isaacscript-common 28.1.0 → 28.1.1
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/isaacscript-common.lua +41 -76
- package/package.json +2 -2
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@@ -1,6 +1,6 @@
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--[[
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isaacscript-common 28.1.
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isaacscript-common 28.1.1
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -14814,85 +14814,50 @@ ____exports.LostSoulState[____exports.LostSoulState.ALIVE] = "ALIVE"
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____exports.LostSoulState.DEAD = 4
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____exports.LostSoulState[____exports.LostSoulState.DEAD] = "DEAD"
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14816
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--- For `EntityType.DEATH` (66).
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14817
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____exports.DeathState = {
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14818
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____exports.DeathState.SLOW_ATTACK = 8
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____exports.DeathState[____exports.DeathState.SLOW_ATTACK] = "SLOW_ATTACK"
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____exports.DeathState.SUMMON_KNIGHTS = 13
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____exports.DeathState[____exports.DeathState.SUMMON_KNIGHTS] = "SUMMON_KNIGHTS"
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____exports.DeathState.SUMMON_SCYTHES = 14
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____exports.DeathState[____exports.DeathState.SUMMON_SCYTHES] = "SUMMON_SCYTHES"
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____exports.DeathState = {
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APPEAR = 1,
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SCYTHE_APPEAR = 3,
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MAIN_IDLE = 4,
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14821
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JUMP_OFF_HORSE = 7,
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SLOW_ATTACK = 8,
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SUMMON_KNIGHTS = 13,
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SUMMON_SCYTHES = 14
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}
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--- For `EntityType.DADDY_LONG_LEGS` (101).
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____exports.DaddyLongLegsState = {}
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____exports.DaddyLongLegsState.SLAM_WITH_PROJECTILE_BURST = 4
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____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.SLAM_WITH_PROJECTILE_BURST] = "SLAM_WITH_PROJECTILE_BURST"
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____exports.DaddyLongLegsState.STOMP_ATTACK_LEG = 7
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____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.STOMP_ATTACK_LEG] = "STOMP_ATTACK_LEG"
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____exports.DaddyLongLegsState.SPITTING_SPIDERS_ATTACK = 8
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____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.SPITTING_SPIDERS_ATTACK] = "SPITTING_SPIDERS_ATTACK"
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____exports.DaddyLongLegsState.MULTI_STOMP_ATTACK_MAIN = 9
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____exports.DaddyLongLegsState[____exports.DaddyLongLegsState.MULTI_STOMP_ATTACK_MAIN] = "MULTI_STOMP_ATTACK_MAIN"
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____exports.DaddyLongLegsState = {SLAM_WITH_PROJECTILE_BURST = 4, STOMP_ATTACK_LEG = 7, SPITTING_SPIDERS_ATTACK = 8, MULTI_STOMP_ATTACK_MAIN = 9}
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--- For `EntityType.BIG_HORN` (411), `BigHornVariant.BIG_HORN` (0).
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____exports.BigHornState = {
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____exports.BigHornState.HAND_THROW_TROLL_BOMB_ATTACK = 9
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____exports.BigHornState[____exports.BigHornState.HAND_THROW_TROLL_BOMB_ATTACK] = "HAND_THROW_TROLL_BOMB_ATTACK"
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____exports.BigHornState.HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK = 10
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____exports.BigHornState[____exports.BigHornState.HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK] = "HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK"
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____exports.BigHornState.HEAD_BALL_ATTACK = 13
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____exports.BigHornState[____exports.BigHornState.HEAD_BALL_ATTACK] = "HEAD_BALL_ATTACK"
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____exports.BigHornState = {
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IDLE = 3,
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HEAD_GOING_UP_OR_GOING_DOWN_INTO_HOLE = 4,
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HAND_GOING_DOWN_INTO_HOLE = 5,
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HAND_SLAM_ATTACK = 8,
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HAND_THROW_TROLL_BOMB_ATTACK = 9,
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HAND_THROW_TRIPLE_TROLL_BOMB_ATTACK = 10,
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HEAD_BALL_ATTACK = 13
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}
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--- For `EntityType.REAP_CREEP` (900).
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____exports.ReapCreepState = {
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____exports.ReapCreepState.BRIMSTONE_ATTACK = 10
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____exports.ReapCreepState[____exports.ReapCreepState.BRIMSTONE_ATTACK] = "BRIMSTONE_ATTACK"
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____exports.ReapCreepState.SPAWNING_WALL_SPIDERS = 13
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____exports.ReapCreepState[____exports.ReapCreepState.SPAWNING_WALL_SPIDERS] = "SPAWNING_WALL_SPIDERS"
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____exports.ReapCreepState.SPAWNING_SPIDERS = 14
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____exports.ReapCreepState[____exports.ReapCreepState.SPAWNING_SPIDERS] = "SPAWNING_SPIDERS"
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____exports.ReapCreepState.TRANSFORMING_TO_NEXT_PHASE = 16
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____exports.ReapCreepState[____exports.ReapCreepState.TRANSFORMING_TO_NEXT_PHASE] = "TRANSFORMING_TO_NEXT_PHASE"
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____exports.ReapCreepState = {
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CRAWLING_FROM_SIDE_TO_SIDE = 3,
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JUMPING_TO_TOP_WALL = 6,
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WALL_SLAM_ATTACK = 7,
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PROJECTILE_SPIT_LINE_ATTACK = 8,
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PROJECTILE_SPIT_BURST_ATTACK = 9,
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BRIMSTONE_ATTACK = 10,
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SPAWNING_WALL_SPIDERS = 13,
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SPAWNING_SPIDERS = 14,
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TRANSFORMING_TO_NEXT_PHASE = 16
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}
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--- For `EntityType.COLOSTOMIA` (917).
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____exports.ColostomiaState = {
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____exports.ColostomiaState[____exports.ColostomiaState.SPIT_POOP_BOMB] = "SPIT_POOP_BOMB"
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____exports.ColostomiaState.SPIT_TWO_POOP_BOMBS = 10
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____exports.ColostomiaState[____exports.ColostomiaState.SPIT_TWO_POOP_BOMBS] = "SPIT_TWO_POOP_BOMBS"
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____exports.ColostomiaState.FART_ATTACK = 11
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____exports.ColostomiaState[____exports.ColostomiaState.FART_ATTACK] = "FART_ATTACK"
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____exports.ColostomiaState.TRANSITION_TO_PHASE_2 = 16
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____exports.ColostomiaState[____exports.ColostomiaState.TRANSITION_TO_PHASE_2] = "TRANSITION_TO_PHASE_2"
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____exports.ColostomiaState = {
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IDLE_PHASE_1 = 3,
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IDLE_PHASE_2 = 4,
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JUMP_ATTACK_WITH_PROJECTILE_SPLASH = 6,
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CHARGE_SLIDE = 8,
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SPIT_POOP_BOMB = 9,
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SPIT_TWO_POOP_BOMBS = 10,
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FART_ATTACK = 11,
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TRANSITION_TO_PHASE_2 = 16
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}
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return ____exports
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end,
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["lua_modules.isaac-typescript-definitions.dist.src.enums.CollectibleSpriteLayer"] = function(...)
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package/package.json
CHANGED
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@@ -1,6 +1,6 @@
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{
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"name": "isaacscript-common",
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"version": "28.1.
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"version": "28.1.1",
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"description": "Helper functions and features for IsaacScript mods.",
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"keywords": [
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"isaac",
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"main": "dist/src/index",
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"types": "dist/index.rollup.d.ts",
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"dependencies": {
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"isaac-typescript-definitions": "^13.0.
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"isaac-typescript-definitions": "^13.0.4"
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}
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}
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