isaacscript-common 29.8.0 → 29.10.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -5106,8 +5106,11 @@ export declare function getFlagName<T extends BitFlag | BitFlag128>(flag: BitFla
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  * that is indexed by the room's safe grid index.
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  *
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  * This function automatically accounts for whether or not MinimapAPI is being used.
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+ *
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+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
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+ * true.
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  */
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- export declare function getFloorDisplayFlags(): Map<int, BitFlags<DisplayFlag>>;
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+ export declare function getFloorDisplayFlags(minimapAPI?: boolean): Map<int, BitFlags<DisplayFlag>>;
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  /**
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  * Helper function to get the corresponding golden trinket type from a normal trinket type.
@@ -6312,8 +6315,10 @@ export declare function getRoomDescriptorsForType(...roomTypes: RoomType[]): Roo
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  * This function automatically accounts for whether or not MinimapAPI is being used.
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  *
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  * @param roomGridIndex Optional. Default is the current room index.
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+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
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+ * true.
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  */
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- export declare function getRoomDisplayFlags(roomGridIndex?: int): BitFlags<DisplayFlag>;
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+ export declare function getRoomDisplayFlags(roomGridIndex?: int, minimapAPI?: boolean): BitFlags<DisplayFlag>;
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  /**
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  * Helper function to get the grid index of the current room.
@@ -8929,6 +8934,9 @@ export declare function logColor(this: void, color: Color, name?: string): void;
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  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
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  export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
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+ /** Helper function for printing out every display flag that is turned on. Useful when debugging. */
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+ export declare function logDisplayFlags(this: void, flags: DisplayFlag | BitFlags<DisplayFlag>): void;
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+
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  /** Helper function for logging an array of specific entities. */
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  export declare function logEntities(this: void, entities: Entity[]): void;
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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 29.8.0
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+ isaacscript-common 29.10.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -29075,6 +29075,7 @@ local __TS__New = ____lualib.__TS__New
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  local ____exports = {}
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  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
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+ local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
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  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
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  local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
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  local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
@@ -29186,6 +29187,9 @@ end
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  function ____exports.logDamageFlags(flags)
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  ____exports.logFlags(flags, DamageFlag, "damage")
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  end
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+ function ____exports.logDisplayFlags(flags)
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+ ____exports.logFlags(flags, DisplayFlag, "display")
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+ end
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  function ____exports.logEntityFlags(flags)
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  ____exports.logFlags(flags, EntityFlag, "entity")
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  end
@@ -53196,11 +53200,14 @@ local getRoomDescriptor = ____roomData.getRoomDescriptor
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  local getRoomGridIndex = ____roomData.getRoomGridIndex
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  local ____rooms = require("src.functions.rooms")
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  local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
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- function ____exports.getRoomDisplayFlags(self, roomGridIndex)
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+ function ____exports.getRoomDisplayFlags(self, roomGridIndex, minimapAPI)
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+ if minimapAPI == nil then
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+ minimapAPI = true
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+ end
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  if roomGridIndex == nil then
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  roomGridIndex = getRoomGridIndex(nil)
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  end
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- if MinimapAPI == nil then
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+ if MinimapAPI == nil or not minimapAPI then
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  local roomDescriptor = getRoomDescriptor(nil, roomGridIndex)
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  return roomDescriptor.DisplayFlags
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  end
@@ -53255,11 +53262,14 @@ end
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  function ____exports.clearRoomDisplayFlags(self, roomGridIndex)
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  ____exports.setRoomDisplayFlags(nil, roomGridIndex, DisplayFlagZero)
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  end
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- function ____exports.getFloorDisplayFlags(self)
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+ function ____exports.getFloorDisplayFlags(self, minimapAPI)
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+ if minimapAPI == nil then
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+ minimapAPI = true
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+ end
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  local displayFlagsMap = __TS__New(Map)
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  for ____, roomDescriptor in ipairs(getRoomsInsideGrid(nil)) do
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  local roomGridIndex = roomDescriptor.SafeGridIndex
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- local displayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex)
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+ local displayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex, minimapAPI)
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  displayFlagsMap:set(roomGridIndex, displayFlags)
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  end
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  return displayFlagsMap
@@ -1,5 +1,5 @@
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  /// <reference types="@typescript-to-lua/language-extensions" />
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- import { CollectibleType, DamageFlag, EntityFlag, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
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+ import { CollectibleType, DamageFlag, DisplayFlag, EntityFlag, ProjectileFlag, TearFlag, UseFlag } from "isaac-typescript-definitions";
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  /**
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  * Helper function to log all of the values in an array.
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  *
@@ -23,6 +23,8 @@ export declare function logCollectibleTypes(this: void, collectibleTypes: Collec
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  export declare function logColor(this: void, color: Color, name?: string): void;
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  /** Helper function for printing out every damage flag that is turned on. Useful when debugging. */
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  export declare function logDamageFlags(this: void, flags: DamageFlag | BitFlags<DamageFlag>): void;
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+ /** Helper function for printing out every display flag that is turned on. Useful when debugging. */
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+ export declare function logDisplayFlags(this: void, flags: DisplayFlag | BitFlags<DisplayFlag>): void;
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  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
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  export declare function logEntityFlags(this: void, flags: EntityFlag | BitFlags<EntityFlag>): void;
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  export declare function logEntityID(this: void, entity: Entity): void;
@@ -1 +1 @@
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1
+ {"version":3,"file":"logMisc.d.ts","sourceRoot":"","sources":["../../../src/functions/logMisc.ts"],"names":[],"mappings":";AAAA,OAAO,EACL,eAAe,EACf,UAAU,EACV,WAAW,EACX,UAAU,EAMV,cAAc,EAGd,QAAQ,EACR,OAAO,EACR,MAAM,8BAA8B,CAAC;AAoBtC;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,CAAC,EACxB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,EAAE,GAAG,SAAS,CAAC,EAAE,EACzB,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,mBAAmB,CACjC,IAAI,EAAE,IAAI,EACV,gBAAgB,EAAE,eAAe,EAAE,EACnC,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAaN;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,KAAK,EAAE,KAAK,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQtE;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,oGAAoG;AACpG,wBAAgB,eAAe,CAC7B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,WAAW,GAAG,QAAQ,CAAC,WAAW,CAAC,GACzC,IAAI,CAEN;AAED,mGAAmG;AACnG,wBAAgB,cAAc,CAC5B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,UAAU,GAAG,QAAQ,CAAC,UAAU,CAAC,GACvC,IAAI,CAEN;AAED,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,GAAG,IAAI,CAG5D;AAED;;;;;GAKG;AACH,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,EAAE,GAAG,EAAE,MAAM,GAAG,IAAI,CAGtD;AAED,4FAA4F;AAC5F,wBAAgB,QAAQ,CAAC,CAAC,SAAS,OAAO,GAAG,UAAU,EACrD,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,CAAC,GAAG,QAAQ,CAAC,CAAC,CAAC,EACtB,QAAQ,EAAE,MAAM,CAAC,MAAM,EAAE,CAAC,CAAC,EAC3B,WAAW,SAAK,GACf,IAAI,CAmBN;AAED;;GAEG;AACH,wBAAgB,iBAAiB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiBlD;AAED;;;;;GAKG;AACH,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,MAAM,EAAE,IAAI,CAAC,EAAE,MAAM,GAAG,IAAI,CAQzE;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAkBnD;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,GAAG,CAAC,SAAS,EAAE,OAAO,CAAC,EAC5B,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAmBN;AAED,wBAAgB,QAAQ,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAKzC;AAED,wBAAgB,gBAAgB,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CA0BvE;AAED,wBAAgB,eAAe,CAAC,IAAI,EAAE,IAAI,EAAE,MAAM,EAAE,YAAY,GAAG,IAAI,CAoBtE;AAED;;GAEG;AACH,wBAAgB,kBAAkB,CAChC,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,cAAc,GAAG,QAAQ,CAAC,cAAc,CAAC,GAC/C,IAAI,CAEN;AAED,sEAAsE;AACtE,wBAAgB,OAAO,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CA2BxC;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAiB/C;AAED;;;;;GAKG;AACH,wBAAgB,MAAM,CACpB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,GAAG,CAAC,SAAS,CAAC,GAAG,WAAW,CAAC,SAAS,CAAC,EAC5C,IAAI,CAAC,EAAE,MAAM,GACZ,IAAI,CAgBN;AAED,gFAAgF;AAChF,wBAAgB,SAAS,CAAC,IAAI,EAAE,IAAI,GAAG,IAAI,CAQ1C;AAED;;;;;;;;;GASG;AACH,wBAAgB,QAAQ,CACtB,IAAI,EAAE,IAAI,EACV,QAAQ,EAAE,OAAO,EACjB,YAAY,SAAI,GACf,IAAI,CAuCN;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CAAC,CAAC,SAAS,SAAS,EAAE,CAAC,EACxD,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,EACpB,MAAM,EAAE,MAAM,CAAC,CAAC,EAAE,CAAC,CAAC,GACnB,IAAI,CA8BN;AAED;;;;;GAKG;AACH,wBAAgB,YAAY,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAkBhE;AAED,iGAAiG;AACjG,wBAAgB,YAAY,CAC1B,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,QAAQ,GAAG,QAAQ,CAAC,QAAQ,CAAC,GACnC,IAAI,CAEN;AAED,gGAAgG;AAChG,wBAAgB,WAAW,CACzB,IAAI,EAAE,IAAI,EACV,KAAK,EAAE,OAAO,GAAG,QAAQ,CAAC,OAAO,CAAC,GACjC,IAAI,CAEN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,IAAI,EAAE,IAAI,EAAE,QAAQ,EAAE,OAAO,GAAG,IAAI,CAoB/D;AAED;;;;;;;GAOG;AACH,wBAAgB,SAAS,CACvB,IAAI,EAAE,IAAI,EACV,MAAM,EAAE,MAAM,EACd,IAAI,CAAC,EAAE,MAAM,EACb,KAAK,UAAQ,GACZ,IAAI,CAON"}
@@ -10,6 +10,7 @@ local __TS__New = ____lualib.__TS__New
10
10
  local ____exports = {}
11
11
  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
12
12
  local DamageFlag = ____isaac_2Dtypescript_2Ddefinitions.DamageFlag
13
+ local DisplayFlag = ____isaac_2Dtypescript_2Ddefinitions.DisplayFlag
13
14
  local EntityFlag = ____isaac_2Dtypescript_2Ddefinitions.EntityFlag
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  local GameStateFlag = ____isaac_2Dtypescript_2Ddefinitions.GameStateFlag
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  local GridRoom = ____isaac_2Dtypescript_2Ddefinitions.GridRoom
@@ -135,6 +136,10 @@ end
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  function ____exports.logDamageFlags(flags)
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  ____exports.logFlags(flags, DamageFlag, "damage")
137
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  end
139
+ --- Helper function for printing out every display flag that is turned on. Useful when debugging.
140
+ function ____exports.logDisplayFlags(flags)
141
+ ____exports.logFlags(flags, DisplayFlag, "display")
142
+ end
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  --- Helper function for printing out every entity flag that is turned on. Useful when debugging.
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  function ____exports.logEntityFlags(flags)
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  ____exports.logFlags(flags, EntityFlag, "entity")
@@ -38,8 +38,11 @@ export declare function clearRoomDisplayFlags(roomGridIndex: int): void;
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  * that is indexed by the room's safe grid index.
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  *
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  * This function automatically accounts for whether or not MinimapAPI is being used.
41
+ *
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+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
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+ * true.
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  */
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- export declare function getFloorDisplayFlags(): Map<int, BitFlags<DisplayFlag>>;
45
+ export declare function getFloorDisplayFlags(minimapAPI?: boolean): Map<int, BitFlags<DisplayFlag>>;
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  /**
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  * Helper function to get a particular room's minimap display flags (e.g. whether or not it is
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  * visible and so on).
@@ -47,8 +50,10 @@ export declare function getFloorDisplayFlags(): Map<int, BitFlags<DisplayFlag>>;
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  * This function automatically accounts for whether or not MinimapAPI is being used.
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  *
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  * @param roomGridIndex Optional. Default is the current room index.
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+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
54
+ * true.
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  */
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- export declare function getRoomDisplayFlags(roomGridIndex?: int): BitFlags<DisplayFlag>;
56
+ export declare function getRoomDisplayFlags(roomGridIndex?: int, minimapAPI?: boolean): BitFlags<DisplayFlag>;
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  /**
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  * Helper function to hide a specific room on the minimap.
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  *
@@ -1 +1 @@
1
- {"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAM5E;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,WAAW,EAAE,WAAW,EACxB,gBAAgB,UAAO,GACtB,IAAI,CAIN;AAED;;;;;;;GAOG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAE7C;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAE9D;AAED;;;;;GAKG;AACH,wBAAgB,oBAAoB,IAAI,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,CAUtE;AAED;;;;;;;GAOG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,GAClB,QAAQ,CAAC,WAAW,CAAC,CAiBvB;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAe1D;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,GAAG,IAAI,CAW5E;AAED;;;;;;;;;GASG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAWN;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,EACnC,gBAAgB,UAAO,GACtB,IAAI,CAsBN"}
1
+ {"version":3,"file":"minimap.d.ts","sourceRoot":"","sources":["../../../src/functions/minimap.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAmB,MAAM,8BAA8B,CAAC;AAM5E;;;;;;;;;;GAUG;AACH,wBAAgB,kBAAkB,CAChC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,WAAW,EAAE,WAAW,EACxB,gBAAgB,UAAO,GACtB,IAAI,CAIN;AAED;;;;;;;GAOG;AACH,wBAAgB,sBAAsB,IAAI,IAAI,CAE7C;AAED;;;;;;;;;;;GAWG;AACH,wBAAgB,qBAAqB,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAE9D;AAED;;;;;;;;GAQG;AACH,wBAAgB,oBAAoB,CAClC,UAAU,UAAO,GAChB,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,CAUjC;AAED;;;;;;;;;GASG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,CAAC,EAAE,GAAG,EACnB,UAAU,UAAO,GAChB,QAAQ,CAAC,WAAW,CAAC,CAiBvB;AAED;;;;;;;;GAQG;AACH,wBAAgB,iBAAiB,CAAC,aAAa,EAAE,GAAG,GAAG,IAAI,CAe1D;AAED;;;;;;;GAOG;AACH,wBAAgB,kBAAkB,CAAC,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,GAAG,IAAI,CAW5E;AAED;;;;;;;;;GASG;AACH,wBAAgB,oBAAoB,CAClC,eAAe,EAAE,GAAG,CAAC,GAAG,EAAE,QAAQ,CAAC,WAAW,CAAC,CAAC,GAC/C,IAAI,CAWN;AAED;;;;;;;;;;;;GAYG;AACH,wBAAgB,mBAAmB,CACjC,aAAa,EAAE,GAAG,GAAG,SAAS,EAC9B,YAAY,EAAE,QAAQ,CAAC,WAAW,CAAC,EACnC,gBAAgB,UAAO,GACtB,IAAI,CAsBN"}
@@ -20,11 +20,16 @@ local getRoomsInsideGrid = ____rooms.getRoomsInsideGrid
20
20
  -- This function automatically accounts for whether or not MinimapAPI is being used.
21
21
  --
22
22
  -- @param roomGridIndex Optional. Default is the current room index.
23
- function ____exports.getRoomDisplayFlags(self, roomGridIndex)
23
+ -- @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
24
+ -- true.
25
+ function ____exports.getRoomDisplayFlags(self, roomGridIndex, minimapAPI)
26
+ if minimapAPI == nil then
27
+ minimapAPI = true
28
+ end
24
29
  if roomGridIndex == nil then
25
30
  roomGridIndex = getRoomGridIndex(nil)
26
31
  end
27
- if MinimapAPI == nil then
32
+ if MinimapAPI == nil or not minimapAPI then
28
33
  local roomDescriptor = getRoomDescriptor(nil, roomGridIndex)
29
34
  return roomDescriptor.DisplayFlags
30
35
  end
@@ -125,11 +130,17 @@ end
125
130
  -- that is indexed by the room's safe grid index.
126
131
  --
127
132
  -- This function automatically accounts for whether or not MinimapAPI is being used.
128
- function ____exports.getFloorDisplayFlags(self)
133
+ --
134
+ -- @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
135
+ -- true.
136
+ function ____exports.getFloorDisplayFlags(self, minimapAPI)
137
+ if minimapAPI == nil then
138
+ minimapAPI = true
139
+ end
129
140
  local displayFlagsMap = __TS__New(Map)
130
141
  for ____, roomDescriptor in ipairs(getRoomsInsideGrid(nil)) do
131
142
  local roomGridIndex = roomDescriptor.SafeGridIndex
132
- local displayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex)
143
+ local displayFlags = ____exports.getRoomDisplayFlags(nil, roomGridIndex, minimapAPI)
133
144
  displayFlagsMap:set(roomGridIndex, displayFlags)
134
145
  end
135
146
  return displayFlagsMap
package/package.json CHANGED
@@ -1,6 +1,6 @@
1
1
  {
2
2
  "name": "isaacscript-common",
3
- "version": "29.8.0",
3
+ "version": "29.10.0",
4
4
  "description": "Helper functions and features for IsaacScript mods.",
5
5
  "keywords": [
6
6
  "isaac",
@@ -1,6 +1,7 @@
1
1
  import {
2
2
  CollectibleType,
3
3
  DamageFlag,
4
+ DisplayFlag,
4
5
  EntityFlag,
5
6
  GameStateFlag,
6
7
  GridRoom,
@@ -106,6 +107,14 @@ export function logDamageFlags(
106
107
  logFlags(flags, DamageFlag, "damage");
107
108
  }
108
109
 
110
+ /** Helper function for printing out every display flag that is turned on. Useful when debugging. */
111
+ export function logDisplayFlags(
112
+ this: void,
113
+ flags: DisplayFlag | BitFlags<DisplayFlag>,
114
+ ): void {
115
+ logFlags(flags, DisplayFlag, "display");
116
+ }
117
+
109
118
  /** Helper function for printing out every entity flag that is turned on. Useful when debugging. */
110
119
  export function logEntityFlags(
111
120
  this: void,
@@ -58,13 +58,18 @@ export function clearRoomDisplayFlags(roomGridIndex: int): void {
58
58
  * that is indexed by the room's safe grid index.
59
59
  *
60
60
  * This function automatically accounts for whether or not MinimapAPI is being used.
61
+ *
62
+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
63
+ * true.
61
64
  */
62
- export function getFloorDisplayFlags(): Map<int, BitFlags<DisplayFlag>> {
65
+ export function getFloorDisplayFlags(
66
+ minimapAPI = true,
67
+ ): Map<int, BitFlags<DisplayFlag>> {
63
68
  const displayFlagsMap = new Map<int, BitFlags<DisplayFlag>>();
64
69
 
65
70
  for (const roomDescriptor of getRoomsInsideGrid()) {
66
71
  const roomGridIndex = roomDescriptor.SafeGridIndex;
67
- const displayFlags = getRoomDisplayFlags(roomGridIndex);
72
+ const displayFlags = getRoomDisplayFlags(roomGridIndex, minimapAPI);
68
73
  displayFlagsMap.set(roomGridIndex, displayFlags);
69
74
  }
70
75
 
@@ -78,15 +83,18 @@ export function getFloorDisplayFlags(): Map<int, BitFlags<DisplayFlag>> {
78
83
  * This function automatically accounts for whether or not MinimapAPI is being used.
79
84
  *
80
85
  * @param roomGridIndex Optional. Default is the current room index.
86
+ * @param minimapAPI Optional. Whether or not MinimapAPI should be used, if present. Default is
87
+ * true.
81
88
  */
82
89
  export function getRoomDisplayFlags(
83
90
  roomGridIndex?: int,
91
+ minimapAPI = true,
84
92
  ): BitFlags<DisplayFlag> {
85
93
  if (roomGridIndex === undefined) {
86
94
  roomGridIndex = getRoomGridIndex();
87
95
  }
88
96
 
89
- if (MinimapAPI === undefined) {
97
+ if (MinimapAPI === undefined || !minimapAPI) {
90
98
  const roomDescriptor = getRoomDescriptor(roomGridIndex);
91
99
  return roomDescriptor.DisplayFlags;
92
100
  }