isaacscript-common 36.1.0 → 36.2.0

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@@ -1583,7 +1583,7 @@ export declare const COLLECTIBLE_INITIAL_WAIT = 20;
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  /** Helper function to check in the item config if a given collectible has a given cache flag. */
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  export declare function collectibleHasCacheFlag(collectibleOrCollectibleType: EntityPickup | CollectibleType, cacheFlag: CacheFlag): boolean;
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- export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
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+ export declare function collectibleHasTag(collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType, tag: ItemConfigTag): boolean;
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  declare class CollectibleItemPoolType extends Feature {
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  private readonly pickupIndexCreation;
@@ -8892,7 +8892,7 @@ export declare function isProjectile(variable: unknown): variable is EntityProje
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  /** Helper function to check if a collectible type is a particular quality. */
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  export declare function isQuality(collectibleOrCollectibleType: EntityPickup | CollectibleType, quality: int): boolean;
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- export declare function isQuestCollectible(collectibleType: CollectibleType): boolean;
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+ export declare function isQuestCollectible(collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType): boolean;
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  /**
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  * Helper function to detect the custom death state of a Rag Man Ragling. When Rag Man Raglings die,
@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 36.1.0
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+ isaacscript-common 36.2.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -21508,7 +21508,7 @@ local ____sprites = require("src.functions.sprites")
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  local clearSprite = ____sprites.clearSprite
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  local spriteEquals = ____sprites.spriteEquals
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  local ____types = require("src.functions.types")
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- local isNumber = ____types.isNumber
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+ local isInteger = ____types.isInteger
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  local ____utils = require("src.functions.utils")
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  local iRange = ____utils.iRange
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  function initQuestionMarkSprite(self)
@@ -21568,9 +21568,8 @@ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType
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  )
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  end
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  function getCollectibleTypeFromArg(self, collectibleOrCollectibleType, functionName)
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- if isNumber(nil, collectibleOrCollectibleType) then
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- local collectibleType = collectibleOrCollectibleType
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- return collectibleType
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+ if isInteger(nil, collectibleOrCollectibleType) then
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+ return collectibleOrCollectibleType
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  end
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  local collectible = collectibleOrCollectibleType
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  if not isCollectible(nil, collectible) then
@@ -28043,7 +28042,7 @@ local ____rooms = require("src.functions.rooms")
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  local roomUpdateSafe = ____rooms.roomUpdateSafe
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  local ____types = require("src.functions.types")
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  local asNumber = ____types.asNumber
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- local isNumber = ____types.isNumber
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+ local isInteger = ____types.isInteger
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  local ____utils = require("src.functions.utils")
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  local assertDefined = ____utils.assertDefined
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  local eRange = ____utils.eRange
@@ -28080,20 +28079,20 @@ function ____exports.getTopLeftWallGridIndex(self)
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  end
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  function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
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  local room = game:GetRoom()
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- local ____isNumber_result_2
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- if isNumber(nil, gridEntityOrGridIndex) then
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- ____isNumber_result_2 = room:GetGridEntity(gridEntityOrGridIndex)
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+ local ____isInteger_result_2
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+ if isInteger(nil, gridEntityOrGridIndex) then
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+ ____isInteger_result_2 = room:GetGridEntity(gridEntityOrGridIndex)
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  else
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- ____isNumber_result_2 = gridEntityOrGridIndex
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+ ____isInteger_result_2 = gridEntityOrGridIndex
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  end
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- local gridEntity = ____isNumber_result_2
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+ local gridEntity = ____isInteger_result_2
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  if gridEntity == nil then
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  return
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  end
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  local gridEntityType = gridEntity:GetType()
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  local variant = gridEntity:GetVariant()
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  local position = gridEntity.Position
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- local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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+ local gridIndex = isInteger(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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  room:RemoveGridEntity(gridIndex, 0, false)
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  if updateRoom then
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  roomUpdateSafe(nil)
@@ -34978,7 +34977,7 @@ local getPlayerFromPtr = ____players.getPlayerFromPtr
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  local ____roomData = require("src.functions.roomData")
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  local getRoomListIndex = ____roomData.getRoomListIndex
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  local ____types = require("src.functions.types")
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- local isNumber = ____types.isNumber
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+ local isInteger = ____types.isInteger
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  local ____utils = require("src.functions.utils")
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  local assertDefined = ____utils.assertDefined
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  local ____vector = require("src.functions.vector")
@@ -35155,7 +35154,7 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
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  if not self.initialized then
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  return nil
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  end
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- local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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+ local gridIndex = isInteger(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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  local roomListIndex = getRoomListIndex(nil)
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  local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
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  if roomCustomGridEntities == nil then
@@ -38299,14 +38298,18 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescri
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  local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
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  local ____cachedClasses = require("src.core.cachedClasses")
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  local itemConfig = ____cachedClasses.itemConfig
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- function ____exports.collectibleHasTag(self, collectibleType, tag)
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+ local ____types = require("src.functions.types")
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+ local isInteger = ____types.isInteger
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+ function ____exports.collectibleHasTag(self, collectibleOrCollectibleType, tag)
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+ local collectibleType = isInteger(nil, collectibleOrCollectibleType) and collectibleOrCollectibleType or collectibleOrCollectibleType.SubType
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  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
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  if itemConfigItem == nil then
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  return false
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  end
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  return itemConfigItem:HasTags(tag)
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  end
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- function ____exports.isQuestCollectible(self, collectibleType)
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+ function ____exports.isQuestCollectible(self, collectibleOrCollectibleType)
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+ local collectibleType = isInteger(nil, collectibleOrCollectibleType) and collectibleOrCollectibleType or collectibleOrCollectibleType.SubType
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  return ____exports.collectibleHasTag(nil, collectibleType, ItemConfigTag.QUEST)
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  end
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  return ____exports
@@ -53928,7 +53931,7 @@ local getRoomGridIndex = ____roomData.getRoomGridIndex
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  local ____rooms = require("src.functions.rooms")
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  local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
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  local ____types = require("src.functions.types")
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- local isNumber = ____types.isNumber
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+ local isInteger = ____types.isInteger
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  local ____utils = require("src.functions.utils")
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  local assertDefined = ____utils.assertDefined
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  function ____exports.getRoomDisplayFlags(self, roomGridIndex, minimapAPI)
@@ -54025,7 +54028,7 @@ function ____exports.isRoomVisible(self, roomGridIndexOrRoomDescriptor, minimapA
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  if minimapAPI == nil then
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  minimapAPI = true
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  end
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- local roomGridIndex = isNumber(nil, roomGridIndexOrRoomDescriptor) and roomGridIndexOrRoomDescriptor or roomGridIndexOrRoomDescriptor.SafeGridIndex
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+ local roomGridIndex = isInteger(nil, roomGridIndexOrRoomDescriptor) and roomGridIndexOrRoomDescriptor or roomGridIndexOrRoomDescriptor.SafeGridIndex
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  local roomDisplayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex, minimapAPI)
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  return roomDisplayFlags ~= DisplayFlagZero
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  end
@@ -28,7 +28,7 @@ local getPlayerFromPtr = ____players.getPlayerFromPtr
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  local ____roomData = require("src.functions.roomData")
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  local getRoomListIndex = ____roomData.getRoomListIndex
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  local ____types = require("src.functions.types")
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- local isNumber = ____types.isNumber
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+ local isInteger = ____types.isInteger
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  local ____utils = require("src.functions.utils")
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  local assertDefined = ____utils.assertDefined
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  local ____vector = require("src.functions.vector")
@@ -205,7 +205,7 @@ function CustomGridEntities.prototype.getCustomGridEntityType(self, gridEntityOr
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  if not self.initialized then
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  return nil
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  end
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- local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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+ local gridIndex = isInteger(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
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  local roomListIndex = getRoomListIndex(nil)
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  local roomCustomGridEntities = v.level.customGridEntities:get(roomListIndex)
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  if roomCustomGridEntities == nil then
@@ -1,5 +1,5 @@
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  import type { CollectibleType } from "isaac-typescript-definitions";
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  import { ItemConfigTag } from "isaac-typescript-definitions";
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- export declare function collectibleHasTag(collectibleType: CollectibleType, tag: ItemConfigTag): boolean;
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- export declare function isQuestCollectible(collectibleType: CollectibleType): boolean;
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+ export declare function collectibleHasTag(collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType, tag: ItemConfigTag): boolean;
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+ export declare function isQuestCollectible(collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType): boolean;
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  //# sourceMappingURL=collectibleTag.d.ts.map
@@ -1 +1 @@
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- {"version":3,"file":"collectibleTag.d.ts","sourceRoot":"","sources":["../../../src/functions/collectibleTag.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAG7D,wBAAgB,iBAAiB,CAC/B,eAAe,EAAE,eAAe,EAChC,GAAG,EAAE,aAAa,GACjB,OAAO,CAOT;AAED,wBAAgB,kBAAkB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAE5E"}
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+ {"version":3,"file":"collectibleTag.d.ts","sourceRoot":"","sources":["../../../src/functions/collectibleTag.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AACpE,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAI7D,wBAAgB,iBAAiB,CAC/B,4BAA4B,EAAE,uBAAuB,GAAG,eAAe,EACvE,GAAG,EAAE,aAAa,GACjB,OAAO,CAWT;AAED,wBAAgB,kBAAkB,CAChC,4BAA4B,EAAE,uBAAuB,GAAG,eAAe,GACtE,OAAO,CAMT"}
@@ -3,14 +3,18 @@ local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitio
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  local ItemConfigTag = ____isaac_2Dtypescript_2Ddefinitions.ItemConfigTag
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  local ____cachedClasses = require("src.core.cachedClasses")
5
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  local itemConfig = ____cachedClasses.itemConfig
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- function ____exports.collectibleHasTag(self, collectibleType, tag)
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+ local ____types = require("src.functions.types")
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+ local isInteger = ____types.isInteger
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+ function ____exports.collectibleHasTag(self, collectibleOrCollectibleType, tag)
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+ local collectibleType = isInteger(nil, collectibleOrCollectibleType) and collectibleOrCollectibleType or collectibleOrCollectibleType.SubType
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10
  local itemConfigItem = itemConfig:GetCollectible(collectibleType)
8
11
  if itemConfigItem == nil then
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  return false
10
13
  end
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14
  return itemConfigItem:HasTags(tag)
12
15
  end
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- function ____exports.isQuestCollectible(self, collectibleType)
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+ function ____exports.isQuestCollectible(self, collectibleOrCollectibleType)
17
+ local collectibleType = isInteger(nil, collectibleOrCollectibleType) and collectibleOrCollectibleType or collectibleOrCollectibleType.SubType
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  return ____exports.collectibleHasTag(nil, collectibleType, ItemConfigTag.QUEST)
15
19
  end
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20
  return ____exports
@@ -37,7 +37,7 @@ local ____sprites = require("src.functions.sprites")
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  local clearSprite = ____sprites.clearSprite
38
38
  local spriteEquals = ____sprites.spriteEquals
39
39
  local ____types = require("src.functions.types")
40
- local isNumber = ____types.isNumber
40
+ local isInteger = ____types.isInteger
41
41
  local ____utils = require("src.functions.utils")
42
42
  local iRange = ____utils.iRange
43
43
  function initQuestionMarkSprite(self)
@@ -114,9 +114,8 @@ function ____exports.setCollectibleSubType(self, collectible, newCollectibleType
114
114
  )
115
115
  end
116
116
  function getCollectibleTypeFromArg(self, collectibleOrCollectibleType, functionName)
117
- if isNumber(nil, collectibleOrCollectibleType) then
118
- local collectibleType = collectibleOrCollectibleType
119
- return collectibleType
117
+ if isInteger(nil, collectibleOrCollectibleType) then
118
+ return collectibleOrCollectibleType
120
119
  end
121
120
  local collectible = collectibleOrCollectibleType
122
121
  if not isCollectible(nil, collectible) then
@@ -42,7 +42,7 @@ local ____rooms = require("src.functions.rooms")
42
42
  local roomUpdateSafe = ____rooms.roomUpdateSafe
43
43
  local ____types = require("src.functions.types")
44
44
  local asNumber = ____types.asNumber
45
- local isNumber = ____types.isNumber
45
+ local isInteger = ____types.isInteger
46
46
  local ____utils = require("src.functions.utils")
47
47
  local assertDefined = ____utils.assertDefined
48
48
  local eRange = ____utils.eRange
@@ -99,20 +99,20 @@ end
99
99
  -- this to false if you need to run this function multiple times.
100
100
  function ____exports.removeGridEntity(self, gridEntityOrGridIndex, updateRoom)
101
101
  local room = game:GetRoom()
102
- local ____isNumber_result_2
103
- if isNumber(nil, gridEntityOrGridIndex) then
104
- ____isNumber_result_2 = room:GetGridEntity(gridEntityOrGridIndex)
102
+ local ____isInteger_result_2
103
+ if isInteger(nil, gridEntityOrGridIndex) then
104
+ ____isInteger_result_2 = room:GetGridEntity(gridEntityOrGridIndex)
105
105
  else
106
- ____isNumber_result_2 = gridEntityOrGridIndex
106
+ ____isInteger_result_2 = gridEntityOrGridIndex
107
107
  end
108
- local gridEntity = ____isNumber_result_2
108
+ local gridEntity = ____isInteger_result_2
109
109
  if gridEntity == nil then
110
110
  return
111
111
  end
112
112
  local gridEntityType = gridEntity:GetType()
113
113
  local variant = gridEntity:GetVariant()
114
114
  local position = gridEntity.Position
115
- local gridIndex = isNumber(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
115
+ local gridIndex = isInteger(nil, gridEntityOrGridIndex) and gridEntityOrGridIndex or gridEntityOrGridIndex:GetGridIndex()
116
116
  room:RemoveGridEntity(gridIndex, 0, false)
117
117
  if updateRoom then
118
118
  roomUpdateSafe(nil)
@@ -15,7 +15,7 @@ local getRoomGridIndex = ____roomData.getRoomGridIndex
15
15
  local ____rooms = require("src.functions.rooms")
16
16
  local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
17
17
  local ____types = require("src.functions.types")
18
- local isNumber = ____types.isNumber
18
+ local isInteger = ____types.isInteger
19
19
  local ____utils = require("src.functions.utils")
20
20
  local assertDefined = ____utils.assertDefined
21
21
  --- Helper function to get a particular room's minimap display flags (e.g. whether it is visible and
@@ -178,7 +178,7 @@ function ____exports.isRoomVisible(self, roomGridIndexOrRoomDescriptor, minimapA
178
178
  if minimapAPI == nil then
179
179
  minimapAPI = true
180
180
  end
181
- local roomGridIndex = isNumber(nil, roomGridIndexOrRoomDescriptor) and roomGridIndexOrRoomDescriptor or roomGridIndexOrRoomDescriptor.SafeGridIndex
181
+ local roomGridIndex = isInteger(nil, roomGridIndexOrRoomDescriptor) and roomGridIndexOrRoomDescriptor or roomGridIndexOrRoomDescriptor.SafeGridIndex
182
182
  local roomDisplayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex, minimapAPI)
183
183
  return roomDisplayFlags ~= DisplayFlagZero
184
184
  end
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "36.1.0",
3
+ "version": "36.2.0",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -15,7 +15,7 @@ import {
15
15
  } from "../../../functions/gridEntities";
16
16
  import { getPlayerFromPtr } from "../../../functions/players";
17
17
  import { getRoomListIndex } from "../../../functions/roomData";
18
- import { isNumber } from "../../../functions/types";
18
+ import { isInteger } from "../../../functions/types";
19
19
  import { assertDefined } from "../../../functions/utils";
20
20
  import { isVector } from "../../../functions/vector";
21
21
  import type { GridEntityCustomData } from "../../../interfaces/GridEntityCustomData";
@@ -386,7 +386,7 @@ export class CustomGridEntities extends Feature {
386
386
  return undefined;
387
387
  }
388
388
 
389
- const gridIndex = isNumber(gridEntityOrGridIndex)
389
+ const gridIndex = isInteger(gridEntityOrGridIndex)
390
390
  ? gridEntityOrGridIndex
391
391
  : gridEntityOrGridIndex.GetGridIndex();
392
392
 
@@ -1,11 +1,16 @@
1
1
  import type { CollectibleType } from "isaac-typescript-definitions";
2
2
  import { ItemConfigTag } from "isaac-typescript-definitions";
3
3
  import { itemConfig } from "../core/cachedClasses";
4
+ import { isInteger } from "./types";
4
5
 
5
6
  export function collectibleHasTag(
6
- collectibleType: CollectibleType,
7
+ collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType,
7
8
  tag: ItemConfigTag,
8
9
  ): boolean {
10
+ const collectibleType = isInteger(collectibleOrCollectibleType)
11
+ ? collectibleOrCollectibleType
12
+ : collectibleOrCollectibleType.SubType;
13
+
9
14
  const itemConfigItem = itemConfig.GetCollectible(collectibleType);
10
15
  if (itemConfigItem === undefined) {
11
16
  return false;
@@ -14,6 +19,12 @@ export function collectibleHasTag(
14
19
  return itemConfigItem.HasTags(tag);
15
20
  }
16
21
 
17
- export function isQuestCollectible(collectibleType: CollectibleType): boolean {
22
+ export function isQuestCollectible(
23
+ collectibleOrCollectibleType: EntityPickupCollectible | CollectibleType,
24
+ ): boolean {
25
+ const collectibleType = isInteger(collectibleOrCollectibleType)
26
+ ? collectibleOrCollectibleType
27
+ : collectibleOrCollectibleType.SubType;
28
+
18
29
  return collectibleHasTag(collectibleType, ItemConfigTag.QUEST);
19
30
  }
@@ -33,7 +33,7 @@ import { getEntityID } from "./entities";
33
33
  import { hasFlag } from "./flag";
34
34
  import { isCollectible } from "./pickupVariants";
35
35
  import { clearSprite, spriteEquals } from "./sprites";
36
- import { isNumber } from "./types";
36
+ import { isInteger } from "./types";
37
37
  import { iRange } from "./utils";
38
38
 
39
39
  const COLLECTIBLE_ANM2_PATH = "gfx/005.100_collectible.anm2";
@@ -754,9 +754,8 @@ function getCollectibleTypeFromArg(
754
754
  collectibleOrCollectibleType: EntityPickup | CollectibleType,
755
755
  functionName: string,
756
756
  ): CollectibleType {
757
- if (isNumber(collectibleOrCollectibleType)) {
758
- const collectibleType = collectibleOrCollectibleType;
759
- return collectibleType;
757
+ if (isInteger(collectibleOrCollectibleType)) {
758
+ return collectibleOrCollectibleType;
760
759
  }
761
760
 
762
761
  const collectible = collectibleOrCollectibleType;
@@ -24,7 +24,7 @@ import { removeEntities } from "./entities";
24
24
  import { getEffects } from "./entitiesSpecific";
25
25
  import { isCircleIntersectingRectangle } from "./math";
26
26
  import { roomUpdateSafe } from "./rooms";
27
- import { asNumber, isNumber } from "./types";
27
+ import { asNumber, isInteger } from "./types";
28
28
  import { assertDefined, eRange, iRange } from "./utils";
29
29
  import { isVector, vectorEquals } from "./vector";
30
30
 
@@ -662,7 +662,7 @@ export function removeGridEntity(
662
662
  ): void {
663
663
  const room = game.GetRoom();
664
664
 
665
- const gridEntity = isNumber(gridEntityOrGridIndex)
665
+ const gridEntity = isInteger(gridEntityOrGridIndex)
666
666
  ? room.GetGridEntity(gridEntityOrGridIndex)
667
667
  : gridEntityOrGridIndex;
668
668
  if (gridEntity === undefined) {
@@ -674,7 +674,7 @@ export function removeGridEntity(
674
674
  const variant = gridEntity.GetVariant();
675
675
  const position = gridEntity.Position;
676
676
 
677
- const gridIndex = isNumber(gridEntityOrGridIndex)
677
+ const gridIndex = isInteger(gridEntityOrGridIndex)
678
678
  ? gridEntityOrGridIndex
679
679
  : gridEntityOrGridIndex.GetGridIndex();
680
680
  room.RemoveGridEntity(gridIndex, 0, false);
@@ -4,7 +4,7 @@ import { game } from "../core/cachedClasses";
4
4
  import { addFlag } from "./flag";
5
5
  import { getRoomDescriptor, getRoomGridIndex } from "./roomData";
6
6
  import { getRoomsInsideGrid } from "./rooms";
7
- import { isNumber } from "./types";
7
+ import { isInteger } from "./types";
8
8
  import { assertDefined } from "./utils";
9
9
 
10
10
  /**
@@ -145,7 +145,7 @@ export function isRoomVisible(
145
145
  roomGridIndexOrRoomDescriptor: int | RoomDescriptor,
146
146
  minimapAPI = true,
147
147
  ): boolean {
148
- const roomGridIndex = isNumber(roomGridIndexOrRoomDescriptor)
148
+ const roomGridIndex = isInteger(roomGridIndexOrRoomDescriptor)
149
149
  ? roomGridIndexOrRoomDescriptor
150
150
  : roomGridIndexOrRoomDescriptor.SafeGridIndex;
151
151
  const roomDisplayFlags = getRoomDisplayFlags(roomGridIndex, minimapAPI);