isaacscript-common 33.3.1 → 33.4.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -4144,7 +4144,19 @@ export declare type Expand<T> = T extends infer O ? {
4144
4144
  [K in keyof O]: O[K];
4145
4145
  } : never;
4146
4146
 
4147
+ /**
4148
+ * When you enable this feature, many custom commands will be added to the in-game console. See the
4149
+ * [dedicated command list](ExtraConsoleCommandsList) for more information about them.
4150
+ *
4151
+ * Note that in order to avoid conflicts, if two or more mods enable this feature, then the first
4152
+ * loaded one will control all of the command logic. When this occurs, a global variable of
4153
+ * `__ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE` will be created and will automatically be
4154
+ * used by the non-main instances. For this reason, if you use multiple mods with
4155
+ * `isaacscript-common` and a custom command from the standard library is not working properly, then
4156
+ * you might need to get another mod author to update their version of `isaacscript-common`.
4157
+ */
4147
4158
  declare class ExtraConsoleCommands extends Feature {
4159
+ private readonly isMainFeature;
4148
4160
  private readonly commandFunctionMap;
4149
4161
  private readonly postUpdate;
4150
4162
  private readonly evaluateCacheDamage;
@@ -4158,10 +4170,12 @@ declare class ExtraConsoleCommands extends Feature {
4158
4170
  /**
4159
4171
  * Helper function to add a custom console command.
4160
4172
  *
4161
- * The standard library comes with many existing console commands that are useful for debugging,
4162
- * but you can also add your own commands that are useful for your particular mod. It's easier to
4163
- * add commands to the existing command system than to add your own logic manually to the
4164
- * `EXECUTE_CMD` callback.
4173
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
4174
+ * are useful for debugging, but you can also add your own commands that are useful for your
4175
+ * particular mod. It's easier to add commands to the existing command system than to add your own
4176
+ * logic manually to the `EXECUTE_CMD` callback.
4177
+ *
4178
+ * This function is intended to be called when your mod is first loading.
4165
4179
  *
4166
4180
  * In order to use this function, you must upgrade your mod with
4167
4181
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
@@ -4170,8 +4184,10 @@ declare class ExtraConsoleCommands extends Feature {
4170
4184
  /**
4171
4185
  * Helper function to remove a custom console command.
4172
4186
  *
4173
- * The standard library comes with many existing console commands that are useful for debugging.
4174
- * If you want to disable one of them, use this function.
4187
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
4188
+ * are useful for debugging. If you want to disable one of them, use this function.
4189
+ *
4190
+ * This function is intended to be called when your mod is first loading.
4175
4191
  *
4176
4192
  * In order to use this function, you must upgrade your mod with
4177
4193
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
@@ -16170,6 +16186,9 @@ export declare function setTrinketSprite(trinket: EntityPickup, pngPath: string
16170
16186
  *
16171
16187
  * This is useful to revert the behavior where playing on a set and restarting the game will not
16172
16188
  * take you to a new seed.
16189
+ *
16190
+ * Under the hood, this function calls the `Seeds.Reset` method and the
16191
+ * `Seeds.Restart(Challenge.NULL)` method.
16173
16192
  */
16174
16193
  export declare function setUnseeded(): void;
16175
16194
 
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 33.3.1
3
+ isaacscript-common 33.4.0
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -50598,6 +50598,8 @@ local addFlag = ____flag.addFlag
50598
50598
  local bitFlags = ____flag.bitFlags
50599
50599
  local ____map = require("src.functions.map")
50600
50600
  local getMapPartialMatch = ____map.getMapPartialMatch
50601
+ local ____utils = require("src.functions.utils")
50602
+ local assertDefined = ____utils.assertDefined
50601
50603
  local ____Feature = require("src.classes.private.Feature")
50602
50604
  local Feature = ____Feature.Feature
50603
50605
  local commands = require("src.classes.features.other.extraConsoleCommands.commands")
@@ -50694,6 +50696,11 @@ function ExtraConsoleCommands.prototype.____constructor(self)
50694
50696
  end
50695
50697
  return nil
50696
50698
  end
50699
+ self.isMainFeature = __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE == nil
50700
+ if not self.isMainFeature then
50701
+ return
50702
+ end
50703
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE = self
50697
50704
  self.callbacksUsed = {
50698
50705
  {ModCallback.POST_UPDATE, self.postUpdate},
50699
50706
  {ModCallback.EVALUATE_CACHE, self.evaluateCacheDamage, {CacheFlag.DAMAGE}},
@@ -50712,6 +50719,11 @@ function ExtraConsoleCommands.prototype.____constructor(self)
50712
50719
  end
50713
50720
  end
50714
50721
  function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, commandFunction)
50722
+ if not self.isMainFeature then
50723
+ assertDefined(nil, __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE, "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.")
50724
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE:addConsoleCommand(commandName, commandFunction)
50725
+ return
50726
+ end
50715
50727
  if isVanillaConsoleCommand(nil, commandName) then
50716
50728
  error(("Failed to add a new console command of \"" .. commandName) .. "\" because that name already belongs to a vanilla command. You must pick a non-colliding name.")
50717
50729
  end
@@ -50722,8 +50734,13 @@ function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, com
50722
50734
  end
50723
50735
  __TS__DecorateLegacy({Exported}, ExtraConsoleCommands.prototype, "addConsoleCommand", true)
50724
50736
  function ExtraConsoleCommands.prototype.removeConsoleCommand(self, commandName)
50737
+ if not self.isMainFeature then
50738
+ assertDefined(nil, __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE, "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.")
50739
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE:removeConsoleCommand(commandName)
50740
+ return
50741
+ end
50725
50742
  if not self.commandFunctionMap:has(commandName) then
50726
- error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the map.")
50743
+ error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the command map.")
50727
50744
  end
50728
50745
  self.commandFunctionMap:delete(commandName)
50729
50746
  end
@@ -1,5 +1,17 @@
1
1
  import { Feature } from "../../private/Feature";
2
+ /**
3
+ * When you enable this feature, many custom commands will be added to the in-game console. See the
4
+ * [dedicated command list](ExtraConsoleCommandsList) for more information about them.
5
+ *
6
+ * Note that in order to avoid conflicts, if two or more mods enable this feature, then the first
7
+ * loaded one will control all of the command logic. When this occurs, a global variable of
8
+ * `__ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE` will be created and will automatically be
9
+ * used by the non-main instances. For this reason, if you use multiple mods with
10
+ * `isaacscript-common` and a custom command from the standard library is not working properly, then
11
+ * you might need to get another mod author to update their version of `isaacscript-common`.
12
+ */
2
13
  export declare class ExtraConsoleCommands extends Feature {
14
+ private readonly isMainFeature;
3
15
  private readonly commandFunctionMap;
4
16
  private readonly postUpdate;
5
17
  private readonly evaluateCacheDamage;
@@ -13,10 +25,12 @@ export declare class ExtraConsoleCommands extends Feature {
13
25
  /**
14
26
  * Helper function to add a custom console command.
15
27
  *
16
- * The standard library comes with many existing console commands that are useful for debugging,
17
- * but you can also add your own commands that are useful for your particular mod. It's easier to
18
- * add commands to the existing command system than to add your own logic manually to the
19
- * `EXECUTE_CMD` callback.
28
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
29
+ * are useful for debugging, but you can also add your own commands that are useful for your
30
+ * particular mod. It's easier to add commands to the existing command system than to add your own
31
+ * logic manually to the `EXECUTE_CMD` callback.
32
+ *
33
+ * This function is intended to be called when your mod is first loading.
20
34
  *
21
35
  * In order to use this function, you must upgrade your mod with
22
36
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
@@ -25,8 +39,10 @@ export declare class ExtraConsoleCommands extends Feature {
25
39
  /**
26
40
  * Helper function to remove a custom console command.
27
41
  *
28
- * The standard library comes with many existing console commands that are useful for debugging.
29
- * If you want to disable one of them, use this function.
42
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
43
+ * are useful for debugging. If you want to disable one of them, use this function.
44
+ *
45
+ * This function is intended to be called when your mod is first loading.
30
46
  *
31
47
  * In order to use this function, you must upgrade your mod with
32
48
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
@@ -1 +1 @@
1
- {"version":3,"file":"ExtraConsoleCommands.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ExtraConsoleCommands.ts"],"names":[],"mappings":"AAaA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAIhD,qBAAa,oBAAqB,SAAQ,OAAO;IAI/C,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAG/B;IA0DJ,OAAO,CAAC,QAAQ,CAAC,UAAU,CAKzB;IAIF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAIlC;IAIF,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAIrC;IAIF,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAIjC;IAIF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAIlC;IAGF,OAAO,CAAC,QAAQ,CAAC,aAAa,CAkD5B;IAGF,OAAO,CAAC,QAAQ,CAAC,UAAU,CAWzB;IAGF,OAAO,CAAC,QAAQ,CAAC,YAAY,CAI3B;IAGF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAYlC;IAEF;;;;;;;;;;OAUG;IAEI,iBAAiB,CACtB,WAAW,EAAE,MAAM,EACnB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,GACxC,IAAI;IAgBP;;;;;;;;OAQG;IAEI,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CASvD"}
1
+ {"version":3,"file":"ExtraConsoleCommands.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/ExtraConsoleCommands.ts"],"names":[],"mappings":"AAcA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD;;;;;;;;;;GAUG;AACH,qBAAa,oBAAqB,SAAQ,OAAO;IAI/C,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAU;IAExC,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAG/B;IAoEJ,OAAO,CAAC,QAAQ,CAAC,UAAU,CAKzB;IAIF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAIlC;IAIF,OAAO,CAAC,QAAQ,CAAC,sBAAsB,CAIrC;IAIF,OAAO,CAAC,QAAQ,CAAC,kBAAkB,CAIjC;IAIF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAIlC;IAGF,OAAO,CAAC,QAAQ,CAAC,aAAa,CAkD5B;IAGF,OAAO,CAAC,QAAQ,CAAC,UAAU,CAWzB;IAGF,OAAO,CAAC,QAAQ,CAAC,YAAY,CAI3B;IAGF,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAYlC;IAEF;;;;;;;;;;;;OAYG;IAEI,iBAAiB,CACtB,WAAW,EAAE,MAAM,EACnB,eAAe,EAAE,CAAC,MAAM,EAAE,MAAM,KAAK,IAAI,GACxC,IAAI;IA4BP;;;;;;;;;;OAUG;IAEI,oBAAoB,CAAC,WAAW,EAAE,MAAM,GAAG,IAAI;CAoBvD"}
@@ -23,11 +23,22 @@ local addFlag = ____flag.addFlag
23
23
  local bitFlags = ____flag.bitFlags
24
24
  local ____map = require("src.functions.map")
25
25
  local getMapPartialMatch = ____map.getMapPartialMatch
26
+ local ____utils = require("src.functions.utils")
27
+ local assertDefined = ____utils.assertDefined
26
28
  local ____Feature = require("src.classes.private.Feature")
27
29
  local Feature = ____Feature.Feature
28
30
  local commands = require("src.classes.features.other.extraConsoleCommands.commands")
29
31
  local ____v = require("src.classes.features.other.extraConsoleCommands.v")
30
32
  local v = ____v.v
33
+ --- When you enable this feature, many custom commands will be added to the in-game console. See the
34
+ -- [dedicated command list](ExtraConsoleCommandsList) for more information about them.
35
+ --
36
+ -- Note that in order to avoid conflicts, if two or more mods enable this feature, then the first
37
+ -- loaded one will control all of the command logic. When this occurs, a global variable of
38
+ -- `__ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE` will be created and will automatically be
39
+ -- used by the non-main instances. For this reason, if you use multiple mods with
40
+ -- `isaacscript-common` and a custom command from the standard library is not working properly, then
41
+ -- you might need to get another mod author to update their version of `isaacscript-common`.
31
42
  ____exports.ExtraConsoleCommands = __TS__Class()
32
43
  local ExtraConsoleCommands = ____exports.ExtraConsoleCommands
33
44
  ExtraConsoleCommands.name = "ExtraConsoleCommands"
@@ -119,6 +130,11 @@ function ExtraConsoleCommands.prototype.____constructor(self)
119
130
  end
120
131
  return nil
121
132
  end
133
+ self.isMainFeature = __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE == nil
134
+ if not self.isMainFeature then
135
+ return
136
+ end
137
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE = self
122
138
  self.callbacksUsed = {
123
139
  {ModCallback.POST_UPDATE, self.postUpdate},
124
140
  {ModCallback.EVALUATE_CACHE, self.evaluateCacheDamage, {CacheFlag.DAMAGE}},
@@ -137,6 +153,11 @@ function ExtraConsoleCommands.prototype.____constructor(self)
137
153
  end
138
154
  end
139
155
  function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, commandFunction)
156
+ if not self.isMainFeature then
157
+ assertDefined(nil, __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE, "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.")
158
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE:addConsoleCommand(commandName, commandFunction)
159
+ return
160
+ end
140
161
  if isVanillaConsoleCommand(nil, commandName) then
141
162
  error(("Failed to add a new console command of \"" .. commandName) .. "\" because that name already belongs to a vanilla command. You must pick a non-colliding name.")
142
163
  end
@@ -147,8 +168,13 @@ function ExtraConsoleCommands.prototype.addConsoleCommand(self, commandName, com
147
168
  end
148
169
  __TS__DecorateLegacy({Exported}, ExtraConsoleCommands.prototype, "addConsoleCommand", true)
149
170
  function ExtraConsoleCommands.prototype.removeConsoleCommand(self, commandName)
171
+ if not self.isMainFeature then
172
+ assertDefined(nil, __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE, "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.")
173
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE:removeConsoleCommand(commandName)
174
+ return
175
+ end
150
176
  if not self.commandFunctionMap:has(commandName) then
151
- error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the map.")
177
+ error(("Failed to remove the console command of \"" .. commandName) .. "\", since it does not already exist in the command map.")
152
178
  end
153
179
  self.commandFunctionMap:delete(commandName)
154
180
  end
@@ -1 +1 @@
1
- {"version":3,"file":"commands.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/extraConsoleCommands/commands.ts"],"names":[],"mappings":"AA6IA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAa5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB3C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yCAAyC;AACzC,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,oCAAoC;AACpC,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,6DAA6D;AAC7D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAUnC;AAED,2FAA2F;AAC3F,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAiB9C;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAcnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,oEAAoE;AACpE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAiC5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAmB3C;AAED,qDAAqD;AACrD,wBAAgB,IAAI,IAAI,IAAI,CAM3B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,yEAAyE;AACzE,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,2FAA2F;AAC3F,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1C;AAED,6DAA6D;AAC7D,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED;;;;;;GAMG;AACH,wBAAgB,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsCtC;AAED,sDAAsD;AACtD,wBAAgB,aAAa,IAAI,IAAI,CAEpC;AAED,mDAAmD;AACnD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kFAAkF;AAClF,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kEAAkE;AAClE,wBAAgB,SAAS,IAAI,IAAI,CAIhC;AAED,wEAAwE;AACxE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA8C/C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BhD;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8DAA8D;AAC9D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAchD;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAQ1C;AAED,6EAA6E;AAC7E,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBrD;AAED,6DAA6D;AAC7D,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BvD;AAED,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBjD;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsB1C;AAED,uDAAuD;AACvD,wBAAgB,MAAM,IAAI,IAAI,CAM7B;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,+CAA+C;AAC/C,wBAAgB,YAAY,IAAI,IAAI,CAInC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB1C;AAED,wCAAwC;AACxC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,8CAA8C;AAC9C,wBAAgB,OAAO,IAAI,IAAI,CAG9B;AAED,sFAAsF;AACtF,wBAAgB,MAAM,IAAI,IAAI,CAQ7B;AAED,wFAAwF;AACxF,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;;;;;GAOG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BzC"}
1
+ {"version":3,"file":"commands.d.ts","sourceRoot":"","sources":["../../../../../../src/classes/features/other/extraConsoleCommands/commands.ts"],"names":[],"mappings":"AAkJA;;;;GAIG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA2C/C;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,gEAAgE;AAChE,wBAAgB,MAAM,IAAI,IAAI,CAK7B;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAkB9B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,+CAA+C;AAC/C,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcjD;AAED,2CAA2C;AAC3C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,kEAAkE;AAClE,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,iDAAiD;AACjD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAa5B;AAED,8CAA8C;AAC9C,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,IAAI,CAGrC;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4B9C;AAED,0CAA0C;AAC1C,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED;;;GAGG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc1C;AAED,gDAAgD;AAChD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,6CAA6C;AAC7C,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED,oBAAoB;AACpB,wBAAgB,GAAG,IAAI,IAAI,CAG1B;AAED,mBAAmB;AACnB,wBAAgB,EAAE,IAAI,IAAI,CAGzB;AAED,oEAAoE;AACpE,wBAAgB,QAAQ,IAAI,IAAI,CAI/B;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB3C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED,qCAAqC;AACrC,wBAAgB,EAAE,IAAI,IAAI,CAEzB;AAED;;;GAGG;AACH,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yCAAyC;AACzC,wBAAgB,aAAa,IAAI,IAAI,CAGpC;AAED,oCAAoC;AACpC,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,sEAAsE;AACtE,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,yEAAyE;AACzE,wBAAgB,OAAO,IAAI,IAAI,CAI9B;AAED,wCAAwC;AACxC,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAElD;AAED,6DAA6D;AAC7D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,qCAAqC;AACrC,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAuB3C;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8CAA8C;AAC9C,wBAAgB,YAAY,IAAI,IAAI,CAUnC;AAED,2FAA2F;AAC3F,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAiB9C;AAED,kDAAkD;AAClD,wBAAgB,WAAW,IAAI,IAAI,CAOlC;AAED,4CAA4C;AAC5C,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,0CAA0C;AAC1C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,4CAA4C;AAC5C,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED,yCAAyC;AACzC,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED,sCAAsC;AACtC,wBAAgB,UAAU,IAAI,IAAI,CAGjC;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED,qCAAqC;AACrC,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,yCAAyC;AACzC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,kGAAkG;AAClG,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,oEAAoE;AACpE,wBAAgB,YAAY,IAAI,IAAI,CAcnC;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE3C;AAED,uCAAuC;AACvC,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,kDAAkD;AAClD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED;;;GAGG;AACH,wBAAgB,GAAG,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAcxC;AAED;;;GAGG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAczC;AAED,gDAAgD;AAChD,wBAAgB,SAAS,IAAI,IAAI,CAGhC;AAED,0FAA0F;AAC1F,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,+CAA+C;AAC/C,wBAAgB,OAAO,IAAI,IAAI,CAE9B;AAED;;;;;;GAMG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED;;;GAGG;AACH,wBAAgB,OAAO,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE5C;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE7C;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEhD;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,mCAAmC;AACnC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,2BAA2B;AAC3B,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,wCAAwC;AACxC,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEzC;AAED,0EAA0E;AAC1E,wBAAgB,GAAG,IAAI,IAAI,CAgB1B;AAED;;;GAGG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,2CAA2C;AAC3C,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,qDAAqD;AACrD,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,oEAAoE;AACpE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,0CAA0C;AAC1C,wBAAgB,KAAK,IAAI,IAAI,CAM5B;AAED;;;;;;;;GAQG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA4BzC;AAED,2EAA2E;AAC3E,wBAAgB,KAAK,IAAI,IAAI,CAiC5B;AAED,mDAAmD;AACnD,wBAAgB,WAAW,IAAI,IAAI,CAElC;AAED,qCAAqC;AACrC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAmB3C;AAED,qDAAqD;AACrD,wBAAgB,IAAI,IAAI,IAAI,CAM3B;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAc7C;AAED,2CAA2C;AAC3C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,sCAAsC;AACtC,wBAAgB,SAAS,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE9C;AAED,yEAAyE;AACzE,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,2FAA2F;AAC3F,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE1C;AAED,6DAA6D;AAC7D,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEjD;AAED;;;;;;GAMG;AACH,wBAAgB,QAAQ,IAAI,IAAI,CAG/B;AAED;;;;;;GAMG;AACH,wBAAgB,CAAC,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsCtC;AAED,sDAAsD;AACtD,wBAAgB,aAAa,IAAI,IAAI,CAEpC;AAED,mDAAmD;AACnD,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kFAAkF;AAClF,wBAAgB,UAAU,IAAI,IAAI,CAEjC;AAED,kEAAkE;AAClE,wBAAgB,SAAS,IAAI,IAAI,CAIhC;AAED,wEAAwE;AACxE,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA8C/C;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA6BhD;AAED,4CAA4C;AAC5C,wBAAgB,IAAI,IAAI,IAAI,CAE3B;AAED,8DAA8D;AAC9D,wBAAgB,KAAK,IAAI,IAAI,CAG5B;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAchD;AAED;;;GAGG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAE/C;AAED;;;;;GAKG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAQ1C;AAED,6EAA6E;AAC7E,wBAAgB,MAAM,IAAI,IAAI,CAG7B;AAED;;;GAGG;AACH,wBAAgB,IAAI,IAAI,IAAI,CAG3B;AAED,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBrD;AAED,6DAA6D;AAC7D,wBAAgB,kBAAkB,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BvD;AAED,wBAAgB,YAAY,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAyBjD;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAsB1C;AAED,uDAAuD;AACvD,wBAAgB,MAAM,IAAI,IAAI,CAM7B;AAED,4CAA4C;AAC5C,wBAAgB,SAAS,IAAI,IAAI,CAEhC;AAED,+CAA+C;AAC/C,wBAAgB,YAAY,IAAI,IAAI,CAInC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED;;;;GAIG;AACH,wBAAgB,KAAK,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAkB1C;AAED,wCAAwC;AACxC,wBAAgB,KAAK,IAAI,IAAI,CAE5B;AAED,6CAA6C;AAC7C,wBAAgB,QAAQ,IAAI,IAAI,CAE/B;AAED,qDAAqD;AACrD,wBAAgB,YAAY,IAAI,IAAI,CAEnC;AAED,yDAAyD;AACzD,wBAAgB,eAAe,IAAI,IAAI,CAEtC;AAED,8CAA8C;AAC9C,wBAAgB,OAAO,IAAI,IAAI,CAG9B;AAED,sFAAsF;AACtF,wBAAgB,MAAM,IAAI,IAAI,CAQ7B;AAED,wFAAwF;AACxF,wBAAgB,EAAE,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CAEvC;AAED;;;;;;;GAOG;AACH,wBAAgB,IAAI,CAAC,MAAM,EAAE,MAAM,GAAG,IAAI,CA0BzC"}
@@ -28,6 +28,9 @@ export declare function restart(character?: PlayerType): void;
28
28
  *
29
29
  * This is useful to revert the behavior where playing on a set and restarting the game will not
30
30
  * take you to a new seed.
31
+ *
32
+ * Under the hood, this function calls the `Seeds.Reset` method and the
33
+ * `Seeds.Restart(Challenge.NULL)` method.
31
34
  */
32
35
  export declare function setUnseeded(): void;
33
36
  //# sourceMappingURL=run.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAOtC;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAiBpD;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
1
+ {"version":3,"file":"run.d.ts","sourceRoot":"","sources":["../../../src/functions/run.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,UAAU,EAEX,MAAM,8BAA8B,CAAC;AAOtC;;;GAGG;AACH,wBAAgB,wBAAwB,IAAI,OAAO,CAUlD;AAED;;;GAGG;AACH,wBAAgB,WAAW,IAAI,OAAO,CAKrC;AAED;;;;GAIG;AACH,wBAAgB,SAAS,IAAI,OAAO,CAMnC;AAED;;;;;;GAMG;AACH,wBAAgB,OAAO,CAAC,SAAS,CAAC,EAAE,UAAU,GAAG,IAAI,CAiBpD;AAED;;;;;;;;GAQG;AACH,wBAAgB,WAAW,IAAI,IAAI,CAUlC"}
@@ -59,6 +59,9 @@ end
59
59
  --
60
60
  -- This is useful to revert the behavior where playing on a set and restarting the game will not
61
61
  -- take you to a new seed.
62
+ --
63
+ -- Under the hood, this function calls the `Seeds.Reset` method and the
64
+ -- `Seeds.Restart(Challenge.NULL)` method.
62
65
  function ____exports.setUnseeded(self)
63
66
  local seeds = game:GetSeeds()
64
67
  seeds:Reset()
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "33.3.1",
3
+ "version": "33.4.0",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -11,14 +11,33 @@ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
11
11
  import { isVanillaConsoleCommand } from "../../../functions/console";
12
12
  import { addFlag, bitFlags } from "../../../functions/flag";
13
13
  import { getMapPartialMatch } from "../../../functions/map";
14
+ import { assertDefined } from "../../../functions/utils";
14
15
  import { Feature } from "../../private/Feature";
15
16
  import * as commands from "./extraConsoleCommands/commands";
16
17
  import { v } from "./extraConsoleCommands/v";
17
18
 
19
+ // eslint-disable-next-line @typescript-eslint/naming-convention
20
+ declare let __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE:
21
+ | ExtraConsoleCommands
22
+ | undefined;
23
+
24
+ /**
25
+ * When you enable this feature, many custom commands will be added to the in-game console. See the
26
+ * [dedicated command list](ExtraConsoleCommandsList) for more information about them.
27
+ *
28
+ * Note that in order to avoid conflicts, if two or more mods enable this feature, then the first
29
+ * loaded one will control all of the command logic. When this occurs, a global variable of
30
+ * `__ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE` will be created and will automatically be
31
+ * used by the non-main instances. For this reason, if you use multiple mods with
32
+ * `isaacscript-common` and a custom command from the standard library is not working properly, then
33
+ * you might need to get another mod author to update their version of `isaacscript-common`.
34
+ */
18
35
  export class ExtraConsoleCommands extends Feature {
19
36
  /** @internal */
20
37
  public override v = v;
21
38
 
39
+ private readonly isMainFeature: boolean;
40
+
22
41
  private readonly commandFunctionMap = new Map<
23
42
  string,
24
43
  (params: string) => void
@@ -28,6 +47,16 @@ export class ExtraConsoleCommands extends Feature {
28
47
  constructor() {
29
48
  super();
30
49
 
50
+ // Only one instance of this feature can be instantiated across all mods.
51
+ this.isMainFeature =
52
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE === undefined;
53
+ if (!this.isMainFeature) {
54
+ return;
55
+ }
56
+
57
+ // eslint-disable-next-line @typescript-eslint/no-this-alias, consistent-this
58
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE = this;
59
+
31
60
  this.callbacksUsed = [
32
61
  // 1
33
62
  [ModCallback.POST_UPDATE, this.postUpdate],
@@ -211,10 +240,12 @@ export class ExtraConsoleCommands extends Feature {
211
240
  /**
212
241
  * Helper function to add a custom console command.
213
242
  *
214
- * The standard library comes with many existing console commands that are useful for debugging,
215
- * but you can also add your own commands that are useful for your particular mod. It's easier to
216
- * add commands to the existing command system than to add your own logic manually to the
217
- * `EXECUTE_CMD` callback.
243
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
244
+ * are useful for debugging, but you can also add your own commands that are useful for your
245
+ * particular mod. It's easier to add commands to the existing command system than to add your own
246
+ * logic manually to the `EXECUTE_CMD` callback.
247
+ *
248
+ * This function is intended to be called when your mod is first loading.
218
249
  *
219
250
  * In order to use this function, you must upgrade your mod with
220
251
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
@@ -224,6 +255,18 @@ export class ExtraConsoleCommands extends Feature {
224
255
  commandName: string,
225
256
  commandFunction: (params: string) => void,
226
257
  ): void {
258
+ if (!this.isMainFeature) {
259
+ assertDefined(
260
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE,
261
+ "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.",
262
+ );
263
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE.addConsoleCommand(
264
+ commandName,
265
+ commandFunction,
266
+ );
267
+ return;
268
+ }
269
+
227
270
  if (isVanillaConsoleCommand(commandName)) {
228
271
  error(
229
272
  `Failed to add a new console command of "${commandName}" because that name already belongs to a vanilla command. You must pick a non-colliding name.`,
@@ -242,17 +285,30 @@ export class ExtraConsoleCommands extends Feature {
242
285
  /**
243
286
  * Helper function to remove a custom console command.
244
287
  *
245
- * The standard library comes with many existing console commands that are useful for debugging.
246
- * If you want to disable one of them, use this function.
288
+ * The standard library comes with [many existing console commands](ExtraConsoleCommandsList) that
289
+ * are useful for debugging. If you want to disable one of them, use this function.
290
+ *
291
+ * This function is intended to be called when your mod is first loading.
247
292
  *
248
293
  * In order to use this function, you must upgrade your mod with
249
294
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS`.
250
295
  */
251
296
  @Exported
252
297
  public removeConsoleCommand(commandName: string): void {
298
+ if (!this.isMainFeature) {
299
+ assertDefined(
300
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE,
301
+ "Failed to find the non-main isaacscript-common extra console commands feature in the global variable.",
302
+ );
303
+ __ISAACSCRIPT_COMMON_EXTRA_CONSOLE_COMMANDS_FEATURE.removeConsoleCommand(
304
+ commandName,
305
+ );
306
+ return;
307
+ }
308
+
253
309
  if (!this.commandFunctionMap.has(commandName)) {
254
310
  error(
255
- `Failed to remove the console command of "${commandName}", since it does not already exist in the map.`,
311
+ `Failed to remove the console command of "${commandName}", since it does not already exist in the command map.`,
256
312
  );
257
313
  }
258
314
 
@@ -10,7 +10,12 @@ eslint "sort-exports/sort-exports": [
10
10
  */
11
11
 
12
12
  /**
13
- * This is a list of custom console commands that are included with the standard library.
13
+ * __DOCS_LINE_THAT_WILL_BE_AUTOMATICALLY_REMOVED__
14
+ *
15
+ * This is a list of custom console commands that are included with the standard library. By
16
+ * default, they will not be enabled. You can enable them by upgrading your mod with
17
+ * `ISCFeature.EXTRA_CONSOLE_COMMANDS`. (Also see the [Extra Console Commands](ExtraConsoleCommands)
18
+ * feature documentation.)
14
19
  *
15
20
  * As a quality of life feature, you do not have to match the casing of the command. For example,
16
21
  * you can type the "addCharges" command as "addcharges", and it will still work the same.
@@ -22,9 +27,9 @@ eslint "sort-exports/sort-exports": [
22
27
  * `ISCFeature.EXTRA_CONSOLE_COMMANDS` when upgrading your mod. (See the "Extra Console Commands
23
28
  * (Init)" page for more details.)
24
29
  *
25
- * Each command has a corresponding function of the same name, but these functions are not actually
26
- * exported for end-user consumption. (This is to cut down on namespace conflicts and because the
27
- * names of the functions are not very descriptive.)
30
+ * Each command has a corresponding function of the same name, but these functions are not exported
31
+ * for end-user consumption. (This is to cut down on namespace conflicts and because the names of
32
+ * the functions are not very descriptive.)
28
33
  *
29
34
  * @module
30
35
  */
@@ -81,6 +81,9 @@ export function restart(character?: PlayerType): void {
81
81
  *
82
82
  * This is useful to revert the behavior where playing on a set and restarting the game will not
83
83
  * take you to a new seed.
84
+ *
85
+ * Under the hood, this function calls the `Seeds.Reset` method and the
86
+ * `Seeds.Restart(Challenge.NULL)` method.
84
87
  */
85
88
  export function setUnseeded(): void {
86
89
  const seeds = game.GetSeeds();