isaacscript-common 30.11.5 → 30.11.7
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +20 -17
- package/dist/isaacscript-common.lua +298 -251
- package/dist/lualib_bundle.lua +25 -5
- package/dist/src/classes/features/callbackLogic/CustomGridEntities.lua +6 -6
- package/dist/src/classes/features/callbackLogic/GameReorderedCallbacks.lua +4 -4
- package/dist/src/classes/features/other/CharacterHealthConversion.lua +2 -2
- package/dist/src/classes/features/other/CharacterStats.lua +2 -2
- package/dist/src/classes/features/other/CollectibleItemPoolType.lua +2 -2
- package/dist/src/classes/features/other/CustomHotkeys.lua +5 -5
- package/dist/src/classes/features/other/CustomItemPools.lua +3 -3
- package/dist/src/classes/features/other/CustomPickups.lua +2 -2
- package/dist/src/classes/features/other/CustomStages.lua +3 -3
- package/dist/src/classes/features/other/CustomTrapdoors.lua +3 -3
- package/dist/src/classes/features/other/DebugDisplay.lua +37 -37
- package/dist/src/classes/features/other/DeployJSONRoom.lua +2 -2
- package/dist/src/classes/features/other/DisableAllSound.lua +3 -3
- package/dist/src/classes/features/other/DisableInputs.lua +9 -9
- package/dist/src/classes/features/other/EdenStartingStats.lua +3 -3
- package/dist/src/classes/features/other/ExtraConsoleCommands.lua +3 -3
- package/dist/src/classes/features/other/FadeInRemover.lua +3 -3
- package/dist/src/classes/features/other/FastReset.lua +3 -3
- package/dist/src/classes/features/other/FlyingDetection.lua +2 -2
- package/dist/src/classes/features/other/ForgottenSwitch.lua +2 -2
- package/dist/src/classes/features/other/ItemPoolDetection.lua +4 -4
- package/dist/src/classes/features/other/ModdedElementDetection.lua +24 -24
- package/dist/src/classes/features/other/ModdedElementSets.lua +38 -38
- package/dist/src/classes/features/other/NoSirenSteal.lua +2 -2
- package/dist/src/classes/features/other/Pause.lua +4 -4
- package/dist/src/classes/features/other/PersistentEntities.lua +3 -3
- package/dist/src/classes/features/other/PickupIndexCreation.lua +2 -2
- package/dist/src/classes/features/other/PlayerInventory.lua +3 -3
- package/dist/src/classes/features/other/PonyDetection.lua +3 -3
- package/dist/src/classes/features/other/PressInput.lua +2 -2
- package/dist/src/classes/features/other/PreventChildEntities.lua +2 -2
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +2 -2
- package/dist/src/classes/features/other/PreventGridEntityRespawn.lua +2 -2
- package/dist/src/classes/features/other/RoomClearFrame.lua +3 -3
- package/dist/src/classes/features/other/RoomHistory.lua +8 -8
- package/dist/src/classes/features/other/RunInNFrames.lua +8 -8
- package/dist/src/classes/features/other/RunNextRoom.lua +2 -2
- package/dist/src/classes/features/other/SaveDataManager.lua +10 -10
- package/dist/src/classes/features/other/SpawnCollectible.lua +3 -3
- package/dist/src/classes/features/other/SpawnRockAltRewards.lua +8 -8
- package/dist/src/classes/features/other/StageHistory.lua +5 -5
- package/dist/src/classes/features/other/StartAmbush.lua +2 -2
- package/dist/src/classes/features/other/TaintedLazarusPlayers.lua +2 -2
- package/dist/src/functions/logMisc.d.ts +19 -17
- package/dist/src/functions/logMisc.d.ts.map +1 -1
- package/dist/src/functions/logMisc.lua +47 -15
- package/package.json +1 -1
- package/src/classes/features/other/saveDataManager/saveToDisk.ts +1 -1
- package/src/decorators.ts +1 -1
- package/src/functions/decorators.ts +2 -2
- package/src/functions/logMisc.ts +48 -21
- package/dist/src/indexLua.d.ts +0 -186
- package/dist/src/indexLua.d.ts.map +0 -1
- package/dist/src/indexLua.lua +0 -1114
package/dist/index.rollup.d.ts
CHANGED
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@@ -9067,10 +9067,10 @@ export declare function logCollectibleTypes(this: void, collectibleTypes: Collec
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*/
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export declare function logColor(this: void, color: Color, name?: string): void;
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/** Helper function
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/** Helper function to log every damage flag that is turned on. Useful when debugging. */
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export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
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/** Helper function
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/** Helper function to log every display flag that is turned on. Useful when debugging. */
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export declare function logDisplayFlags(this: void, flags: DisplayFlag | BitFlags<DisplayFlag>): void;
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/** Helper function for logging an array of specific entities. */
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@@ -9079,7 +9079,7 @@ export declare function logEntities(this: void, entities: Entity[]): void;
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/** Helper function to log information about a specific entity. */
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export declare function logEntity(this: void, entity: Entity): void;
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/** Helper function
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/** Helper function to log every entity flag that is turned on. Useful when debugging. */
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export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
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export declare function logEntityID(this: void, entity: Entity): void;
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@@ -9092,12 +9092,10 @@ export declare function logEntityID(this: void, entity: Entity): void;
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*/
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export declare function logError(this: void, msg: string): void;
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/** Helper function for
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/** Helper function for logging every flag that is turned on. Useful when debugging. */
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export declare function logFlags<T extends BitFlag | BitFlag128>(this: void, flags: T | BitFlags<T>, flagEnum: Record<string, T>, description?: string): void;
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/**
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* Helper function for printing out every game state flag that is turned on. Useful when debugging.
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*/
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/** Helper function for logging every game state flag that is turned on. Useful when debugging. */
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export declare function logGameStateFlags(this: void): void;
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/** Helper function for logging an array of specific grid entities. */
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@@ -9114,9 +9112,7 @@ export declare function logGridEntity(this: void, gridEntity: GridEntity): void;
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*/
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export declare function logKColor(this: void, kColor: KColor, name?: string): void;
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/**
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* Helper function for printing out every level state flag that is turned on. Useful when debugging.
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*/
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/** Helper function for logging every level state flag that is turned on. Useful when debugging. */
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export declare function logLevelStateFlags(this: void): void;
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/**
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@@ -9135,9 +9131,7 @@ export declare function logPlayerEffects(this: void, player: EntityPlayer): void
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export declare function logPlayerHealth(this: void, player: EntityPlayer): void;
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/**
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* Helper function for printing out every projectile flag that is turned on. Useful when debugging.
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*/
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/** Helper function for logging every projectile flag that is turned on. Useful when debugging. */
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export declare function logProjectileFlags(this: void, flags: ProjectileFlag | BitFlags<ProjectileFlag>): void;
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/**
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@@ -9156,7 +9150,7 @@ export declare function logPtrHashes(this: void, ptrHashes: PtrHash[]): void;
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export declare function logRoom(this: void): void;
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/**
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* Helper function for
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* Helper function for logging every seed effect (i.e. Easter Egg) that is turned on for the
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* particular run.
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*/
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export declare function logSeedEffects(this: void): void;
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@@ -9185,8 +9179,8 @@ export declare function logSounds(this: void): void;
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export declare function logTable(this: void, luaTable: unknown, parentTables?: number): void;
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/**
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* Helper function to
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*
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* Helper function to log the differences between the entries of two tables. Note that this will
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* only do a shallow comparison.
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*/
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export declare function logTableDifferences<K extends AnyNotNil, V>(this: void, table1: LuaMap<K, V>, table2: LuaMap<K, V>): void;
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@@ -9198,7 +9192,16 @@ export declare function logTableDifferences<K extends AnyNotNil, V>(this: void,
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*/
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export declare function logTableKeys(this: void, luaTable: unknown): void;
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/**
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/**
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* Helper function to log every table key and value. This is a shallow log; the function will not
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* recursively traverse sub-tables.
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*
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* This function will only work on tables that have string keys (because it logs the keys in order,
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* instead of randomly). It will throw a run-time error if it encounters a non-string key.
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*/
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export declare function logTableShallow<K extends AnyNotNil, V>(this: void, luaTable: LuaMap<K, V>): void;
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/** Helper function for log every tear flag that is turned on. Useful when debugging. */
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export declare function logTearFlags(this: void, flags: TearFlag | BitFlags<TearFlag>): void;
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/** Helper function for printing out every use flag that is turned on. Useful when debugging. */
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