isaacscript-common 30.4.5 → 30.4.6
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/isaacscript-common.lua +33 -3
- package/dist/src/classes/callbacks/PostPurchase.d.ts +5 -0
- package/dist/src/classes/callbacks/PostPurchase.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostPurchase.lua +32 -2
- package/dist/src/indexLua.d.ts +186 -0
- package/dist/src/indexLua.d.ts.map +1 -0
- package/dist/src/indexLua.lua +1114 -0
- package/package.json +1 -1
- package/src/classes/callbacks/PostPurchase.ts +65 -1
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@@ -1,6 +1,6 @@
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--[[
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-
isaacscript-common 30.4.
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isaacscript-common 30.4.6
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -31450,6 +31450,11 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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local ____exports = {}
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local markUsedItemOnThisFrame, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____entitiesSpecific = require("src.functions.entitiesSpecific")
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@@ -31461,7 +31466,14 @@ local ____DefaultMap = require("src.classes.DefaultMap")
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local DefaultMap = ____DefaultMap.DefaultMap
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local ____CustomCallback = require("src.classes.private.CustomCallback")
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local CustomCallback = ____CustomCallback.CustomCallback
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-
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function markUsedItemOnThisFrame(self, player)
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local gameFrameCount = game:GetFrameCount()
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mapSetPlayer(nil, v.room.playersUsedItemOnFrame, player, gameFrameCount)
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end
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v = {room = {
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playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false),
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playersUsedItemOnFrame = __TS__New(DefaultMap, 0)
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}}
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____exports.PostPurchase = __TS__Class()
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local PostPurchase = ____exports.PostPurchase
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PostPurchase.name = "PostPurchase"
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@@ -31474,16 +31486,34 @@ function PostPurchase.prototype.____constructor(self)
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local callbackPickupVariant, callbackPickupSubType = table.unpack(optionalArgs)
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return (callbackPickupVariant == nil or callbackPickupVariant == pickup.Variant) and (callbackPickupSubType == nil or callbackPickupSubType == pickup.SubType)
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end
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self.postUseItem = function(____, _collectibleType, _rng, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postUseCard = function(____, _cardType, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postUsePill = function(____, _pillEffect, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postPEffectUpdateReordered = function(____, player)
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local isHoldingItem = player:IsHoldingItem()
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local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player)
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mapSetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem)
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if not wasHoldingItemOnLastFrame and isHoldingItem then
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if not wasHoldingItemOnLastFrame and isHoldingItem and not self:playerUsedItemRecently(player) then
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self:playerPickedUpNewItem(player)
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end
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end
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self.callbacksUsed = {{ModCallback.POST_USE_ITEM, self.postUseItem}, {ModCallback.POST_USE_CARD, self.postUseCard}, {ModCallback.POST_USE_PILL, self.postUsePill}}
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self.customCallbacksUsed = {{ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED, self.postPEffectUpdateReordered}}
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end
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function PostPurchase.prototype.playerUsedItemRecently(self, player)
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local gameFrameCount = game:GetFrameCount()
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local usedCollectibleOnFrame = defaultMapGetPlayer(nil, v.room.playersUsedItemOnFrame, player)
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return gameFrameCount == usedCollectibleOnFrame or gameFrameCount == usedCollectibleOnFrame + 1
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end
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function PostPurchase.prototype.playerPickedUpNewItem(self, player)
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local pickups = getPickups(nil)
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local disappearingPickup = __TS__ArrayFind(
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@@ -7,11 +7,16 @@ export declare class PostPurchase extends CustomCallback<T> {
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v: {
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room: {
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playersHoldingItemOnLastFrameMap: DefaultMap<PlayerIndex, boolean, []>;
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playersUsedItemOnFrame: DefaultMap<PlayerIndex, number, []>;
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};
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};
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constructor();
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protected shouldFire: (fireArgs: [player: EntityPlayer, pickup: EntityPickup], optionalArgs: [pickupVariant?: import("isaac-typescript-definitions").PickupVariant | undefined, subType?: number | undefined]) => boolean;
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private postUseItem;
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private postUseCard;
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private postUsePill;
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private postPEffectUpdateReordered;
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private playerUsedItemRecently;
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private playerPickedUpNewItem;
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}
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export {};
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@@ -1 +1 @@
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-
{"version":3,"file":"PostPurchase.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPurchase.ts"],"names":[],"mappings":"
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{"version":3,"file":"PostPurchase.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostPurchase.ts"],"names":[],"mappings":"AAOA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAMlE,OAAO,EAAE,WAAW,EAAE,MAAM,yBAAyB,CAAC;AACtD,OAAO,EAAE,UAAU,EAAE,MAAM,eAAe,CAAC;AAC3C,OAAO,EACL,cAAc,EAGf,MAAM,2BAA2B,CAAC;AAEnC,KAAK,CAAC,GAAG,iBAAiB,CAAC,aAAa,CAAC;AAWzC,qBAAa,YAAa,SAAQ,cAAc,CAAC,CAAC,CAAC;IACjC,CAAC;;;;;MAAK;;IAwBtB,UAAmB,UAAU,8LAG1B,OAAO,CAUR;IAGF,OAAO,CAAC,WAAW,CAOjB;IAGF,OAAO,CAAC,WAAW,CAGjB;IAGF,OAAO,CAAC,WAAW,CAGjB;IAGF,OAAO,CAAC,0BAA0B,CAqBhC;IAEF,OAAO,CAAC,sBAAsB;IAY9B,OAAO,CAAC,qBAAqB;CAS9B"}
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@@ -4,6 +4,11 @@ local __TS__Class = ____lualib.__TS__Class
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local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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local __TS__ArrayFind = ____lualib.__TS__ArrayFind
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local ____exports = {}
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local markUsedItemOnThisFrame, v
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
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local ____cachedClasses = require("src.core.cachedClasses")
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local game = ____cachedClasses.game
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local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
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local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
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local ____entitiesSpecific = require("src.functions.entitiesSpecific")
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@@ -15,7 +20,14 @@ local ____DefaultMap = require("src.classes.DefaultMap")
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local DefaultMap = ____DefaultMap.DefaultMap
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local ____CustomCallback = require("src.classes.private.CustomCallback")
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local CustomCallback = ____CustomCallback.CustomCallback
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function markUsedItemOnThisFrame(self, player)
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local gameFrameCount = game:GetFrameCount()
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mapSetPlayer(nil, v.room.playersUsedItemOnFrame, player, gameFrameCount)
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end
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v = {room = {
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playersHoldingItemOnLastFrameMap = __TS__New(DefaultMap, false),
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playersUsedItemOnFrame = __TS__New(DefaultMap, 0)
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}}
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____exports.PostPurchase = __TS__Class()
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local PostPurchase = ____exports.PostPurchase
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PostPurchase.name = "PostPurchase"
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@@ -28,16 +40,34 @@ function PostPurchase.prototype.____constructor(self)
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local callbackPickupVariant, callbackPickupSubType = table.unpack(optionalArgs)
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return (callbackPickupVariant == nil or callbackPickupVariant == pickup.Variant) and (callbackPickupSubType == nil or callbackPickupSubType == pickup.SubType)
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end
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self.postUseItem = function(____, _collectibleType, _rng, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postUseCard = function(____, _cardType, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postUsePill = function(____, _pillEffect, player)
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markUsedItemOnThisFrame(nil, player)
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return nil
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end
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self.postPEffectUpdateReordered = function(____, player)
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local isHoldingItem = player:IsHoldingItem()
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local wasHoldingItemOnLastFrame = defaultMapGetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player)
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mapSetPlayer(nil, v.room.playersHoldingItemOnLastFrameMap, player, isHoldingItem)
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if not wasHoldingItemOnLastFrame and isHoldingItem then
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if not wasHoldingItemOnLastFrame and isHoldingItem and not self:playerUsedItemRecently(player) then
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self:playerPickedUpNewItem(player)
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end
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end
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self.callbacksUsed = {{ModCallback.POST_USE_ITEM, self.postUseItem}, {ModCallback.POST_USE_CARD, self.postUseCard}, {ModCallback.POST_USE_PILL, self.postUsePill}}
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self.customCallbacksUsed = {{ModCallbackCustom.POST_PEFFECT_UPDATE_REORDERED, self.postPEffectUpdateReordered}}
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end
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function PostPurchase.prototype.playerUsedItemRecently(self, player)
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local gameFrameCount = game:GetFrameCount()
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local usedCollectibleOnFrame = defaultMapGetPlayer(nil, v.room.playersUsedItemOnFrame, player)
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return gameFrameCount == usedCollectibleOnFrame or gameFrameCount == usedCollectibleOnFrame + 1
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end
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function PostPurchase.prototype.playerPickedUpNewItem(self, player)
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local pickups = getPickups(nil)
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local disappearingPickup = __TS__ArrayFind(
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export * from "./classes/DefaultMap";
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export * from "./classes/ModFeature";
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export * from "./classes/ModUpgraded";
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export * from "./core/cachedClasses";
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export * from "./core/constants";
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export * from "./core/constantsFirstLast";
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export * from "./core/upgradeMod";
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export * from "./enums/AmbushType";
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export * from "./enums/CornerType";
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export * from "./enums/HealthType";
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export * from "./enums/ISCFeature";
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export * from "./enums/LadderSubTypeCustom";
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export * from "./enums/ModCallbackCustom";
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export * from "./enums/MysteriousPaperEffect";
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export * from "./enums/PocketItemType";
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export * from "./enums/RockAltType";
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export * from "./enums/SaveDataKey";
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export * from "./enums/SerializationType";
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export * from "./enums/SlotDestructionType";
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export * from "./enums/StatType";
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export * from "./functions/ambush";
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export * from "./functions/array";
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export * from "./functions/arrayLua";
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export * from "./functions/benchmark";
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export * from "./functions/bitSet128";
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export * from "./functions/bitwise";
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export * from "./functions/bombs";
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export * from "./functions/bosses";
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export * from "./functions/cards";
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export * from "./functions/challenges";
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export * from "./functions/characters";
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export * from "./functions/charge";
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export * from "./functions/chargeBar";
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export * from "./functions/collectibles";
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export * from "./functions/collectibleTag";
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export * from "./functions/color";
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export * from "./functions/console";
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export * from "./functions/curses";
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export * from "./functions/debugFunctions";
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export * from "./functions/decorators";
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export * from "./functions/deepCopy";
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export * from "./functions/deepCopyTests";
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export * from "./functions/dimensions";
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export * from "./functions/direction";
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export * from "./functions/doors";
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export * from "./functions/easing";
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export * from "./functions/effects";
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export * from "./functions/emptyRoom";
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export * from "./functions/entities";
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export * from "./functions/entitiesSpecific";
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export * from "./functions/entityTypes";
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export * from "./functions/enums";
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export * from "./functions/familiars";
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export * from "./functions/flag";
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export * from "./functions/globals";
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export * from "./functions/gridEntities";
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export * from "./functions/gridEntitiesSpecific";
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export * from "./functions/gridIndex";
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export * from "./functions/hex";
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export * from "./functions/initArray";
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export * from "./functions/input";
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export * from "./functions/isaacAPIClass";
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export * from "./functions/itemPool";
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export * from "./functions/jsonHelpers";
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export * from "./functions/jsonRoom";
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export * from "./functions/kColor";
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export * from "./functions/language";
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export * from "./functions/level";
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export * from "./functions/levelGrid";
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export * from "./functions/log";
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export * from "./functions/logEntities";
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export * from "./functions/logMisc";
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export * from "./functions/map";
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export * from "./functions/math";
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export * from "./functions/merge";
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export * from "./functions/mergeTests";
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export * from "./functions/minimap";
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export * from "./functions/modFeatures";
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export * from "./functions/nextStage";
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export * from "./functions/npcs";
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export * from "./functions/pickups";
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export * from "./functions/pickupsSpecific";
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export * from "./functions/pickupVariants";
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export * from "./functions/pills";
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export * from "./functions/playerCenter";
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export * from "./functions/playerDataStructures";
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export * from "./functions/playerHealth";
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export * from "./functions/playerIndex";
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export * from "./functions/players";
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export * from "./functions/playerStats";
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export * from "./functions/pocketItems";
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export * from "./functions/positionVelocity";
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export * from "./functions/pressurePlate";
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export * from "./functions/projectiles";
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export * from "./functions/random";
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export * from "./functions/readOnly";
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export * from "./functions/revive";
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export * from "./functions/rng";
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export * from "./functions/rockAlt";
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export * from "./functions/roomData";
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export * from "./functions/roomGrid";
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export * from "./functions/rooms";
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export * from "./functions/roomShape";
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export * from "./functions/roomShapeWalls";
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export * from "./functions/roomTransition";
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export * from "./functions/run";
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export * from "./functions/seeds";
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export * from "./functions/serialization";
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export * from "./functions/set";
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export * from "./functions/slots";
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export * from "./functions/sort";
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export * from "./functions/sound";
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export * from "./functions/spawnCollectible";
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export * from "./functions/sprites";
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export * from "./functions/stage";
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export * from "./functions/stats";
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export * from "./functions/string";
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export * from "./functions/table";
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export * from "./functions/tears";
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export * from "./functions/transformations";
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121
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export * from "./functions/trinketGive";
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export * from "./functions/trinkets";
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export * from "./functions/tstlClass";
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export * from "./functions/types";
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export * from "./functions/ui";
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export * from "./functions/utils";
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127
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export * from "./functions/vector";
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128
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export * from "./functions/weighted";
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129
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export * from "./interfaces/ChargeBarSprites";
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export * from "./interfaces/Corner";
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export * from "./interfaces/CustomStageTSConfig";
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export * from "./interfaces/GridEntityCustomData";
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export * from "./interfaces/JSONRoomsFile";
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export * from "./interfaces/PlayerHealth";
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export * from "./interfaces/PocketItemDescription";
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export * from "./interfaces/RoomDescription";
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export * from "./interfaces/SaveData";
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export * from "./interfaces/StageHistoryEntry";
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export * from "./interfaces/StatTypeType";
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export * from "./interfaces/TrinketSituation";
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export * from "./interfaces/TSTLClassMetatable";
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export * from "./maps/cardNameToTypeMap";
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export * from "./maps/characterNameToTypeMap";
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export * from "./maps/pillNameToEffectMap";
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export * from "./maps/roomNameToTypeMap";
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146
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export * from "./maps/transformationNameToPlayerFormMap";
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export * from "./objects/colors";
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export * from "./objects/kColors";
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export * from "./types/AllButFirst";
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export * from "./types/AllButLast";
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export * from "./types/AnyClass";
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export * from "./types/AnyEntity";
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export * from "./types/AnyFunction";
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export * from "./types/AnyGridEntity";
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export * from "./types/ConversionHeartSubType";
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export * from "./types/Decrement";
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157
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export * from "./types/EntityID";
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158
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export * from "./types/FunctionTuple";
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159
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export * from "./types/GridEntityID";
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160
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export * from "./types/HasFunction";
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161
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export * from "./types/Immutable";
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162
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export * from "./types/Increment";
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163
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export * from "./types/LowercaseKeys";
|
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164
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export * from "./types/NaturalNumbersLessThan";
|
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165
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+
export * from "./types/NaturalNumbersLessThanOrEqualTo";
|
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166
|
+
export * from "./types/PickingUpItem";
|
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167
|
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export * from "./types/PickupIndex";
|
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168
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export * from "./types/PlayerIndex";
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169
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export * from "./types/PossibleStatType";
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export * from "./types/PublicInterface";
|
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export * from "./types/Range";
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172
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export * from "./types/ReadonlyMap";
|
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173
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export * from "./types/ReadonlySet";
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174
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export * from "./types/StartsWithLowercase";
|
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175
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export * from "./types/StartsWithUppercase";
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176
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export * from "./types/TSTLClass";
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177
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export * from "./types/Tuple";
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178
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export * from "./types/TupleToIntersection";
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179
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export * from "./types/TupleToUnion";
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180
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export * from "./types/TupleWithMaxLength";
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181
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export * from "./types/UnionToIntersection";
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182
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export * from "./types/UppercaseKeys";
|
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183
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+
export * from "./types/WeightedArray";
|
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184
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+
export * from "./types/Writable";
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185
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+
export * from "isaac-typescript-definitions";
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186
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//# sourceMappingURL=indexLua.d.ts.map
|
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@@ -0,0 +1 @@
|
|
|
1
|
+
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|