isaacscript-common 31.9.0 → 31.10.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +12 -4
- package/dist/isaacscript-common.lua +10 -6
- package/dist/src/functions/logEntities.d.ts.map +1 -1
- package/dist/src/functions/logEntities.lua +1 -0
- package/dist/src/functions/pickups.d.ts +11 -5
- package/dist/src/functions/pickups.d.ts.map +1 -1
- package/dist/src/functions/pickups.lua +13 -8
- package/package.json +1 -1
- package/src/functions/logEntities.ts +1 -0
- package/src/functions/pickups.ts +21 -12
package/dist/index.rollup.d.ts
CHANGED
|
@@ -8107,11 +8107,13 @@ declare type ISCFeatureTupleToClassTuple<T extends ISCFeature[]> = {
|
|
|
8107
8107
|
*/
|
|
8108
8108
|
export declare function isCharacter(player: EntityPlayer, ...characters: PlayerType[]): boolean;
|
|
8109
8109
|
|
|
8110
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
8111
|
+
export declare function isChest(pickup: EntityPickup): boolean;
|
|
8112
|
+
|
|
8110
8113
|
/**
|
|
8111
|
-
* Helper function to test if the provided pickup
|
|
8112
|
-
* variants.
|
|
8114
|
+
* Helper function to test if the provided pickup variant matches one of the various chest variants.
|
|
8113
8115
|
*/
|
|
8114
|
-
export declare function
|
|
8116
|
+
export declare function isChestVariant(pickupVariant: PickupVariant): boolean;
|
|
8115
8117
|
|
|
8116
8118
|
/**
|
|
8117
8119
|
* Helper function to detect if a particular player is a "child" player, meaning that they have a
|
|
@@ -8637,10 +8639,16 @@ export declare function isQuestCollectible(collectibleType: CollectibleType): bo
|
|
|
8637
8639
|
export declare function isRaglingDeathPatch(npc: EntityNPC): boolean;
|
|
8638
8640
|
|
|
8639
8641
|
/**
|
|
8640
|
-
* Helper function to test if the provided pickup matches one of the various red heart sub
|
|
8642
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub-types.
|
|
8641
8643
|
*/
|
|
8642
8644
|
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
|
8643
8645
|
|
|
8646
|
+
/**
|
|
8647
|
+
* Helper function to test if the provided heart sub-type matches one of the various red heart
|
|
8648
|
+
* sub-types.
|
|
8649
|
+
*/
|
|
8650
|
+
export declare function isRedHeartSubType(heartSubType: HeartSubType): boolean;
|
|
8651
|
+
|
|
8644
8652
|
/**
|
|
8645
8653
|
* Helper function to detect if the provided room was created by the Red Key item. Under the hood,
|
|
8646
8654
|
* this checks for the `RoomDescriptorFlag.FLAG_RED_ROOM` flag.
|
|
@@ -1,6 +1,6 @@
|
|
|
1
1
|
--[[
|
|
2
2
|
|
|
3
|
-
isaacscript-common 31.
|
|
3
|
+
isaacscript-common 31.10.1
|
|
4
4
|
|
|
5
5
|
This is the "isaacscript-common" library, which was created with the IsaacScript tool.
|
|
6
6
|
|
|
@@ -39718,8 +39718,9 @@ local ____pickupVariants = require("src.functions.pickupVariants")
|
|
|
39718
39718
|
local isHeart = ____pickupVariants.isHeart
|
|
39719
39719
|
local ____pickupsSpecific = require("src.functions.pickupsSpecific")
|
|
39720
39720
|
local getHearts = ____pickupsSpecific.getHearts
|
|
39721
|
-
|
|
39722
|
-
|
|
39721
|
+
function ____exports.isChestVariant(self, pickupVariant)
|
|
39722
|
+
return CHEST_PICKUP_VARIANTS:has(pickupVariant)
|
|
39723
|
+
end
|
|
39723
39724
|
function ____exports.getCoinValue(self, coinSubType)
|
|
39724
39725
|
local value = COIN_SUB_TYPE_TO_VALUE[coinSubType]
|
|
39725
39726
|
return value or DEFAULT_COIN_VALUE
|
|
@@ -39731,13 +39732,15 @@ function ____exports.getRedHearts(self)
|
|
|
39731
39732
|
function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
|
|
39732
39733
|
)
|
|
39733
39734
|
end
|
|
39734
|
-
function ____exports.isChest(self,
|
|
39735
|
-
|
|
39736
|
-
return CHEST_PICKUP_VARIANTS:has(pickupVariant)
|
|
39735
|
+
function ____exports.isChest(self, pickup)
|
|
39736
|
+
return ____exports.isChestVariant(nil, pickup.Variant)
|
|
39737
39737
|
end
|
|
39738
39738
|
function ____exports.isRedHeart(self, pickup)
|
|
39739
39739
|
return isHeart(nil, pickup) and RED_HEART_SUB_TYPES_SET:has(pickup.SubType)
|
|
39740
39740
|
end
|
|
39741
|
+
function ____exports.isRedHeartSubType(self, heartSubType)
|
|
39742
|
+
return RED_HEART_SUB_TYPES_SET:has(heartSubType)
|
|
39743
|
+
end
|
|
39741
39744
|
function ____exports.removeAllRedHearts(self, cap)
|
|
39742
39745
|
local redHearts = ____exports.getRedHearts(nil)
|
|
39743
39746
|
return removeEntities(nil, redHearts, cap)
|
|
@@ -49012,6 +49015,7 @@ function getEntityLogLine(entity, num)
|
|
|
49012
49015
|
msg = msg .. (" - Child: " .. tostring(entity.Child)) .. "\n"
|
|
49013
49016
|
msg = msg .. (" - SpawnerEntity: " .. tostring(entity.SpawnerEntity)) .. "\n"
|
|
49014
49017
|
msg = msg .. (((" - SpawnerType / SpawnerVariant: " .. tostring(entity.SpawnerType)) .. ".") .. tostring(entity.SpawnerVariant)) .. "\n"
|
|
49018
|
+
msg = msg .. (" - FrameCount: " .. tostring(entity.FrameCount)) .. "\n"
|
|
49015
49019
|
if npc ~= nil then
|
|
49016
49020
|
msg = msg .. (" - CanShutDoors: " .. tostring(npc.CanShutDoors)) .. "\n"
|
|
49017
49021
|
end
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"logEntities.d.ts","sourceRoot":"","sources":["../../../src/functions/logEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAIL,cAAc,EAOf,MAAM,8BAA8B,CAAC;AAkBtC,8FAA8F;AAC9F,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,wBAAwB,EAAE,OAAO,EACjC,gBAAgB,CAAC,EAAE,UAAU,GAC5B,IAAI,CA2CN;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,YAAY,UAAQ,EACpB,oBAAoB,CAAC,EAAE,cAAc,GACpC,IAAI,CA+CN;AAED,iEAAiE;AACjE,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,IAAI,CAIhE;AAED,kEAAkE;AAClE,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG1D;
|
|
1
|
+
{"version":3,"file":"logEntities.d.ts","sourceRoot":"","sources":["../../../src/functions/logEntities.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAC/D,OAAO,EAIL,cAAc,EAOf,MAAM,8BAA8B,CAAC;AAkBtC,8FAA8F;AAC9F,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,wBAAwB,EAAE,OAAO,EACjC,gBAAgB,CAAC,EAAE,UAAU,GAC5B,IAAI,CA2CN;AAED;;;;;;GAMG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,YAAY,UAAQ,EACpB,oBAAoB,CAAC,EAAE,cAAc,GACpC,IAAI,CA+CN;AAED,iEAAiE;AACjE,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,MAAM,EAAE,GAAG,IAAI,CAIhE;AAED,kEAAkE;AAClE,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG1D;AAoFD,sEAAsE;AACtE,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,YAAY,EAAE,UAAU,EAAE,GAAG,IAAI,CAI5E;AAED,wEAAwE;AACxE,wBAAgB,aAAa,CAAC,IAAI,EAAE,IAAI,EAAE,UAAU,EAAE,UAAU,GAAG,IAAI,CAGtE;AA+DD;;;GAGG;AACH,wBAAgB,UAAU,CAAC,IAAI,EAAE,IAAI,EAAE,OAAO,EAAE,OAAO,GAAG,IAAI,CAQ7D;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,SAAS,EAAE,OAAO,EAAE,GAAG,IAAI,CAInE"}
|
|
@@ -87,6 +87,7 @@ function getEntityLogLine(entity, num)
|
|
|
87
87
|
msg = msg .. (" - Child: " .. tostring(entity.Child)) .. "\n"
|
|
88
88
|
msg = msg .. (" - SpawnerEntity: " .. tostring(entity.SpawnerEntity)) .. "\n"
|
|
89
89
|
msg = msg .. (((" - SpawnerType / SpawnerVariant: " .. tostring(entity.SpawnerType)) .. ".") .. tostring(entity.SpawnerVariant)) .. "\n"
|
|
90
|
+
msg = msg .. (" - FrameCount: " .. tostring(entity.FrameCount)) .. "\n"
|
|
90
91
|
if npc ~= nil then
|
|
91
92
|
msg = msg .. (" - CanShutDoors: " .. tostring(npc.CanShutDoors)) .. "\n"
|
|
92
93
|
end
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import type { CoinSubType, PickupVariant } from "isaac-typescript-definitions";
|
|
1
|
+
import type { CoinSubType, HeartSubType, PickupVariant } from "isaac-typescript-definitions";
|
|
2
2
|
/**
|
|
3
3
|
* Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
|
|
4
4
|
* sub-types.
|
|
@@ -6,15 +6,21 @@ import type { CoinSubType, PickupVariant } from "isaac-typescript-definitions";
|
|
|
6
6
|
export declare function getCoinValue(coinSubType: CoinSubType): int;
|
|
7
7
|
/** Helper function to get all of the red heart pickup entities in the room. */
|
|
8
8
|
export declare function getRedHearts(): EntityPickupHeart[];
|
|
9
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
10
|
+
export declare function isChest(pickup: EntityPickup): boolean;
|
|
9
11
|
/**
|
|
10
|
-
* Helper function to test if the provided pickup
|
|
11
|
-
* variants.
|
|
12
|
+
* Helper function to test if the provided pickup variant matches one of the various chest variants.
|
|
12
13
|
*/
|
|
13
|
-
export declare function
|
|
14
|
+
export declare function isChestVariant(pickupVariant: PickupVariant): boolean;
|
|
14
15
|
/**
|
|
15
|
-
* Helper function to test if the provided pickup matches one of the various red heart sub
|
|
16
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub-types.
|
|
16
17
|
*/
|
|
17
18
|
export declare function isRedHeart(pickup: EntityPickup): boolean;
|
|
19
|
+
/**
|
|
20
|
+
* Helper function to test if the provided heart sub-type matches one of the various red heart
|
|
21
|
+
* sub-types.
|
|
22
|
+
*/
|
|
23
|
+
export declare function isRedHeartSubType(heartSubType: HeartSubType): boolean;
|
|
18
24
|
/**
|
|
19
25
|
* Helper function to remove all of the red heart pickup entities in the room.
|
|
20
26
|
*
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,
|
|
1
|
+
{"version":3,"file":"pickups.d.ts","sourceRoot":"","sources":["../../../src/functions/pickups.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EACV,WAAW,EACX,YAAY,EACZ,aAAa,EACd,MAAM,8BAA8B,CAAC;AAWtC;;;GAGG;AACH,wBAAgB,YAAY,CAAC,WAAW,EAAE,WAAW,GAAG,GAAG,CAK1D;AAED,+EAA+E;AAC/E,wBAAgB,YAAY,IAAI,iBAAiB,EAAE,CAGlD;AAED,gGAAgG;AAChG,wBAAgB,OAAO,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAErD;AAED;;GAEG;AACH,wBAAgB,cAAc,CAAC,aAAa,EAAE,aAAa,GAAG,OAAO,CAEpE;AAED;;GAEG;AACH,wBAAgB,UAAU,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAErE;AAED;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,GAAG,CAAC,EAAE,GAAG,GAAG,iBAAiB,EAAE,CAGjE"}
|
|
@@ -14,8 +14,10 @@ local ____pickupVariants = require("src.functions.pickupVariants")
|
|
|
14
14
|
local isHeart = ____pickupVariants.isHeart
|
|
15
15
|
local ____pickupsSpecific = require("src.functions.pickupsSpecific")
|
|
16
16
|
local getHearts = ____pickupsSpecific.getHearts
|
|
17
|
-
|
|
18
|
-
|
|
17
|
+
--- Helper function to test if the provided pickup variant matches one of the various chest variants.
|
|
18
|
+
function ____exports.isChestVariant(self, pickupVariant)
|
|
19
|
+
return CHEST_PICKUP_VARIANTS:has(pickupVariant)
|
|
20
|
+
end
|
|
19
21
|
--- Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
|
|
20
22
|
-- sub-types.
|
|
21
23
|
function ____exports.getCoinValue(self, coinSubType)
|
|
@@ -30,16 +32,19 @@ function ____exports.getRedHearts(self)
|
|
|
30
32
|
function(____, heart) return RED_HEART_SUB_TYPES_SET:has(heart.SubType) end
|
|
31
33
|
)
|
|
32
34
|
end
|
|
33
|
-
--- Helper function to test if the provided pickup
|
|
34
|
-
|
|
35
|
-
|
|
36
|
-
local pickupVariant = isNumber(nil, pickupOrPickupVariant) and pickupOrPickupVariant or pickupOrPickupVariant.Variant
|
|
37
|
-
return CHEST_PICKUP_VARIANTS:has(pickupVariant)
|
|
35
|
+
--- Helper function to test if the provided pickup matches one of the various chest variants.
|
|
36
|
+
function ____exports.isChest(self, pickup)
|
|
37
|
+
return ____exports.isChestVariant(nil, pickup.Variant)
|
|
38
38
|
end
|
|
39
|
-
--- Helper function to test if the provided pickup matches one of the various red heart sub
|
|
39
|
+
--- Helper function to test if the provided pickup matches one of the various red heart sub-types.
|
|
40
40
|
function ____exports.isRedHeart(self, pickup)
|
|
41
41
|
return isHeart(nil, pickup) and RED_HEART_SUB_TYPES_SET:has(pickup.SubType)
|
|
42
42
|
end
|
|
43
|
+
--- Helper function to test if the provided heart sub-type matches one of the various red heart
|
|
44
|
+
-- sub-types.
|
|
45
|
+
function ____exports.isRedHeartSubType(self, heartSubType)
|
|
46
|
+
return RED_HEART_SUB_TYPES_SET:has(heartSubType)
|
|
47
|
+
end
|
|
43
48
|
--- Helper function to remove all of the red heart pickup entities in the room.
|
|
44
49
|
--
|
|
45
50
|
-- @param cap Optional. If specified, will only remove the given amount of hearts.
|
package/package.json
CHANGED
|
@@ -225,6 +225,7 @@ function getEntityLogLine(this: void, entity: Entity, num?: int): string {
|
|
|
225
225
|
msg += ` - Child: ${entity.Child}\n`;
|
|
226
226
|
msg += ` - SpawnerEntity: ${entity.SpawnerEntity}\n`;
|
|
227
227
|
msg += ` - SpawnerType / SpawnerVariant: ${entity.SpawnerType}.${entity.SpawnerVariant}\n`;
|
|
228
|
+
msg += ` - FrameCount: ${entity.FrameCount}\n`;
|
|
228
229
|
if (npc !== undefined) {
|
|
229
230
|
msg += ` - CanShutDoors: ${npc.CanShutDoors}\n`;
|
|
230
231
|
}
|
package/src/functions/pickups.ts
CHANGED
|
@@ -1,4 +1,8 @@
|
|
|
1
|
-
import type {
|
|
1
|
+
import type {
|
|
2
|
+
CoinSubType,
|
|
3
|
+
HeartSubType,
|
|
4
|
+
PickupVariant,
|
|
5
|
+
} from "isaac-typescript-definitions";
|
|
2
6
|
import {
|
|
3
7
|
COIN_SUB_TYPE_TO_VALUE,
|
|
4
8
|
DEFAULT_COIN_VALUE,
|
|
@@ -8,7 +12,6 @@ import { RED_HEART_SUB_TYPES_SET } from "../sets/redHeartSubTypesSet";
|
|
|
8
12
|
import { removeEntities } from "./entities";
|
|
9
13
|
import { isHeart } from "./pickupVariants";
|
|
10
14
|
import { getHearts } from "./pickupsSpecific";
|
|
11
|
-
import { isNumber } from "./types";
|
|
12
15
|
|
|
13
16
|
/**
|
|
14
17
|
* Helper function to get the corresponding coin amount from a `CoinSubType`. Returns 1 for modded
|
|
@@ -27,27 +30,33 @@ export function getRedHearts(): EntityPickupHeart[] {
|
|
|
27
30
|
return hearts.filter((heart) => RED_HEART_SUB_TYPES_SET.has(heart.SubType));
|
|
28
31
|
}
|
|
29
32
|
|
|
33
|
+
/** Helper function to test if the provided pickup matches one of the various chest variants. */
|
|
34
|
+
export function isChest(pickup: EntityPickup): boolean {
|
|
35
|
+
return isChestVariant(pickup.Variant);
|
|
36
|
+
}
|
|
37
|
+
|
|
30
38
|
/**
|
|
31
|
-
* Helper function to test if the provided pickup
|
|
32
|
-
* variants.
|
|
39
|
+
* Helper function to test if the provided pickup variant matches one of the various chest variants.
|
|
33
40
|
*/
|
|
34
|
-
export function
|
|
35
|
-
pickupOrPickupVariant: EntityPickup | PickupVariant,
|
|
36
|
-
): boolean {
|
|
37
|
-
const pickupVariant = isNumber(pickupOrPickupVariant)
|
|
38
|
-
? pickupOrPickupVariant
|
|
39
|
-
: pickupOrPickupVariant.Variant;
|
|
40
|
-
|
|
41
|
+
export function isChestVariant(pickupVariant: PickupVariant): boolean {
|
|
41
42
|
return CHEST_PICKUP_VARIANTS.has(pickupVariant);
|
|
42
43
|
}
|
|
43
44
|
|
|
44
45
|
/**
|
|
45
|
-
* Helper function to test if the provided pickup matches one of the various red heart sub
|
|
46
|
+
* Helper function to test if the provided pickup matches one of the various red heart sub-types.
|
|
46
47
|
*/
|
|
47
48
|
export function isRedHeart(pickup: EntityPickup): boolean {
|
|
48
49
|
return isHeart(pickup) && RED_HEART_SUB_TYPES_SET.has(pickup.SubType);
|
|
49
50
|
}
|
|
50
51
|
|
|
52
|
+
/**
|
|
53
|
+
* Helper function to test if the provided heart sub-type matches one of the various red heart
|
|
54
|
+
* sub-types.
|
|
55
|
+
*/
|
|
56
|
+
export function isRedHeartSubType(heartSubType: HeartSubType): boolean {
|
|
57
|
+
return RED_HEART_SUB_TYPES_SET.has(heartSubType);
|
|
58
|
+
}
|
|
59
|
+
|
|
51
60
|
/**
|
|
52
61
|
* Helper function to remove all of the red heart pickup entities in the room.
|
|
53
62
|
*
|