isaacscript-common 29.4.0 → 29.5.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +57 -117
- package/dist/isaacscript-common.lua +1555 -1581
- package/dist/src/callbackClasses.d.ts +1 -1
- package/dist/src/callbackClasses.d.ts.map +1 -1
- package/dist/src/callbackClasses.lua +5 -5
- package/dist/src/callbacks.d.ts +21 -21
- package/dist/src/callbacks.lua +1 -1
- package/dist/src/classes/callbacks/PostGameEndFilter.d.ts +9 -0
- package/dist/src/classes/callbacks/PostGameEndFilter.d.ts.map +1 -0
- package/dist/src/classes/callbacks/PostGameEndFilter.lua +23 -0
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts +4 -0
- package/dist/src/classes/features/other/PickupIndexCreation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts +6 -2
- package/dist/src/classes/features/other/PreventCollectibleRotation.d.ts.map +1 -1
- package/dist/src/classes/features/other/PreventCollectibleRotation.lua +39 -28
- package/dist/src/enums/ModCallbackCustom.d.ts +33 -38
- package/dist/src/enums/ModCallbackCustom.d.ts.map +1 -1
- package/dist/src/enums/ModCallbackCustom.lua +22 -22
- package/dist/src/features.d.ts.map +1 -1
- package/dist/src/features.lua +2 -2
- package/dist/src/functions/collectibles.d.ts +0 -52
- package/dist/src/functions/collectibles.d.ts.map +1 -1
- package/dist/src/functions/collectibles.lua +0 -68
- package/dist/src/functions/playerIndex.d.ts +3 -3
- package/dist/src/functions/playerIndex.lua +3 -3
- package/dist/src/functions/rooms.d.ts +7 -0
- package/dist/src/functions/rooms.d.ts.map +1 -1
- package/dist/src/functions/rooms.lua +5 -0
- package/dist/src/index.d.ts +0 -1
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts +4 -4
- package/dist/src/interfaces/private/AddCallbackParametersCustom.d.ts.map +1 -1
- package/dist/src/shouldFire.d.ts +0 -1
- package/dist/src/shouldFire.d.ts.map +1 -1
- package/dist/src/shouldFire.lua +0 -5
- package/package.json +2 -2
- package/src/callbackClasses.ts +1 -1
- package/src/callbacks.ts +1 -1
- package/src/classes/callbacks/PostGameEndFilter.ts +22 -0
- package/src/classes/features/other/PickupIndexCreation.ts +4 -0
- package/src/classes/features/other/PreventCollectibleRotation.ts +58 -50
- package/src/enums/ModCallbackCustom.ts +14 -19
- package/src/features.ts +7 -5
- package/src/functions/collectibles.ts +0 -79
- package/src/functions/playerIndex.ts +3 -3
- package/src/functions/rooms.ts +7 -0
- package/src/index.ts +0 -1
- package/src/interfaces/private/AddCallbackParametersCustom.ts +5 -5
- package/src/shouldFire.ts +0 -13
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts +0 -15
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.d.ts.map +0 -1
- package/dist/src/classes/callbacks/PostCollectibleInitFirst.lua +0 -36
- package/dist/src/types/CollectibleIndex.d.ts +0 -18
- package/dist/src/types/CollectibleIndex.d.ts.map +0 -1
- package/dist/src/types/CollectibleIndex.lua +0 -2
- package/src/classes/callbacks/PostCollectibleInitFirst.ts +0 -44
- package/src/types/CollectibleIndex.ts +0 -17
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@@ -11,7 +11,6 @@ export { PostBombRenderFilter } from "./classes/callbacks/PostBombRenderFilter";
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export { PostBombUpdateFilter } from "./classes/callbacks/PostBombUpdateFilter";
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export { PostBoneSwing } from "./classes/callbacks/PostBoneSwing";
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export { PostCollectibleEmpty } from "./classes/callbacks/PostCollectibleEmpty";
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-
export { PostCollectibleInitFirst } from "./classes/callbacks/PostCollectibleInitFirst";
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export { PostCursedTeleport } from "./classes/callbacks/PostCursedTeleport";
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export { PostCustomRevive } from "./classes/callbacks/PostCustomRevive";
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export { PostDiceRoomActivated } from "./classes/callbacks/PostDiceRoomActivated";
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@@ -32,6 +31,7 @@ export { PostFamiliarUpdateFilter } from "./classes/callbacks/PostFamiliarUpdate
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export { PostFirstEsauJr } from "./classes/callbacks/PostFirstEsauJr";
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export { PostFirstFlip } from "./classes/callbacks/PostFirstFlip";
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export { PostFlip } from "./classes/callbacks/PostFlip";
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export { PostGameEndFilter } from "./classes/callbacks/PostGameEndFilter";
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export { PostGameStartedReordered } from "./classes/callbacks/PostGameStartedReordered";
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export { PostGameStartedReorderedLast } from "./classes/callbacks/PostGameStartedReorderedLast";
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export { PostGreedModeWave } from "./classes/callbacks/PostGreedModeWave";
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"callbackClasses.d.ts","sourceRoot":"","sources":["../../src/callbackClasses.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,
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{"version":3,"file":"callbackClasses.d.ts","sourceRoot":"","sources":["../../src/callbackClasses.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,UAAU,EAAE,MAAM,gCAAgC,CAAC;AAC5D,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,eAAe,EAAE,MAAM,qCAAqC,CAAC;AACtE,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,QAAQ,EAAE,MAAM,8BAA8B,CAAC;AACxD,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,4BAA4B,EAAE,MAAM,kDAAkD,CAAC;AAChG,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,uBAAuB,EAAE,MAAM,6CAA6C,CAAC;AACtF,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,6BAA6B,EAAE,MAAM,mDAAmD,CAAC;AAClG,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,gCAAgC,EAAE,MAAM,sDAAsD,CAAC;AACxG,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,mBAAmB,IAAI,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AACrG,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,gBAAgB,EAAE,MAAM,sCAAsC,CAAC;AACxE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,eAAe,EAAE,MAAM,qCAAqC,CAAC;AACtE,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAuC,CAAC;AAC1E,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,yBAAyB,EAAE,MAAM,+CAA+C,CAAC;AAC1F,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,4BAA4B,EAAE,MAAM,kDAAkD,CAAC;AAChG,OAAO,EAAE,qBAAqB,EAAE,MAAM,2CAA2C,CAAC;AAClF,OAAO,EAAE,mBAAmB,EAAE,MAAM,yCAAyC,CAAC;AAC9E,OAAO,EAAE,kBAAkB,EAAE,MAAM,wCAAwC,CAAC;AAC5E,OAAO,EAAE,yBAAyB,EAAE,MAAM,+CAA+C,CAAC;AAC1F,OAAO,EAAE,yBAAyB,EAAE,MAAM,+CAA+C,CAAC;AAC1F,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,uBAAuB,EAAE,MAAM,6CAA6C,CAAC;AACtF,OAAO,EAAE,uBAAuB,EAAE,MAAM,6CAA6C,CAAC;AACtF,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,sBAAsB,EAAE,MAAM,4CAA4C,CAAC;AACpF,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,0BAA0B,EAAE,MAAM,gDAAgD,CAAC;AAC5F,OAAO,EAAE,YAAY,EAAE,MAAM,kCAAkC,CAAC;AAChE,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,cAAc,EAAE,MAAM,oCAAoC,CAAC;AACpE,OAAO,EAAE,oBAAoB,EAAE,MAAM,0CAA0C,CAAC;AAChF,OAAO,EAAE,aAAa,EAAE,MAAM,mCAAmC,CAAC;AAClE,OAAO,EAAE,wBAAwB,EAAE,MAAM,8CAA8C,CAAC;AACxF,OAAO,EAAE,iBAAiB,EAAE,MAAM,uCAAu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local PostCollectibleEmpty = ____PostCollectibleEmpty.PostCollectibleEmpty
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____exports.PostCollectibleEmpty = PostCollectibleEmpty
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local ____PostCollectibleInitFirst = require("src.classes.callbacks.PostCollectibleInitFirst")
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local PostCollectibleInitFirst = ____PostCollectibleInitFirst.PostCollectibleInitFirst
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____exports.PostCollectibleInitFirst = PostCollectibleInitFirst
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end
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local ____PostCursedTeleport = require("src.classes.callbacks.PostCursedTeleport")
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local PostCursedTeleport = ____PostCursedTeleport.PostCursedTeleport
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local PostFlip = ____PostFlip.PostFlip
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____exports.PostFlip = PostFlip
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local ____PostGameEndFilter = require("src.classes.callbacks.PostGameEndFilter")
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local PostGameEndFilter = ____PostGameEndFilter.PostGameEndFilter
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____exports.PostGameEndFilter = PostGameEndFilter
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end
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local ____PostGameStartedReordered = require("src.classes.callbacks.PostGameStartedReordered")
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local PostGameStartedReordered = ____PostGameStartedReordered.PostGameStartedReordered
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package/dist/src/callbacks.d.ts
CHANGED
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readonly 10: typeof cc.PostBombUpdateFilter;
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readonly 11: typeof cc.PostBoneSwing;
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readonly 12: typeof cc.PostCollectibleEmpty;
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readonly 14: typeof cc.
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readonly 16: typeof cc.
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-
readonly 20: typeof cc.
|
|
24
|
-
readonly 21: typeof cc.
|
|
25
|
-
readonly 22: typeof cc.
|
|
26
|
-
readonly 23: typeof cc.
|
|
27
|
-
readonly 24: typeof cc.
|
|
28
|
-
readonly 25: typeof cc.
|
|
29
|
-
readonly 26: typeof cc.
|
|
30
|
-
readonly 27: typeof cc.
|
|
31
|
-
readonly 28: typeof cc.
|
|
32
|
-
readonly 29: typeof cc.
|
|
33
|
-
readonly
|
|
34
|
-
readonly
|
|
35
|
-
readonly
|
|
36
|
-
readonly 33: typeof cc.
|
|
16
|
+
readonly 13: typeof cc.PostCursedTeleport;
|
|
17
|
+
readonly 14: typeof cc.PostCustomRevive;
|
|
18
|
+
readonly 15: typeof cc.PostDiceRoomActivated;
|
|
19
|
+
readonly 16: typeof cc.PostDoorRender;
|
|
20
|
+
readonly 17: typeof cc.PostDoorUpdate;
|
|
21
|
+
readonly 18: typeof cc.PostEffectInitFilter;
|
|
22
|
+
readonly 19: typeof cc.PostEffectInitLate;
|
|
23
|
+
readonly 20: typeof cc.PostEffectRenderFilter;
|
|
24
|
+
readonly 21: typeof cc.PostEffectStateChanged;
|
|
25
|
+
readonly 22: typeof cc.PostEffectUpdateFilter;
|
|
26
|
+
readonly 23: typeof cc.PostEntityKillFilter;
|
|
27
|
+
readonly 24: typeof cc.PostEsauJr;
|
|
28
|
+
readonly 25: typeof cc.PostFamiliarInitFilter;
|
|
29
|
+
readonly 26: typeof cc.PostFamiliarInitLate;
|
|
30
|
+
readonly 27: typeof cc.PostFamiliarRenderFilter;
|
|
31
|
+
readonly 28: typeof cc.PostFamiliarStateChanged;
|
|
32
|
+
readonly 29: typeof cc.PostFamiliarUpdateFilter;
|
|
33
|
+
readonly 31: typeof cc.PostFirstFlip;
|
|
34
|
+
readonly 30: typeof cc.PostFirstEsauJr;
|
|
35
|
+
readonly 32: typeof cc.PostFlip;
|
|
36
|
+
readonly 33: typeof cc.PostGameEndFilter;
|
|
37
37
|
readonly 34: typeof cc.PostGameStartedReordered;
|
|
38
38
|
readonly 35: typeof cc.PostGameStartedReorderedLast;
|
|
39
39
|
readonly 36: typeof cc.PostGreedModeWave;
|
package/dist/src/callbacks.lua
CHANGED
|
@@ -20,7 +20,6 @@ local MOD_CALLBACK_CUSTOM_TO_CLASS = {
|
|
|
20
20
|
[ModCallbackCustom.POST_BOMB_UPDATE_FILTER] = cc.PostBombUpdateFilter,
|
|
21
21
|
[ModCallbackCustom.POST_BONE_SWING] = cc.PostBoneSwing,
|
|
22
22
|
[ModCallbackCustom.POST_COLLECTIBLE_EMPTY] = cc.PostCollectibleEmpty,
|
|
23
|
-
[ModCallbackCustom.POST_COLLECTIBLE_INIT_FIRST] = cc.PostCollectibleInitFirst,
|
|
24
23
|
[ModCallbackCustom.POST_CURSED_TELEPORT] = cc.PostCursedTeleport,
|
|
25
24
|
[ModCallbackCustom.POST_CUSTOM_REVIVE] = cc.PostCustomRevive,
|
|
26
25
|
[ModCallbackCustom.POST_DICE_ROOM_ACTIVATED] = cc.PostDiceRoomActivated,
|
|
@@ -41,6 +40,7 @@ local MOD_CALLBACK_CUSTOM_TO_CLASS = {
|
|
|
41
40
|
[ModCallbackCustom.POST_FIRST_FLIP] = cc.PostFirstFlip,
|
|
42
41
|
[ModCallbackCustom.POST_FIRST_ESAU_JR] = cc.PostFirstEsauJr,
|
|
43
42
|
[ModCallbackCustom.POST_FLIP] = cc.PostFlip,
|
|
43
|
+
[ModCallbackCustom.POST_GAME_END_FILTER] = cc.PostGameEndFilter,
|
|
44
44
|
[ModCallbackCustom.POST_GAME_STARTED_REORDERED] = cc.PostGameStartedReordered,
|
|
45
45
|
[ModCallbackCustom.POST_GAME_STARTED_REORDERED_LAST] = cc.PostGameStartedReorderedLast,
|
|
46
46
|
[ModCallbackCustom.POST_GREED_MODE_WAVE] = cc.PostGreedModeWave,
|
|
@@ -0,0 +1,9 @@
|
|
|
1
|
+
import { ModCallbackCustom } from "../../enums/ModCallbackCustom";
|
|
2
|
+
import { shouldFireBoolean } from "../../shouldFire";
|
|
3
|
+
import { CustomCallback } from "../private/CustomCallback";
|
|
4
|
+
export declare class PostGameEndFilter extends CustomCallback<ModCallbackCustom.POST_GAME_END_FILTER> {
|
|
5
|
+
constructor();
|
|
6
|
+
protected shouldFire: typeof shouldFireBoolean;
|
|
7
|
+
private postGameEnd;
|
|
8
|
+
}
|
|
9
|
+
//# sourceMappingURL=PostGameEndFilter.d.ts.map
|
|
@@ -0,0 +1 @@
|
|
|
1
|
+
{"version":3,"file":"PostGameEndFilter.d.ts","sourceRoot":"","sources":["../../../../src/classes/callbacks/PostGameEndFilter.ts"],"names":[],"mappings":"AACA,OAAO,EAAE,iBAAiB,EAAE,MAAM,+BAA+B,CAAC;AAClE,OAAO,EAAE,iBAAiB,EAAE,MAAM,kBAAkB,CAAC;AACrD,OAAO,EAAE,cAAc,EAAE,MAAM,2BAA2B,CAAC;AAE3D,qBAAa,iBAAkB,SAAQ,cAAc,CAAC,iBAAiB,CAAC,oBAAoB,CAAC;;IAU3F,UAAmB,UAAU,2BAAqB;IAGlD,OAAO,CAAC,WAAW,CAEjB;CACH"}
|
|
@@ -0,0 +1,23 @@
|
|
|
1
|
+
local ____lualib = require("lualib_bundle")
|
|
2
|
+
local __TS__Class = ____lualib.__TS__Class
|
|
3
|
+
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
4
|
+
local ____exports = {}
|
|
5
|
+
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
|
+
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
7
|
+
local ____shouldFire = require("src.shouldFire")
|
|
8
|
+
local shouldFireBoolean = ____shouldFire.shouldFireBoolean
|
|
9
|
+
local ____CustomCallback = require("src.classes.private.CustomCallback")
|
|
10
|
+
local CustomCallback = ____CustomCallback.CustomCallback
|
|
11
|
+
____exports.PostGameEndFilter = __TS__Class()
|
|
12
|
+
local PostGameEndFilter = ____exports.PostGameEndFilter
|
|
13
|
+
PostGameEndFilter.name = "PostGameEndFilter"
|
|
14
|
+
__TS__ClassExtends(PostGameEndFilter, CustomCallback)
|
|
15
|
+
function PostGameEndFilter.prototype.____constructor(self)
|
|
16
|
+
CustomCallback.prototype.____constructor(self)
|
|
17
|
+
self.shouldFire = shouldFireBoolean
|
|
18
|
+
self.postGameEnd = function(____, isGameOver)
|
|
19
|
+
self:fire(isGameOver)
|
|
20
|
+
end
|
|
21
|
+
self.callbacksUsed = {{ModCallback.POST_GAME_END, self.postGameEnd}}
|
|
22
|
+
end
|
|
23
|
+
return ____exports
|
|
@@ -34,6 +34,10 @@ export declare class PickupIndexCreation extends Feature {
|
|
|
34
34
|
*
|
|
35
35
|
* Tracking pickups requires stateful tracking, so using pickup indexes requires an upgraded mod.
|
|
36
36
|
*
|
|
37
|
+
* Note that the pickup index will not change:
|
|
38
|
+
* - When a pickup is rolled with e.g. D6 or D20.
|
|
39
|
+
* - When an item is "rotated" via e.g. Tainted Isaac's mechanic.
|
|
40
|
+
*
|
|
37
41
|
* In order to use this function, you must upgrade your mod with
|
|
38
42
|
* `ISCFeature.PICKUP_INDEX_CREATION`.
|
|
39
43
|
*/
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PickupIndexCreation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PickupIndexCreation.ts"],"names":[],"mappings":";AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA8BhD,qBAAa,mBAAoB,SAAQ,OAAO;IAI9C,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,eAAe,CAAkB;IAyBzC,OAAO,CAAC,cAAc,CAEpB;IAEF,OAAO,CAAC,cAAc;IAgCtB,OAAO,CAAC,8BAA8B;IAiBtC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,oCAAoC;IAc5C;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAkCrC;;;;OAIG;IACH,OAAO,CAAC,8BAA8B;IAyBtC,OAAO,CAAC,wBAAwB;IA2BhC
|
|
1
|
+
{"version":3,"file":"PickupIndexCreation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PickupIndexCreation.ts"],"names":[],"mappings":";AAYA,OAAO,EAAE,WAAW,EAAE,MAAM,4BAA4B,CAAC;AAEzD,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AA8BhD,qBAAa,mBAAoB,SAAQ,OAAO;IAI9C,OAAO,CAAC,WAAW,CAAc;IACjC,OAAO,CAAC,eAAe,CAAkB;IAyBzC,OAAO,CAAC,cAAc,CAEpB;IAEF,OAAO,CAAC,cAAc;IAgCtB,OAAO,CAAC,8BAA8B;IAiBtC,OAAO,CAAC,sBAAsB,CAE5B;IAEF,OAAO,CAAC,oCAAoC;IAc5C;;;OAGG;IACH,OAAO,CAAC,6BAA6B;IAkCrC;;;;OAIG;IACH,OAAO,CAAC,8BAA8B;IAyBtC,OAAO,CAAC,wBAAwB;IA2BhC;;;;;;;;;;;;;;;;;;;OAmBG;IAEI,cAAc,CAAC,MAAM,EAAE,YAAY,GAAG,WAAW;CAgBzD"}
|
|
@@ -1,9 +1,13 @@
|
|
|
1
1
|
import { CollectibleType } from "isaac-typescript-definitions";
|
|
2
2
|
import { Feature } from "../../private/Feature";
|
|
3
3
|
export declare class PreventCollectibleRotation extends Feature {
|
|
4
|
+
private pickupIndexCreation;
|
|
5
|
+
/**
|
|
6
|
+
* Soul of Isaac causes items to flip. We assume that the player deliberately wants to roll a
|
|
7
|
+
* quest item, so we delete all tracked items in the current room.
|
|
8
|
+
*/
|
|
4
9
|
private useCardSoulOfIsaac;
|
|
5
|
-
private
|
|
6
|
-
private checkCollectibleRotated;
|
|
10
|
+
private postPickupChanged;
|
|
7
11
|
/**
|
|
8
12
|
* Helper function to prevent a collectible from being affected by Tainted Isaac's rotation
|
|
9
13
|
* mechanic. (This mechanic also happens from Glitched Crown and Binge Eater.) This is useful
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"PreventCollectibleRotation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PreventCollectibleRotation.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"PreventCollectibleRotation.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/PreventCollectibleRotation.ts"],"names":[],"mappings":"AAAA,OAAO,EAEL,eAAe,EAGhB,MAAM,8BAA8B,CAAC;AAUtC,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAShD,qBAAa,0BAA2B,SAAQ,OAAO;IAIrD,OAAO,CAAC,mBAAmB,CAAsB;IAwBjD;;;OAGG;IAGH,OAAO,CAAC,kBAAkB,CAMxB;IAGF,OAAO,CAAC,iBAAiB,CA8BvB;IAEF;;;;;;;;;;;OAWG;IAEI,0BAA0B,CAC/B,WAAW,EAAE,YAAY,EACzB,eAAe,EAAE,eAAe,GAC/B,IAAI;CAiBR"}
|
|
@@ -5,64 +5,75 @@ local __TS__Class = ____lualib.__TS__Class
|
|
|
5
5
|
local __TS__ClassExtends = ____lualib.__TS__ClassExtends
|
|
6
6
|
local __TS__Decorate = ____lualib.__TS__Decorate
|
|
7
7
|
local ____exports = {}
|
|
8
|
-
local getMapIndex
|
|
9
8
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
10
9
|
local CardType = ____isaac_2Dtypescript_2Ddefinitions.CardType
|
|
11
10
|
local CollectibleType = ____isaac_2Dtypescript_2Ddefinitions.CollectibleType
|
|
12
11
|
local ModCallback = ____isaac_2Dtypescript_2Ddefinitions.ModCallback
|
|
13
12
|
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
14
|
-
local ____cachedClasses = require("src.core.cachedClasses")
|
|
15
|
-
local game = ____cachedClasses.game
|
|
16
13
|
local ____decorators = require("src.decorators")
|
|
17
14
|
local Exported = ____decorators.Exported
|
|
15
|
+
local ____ISCFeature = require("src.enums.ISCFeature")
|
|
16
|
+
local ISCFeature = ____ISCFeature.ISCFeature
|
|
17
|
+
local ____ModCallbackCustom = require("src.enums.ModCallbackCustom")
|
|
18
|
+
local ModCallbackCustom = ____ModCallbackCustom.ModCallbackCustom
|
|
18
19
|
local ____collectibles = require("src.functions.collectibles")
|
|
19
20
|
local setCollectibleSubType = ____collectibles.setCollectibleSubType
|
|
20
21
|
local ____entities = require("src.functions.entities")
|
|
21
22
|
local getEntityID = ____entities.getEntityID
|
|
23
|
+
local ____pickupsSpecific = require("src.functions.pickupsSpecific")
|
|
24
|
+
local getCollectibles = ____pickupsSpecific.getCollectibles
|
|
22
25
|
local ____pickupVariants = require("src.functions.pickupVariants")
|
|
23
26
|
local isCollectible = ____pickupVariants.isCollectible
|
|
27
|
+
local ____types = require("src.functions.types")
|
|
28
|
+
local asCollectibleType = ____types.asCollectibleType
|
|
24
29
|
local ____Feature = require("src.classes.private.Feature")
|
|
25
30
|
local Feature = ____Feature.Feature
|
|
26
|
-
|
|
27
|
-
local room = game:GetRoom()
|
|
28
|
-
local gridIndex = room:GetGridIndex(collectible.Position)
|
|
29
|
-
return (tostring(gridIndex) .. ",") .. tostring(collectible.InitSeed)
|
|
30
|
-
end
|
|
31
|
-
local v = {room = {trackedCollectibles = __TS__New(Map)}}
|
|
31
|
+
local v = {run = {trackedCollectibles = __TS__New(Map)}}
|
|
32
32
|
____exports.PreventCollectibleRotation = __TS__Class()
|
|
33
33
|
local PreventCollectibleRotation = ____exports.PreventCollectibleRotation
|
|
34
34
|
PreventCollectibleRotation.name = "PreventCollectibleRotation"
|
|
35
35
|
__TS__ClassExtends(PreventCollectibleRotation, Feature)
|
|
36
|
-
function PreventCollectibleRotation.prototype.____constructor(self)
|
|
36
|
+
function PreventCollectibleRotation.prototype.____constructor(self, pickupIndexCreation)
|
|
37
37
|
Feature.prototype.____constructor(self)
|
|
38
38
|
self.v = v
|
|
39
39
|
self.useCardSoulOfIsaac = function()
|
|
40
|
-
|
|
40
|
+
local collectibles = getCollectibles(nil)
|
|
41
|
+
for ____, collectible in ipairs(collectibles) do
|
|
42
|
+
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
43
|
+
v.run.trackedCollectibles:delete(pickupIndex)
|
|
44
|
+
end
|
|
41
45
|
end
|
|
42
|
-
self.
|
|
43
|
-
|
|
44
|
-
|
|
45
|
-
|
|
46
|
-
|
|
47
|
-
|
|
48
|
-
|
|
49
|
-
|
|
50
|
-
|
|
51
|
-
|
|
52
|
-
|
|
53
|
-
|
|
54
|
-
|
|
55
|
-
|
|
46
|
+
self.postPickupChanged = function(____, pickup, oldVariant, _oldSubType, newVariant, newSubType)
|
|
47
|
+
if oldVariant ~= PickupVariant.COLLECTIBLE or newVariant ~= PickupVariant.COLLECTIBLE then
|
|
48
|
+
return
|
|
49
|
+
end
|
|
50
|
+
if asCollectibleType(nil, newSubType) == CollectibleType.NULL then
|
|
51
|
+
return
|
|
52
|
+
end
|
|
53
|
+
local pickupIndex = self.pickupIndexCreation:getPickupIndex(pickup)
|
|
54
|
+
local trackedCollectibleType = v.run.trackedCollectibles:get(pickupIndex)
|
|
55
|
+
if trackedCollectibleType == nil then
|
|
56
|
+
return
|
|
57
|
+
end
|
|
58
|
+
if trackedCollectibleType ~= asCollectibleType(nil, newSubType) then
|
|
59
|
+
setCollectibleSubType(nil, pickup, trackedCollectibleType)
|
|
60
|
+
end
|
|
56
61
|
end
|
|
62
|
+
self.featuresUsed = {ISCFeature.PICKUP_INDEX_CREATION}
|
|
63
|
+
self.callbacksUsed = {{ModCallback.POST_USE_CARD, self.useCardSoulOfIsaac, {CardType.SOUL_ISAAC}}}
|
|
64
|
+
self.customCallbacksUsed = {{ModCallbackCustom.POST_PICKUP_CHANGED, self.postPickupChanged}}
|
|
65
|
+
self.pickupIndexCreation = pickupIndexCreation
|
|
57
66
|
end
|
|
58
67
|
function PreventCollectibleRotation.prototype.preventCollectibleRotation(self, collectible, collectibleType)
|
|
59
68
|
if not isCollectible(nil, collectible) then
|
|
60
69
|
local entityID = getEntityID(nil, collectible)
|
|
61
70
|
error("The \"preventCollectibleRotate\" function was given a non-collectible: " .. entityID)
|
|
62
71
|
end
|
|
63
|
-
local
|
|
64
|
-
v.
|
|
65
|
-
|
|
72
|
+
local pickupIndex = self.pickupIndexCreation:getPickupIndex(collectible)
|
|
73
|
+
v.run.trackedCollectibles:set(pickupIndex, collectibleType)
|
|
74
|
+
if collectible.SubType ~= collectibleType then
|
|
75
|
+
setCollectibleSubType(nil, collectible, collectibleType)
|
|
76
|
+
end
|
|
66
77
|
end
|
|
67
78
|
__TS__Decorate({Exported}, PreventCollectibleRotation.prototype, "preventCollectibleRotation", true)
|
|
68
79
|
return ____exports
|
|
@@ -219,24 +219,6 @@ export declare enum ModCallbackCustom {
|
|
|
219
219
|
* ```
|
|
220
220
|
*/
|
|
221
221
|
POST_COLLECTIBLE_EMPTY = 12,
|
|
222
|
-
/**
|
|
223
|
-
* Fires from the `POST_PICKUP_INIT` callback on the first time that a player has seen the
|
|
224
|
-
* respective collectible on the run. For more details on how this is calculated, see the
|
|
225
|
-
* documentation for the `getCollectibleIndex` helper function.
|
|
226
|
-
*
|
|
227
|
-
* This callback is useful because collectibles will despawn upon leaving the room and respawn
|
|
228
|
-
* upon re-entering the room. Additionally, when playing as Tainted Isaac, the `POST_PICKUP_INIT`
|
|
229
|
-
* callback will fire every time the item shifts.
|
|
230
|
-
*
|
|
231
|
-
* When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
|
|
232
|
-
* - You can provide an optional third argument that will make the callback only fire if it
|
|
233
|
-
* matches the `CollectibleType` provided.
|
|
234
|
-
*
|
|
235
|
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* ```ts
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* function postCollectibleInitLate(collectible: EntityPickupCollectible): void {}
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* ```
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*/
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POST_COLLECTIBLE_INIT_FIRST = 13,
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/**
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* Fires from the `POST_PLAYER_RENDER` callback on the first frame that the "TeleportUp" animation
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* begins playing after a player triggers a Cursed Eye teleport or a Cursed Skull teleport. (Both
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* function postCursedTeleport(player: EntityPlayer): void {}
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* ```
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POST_CURSED_TELEPORT =
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POST_CURSED_TELEPORT = 13,
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* Fires from the `POST_PLAYER_UPDATE` callback after the player has finished the death animation,
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* has teleported to the previous room, and is ready to play the animation for the modded revival
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* function postCustomRevive(player: EntityPlayer, revivalType: int): void {}
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* ```
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POST_CUSTOM_REVIVE =
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POST_CUSTOM_REVIVE = 14,
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/**
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* Fires from the `EFFECT_POST_UPDATE` callback after a player has entered the range of a Dice
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* Room floor.
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* ): void {}
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* ```
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*/
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POST_DICE_ROOM_ACTIVATED =
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POST_DICE_ROOM_ACTIVATED = 15,
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/**
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* Fires from the `POST_RENDER` callback on every frame that a door exists.
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*
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* function postDoorRender(door: GridEntityDoor): void {}
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* ```
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*/
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POST_DOOR_RENDER =
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+
POST_DOOR_RENDER = 16,
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/**
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* Fires from the `POST_UPDATE` callback on every frame that a door exists.
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*
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* function postDoorUpdate(door: GridEntityDoor): void {}
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* ```
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*/
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POST_DOOR_UPDATE =
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+
POST_DOOR_UPDATE = 17,
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/**
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* The exact same thing as the vanilla `POST_EFFECT_INIT` callback, except this callback allows
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* you to specify extra arguments for additional filtration.
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* function postEffectInitFilter(effect: EntityEffect): void {}
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* ```
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*/
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POST_EFFECT_INIT_FILTER =
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+
POST_EFFECT_INIT_FILTER = 18,
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/**
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* Fires on the first `POST_EFFECT_UPDATE` frame for each effect.
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*
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@@ -342,7 +324,7 @@ export declare enum ModCallbackCustom {
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* function postEffectInitLate(effect: EntityEffect): void {}
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* ```
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*/
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POST_EFFECT_INIT_LATE =
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+
POST_EFFECT_INIT_LATE = 19,
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/**
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* The exact same thing as the vanilla `POST_EFFECT_RENDER` callback, except this callback allows
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* you to specify extra arguments for additional filtration.
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* function postEffectRenderFilter(effect: EntityEffect, renderOffset: Vector): void {}
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* ```
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*/
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-
POST_EFFECT_RENDER_FILTER =
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+
POST_EFFECT_RENDER_FILTER = 20,
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/**
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* Fires from the `POST_EFFECT_UPDATE` callback when an effect's state has changed from what it
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* was on the previous frame. (In this context, "state" refers to the `EntityEffect.State` field.)
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@@ -376,7 +358,7 @@ export declare enum ModCallbackCustom {
|
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* ): void {}
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* ```
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*/
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|
-
POST_EFFECT_STATE_CHANGED =
|
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+
POST_EFFECT_STATE_CHANGED = 21,
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|
/**
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* The exact same thing as the vanilla `POST_EFFECT_UPDATE` callback, except this callback allows
|
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|
* you to specify extra arguments for additional filtration.
|
|
@@ -391,7 +373,7 @@ export declare enum ModCallbackCustom {
|
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391
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|
* function postEffectUpdateFilter(effect: EntityEffect): void {}
|
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392
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|
* ```
|
|
393
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|
*/
|
|
394
|
-
POST_EFFECT_UPDATE_FILTER =
|
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376
|
+
POST_EFFECT_UPDATE_FILTER = 22,
|
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|
/**
|
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396
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|
* The exact same thing as the vanilla `POST_ENTITY_KILL` callback, except this callback allows
|
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397
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|
* you to specify extra arguments for additional filtration.
|
|
@@ -408,7 +390,7 @@ export declare enum ModCallbackCustom {
|
|
|
408
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|
* function postEntityKillFilter(entity: Entity): void {}
|
|
409
391
|
* ```
|
|
410
392
|
*/
|
|
411
|
-
POST_ENTITY_KILL_FILTER =
|
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393
|
+
POST_ENTITY_KILL_FILTER = 23,
|
|
412
394
|
/**
|
|
413
395
|
* Fires one `POST_UPDATE` frame after the player has used the Esau Jr. item. (The player is not
|
|
414
396
|
* updated to the new character until a game frame has passed.)
|
|
@@ -417,7 +399,7 @@ export declare enum ModCallbackCustom {
|
|
|
417
399
|
* function postEsauJr(player: EntityPlayer): void {}
|
|
418
400
|
* ```
|
|
419
401
|
*/
|
|
420
|
-
POST_ESAU_JR =
|
|
402
|
+
POST_ESAU_JR = 24,
|
|
421
403
|
/**
|
|
422
404
|
* The exact same thing as the vanilla `POST_FAMILIAR_INIT` callback, except this callback allows
|
|
423
405
|
* you to specify extra arguments for additional filtration.
|
|
@@ -432,7 +414,7 @@ export declare enum ModCallbackCustom {
|
|
|
432
414
|
* function postFamiliarInitFilter(familiar: EntityFamiliar): void {}
|
|
433
415
|
* ```
|
|
434
416
|
*/
|
|
435
|
-
POST_FAMILIAR_INIT_FILTER =
|
|
417
|
+
POST_FAMILIAR_INIT_FILTER = 25,
|
|
436
418
|
/**
|
|
437
419
|
* Fires on the first `FAMILIAR_UPDATE` frame for each familiar.
|
|
438
420
|
*
|
|
@@ -449,7 +431,7 @@ export declare enum ModCallbackCustom {
|
|
|
449
431
|
* function postFamiliarInitLate(familiar: EntityFamiliar): void {}
|
|
450
432
|
* ```
|
|
451
433
|
*/
|
|
452
|
-
POST_FAMILIAR_INIT_LATE =
|
|
434
|
+
POST_FAMILIAR_INIT_LATE = 26,
|
|
453
435
|
/**
|
|
454
436
|
* The exact same thing as the vanilla `POST_FAMILIAR_RENDER` callback, except this callback
|
|
455
437
|
* allows you to specify extra arguments for additional filtration.
|
|
@@ -464,7 +446,7 @@ export declare enum ModCallbackCustom {
|
|
|
464
446
|
* function postFamiliarRenderFilter(familiar: EntityFamiliar, renderOffset: Vector): void {}
|
|
465
447
|
* ```
|
|
466
448
|
*/
|
|
467
|
-
POST_FAMILIAR_RENDER_FILTER =
|
|
449
|
+
POST_FAMILIAR_RENDER_FILTER = 27,
|
|
468
450
|
/**
|
|
469
451
|
* Fires from the `POST_FAMILIAR_UPDATE` callback when a familiar's state has changed from what it
|
|
470
452
|
* was on the previous frame. (In this context, "state" refers to the `EntityFamiliar.State`
|
|
@@ -484,7 +466,7 @@ export declare enum ModCallbackCustom {
|
|
|
484
466
|
* ): void {}
|
|
485
467
|
* ```
|
|
486
468
|
*/
|
|
487
|
-
POST_FAMILIAR_STATE_CHANGED =
|
|
469
|
+
POST_FAMILIAR_STATE_CHANGED = 28,
|
|
488
470
|
/**
|
|
489
471
|
* The exact same thing as the vanilla `POST_FAMILIAR_UPDATE` callback, except this callback
|
|
490
472
|
* allows you to specify extra arguments for additional filtration.
|
|
@@ -499,7 +481,7 @@ export declare enum ModCallbackCustom {
|
|
|
499
481
|
* function postFamiliarUpdateFilter(familiar: EntityFamiliar): void {}
|
|
500
482
|
* ```
|
|
501
483
|
*/
|
|
502
|
-
POST_FAMILIAR_UPDATE_FILTER =
|
|
484
|
+
POST_FAMILIAR_UPDATE_FILTER = 29,
|
|
503
485
|
/**
|
|
504
486
|
* Fires one `POST_UPDATE` frame after the player has first used the Esau Jr. item. (The player is
|
|
505
487
|
* not updated to the new character until a game frame has passed.)
|
|
@@ -511,7 +493,7 @@ export declare enum ModCallbackCustom {
|
|
|
511
493
|
* function postFirstEsauJr(player: EntityPlayer): void {}
|
|
512
494
|
* ```
|
|
513
495
|
*/
|
|
514
|
-
POST_FIRST_ESAU_JR =
|
|
496
|
+
POST_FIRST_ESAU_JR = 30,
|
|
515
497
|
/**
|
|
516
498
|
* Fires after the player has used the Flip item for the first time. Unlike the vanilla `USE_ITEM`
|
|
517
499
|
* callback, this callback will return the player object for the new Lazarus (not the one who used
|
|
@@ -524,7 +506,7 @@ export declare enum ModCallbackCustom {
|
|
|
524
506
|
* function postFirstFlip(newLazarus: EntityPlayer, oldLazarus: EntityPlayer): void {}
|
|
525
507
|
* ```
|
|
526
508
|
*/
|
|
527
|
-
POST_FIRST_FLIP =
|
|
509
|
+
POST_FIRST_FLIP = 31,
|
|
528
510
|
/**
|
|
529
511
|
* Fires after the player has used the Flip item. Unlike the vanilla `USE_ITEM` callback, this
|
|
530
512
|
* callback will return the player object for the new Lazarus (not the one who used the Flip
|
|
@@ -537,7 +519,20 @@ export declare enum ModCallbackCustom {
|
|
|
537
519
|
* function postFlip(newLazarus: EntityPlayer, oldLazarus: EntityPlayer): void {}
|
|
538
520
|
* ```
|
|
539
521
|
*/
|
|
540
|
-
POST_FLIP =
|
|
522
|
+
POST_FLIP = 32,
|
|
523
|
+
/**
|
|
524
|
+
* The exact same thing as the vanilla `POST_GAME_END` callback, except this callback allows you
|
|
525
|
+
* to specify extra arguments for additional filtration.
|
|
526
|
+
*
|
|
527
|
+
* When registering the callback with the `ModUpgraded.AddCallbackCustom` method:
|
|
528
|
+
* - You can provide an optional third argument that will make the callback only fire if it
|
|
529
|
+
* matches the `isGameOver` value provided.
|
|
530
|
+
*
|
|
531
|
+
* ```ts
|
|
532
|
+
* function postGameEndFilter(isGameOver: boolean): void {}
|
|
533
|
+
* ```
|
|
534
|
+
*/
|
|
535
|
+
POST_GAME_END_FILTER = 33,
|
|
541
536
|
/**
|
|
542
537
|
* Similar to the vanilla callback of the same name, but fires in the correct order with respect
|
|
543
538
|
* to the `POST_NEW_LEVEL` and the `POST_NEW_ROOM` callbacks:
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"ModCallbackCustom.d.ts","sourceRoot":"","sources":["../../../src/enums/ModCallbackCustom.ts"],"names":[],"mappings":"AAYA;;;;;;;GAOG;AACH,oBAAY,iBAAiB;IAC3B;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;;;OAmBG;IACH,sBAAsB,IAAA;IAEtB;;;;;;;;;;;;;;;;;OAiBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;;;;;;;;;OAqBG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;OAWG;IACH,oBAAoB,IAAA;IAEpB;;;;;;;;;;;OAWG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;OAYG;IACH,kBAAkB,IAAA;IAElB;;;;;;;;;;;;;OAaG;IACH,qBAAqB,IAAA;IAErB;;;;;;;;;;;;;;;OAeG;IACH,mBAAmB,IAAA;IAEnB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,IAAA;IAEvB;;;;;;;;;;;;;OAaG;IACH,uBAAuB,KAAA;IAEvB;;;;;;OAMG;IACH,eAAe,KAAA;IAEf;;;;;;;;;;;;;;OAcG;IACH,sBAAsB,KAAA;IAEtB
|
|
1
|
+
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