isaacscript-common 51.9.0 → 51.9.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +2 -0
- package/dist/isaacscript-common.lua +8 -1
- package/dist/src/core/upgradeMod.d.ts.map +1 -1
- package/dist/src/core/upgradeMod.lua +5 -0
- package/dist/src/functions/gridEntities.d.ts +2 -0
- package/dist/src/functions/gridEntities.d.ts.map +1 -1
- package/dist/src/functions/gridEntities.lua +4 -0
- package/package.json +1 -1
- package/src/core/upgradeMod.ts +8 -0
- package/src/functions/gridEntities.ts +4 -0
package/dist/index.rollup.d.ts
CHANGED
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@@ -16740,6 +16740,8 @@ export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
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16740
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* Helper function to change the type of a grid entity to another type. Use this instead of the
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16741
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* `GridEntity.SetType` method since that does not properly handle updating the sprite of the grid
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* entity after the type is changed.
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16743
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+
*
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+
* Setting the new type to `GridEntityType.NULL` (0) will have no effect.
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*/
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export declare function setGridEntityType(gridEntity: GridEntity, gridEntityType: GridEntityType): void;
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16747
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@@ -1,6 +1,6 @@
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1
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--[[
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2
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-
isaacscript-common 51.9.
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+
isaacscript-common 51.9.2
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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6
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@@ -28748,6 +28748,8 @@ function ____exports.setGridEntityType(self, gridEntity, gridEntityType)
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local anm2Path = GRID_ENTITY_TYPE_TO_ANM2_PATH[gridEntityType]
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if anm2Path ~= nil then
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28750
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sprite:Load(anm2Path, true)
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28751
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+
local defaultAnimation = sprite:GetDefaultAnimation()
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28752
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sprite:Play(defaultAnimation, true)
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28753
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end
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end
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function ____exports.spawnGiantPoop(self, topLeftGridIndex)
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@@ -53671,6 +53673,7 @@ return ____exports
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53671
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["src.core.upgradeMod"] = function(...)
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local ____lualib = require("lualib_bundle")
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local __TS__Iterator = ____lualib.__TS__Iterator
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53676
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+
local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local initOptionalFeatures
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@@ -53707,6 +53710,10 @@ function ____exports.upgradeMod(self, modVanilla, features, ____debug, timeThres
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error(("Failed to upgrade the mod due to one of the specified features being of type \"" .. featureType) .. "\". (All of the features should be numbers represented by the \"ISCFeature\" enum.)")
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end
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end
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local featureSet = __TS__New(Set, features)
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if featureSet.size ~= #features then
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error("Failed to upgrade the mod since there are two or more of the same features specified in the \"features\" array. When you pass the array of features to the \"upgradeMod\" function, all of the elements should be unique.")
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end
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patchErrorFunction(nil)
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local mod = __TS__New(ModUpgraded, modVanilla, ____debug, timeThreshold)
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applyShaderCrashFix(nil, mod)
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"upgradeMod.d.ts","sourceRoot":"","sources":["../../../src/core/upgradeMod.ts"],"names":[],"mappings":";;AACA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAItD,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,0CAA0C,CAAC;AAExF,KAAK,eAAe,CAAC,CAAC,SAAS,SAAS,UAAU,EAAE,IAClD,UAAU,SAAS,CAAC,CAAC,QAAQ,CAAC,GAC1B,8FAA8F,GAC9F,CAAC,CAAC;AAER;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,UAAU,CAAC,CAAC,SAAS,SAAS,UAAU,EAAE,GAAG,KAAK,EAAE,EAClE,UAAU,EAAE,GAAG,EACf,QAAQ,GAAE,eAAe,CAAC,CAAC,CAAuC,EAClE,KAAK,UAAQ,EACb,aAAa,CAAC,EAAE,KAAK,GACpB,uBAAuB,CAAC,CAAC,CAAC,
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1
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+
{"version":3,"file":"upgradeMod.d.ts","sourceRoot":"","sources":["../../../src/core/upgradeMod.ts"],"names":[],"mappings":";;AACA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,qBAAqB,CAAC;AAItD,OAAO,KAAK,EAAE,uBAAuB,EAAE,MAAM,0CAA0C,CAAC;AAExF,KAAK,eAAe,CAAC,CAAC,SAAS,SAAS,UAAU,EAAE,IAClD,UAAU,SAAS,CAAC,CAAC,QAAQ,CAAC,GAC1B,8FAA8F,GAC9F,CAAC,CAAC;AAER;;;;;;;;;;;;;;;;;;;;;;;;;;GA0BG;AACH,wBAAgB,UAAU,CAAC,CAAC,SAAS,SAAS,UAAU,EAAE,GAAG,KAAK,EAAE,EAClE,UAAU,EAAE,GAAG,EACf,QAAQ,GAAE,eAAe,CAAC,CAAC,CAAuC,EAClE,KAAK,UAAQ,EACb,aAAa,CAAC,EAAE,KAAK,GACpB,uBAAuB,CAAC,CAAC,CAAC,CA0B5B"}
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@@ -1,5 +1,6 @@
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local ____lualib = require("lualib_bundle")
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local __TS__Iterator = ____lualib.__TS__Iterator
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+
local Set = ____lualib.Set
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local __TS__New = ____lualib.__TS__New
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local ____exports = {}
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local initOptionalFeatures
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@@ -61,6 +62,10 @@ function ____exports.upgradeMod(self, modVanilla, features, ____debug, timeThres
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error(("Failed to upgrade the mod due to one of the specified features being of type \"" .. featureType) .. "\". (All of the features should be numbers represented by the \"ISCFeature\" enum.)")
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end
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end
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+
local featureSet = __TS__New(Set, features)
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if featureSet.size ~= #features then
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error("Failed to upgrade the mod since there are two or more of the same features specified in the \"features\" array. When you pass the array of features to the \"upgradeMod\" function, all of the elements should be unique.")
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68
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end
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patchErrorFunction(nil)
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local mod = __TS__New(ModUpgraded, modVanilla, ____debug, timeThreshold)
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applyShaderCrashFix(nil, mod)
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@@ -238,6 +238,8 @@ export declare function setGridEntityInvisible(gridEntity: GridEntity): void;
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* Helper function to change the type of a grid entity to another type. Use this instead of the
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* `GridEntity.SetType` method since that does not properly handle updating the sprite of the grid
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* entity after the type is changed.
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+
*
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* Setting the new type to `GridEntityType.NULL` (0) will have no effect.
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*/
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export declare function setGridEntityType(gridEntity: GridEntity, gridEntityType: GridEntityType): void;
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/**
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"gridEntities.d.ts","sourceRoot":"","sources":["../../../src/functions/gridEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAGL,cAAc,EAIf,MAAM,8BAA8B,CAAC;AAYtC,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AA0C1D;;;;GAIG;AACH,wBAAgB,wBAAwB,CACtC,iBAAiB,EAAE,iBAAiB,EACpC,oBAAoB,EAAE,GAAG,GACxB,CAAC,cAAc,EAAE,GAAG,CAAC,GAAG,SAAS,CAenC;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CACjC,cAAc,EAAE,cAAc,EAC9B,OAAO,SAAK,GACX,OAAO,CAiBT;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,IAAI,GAAG,EAAE,CAKzC;AAED;;;;;;;;;GASG;AACH,wBAAgB,kCAAkC,CAChD,UAAU,EAAE,UAAU,GACrB,MAAM,EAAE,CAoBV;AAED,qFAAqF;AACrF,wBAAgB,+BAA+B,CAC7C,YAAY,EAAE,YAAY,GACzB,CAAC,cAAc,EAAE,cAAc,EAAE,OAAO,EAAE,GAAG,CAAC,CAuBhD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wBAAgB,eAAe,CAC7B,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAYd;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAYd;AAgBD,uFAAuF;AACvF,wBAAgB,uBAAuB,CACrC,cAAc,EAAE,MAAM,EACtB,MAAM,EAAE,MAAM,GACb,UAAU,EAAE,CAyCd;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAUtB;AAED,2FAA2F;AAC3F,wBAAgB,4BAA4B,CAAC,UAAU,EAAE,UAAU,GAAG;IACpE,OAAO,EAAE,MAAM,CAAC;IAChB,WAAW,EAAE,MAAM,CAAC;CACrB,CAWA;AAED,qFAAqF;AACrF,wBAAgB,eAAe,CAAC,UAAU,EAAE,UAAU,GAAG,YAAY,CAIpE;AAED;;;GAGG;AACH,wBAAgB,+BAA+B,CAC7C,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,GAAG,GACX,YAAY,CAEd;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,CACrC,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,GAAG,GACX,UAAU,EAAE,CAKd;AAED;;;;;GAKG;AACH,wBAAgB,0BAA0B,CACxC,UAAU,EAAE,UAAU,GACrB,UAAU,EAAE,CA2Bd;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,UAAU,GAAG,SAAS,CAIvD;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,IAAI,GAAG,CAO7C;AAED;;;;;GAKG;AACH,wBAAgB,gCAAgC,CAC9C,UAAU,EAAE,UAAU,GACrB,OAAO,CAWT;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAIlE;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,IAAI,iBAAiB,CAEzE;AAED,4EAA4E;AAC5E,wBAAgB,uBAAuB,CACrC,iBAAiB,EAAE,iBAAiB,GACnC,OAAO,CAET;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAQpE;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAiBd;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,6BAA6B,CAC3C,GAAG,cAAc,EAAE,cAAc,EAAE,GAClC,UAAU,EAAE,CAYd;AAED;;;;;;GAMG;AACH,wBAAgB,mCAAmC,CACjD,QAAQ,EAAE,MAAM,EAAE,EAClB,UAAU,EAAE,UAAU,GACrB,IAAI,CAON;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,aAAa,EACxD,YAAY,EAAE,CAAC,EAAE,EACjB,UAAU,EAAE,OAAO,EACnB,GAAG,CAAC,EAAE,GAAG,GACR,CAAC,EAAE,CAoBL;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,gBAAgB,CAC9B,qBAAqB,EAAE,UAAU,GAAG,GAAG,EACvC,UAAU,EAAE,OAAO,GAClB,IAAI,CAqCN;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAGnE;AAED
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{"version":3,"file":"gridEntities.d.ts","sourceRoot":"","sources":["../../../src/functions/gridEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,8BAA8B,CAAC;AACtE,OAAO,EAGL,cAAc,EAIf,MAAM,8BAA8B,CAAC;AAYtC,OAAO,KAAK,EAAE,aAAa,EAAE,MAAM,wBAAwB,CAAC;AAC5D,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,uBAAuB,CAAC;AA0C1D;;;;GAIG;AACH,wBAAgB,wBAAwB,CACtC,iBAAiB,EAAE,iBAAiB,EACpC,oBAAoB,EAAE,GAAG,GACxB,CAAC,cAAc,EAAE,GAAG,CAAC,GAAG,SAAS,CAenC;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CACjC,cAAc,EAAE,cAAc,EAC9B,OAAO,SAAK,GACX,OAAO,CAiBT;AAED;;;;GAIG;AACH,wBAAgB,iBAAiB,IAAI,GAAG,EAAE,CAKzC;AAED;;;;;;;;;GASG;AACH,wBAAgB,kCAAkC,CAChD,UAAU,EAAE,UAAU,GACrB,MAAM,EAAE,CAoBV;AAED,qFAAqF;AACrF,wBAAgB,+BAA+B,CAC7C,YAAY,EAAE,YAAY,GACzB,CAAC,cAAc,EAAE,cAAc,EAAE,OAAO,EAAE,GAAG,CAAC,CAuBhD;AAED;;;;;;;;;;;;;;;;;;;;;;;;;GAyBG;AACH,wBAAgB,eAAe,CAC7B,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAYd;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAYd;AAgBD,uFAAuF;AACvF,wBAAgB,uBAAuB,CACrC,cAAc,EAAE,MAAM,EACtB,MAAM,EAAE,MAAM,GACb,UAAU,EAAE,CAyCd;AAED;;;;;;;;GAQG;AACH,wBAAgB,kBAAkB,CAChC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,GAAG,CAAC,GAAG,EAAE,UAAU,CAAC,CAUtB;AAED,2FAA2F;AAC3F,wBAAgB,4BAA4B,CAAC,UAAU,EAAE,UAAU,GAAG;IACpE,OAAO,EAAE,MAAM,CAAC;IAChB,WAAW,EAAE,MAAM,CAAC;CACrB,CAWA;AAED,qFAAqF;AACrF,wBAAgB,eAAe,CAAC,UAAU,EAAE,UAAU,GAAG,YAAY,CAIpE;AAED;;;GAGG;AACH,wBAAgB,+BAA+B,CAC7C,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,GAAG,GACX,YAAY,CAEd;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,CACrC,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,GAAG,GACX,UAAU,EAAE,CAKd;AAED;;;;;GAKG;AACH,wBAAgB,0BAA0B,CACxC,UAAU,EAAE,UAAU,GACrB,UAAU,EAAE,CA2Bd;AAED;;;;GAIG;AACH,wBAAgB,cAAc,IAAI,UAAU,GAAG,SAAS,CAIvD;AAED;;;;;GAKG;AACH,wBAAgB,uBAAuB,IAAI,GAAG,CAO7C;AAED;;;;;GAKG;AACH,wBAAgB,gCAAgC,CAC9C,UAAU,EAAE,UAAU,GACrB,OAAO,CAWT;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAIlE;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,GAAG,EAAE,MAAM,GAAG,GAAG,IAAI,iBAAiB,CAEzE;AAED,4EAA4E;AAC5E,wBAAgB,uBAAuB,CACrC,iBAAiB,EAAE,iBAAiB,GACnC,OAAO,CAET;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,CAAC,UAAU,EAAE,UAAU,GAAG,OAAO,CAQpE;AAED;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,eAAe,EAAE,cAAc,EAAE,GACnC,UAAU,EAAE,CAiBd;AAED;;;;;;;;;;;;;;;;;;GAkBG;AACH,wBAAgB,6BAA6B,CAC3C,GAAG,cAAc,EAAE,cAAc,EAAE,GAClC,UAAU,EAAE,CAYd;AAED;;;;;;GAMG;AACH,wBAAgB,mCAAmC,CACjD,QAAQ,EAAE,MAAM,EAAE,EAClB,UAAU,EAAE,UAAU,GACrB,IAAI,CAON;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,kBAAkB,CAAC,CAAC,SAAS,aAAa,EACxD,YAAY,EAAE,CAAC,EAAE,EACjB,UAAU,EAAE,OAAO,EACnB,GAAG,CAAC,EAAE,GAAG,GACR,CAAC,EAAE,CAoBL;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,gBAAgB,CAC9B,qBAAqB,EAAE,UAAU,GAAG,GAAG,EACvC,UAAU,EAAE,OAAO,GAClB,IAAI,CAqCN;AAED;;;;;;GAMG;AACH,wBAAgB,sBAAsB,CAAC,UAAU,EAAE,UAAU,GAAG,IAAI,CAGnE;AAED;;;;;;GAMG;AACH,wBAAgB,iBAAiB,CAC/B,UAAU,EAAE,UAAU,EACtB,cAAc,EAAE,cAAc,GAC7B,IAAI,CAUN;AAED;;;;;GAKG;AACH,wBAAgB,cAAc,CAAC,gBAAgB,EAAE,GAAG,GAAG,OAAO,CAwD7D;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,eAAe,CAC7B,cAAc,EAAE,cAAc,EAC9B,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAExB;AAED;;;;;;;GAOG;AACH,wBAAgB,0BAA0B,CACxC,cAAc,EAAE,cAAc,EAC9B,OAAO,EAAE,GAAG,EACZ,mBAAmB,EAAE,GAAG,GAAG,MAAM,GAChC,UAAU,GAAG,SAAS,CAgCxB;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,SAAS,EAAE,GAAG,GAAG,UAAU,GAAG,SAAS,CAkBtE"}
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@@ -587,12 +587,16 @@ end
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587
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--- Helper function to change the type of a grid entity to another type. Use this instead of the
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588
588
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-- `GridEntity.SetType` method since that does not properly handle updating the sprite of the grid
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589
589
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-- entity after the type is changed.
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+
--
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591
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-- Setting the new type to `GridEntityType.NULL` (0) will have no effect.
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592
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function ____exports.setGridEntityType(self, gridEntity, gridEntityType)
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591
593
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gridEntity:SetType(gridEntityType)
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592
594
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local sprite = gridEntity:GetSprite()
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595
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local anm2Path = GRID_ENTITY_TYPE_TO_ANM2_PATH[gridEntityType]
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596
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if anm2Path ~= nil then
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595
597
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sprite:Load(anm2Path, true)
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598
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+
local defaultAnimation = sprite:GetDefaultAnimation()
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599
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sprite:Play(defaultAnimation, true)
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600
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end
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601
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end
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602
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--- Helper function to spawn a giant poop. This is performed by spawning each of the four quadrant
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package/package.json
CHANGED
package/src/core/upgradeMod.ts
CHANGED
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@@ -53,6 +53,14 @@ export function upgradeMod<T extends readonly ISCFeature[] = never[]>(
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53
53
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}
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54
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}
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55
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56
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// Second, validate that all of the features are unique.
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57
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const featureSet = new Set(features as ISCFeature[]);
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58
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+
if (featureSet.size !== features.length) {
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59
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+
error(
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60
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'Failed to upgrade the mod since there are two or more of the same features specified in the "features" array. When you pass the array of features to the "upgradeMod" function, all of the elements should be unique.',
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61
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);
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}
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63
|
+
|
|
56
64
|
patchErrorFunction();
|
|
57
65
|
|
|
58
66
|
const mod = new ModUpgraded(modVanilla, debug, timeThreshold);
|
|
@@ -721,6 +721,8 @@ export function setGridEntityInvisible(gridEntity: GridEntity): void {
|
|
|
721
721
|
* Helper function to change the type of a grid entity to another type. Use this instead of the
|
|
722
722
|
* `GridEntity.SetType` method since that does not properly handle updating the sprite of the grid
|
|
723
723
|
* entity after the type is changed.
|
|
724
|
+
*
|
|
725
|
+
* Setting the new type to `GridEntityType.NULL` (0) will have no effect.
|
|
724
726
|
*/
|
|
725
727
|
export function setGridEntityType(
|
|
726
728
|
gridEntity: GridEntity,
|
|
@@ -732,6 +734,8 @@ export function setGridEntityType(
|
|
|
732
734
|
const anm2Path = GRID_ENTITY_TYPE_TO_ANM2_PATH[gridEntityType];
|
|
733
735
|
if (anm2Path !== undefined) {
|
|
734
736
|
sprite.Load(anm2Path, true);
|
|
737
|
+
const defaultAnimation = sprite.GetDefaultAnimation();
|
|
738
|
+
sprite.Play(defaultAnimation, true);
|
|
735
739
|
}
|
|
736
740
|
}
|
|
737
741
|
|