isaacscript-common 39.4.6 → 39.4.7

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@@ -13940,6 +13940,9 @@ export declare function onRepentanceStage(): boolean;
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  * Whether the player is playing on a set seed (i.e. that they entered in a specific seed by
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  * pressing tab on the character selection screen). When the player resets the game on a set seed,
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  * the game will not switch to a different seed.
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+ *
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+ * Under the hood, this checks if the current challenge is `Challenge.NULL` and the
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+ * `Seeds.IsCustomRun` method.
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  */
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  export declare function onSetSeed(): boolean;
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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 39.4.6
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+ isaacscript-common 39.4.7
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -13,6 +13,9 @@ export declare function isGreedMode(): boolean;
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  * Whether the player is playing on a set seed (i.e. that they entered in a specific seed by
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  * pressing tab on the character selection screen). When the player resets the game on a set seed,
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  * the game will not switch to a different seed.
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+ *
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+ * Under the hood, this checks if the current challenge is `Challenge.NULL` and the
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+ * `Seeds.IsCustomRun` method.
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  */
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  export declare function onSetSeed(): boolean;
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  /**
@@ -1 +1 @@
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- {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAa/D;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAkBpD;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
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+ {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAa/D;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAkBpD;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
@@ -31,6 +31,9 @@ end
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  --- Whether the player is playing on a set seed (i.e. that they entered in a specific seed by
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  -- pressing tab on the character selection screen). When the player resets the game on a set seed,
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  -- the game will not switch to a different seed.
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+ --
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+ -- Under the hood, this checks if the current challenge is `Challenge.NULL` and the
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+ -- `Seeds.IsCustomRun` method.
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  function ____exports.onSetSeed(self)
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  local seeds = game:GetSeeds()
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  local customRun = seeds:IsCustomRun()
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "39.4.6",
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+ "version": "39.4.7",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -42,6 +42,9 @@ export function isGreedMode(): boolean {
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  * Whether the player is playing on a set seed (i.e. that they entered in a specific seed by
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  * pressing tab on the character selection screen). When the player resets the game on a set seed,
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  * the game will not switch to a different seed.
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+ *
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+ * Under the hood, this checks if the current challenge is `Challenge.NULL` and the
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+ * `Seeds.IsCustomRun` method.
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  */
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  export function onSetSeed(): boolean {
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  const seeds = game.GetSeeds();