|
function CustomTrapdoors.prototype.shouldTrapdoorSpawnOpen(self, gridEntity, firstSpawn)
|
|
42725
42810
|
local room = game:GetRoom()
|
|
42726
|
-
local roomFrameCount = room:GetFrameCount()
|
|
42727
42811
|
local roomClear = room:IsClear()
|
|
42728
|
-
if
|
|
42812
|
+
if isPastRoomFrame(nil, 0) then
|
|
42729
42813
|
return false
|
|
42730
42814
|
end
|
|
42731
42815
|
if not roomClear then
|
|
@@ -42759,7 +42843,6 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
|
|
|
42759
42843
|
destinationStageType = self.stageHistory:getNextStageTypeWithHistory()
|
|
42760
42844
|
end
|
|
42761
42845
|
local room = game:GetRoom()
|
|
42762
|
-
local roomFrameCount = room:GetFrameCount()
|
|
42763
42846
|
local roomListIndex = getRoomListIndex(nil)
|
|
42764
42847
|
local gridIndex = isVector(nil, gridIndexOrPosition) and room:GetGridIndex(gridIndexOrPosition) or gridIndexOrPosition
|
|
42765
42848
|
local gridEntity = self.customGridEntities:spawnCustomGridEntity(
|
|
@@ -42769,7 +42852,7 @@ function CustomTrapdoors.prototype.spawnCustomTrapdoor(self, gridIndexOrPosition
|
|
|
42769
42852
|
anm2Path,
|
|
42770
42853
|
TrapdoorAnimation.OPENED
|
|
42771
42854
|
)
|
|
42772
|
-
local firstSpawn =
|
|
42855
|
+
local firstSpawn = isPastRoomFrame(nil, 0)
|
|
42773
42856
|
local ____spawnOpen_0 = spawnOpen
|
|
42774
42857
|
if ____spawnOpen_0 == nil then
|
|
42775
42858
|
____spawnOpen_0 = self:shouldTrapdoorSpawnOpen(gridEntity, firstSpawn)
|
|
@@ -43646,6 +43729,9 @@ local KColorDefault = ____constants.KColorDefault
|
|
|
43646
43729
|
local VectorOne = ____constants.VectorOne
|
|
43647
43730
|
local ____UIStreakAnimation = require("src.enums.private.UIStreakAnimation")
|
|
43648
43731
|
local UIStreakAnimation = ____UIStreakAnimation.UIStreakAnimation
|
|
43732
|
+
local ____frames = require("src.functions.frames")
|
|
43733
|
+
local getElapsedGameFramesSince = ____frames.getElapsedGameFramesSince
|
|
43734
|
+
local getElapsedRenderFramesSince = ____frames.getElapsedRenderFramesSince
|
|
43649
43735
|
local ____ui = require("src.functions.ui")
|
|
43650
43736
|
local getScreenBottomCenterPos = ____ui.getScreenBottomCenterPos
|
|
43651
43737
|
local getScreenTopCenterPos = ____ui.getScreenTopCenterPos
|
|
@@ -43655,16 +43741,15 @@ function checkEndTopStreakText(self)
|
|
|
43655
43741
|
if v.run.topStreakTextStartedRenderFrame == nil or v.run.topStreakText.animation ~= UIStreakAnimation.TEXT_STAY then
|
|
43656
43742
|
return
|
|
43657
43743
|
end
|
|
43658
|
-
local
|
|
43659
|
-
local elapsedFrames = renderFrameCount - v.run.topStreakTextStartedRenderFrame
|
|
43744
|
+
local elapsedFrames = getElapsedRenderFramesSince(nil, v.run.topStreakTextStartedRenderFrame)
|
|
43660
43745
|
if elapsedFrames >= 115 then
|
|
43661
43746
|
v.run.topStreakText.animation = UIStreakAnimation.TEXT
|
|
43662
43747
|
v.run.topStreakText.frame = TEXT_OUT_FRAME - 2
|
|
43663
43748
|
end
|
|
43664
43749
|
end
|
|
43665
43750
|
function trackMapInputPressed(self)
|
|
43751
|
+
local gameFrameCount = game:GetFrameCount()
|
|
43666
43752
|
for ____, controllerIndex in ipairs(CONTROLLER_INDEX_VALUES) do
|
|
43667
|
-
local gameFrameCount = game:GetFrameCount()
|
|
43668
43753
|
local oldPushedMapFrame = v.run.controllerIndexPushingMapRenderFrame:get(controllerIndex)
|
|
43669
43754
|
local isPushingMap = Input.IsActionPressed(ButtonAction.MAP, controllerIndex)
|
|
43670
43755
|
if isPushingMap then
|
|
@@ -43685,8 +43770,7 @@ function checkStartBottomStreakText(self)
|
|
|
43685
43770
|
return
|
|
43686
43771
|
end
|
|
43687
43772
|
local earliestFrame = math.min(table.unpack(pushedMapFrames))
|
|
43688
|
-
local
|
|
43689
|
-
local elapsedFrames = gameFrameCount - earliestFrame
|
|
43773
|
+
local elapsedFrames = getElapsedGameFramesSince(nil, earliestFrame)
|
|
43690
43774
|
if elapsedFrames >= NUM_RENDER_FRAMES_MAP_HELD_BEFORE_STREAK_TEXT then
|
|
43691
43775
|
v.run.bottomStreakText.animation = UIStreakAnimation.TEXT
|
|
43692
43776
|
v.run.bottomStreakText.frame = 0
|
|
@@ -47817,6 +47901,8 @@ local ____collectibles = require("src.functions.collectibles")
|
|
|
47817
47901
|
local setCollectibleSubType = ____collectibles.setCollectibleSubType
|
|
47818
47902
|
local ____entities = require("src.functions.entities")
|
|
47819
47903
|
local getEntityID = ____entities.getEntityID
|
|
47904
|
+
local ____frames = require("src.functions.frames")
|
|
47905
|
+
local onGameFrame = ____frames.onGameFrame
|
|
47820
47906
|
local ____pickupVariants = require("src.functions.pickupVariants")
|
|
47821
47907
|
local isCollectible = ____pickupVariants.isCollectible
|
|
47822
47908
|
local ____pickupsSpecific = require("src.functions.pickupsSpecific")
|
|
@@ -47870,8 +47956,7 @@ function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexC
|
|
|
47870
47956
|
if trackedCollectibleType == nil then
|
|
47871
47957
|
return
|
|
47872
47958
|
end
|
|
47873
|
-
|
|
47874
|
-
if v.run.rollGameFrame ~= nil and (gameFrameCount == v.run.rollGameFrame or gameFrameCount == v.run.rollGameFrame + 1) then
|
|
47959
|
+
if v.run.rollGameFrame ~= nil and (onGameFrame(nil, v.run.rollGameFrame) or onGameFrame(nil, v.run.rollGameFrame + 1)) then
|
|
47875
47960
|
v.run.trackedCollectibles:delete(pickupIndex)
|
|
47876
47961
|
return
|
|
47877
47962
|
end
|
|
@@ -53729,9 +53814,6 @@ return ____exports
|
|
|
53729
53814
|
local ____exports = {}
|
|
53730
53815
|
local ____log = require("src.functions.log")
|
|
53731
53816
|
local log = ____log.log
|
|
53732
|
-
function ____exports.isLuaDebugEnabled(self)
|
|
53733
|
-
return _G.package ~= nil
|
|
53734
|
-
end
|
|
53735
53817
|
function ____exports.getTime(self, useSocketIfAvailable)
|
|
53736
53818
|
if useSocketIfAvailable == nil then
|
|
53737
53819
|
useSocketIfAvailable = true
|
|
@@ -53750,6 +53832,12 @@ function ____exports.getTime(self, useSocketIfAvailable)
|
|
|
53750
53832
|
end
|
|
53751
53833
|
return Isaac.GetTime()
|
|
53752
53834
|
end
|
|
53835
|
+
function ____exports.isLuaDebugEnabled(self)
|
|
53836
|
+
return _G.package ~= nil
|
|
53837
|
+
end
|
|
53838
|
+
function ____exports.getElapsedTimeSince(self, time)
|
|
53839
|
+
return ____exports.getTime(nil) - time
|
|
53840
|
+
end
|
|
53753
53841
|
function ____exports.getTraceback()
|
|
53754
53842
|
if SandboxGetTraceback ~= nil then
|
|
53755
53843
|
return SandboxGetTraceback()
|
|
@@ -53794,6 +53882,7 @@ local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
|
53794
53882
|
local ____features = require("src.features")
|
|
53795
53883
|
local getFeatures = ____features.getFeatures
|
|
53796
53884
|
local ____debugFunctions = require("src.functions.debugFunctions")
|
|
53885
|
+
local getElapsedTimeSince = ____debugFunctions.getElapsedTimeSince
|
|
53797
53886
|
local getTime = ____debugFunctions.getTime
|
|
53798
53887
|
local ____log = require("src.functions.log")
|
|
53799
53888
|
local getParentFunctionDescription = ____log.getParentFunctionDescription
|
|
@@ -53850,8 +53939,7 @@ function ModUpgraded.prototype.AddPriorityCallback(self, modCallback, priority,
|
|
|
53850
53939
|
local startTime = getTime(nil)
|
|
53851
53940
|
Isaac.DebugString(signature .. " - START")
|
|
53852
53941
|
local returnValue = callback(nil, ...)
|
|
53853
|
-
local
|
|
53854
|
-
local elapsedTime = endTime - startTime
|
|
53942
|
+
local elapsedTime = getElapsedTimeSince(nil, startTime)
|
|
53855
53943
|
if self.timeThreshold == nil or self.timeThreshold <= elapsedTime then
|
|
53856
53944
|
Isaac.DebugString((signature .. " - END - time: ") .. tostring(elapsedTime))
|
|
53857
53945
|
else
|
|
@@ -54634,13 +54722,17 @@ local DEFAULT_CHALLENGE_CHARACTER = ____challengeCharacters.DEFAULT_CHALLENGE_CH
|
|
|
54634
54722
|
local ____challengeNames = require("src.objects.challengeNames")
|
|
54635
54723
|
local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
|
|
54636
54724
|
local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
|
|
54725
|
+
local ____log = require("src.functions.log")
|
|
54726
|
+
local log = ____log.log
|
|
54637
54727
|
function ____exports.onAnyChallenge(self)
|
|
54638
54728
|
local challenge = Isaac.GetChallenge()
|
|
54639
54729
|
return challenge ~= Challenge.NULL
|
|
54640
54730
|
end
|
|
54641
54731
|
function ____exports.clearChallenge(self)
|
|
54642
54732
|
if ____exports.onAnyChallenge(nil) then
|
|
54643
|
-
|
|
54733
|
+
local command = "challenge " .. tostring(Challenge.NULL)
|
|
54734
|
+
log("Restarting the run to clear the current challenge with a console command of: " .. command)
|
|
54735
|
+
Isaac.ExecuteCommand(command)
|
|
54644
54736
|
end
|
|
54645
54737
|
end
|
|
54646
54738
|
function ____exports.getChallengeBoss(self, challenge)
|
|
@@ -54662,7 +54754,9 @@ function ____exports.onChallenge(self, ...)
|
|
|
54662
54754
|
end
|
|
54663
54755
|
function ____exports.setChallenge(self, challenge)
|
|
54664
54756
|
if not ____exports.onChallenge(nil, challenge) then
|
|
54665
|
-
|
|
54757
|
+
local command = "challenge " .. tostring(challenge)
|
|
54758
|
+
log("Restarting the run to set a challenge with a console command of: " .. command)
|
|
54759
|
+
Isaac.ExecuteCommand(command)
|
|
54666
54760
|
end
|
|
54667
54761
|
end
|
|
54668
54762
|
return ____exports
|
|
@@ -56366,6 +56460,14 @@ do
|
|
|
56366
56460
|
end
|
|
56367
56461
|
end
|
|
56368
56462
|
end
|
|
56463
|
+
do
|
|
56464
|
+
local ____export = require("src.functions.frames")
|
|
56465
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
56466
|
+
if ____exportKey ~= "default" then
|
|
56467
|
+
____exports[____exportKey] = ____exportValue
|
|
56468
|
+
end
|
|
56469
|
+
end
|
|
56470
|
+
end
|
|
56369
56471
|
do
|
|
56370
56472
|
local ____export = require("src.functions.globals")
|
|
56371
56473
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -57538,6 +57640,14 @@ do
|
|
|
57538
57640
|
end
|
|
57539
57641
|
end
|
|
57540
57642
|
end
|
|
57643
|
+
do
|
|
57644
|
+
local ____export = require("src.functions.frames")
|
|
57645
|
+
for ____exportKey, ____exportValue in pairs(____export) do
|
|
57646
|
+
if ____exportKey ~= "default" then
|
|
57647
|
+
____exports[____exportKey] = ____exportValue
|
|
57648
|
+
end
|
|
57649
|
+
end
|
|
57650
|
+
end
|
|
57541
57651
|
do
|
|
57542
57652
|
local ____export = require("src.functions.globals")
|
|
57543
57653
|
for ____exportKey, ____exportValue in pairs(____export) do
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ModUpgraded.d.ts","sourceRoot":"","sources":["../../../src/classes/ModUpgraded.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAIhG,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AAMrG;;;;;;;;;;GAUG;AACH,qBAAa,WAAY,YAAW,GAAG;IAK9B,IAAI,EAAE,MAAM,CAAC;IAMpB,4FAA4F;IAC5F,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAM;IAE1B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAU;IAChC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;IAElD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC;IAC3B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC;gBAMd,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,CAAC,EAAE,KAAK;IAgBpD,WAAW,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EAC/D,WAAW,EAAE,CAAC,EACd,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAIA,mBAAmB,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EACvE,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;
|
|
1
|
+
{"version":3,"file":"ModUpgraded.d.ts","sourceRoot":"","sources":["../../../src/classes/ModUpgraded.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAIhG,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AAMrG;;;;;;;;;;GAUG;AACH,qBAAa,WAAY,YAAW,GAAG;IAK9B,IAAI,EAAE,MAAM,CAAC;IAMpB,4FAA4F;IAC5F,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAM;IAE1B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAU;IAChC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;IAElD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC;IAC3B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC;gBAMd,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,CAAC,EAAE,KAAK;IAgBpD,WAAW,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EAC/D,WAAW,EAAE,CAAC,EACd,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAIA,mBAAmB,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EACvE,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAuDA,OAAO,IAAI,OAAO;IAIlB,QAAQ,IAAI,MAAM;IAIlB,cAAc,CAAC,CAAC,SAAS,WAAW,EACzC,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,qBAAqB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GACpC,IAAI;IAIA,UAAU,IAAI,IAAI;IAIlB,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAQnC;;;;;;OAMG;IACI,iBAAiB,CAAC,CAAC,SAAS,iBAAiB,EAClD,iBAAiB,EAAE,CAAC,EACpB,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAQP;;;;OAIG;IACI,yBAAyB,CAAC,CAAC,SAAS,iBAAiB,EAC1D,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAQP;;;;;;;;;OASG;IACI,oBAAoB,CAAC,CAAC,SAAS,iBAAiB,EACrD,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,2BAA2B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAC1C,IAAI;IAOP;;;OAGG;IACI,eAAe,IAAI,IAAI;IA0C9B;;;;OAIG;IACH,OAAO,CAAC,WAAW;IAgEnB;;;;OAIG;IACH,OAAO,CAAC,aAAa;IAqDrB;;;;OAIG;IACH,OAAO,CAAC,mBAAmB;CAM5B"}
|
|
@@ -22,6 +22,7 @@ local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
|
22
22
|
local ____features = require("src.features")
|
|
23
23
|
local getFeatures = ____features.getFeatures
|
|
24
24
|
local ____debugFunctions = require("src.functions.debugFunctions")
|
|
25
|
+
local getElapsedTimeSince = ____debugFunctions.getElapsedTimeSince
|
|
25
26
|
local getTime = ____debugFunctions.getTime
|
|
26
27
|
local ____log = require("src.functions.log")
|
|
27
28
|
local getParentFunctionDescription = ____log.getParentFunctionDescription
|
|
@@ -89,8 +90,7 @@ function ModUpgraded.prototype.AddPriorityCallback(self, modCallback, priority,
|
|
|
89
90
|
local startTime = getTime(nil)
|
|
90
91
|
Isaac.DebugString(signature .. " - START")
|
|
91
92
|
local returnValue = callback(nil, ...)
|
|
92
|
-
local
|
|
93
|
-
local elapsedTime = endTime - startTime
|
|
93
|
+
local elapsedTime = getElapsedTimeSince(nil, startTime)
|
|
94
94
|
if self.timeThreshold == nil or self.timeThreshold <= elapsedTime then
|
|
95
95
|
Isaac.DebugString((signature .. " - END - time: ") .. tostring(elapsedTime))
|
|
96
96
|
else
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PostCursedTeleport.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCursedTeleport.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;
|
|
1
|
+
{"version":3,"file":"PostCursedTeleport.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostCursedTeleport.ts"],"names":[],"mappings":"AAQA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAQlE,OAAO,EAAE,gBAAgB,EAAE,MAAM,kBAAkB,CAAC;AACpD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AAC3D,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAe3D,qBAAa,kBAAmB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,oBAAoB,CAAC;IAC5E,CAAC;;;;;;;MAAK;IAEtB,UAAmB,UAAU,0BAAoB;;IAgBjD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAWlC;IAEF,OAAO,CAAC,sBAAsB;IAU9B,OAAO,CAAC,cAAc;IAwBtB,OAAO,CAAC,2CAA2C;IAkBnD,OAAO,CAAC,QAAQ,CAAC,+BAA+B,CAyB9C;IAEF,OAAO,CAAC,qCAAqC;CA6B9C"}
|