isaacscript-common 31.6.0 → 31.7.1

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1285,6 +1285,7 @@ export declare function calculateStageTypeRepentance(stage: LevelStage): StageTy
1285
1285
  * A decorator function that signifies that the decorated class method should be automatically
1286
1286
  * registered with `Mod.AddCallback`.
1287
1287
  *
1288
+ * @allowEmptyVariadic
1288
1289
  * @ignore
1289
1290
  */
1290
1291
  export declare function Callback<T extends ModCallback>(modCallback: T, ...optionalArgs: AllButFirst<AddCallbackParameters[T]>): <Class extends ModFeature, Fn extends AddCallbackParameters[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -1293,6 +1294,7 @@ export declare function Callback<T extends ModCallback>(modCallback: T, ...optio
1293
1294
  * A decorator function that signifies that the decorated class method should be automatically
1294
1295
  * registered with `ModUpgraded.AddCallbackCustom`.
1295
1296
  *
1297
+ * @allowEmptyVariadic
1296
1298
  * @ignore
1297
1299
  */
1298
1300
  export declare function CallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): <Class extends ModFeature, Fn extends AddCallbackParametersCustom[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -1540,6 +1542,8 @@ export declare function clearRoomDisplayFlags(roomGridIndex: int): void;
1540
1542
  * This function will still work identically if PNG file does not exist, but it will cause a
1541
1543
  * spurious error to appear in the "log.txt" file. If silencing these errors is desired, you can
1542
1544
  * create a transparent 1 pixel PNG file in your mod's resources folder at `EMPTY_PNG_PATH`.
1545
+ *
1546
+ * @allowEmptyVariadic
1543
1547
  */
1544
1548
  export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
1545
1549
 
@@ -3357,6 +3361,8 @@ export declare class DefaultMap<Key, Value, Args extends unknown[] = []> extends
3357
3361
  /**
3358
3362
  * If the key exists, this will return the same thing as the normal `Map.get` method. Otherwise,
3359
3363
  * it will set a default value for the provided key, and then return the default value.
3364
+ *
3365
+ * @allowEmptyVariadic
3360
3366
  */
3361
3367
  getAndSetDefault(key: Key, ...args: Args): Value;
3362
3368
  /**
@@ -3420,6 +3426,8 @@ export declare function defaultMapGetNPC<V, Args extends unknown[]>(map: Default
3420
3426
  * player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
3421
3427
  * }
3422
3428
  * ```
3429
+ *
3430
+ * @allowEmptyVariadic
3423
3431
  */
3424
3432
  export declare function defaultMapGetPlayer<V, Args extends unknown[]>(map: DefaultMap<PlayerIndex, V, Args>, player: EntityPlayer, ...extraArgs: Args): V;
3425
3433
 
@@ -5686,7 +5694,7 @@ export declare function getMapPartialMatch<T>(searchText: string, map: ReadonlyM
5686
5694
  */
5687
5695
  export declare function getMatchingGridEntities(gridEntityType: GridEntityType, variant: int): GridEntity[];
5688
5696
 
5689
- export declare function getMoveActions(): ReadonlySet<ButtonAction>;
5697
+ export declare function getMoveActions(controllerIndex: ControllerIndex): ButtonAction[];
5690
5698
 
5691
5699
  /**
5692
5700
  * Helper function to get the corresponding music value for a stage and stage type combination.
@@ -6931,7 +6939,7 @@ export declare function getScreenTopRightPos(): Readonly<Vector>;
6931
6939
  */
6932
6940
  export declare function getSetCombinations<T>(set: Set<T> | ReadonlySet<T>, includeEmptyArray: boolean): ReadonlyArray<ReadonlySet<T>>;
6933
6941
 
6934
- export declare function getShootActions(): ReadonlySet<ButtonAction>;
6942
+ export declare function getShootActions(controllerIndex: ControllerIndex): ButtonAction[];
6935
6943
 
6936
6944
  /**
6937
6945
  * Helper function to get the corresponding "Siren Helper" entity for a stolen familiar.
@@ -14227,6 +14235,7 @@ export declare function printEnabled(enabled: boolean, description: string): voi
14227
14235
  * A decorator function that signifies that the decorated class method should be automatically
14228
14236
  * registered with `Mod.AddPriorityCallback`.
14229
14237
  *
14238
+ * @allowEmptyVariadic
14230
14239
  * @ignore
14231
14240
  */
14232
14241
  export declare function PriorityCallback<T extends ModCallback>(modCallback: T, priority: CallbackPriority | int, ...optionalArgs: AllButFirst<AddCallbackParameters[T]>): <Class extends ModFeature, Fn extends AddCallbackParameters[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -14235,6 +14244,7 @@ export declare function PriorityCallback<T extends ModCallback>(modCallback: T,
14235
14244
  * A decorator function that signifies that the decorated class method should be automatically
14236
14245
  * registered with `ModUpgraded.AddCallbackCustom`.
14237
14246
  *
14247
+ * @allowEmptyVariadic
14238
14248
  * @ignore
14239
14249
  */
14240
14250
  export declare function PriorityCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, priority: CallbackPriority | int, ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): <Class extends ModFeature, Fn extends AddCallbackParametersCustom[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -1,6 +1,6 @@
1
1
  --[[
2
2
 
3
- isaacscript-common 31.6.0
3
+ isaacscript-common 31.7.1
4
4
 
5
5
  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
6
6
 
@@ -25735,6 +25735,7 @@ return ____exports
25735
25735
  ["src.functions.input"] = function(...)
25736
25736
  local ____lualib = require("lualib_bundle")
25737
25737
  local __TS__New = ____lualib.__TS__New
25738
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
25738
25739
  local __TS__ArraySome = ____lualib.__TS__ArraySome
25739
25740
  local ____exports = {}
25740
25741
  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
@@ -25771,11 +25772,17 @@ function ____exports.controllerToString(self, controller)
25771
25772
  end
25772
25773
  return trimPrefix(nil, key, "BUTTON_")
25773
25774
  end
25774
- function ____exports.getMoveActions(self)
25775
- return ____exports.MOVEMENT_ACTIONS_SET
25775
+ function ____exports.getMoveActions(self, controllerIndex)
25776
+ return __TS__ArrayFilter(
25777
+ ____exports.MOVEMENT_ACTIONS,
25778
+ function(____, buttonAction) return Input.IsActionPressed(buttonAction, controllerIndex) end
25779
+ )
25776
25780
  end
25777
- function ____exports.getShootActions(self)
25778
- return ____exports.SHOOTING_ACTIONS_SET
25781
+ function ____exports.getShootActions(self, controllerIndex)
25782
+ return __TS__ArrayFilter(
25783
+ ____exports.SHOOTING_ACTIONS,
25784
+ function(____, buttonAction) return Input.IsActionPressed(buttonAction, controllerIndex) end
25785
+ )
25779
25786
  end
25780
25787
  function ____exports.isActionPressed(self, controllerIndex, ...)
25781
25788
  local buttonActions = {...}
@@ -40900,8 +40907,8 @@ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
40900
40907
  local ____decorators = require("src.decorators")
40901
40908
  local Exported = ____decorators.Exported
40902
40909
  local ____input = require("src.functions.input")
40903
- local getMoveActions = ____input.getMoveActions
40904
- local getShootActions = ____input.getShootActions
40910
+ local MOVEMENT_ACTIONS_SET = ____input.MOVEMENT_ACTIONS_SET
40911
+ local SHOOTING_ACTIONS_SET = ____input.SHOOTING_ACTIONS_SET
40905
40912
  local ____ReadonlySet = require("src.types.ReadonlySet")
40906
40913
  local ReadonlySet = ____ReadonlySet.ReadonlySet
40907
40914
  local ____Feature = require("src.classes.private.Feature")
@@ -40983,13 +40990,11 @@ function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
40983
40990
  end
40984
40991
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableAllInputsExceptFor", true)
40985
40992
  function DisableInputs.prototype.disableMovementInputs(self, key)
40986
- local moveActions = getMoveActions(nil)
40987
- self:enableAllInputsExceptFor(key, moveActions)
40993
+ self:enableAllInputsExceptFor(key, MOVEMENT_ACTIONS_SET)
40988
40994
  end
40989
40995
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableMovementInputs", true)
40990
40996
  function DisableInputs.prototype.disableShootingInputs(self, key)
40991
- local shootActions = getShootActions(nil)
40992
- self:enableAllInputsExceptFor(key, shootActions)
40997
+ self:enableAllInputsExceptFor(key, SHOOTING_ACTIONS_SET)
40993
40998
  end
40994
40999
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableShootingInputs", true)
40995
41000
  return ____exports
@@ -88,6 +88,8 @@ export declare class DefaultMap<Key, Value, Args extends unknown[] = []> extends
88
88
  /**
89
89
  * If the key exists, this will return the same thing as the normal `Map.get` method. Otherwise,
90
90
  * it will set a default value for the provided key, and then return the default value.
91
+ *
92
+ * @allowEmptyVariadic
91
93
  */
92
94
  getAndSetDefault(key: Key, ...args: Args): Value;
93
95
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../../src/classes/DefaultMap.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8EG;AACH,qBAAa,UAAU,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,SAAS,OAAO,EAAE,GAAG,EAAE,CAAE,SAAQ,GAAG,CAC1E,GAAG,EACH,KAAK,CACN;IACC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAoB;IACjD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAEtB;IAEd;;;OAGG;gBAED,6BAA6B,EAAE,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,EACnE,gBAAgB,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAqB3C;;;OAGG;IACI,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAWvD;;;OAGG;IACI,eAAe,CAAC,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAY5C;;;OAGG;IACI,iBAAiB,IAAI,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC;CAWjE;AAGD;;;GAGG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,IAAI,CAAC,GAAG,IAAI,EAAE,IAAI,KAAK,CAAC,CAAC"}
1
+ {"version":3,"file":"DefaultMap.d.ts","sourceRoot":"","sources":["../../../src/classes/DefaultMap.ts"],"names":[],"mappings":"AAEA;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;GA8EG;AACH,qBAAa,UAAU,CAAC,GAAG,EAAE,KAAK,EAAE,IAAI,SAAS,OAAO,EAAE,GAAG,EAAE,CAAE,SAAQ,GAAG,CAC1E,GAAG,EACH,KAAK,CACN;IACC,OAAO,CAAC,QAAQ,CAAC,YAAY,CAAoB;IACjD,OAAO,CAAC,QAAQ,CAAC,mBAAmB,CAEtB;IAEd;;;OAGG;gBAED,6BAA6B,EAAE,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC,EACnE,gBAAgB,CAAC,EAAE,QAAQ,CAAC,CAAC,GAAG,EAAE,KAAK,CAAC,CAAC;IAqB3C;;;;;OAKG;IACI,gBAAgB,CAAC,GAAG,EAAE,GAAG,EAAE,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAWvD;;;OAGG;IACI,eAAe,CAAC,GAAG,IAAI,EAAE,IAAI,GAAG,KAAK;IAY5C;;;OAGG;IACI,iBAAiB,IAAI,KAAK,GAAG,eAAe,CAAC,KAAK,EAAE,IAAI,CAAC;CAWjE;AAGD;;;GAGG;AACH,MAAM,MAAM,eAAe,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,IAAI,CAAC,GAAG,IAAI,EAAE,IAAI,KAAK,CAAC,CAAC"}
@@ -1 +1 @@
1
- {"version":3,"file":"ModUpgraded.d.ts","sourceRoot":"","sources":["../../../src/classes/ModUpgraded.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAIhG,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AAMrG;;;;;;;;;;GAUG;AACH,qBAAa,WAAY,YAAW,GAAG;IAK9B,IAAI,EAAE,MAAM,CAAC;IAMpB,4FAA4F;IAC5F,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAM;IAE1B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAU;IAChC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;IAElD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC;IAC3B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC;gBAMd,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,CAAC,EAAE,KAAK;IAgBpD,WAAW,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EAC/D,WAAW,EAAE,CAAC,EACd,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAIA,mBAAmB,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EACvE,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAwDA,OAAO,IAAI,OAAO;IAIlB,QAAQ,IAAI,MAAM;IAIlB,cAAc,CAAC,CAAC,SAAS,WAAW,EACzC,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,qBAAqB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GACpC,IAAI;IAIA,UAAU,IAAI,IAAI;IAIlB,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAQnC;;;;;;OAMG;IACI,iBAAiB,CAAC,CAAC,SAAS,iBAAiB,EAClD,iBAAiB,EAAE,CAAC,EACpB,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAQP;;;;OAIG;IACI,yBAAyB,CAAC,CAAC,SAAS,iBAAiB,EAC1D,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAOP;;;;;;;;;OASG;IACI,oBAAoB,CAAC,CAAC,SAAS,iBAAiB,EACrD,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,2BAA2B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAC1C,IAAI;IAOP;;;OAGG;IACI,eAAe,IAAI,IAAI;IA0C9B;;;;OAIG;IACH,OAAO,CAAC,WAAW;IAgEnB;;;;OAIG;IACH,OAAO,CAAC,aAAa;IAqDrB;;;;OAIG;IACH,OAAO,CAAC,mBAAmB;CAM5B"}
1
+ {"version":3,"file":"ModUpgraded.d.ts","sourceRoot":"","sources":["../../../src/classes/ModUpgraded.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAIhG,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AAMrG;;;;;;;;;;GAUG;AACH,qBAAa,WAAY,YAAW,GAAG;IAK9B,IAAI,EAAE,MAAM,CAAC;IAMpB,4FAA4F;IAC5F,OAAO,CAAC,QAAQ,CAAC,GAAG,CAAM;IAE1B,OAAO,CAAC,QAAQ,CAAC,KAAK,CAAU;IAChC,OAAO,CAAC,QAAQ,CAAC,aAAa,CAAoB;IAElD,OAAO,CAAC,QAAQ,CAAC,SAAS,CAAC;IAC3B,OAAO,CAAC,QAAQ,CAAC,QAAQ,CAAC;gBAMd,GAAG,EAAE,GAAG,EAAE,KAAK,EAAE,OAAO,EAAE,aAAa,CAAC,EAAE,KAAK;IAgBpD,WAAW,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EAC/D,WAAW,EAAE,CAAC,EACd,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAIA,mBAAmB,CAAC,CAAC,SAAS,MAAM,qBAAqB,GAAG,MAAM,EACvE,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,CAAC,SAAS,MAAM,qBAAqB,GAC1C,qBAAqB,CAAC,CAAC,CAAC,GACxB,OAAO,EAAE,GACZ,IAAI;IAwDA,OAAO,IAAI,OAAO;IAIlB,QAAQ,IAAI,MAAM;IAIlB,cAAc,CAAC,CAAC,SAAS,WAAW,EACzC,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,qBAAqB,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GACpC,IAAI;IAIA,UAAU,IAAI,IAAI;IAIlB,QAAQ,CAAC,IAAI,EAAE,MAAM,GAAG,IAAI;IAQnC;;;;;;OAMG;IACI,iBAAiB,CAAC,CAAC,SAAS,iBAAiB,EAClD,iBAAiB,EAAE,CAAC,EACpB,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAQP;;;;OAIG;IACI,yBAAyB,CAAC,CAAC,SAAS,iBAAiB,EAC1D,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,IAAI,EAAE,2BAA2B,CAAC,CAAC,CAAC,GACtC,IAAI;IAQP;;;;;;;;;OASG;IACI,oBAAoB,CAAC,CAAC,SAAS,iBAAiB,EACrD,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,2BAA2B,CAAC,CAAC,CAAC,CAAC,CAAC,CAAC,GAC1C,IAAI;IAOP;;;OAGG;IACI,eAAe,IAAI,IAAI;IA0C9B;;;;OAIG;IACH,OAAO,CAAC,WAAW;IAgEnB;;;;OAIG;IACH,OAAO,CAAC,aAAa;IAqDrB;;;;OAIG;IACH,OAAO,CAAC,mBAAmB;CAM5B"}
@@ -1 +1 @@
1
- {"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAKjE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA4BhD,qBAAa,aAAc,SAAQ,OAAO;IAiCxC,OAAO,CAAC,QAAQ,CAAC,eAAe,CAIa;IAG7C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAIW;IAG7C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAIe;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;OAKG;IAEI,gBAAgB,IAAI,OAAO;IAQlC;;;;;;;;;;OAUG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;;;;;OAeG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;;;;;OAYG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;;;;;OAaG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;;;OAaG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;;;OAaG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK/C;;;;;;;;;;;;OAYG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAIhD"}
1
+ {"version":3,"file":"DisableInputs.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/DisableInputs.ts"],"names":[],"mappings":"AAAA,OAAO,KAAK,EAAE,YAAY,EAAE,MAAM,8BAA8B,CAAC;AAQjE,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA4BhD,qBAAa,aAAc,SAAQ,OAAO;IAiCxC,OAAO,CAAC,QAAQ,CAAC,eAAe,CAIa;IAG7C,OAAO,CAAC,QAAQ,CAAC,iBAAiB,CAIW;IAG7C,OAAO,CAAC,QAAQ,CAAC,cAAc,CAIe;IAE9C,OAAO,CAAC,cAAc;IAwBtB;;;;;OAKG;IAEI,gBAAgB,IAAI,OAAO;IAQlC;;;;;;;;;;OAUG;IAEI,eAAe,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAKzC;;;;;;;;;;;;;;;OAeG;IAEI,aAAa,CAAC,GAAG,EAAE,MAAM,EAAE,GAAG,aAAa,EAAE,YAAY,EAAE,GAAG,IAAI;IAKzE;;;;;;;;;;;;OAYG;IAEI,gBAAgB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAK1C;;;;;;;;;;;;;OAaG;IAEI,wBAAwB,CAC7B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;;;OAaG;IAEI,yBAAyB,CAC9B,GAAG,EAAE,MAAM,EACX,SAAS,EAAE,GAAG,CAAC,YAAY,CAAC,GAAG,WAAW,CAAC,YAAY,CAAC,GACvD,IAAI;IAKP;;;;;;;;;;;;;OAaG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;IAI/C;;;;;;;;;;;;OAYG;IAEI,qBAAqB,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI;CAGhD"}
@@ -12,8 +12,8 @@ local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
12
12
  local ____decorators = require("src.decorators")
13
13
  local Exported = ____decorators.Exported
14
14
  local ____input = require("src.functions.input")
15
- local getMoveActions = ____input.getMoveActions
16
- local getShootActions = ____input.getShootActions
15
+ local MOVEMENT_ACTIONS_SET = ____input.MOVEMENT_ACTIONS_SET
16
+ local SHOOTING_ACTIONS_SET = ____input.SHOOTING_ACTIONS_SET
17
17
  local ____ReadonlySet = require("src.types.ReadonlySet")
18
18
  local ReadonlySet = ____ReadonlySet.ReadonlySet
19
19
  local ____Feature = require("src.classes.private.Feature")
@@ -95,13 +95,11 @@ function DisableInputs.prototype.disableAllInputsExceptFor(self, key, whitelist)
95
95
  end
96
96
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableAllInputsExceptFor", true)
97
97
  function DisableInputs.prototype.disableMovementInputs(self, key)
98
- local moveActions = getMoveActions(nil)
99
- self:enableAllInputsExceptFor(key, moveActions)
98
+ self:enableAllInputsExceptFor(key, MOVEMENT_ACTIONS_SET)
100
99
  end
101
100
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableMovementInputs", true)
102
101
  function DisableInputs.prototype.disableShootingInputs(self, key)
103
- local shootActions = getShootActions(nil)
104
- self:enableAllInputsExceptFor(key, shootActions)
102
+ self:enableAllInputsExceptFor(key, SHOOTING_ACTIONS_SET)
105
103
  end
106
104
  __TS__DecorateLegacy({Exported}, DisableInputs.prototype, "disableShootingInputs", true)
107
105
  return ____exports
@@ -29,6 +29,7 @@ import type { AllButFirst } from "../types/AllButFirst";
29
29
  * A decorator function that signifies that the decorated class method should be automatically
30
30
  * registered with `Mod.AddCallback`.
31
31
  *
32
+ * @allowEmptyVariadic
32
33
  * @ignore
33
34
  */
34
35
  export declare function Callback<T extends ModCallback>(modCallback: T, ...optionalArgs: AllButFirst<AddCallbackParameters[T]>): <Class extends ModFeature, Fn extends AddCallbackParameters[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -36,6 +37,7 @@ export declare function Callback<T extends ModCallback>(modCallback: T, ...optio
36
37
  * A decorator function that signifies that the decorated class method should be automatically
37
38
  * registered with `ModUpgraded.AddCallbackCustom`.
38
39
  *
40
+ * @allowEmptyVariadic
39
41
  * @ignore
40
42
  */
41
43
  export declare function CallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): <Class extends ModFeature, Fn extends AddCallbackParametersCustom[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -43,6 +45,7 @@ export declare function CallbackCustom<T extends ModCallbackCustom>(modCallbackC
43
45
  * A decorator function that signifies that the decorated class method should be automatically
44
46
  * registered with `Mod.AddPriorityCallback`.
45
47
  *
48
+ * @allowEmptyVariadic
46
49
  * @ignore
47
50
  */
48
51
  export declare function PriorityCallback<T extends ModCallback>(modCallback: T, priority: CallbackPriority | int, ...optionalArgs: AllButFirst<AddCallbackParameters[T]>): <Class extends ModFeature, Fn extends AddCallbackParameters[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -50,6 +53,7 @@ export declare function PriorityCallback<T extends ModCallback>(modCallback: T,
50
53
  * A decorator function that signifies that the decorated class method should be automatically
51
54
  * registered with `ModUpgraded.AddCallbackCustom`.
52
55
  *
56
+ * @allowEmptyVariadic
53
57
  * @ignore
54
58
  */
55
59
  export declare function PriorityCallbackCustom<T extends ModCallbackCustom>(modCallbackCustom: T, priority: CallbackPriority | int, ...optionalArgs: AllButFirst<AddCallbackParametersCustom[T]>): <Class extends ModFeature, Fn extends AddCallbackParametersCustom[T][0]>(target: Class, propertyKey: string, _descriptor: TypedPropertyDescriptor<Fn>) => void;
@@ -1 +1 @@
1
- {"version":3,"file":"decorators.d.ts","sourceRoot":"","sources":["../../../src/functions/decorators.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;GAoBG;AAEH,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAChE,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAChG,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAKxD,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AACpE,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AACrG,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAGxD;;;;;GAKG;AAGH,wBAAgB,QAAQ,CAAC,CAAC,SAAS,WAAW,EAC5C,WAAW,EAAE,CAAC,EACd,GAAG,YAAY,EAAE,WAAW,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,4JAOvD;AAED;;;;;GAKG;AAGH,wBAAgB,cAAc,CAAC,CAAC,SAAS,iBAAiB,EACxD,iBAAiB,EAAE,CAAC,EACpB,GAAG,YAAY,EAAE,WAAW,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,kKAO7D;AAED;;;;;GAKG;AAEH,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,WAAW,EACpD,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,YAAY,EAAE,WAAW,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,kGAIvC,MAAM,+CAElB,IAAI,CA6BR;AAED;;;;;GAKG;AAEH,wBAAgB,sBAAsB,CAAC,CAAC,SAAS,iBAAiB,EAChE,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,YAAY,EAAE,WAAW,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,wGAO7C,MAAM,+CAElB,IAAI,CA6BR"}
1
+ {"version":3,"file":"decorators.d.ts","sourceRoot":"","sources":["../../../src/functions/decorators.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;;;;;;;;;;;GAoBG;AAEH,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAChE,OAAO,EAAE,gBAAgB,EAAE,MAAM,8DAA8D,CAAC;AAChG,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AAKxD,OAAO,KAAK,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AACpE,OAAO,KAAK,EAAE,2BAA2B,EAAE,MAAM,mDAAmD,CAAC;AACrG,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAGxD;;;;;;GAMG;AAGH,wBAAgB,QAAQ,CAAC,CAAC,SAAS,WAAW,EAC5C,WAAW,EAAE,CAAC,EACd,GAAG,YAAY,EAAE,WAAW,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,4JAOvD;AAED;;;;;;GAMG;AAGH,wBAAgB,cAAc,CAAC,CAAC,SAAS,iBAAiB,EACxD,iBAAiB,EAAE,CAAC,EACpB,GAAG,YAAY,EAAE,WAAW,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,kKAO7D;AAED;;;;;;GAMG;AAEH,wBAAgB,gBAAgB,CAAC,CAAC,SAAS,WAAW,EACpD,WAAW,EAAE,CAAC,EACd,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,YAAY,EAAE,WAAW,CAAC,qBAAqB,CAAC,CAAC,CAAC,CAAC,kGAIvC,MAAM,+CAElB,IAAI,CA6BR;AAED;;;;;;GAMG;AAEH,wBAAgB,sBAAsB,CAAC,CAAC,SAAS,iBAAiB,EAChE,iBAAiB,EAAE,CAAC,EACpB,QAAQ,EAAE,gBAAgB,GAAG,GAAG,EAChC,GAAG,YAAY,EAAE,WAAW,CAAC,2BAA2B,CAAC,CAAC,CAAC,CAAC,wGAO7C,MAAM,+CAElB,IAAI,CA6BR"}
@@ -9,6 +9,7 @@ local getTSTLClassName = ____tstlClass.getTSTLClassName
9
9
  --- A decorator function that signifies that the decorated class method should be automatically
10
10
  -- registered with `Mod.AddPriorityCallback`.
11
11
  --
12
+ -- @allowEmptyVariadic
12
13
  -- @ignore
13
14
  function ____exports.PriorityCallback(self, modCallback, priority, ...)
14
15
  local optionalArgs = {...}
@@ -31,6 +32,7 @@ end
31
32
  --- A decorator function that signifies that the decorated class method should be automatically
32
33
  -- registered with `ModUpgraded.AddCallbackCustom`.
33
34
  --
35
+ -- @allowEmptyVariadic
34
36
  -- @ignore
35
37
  function ____exports.PriorityCallbackCustom(self, modCallbackCustom, priority, ...)
36
38
  local optionalArgs = {...}
@@ -53,6 +55,7 @@ end
53
55
  --- A decorator function that signifies that the decorated class method should be automatically
54
56
  -- registered with `Mod.AddCallback`.
55
57
  --
58
+ -- @allowEmptyVariadic
56
59
  -- @ignore
57
60
  function ____exports.Callback(self, modCallback, ...)
58
61
  return ____exports.PriorityCallback(nil, modCallback, CallbackPriority.DEFAULT, ...)
@@ -60,6 +63,7 @@ end
60
63
  --- A decorator function that signifies that the decorated class method should be automatically
61
64
  -- registered with `ModUpgraded.AddCallbackCustom`.
62
65
  --
66
+ -- @allowEmptyVariadic
63
67
  -- @ignore
64
68
  function ____exports.CallbackCustom(self, modCallbackCustom, ...)
65
69
  return ____exports.PriorityCallbackCustom(nil, modCallbackCustom, CallbackPriority.DEFAULT, ...)
@@ -11,8 +11,8 @@ export declare const SHOOTING_ACTIONS_SET: ReadonlySet<ButtonAction>;
11
11
  * Returns undefined if the submitted controller value was not valid.
12
12
  */
13
13
  export declare function controllerToString(controller: Controller): string | undefined;
14
- export declare function getMoveActions(): ReadonlySet<ButtonAction>;
15
- export declare function getShootActions(): ReadonlySet<ButtonAction>;
14
+ export declare function getMoveActions(controllerIndex: ControllerIndex): ButtonAction[];
15
+ export declare function getShootActions(controllerIndex: ControllerIndex): ButtonAction[];
16
16
  /**
17
17
  * Helper function to check if a player is pressing a specific button (i.e. holding it down).
18
18
  *
@@ -1 +1 @@
1
- {"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../../src/functions/input.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EACZ,UAAU,EACV,eAAe,EACf,QAAQ,EACT,MAAM,8BAA8B,CAAC;AAMtC,eAAO,MAAM,aAAa,uLAShB,CAAC;AAEX,eAAO,MAAM,gBAAgB,sFAKnB,CAAC;AAEX,eAAO,MAAM,oBAAoB,2BAEhC,CAAC;AAEF,eAAO,MAAM,gBAAgB,8GAKnB,CAAC;AAEX,eAAO,MAAM,oBAAoB,2BAEhC,CAAC;AAEF;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,GAAG,SAAS,CAQ7E;AAED,wBAAgB,cAAc,IAAI,WAAW,CAAC,YAAY,CAAC,CAE1D;AAED,wBAAgB,eAAe,IAAI,WAAW,CAAC,YAAY,CAAC,CAE3D;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,eAAe,EAAE,eAAe,EAChC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;GAMG;AACH,wBAAgB,yBAAyB,CACvC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;;GAOG;AACH,wBAAgB,iBAAiB,CAC/B,eAAe,EAAE,eAAe,EAChC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,IAAI,EAAE,QAAQ,EAAE,GAAG,OAAO,CAI9D;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAE9C;AAED,wBAAgB,YAAY,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEhE;AAED,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAE7E;AAED,wBAAgB,6BAA6B,IAAI,OAAO,CAIvD;AAED,wBAAgB,qBAAqB,CACnC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,+BAA+B,IAAI,OAAO,CAIzD;AAED,wBAAgB,aAAa,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEjE;AAED,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,8BAA8B,IAAI,OAAO,CAIxD;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,gCAAgC,IAAI,OAAO,CAI1D;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAC9B,QAAQ,EAAE,QAAQ,EAClB,SAAS,EAAE,OAAO,GACjB,MAAM,GAAG,SAAS,CAQpB"}
1
+ {"version":3,"file":"input.d.ts","sourceRoot":"","sources":["../../../src/functions/input.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,YAAY,EACZ,UAAU,EACV,eAAe,EACf,QAAQ,EACT,MAAM,8BAA8B,CAAC;AAMtC,eAAO,MAAM,aAAa,uLAShB,CAAC;AAEX,eAAO,MAAM,gBAAgB,sFAKnB,CAAC;AAEX,eAAO,MAAM,oBAAoB,2BAEhC,CAAC;AAEF,eAAO,MAAM,gBAAgB,8GAKnB,CAAC;AAEX,eAAO,MAAM,oBAAoB,2BAEhC,CAAC;AAEF;;;;;GAKG;AACH,wBAAgB,kBAAkB,CAAC,UAAU,EAAE,UAAU,GAAG,MAAM,GAAG,SAAS,CAQ7E;AAED,wBAAgB,cAAc,CAC5B,eAAe,EAAE,eAAe,GAC/B,YAAY,EAAE,CAIhB;AAED,wBAAgB,eAAe,CAC7B,eAAe,EAAE,eAAe,GAC/B,YAAY,EAAE,CAIhB;AAED;;;;;GAKG;AACH,wBAAgB,eAAe,CAC7B,eAAe,EAAE,eAAe,EAChC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;GAMG;AACH,wBAAgB,yBAAyB,CACvC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;;GAOG;AACH,wBAAgB,iBAAiB,CAC/B,eAAe,EAAE,eAAe,EAChC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;;GAMG;AACH,wBAAgB,2BAA2B,CACzC,GAAG,aAAa,EAAE,YAAY,EAAE,GAC/B,OAAO,CAIT;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAAC,GAAG,IAAI,EAAE,QAAQ,EAAE,GAAG,OAAO,CAI9D;AAED;;;;GAIG;AACH,wBAAgB,oBAAoB,IAAI,OAAO,CAE9C;AAED,wBAAgB,YAAY,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEhE;AAED,wBAAgB,mBAAmB,CAAC,eAAe,EAAE,eAAe,GAAG,OAAO,CAE7E;AAED,wBAAgB,6BAA6B,IAAI,OAAO,CAIvD;AAED,wBAAgB,qBAAqB,CACnC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,+BAA+B,IAAI,OAAO,CAIzD;AAED,wBAAgB,aAAa,CAAC,YAAY,EAAE,YAAY,GAAG,OAAO,CAEjE;AAED,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,8BAA8B,IAAI,OAAO,CAIxD;AAED,wBAAgB,sBAAsB,CACpC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAET;AAED,wBAAgB,gCAAgC,IAAI,OAAO,CAI1D;AAED;;;;;;;GAOG;AACH,wBAAgB,gBAAgB,CAC9B,QAAQ,EAAE,QAAQ,EAClB,SAAS,EAAE,OAAO,GACjB,MAAM,GAAG,SAAS,CAQpB"}
@@ -1,5 +1,6 @@
1
1
  local ____lualib = require("lualib_bundle")
2
2
  local __TS__New = ____lualib.__TS__New
3
+ local __TS__ArrayFilter = ____lualib.__TS__ArrayFilter
3
4
  local __TS__ArraySome = ____lualib.__TS__ArraySome
4
5
  local ____exports = {}
5
6
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
@@ -40,11 +41,17 @@ function ____exports.controllerToString(self, controller)
40
41
  end
41
42
  return trimPrefix(nil, key, "BUTTON_")
42
43
  end
43
- function ____exports.getMoveActions(self)
44
- return ____exports.MOVEMENT_ACTIONS_SET
44
+ function ____exports.getMoveActions(self, controllerIndex)
45
+ return __TS__ArrayFilter(
46
+ ____exports.MOVEMENT_ACTIONS,
47
+ function(____, buttonAction) return Input.IsActionPressed(buttonAction, controllerIndex) end
48
+ )
45
49
  end
46
- function ____exports.getShootActions(self)
47
- return ____exports.SHOOTING_ACTIONS_SET
50
+ function ____exports.getShootActions(self, controllerIndex)
51
+ return __TS__ArrayFilter(
52
+ ____exports.SHOOTING_ACTIONS,
53
+ function(____, buttonAction) return Input.IsActionPressed(buttonAction, controllerIndex) end
54
+ )
48
55
  end
49
56
  --- Helper function to check if a player is pressing a specific button (i.e. holding it down).
50
57
  --
@@ -18,6 +18,8 @@ import type { PlayerIndex } from "../types/PlayerIndex";
18
18
  * player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
19
19
  * }
20
20
  * ```
21
+ *
22
+ * @allowEmptyVariadic
21
23
  */
22
24
  export declare function defaultMapGetPlayer<V, Args extends unknown[]>(map: DefaultMap<PlayerIndex, V, Args>, player: EntityPlayer, ...extraArgs: Args): V;
23
25
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"playerDataStructures.d.ts","sourceRoot":"","sources":["../../../src/functions/playerDataStructures.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAGxD;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,EAC3D,GAAG,EAAE,UAAU,CAAC,WAAW,EAAE,CAAC,EAAE,IAAI,CAAC,EACrC,MAAM,EAAE,YAAY,EACpB,GAAG,SAAS,EAAE,IAAI,GACjB,CAAC,CAGH;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,OAAO,CAAC,EAC9B,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,CAAC,GAAG,SAAS,CAGf;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAGN;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,GAAG,CAAC,WAAW,CAAC,CAGlB;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT"}
1
+ {"version":3,"file":"playerDataStructures.d.ts","sourceRoot":"","sources":["../../../src/functions/playerDataStructures.ts"],"names":[],"mappings":";AAAA,OAAO,KAAK,EAAE,UAAU,EAAE,MAAM,uBAAuB,CAAC;AACxD,OAAO,KAAK,EAAE,WAAW,EAAE,MAAM,sBAAsB,CAAC;AAGxD;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EAAE,IAAI,SAAS,OAAO,EAAE,EAC3D,GAAG,EAAE,UAAU,CAAC,WAAW,EAAE,CAAC,EAAE,IAAI,CAAC,EACrC,MAAM,EAAE,YAAY,EACpB,GAAG,SAAS,EAAE,IAAI,GACjB,CAAC,CAGH;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,EACnC,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,OAAO,CAAC,EAC9B,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,CAAC,GAAG,SAAS,CAGf;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,YAAY,CAAC,CAAC,EAC5B,GAAG,EAAE,GAAG,CAAC,WAAW,EAAE,CAAC,CAAC,EACxB,MAAM,EAAE,YAAY,EACpB,KAAK,EAAE,CAAC,GACP,IAAI,CAGN;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,GAAG,CAAC,WAAW,CAAC,CAGlB;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAC7B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT;AAED;;;GAGG;AACH,wBAAgB,YAAY,CAC1B,GAAG,EAAE,GAAG,CAAC,WAAW,CAAC,EACrB,MAAM,EAAE,YAAY,GACnB,OAAO,CAGT"}
@@ -42,6 +42,8 @@ end
42
42
  -- player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
43
43
  -- }
44
44
  -- ```
45
+ --
46
+ -- @allowEmptyVariadic
45
47
  function ____exports.defaultMapGetPlayer(self, map, player, ...)
46
48
  local playerIndex = getPlayerIndex(nil, player)
47
49
  return map:getAndSetDefault(playerIndex, ...)
@@ -18,6 +18,8 @@
18
18
  * This function will still work identically if PNG file does not exist, but it will cause a
19
19
  * spurious error to appear in the "log.txt" file. If silencing these errors is desired, you can
20
20
  * create a transparent 1 pixel PNG file in your mod's resources folder at `EMPTY_PNG_PATH`.
21
+ *
22
+ * @allowEmptyVariadic
21
23
  */
22
24
  export declare function clearSprite(sprite: Sprite, ...layerIDs: int[]): void;
23
25
  /**
@@ -1 +1 @@
1
- {"version":3,"file":"sprites.d.ts","sourceRoot":"","sources":["../../../src/functions/sprites.ts"],"names":[],"mappings":";;;AAKA;;;;;;;;;;;;;;;;;GAiBG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,EAAE,GAAG,EAAE,GAAG,IAAI,CAWpE;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,MAAM,EACd,SAAS,CAAC,EAAE,MAAM,GACjB,GAAG,CAmBL;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,MAAM,CAepE;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAInE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,GAAG,EACZ,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,EACf,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,GACd,OAAO,CAaT;AAED,uFAAuF;AACvF,wBAAgB,WAAW,CACzB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,QAAQ,EAAE,MAAM,EAChB,OAAO,EAAE,GAAG,GACX,OAAO,CAIT"}
1
+ {"version":3,"file":"sprites.d.ts","sourceRoot":"","sources":["../../../src/functions/sprites.ts"],"names":[],"mappings":";;;AAKA;;;;;;;;;;;;;;;;;;;GAmBG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,MAAM,EAAE,GAAG,QAAQ,EAAE,GAAG,EAAE,GAAG,IAAI,CAWpE;AAED;;;;;;;;;;GAUG;AACH,wBAAgB,uBAAuB,CACrC,MAAM,EAAE,MAAM,EACd,SAAS,CAAC,EAAE,MAAM,GACjB,GAAG,CAmBL;AAED;;;;;;GAMG;AACH,wBAAgB,SAAS,CAAC,QAAQ,EAAE,MAAM,EAAE,OAAO,CAAC,EAAE,MAAM,GAAG,MAAM,CAepE;AAED;;;;;;GAMG;AACH,wBAAgB,gBAAgB,CAAC,MAAM,EAAE,MAAM,EAAE,KAAK,EAAE,KAAK,GAAG,IAAI,CAInE;AAED;;;;;;GAMG;AACH,wBAAgB,YAAY,CAC1B,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,GAAG,EACZ,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,EACf,MAAM,EAAE,GAAG,EACX,OAAO,EAAE,GAAG,EACZ,UAAU,EAAE,GAAG,GACd,OAAO,CAaT;AAED,uFAAuF;AACvF,wBAAgB,WAAW,CACzB,OAAO,EAAE,MAAM,EACf,OAAO,EAAE,MAAM,EACf,QAAQ,EAAE,MAAM,EAChB,OAAO,EAAE,GAAG,GACX,OAAO,CAIT"}
@@ -30,6 +30,8 @@ end
30
30
  -- This function will still work identically if PNG file does not exist, but it will cause a
31
31
  -- spurious error to appear in the "log.txt" file. If silencing these errors is desired, you can
32
32
  -- create a transparent 1 pixel PNG file in your mod's resources folder at `EMPTY_PNG_PATH`.
33
+ --
34
+ -- @allowEmptyVariadic
33
35
  function ____exports.clearSprite(self, sprite, ...)
34
36
  local layerIDs = {...}
35
37
  if #layerIDs == 0 then
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "31.6.0",
3
+ "version": "31.7.1",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -118,6 +118,8 @@ export class DefaultMap<Key, Value, Args extends unknown[] = []> extends Map<
118
118
  /**
119
119
  * If the key exists, this will return the same thing as the normal `Map.get` method. Otherwise,
120
120
  * it will set a default value for the provided key, and then return the default value.
121
+ *
122
+ * @allowEmptyVariadic
121
123
  */
122
124
  public getAndSetDefault(key: Key, ...args: Args): Value {
123
125
  const value = super.get(key);
@@ -197,6 +197,7 @@ export class ModUpgraded implements Mod {
197
197
  ): void {
198
198
  const callbackClass = this.callbacks[modCallbackCustom];
199
199
  // @ts-expect-error The compiler is not smart enough to figure out that the parameters match.
200
+ // eslint-disable-next-line isaacscript/require-variadic-function-argument
200
201
  callbackClass.addSubscriber(priority, ...args);
201
202
  this.initFeature(callbackClass);
202
203
  }
@@ -1,7 +1,10 @@
1
1
  import type { ButtonAction } from "isaac-typescript-definitions";
2
2
  import { InputHook, ModCallback } from "isaac-typescript-definitions";
3
3
  import { Exported } from "../../../decorators";
4
- import { getMoveActions, getShootActions } from "../../../functions/input";
4
+ import {
5
+ MOVEMENT_ACTIONS_SET,
6
+ SHOOTING_ACTIONS_SET,
7
+ } from "../../../functions/input";
5
8
  import { ReadonlySet } from "../../../types/ReadonlySet";
6
9
  import { Feature } from "../../private/Feature";
7
10
 
@@ -243,8 +246,7 @@ export class DisableInputs extends Feature {
243
246
  */
244
247
  @Exported
245
248
  public disableMovementInputs(key: string): void {
246
- const moveActions = getMoveActions();
247
- this.enableAllInputsExceptFor(key, moveActions);
249
+ this.enableAllInputsExceptFor(key, MOVEMENT_ACTIONS_SET);
248
250
  }
249
251
 
250
252
  /**
@@ -262,7 +264,6 @@ export class DisableInputs extends Feature {
262
264
  */
263
265
  @Exported
264
266
  public disableShootingInputs(key: string): void {
265
- const shootActions = getShootActions();
266
- this.enableAllInputsExceptFor(key, shootActions);
267
+ this.enableAllInputsExceptFor(key, SHOOTING_ACTIONS_SET);
267
268
  }
268
269
  }
@@ -36,6 +36,7 @@ import { getTSTLClassName } from "./tstlClass";
36
36
  * A decorator function that signifies that the decorated class method should be automatically
37
37
  * registered with `Mod.AddCallback`.
38
38
  *
39
+ * @allowEmptyVariadic
39
40
  * @ignore
40
41
  */
41
42
  // We tell TypeDoc to ignore this function because it generates a bunch of spam.
@@ -55,6 +56,7 @@ export function Callback<T extends ModCallback>(
55
56
  * A decorator function that signifies that the decorated class method should be automatically
56
57
  * registered with `ModUpgraded.AddCallbackCustom`.
57
58
  *
59
+ * @allowEmptyVariadic
58
60
  * @ignore
59
61
  */
60
62
  // We tell TypeDoc to ignore this function because it generates a bunch of spam.
@@ -74,6 +76,7 @@ export function CallbackCustom<T extends ModCallbackCustom>(
74
76
  * A decorator function that signifies that the decorated class method should be automatically
75
77
  * registered with `Mod.AddPriorityCallback`.
76
78
  *
79
+ * @allowEmptyVariadic
77
80
  * @ignore
78
81
  */
79
82
  // We tell TypeDoc to ignore this function because it generates a bunch of spam.
@@ -121,6 +124,7 @@ export function PriorityCallback<T extends ModCallback>(
121
124
  * A decorator function that signifies that the decorated class method should be automatically
122
125
  * registered with `ModUpgraded.AddCallbackCustom`.
123
126
  *
127
+ * @allowEmptyVariadic
124
128
  * @ignore
125
129
  */
126
130
  // We tell TypeDoc to ignore this function because it generates a bunch of spam.
@@ -58,12 +58,20 @@ export function controllerToString(controller: Controller): string | undefined {
58
58
  return trimPrefix(key, "BUTTON_");
59
59
  }
60
60
 
61
- export function getMoveActions(): ReadonlySet<ButtonAction> {
62
- return MOVEMENT_ACTIONS_SET;
61
+ export function getMoveActions(
62
+ controllerIndex: ControllerIndex,
63
+ ): ButtonAction[] {
64
+ return MOVEMENT_ACTIONS.filter((buttonAction) =>
65
+ Input.IsActionPressed(buttonAction, controllerIndex),
66
+ );
63
67
  }
64
68
 
65
- export function getShootActions(): ReadonlySet<ButtonAction> {
66
- return SHOOTING_ACTIONS_SET;
69
+ export function getShootActions(
70
+ controllerIndex: ControllerIndex,
71
+ ): ButtonAction[] {
72
+ return SHOOTING_ACTIONS.filter((buttonAction) =>
73
+ Input.IsActionPressed(buttonAction, controllerIndex),
74
+ );
67
75
  }
68
76
 
69
77
  /**
@@ -19,6 +19,8 @@ import { getPlayerIndex } from "./playerIndex";
19
19
  * player.MoveSpeed = defaultMapGetPlayer(v.run.playersSpeedBoost, player);
20
20
  * }
21
21
  * ```
22
+ *
23
+ * @allowEmptyVariadic
22
24
  */
23
25
  export function defaultMapGetPlayer<V, Args extends unknown[]>(
24
26
  map: DefaultMap<PlayerIndex, V, Args>,
@@ -20,6 +20,8 @@ import { eRange } from "./utils";
20
20
  * This function will still work identically if PNG file does not exist, but it will cause a
21
21
  * spurious error to appear in the "log.txt" file. If silencing these errors is desired, you can
22
22
  * create a transparent 1 pixel PNG file in your mod's resources folder at `EMPTY_PNG_PATH`.
23
+ *
24
+ * @allowEmptyVariadic
23
25
  */
24
26
  export function clearSprite(sprite: Sprite, ...layerIDs: int[]): void {
25
27
  if (layerIDs.length === 0) {