isaacscript-common 29.5.2 → 29.5.3

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@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 29.5.2
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+ isaacscript-common 29.5.3
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -46113,7 +46113,6 @@ local __TS__Class = ____lualib.__TS__Class
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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  local __TS__Decorate = ____lualib.__TS__Decorate
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  local ____exports = {}
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- local markRollFrame, v
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  local ____isaac_2Dtypescript_2Ddefinitions = require("lua_modules.isaac-typescript-definitions.dist.src.index")
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  local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -46142,12 +46141,9 @@ local ____ReadonlySet = require("src.types.ReadonlySet")
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  local ReadonlySet = ____ReadonlySet.ReadonlySet
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  local ____Feature = require("src.classes.private.Feature")
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  local Feature = ____Feature.Feature
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- function markRollFrame(self)
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- v.run.rollGameFrame = game:GetFrameCount()
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- end
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  local ROLL_COLLECTIBLE_TYPES = __TS__New(ReadonlySet, {CollectibleType.D6, CollectibleType.ETERNAL_D6, CollectibleType.SPINDOWN_DICE})
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  local ROLL_FLOOR_DICE_FLOOR_SUB_TYPES = __TS__New(ReadonlySet, {DiceFloorSubType.FOUR_PIP, DiceFloorSubType.SIX_PIP})
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- v = {run = {
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+ local v = {run = {
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  trackedCollectibles = __TS__New(Map),
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  rollGameFrame = nil
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  }}
@@ -46160,7 +46156,7 @@ function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexC
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  self.v = v
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  self.preUseItem = function(____, collectibleType)
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  if ROLL_COLLECTIBLE_TYPES:has(collectibleType) then
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- markRollFrame(nil)
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+ v.run.rollGameFrame = game:GetFrameCount()
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  end
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  return nil
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  end
@@ -46189,7 +46185,7 @@ function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexC
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  return
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  end
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  local gameFrameCount = game:GetFrameCount()
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- if gameFrameCount == v.run.rollGameFrame then
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+ if v.run.rollGameFrame ~= nil and (gameFrameCount == v.run.rollGameFrame or gameFrameCount == v.run.rollGameFrame + 1) then
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  v.run.trackedCollectibles:delete(pickupIndex)
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  return
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  end
@@ -1 +1 @@
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- {"version":3,"file":"PreventCollectibleRotation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PreventCollectibleRotation.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAIhB,MAAM,8BAA8B,CAAC;AAYtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAuBhD,qBAAa,0BAA2B,SAAQ,OAAO;IAIrD,OAAO,CAAC,mBAAmB,CAAsB;IA4BjD,OAAO,CAAC,UAAU,CAQhB;IAEF;;;OAGG;IAGH,OAAO,CAAC,sBAAsB,CAM5B;IAGF,OAAO,CAAC,qBAAqB,CAO3B;IAGF,OAAO,CAAC,iBAAiB,CAoCvB;IAEF;;;;;;;;;;;OAWG;IAEI,0BAA0B,CAC/B,WAAW,EAAE,YAAY,EACzB,eAAe,EAAE,eAAe,GAC/B,IAAI;CAiBR"}
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+ {"version":3,"file":"PreventCollectibleRotation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PreventCollectibleRotation.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAIhB,MAAM,8BAA8B,CAAC;AAYtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAuBhD,qBAAa,0BAA2B,SAAQ,OAAO;IAIrD,OAAO,CAAC,mBAAmB,CAAsB;IA4BjD,OAAO,CAAC,UAAU,CAQhB;IAEF;;;OAGG;IAGH,OAAO,CAAC,sBAAsB,CAM5B;IAGF,OAAO,CAAC,qBAAqB,CAO3B;IAGF,OAAO,CAAC,iBAAiB,CAyCvB;IAEF;;;;;;;;;;;OAWG;IAEI,0BAA0B,CAC/B,WAAW,EAAE,YAAY,EACzB,eAAe,EAAE,eAAe,GAC/B,IAAI;CAiBR"}
@@ -5,7 +5,6 @@ local __TS__Class = ____lualib.__TS__Class
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  local __TS__ClassExtends = ____lualib.__TS__ClassExtends
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  local __TS__Decorate = ____lualib.__TS__Decorate
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  local ____exports = {}
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- local markRollFrame, v
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  local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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  local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
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  local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
@@ -34,12 +33,9 @@ local ____ReadonlySet = require("src.types.ReadonlySet")
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  local ReadonlySet = ____ReadonlySet.ReadonlySet
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  local ____Feature = require("src.classes.private.Feature")
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  local Feature = ____Feature.Feature
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- function markRollFrame(self)
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- v.run.rollGameFrame = game:GetFrameCount()
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- end
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  local ROLL_COLLECTIBLE_TYPES = __TS__New(ReadonlySet, {CollectibleType.D6, CollectibleType.ETERNAL_D6, CollectibleType.SPINDOWN_DICE})
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  local ROLL_FLOOR_DICE_FLOOR_SUB_TYPES = __TS__New(ReadonlySet, {DiceFloorSubType.FOUR_PIP, DiceFloorSubType.SIX_PIP})
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- v = {run = {
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+ local v = {run = {
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  trackedCollectibles = __TS__New(Map),
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  rollGameFrame = nil
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  }}
@@ -52,7 +48,7 @@ function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexC
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  self.v = v
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  self.preUseItem = function(____, collectibleType)
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  if ROLL_COLLECTIBLE_TYPES:has(collectibleType) then
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- markRollFrame(nil)
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+ v.run.rollGameFrame = game:GetFrameCount()
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  end
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  return nil
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  end
@@ -81,7 +77,7 @@ function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexC
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  return
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  end
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  local gameFrameCount = game:GetFrameCount()
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- if gameFrameCount == v.run.rollGameFrame then
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+ if v.run.rollGameFrame ~= nil and (gameFrameCount == v.run.rollGameFrame or gameFrameCount == v.run.rollGameFrame + 1) then
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  v.run.trackedCollectibles:delete(pickupIndex)
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  return
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  end
@@ -0,0 +1,185 @@
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+ export * from "./classes/DefaultMap";
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+ export * from "./classes/ModFeature";
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+ export * from "./classes/ModUpgraded";
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+ export * from "./core/cachedClasses";
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+ export * from "./core/constants";
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+ export * from "./core/constantsFirstLast";
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+ export * from "./core/upgradeMod";
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+ export * from "./enums/AmbushType";
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+ export * from "./enums/CornerType";
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+ export * from "./enums/HealthType";
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+ export * from "./enums/ISCFeature";
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+ export * from "./enums/LadderSubTypeCustom";
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+ export * from "./enums/ModCallbackCustom";
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+ export * from "./enums/MysteriousPaperEffect";
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+ export * from "./enums/PocketItemType";
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+ export * from "./enums/RockAltType";
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+ export * from "./enums/SaveDataKey";
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+ export * from "./enums/SerializationType";
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+ export * from "./enums/SlotDestructionType";
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+ export * from "./enums/StatType";
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+ export * from "./functions/ambush";
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+ export * from "./functions/array";
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+ export * from "./functions/arrayLua";
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+ export * from "./functions/benchmark";
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+ export * from "./functions/bitSet128";
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+ export * from "./functions/bitwise";
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+ export * from "./functions/bombs";
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+ export * from "./functions/bosses";
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+ export * from "./functions/cards";
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+ export * from "./functions/challenges";
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+ export * from "./functions/characters";
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+ export * from "./functions/charge";
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+ export * from "./functions/chargeBar";
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+ export * from "./functions/collectibles";
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+ export * from "./functions/collectibleTag";
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+ export * from "./functions/color";
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+ export * from "./functions/console";
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+ export * from "./functions/curses";
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+ export * from "./functions/debugFunctions";
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+ export * from "./functions/decorators";
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+ export * from "./functions/deepCopy";
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+ export * from "./functions/deepCopyTests";
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+ export * from "./functions/dimensions";
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+ export * from "./functions/direction";
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+ export * from "./functions/doors";
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+ export * from "./functions/easing";
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+ export * from "./functions/effects";
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+ export * from "./functions/emptyRoom";
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+ export * from "./functions/entities";
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+ export * from "./functions/entitiesSpecific";
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+ export * from "./functions/entityTypes";
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+ export * from "./functions/enums";
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+ export * from "./functions/familiars";
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+ export * from "./functions/flag";
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+ export * from "./functions/globals";
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+ export * from "./functions/gridEntities";
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+ export * from "./functions/gridEntitiesSpecific";
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+ export * from "./functions/gridIndex";
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+ export * from "./functions/hex";
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+ export * from "./functions/initArray";
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+ export * from "./functions/input";
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+ export * from "./functions/isaacAPIClass";
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+ export * from "./functions/itemPool";
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+ export * from "./functions/jsonHelpers";
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+ export * from "./functions/jsonRoom";
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+ export * from "./functions/kColor";
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+ export * from "./functions/language";
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+ export * from "./functions/level";
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+ export * from "./functions/levelGrid";
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+ export * from "./functions/log";
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+ export * from "./functions/logEntities";
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+ export * from "./functions/logMisc";
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+ export * from "./functions/map";
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+ export * from "./functions/math";
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+ export * from "./functions/merge";
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+ export * from "./functions/mergeTests";
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+ export * from "./functions/minimap";
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+ export * from "./functions/modFeatures";
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+ export * from "./functions/nextStage";
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+ export * from "./functions/npcs";
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+ export * from "./functions/pickups";
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+ export * from "./functions/pickupsSpecific";
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+ export * from "./functions/pickupVariants";
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+ export * from "./functions/pills";
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+ export * from "./functions/playerCenter";
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+ export * from "./functions/playerDataStructures";
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+ export * from "./functions/playerHealth";
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+ export * from "./functions/playerIndex";
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+ export * from "./functions/players";
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+ export * from "./functions/playerStats";
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+ export * from "./functions/pocketItems";
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+ export * from "./functions/positionVelocity";
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+ export * from "./functions/pressurePlate";
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+ export * from "./functions/projectiles";
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+ export * from "./functions/random";
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+ export * from "./functions/readOnly";
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+ export * from "./functions/revive";
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+ export * from "./functions/rng";
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+ export * from "./functions/rockAlt";
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+ export * from "./functions/roomData";
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+ export * from "./functions/roomGrid";
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+ export * from "./functions/rooms";
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+ export * from "./functions/roomShape";
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+ export * from "./functions/roomShapeWalls";
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+ export * from "./functions/roomTransition";
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+ export * from "./functions/run";
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+ export * from "./functions/seeds";
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+ export * from "./functions/serialization";
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+ export * from "./functions/set";
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+ export * from "./functions/slots";
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+ export * from "./functions/sort";
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+ export * from "./functions/sound";
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+ export * from "./functions/spawnCollectible";
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+ export * from "./functions/sprites";
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+ export * from "./functions/stage";
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+ export * from "./functions/stats";
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+ export * from "./functions/string";
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+ export * from "./functions/table";
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+ export * from "./functions/tears";
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+ export * from "./functions/transformations";
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+ export * from "./functions/trinketGive";
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+ export * from "./functions/trinkets";
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+ export * from "./functions/tstlClass";
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+ export * from "./functions/types";
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+ export * from "./functions/ui";
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+ export * from "./functions/utils";
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+ export * from "./functions/vector";
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+ export * from "./functions/weighted";
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+ export * from "./interfaces/ChargeBarSprites";
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+ export * from "./interfaces/Corner";
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+ export * from "./interfaces/CustomStageTSConfig";
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+ export * from "./interfaces/GridEntityCustomData";
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+ export * from "./interfaces/JSONRoomsFile";
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+ export * from "./interfaces/PlayerHealth";
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+ export * from "./interfaces/PocketItemDescription";
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+ export * from "./interfaces/RoomDescription";
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+ export * from "./interfaces/SaveData";
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+ export * from "./interfaces/StatTypeType";
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+ export * from "./interfaces/TrinketSituation";
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+ export * from "./interfaces/TSTLClassMetatable";
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+ export * from "./maps/cardNameToTypeMap";
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+ export * from "./maps/characterNameToTypeMap";
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+ export * from "./maps/pillNameToEffectMap";
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+ export * from "./maps/roomNameToTypeMap";
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+ export * from "./maps/transformationNameToPlayerFormMap";
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+ export * from "./objects/colors";
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+ export * from "./objects/kColors";
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+ export * from "./types/AllButFirst";
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+ export * from "./types/AllButLast";
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+ export * from "./types/AnyClass";
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+ export * from "./types/AnyEntity";
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+ export * from "./types/AnyFunction";
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+ export * from "./types/AnyGridEntity";
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+ export * from "./types/ConversionHeartSubType";
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+ export * from "./types/Decrement";
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+ export * from "./types/EntityID";
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+ export * from "./types/FunctionTuple";
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+ export * from "./types/GridEntityID";
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+ export * from "./types/HasFunction";
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+ export * from "./types/Immutable";
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+ export * from "./types/Increment";
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+ export * from "./types/LowercaseKeys";
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+ export * from "./types/NaturalNumbersLessThan";
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+ export * from "./types/NaturalNumbersLessThanOrEqualTo";
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+ export * from "./types/PickingUpItem";
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+ export * from "./types/PickupIndex";
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+ export * from "./types/PlayerIndex";
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+ export * from "./types/PossibleStatType";
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+ export * from "./types/PublicInterface";
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+ export * from "./types/Range";
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+ export * from "./types/ReadonlyMap";
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+ export * from "./types/ReadonlySet";
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+ export * from "./types/StartsWithLowercase";
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+ export * from "./types/StartsWithUppercase";
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+ export * from "./types/TSTLClass";
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+ export * from "./types/Tuple";
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+ export * from "./types/TupleToIntersection";
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+ export * from "./types/TupleToUnion";
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+ export * from "./types/TupleWithMaxLength";
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+ export * from "./types/UnionToIntersection";
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+ export * from "./types/UppercaseKeys";
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+ export * from "./types/WeightedArray";
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+ export * from "./types/Writable";
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+ export * from "isaac-typescript-definitions";
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+ //# sourceMappingURL=indexLua.d.ts.map
@@ -0,0 +1 @@
1
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