isaacscript-common 4.0.1-dev.0 → 4.0.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/callbacks/postCursedTeleport.lua +2 -1
- package/callbacks/postCursedTeleport.ts +4 -2
- package/callbacks/postEsauJr.lua +2 -1
- package/callbacks/postEsauJr.ts +5 -3
- package/callbacks/postFlip.lua +4 -3
- package/callbacks/postFlip.ts +7 -5
- package/callbacks/postItemDischarged.lua +4 -3
- package/callbacks/postItemDischarged.ts +9 -4
- package/callbacks/postNewRoomEarly.lua +2 -1
- package/callbacks/postNewRoomEarly.ts +9 -3
- package/callbacks/postSacrifice.lua +3 -2
- package/callbacks/postSacrifice.ts +5 -3
- package/callbacks/postTrinketBreak.lua +3 -2
- package/callbacks/postTrinketBreak.ts +5 -3
- package/callbacks/reorderedCallbacks.lua +1 -0
- package/callbacks/reorderedCallbacks.ts +3 -1
- package/classes/ModUpgraded.d.ts +5 -1
- package/classes/ModUpgraded.lua +2 -2
- package/classes/ModUpgraded.ts +9 -2
- package/features/playerInventory.lua +1 -0
- package/features/playerInventory.ts +3 -1
- package/functions/player.lua +9 -14
- package/functions/player.ts +0 -4
- package/package.json +2 -2
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@@ -30,10 +30,11 @@ function hasSubscriptions(self)
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end
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function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
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if not hasSubscriptions(nil) then
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-
return
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return nil
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end
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incrementNumSacrifices(nil, damageFlags)
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setDamageFrame(nil, tookDamage, damageFlags)
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return nil
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end
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function setDamageFrame(self, tookDamage, damageFlags)
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local gameFrameCount = game:GetFrameCount()
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@@ -60,13 +60,15 @@ function entityTakeDmgPlayer(
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damageFlags: BitFlags<DamageFlag>,
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_damageSource: EntityRef,
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_damageCountdownFrames: int,
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-
) {
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): boolean | undefined {
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if (!hasSubscriptions()) {
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-
return;
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return undefined;
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}
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incrementNumSacrifices(damageFlags); // Has to be before setting the damage frame
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setDamageFrame(tookDamage, damageFlags);
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+
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return undefined;
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}
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function setDamageFrame(tookDamage: Entity, damageFlags: BitFlags<DamageFlag>) {
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package/callbacks/postEsauJr.lua
CHANGED
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@@ -52,11 +52,12 @@ function getPlayerWithControllerIndex(self, controllerIndex)
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end
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function useItemEsauJr(self, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
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if not hasSubscriptions(nil) then
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-
return
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return nil
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end
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local gameFrameCount = game:GetFrameCount()
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v.run.usedEsauJrFrame = gameFrameCount + 1
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v.run.usedEsauJrControllerIndex = player.ControllerIndex
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return nil
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end
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v = {run = {usedEsauJrFrame = nil, usedEsauJrControllerIndex = nil, usedEsauJrAtLeastOnce = false}}
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---
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package/callbacks/postEsauJr.ts
CHANGED
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@@ -85,7 +85,7 @@ function getPlayerWithControllerIndex(controllerIndex: ControllerIndex) {
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return players.find((player) => player.ControllerIndex === controllerIndex);
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}
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-
// ModCallback.
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+
// ModCallback.POST_USE_ITEM (3)
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// CollectibleType.ESAU_JR (703)
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function useItemEsauJr(
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_collectibleType: CollectibleType,
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@@ -94,9 +94,9 @@ function useItemEsauJr(
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_useFlags: BitFlags<UseFlag>,
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_activeSlot: int,
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_customVarData: int,
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-
) {
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): boolean | undefined {
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if (!hasSubscriptions()) {
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-
return;
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return undefined;
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}
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const gameFrameCount = game.GetFrameCount();
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@@ -104,4 +104,6 @@ function useItemEsauJr(
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// The player only changes to Esau Jr. on the frame after the item is used.
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v.run.usedEsauJrFrame = gameFrameCount + 1;
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v.run.usedEsauJrControllerIndex = player.ControllerIndex;
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+
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return undefined;
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}
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package/callbacks/postFlip.lua
CHANGED
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@@ -22,20 +22,21 @@ function hasSubscriptions(self)
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end
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function useItemFlip(self, _collectibleType, _rng, player, _useFlags, _activeSlot, _customVarData)
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if not hasSubscriptions(nil) then
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-
return
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return nil
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end
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if not isTaintedLazarus(nil, player) then
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-
return
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return nil
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end
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local newLazarus = getNewLazarus(nil, player)
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if newLazarus == nil then
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-
return
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return nil
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end
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if not v.run.usedFlipAtLeastOnce then
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v.run.usedFlipAtLeastOnce = true
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postFirstFlipFire(nil, newLazarus)
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end
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postFlipFire(nil, newLazarus)
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return nil
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end
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function getNewLazarus(self, oldLazarus)
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local oldCharacter = oldLazarus:GetPlayerType()
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package/callbacks/postFlip.ts
CHANGED
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@@ -36,7 +36,7 @@ function hasSubscriptions() {
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return postFlipHasSubscriptions() || postFirstFlipHasSubscriptions();
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}
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-
// ModCallback.
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+
// ModCallback.POST_USE_ITEM (3)
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// CollectibleType.FLIP (711)
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function useItemFlip(
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_collectibleType: CollectibleType,
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@@ -45,20 +45,20 @@ function useItemFlip(
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_useFlags: BitFlags<UseFlag>,
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_activeSlot: int,
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_customVarData: int,
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-
) {
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): boolean | undefined {
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if (!hasSubscriptions()) {
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return;
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return undefined;
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}
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if (!isTaintedLazarus(player)) {
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return;
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return undefined;
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}
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// The player passed as part of the callback will be the old Lazarus that used the Flip item. We
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// pass the new Lazarus to the callback subscribers.
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const newLazarus = getNewLazarus(player);
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if (newLazarus === undefined) {
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return;
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return undefined;
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}
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if (!v.run.usedFlipAtLeastOnce) {
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@@ -67,6 +67,8 @@ function useItemFlip(
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}
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postFlipFire(newLazarus);
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return undefined;
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}
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function getNewLazarus(oldLazarus: EntityPlayer) {
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@@ -65,17 +65,18 @@ function playerRecentlyCollidedWithBulb(self, player)
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end
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function preNPCCollisionSucker(self, npc, collider)
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if not hasSubscriptions(nil) then
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return
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return nil
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end
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if npc.Variant ~= SuckerVariant.BULB then
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return
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return nil
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end
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local player = collider:ToPlayer()
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if player == nil then
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return
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return nil
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end
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local gameFrameCount = game:GetFrameCount()
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mapSetPlayer(nil, v.room.playersBulbLastCollisionFrame, player, gameFrameCount)
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return nil
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end
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v = {
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run = {
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@@ -130,20 +130,25 @@ function playerRecentlyCollidedWithBulb(player: EntityPlayer) {
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* Instead, we track the frames that Bulbs collide with players and assume that a collision means a
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* zap has occurred.
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*/
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function preNPCCollisionSucker(
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function preNPCCollisionSucker(
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npc: EntityNPC,
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collider: Entity,
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): boolean | undefined {
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if (!hasSubscriptions()) {
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return;
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return undefined;
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}
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if (npc.Variant !== (SuckerVariant.BULB as int)) {
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return;
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return undefined;
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}
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const player = collider.ToPlayer();
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if (player === undefined) {
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return;
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return undefined;
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}
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const gameFrameCount = game.GetFrameCount();
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mapSetPlayer(v.room.playersBulbLastCollisionFrame, player, gameFrameCount);
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return undefined;
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}
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@@ -1,4 +1,8 @@
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1
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import {
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import {
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EntityType,
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GridEntityType,
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ModCallback,
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} from "isaac-typescript-definitions";
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import { game } from "../cachedClasses";
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import { getTopLeftWallGridIndex, spawnGrid } from "../functions/gridEntity";
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import { logError } from "../functions/log";
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@@ -35,12 +39,14 @@ function postNewRoom() {
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}
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// ModCallback.PRE_ENTITY_SPAWN (24)
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function preEntitySpawn() {
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function preEntitySpawn(): [EntityType, int, int, int] | undefined {
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if (!hasSubscriptions()) {
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return;
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return undefined;
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}
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checkRoomChanged();
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return undefined;
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}
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function checkRoomChanged() {
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end
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function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _damageSource, _damageCountdownFrames)
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if not hasSubscriptions(nil) then
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return
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return nil
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end
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local player = tookDamage:ToPlayer()
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if player == nil then
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return
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return nil
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end
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local room = game:GetRoom()
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local roomType = room:GetType()
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@@ -33,6 +33,7 @@ function entityTakeDmgPlayer(self, tookDamage, _damageAmount, damageFlags, _dama
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____v_level_0[____numSacrifices_1] = ____v_level_0[____numSacrifices_1] + 1
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postSacrificeFire(nil, player, v.level.numSacrifices)
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end
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return nil
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end
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v = {level = {numSacrifices = 0}}
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---
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@@ -41,14 +41,14 @@ function entityTakeDmgPlayer(
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damageFlags: BitFlags<DamageFlag>,
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_damageSource: EntityRef,
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_damageCountdownFrames: int,
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) {
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): boolean | undefined {
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if (!hasSubscriptions()) {
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return;
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return undefined;
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}
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const player = tookDamage.ToPlayer();
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if (player === undefined) {
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return;
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return undefined;
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}
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const room = game.GetRoom();
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v.level.numSacrifices += 1;
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postSacrificeFire(player, v.level.numSacrifices);
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}
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return undefined;
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}
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end
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function entityTakeDmgPlayer(self, tookDamage, _damageAmount, _damageFlags, _damageSource, _damageCountdownFrames)
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if not hasSubscriptions(nil) then
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return
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return nil
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end
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local player = tookDamage:ToPlayer()
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if player == nil then
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return
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return nil
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end
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local trinketMap = defaultMapGetPlayer(nil, v.run.playersTrinketMap, player)
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for ____, trinketType in ipairs(TRINKETS_THAT_CAN_BREAK) do
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end
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::__continue8::
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end
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return nil
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end
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function postPEffectUpdateReordered(self, player)
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if not hasSubscriptions(nil) then
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@@ -58,14 +58,14 @@ function entityTakeDmgPlayer(
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_damageFlags: BitFlags<DamageFlag>,
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_damageSource: EntityRef,
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_damageCountdownFrames: int,
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) {
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): boolean | undefined {
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if (!hasSubscriptions()) {
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return;
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return undefined;
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}
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const player = tookDamage.ToPlayer();
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if (player === undefined) {
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return;
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return undefined;
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}
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const trinketMap = defaultMapGetPlayer(v.run.playersTrinketMap, player);
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@@ -92,6 +92,8 @@ function entityTakeDmgPlayer(
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postTrinketBreakFire(player, trinketType);
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}
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return undefined;
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}
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// ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED
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@@ -56,10 +56,12 @@ function hasSubscriptions() {
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// ModCallback.POST_USE_ITEM (3)
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// CollectibleType.GLOWING_HOUR_GLASS (422)
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-
function useItemGlowingHourGlass() {
|
|
59
|
+
function useItemGlowingHourGlass(): boolean | undefined {
|
|
60
60
|
// If Glowing Hour Glass is used on the first room of a floor, it will send the player to the
|
|
61
61
|
// previous floor without triggering the PostNewLevel callback. Manually check for this.
|
|
62
62
|
usedGlowingHourGlass = true;
|
|
63
|
+
|
|
64
|
+
return undefined;
|
|
63
65
|
}
|
|
64
66
|
|
|
65
67
|
// ModCallback.POST_GAME_STARTED (15)
|
package/classes/ModUpgraded.d.ts
CHANGED
|
@@ -16,7 +16,11 @@ export declare class ModUpgraded implements Mod {
|
|
|
16
16
|
AddCallback<T extends ModCallback>(modCallback: T, ...args: AddCallbackParameter[T]): void;
|
|
17
17
|
HasData(): boolean;
|
|
18
18
|
LoadData(): string;
|
|
19
|
-
|
|
19
|
+
/**
|
|
20
|
+
* This method does not care about the tertiary argument. Regardless of the conditions of how you
|
|
21
|
+
* registered the callback, it will be removed.
|
|
22
|
+
*/
|
|
23
|
+
RemoveCallback<T extends ModCallback>(modCallback: T, callback: AddCallbackParameter[T][0]): void;
|
|
20
24
|
RemoveData(): void;
|
|
21
25
|
SaveData(data: string): void;
|
|
22
26
|
AddCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...args: AddCallbackParameterCustom[T]): void;
|
package/classes/ModUpgraded.lua
CHANGED
|
@@ -24,8 +24,8 @@ end
|
|
|
24
24
|
function ModUpgraded.prototype.LoadData(self)
|
|
25
25
|
return self.Mod:LoadData()
|
|
26
26
|
end
|
|
27
|
-
function ModUpgraded.prototype.RemoveCallback(self,
|
|
28
|
-
self.Mod:RemoveCallback(
|
|
27
|
+
function ModUpgraded.prototype.RemoveCallback(self, modCallback, callback)
|
|
28
|
+
self.Mod:RemoveCallback(modCallback, callback)
|
|
29
29
|
end
|
|
30
30
|
function ModUpgraded.prototype.RemoveData(self)
|
|
31
31
|
self.Mod:RemoveData()
|
package/classes/ModUpgraded.ts
CHANGED
|
@@ -49,8 +49,15 @@ export class ModUpgraded implements Mod {
|
|
|
49
49
|
return this.Mod.LoadData();
|
|
50
50
|
}
|
|
51
51
|
|
|
52
|
-
|
|
53
|
-
|
|
52
|
+
/**
|
|
53
|
+
* This method does not care about the tertiary argument. Regardless of the conditions of how you
|
|
54
|
+
* registered the callback, it will be removed.
|
|
55
|
+
*/
|
|
56
|
+
RemoveCallback<T extends ModCallback>(
|
|
57
|
+
modCallback: T,
|
|
58
|
+
callback: AddCallbackParameter[T][0],
|
|
59
|
+
): void {
|
|
60
|
+
this.Mod.RemoveCallback(modCallback, callback);
|
|
54
61
|
}
|
|
55
62
|
|
|
56
63
|
RemoveData(): void {
|
package/functions/player.lua
CHANGED
|
@@ -203,11 +203,6 @@ function ____exports.addStat(self, player, cacheFlag, amount)
|
|
|
203
203
|
break
|
|
204
204
|
end
|
|
205
205
|
end
|
|
206
|
-
do
|
|
207
|
-
do
|
|
208
|
-
break
|
|
209
|
-
end
|
|
210
|
-
end
|
|
211
206
|
until true
|
|
212
207
|
end
|
|
213
208
|
function ____exports.addTrinketCostume(self, player, trinketType)
|
|
@@ -749,9 +744,9 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
|
|
|
749
744
|
itemPool:RemoveCollectible(collectibleType)
|
|
750
745
|
end
|
|
751
746
|
repeat
|
|
752
|
-
local
|
|
753
|
-
local
|
|
754
|
-
if
|
|
747
|
+
local ____switch123 = activeSlot
|
|
748
|
+
local ____cond123 = ____switch123 == ActiveSlot.PRIMARY
|
|
749
|
+
if ____cond123 then
|
|
755
750
|
do
|
|
756
751
|
if primaryCollectibleType ~= CollectibleType.NULL then
|
|
757
752
|
player:RemoveCollectible(primaryCollectibleType)
|
|
@@ -760,8 +755,8 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
|
|
|
760
755
|
break
|
|
761
756
|
end
|
|
762
757
|
end
|
|
763
|
-
|
|
764
|
-
if
|
|
758
|
+
____cond123 = ____cond123 or ____switch123 == ActiveSlot.SECONDARY
|
|
759
|
+
if ____cond123 then
|
|
765
760
|
do
|
|
766
761
|
if primaryCollectibleType ~= CollectibleType.NULL then
|
|
767
762
|
player:RemoveCollectible(primaryCollectibleType)
|
|
@@ -776,16 +771,16 @@ function ____exports.setActiveItem(self, player, collectibleType, activeSlot, ch
|
|
|
776
771
|
break
|
|
777
772
|
end
|
|
778
773
|
end
|
|
779
|
-
|
|
780
|
-
if
|
|
774
|
+
____cond123 = ____cond123 or ____switch123 == ActiveSlot.POCKET
|
|
775
|
+
if ____cond123 then
|
|
781
776
|
do
|
|
782
777
|
player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
|
|
783
778
|
player:SetActiveCharge(charge, activeSlot)
|
|
784
779
|
break
|
|
785
780
|
end
|
|
786
781
|
end
|
|
787
|
-
|
|
788
|
-
if
|
|
782
|
+
____cond123 = ____cond123 or ____switch123 == ActiveSlot.POCKET_SINGLE_USE
|
|
783
|
+
if ____cond123 then
|
|
789
784
|
do
|
|
790
785
|
player:SetPocketActiveItem(collectibleType, activeSlot, keepInPools)
|
|
791
786
|
break
|
package/functions/player.ts
CHANGED
package/package.json
CHANGED
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
{
|
|
2
2
|
"name": "isaacscript-common",
|
|
3
|
-
"version": "4.0.
|
|
3
|
+
"version": "4.0.2",
|
|
4
4
|
"description": "Helper functions and features for IsaacScript mods.",
|
|
5
5
|
"keywords": [
|
|
6
6
|
"isaac",
|
|
@@ -22,6 +22,6 @@
|
|
|
22
22
|
"main": "index",
|
|
23
23
|
"types": "index.d.ts",
|
|
24
24
|
"dependencies": {
|
|
25
|
-
"isaac-typescript-definitions": "^3.0.
|
|
25
|
+
"isaac-typescript-definitions": "^3.0.5"
|
|
26
26
|
}
|
|
27
27
|
}
|