isaacscript-common 37.0.0 → 37.0.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
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@@ -1,6 +1,6 @@
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--[[
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-
isaacscript-common 37.0.
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+
isaacscript-common 37.0.1
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -43103,7 +43103,8 @@ function ____exports.getHeartRowLength(self, player)
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43103
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local maxHearts = player:GetMaxHearts()
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local soulHearts = player:GetSoulHearts()
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local boneHearts = player:GetBoneHearts()
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43106
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-
local
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43106
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local brokenHearts = player:GetBrokenHearts()
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43107
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local combinedHearts = maxHearts + soulHearts + boneHearts * 2 + brokenHearts * 2
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local heartRowLength = combinedHearts / 2
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return math.min(heartRowLength, 6)
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end
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"ui.d.ts","sourceRoot":"","sources":["../../../src/functions/ui.ts"],"names":[],"mappings":";;;AAKA;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAmBrD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,
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{"version":3,"file":"ui.d.ts","sourceRoot":"","sources":["../../../src/functions/ui.ts"],"names":[],"mappings":";;;AAKA;;;;;;;;;GASG;AACH,wBAAgB,kBAAkB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAmBrD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAa3D;AAED;;;;GAIG;AACH,wBAAgB,gBAAgB,IAAI,GAAG,CAgCtC;AAED,wBAAgB,wBAAwB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAG3D;AAED,wBAAgB,sBAAsB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAGzD;AAED,wBAAgB,uBAAuB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAK1D;AAED,wBAAgB,gBAAgB,IAAI,KAAK,CAGxC;AAED,wBAAgB,kBAAkB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAGrD;AAED,wBAAgB,eAAe,IAAI,KAAK,CAGvC;AAED,wBAAgB,qBAAqB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAGxD;AAED,wBAAgB,mBAAmB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAEtD;AAED,wBAAgB,oBAAoB,IAAI,QAAQ,CAAC,MAAM,CAAC,CAGvD;AAED;;;;GAIG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAa1D"}
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@@ -43,7 +43,8 @@ function ____exports.getHeartRowLength(self, player)
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local maxHearts = player:GetMaxHearts()
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local soulHearts = player:GetSoulHearts()
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local boneHearts = player:GetBoneHearts()
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-
local
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local brokenHearts = player:GetBrokenHearts()
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local combinedHearts = maxHearts + soulHearts + boneHearts * 2 + brokenHearts * 2
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local heartRowLength = combinedHearts / 2
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return math.min(heartRowLength, 6)
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end
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package/package.json
CHANGED
package/src/functions/ui.ts
CHANGED
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@@ -42,8 +42,11 @@ export function getHeartRowLength(player: EntityPlayer): int {
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const maxHearts = player.GetMaxHearts();
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const soulHearts = player.GetSoulHearts();
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const boneHearts = player.GetBoneHearts();
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const brokenHearts = player.GetBrokenHearts();
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-
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// There are no half bone hearts or half broken hearts.
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const combinedHearts =
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maxHearts + soulHearts + boneHearts * 2 + brokenHearts * 2;
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const heartRowLength = combinedHearts / 2;
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// After 6 hearts, the hearts wrap to a second row.
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