isaacscript-common 51.3.0 → 51.4.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.rollup.d.ts
CHANGED
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@@ -5628,6 +5628,9 @@ export declare function getFloorDisplayFlags(minimapAPI?: boolean): Map<int, Bit
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/**
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* Helper function to get the corresponding golden trinket type from a normal trinket type.
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*
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* If the provided trinket type is already a golden trinket type, then the trinket type will be
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* returned unmodified.
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*
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* For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
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* corresponds to the golden trinket sub-type for Swallowed Penny.
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*/
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@@ -6145,6 +6148,14 @@ export declare function getNormalPillColorFromHorse(pillColor: PillColor): PillC
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/** Helper function to get an array with every non-gold and non-horse pill color. */
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export declare function getNormalPillColors(): PillColor[];
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/**
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* Helper function to get the corresponding normal trinket type from a golden trinket type.
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*
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* If the provided trinket type is already a normal trinket type, then the trinket type will be
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* returned unmodified.
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*/
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export declare function getNormalTrinketType(trinketType: TrinketType): TrinketType;
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/**
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* Helper function to get all of the NPCs in the room.
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*
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@@ -1,6 +1,6 @@
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--[[
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-
isaacscript-common 51.
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+
isaacscript-common 51.4.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -29740,6 +29740,7 @@ return ____exports
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end,
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["src.functions.trinkets"] = function(...)
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local ____exports = {}
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local GOLDEN_TRINKET_ADJUSTMENT
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____cachedClasses = require("src.core.cachedClasses")
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@@ -29768,15 +29769,18 @@ local ____sprites = require("src.functions.sprites")
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local clearSprite = ____sprites.clearSprite
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local ____types = require("src.functions.types")
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local asNumber = ____types.asNumber
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function ____exports.isGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) > GOLDEN_TRINKET_ADJUSTMENT
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end
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function ____exports.isVanillaTrinketType(self, trinketType)
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return trinketType <= LAST_VANILLA_TRINKET_TYPE
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end
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-
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GOLDEN_TRINKET_ADJUSTMENT = 32768
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local NUM_MYSTERIOUS_PAPER_EFFECTS = getEnumLength(nil, MysteriousPaperEffect)
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local TRINKET_ANM2_PATH = "gfx/005.350_trinket.anm2"
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local TRINKET_SPRITE_LAYER = 0
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function ____exports.getGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) + GOLDEN_TRINKET_ADJUSTMENT
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return ____exports.isGoldenTrinketType(nil, trinketType) and trinketType or asNumber(nil, trinketType) + GOLDEN_TRINKET_ADJUSTMENT
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end
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function ____exports.getMysteriousPaperEffectForFrame(self, player, frameCount)
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if frameCount == nil then
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@@ -29787,6 +29791,9 @@ function ____exports.getMysteriousPaperEffectForFrame(self, player, frameCount)
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end
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return frameCount % NUM_MYSTERIOUS_PAPER_EFFECTS
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end
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function ____exports.getNormalTrinketType(self, trinketType)
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return ____exports.isGoldenTrinketType(nil, trinketType) and asNumber(nil, trinketType) - GOLDEN_TRINKET_ADJUSTMENT or trinketType
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end
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function ____exports.getTrinketDescription(self, trinketType)
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local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
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if trinketDescription ~= nil then
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@@ -29816,9 +29823,6 @@ function ____exports.getTrinketName(self, trinketType)
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end
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return DEFAULT_TRINKET_NAME
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end
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-
function ____exports.isGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) > GOLDEN_TRINKET_ADJUSTMENT
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end
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function ____exports.isModdedTrinketType(self, trinketType)
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return not ____exports.isVanillaTrinketType(nil, trinketType)
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end
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@@ -4,6 +4,9 @@ import { MysteriousPaperEffect } from "../enums/MysteriousPaperEffect";
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/**
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* Helper function to get the corresponding golden trinket type from a normal trinket type.
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*
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* If the provided trinket type is already a golden trinket type, then the trinket type will be
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* returned unmodified.
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*
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* For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
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* corresponds to the golden trinket sub-type for Swallowed Penny.
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*/
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@@ -29,6 +32,13 @@ export declare function getGoldenTrinketType(trinketType: TrinketType): TrinketT
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* Default is the current frame.
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*/
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export declare function getMysteriousPaperEffectForFrame(player: EntityPlayer, frameCount?: int): MysteriousPaperEffect | undefined;
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/**
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* Helper function to get the corresponding normal trinket type from a golden trinket type.
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*
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* If the provided trinket type is already a normal trinket type, then the trinket type will be
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* returned unmodified.
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*/
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export declare function getNormalTrinketType(trinketType: TrinketType): TrinketType;
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/**
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* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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* trinket type was not valid.
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@@ -1 +1 @@
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-
{"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAI3D,OAAO,EAAE,qBAAqB,EAAE,MAAM,gCAAgC,CAAC;AA8BvE
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{"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAC9D,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAI3D,OAAO,EAAE,qBAAqB,EAAE,MAAM,gCAAgC,CAAC;AA8BvE;;;;;;;;GAQG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAI1E;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,YAAY,EACpB,UAAU,CAAC,EAAE,GAAG,GACf,qBAAqB,GAAG,SAAS,CAUnC;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAI1E;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CActE;AAED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAOtE;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAc/D;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAYjE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,YAAY,EACrB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAiBN;AAED,6FAA6F;AAC7F,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,WAAW,EACxB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT"}
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local ____exports = {}
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local GOLDEN_TRINKET_ADJUSTMENT
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local TrinketType = ____isaac_2Dtypescript_2Ddefinitions.TrinketType
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local ____cachedClasses = require("src.core.cachedClasses")
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@@ -27,24 +28,25 @@ local ____sprites = require("src.functions.sprites")
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local clearSprite = ____sprites.clearSprite
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local ____types = require("src.functions.types")
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local asNumber = ____types.asNumber
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function ____exports.isGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) > GOLDEN_TRINKET_ADJUSTMENT
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end
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function ____exports.isVanillaTrinketType(self, trinketType)
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return trinketType <= LAST_VANILLA_TRINKET_TYPE
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end
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-
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--
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-- Corresponds to the vanilla `PillColor.TRINKET_GOLDEN_FLAG` value.
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--
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-- 1 << 15
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local GOLDEN_TRINKET_ADJUSTMENT = 32768
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GOLDEN_TRINKET_ADJUSTMENT = 32768
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local NUM_MYSTERIOUS_PAPER_EFFECTS = getEnumLength(nil, MysteriousPaperEffect)
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local TRINKET_ANM2_PATH = "gfx/005.350_trinket.anm2"
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local TRINKET_SPRITE_LAYER = 0
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--- Helper function to get the corresponding golden trinket type from a normal trinket type.
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--
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-- If the provided trinket type is already a golden trinket type, then the trinket type will be
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-- returned unmodified.
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--
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-- For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
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-- corresponds to the golden trinket sub-type for Swallowed Penny.
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function ____exports.getGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) + GOLDEN_TRINKET_ADJUSTMENT
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return ____exports.isGoldenTrinketType(nil, trinketType) and trinketType or asNumber(nil, trinketType) + GOLDEN_TRINKET_ADJUSTMENT
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end
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--- Helper function to get the current effect that the Mysterious Paper trinket is providing to the
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-- player. Returns undefined if the player does not have the Mysterious Paper trinket.
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end
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return frameCount % NUM_MYSTERIOUS_PAPER_EFFECTS
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end
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--- Helper function to get the corresponding normal trinket type from a golden trinket type.
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--
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-- If the provided trinket type is already a normal trinket type, then the trinket type will be
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-- returned unmodified.
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function ____exports.getNormalTrinketType(self, trinketType)
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return ____exports.isGoldenTrinketType(nil, trinketType) and asNumber(nil, trinketType) - GOLDEN_TRINKET_ADJUSTMENT or trinketType
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end
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--- Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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-- trinket type was not valid.
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--
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@@ -118,9 +127,6 @@ function ____exports.getTrinketName(self, trinketType)
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end
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return DEFAULT_TRINKET_NAME
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end
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function ____exports.isGoldenTrinketType(self, trinketType)
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return asNumber(nil, trinketType) > GOLDEN_TRINKET_ADJUSTMENT
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end
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function ____exports.isModdedTrinketType(self, trinketType)
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return not ____exports.isVanillaTrinketType(nil, trinketType)
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end
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package/package.json
CHANGED
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@@ -36,11 +36,16 @@ const TRINKET_SPRITE_LAYER = 0;
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/**
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* Helper function to get the corresponding golden trinket type from a normal trinket type.
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*
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* If the provided trinket type is already a golden trinket type, then the trinket type will be
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* returned unmodified.
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*
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* For example, passing `TrinketType.SWALLOWED_PENNY` would result in 32769, which is the value that
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* corresponds to the golden trinket sub-type for Swallowed Penny.
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*/
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export function getGoldenTrinketType(trinketType: TrinketType): TrinketType {
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return
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return isGoldenTrinketType(trinketType)
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? trinketType
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: asNumber(trinketType) + GOLDEN_TRINKET_ADJUSTMENT;
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}
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/**
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return frameCount % NUM_MYSTERIOUS_PAPER_EFFECTS;
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}
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/**
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* Helper function to get the corresponding normal trinket type from a golden trinket type.
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*
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* If the provided trinket type is already a normal trinket type, then the trinket type will be
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* returned unmodified.
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*/
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export function getNormalTrinketType(trinketType: TrinketType): TrinketType {
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return isGoldenTrinketType(trinketType)
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? asNumber(trinketType) - GOLDEN_TRINKET_ADJUSTMENT
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: trinketType;
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}
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/**
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* Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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* trinket type was not valid.
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