isaacscript-common 43.0.1 → 43.1.0

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@@ -6393,6 +6393,12 @@ export declare function getPlayersWithTrinket(...trinketTypes: TrinketType[]): E
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  /** Returns a set of the player's current transformations. */
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  export declare function getPlayerTransformations(player: EntityPlayer): Set<PlayerForm>;
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+ /**
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+ * Helper function to get all of the trinkets that the player is currently holding. This will not
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+ * include any smelted trinkets.
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+ */
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+ export declare function getPlayerTrinkets(player: EntityPlayer): TrinketType[];
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+
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  /**
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  * Use this helper function as a workaround for the `EntityPlayer.GetPocketItem` method not working
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  * correctly.
@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 43.0.1
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+ isaacscript-common 43.1.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -29680,6 +29680,16 @@ function ____exports.getOpenTrinketSlot(self, player)
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  end
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  error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
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  end
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+ function ____exports.getPlayerTrinkets(self, player)
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+ local trinketTypes = {}
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+ for ____, trinketSlot in ipairs(TRINKET_SLOT_VALUES) do
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+ local trinketType = player:GetTrinket(trinketSlot)
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+ if trinketType ~= TrinketType.NULL then
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+ trinketTypes[#trinketTypes + 1] = trinketType
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+ end
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+ end
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+ return trinketTypes
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+ end
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  function ____exports.getTrinketDescription(self, trinketType)
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  local trinketDescription = TRINKET_DESCRIPTION_MAP:get(trinketType)
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  if trinketDescription ~= nil then
@@ -50133,7 +50143,7 @@ function ____exports.character(self, params)
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  playerType = match[2]
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  else
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  if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
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- print("Invalid player sub-type: " .. tostring(num))
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+ print("Invalid character number: " .. tostring(num))
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  return
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  end
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  playerType = num
@@ -550,7 +550,7 @@ function ____exports.character(self, params)
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  playerType = match[2]
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  else
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  if num < FIRST_CHARACTER or num > LAST_VANILLA_CHARACTER then
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- print("Invalid player sub-type: " .. tostring(num))
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+ print("Invalid character number: " .. tostring(num))
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  return
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  end
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  playerType = num
@@ -44,6 +44,11 @@ export declare function getMysteriousPaperEffectForFrame(player: EntityPlayer, f
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  * ```
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  */
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  export declare function getOpenTrinketSlot(player: EntityPlayer): int | undefined;
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+ /**
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+ * Helper function to get all of the trinkets that the player is currently holding. This will not
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+ * include any smelted trinkets.
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+ */
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+ export declare function getPlayerTrinkets(player: EntityPlayer): TrinketType[];
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  /**
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  * Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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  * trinket type was not valid.
@@ -1 +1 @@
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- {"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAC9D,OAAO,EAGL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAKtC,OAAO,EAAE,qBAAqB,EAAE,MAAM,gCAAgC,CAAC;AA+BvE;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAE1E;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,YAAY,EACpB,UAAU,CAAC,EAAE,GAAG,GACf,qBAAqB,GAAG,SAAS,CAUnC;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,GAAG,SAAS,CAkBxE;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CActE;AAED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAOtE;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAc/D;AAED,qFAAqF;AACrF,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAO3D;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAOhE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAYjE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,YAAY,EACrB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAiBN;AAED,6FAA6F;AAC7F,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,WAAW,EACxB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT"}
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+ {"version":3,"file":"trinkets.d.ts","sourceRoot":"","sources":["../../../src/functions/trinkets.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAC9D,OAAO,EAGL,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAKtC,OAAO,EAAE,qBAAqB,EAAE,MAAM,gCAAgC,CAAC;AA+BvE;;;;;GAKG;AACH,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,WAAW,CAE1E;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,gCAAgC,CAC9C,MAAM,EAAE,YAAY,EACpB,UAAU,CAAC,EAAE,GAAG,GACf,qBAAqB,GAAG,SAAS,CAUnC;AAED;;;;;;;;;;;;;GAaG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,GAAG,SAAS,CAkBxE;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,WAAW,EAAE,CAWrE;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CActE;AAED;;;;;;;GAOG;AACH,wBAAgB,qBAAqB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAOtE;AAED;;;;;;;GAOG;AACH,wBAAgB,cAAc,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAc/D;AAED,qFAAqF;AACrF,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAO3D;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAOhE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAErE;AAED,wBAAgB,oBAAoB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,WAAW,EAAE,WAAW,GAAG,MAAM,CAYjE;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,gBAAgB,CAC9B,OAAO,EAAE,YAAY,EACrB,OAAO,EAAE,MAAM,GAAG,SAAS,GAC1B,IAAI,CAiBN;AAED,6FAA6F;AAC7F,wBAAgB,mBAAmB,CACjC,WAAW,EAAE,WAAW,EACxB,SAAS,EAAE,SAAS,GACnB,OAAO,CAOT"}
@@ -109,6 +109,18 @@ function ____exports.getOpenTrinketSlot(self, player)
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  end
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  error("The player has an unknown number of trinket slots: " .. tostring(maxTrinkets))
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  end
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+ --- Helper function to get all of the trinkets that the player is currently holding. This will not
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+ -- include any smelted trinkets.
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+ function ____exports.getPlayerTrinkets(self, player)
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+ local trinketTypes = {}
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+ for ____, trinketSlot in ipairs(TRINKET_SLOT_VALUES) do
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+ local trinketType = player:GetTrinket(trinketSlot)
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+ if trinketType ~= TrinketType.NULL then
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+ trinketTypes[#trinketTypes + 1] = trinketType
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+ end
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+ end
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+ return trinketTypes
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+ end
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  --- Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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  -- trinket type was not valid.
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  --
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "43.0.1",
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+ "version": "43.1.0",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -446,7 +446,7 @@ export function character(params: string): void {
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  playerType = match[1];
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  } else {
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  if (num < FIRST_CHARACTER || num > LAST_VANILLA_CHARACTER) {
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- print(`Invalid player sub-type: ${num}`);
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+ print(`Invalid character number: ${num}`);
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  return;
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  }
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@@ -118,6 +118,23 @@ export function getOpenTrinketSlot(player: EntityPlayer): int | undefined {
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  error(`The player has an unknown number of trinket slots: ${maxTrinkets}`);
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  }
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+ /**
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+ * Helper function to get all of the trinkets that the player is currently holding. This will not
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+ * include any smelted trinkets.
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+ */
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+ export function getPlayerTrinkets(player: EntityPlayer): TrinketType[] {
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+ const trinketTypes: TrinketType[] = [];
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+
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+ for (const trinketSlot of TRINKET_SLOT_VALUES) {
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+ const trinketType = player.GetTrinket(trinketSlot);
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+ if (trinketType !== TrinketType.NULL) {
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+ trinketTypes.push(trinketType);
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+ }
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+ }
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+
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+ return trinketTypes;
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+ }
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+
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  /**
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  * Helper function to get the in-game description for a trinket. Returns "Unknown" if the provided
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  * trinket type was not valid.