isaacscript-common 31.0.0 → 31.0.1

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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 31.0.0
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+ isaacscript-common 31.0.1
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -9043,7 +9043,7 @@ ____exports.TrinketType[____exports.TrinketType.SIGIL_OF_BAPHOMET] = "SIGIL_OF_B
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  ____exports.BedSubType = {}
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  ____exports.BedSubType.ISAAC = 0
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  ____exports.BedSubType[____exports.BedSubType.ISAAC] = "ISAAC"
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- ____exports.BedSubType.MOM = 1
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+ ____exports.BedSubType.MOM = 10
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  ____exports.BedSubType[____exports.BedSubType.MOM] = "MOM"
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  --- For `EntityType.LASER` (7).
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  ____exports.LaserSubType = {}
@@ -50711,7 +50711,7 @@ function removeItemsAndTrinketsThatAffectItemPools(self)
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  end
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  mapSetPlayer(nil, removedTrinketsMap, player, removedTrinkets)
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  end
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- return {removedItemsMap, removedTrinketsMap}
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+ return {removedItemsMap = removedItemsMap, removedTrinketsMap = removedTrinketsMap}
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  end
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  function restoreItemsAndTrinketsThatAffectItemPools(self, removedItemsMap, removedTrinketsMap)
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  for ____, player in ipairs(getAllPlayers(nil)) do
@@ -50762,7 +50762,9 @@ function ItemPoolDetection.prototype.isCollectibleInItemPool(self, collectibleTy
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  player:ChangePlayerType(PlayerType.ISAAC)
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  end
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  end
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- local removedItemsMap, removedTrinketsMap = table.unpack(removeItemsAndTrinketsThatAffectItemPools(nil))
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+ local ____removeItemsAndTrinketsThatAffectItemPools_result_0 = removeItemsAndTrinketsThatAffectItemPools(nil)
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+ local removedItemsMap = ____removeItemsAndTrinketsThatAffectItemPools_result_0.removedItemsMap
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+ local removedTrinketsMap = ____removeItemsAndTrinketsThatAffectItemPools_result_0.removedTrinketsMap
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  local itemPool = game:GetItemPool()
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  itemPool:ResetRoomBlacklist()
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  for ____, collectibleTypeInSet in ipairs(self.moddedElementSets:getCollectibleArray()) do
@@ -53190,34 +53192,37 @@ function hexToRGB(self, hexString)
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  hexString = __TS__StringReplace(hexString, "#", "")
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  if #hexString ~= HEX_STRING_LENGTH then
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  logError("Hex strings must be of length: " .. tostring(HEX_STRING_LENGTH))
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local rString = string.sub(hexString, 1, 2)
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  local r = tonumber("0x" .. rString)
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  if r == nil then
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  logError(("Failed to convert `0x" .. rString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local gString = string.sub(hexString, 3, 4)
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  local g = tonumber("0x" .. gString)
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  if g == nil then
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  logError(("Failed to convert `0x" .. gString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local bString = string.sub(hexString, 5, 6)
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  local b = tonumber("0x" .. bString)
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  if b == nil then
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  logError(("Failed to convert `0x" .. bString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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- return {r, g, b}
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+ return {r = r, g = g, b = b}
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  end
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  HEX_STRING_LENGTH = 6
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  function ____exports.hexToColor(self, hexString, alpha)
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  if alpha == nil then
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  alpha = 1
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  end
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- local r, g, b = table.unpack(hexToRGB(nil, hexString))
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+ local ____hexToRGB_result_0 = hexToRGB(nil, hexString)
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+ local r = ____hexToRGB_result_0.r
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+ local g = ____hexToRGB_result_0.g
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+ local b = ____hexToRGB_result_0.b
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  local base = 255
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  return Color(r / base, g / base, b / base, alpha)
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  end
@@ -53225,7 +53230,10 @@ function ____exports.hexToKColor(self, hexString, alpha)
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  if alpha == nil then
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  alpha = 1
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  end
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- local r, g, b = table.unpack(hexToRGB(nil, hexString))
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+ local ____hexToRGB_result_1 = hexToRGB(nil, hexString)
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+ local r = ____hexToRGB_result_1.r
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+ local g = ____hexToRGB_result_1.g
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+ local b = ____hexToRGB_result_1.b
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  local base = 255
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  return KColor(r / base, g / base, b / base, alpha)
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  end
@@ -65,7 +65,7 @@ function removeItemsAndTrinketsThatAffectItemPools(self)
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  end
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  mapSetPlayer(nil, removedTrinketsMap, player, removedTrinkets)
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  end
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- return {removedItemsMap, removedTrinketsMap}
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+ return {removedItemsMap = removedItemsMap, removedTrinketsMap = removedTrinketsMap}
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  end
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  function restoreItemsAndTrinketsThatAffectItemPools(self, removedItemsMap, removedTrinketsMap)
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  for ____, player in ipairs(getAllPlayers(nil)) do
@@ -116,7 +116,9 @@ function ItemPoolDetection.prototype.isCollectibleInItemPool(self, collectibleTy
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  player:ChangePlayerType(PlayerType.ISAAC)
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  end
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  end
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- local removedItemsMap, removedTrinketsMap = table.unpack(removeItemsAndTrinketsThatAffectItemPools(nil))
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+ local ____removeItemsAndTrinketsThatAffectItemPools_result_0 = removeItemsAndTrinketsThatAffectItemPools(nil)
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+ local removedItemsMap = ____removeItemsAndTrinketsThatAffectItemPools_result_0.removedItemsMap
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+ local removedTrinketsMap = ____removeItemsAndTrinketsThatAffectItemPools_result_0.removedTrinketsMap
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  local itemPool = game:GetItemPool()
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  itemPool:ResetRoomBlacklist()
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  for ____, collectibleTypeInSet in ipairs(self.moddedElementSets:getCollectibleArray()) do
@@ -8,27 +8,27 @@ function hexToRGB(self, hexString)
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  hexString = __TS__StringReplace(hexString, "#", "")
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  if #hexString ~= HEX_STRING_LENGTH then
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  logError("Hex strings must be of length: " .. tostring(HEX_STRING_LENGTH))
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local rString = string.sub(hexString, 1, 2)
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  local r = tonumber("0x" .. rString)
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  if r == nil then
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  logError(("Failed to convert `0x" .. rString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local gString = string.sub(hexString, 3, 4)
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  local g = tonumber("0x" .. gString)
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  if g == nil then
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  logError(("Failed to convert `0x" .. gString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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  local bString = string.sub(hexString, 5, 6)
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  local b = tonumber("0x" .. bString)
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  if b == nil then
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  logError(("Failed to convert `0x" .. bString) .. "` to a number.")
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- return {0, 0, 0}
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+ return {r = 0, g = 0, b = 0}
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  end
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- return {r, g, b}
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+ return {r = r, g = g, b = b}
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  end
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  HEX_STRING_LENGTH = 6
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  --- Converts a hex string like "#33aa33" to a KColor object.
@@ -39,7 +39,10 @@ function ____exports.hexToColor(self, hexString, alpha)
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  if alpha == nil then
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  alpha = 1
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  end
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- local r, g, b = table.unpack(hexToRGB(nil, hexString))
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+ local ____hexToRGB_result_0 = hexToRGB(nil, hexString)
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+ local r = ____hexToRGB_result_0.r
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+ local g = ____hexToRGB_result_0.g
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+ local b = ____hexToRGB_result_0.b
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  local base = 255
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  return Color(r / base, g / base, b / base, alpha)
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  end
@@ -51,7 +54,10 @@ function ____exports.hexToKColor(self, hexString, alpha)
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  if alpha == nil then
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  alpha = 1
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  end
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- local r, g, b = table.unpack(hexToRGB(nil, hexString))
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+ local ____hexToRGB_result_1 = hexToRGB(nil, hexString)
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+ local r = ____hexToRGB_result_1.r
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+ local g = ____hexToRGB_result_1.g
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+ local b = ____hexToRGB_result_1.b
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  local base = 255
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  return KColor(r / base, g / base, b / base, alpha)
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  end
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "31.0.0",
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+ "version": "31.0.1",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -25,6 +25,6 @@
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  "main": "dist/src/index",
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  "types": "dist/index.rollup.d.ts",
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  "dependencies": {
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- "isaac-typescript-definitions": "^13.0.23"
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+ "isaac-typescript-definitions": "^13.0.24"
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  }
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  }
@@ -99,7 +99,7 @@ export class ItemPoolDetection extends Feature {
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  }
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  }
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- const [removedItemsMap, removedTrinketsMap] =
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+ const { removedItemsMap, removedTrinketsMap } =
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  removeItemsAndTrinketsThatAffectItemPools();
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  // Blacklist every collectible in the game except for the provided collectible.
@@ -173,10 +173,10 @@ export class ItemPoolDetection extends Feature {
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  * Before checking the item pools, remove any collectibles or trinkets that would affect the
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  * retrieved collectible types.
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  */
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- function removeItemsAndTrinketsThatAffectItemPools(): [
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- removedItemsMap: Map<PlayerIndex, CollectibleType[]>,
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- removedTrinketsMap: Map<PlayerIndex, TrinketType[]>,
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- ] {
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+ function removeItemsAndTrinketsThatAffectItemPools(): {
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+ removedItemsMap: Map<PlayerIndex, CollectibleType[]>;
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+ removedTrinketsMap: Map<PlayerIndex, TrinketType[]>;
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+ } {
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  const removedItemsMap = new Map<PlayerIndex, CollectibleType[]>();
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  const removedTrinketsMap = new Map<PlayerIndex, TrinketType[]>();
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  for (const player of getAllPlayers()) {
@@ -207,7 +207,7 @@ function removeItemsAndTrinketsThatAffectItemPools(): [
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  mapSetPlayer(removedTrinketsMap, player, removedTrinkets);
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  }
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- return [removedItemsMap, removedTrinketsMap];
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+ return { removedItemsMap, removedTrinketsMap };
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  }
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  function restoreItemsAndTrinketsThatAffectItemPools(
@@ -9,7 +9,7 @@ const HEX_STRING_LENGTH = 6;
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  * @param alpha Optional. Range is from 0 to 1. Default is 1. (The same as the `Color` constructor.)
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  */
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  export function hexToColor(hexString: string, alpha = 1): Readonly<Color> {
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- const [r, g, b] = hexToRGB(hexString);
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+ const { r, g, b } = hexToRGB(hexString);
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  // Color values should be between 0 and 1.
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  const base = 255;
@@ -23,40 +23,40 @@ export function hexToColor(hexString: string, alpha = 1): Readonly<Color> {
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  * @param alpha Range is from 0 to 1. Default is 1.
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  */
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  export function hexToKColor(hexString: string, alpha = 1): Readonly<KColor> {
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- const [r, g, b] = hexToRGB(hexString);
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+ const { r, g, b } = hexToRGB(hexString);
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  // KColor values should be between 0 and 1.
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  const base = 255;
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  return KColor(r / base, g / base, b / base, alpha);
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  }
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- function hexToRGB(hexString: string): [r: float, g: float, b: float] {
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+ function hexToRGB(hexString: string): { r: float; g: float; b: float } {
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  hexString = hexString.replace("#", "");
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  if (hexString.length !== HEX_STRING_LENGTH) {
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  logError(`Hex strings must be of length: ${HEX_STRING_LENGTH}`);
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- return [0, 0, 0];
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+ return { r: 0, g: 0, b: 0 };
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  }
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  const rString = hexString.slice(0, 2);
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  const r = tonumber(`0x${rString}`);
42
42
  if (r === undefined) {
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  logError(`Failed to convert \`0x${rString}\` to a number.`);
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- return [0, 0, 0];
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+ return { r: 0, g: 0, b: 0 };
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  }
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  const gString = hexString.slice(2, 4);
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  const g = tonumber(`0x${gString}`);
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  if (g === undefined) {
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  logError(`Failed to convert \`0x${gString}\` to a number.`);
51
- return [0, 0, 0];
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+ return { r: 0, g: 0, b: 0 };
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  }
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54
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  const bString = hexString.slice(4, 6);
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  const b = tonumber(`0x${bString}`);
56
56
  if (b === undefined) {
57
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  logError(`Failed to convert \`0x${bString}\` to a number.`);
58
- return [0, 0, 0];
58
+ return { r: 0, g: 0, b: 0 };
59
59
  }
60
60
 
61
- return [r, g, b];
61
+ return { r, g, b };
62
62
  }