isaacscript-common 29.6.2 → 29.7.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1743,6 +1743,20 @@ export declare enum ModCallbackCustom {
1743
1743
  * ```
1744
1744
  */
1745
1745
  POST_PROJECTILE_INIT_LATE = 99,
1746
+ /**
1747
+ * Fires when the provided projectile is removed after colliding with an entity or grid entity.
1748
+ *
1749
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
1750
+ * - You can provide an optional third argument that will make the callback only fire if it
1751
+ * matches the `ProjectileVariant` provided.
1752
+ * - You can provide an optional fourth argument that will make the callback only fire if it
1753
+ * matches the sub-type provided.
1754
+ *
1755
+ * ```ts
1756
+ * function postProjectileKill(projectile: EntityProjectile): void {}
1757
+ * ```
1758
+ */
1759
+ POST_PROJECTILE_KILL = 100,
1746
1760
  /**
1747
1761
  * The exact same thing as the vanilla `POST_PROJECTILE_RENDER` callback, except this callback
1748
1762
  * allows you to specify extra arguments for additional filtration.
@@ -1757,7 +1771,7 @@ export declare enum ModCallbackCustom {
1757
1771
  * function postProjectileRenderFilter(projectile: EntityProjectile, renderOffset: Vector): void {}
1758
1772
  * ```
1759
1773
  */
1760
- POST_PROJECTILE_RENDER_FILTER = 100,
1774
+ POST_PROJECTILE_RENDER_FILTER = 101,
1761
1775
  /**
1762
1776
  * The exact same thing as the vanilla `POST_PROJECTILE_INIT` callback, except this callback
1763
1777
  * allows you to specify extra arguments for additional filtration.
@@ -1772,7 +1786,7 @@ export declare enum ModCallbackCustom {
1772
1786
  * function postProjectileUpdateFilter(projectile: EntityProjectile): void {}
1773
1787
  * ```
1774
1788
  */
1775
- POST_PROJECTILE_UPDATE_FILTER = 101,
1789
+ POST_PROJECTILE_UPDATE_FILTER = 102,
1776
1790
  /**
1777
1791
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player first picks up a new
1778
1792
  * item. The pickup returned in the callback is assumed to be the first pickup that no longer
@@ -1788,7 +1802,7 @@ export declare enum ModCallbackCustom {
1788
1802
  * function postPurchase(player: EntityPlayer, pickup: EntityPickup): void {}
1789
1803
  * ```
1790
1804
  */
1791
- POST_PURCHASE = 102,
1805
+ POST_PURCHASE = 103,
1792
1806
  /**
1793
1807
  * Fires from the `POST_RENDER` callback on every frame that a rock exists.
1794
1808
  *
@@ -1802,7 +1816,7 @@ export declare enum ModCallbackCustom {
1802
1816
  * function postRockRender(rock: GridEntityRock): void {}
1803
1817
  * ```
1804
1818
  */
1805
- POST_ROCK_RENDER = 103,
1819
+ POST_ROCK_RENDER = 104,
1806
1820
  /**
1807
1821
  * Fires from the `POST_UPDATE` callback on every frame that a rock exists.
1808
1822
  *
@@ -1816,7 +1830,7 @@ export declare enum ModCallbackCustom {
1816
1830
  * function postRockUpdate(rock: GridEntityRock): void {}
1817
1831
  * ```
1818
1832
  */
1819
- POST_ROCK_UPDATE = 104,
1833
+ POST_ROCK_UPDATE = 105,
1820
1834
  /**
1821
1835
  * Fires from the `POST_UPDATE` callback when the clear state of a room changes (as according to
1822
1836
  * the `Room.IsClear` method).
@@ -1833,7 +1847,7 @@ export declare enum ModCallbackCustom {
1833
1847
  * function postRoomClearChanged(roomClear: boolean): void {}
1834
1848
  * ```
1835
1849
  */
1836
- POST_ROOM_CLEAR_CHANGED = 105,
1850
+ POST_ROOM_CLEAR_CHANGED = 106,
1837
1851
  /**
1838
1852
  * Fires from the `ENTITY_TAKE_DMG` callback when a player takes damage from spikes in a Sacrifice
1839
1853
  * Room.
@@ -1848,7 +1862,7 @@ export declare enum ModCallbackCustom {
1848
1862
  * function postSacrifice(player: EntityPlayer, numSacrifices: int): void {}
1849
1863
  * ```
1850
1864
  */
1851
- POST_SACRIFICE = 106,
1865
+ POST_SACRIFICE = 107,
1852
1866
  /**
1853
1867
  * Fires from the `POST_RENDER` callback when a slot entity's animation changes.
1854
1868
  *
@@ -1866,7 +1880,7 @@ export declare enum ModCallbackCustom {
1866
1880
  * ): void {}
1867
1881
  * ```
1868
1882
  */
1869
- POST_SLOT_ANIMATION_CHANGED = 107,
1883
+ POST_SLOT_ANIMATION_CHANGED = 108,
1870
1884
  /**
1871
1885
  * Fires from the `PRE_PLAYER_COLLISION` callback when when a player collides with a slot entity.
1872
1886
  * (It will not fire if any other type of entity collides with the slot entity.)
@@ -1890,7 +1904,7 @@ export declare enum ModCallbackCustom {
1890
1904
  * ): void {}
1891
1905
  * ```
1892
1906
  */
1893
- POST_SLOT_COLLISION = 108,
1907
+ POST_SLOT_COLLISION = 109,
1894
1908
  /**
1895
1909
  * Fires from the `POST_SLOT_UPDATE` or the `POST_ENTITY_REMOVE` callback when a slot machine is
1896
1910
  * destroyed or a beggar is removed.
@@ -1932,7 +1946,7 @@ export declare enum ModCallbackCustom {
1932
1946
  * function postSlotDestroyed(slot: Entity, slotDestructionType: SlotDestructionType): void {}
1933
1947
  * ```
1934
1948
  */
1935
- POST_SLOT_DESTROYED = 109,
1949
+ POST_SLOT_DESTROYED = 110,
1936
1950
  /**
1937
1951
  * Fires when a new slot entity is initialized. Specifically, this is either:
1938
1952
  *
@@ -1951,7 +1965,7 @@ export declare enum ModCallbackCustom {
1951
1965
  * function postSlotInit(slot: Entity): void {}
1952
1966
  * ```
1953
1967
  */
1954
- POST_SLOT_INIT = 110,
1968
+ POST_SLOT_INIT = 111,
1955
1969
  /**
1956
1970
  * Fires from the `POST_RENDER` callback on every frame that a slot entity exists.
1957
1971
  *
@@ -1965,7 +1979,7 @@ export declare enum ModCallbackCustom {
1965
1979
  * function postSlotRender(slot: Entity): void {}
1966
1980
  * ```
1967
1981
  */
1968
- POST_SLOT_RENDER = 111,
1982
+ POST_SLOT_RENDER = 112,
1969
1983
  /**
1970
1984
  * Fires from the `POST_UPDATE` callback on every frame that a slot entity exists.
1971
1985
  *
@@ -1979,7 +1993,7 @@ export declare enum ModCallbackCustom {
1979
1993
  * function postSlotUpdate(slot: Entity): void {}
1980
1994
  * ```
1981
1995
  */
1982
- POST_SLOT_UPDATE = 112,
1996
+ POST_SLOT_UPDATE = 113,
1983
1997
  /**
1984
1998
  * Fires from the `POST_RENDER` callback on every frame that spikes exist.
1985
1999
  *
@@ -1991,7 +2005,7 @@ export declare enum ModCallbackCustom {
1991
2005
  * function postSpikesRender(spikes: GridEntitySpikes): void {}
1992
2006
  * ```
1993
2007
  */
1994
- POST_SPIKES_RENDER = 113,
2008
+ POST_SPIKES_RENDER = 114,
1995
2009
  /**
1996
2010
  * Fires from the `POST_UPDATE` callback on every frame that spikes exist.
1997
2011
  *
@@ -2003,7 +2017,7 @@ export declare enum ModCallbackCustom {
2003
2017
  * function postSpikesUpdate(spikes: GridEntitySpikes): void {}
2004
2018
  * ```
2005
2019
  */
2006
- POST_SPIKES_UPDATE = 114,
2020
+ POST_SPIKES_UPDATE = 115,
2007
2021
  /**
2008
2022
  * The exact same thing as the vanilla `POST_TEAR_INIT` callback, except this callback allows you
2009
2023
  * to specify extra arguments for additional filtration.
@@ -2018,7 +2032,7 @@ export declare enum ModCallbackCustom {
2018
2032
  * function postTearInitFilter(tear: EntityTear): void {}
2019
2033
  * ```
2020
2034
  */
2021
- POST_TEAR_INIT_FILTER = 115,
2035
+ POST_TEAR_INIT_FILTER = 116,
2022
2036
  /**
2023
2037
  * Fires on the first `POST_TEAR_UPDATE` frame for each tear (which is when
2024
2038
  * `EntityTear.FrameCount` is equal to 0).
@@ -2036,7 +2050,7 @@ export declare enum ModCallbackCustom {
2036
2050
  * function postTearInitLate(tear: EntityTear): void {}
2037
2051
  * ```
2038
2052
  */
2039
- POST_TEAR_INIT_LATE = 116,
2053
+ POST_TEAR_INIT_LATE = 117,
2040
2054
  /**
2041
2055
  * Fires on the second `POST_TEAR_UPDATE` frame for each tear (which is when
2042
2056
  * `EntityTear.FrameCount` is equal to 1).
@@ -2053,7 +2067,21 @@ export declare enum ModCallbackCustom {
2053
2067
  * function postTearInitVeryLate(tear: EntityTear): void {}
2054
2068
  * ```
2055
2069
  */
2056
- POST_TEAR_INIT_VERY_LATE = 117,
2070
+ POST_TEAR_INIT_VERY_LATE = 118,
2071
+ /**
2072
+ * Fires when the provided tear is removed after colliding with an entity or grid entity.
2073
+ *
2074
+ * When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
2075
+ * - You can provide an optional third argument that will make the callback only fire if it
2076
+ * matches the `TearVariant` provided.
2077
+ * - You can provide an optional fourth argument that will make the callback only fire if it
2078
+ * matches the sub-type provided.
2079
+ *
2080
+ * ```ts
2081
+ * function postTearKill(tear: EntityTear): void {}
2082
+ * ```
2083
+ */
2084
+ POST_TEAR_KILL = 119,
2057
2085
  /**
2058
2086
  * The exact same thing as the vanilla `POST_TEAR_RENDER` callback, except this callback allows
2059
2087
  * you to specify extra arguments for additional filtration.
@@ -2068,7 +2096,7 @@ export declare enum ModCallbackCustom {
2068
2096
  * function postTearRenderFilter(tear: EntityTear, renderOffset: Vector): void {}
2069
2097
  * ```
2070
2098
  */
2071
- POST_TEAR_RENDER_FILTER = 118,
2099
+ POST_TEAR_RENDER_FILTER = 120,
2072
2100
  /**
2073
2101
  * The exact same thing as the vanilla `POST_TEAR_INIT` callback, except this callback allows you
2074
2102
  * to specify extra arguments for additional filtration.
@@ -2083,7 +2111,7 @@ export declare enum ModCallbackCustom {
2083
2111
  * function postTearUpdateFilter(tear: EntityTear): void {}
2084
2112
  * ```
2085
2113
  */
2086
- POST_TEAR_UPDATE_FILTER = 119,
2114
+ POST_TEAR_UPDATE_FILTER = 121,
2087
2115
  /**
2088
2116
  * Fires from the `POST_RENDER` callback on every frame that a TNT exists.
2089
2117
  *
@@ -2095,7 +2123,7 @@ export declare enum ModCallbackCustom {
2095
2123
  * function postTNTRender(tnt: GridEntityTNT): void {}
2096
2124
  * ```
2097
2125
  */
2098
- POST_TNT_RENDER = 120,
2126
+ POST_TNT_RENDER = 122,
2099
2127
  /**
2100
2128
  * Fires from the `POST_UPDATE` callback on every frame that a TNT exists.
2101
2129
  *
@@ -2107,7 +2135,7 @@ export declare enum ModCallbackCustom {
2107
2135
  * function postTNTUpdate(tnt: GridEntityTNT): void {}
2108
2136
  * ```
2109
2137
  */
2110
- POST_TNT_UPDATE = 121,
2138
+ POST_TNT_UPDATE = 123,
2111
2139
  /**
2112
2140
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when a player gains or loses a new
2113
2141
  * transformation.
@@ -2126,7 +2154,7 @@ export declare enum ModCallbackCustom {
2126
2154
  * ): void {}
2127
2155
  * ```
2128
2156
  */
2129
- POST_TRANSFORMATION = 122,
2157
+ POST_TRANSFORMATION = 124,
2130
2158
  /**
2131
2159
  * Fires from `ENTITY_TAKE_DMG` callback when a Wishbone or a Walnut breaks.
2132
2160
  *
@@ -2141,7 +2169,7 @@ export declare enum ModCallbackCustom {
2141
2169
  * ): void {}
2142
2170
  * ```
2143
2171
  */
2144
- POST_TRINKET_BREAK = 123,
2172
+ POST_TRINKET_BREAK = 125,
2145
2173
  /**
2146
2174
  * The same thing as the vanilla `POST_USE_PILL` callback, except this callback passes the
2147
2175
  * `PillColor` of the used pill as the final argument. It allows you to filter by the `PillColor`.
@@ -2164,7 +2192,7 @@ export declare enum ModCallbackCustom {
2164
2192
  * ): void {}
2165
2193
  * ```
2166
2194
  */
2167
- POST_USE_PILL_FILTER = 124,
2195
+ POST_USE_PILL_FILTER = 126,
2168
2196
  /**
2169
2197
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback on the frame before a Berserk effect
2170
2198
  * ends when the player is predicted to die (e.g. they currently have no health left or they took
@@ -2180,7 +2208,7 @@ export declare enum ModCallbackCustom {
2180
2208
  * function preBerserkDeath(player: EntityPlayer): void {}
2181
2209
  * ```
2182
2210
  */
2183
- PRE_BERSERK_DEATH = 125,
2211
+ PRE_BERSERK_DEATH = 127,
2184
2212
  /**
2185
2213
  * The exact same thing as the vanilla `PRE_BOMB_COLLISION` callback, except this callback allows
2186
2214
  * you to specify extra arguments for additional filtration.
@@ -2199,7 +2227,7 @@ export declare enum ModCallbackCustom {
2199
2227
  * ): void {}
2200
2228
  * ```
2201
2229
  */
2202
- PRE_BOMB_COLLISION_FILTER = 126,
2230
+ PRE_BOMB_COLLISION_FILTER = 128,
2203
2231
  /**
2204
2232
  * Fires from the `POST_PLAYER_FATAL_DAMAGE` callback when a player is about to die. If you want
2205
2233
  * to initiate a custom revival, return an integer that corresponds to the item or type of revival
@@ -2218,7 +2246,7 @@ export declare enum ModCallbackCustom {
2218
2246
  * function preCustomRevive(player: EntityPlayer): int | undefined {}
2219
2247
  * ```
2220
2248
  */
2221
- PRE_CUSTOM_REVIVE = 127,
2249
+ PRE_CUSTOM_REVIVE = 129,
2222
2250
  /**
2223
2251
  * The exact same thing as the vanilla `PRE_ENTITY_SPAWN` callback, except this callback allows
2224
2252
  * you to specify extra arguments for additional filtration.
@@ -2243,7 +2271,7 @@ export declare enum ModCallbackCustom {
2243
2271
  * ): [EntityType, int, int, int] | undefined {}
2244
2272
  * ```
2245
2273
  */
2246
- PRE_ENTITY_SPAWN_FILTER = 128,
2274
+ PRE_ENTITY_SPAWN_FILTER = 130,
2247
2275
  /**
2248
2276
  * The exact same thing as the vanilla `PRE_FAMILIAR_COLLISION` callback, except this callback
2249
2277
  * allows you to specify extra arguments for additional filtration.
@@ -2262,7 +2290,7 @@ export declare enum ModCallbackCustom {
2262
2290
  * ): void {}
2263
2291
  * ```
2264
2292
  */
2265
- PRE_FAMILIAR_COLLISION_FILTER = 129,
2293
+ PRE_FAMILIAR_COLLISION_FILTER = 131,
2266
2294
  /**
2267
2295
  * Fires from the `PRE_PICKUP_COLLISION` callback when a player touches a collectible pedestal and
2268
2296
  * meets all of the conditions to pick it up.
@@ -2282,7 +2310,7 @@ export declare enum ModCallbackCustom {
2282
2310
  * function preGetPedestal(player: EntityPlayer, collectible: EntityPickupCollectible): void {}
2283
2311
  * ```
2284
2312
  */
2285
- PRE_GET_PEDESTAL = 130,
2313
+ PRE_GET_PEDESTAL = 132,
2286
2314
  /**
2287
2315
  * Fires from the `POST_PEFFECT_UPDATE_REORDERED` callback when an item becomes queued (i.e. when
2288
2316
  * the player begins to hold the item above their head).
@@ -2302,7 +2330,7 @@ export declare enum ModCallbackCustom {
2302
2330
  * ): void {}
2303
2331
  * ```
2304
2332
  */
2305
- PRE_ITEM_PICKUP = 131,
2333
+ PRE_ITEM_PICKUP = 133,
2306
2334
  /**
2307
2335
  * The exact same thing as the vanilla `PRE_KNIFE_COLLISION` callback, except this callback allows
2308
2336
  * you to specify extra arguments for additional filtration.
@@ -2321,7 +2349,7 @@ export declare enum ModCallbackCustom {
2321
2349
  * ): void {}
2322
2350
  * ```
2323
2351
  */
2324
- PRE_KNIFE_COLLISION_FILTER = 132,
2352
+ PRE_KNIFE_COLLISION_FILTER = 134,
2325
2353
  /**
2326
2354
  * Fires on the `POST_RENDER` frame before the player is taken to a new floor. Only fires when a
2327
2355
  * player jumps into a trapdoor or enters a heaven door (beam of light). Does not fire on the
@@ -2335,7 +2363,7 @@ export declare enum ModCallbackCustom {
2335
2363
  * function preNewLevel(player: EntityPlayer): void {}
2336
2364
  * ```
2337
2365
  */
2338
- PRE_NEW_LEVEL = 133,
2366
+ PRE_NEW_LEVEL = 135,
2339
2367
  /**
2340
2368
  * The exact same thing as the vanilla `PRE_NPC_COLLISION` callback, except this callback allows
2341
2369
  * you to specify extra arguments for additional filtration.
@@ -2356,7 +2384,7 @@ export declare enum ModCallbackCustom {
2356
2384
  * ): boolean | undefined {}
2357
2385
  * ```
2358
2386
  */
2359
- PRE_NPC_COLLISION_FILTER = 134,
2387
+ PRE_NPC_COLLISION_FILTER = 136,
2360
2388
  /**
2361
2389
  * The exact same thing as the vanilla `PRE_NPC_UPDATE` callback, except this callback allows you
2362
2390
  * to specify extra arguments for additional filtration.
@@ -2373,7 +2401,7 @@ export declare enum ModCallbackCustom {
2373
2401
  * function preNPCUpdateFilter(entity: Entity): boolean | undefined {}
2374
2402
  * ```
2375
2403
  */
2376
- PRE_NPC_UPDATE_FILTER = 135,
2404
+ PRE_NPC_UPDATE_FILTER = 137,
2377
2405
  /**
2378
2406
  * The exact same thing as the vanilla `PRE_PROJECTILE_COLLISION` callback, except this callback
2379
2407
  * allows you to specify extra arguments for additional filtration.
@@ -2392,7 +2420,7 @@ export declare enum ModCallbackCustom {
2392
2420
  * ): void {}
2393
2421
  * ```
2394
2422
  */
2395
- PRE_PROJECTILE_COLLISION_FILTER = 136,
2423
+ PRE_PROJECTILE_COLLISION_FILTER = 138,
2396
2424
  /**
2397
2425
  * The exact same thing as the vanilla `PRE_ROOM_ENTITY_SPAWN` callback, except this callback
2398
2426
  * allows you to specify extra arguments for additional filtration.
@@ -2415,7 +2443,7 @@ export declare enum ModCallbackCustom {
2415
2443
  * ): [EntityType | GridEntityXMLType, int, int] | undefined {}
2416
2444
  * ```
2417
2445
  */
2418
- PRE_ROOM_ENTITY_SPAWN_FILTER = 137,
2446
+ PRE_ROOM_ENTITY_SPAWN_FILTER = 139,
2419
2447
  /**
2420
2448
  * The exact same thing as the vanilla `PRE_TEAR_COLLISION` callback, except this callback allows
2421
2449
  * you to specify extra arguments for additional filtration.
@@ -2434,6 +2462,6 @@ export declare enum ModCallbackCustom {
2434
2462
  * ): void {}
2435
2463
  * ```
2436
2464
  */
2437
- PRE_TEAR_COLLISION_FILTER = 138
2465
+ PRE_TEAR_COLLISION_FILTER = 140
2438
2466
  }
2439
2467
  //# sourceMappingURL=ModCallbackCustom.d.ts.map
@@ -1 +1 @@
1
- {"version":3,"file":"ModCallbackCustom.d.ts","sourceRoot":"","sources":["../../../src/enums/ModCallbackCustom.ts"],"names":[],"mappings":"AAYA;;;;;;;GAOG;AACH,oBAAY,iBAAiB;IAC3B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;OAWG;IACH,oBAAoB,IAAA;IAEpB;;;;;;;;;;;OAWG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;OAYG;IACH,kBAAkB,IAAA;IAElB;;;;;;;;;;;;;OAaG;IACH,qBAAqB,IAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,IAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;OAMG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;OAcG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;OAcG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;OAcG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;OAOG;IACH,YAAY,KAAA;IAEZ;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;;;;OAkBG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;OAUG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;OAWG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;OAWG;IACH,SAAS,KAAA;IAET;;;;;;;;;;;OAWG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;;;OAiBG;IACH,gCAAgC,KAAA;IAEhC;;;;;;OAMG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,iCAAiC,KAAA;IAEjC;;;;;;;;;;;;;;;OAeG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;OAiBG;IACH,qCAAqC,KAAA;IAErC;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;OAcG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;;;;;OAmBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;OAgBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;OAeG;IACH,+BAA+B,KAAA;IAE/B;;;;;;;;;;;;;;;;OAgBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;OAeG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;OAaG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;OAaG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;;OAcG;IACH,aAAa,MAAA;IAEb;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,cAAc,MAAA;IAEd;;;;;;;;;;;;;;;;OAgBG;IACH,2BAA2B,MAAA;IAE3B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;;;OAiBG;IACH,cAAc,MAAA;IAEd;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;OAUG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;OAUG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;;;;OAaG;IACH,qBAAqB,MAAA;IAErB;;;;;;;;;;;;;;;;OAgBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;OAeG;IACH,wBAAwB,MAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;OAUG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,oBAAoB,MAAA;IAEpB;;;;;;;;;;;;;;OAcG;IACH,iBAAiB,MAAA;IAEjB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,MAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,iBAAiB,MAAA;IAEjB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;;;;;OAiBG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;;;;;;OAkBG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;;;;;;;OAkBG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;;;;;;;;OAiBG;IACH,0BAA0B,MAAA;IAE1B;;;;;;;;;;;;OAYG;IACH,aAAa,MAAA;IAEb;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBAAwB,MAAA;IAExB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,MAAA;IAErB;;;;;;;;;;;;;;;;;OAiBG;IACH,+BAA+B,MAAA;IAE/B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,4BAA4B,MAAA;IAE5B;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,MAAA;CAC1B"}
1
+ {"version":3,"file":"ModCallbackCustom.d.ts","sourceRoot":"","sources":["../../../src/enums/ModCallbackCustom.ts"],"names":[],"mappings":"AAYA;;;;;;;GAOG;AACH,oBAAY,iBAAiB;IAC3B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;OAWG;IACH,oBAAoB,IAAA;IAEpB;;;;;;;;;;;OAWG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;OAYG;IACH,kBAAkB,IAAA;IAElB;;;;;;;;;;;;;OAaG;IACH,qBAAqB,IAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,IAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;OAMG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;OAcG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;OAcG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;OAgBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;OAcG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;OAOG;IACH,YAAY,KAAA;IAEZ;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;;;;OAkBG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;OAUG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;OAWG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;OAWG;IACH,SAAS,KAAA;IAET;;;;;;;;;;;OAWG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;;;OAiBG;IACH,gCAAgC,KAAA;IAEhC;;;;;;OAMG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;;;;;;OA0BG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,iCAAiC,KAAA;IAEjC;;;;;;;;;;;;;;;OAeG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;OAiBG;IACH,qCAAqC,KAAA;IAErC;;;;;;;;;;;;;;;OAeG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,8BAA8B,KAAA;IAE9B;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;;;;;OAcG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;OAaG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,oBAAoB,KAAA;IAEpB;;;;;;;;;;;;;;;;;OAiBG;IACH,kBAAkB,KAAA;IAElB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;;;;;OAmBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,KAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;OAgBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;OAaG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;;;;;;;;;;;;;;;;;OA4BG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,uBAAuB,KAAA;IAEvB;;;;;;;;;;;;;;;OAeG;IACH,6BAA6B,KAAA;IAE7B;;;;;;;;;;;;;;;OAeG;IACH,+BAA+B,KAAA;IAE/B;;;;;;;;;;;;;;;;OAgBG;IACH,wBAAwB,KAAA;IAExB;;;;;;;;;;;;;;;;;;;;OAoBG;IACH,sBAAsB,KAAA;IAEtB;;;;;;;;;;;;;;;;;;OAkBG;IACH,qBAAqB,KAAA;IAErB;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,4BAA4B,KAAA;IAE5B;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,gBAAgB,KAAA;IAEhB;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;OAUG;IACH,0BAA0B,KAAA;IAE1B;;;;;;;;;;;;;OAaG;IACH,2BAA2B,KAAA;IAE3B;;;;;;;;;;;;;;;OAeG;IACH,yBAAyB,KAAA;IAEzB;;;;;;;;;;;;OAYG;IACH,oBAAoB,MAAA;IAEpB;;;;;;;;;;;;;OAaG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;OAaG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;;OAcG;IACH,aAAa,MAAA;IAEb;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;;;;OAeG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,cAAc,MAAA;IAEd;;;;;;;;;;;;;;;;OAgBG;IACH,2BAA2B,MAAA;IAE3B;;;;;;;;;;;;;;;;;;;;;;OAsBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;OAwCG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;;;OAiBG;IACH,cAAc,MAAA;IAEd;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;OAYG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;OAUG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;OAUG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;;;;OAaG;IACH,qBAAqB,MAAA;IAErB;;;;;;;;;;;;;;;;OAgBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;;;OAeG;IACH,wBAAwB,MAAA;IAExB;;;;;;;;;;;;OAYG;IACH,cAAc,MAAA;IAEd;;;;;;;;;;;;;OAaG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;OAUG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;OAUG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,MAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,kBAAkB,MAAA;IAElB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,oBAAoB,MAAA;IAEpB;;;;;;;;;;;;;;OAcG;IACH,iBAAiB,MAAA;IAEjB;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,MAAA;IAEzB;;;;;;;;;;;;;;;;;OAiBG;IACH,iBAAiB,MAAA;IAEjB;;;;;;;;;;;;;;;;;;;;;;;OAuBG;IACH,uBAAuB,MAAA;IAEvB;;;;;;;;;;;;;;;;;OAiBG;IACH,6BAA6B,MAAA;IAE7B;;;;;;;;;;;;;;;;;;OAkBG;IACH,gBAAgB,MAAA;IAEhB;;;;;;;;;;;;;;;;;;OAkBG;IACH,eAAe,MAAA;IAEf;;;;;;;;;;;;;;;;;OAiBG;IACH,0BAA0B,MAAA;IAE1B;;;;;;;;;;;;OAYG;IACH,aAAa,MAAA;IAEb;;;;;;;;;;;;;;;;;;;OAmBG;IACH,wBAAwB,MAAA;IAExB;;;;;;;;;;;;;;;OAeG;IACH,qBAAqB,MAAA;IAErB;;;;;;;;;;;;;;;;;OAiBG;IACH,+BAA+B,MAAA;IAE/B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,4BAA4B,MAAA;IAE5B;;;;;;;;;;;;;;;;;OAiBG;IACH,yBAAyB,MAAA;CAC1B"}
@@ -206,82 +206,86 @@ ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_FILTER = 98
206
206
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_FILTER] = "POST_PROJECTILE_INIT_FILTER"
207
207
  ____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE = 99
208
208
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_INIT_LATE] = "POST_PROJECTILE_INIT_LATE"
209
- ____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER = 100
209
+ ____exports.ModCallbackCustom.POST_PROJECTILE_KILL = 100
210
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_KILL] = "POST_PROJECTILE_KILL"
211
+ ____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER = 101
210
212
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_RENDER_FILTER] = "POST_PROJECTILE_RENDER_FILTER"
211
- ____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER = 101
213
+ ____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER = 102
212
214
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER] = "POST_PROJECTILE_UPDATE_FILTER"
213
- ____exports.ModCallbackCustom.POST_PURCHASE = 102
215
+ ____exports.ModCallbackCustom.POST_PURCHASE = 103
214
216
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_PURCHASE] = "POST_PURCHASE"
215
- ____exports.ModCallbackCustom.POST_ROCK_RENDER = 103
217
+ ____exports.ModCallbackCustom.POST_ROCK_RENDER = 104
216
218
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_RENDER] = "POST_ROCK_RENDER"
217
- ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 104
219
+ ____exports.ModCallbackCustom.POST_ROCK_UPDATE = 105
218
220
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROCK_UPDATE] = "POST_ROCK_UPDATE"
219
- ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 105
221
+ ____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED = 106
220
222
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_ROOM_CLEAR_CHANGED] = "POST_ROOM_CLEAR_CHANGED"
221
- ____exports.ModCallbackCustom.POST_SACRIFICE = 106
223
+ ____exports.ModCallbackCustom.POST_SACRIFICE = 107
222
224
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SACRIFICE] = "POST_SACRIFICE"
223
- ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 107
225
+ ____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED = 108
224
226
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_ANIMATION_CHANGED] = "POST_SLOT_ANIMATION_CHANGED"
225
- ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 108
227
+ ____exports.ModCallbackCustom.POST_SLOT_COLLISION = 109
226
228
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_COLLISION] = "POST_SLOT_COLLISION"
227
- ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 109
229
+ ____exports.ModCallbackCustom.POST_SLOT_DESTROYED = 110
228
230
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_DESTROYED] = "POST_SLOT_DESTROYED"
229
- ____exports.ModCallbackCustom.POST_SLOT_INIT = 110
231
+ ____exports.ModCallbackCustom.POST_SLOT_INIT = 111
230
232
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_INIT] = "POST_SLOT_INIT"
231
- ____exports.ModCallbackCustom.POST_SLOT_RENDER = 111
233
+ ____exports.ModCallbackCustom.POST_SLOT_RENDER = 112
232
234
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_RENDER] = "POST_SLOT_RENDER"
233
- ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 112
235
+ ____exports.ModCallbackCustom.POST_SLOT_UPDATE = 113
234
236
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SLOT_UPDATE] = "POST_SLOT_UPDATE"
235
- ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 113
237
+ ____exports.ModCallbackCustom.POST_SPIKES_RENDER = 114
236
238
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_RENDER] = "POST_SPIKES_RENDER"
237
- ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 114
239
+ ____exports.ModCallbackCustom.POST_SPIKES_UPDATE = 115
238
240
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_SPIKES_UPDATE] = "POST_SPIKES_UPDATE"
239
- ____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER = 115
241
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER = 116
240
242
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_FILTER] = "POST_TEAR_INIT_FILTER"
241
- ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 116
243
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_LATE = 117
242
244
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_LATE] = "POST_TEAR_INIT_LATE"
243
- ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 117
245
+ ____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE = 118
244
246
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_INIT_VERY_LATE] = "POST_TEAR_INIT_VERY_LATE"
245
- ____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER = 118
247
+ ____exports.ModCallbackCustom.POST_TEAR_KILL = 119
248
+ ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_KILL] = "POST_TEAR_KILL"
249
+ ____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER = 120
246
250
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_RENDER_FILTER] = "POST_TEAR_RENDER_FILTER"
247
- ____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER = 119
251
+ ____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER = 121
248
252
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TEAR_UPDATE_FILTER] = "POST_TEAR_UPDATE_FILTER"
249
- ____exports.ModCallbackCustom.POST_TNT_RENDER = 120
253
+ ____exports.ModCallbackCustom.POST_TNT_RENDER = 122
250
254
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_RENDER] = "POST_TNT_RENDER"
251
- ____exports.ModCallbackCustom.POST_TNT_UPDATE = 121
255
+ ____exports.ModCallbackCustom.POST_TNT_UPDATE = 123
252
256
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TNT_UPDATE] = "POST_TNT_UPDATE"
253
- ____exports.ModCallbackCustom.POST_TRANSFORMATION = 122
257
+ ____exports.ModCallbackCustom.POST_TRANSFORMATION = 124
254
258
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRANSFORMATION] = "POST_TRANSFORMATION"
255
- ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 123
259
+ ____exports.ModCallbackCustom.POST_TRINKET_BREAK = 125
256
260
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_TRINKET_BREAK] = "POST_TRINKET_BREAK"
257
- ____exports.ModCallbackCustom.POST_USE_PILL_FILTER = 124
261
+ ____exports.ModCallbackCustom.POST_USE_PILL_FILTER = 126
258
262
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.POST_USE_PILL_FILTER] = "POST_USE_PILL_FILTER"
259
- ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 125
263
+ ____exports.ModCallbackCustom.PRE_BERSERK_DEATH = 127
260
264
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BERSERK_DEATH] = "PRE_BERSERK_DEATH"
261
- ____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER = 126
265
+ ____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER = 128
262
266
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_BOMB_COLLISION_FILTER] = "PRE_BOMB_COLLISION_FILTER"
263
- ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 127
267
+ ____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE = 129
264
268
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_CUSTOM_REVIVE] = "PRE_CUSTOM_REVIVE"
265
- ____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER = 128
269
+ ____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER = 130
266
270
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ENTITY_SPAWN_FILTER] = "PRE_ENTITY_SPAWN_FILTER"
267
- ____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER = 129
271
+ ____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER = 131
268
272
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_FAMILIAR_COLLISION_FILTER] = "PRE_FAMILIAR_COLLISION_FILTER"
269
- ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 130
273
+ ____exports.ModCallbackCustom.PRE_GET_PEDESTAL = 132
270
274
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_GET_PEDESTAL] = "PRE_GET_PEDESTAL"
271
- ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 131
275
+ ____exports.ModCallbackCustom.PRE_ITEM_PICKUP = 133
272
276
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ITEM_PICKUP] = "PRE_ITEM_PICKUP"
273
- ____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER = 132
277
+ ____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER = 134
274
278
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_KNIFE_COLLISION_FILTER] = "PRE_KNIFE_COLLISION_FILTER"
275
- ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 133
279
+ ____exports.ModCallbackCustom.PRE_NEW_LEVEL = 135
276
280
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NEW_LEVEL] = "PRE_NEW_LEVEL"
277
- ____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER = 134
281
+ ____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER = 136
278
282
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_COLLISION_FILTER] = "PRE_NPC_COLLISION_FILTER"
279
- ____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER = 135
283
+ ____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER = 137
280
284
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_NPC_UPDATE_FILTER] = "PRE_NPC_UPDATE_FILTER"
281
- ____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER = 136
285
+ ____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER = 138
282
286
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_PROJECTILE_COLLISION_FILTER] = "PRE_PROJECTILE_COLLISION_FILTER"
283
- ____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER = 137
287
+ ____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER = 139
284
288
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_ROOM_ENTITY_SPAWN_FILTER] = "PRE_ROOM_ENTITY_SPAWN_FILTER"
285
- ____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER = 138
289
+ ____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER = 140
286
290
  ____exports.ModCallbackCustom[____exports.ModCallbackCustom.PRE_TEAR_COLLISION_FILTER] = "PRE_TEAR_COLLISION_FILTER"
287
291
  return ____exports
@@ -479,7 +479,13 @@ export interface AddCallbackParametersCustom {
479
479
  ];
480
480
  [ModCallbackCustom.POST_PROJECTILE_INIT_LATE]: [
481
481
  callback: (projectile: EntityProjectile) => void,
482
- projectileVariant?: ProjectileVariant
482
+ projectileVariant?: ProjectileVariant,
483
+ subType?: int
484
+ ];
485
+ [ModCallbackCustom.POST_PROJECTILE_KILL]: [
486
+ callback: (projectile: EntityProjectile) => void,
487
+ projectileVariant?: ProjectileVariant,
488
+ subType?: number
483
489
  ];
484
490
  [ModCallbackCustom.POST_PROJECTILE_UPDATE_FILTER]: [
485
491
  callback: (projectile: EntityProjectile) => void,
@@ -568,6 +574,11 @@ export interface AddCallbackParametersCustom {
568
574
  tearVariant?: TearVariant,
569
575
  subType?: int
570
576
  ];
577
+ [ModCallbackCustom.POST_TEAR_KILL]: [
578
+ callback: (tear: EntityTear) => void,
579
+ tearVariant?: TearVariant,
580
+ subType?: int
581
+ ];
571
582
  [ModCallbackCustom.POST_TEAR_RENDER_FILTER]: [
572
583
  callback: (tear: EntityTear, renderOffset: Vector) => void,
573
584
  tearVariant?: TearVariant,