isaacscript-common 5.0.1 → 5.0.2

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@@ -1,5 +1,5 @@
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  local ____exports = {}
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- local getClampedChargesToAdd, getNumChargesWithAAAModifier, shouldPlayFullRechargeSound
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+ local getClampedChargesToAdd, getChargesToAddWithAAAModifier, shouldPlayFullRechargeSound
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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  local ActiveSlot = ____isaac_2Dtypescript_2Ddefinitions.ActiveSlot
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -40,7 +40,7 @@ function ____exports.addCharge(self, player, activeSlot, numCharges, playSoundEf
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  end
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  local hud = game:GetHUD()
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  local chargesToAdd = getClampedChargesToAdd(nil, player, activeSlot, numCharges)
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- local modifiedChargesToAdd = getNumChargesWithAAAModifier(nil, player, activeSlot, chargesToAdd)
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+ local modifiedChargesToAdd = getChargesToAddWithAAAModifier(nil, player, activeSlot, chargesToAdd)
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  local totalCharge = ____exports.getTotalCharge(nil, player, activeSlot)
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  local newCharge = totalCharge + modifiedChargesToAdd
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  if newCharge == totalCharge then
@@ -105,7 +105,7 @@ function getClampedChargesToAdd(self, player, activeSlot, numCharges)
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  end
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  return numCharges
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  end
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- function getNumChargesWithAAAModifier(self, player, activeSlot, chargesToAdd)
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+ function getChargesToAddWithAAAModifier(self, player, activeSlot, chargesToAdd)
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  local activeItem = player:GetActiveItem(activeSlot)
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  local activeCharge = player:GetActiveCharge(activeSlot)
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  local batteryCharge = player:GetBatteryCharge(activeSlot)
@@ -145,9 +145,9 @@ function shouldPlayFullRechargeSound(self, player, activeSlot)
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  local hasBattery = player:HasCollectible(CollectibleType.BATTERY)
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  local maxCharges = getCollectibleMaxCharges(nil, activeItem)
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  if not hasBattery then
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- return not player:NeedsCharge(activeSlot)
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+ return activeCharge == maxCharges
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  end
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- return not player:NeedsCharge(activeSlot) or activeCharge == maxCharges and batteryCharge == 0
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+ return batteryCharge == maxCharges or activeCharge == maxCharges and batteryCharge == 0
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  end
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  --- Helper function to add a charge to a player's active item(s), emulating what happens when a room
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  -- is cleared.
@@ -1,4 +1,5 @@
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- import { DoorSlot, RoomShape } from "isaac-typescript-definitions";
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- export declare const ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES: {
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- readonly [key in RoomShape]: ReadonlySet<DoorSlot>;
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- };
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+ /**
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+ * The coordinates correspond to the x and y values that are present in a room's XML file.
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+ *
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+ * e.g. `<door exists="False" x="-1" y="3" />`
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+ */
@@ -1,46 +0,0 @@
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- local ____lualib = require("lualib_bundle")
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- local Set = ____lualib.Set
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- local __TS__New = ____lualib.__TS__New
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- local ____exports = {}
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- local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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- local DoorSlot = ____isaac_2Dtypescript_2Ddefinitions.DoorSlot
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- local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
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- local ALL_DOOR_SLOTS_SET = __TS__New(Set, {
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- DoorSlot.LEFT_0,
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- DoorSlot.UP_0,
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- DoorSlot.RIGHT_0,
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- DoorSlot.DOWN_0,
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- DoorSlot.LEFT_1,
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- DoorSlot.UP_1,
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- DoorSlot.RIGHT_1,
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- DoorSlot.DOWN_1
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- })
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- ____exports.ROOM_SHAPE_TO_DOOR_SLOT_COORDINATES = {
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- [RoomShape.SHAPE_1x1] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.UP_0, DoorSlot.RIGHT_0, DoorSlot.DOWN_0}),
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- [RoomShape.IH] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
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- [RoomShape.IV] = __TS__New(Set, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
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- [RoomShape.SHAPE_1x2] = __TS__New(Set, {
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- DoorSlot.LEFT_0,
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- DoorSlot.UP_0,
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- DoorSlot.RIGHT_0,
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- DoorSlot.DOWN_0,
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- DoorSlot.LEFT_1,
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- DoorSlot.RIGHT_1
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- }),
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- [RoomShape.IIV] = __TS__New(Set, {DoorSlot.UP_0, DoorSlot.DOWN_0}),
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- [RoomShape.SHAPE_2x1] = __TS__New(Set, {
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- DoorSlot.LEFT_0,
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- DoorSlot.UP_0,
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- DoorSlot.RIGHT_0,
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- DoorSlot.DOWN_0,
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- DoorSlot.UP_1,
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- DoorSlot.DOWN_1
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- }),
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- [RoomShape.IIH] = __TS__New(Set, {DoorSlot.LEFT_0, DoorSlot.RIGHT_0}),
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- [RoomShape.SHAPE_2x2] = ALL_DOOR_SLOTS_SET,
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- [RoomShape.LTL] = ALL_DOOR_SLOTS_SET,
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- [RoomShape.LTR] = ALL_DOOR_SLOTS_SET,
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- [RoomShape.LBL] = ALL_DOOR_SLOTS_SET,
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- [RoomShape.LBR] = ALL_DOOR_SLOTS_SET
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- }
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- return ____exports
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "5.0.1",
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+ "version": "5.0.2",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -22,6 +22,6 @@
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  "main": "index",
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  "types": "index.d.ts",
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  "dependencies": {
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- "isaac-typescript-definitions": "^3.0.17"
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+ "isaac-typescript-definitions": "^3.0.18"
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  }
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  }