isaacscript-common 56.0.0 → 57.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +36 -20
- package/dist/isaacscript-common.lua +340 -220
- package/dist/src/classes/features/callbackLogic/CustomRevive.lua +2 -2
- package/dist/src/core/constants.d.ts +2 -2
- package/dist/src/core/constants.lua +2 -2
- package/dist/src/functions/bosses.d.ts +5 -0
- package/dist/src/functions/bosses.d.ts.map +1 -1
- package/dist/src/functions/bosses.lua +15 -7
- package/dist/src/functions/external.d.ts +26 -16
- package/dist/src/functions/external.d.ts.map +1 -1
- package/dist/src/functions/external.lua +30 -22
- package/dist/src/objects/bossIDToEntityTypeVariant.d.ts +1 -0
- package/dist/src/objects/bossIDToEntityTypeVariant.d.ts.map +1 -1
- package/dist/src/objects/bossIDToEntityTypeVariant.lua +1 -0
- package/dist/src/objects/bossNamePNGFileNames.d.ts +106 -102
- package/dist/src/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/bossNamePNGFileNames.lua +104 -102
- package/dist/src/objects/bossNames.d.ts +111 -0
- package/dist/src/objects/bossNames.d.ts.map +1 -0
- package/dist/src/objects/bossNames.lua +112 -0
- package/dist/src/objects/bossPortraitPNGFileNames.d.ts +106 -102
- package/dist/src/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/bossPortraitPNGFileNames.lua +104 -102
- package/package.json +2 -2
- package/src/classes/features/callbackLogic/CustomRevive.ts +2 -2
- package/src/core/constants.ts +2 -2
- package/src/functions/bosses.ts +11 -0
- package/src/functions/collectibles.ts +1 -1
- package/src/functions/external.ts +37 -27
- package/src/objects/bossIDToEntityTypeVariant.ts +5 -1
- package/src/objects/bossNamePNGFileNames.ts +112 -106
- package/src/objects/bossNames.ts +118 -0
- package/src/objects/bossPortraitPNGFileNames.ts +115 -109
package/dist/index.rollup.d.ts
CHANGED
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@@ -4954,6 +4954,12 @@ export declare function getBossID(): BossID | 0;
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export declare function getBossIDFromEntityTypeVariant(entityType: EntityType, variant: int): BossID | undefined;
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/**
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* Helper function to get the proper English name for a boss. For example, the name for
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* `BossID.WRETCHED` (36) is "The Wretched".
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*/
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export declare function getBossName(bossID: BossID): string;
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/**
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* Helper function to get the path to the name file that corresponds to the graphic shown on the
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* versus screen for the particular boss.
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@@ -15172,8 +15178,8 @@ export declare function PriorityCallbackCustom<T extends ModCallbackCustom>(modC
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export declare type PublicInterface<T> = Pick<T, keyof T>;
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/**
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* An array representing every valid collectible type quality. Specifically, this is `[0, 1, 2, 3,
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* 4]
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* An array representing every valid collectible type quality. Specifically, this is: `[0, 1, 2, 3,
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* 4]`
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*/
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export declare const QUALITIES: readonly Quality[];
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@@ -15201,13 +15207,40 @@ declare interface ReadonlySetConstructor {
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readonly prototype: ReadonlySet<any>;
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}
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/**
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* Helper function to let the Rebirth Item Tracker know that it should remove a collectible from its
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* list.
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*
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* The "item tracker" in this function does not refer to the in-game item tracker, but rather to the
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* external Python program.
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*
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* This function is variadic, meaning that you can pass as many collectible types as you want to
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* remove.
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*
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* Note that calling this function is not normally necessary when removing collectibles from
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* players. For example, when you remove a collectible with the `EntityPlayer.RemoveCollectible`
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* method, a proper message is sent to the log file by the game the item tracker will automatically
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* remove it. However, in some cases, this function can be useful:
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*
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* - We may be giving the player a "fake" collectible (e.g. 1-Up for the purposes of an extra life)
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* and do not want the fake collectible to show up on the tracker.
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* - We may be removing a starting active item. Since active items are never removed from the
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* tracker, we want to tell the item tracker that the player never had a particular active item to
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* begin with.
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*
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* @see https://github.com/Rchardon/RebirthItemTracker
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*/
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export declare function rebirthItemTrackerRemoveCollectible(...collectibleTypes: CollectibleType[]): void;
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/**
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* Helper function to let the Rebirth Item Tracker know that it should write the submitted text
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* string to a file. This is useful for capturing text in programs like Open Broadcaster Software
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* (OBS).
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*
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* The "item tracker" in this function does not refer to the in-game item tracker, but rather to the
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* Python program
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* external Python program.
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*
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* @see https://github.com/Rchardon/RebirthItemTracker
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*/
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export declare function rebirthItemTrackerWriteToFile(msg: string): void;
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@@ -15683,23 +15716,6 @@ export declare function removeCollectibleCostume(player: EntityPlayer, collectib
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*/
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export declare function removeCollectibleFromAllPlayers(...collectibleTypes: CollectibleType[]): void;
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/**
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* Helper function to put a message in the log.txt file to let the Rebirth Item Tracker know that it
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* should remove an item.
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*
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* The "item tracker" in this function does not refer to the in-game item tracker, but rather to the
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* Python program located at: https://github.com/Rchardon/RebirthItemTracker
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*
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* This function is useful when you need to add a "fake" collectible to a player. Note that calling
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* this function is not necessary when removing items from players. For example, when you remove a
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* collectible with the `EntityPlayer.RemoveCollectible` method, a proper message is sent to the log
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* the item tracker will automatically remove it.
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*
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* This function is variadic, meaning that you can pass as many collectible types as you want to
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* remove.
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*/
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export declare function removeCollectibleFromItemTracker(...collectibleTypes: CollectibleType[]): void;
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-
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/**
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* Helper function to remove one or more collectibles from all item pools.
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*
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