isaacscript-common 29.10.0 → 29.11.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
package/dist/index.rollup.d.ts
CHANGED
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@@ -16220,6 +16220,12 @@ declare class StartAmbush extends Feature {
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startAmbush(): void;
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}
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/**
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* The starting room of the floor is always at the same grid index, which is in the middle of the
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16225
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* 13x13 grid.
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*/
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export declare const STARTING_ROOM_GRID_INDEX = 84;
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/** Helper type to ensure that the given string starts with an lowercase letter. */
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export declare type StartsWithLowercase<S> = S extends string ? Extract<S, Uncapitalize<S>> : never;
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@@ -1,6 +1,6 @@
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1
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--[[
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2
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-
isaacscript-common 29.
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isaacscript-common 29.11.0
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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6
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@@ -17696,6 +17696,7 @@ ____exports.SECOND_IN_MILLISECONDS = 1000
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____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
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____exports.RESOLUTION_FULL_SCREEN = Vector(480, 270)
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____exports.RESOLUTION_1600_900 = Vector(533, 300)
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____exports.STARTING_ROOM_GRID_INDEX = 84
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____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
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____exports.TELEPORTER_ACTIVATION_DISTANCE = ____exports.DISTANCE_OF_GRID_TILE / 2
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____exports.TIME_GAME_OPENED = Isaac.GetTime()
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@@ -140,6 +140,11 @@ export declare const RESOLUTION_FULL_SCREEN: Vector;
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* 1600x900 resolution.
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*/
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export declare const RESOLUTION_1600_900: Vector;
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/**
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* The starting room of the floor is always at the same grid index, which is in the middle of the
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* 13x13 grid.
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*/
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export declare const STARTING_ROOM_GRID_INDEX = 84;
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/** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
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export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
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/** For `GridEntityType.TELEPORTER` (23). */
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@@ -1 +1 @@
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1
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-
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{"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../src/core/constants.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,eAAe,EAGf,YAAY,EAEb,MAAM,8BAA8B,CAAC;AAWtC;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB;;;;EAI7B,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,4CAA4C,CAAC;AAE7E,mEAAmE;AACnE,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC,iGAAiG;AACjG,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,eAAO,MAAM,sBAAsB,wBAAwB,CAAC;AAE5D,gGAAgG;AAChG,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,gCAAgC,KAAK,CAAC;AAEnD;;;GAGG;AACH,eAAO,MAAM,cAAc,iBAAiB,CAAC;AAE7C;;;;;;GAMG;AAEH,eAAO,MAAM,+BAA+B,iBAAmC,CAAC;AAEhF,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,QAAgC,CAAC;AAEtE,eAAO,MAAM,6BAA6B,KAAK,CAAC;AAEhD;;;GAGG;AACH,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,KAAK,CAAC;AAEvC;;;;;;;;;;GAUG;AACH,eAAO,MAAM,oBAAoB,wRAWvB,CAAC;AAEX;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,KAAK,CAAC;AAEpC,6DAA6D;AAC7D,eAAO,MAAM,cAAc,IAAI,CAAC;AAEhC,iFAAiF;AACjF,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C;;;;;GAKG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,wBAAwB,QAA6B,CAAC;AAEnE,yFAAyF;AACzF,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAE9C,qFAAqF;AACrF,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC;;;GAGG;AACH,eAAO,MAAM,cAAc,IAAM,CAAC;AAElC,yCAAyC;AACzC,eAAO,MAAM,uCAAuC,kBAGnD,CAAC;AAEF,iCAAiC;AACjC,eAAO,MAAM,sCAAsC,kBAGlD,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,gCAAgC,kBAA8B,CAAC;AAE5E,+EAA+E;AAC/E,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD,eAAO,MAAM,cAAc,QAA+B,CAAC;AAE3D;;;GAGG;AACH,eAAO,MAAM,iBAAiB,QAAyB,CAAC;AAExD,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAC3C,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,mGAAmG;AACnG,eAAO,MAAM,sBAAsB,QAAmB,CAAC;AAEvD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,QAAmB,CAAC;AAEpD;;;GAGG;AACH,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,6FAA6F;AAC7F,eAAO,MAAM,gDAAgD,QAAQ,CAAC;AAEtE,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B,QAA4B,CAAC;AAExE,kEAAkE;AAClE,eAAO,MAAM,gBAAgB,QAAkB,CAAC;AAEhD;;;GAGG;AACH,eAAO,MAAM,cAAc,KAAK,CAAC;AAEjC;;;;;GAKG;AACH,eAAO,MAAM,SAAS,kBAA0B,CAAC;AAEjD;;;;;GAKG;AACH,eAAO,MAAM,UAAU,kBAA0B,CAAC;AAElD;;;;;;;GAOG;AACH,eAAO,MAAM,YAAY,iBAA4B,CAAC;AAEtD;;;;GAIG;AACH,eAAO,MAAM,aAAa,kBAAgC,CAAC"}
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@@ -133,6 +133,9 @@ ____exports.RESOLUTION_FULL_SCREEN = Vector(480, 270)
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--- This is equivalent to the bottom-right screen position when the game is in windowed mode in a
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-- 1600x900 resolution.
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____exports.RESOLUTION_1600_900 = Vector(533, 300)
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--- The starting room of the floor is always at the same grid index, which is in the middle of the
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-- 13x13 grid.
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____exports.STARTING_ROOM_GRID_INDEX = 84
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--- After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount.
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____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
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--- For `GridEntityType.TELEPORTER` (23).
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package/package.json
CHANGED
package/src/core/constants.ts
CHANGED
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@@ -213,6 +213,12 @@ export const RESOLUTION_FULL_SCREEN = Vector(480, 270);
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*/
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export const RESOLUTION_1600_900 = Vector(533, 300);
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/**
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* The starting room of the floor is always at the same grid index, which is in the middle of the
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* 13x13 grid.
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*/
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export const STARTING_ROOM_GRID_INDEX = 84;
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/** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
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export const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
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