isaacscript-common 59.4.0 → 59.4.1

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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 59.4.0
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+ isaacscript-common 59.4.1
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -22689,7 +22689,9 @@ function ____exports.restart(self, character)
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  end
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  function ____exports.setRunSeed(self, startSeedOrStartSeedString)
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  local startSeedString = isString(nil, startSeedOrStartSeedString) and startSeedOrStartSeedString or Seeds.Seed2String(startSeedOrStartSeedString)
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- Isaac.ExecuteCommand("seed " .. startSeedString)
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+ local command = "seed " .. startSeedString
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+ log("Restarting the run to set a seed with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  function ____exports.setUnseeded(self)
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  local seeds = game:GetSeeds()
@@ -54634,13 +54636,17 @@ local DEFAULT_CHALLENGE_CHARACTER = ____challengeCharacters.DEFAULT_CHALLENGE_CH
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  local ____challengeNames = require("src.objects.challengeNames")
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  local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
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  local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
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+ local ____log = require("src.functions.log")
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+ local log = ____log.log
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  function ____exports.onAnyChallenge(self)
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  local challenge = Isaac.GetChallenge()
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  return challenge ~= Challenge.NULL
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  end
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  function ____exports.clearChallenge(self)
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  if ____exports.onAnyChallenge(nil) then
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- Isaac.ExecuteCommand("challenge " .. tostring(Challenge.NULL))
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+ local command = "challenge " .. tostring(Challenge.NULL)
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+ log("Restarting the run to clear the current challenge with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  end
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  function ____exports.getChallengeBoss(self, challenge)
@@ -54662,7 +54668,9 @@ function ____exports.onChallenge(self, ...)
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  end
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  function ____exports.setChallenge(self, challenge)
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  if not ____exports.onChallenge(nil, challenge) then
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- Isaac.ExecuteCommand("challenge " .. tostring(challenge))
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+ local command = "challenge " .. tostring(challenge)
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+ log("Restarting the run to set a challenge with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  end
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  return ____exports
@@ -1 +1 @@
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- {"version":3,"file":"challenges.d.ts","sourceRoot":"","sources":["../../../src/functions/challenges.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAczD;;;;;;;GAOG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAIrC;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,SAAS,EAAE,SAAS,GAAG,UAAU,CAKtE;AAED;;;;GAIG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D;AAED,qEAAqE;AACrE,wBAAgB,cAAc,IAAI,OAAO,CAGxC;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,GAAG,UAAU,EAAE,SAAS,EAAE,GAAG,OAAO,CAG/D;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,CAIvD"}
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+ {"version":3,"file":"challenges.d.ts","sourceRoot":"","sources":["../../../src/functions/challenges.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,MAAM,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AACvE,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAezD;;;;;;;GAOG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAQrC;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D;AAED;;;;GAIG;AACH,wBAAgB,qBAAqB,CAAC,SAAS,EAAE,SAAS,GAAG,UAAU,CAKtE;AAED;;;;GAIG;AACH,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,SAAS,GAAG,MAAM,CAK7D;AAED,qEAAqE;AACrE,wBAAgB,cAAc,IAAI,OAAO,CAGxC;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,GAAG,UAAU,EAAE,SAAS,EAAE,GAAG,OAAO,CAG/D;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAAC,SAAS,EAAE,SAAS,GAAG,IAAI,CAQvD"}
@@ -12,6 +12,8 @@ local DEFAULT_CHALLENGE_CHARACTER = ____challengeCharacters.DEFAULT_CHALLENGE_CH
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  local ____challengeNames = require("src.objects.challengeNames")
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  local CHALLENGE_NAMES = ____challengeNames.CHALLENGE_NAMES
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  local DEFAULT_CHALLENGE_NAME = ____challengeNames.DEFAULT_CHALLENGE_NAME
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+ local ____log = require("src.functions.log")
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+ local log = ____log.log
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  --- Helper function to see if the player is playing any challenge.
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  function ____exports.onAnyChallenge(self)
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  local challenge = Isaac.GetChallenge()
@@ -25,7 +27,9 @@ end
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  -- Under the hood, this function executes the `challenge 0` console command.
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  function ____exports.clearChallenge(self)
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  if ____exports.onAnyChallenge(nil) then
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- Isaac.ExecuteCommand("challenge " .. tostring(Challenge.NULL))
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+ local command = "challenge " .. tostring(Challenge.NULL)
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+ log("Restarting the run to clear the current challenge with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  end
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  --- Get the final boss of a challenge. This will only work for vanilla challenges.
@@ -68,7 +72,9 @@ end
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  -- Under the hood, this function executes the `challenge 0` console command.
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  function ____exports.setChallenge(self, challenge)
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  if not ____exports.onChallenge(nil, challenge) then
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- Isaac.ExecuteCommand("challenge " .. tostring(challenge))
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+ local command = "challenge " .. tostring(challenge)
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+ log("Restarting the run to set a challenge with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  end
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  return ____exports
@@ -1 +1 @@
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- {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAUtC,qDAAqD;AACrD,wBAAgB,mBAAmB,IAAI,OAAO,CAE7C;AAED;;GAEG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAK9C;AAED;;;;;;GAMG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;GAEG;AACH,wBAAgB,cAAc,IAAI,UAAU,EAAE,CAO7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;GAGG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAGtC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAkBpD;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,0BAA0B,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAM1E;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
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+ {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAUtC,qDAAqD;AACrD,wBAAgB,mBAAmB,IAAI,OAAO,CAE7C;AAED;;GAEG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAK9C;AAED;;;;;;GAMG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;GAEG;AACH,wBAAgB,cAAc,IAAI,UAAU,EAAE,CAO7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;GAGG;AACH,wBAAgB,YAAY,IAAI,OAAO,CAGtC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAkBpD;AAED;;;;;;;GAOG;AACH,wBAAgB,UAAU,CAAC,0BAA0B,EAAE,IAAI,GAAG,MAAM,GAAG,IAAI,CAQ1E;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
@@ -102,7 +102,9 @@ end
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  -- seed string (e.g. "AAJ2 8V9C").
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  function ____exports.setRunSeed(self, startSeedOrStartSeedString)
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  local startSeedString = isString(nil, startSeedOrStartSeedString) and startSeedOrStartSeedString or Seeds.Seed2String(startSeedOrStartSeedString)
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- Isaac.ExecuteCommand("seed " .. startSeedString)
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+ local command = "seed " .. startSeedString
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+ log("Restarting the run to set a seed with a console command of: " .. command)
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+ Isaac.ExecuteCommand(command)
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  end
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  --- Helper function to change the run status to that of an unseeded run with a new random seed.
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  --
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "59.4.0",
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+ "version": "59.4.1",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -12,6 +12,7 @@ import {
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  CHALLENGE_NAMES,
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  DEFAULT_CHALLENGE_NAME,
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  } from "../objects/challengeNames";
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+ import { log } from "./log";
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  /**
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  * Helper function to clear the current challenge, which will restart the run on a new random
@@ -23,7 +24,11 @@ import {
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  */
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  export function clearChallenge(): void {
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  if (onAnyChallenge()) {
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- Isaac.ExecuteCommand(`challenge ${Challenge.NULL}`);
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+ const command = `challenge ${Challenge.NULL}`;
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+ log(
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+ `Restarting the run to clear the current challenge with a console command of: ${command}`,
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+ );
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+ Isaac.ExecuteCommand(command);
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  }
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  }
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@@ -92,6 +97,10 @@ export function onChallenge(...challenges: Challenge[]): boolean {
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  */
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  export function setChallenge(challenge: Challenge): void {
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  if (!onChallenge(challenge)) {
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- Isaac.ExecuteCommand(`challenge ${challenge}`);
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+ const command = `challenge ${challenge}`;
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+ log(
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+ `Restarting the run to set a challenge with a console command of: ${command}`,
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+ );
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+ Isaac.ExecuteCommand(command);
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  }
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  }
@@ -136,7 +136,9 @@ export function setRunSeed(startSeedOrStartSeedString: Seed | string): void {
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  ? startSeedOrStartSeedString
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  : Seeds.Seed2String(startSeedOrStartSeedString);
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- Isaac.ExecuteCommand(`seed ${startSeedString}`);
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+ const command = `seed ${startSeedString}`;
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+ log(`Restarting the run to set a seed with a console command of: ${command}`);
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+ Isaac.ExecuteCommand(command);
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  }
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  /**