isaacscript-common 25.0.2 → 25.1.0

This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
@@ -1,6 +1,6 @@
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  --[[
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- isaacscript-common 25.0.2
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+ isaacscript-common 25.1.0
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  This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -17394,9 +17394,11 @@ ____exports.NEW_RUN_PLAYER_STARTING_POSITION = newReadonlyVector(nil, 320, 380)
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  ____exports.MAX_TAINTED_SAMSON_BERSERK_CHARGE = 100000
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  ____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
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  ____exports.NUM_PILLS_IN_POOL = NUM_NORMAL_PILL_COLORS
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+ ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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  ____exports.SECOND_IN_MILLISECONDS = 1000
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  ____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
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- ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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+ ____exports.RESOLUTION_FULL_SCREEN = Vector(480, 270)
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+ ____exports.RESOLUTION_1600_900 = Vector(533, 300)
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  ____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
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  ____exports.TELEPORTER_ACTIVATION_DISTANCE = ____exports.DISTANCE_OF_GRID_TILE / 2
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  ____exports.UI_HEART_WIDTH = 12
@@ -118,9 +118,16 @@ export declare const NUM_DIMENSIONS: number;
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  * horse pills.)
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  */
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  export declare const NUM_PILLS_IN_POOL: number;
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+ export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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  export declare const SECOND_IN_MILLISECONDS = 1000;
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  export declare const MINUTE_IN_MILLISECONDS: number;
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- export declare const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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+ /** This is equivalent to the bottom-right screen position when the game is in full screen mode. */
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+ export declare const RESOLUTION_FULL_SCREEN: Vector;
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+ /**
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+ * This is equivalent to the bottom-right screen position when the game is in windowed mode in a
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+ * 1600x900 resolution.
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+ */
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+ export declare const RESOLUTION_1600_900: Vector;
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  /** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
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  export declare const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;
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  /** For `GridEntityType.TELEPORTER` (23). */
@@ -1 +1 @@
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- {"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../src/core/constants.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,YAAY,EAEb,MAAM,8BAA8B,CAAC;AAWtC;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB;;;;EAI7B,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,4CAA4C,CAAC;AAE7E,mEAAmE;AACnE,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC,iGAAiG;AACjG,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,eAAO,MAAM,sBAAsB,wBAAwB,CAAC;AAE5D,gGAAgG;AAChG,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,gCAAgC,KAAK,CAAC;AAEnD;;;GAGG;AACH,eAAO,MAAM,cAAc,iBAAiB,CAAC;AAE7C;;;;;;GAMG;AAEH,eAAO,MAAM,+BAA+B,wDAAmC,CAAC;AAEhF,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,QAAgC,CAAC;AAEtE,eAAO,MAAM,6BAA6B,KAAK,CAAC;AAEhD;;;GAGG;AACH,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,KAAK,CAAC;AAEvC;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,KAAK,CAAC;AAEpC,6DAA6D;AAC7D,eAAO,MAAM,cAAc,IAAI,CAAC;AAEhC,iFAAiF;AACjF,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C;;;;;GAKG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,wBAAwB,QAA6B,CAAC;AAEnE,yFAAyF;AACzF,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAE9C,qFAAqF;AACrF,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC;;;GAGG;AACH,eAAO,MAAM,cAAc,IAAM,CAAC;AAElC,yCAAyC;AACzC,eAAO,MAAM,uCAAuC,kBAGnD,CAAC;AAEF,iCAAiC;AACjC,eAAO,MAAM,sCAAsC,kBAGlD,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,gCAAgC,kBAA8B,CAAC;AAE5E,+EAA+E;AAC/E,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD,eAAO,MAAM,cAAc,QAA+B,CAAC;AAE3D;;;GAGG;AACH,eAAO,MAAM,iBAAiB,QAAyB,CAAC;AAExD,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAC3C,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,6FAA6F;AAC7F,eAAO,MAAM,gDAAgD,QAAQ,CAAC;AAEtE,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B,QAA4B,CAAC;AAExE;;;GAGG;AACH,eAAO,MAAM,cAAc,KAAK,CAAC;AAEjC;;;;;GAKG;AACH,eAAO,MAAM,SAAS,kBAA0B,CAAC;AAEjD;;;;;GAKG;AACH,eAAO,MAAM,UAAU,kBAA0B,CAAC;AAElD;;;;;;;GAOG;AACH,eAAO,MAAM,YAAY,iBAA4B,CAAC;AAEtD;;;;GAIG;AACH,eAAO,MAAM,aAAa,kBAAgC,CAAC"}
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+ {"version":3,"file":"constants.d.ts","sourceRoot":"","sources":["../../../src/core/constants.ts"],"names":[],"mappings":"AAAA,OAAO,EAGL,YAAY,EAEb,MAAM,8BAA8B,CAAC;AAWtC;;;;;GAKG;AACH,eAAO,MAAM,iBAAiB;;;;EAI7B,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,4CAA4C,CAAC;AAE7E,mEAAmE;AACnE,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC,iGAAiG;AACjG,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,eAAO,MAAM,sBAAsB,wBAAwB,CAAC;AAE5D,gGAAgG;AAChG,eAAO,MAAM,qBAAqB,KAAK,CAAC;AAExC,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC,eAAO,MAAM,kBAAkB,KAAK,CAAC;AAErC;;;;GAIG;AACH,eAAO,MAAM,gCAAgC,KAAK,CAAC;AAEnD;;;GAGG;AACH,eAAO,MAAM,cAAc,iBAAiB,CAAC;AAE7C;;;;;;GAMG;AAEH,eAAO,MAAM,+BAA+B,wDAAmC,CAAC;AAEhF,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,KAAK,CAAC;AAEzC,2EAA2E;AAC3E,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C,8EAA8E;AAC9E,eAAO,MAAM,wBAAwB,QAAgC,CAAC;AAEtE,eAAO,MAAM,6BAA6B,KAAK,CAAC;AAEhD;;;GAGG;AACH,eAAO,MAAM,wBAAwB,KAAK,CAAC;AAE3C;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,KAAK,CAAC;AAEvC;;;;GAIG;AACH,eAAO,MAAM,oBAAoB,MAAM,CAAC;AAExC;;;;GAIG;AACH,eAAO,MAAM,iBAAiB,KAAK,CAAC;AAEpC,6DAA6D;AAC7D,eAAO,MAAM,cAAc,IAAI,CAAC;AAEhC,iFAAiF;AACjF,eAAO,MAAM,2BAA2B,KAAK,CAAC;AAE9C;;;;;GAKG;AACH,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,wBAAwB,QAA6B,CAAC;AAEnE,yFAAyF;AACzF,eAAO,MAAM,0BAA0B,MAAM,CAAC;AAE9C,qFAAqF;AACrF,eAAO,MAAM,qBAAqB,MAAM,CAAC;AAEzC;;;GAGG;AACH,eAAO,MAAM,cAAc,IAAM,CAAC;AAElC,yCAAyC;AACzC,eAAO,MAAM,uCAAuC,kBAGnD,CAAC;AAEF,iCAAiC;AACjC,eAAO,MAAM,sCAAsC,kBAGlD,CAAC;AAEF;;;GAGG;AACH,eAAO,MAAM,gCAAgC,kBAA8B,CAAC;AAE5E,+EAA+E;AAC/E,eAAO,MAAM,iCAAiC,SAAS,CAAC;AAExD,eAAO,MAAM,cAAc,QAA+B,CAAC;AAE3D;;;GAGG;AACH,eAAO,MAAM,iBAAiB,QAAyB,CAAC;AAExD,eAAO,MAAM,yBAAyB,MAAM,CAAC;AAE7C,eAAO,MAAM,sBAAsB,OAAO,CAAC;AAC3C,eAAO,MAAM,sBAAsB,QAA8B,CAAC;AAElE,mGAAmG;AACnG,eAAO,MAAM,sBAAsB,QAAmB,CAAC;AAEvD;;;GAGG;AACH,eAAO,MAAM,mBAAmB,QAAmB,CAAC;AAEpD,6FAA6F;AAC7F,eAAO,MAAM,gDAAgD,QAAQ,CAAC;AAEtE,4CAA4C;AAC5C,eAAO,MAAM,8BAA8B,QAA4B,CAAC;AAExE;;;GAGG;AACH,eAAO,MAAM,cAAc,KAAK,CAAC;AAEjC;;;;;GAKG;AACH,eAAO,MAAM,SAAS,kBAA0B,CAAC;AAEjD;;;;;GAKG;AACH,eAAO,MAAM,UAAU,kBAA0B,CAAC;AAElD;;;;;;;GAOG;AACH,eAAO,MAAM,YAAY,iBAA4B,CAAC;AAEtD;;;;GAIG;AACH,eAAO,MAAM,aAAa,kBAAgC,CAAC"}
@@ -103,9 +103,14 @@ ____exports.NUM_DIMENSIONS = getEnumLength(nil, Dimension) - 1
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  --- The pill pool for each run is comprised of one effect for each unique pill color (minus gold and
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  -- horse pills.)
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  ____exports.NUM_PILLS_IN_POOL = NUM_NORMAL_PILL_COLORS
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+ ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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  ____exports.SECOND_IN_MILLISECONDS = 1000
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  ____exports.MINUTE_IN_MILLISECONDS = 60 * ____exports.SECOND_IN_MILLISECONDS
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- ____exports.ONE_BY_ONE_ROOM_GRID_SIZE = 135
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+ --- This is equivalent to the bottom-right screen position when the game is in full screen mode.
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+ ____exports.RESOLUTION_FULL_SCREEN = Vector(480, 270)
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+ --- This is equivalent to the bottom-right screen position when the game is in windowed mode in a
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+ -- 1600x900 resolution.
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+ ____exports.RESOLUTION_1600_900 = Vector(533, 300)
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  --- After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount.
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  ____exports.TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000
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  --- For `GridEntityType.TELEPORTER` (23).
package/package.json CHANGED
@@ -1,6 +1,6 @@
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  {
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  "name": "isaacscript-common",
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- "version": "25.0.2",
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+ "version": "25.1.0",
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  "description": "Helper functions and features for IsaacScript mods.",
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  "keywords": [
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  "isaac",
@@ -20,7 +20,7 @@
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  "author": "Zamiell",
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  "type": "commonjs",
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  "main": "dist/src/index",
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- "types": "dist/src/index.d.ts",
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+ "types": "dist/index.rollup.d.ts",
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  "dependencies": {
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  "isaac-typescript-definitions": "^11.1.5"
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  }
@@ -174,10 +174,19 @@ export const NUM_DIMENSIONS = getEnumLength(Dimension) - 1; // Account for "Dime
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  */
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  export const NUM_PILLS_IN_POOL = NUM_NORMAL_PILL_COLORS;
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+ export const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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+
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  export const SECOND_IN_MILLISECONDS = 1000;
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  export const MINUTE_IN_MILLISECONDS = 60 * SECOND_IN_MILLISECONDS;
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- export const ONE_BY_ONE_ROOM_GRID_SIZE = 135;
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+ /** This is equivalent to the bottom-right screen position when the game is in full screen mode. */
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+ export const RESOLUTION_FULL_SCREEN = Vector(480, 270);
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+
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+ /**
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+ * This is equivalent to the bottom-right screen position when the game is in windowed mode in a
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+ * 1600x900 resolution.
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+ */
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+ export const RESOLUTION_1600_900 = Vector(533, 300);
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  /** After taking damage, `EntityPlayer.SamsonBerserkCharge` is incremented by this amount. */
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  export const TAINTED_SAMSON_BERSERK_CHARGE_FROM_TAKING_DAMAGE = 10000;