isaacscript-common 21.9.0 → 23.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.rollup.d.ts +61 -45
- package/dist/isaacscript-common.lua +202 -177
- package/dist/lualib_bundle.lua +59 -100
- package/dist/src/functions/characters.d.ts +8 -1
- package/dist/src/functions/characters.d.ts.map +1 -1
- package/dist/src/functions/characters.lua +9 -0
- package/dist/src/functions/color.d.ts +1 -1
- package/dist/src/functions/color.d.ts.map +1 -1
- package/dist/src/functions/hex.d.ts +2 -2
- package/dist/src/functions/hex.d.ts.map +1 -1
- package/dist/src/functions/isaacAPIClass.d.ts +1 -1
- package/dist/src/functions/isaacAPIClass.d.ts.map +1 -1
- package/dist/src/functions/isaacAPIClass.lua +1 -1
- package/dist/src/functions/kColor.d.ts +1 -1
- package/dist/src/functions/kColor.d.ts.map +1 -1
- package/dist/src/functions/log.d.ts +1 -1
- package/dist/src/functions/log.d.ts.map +1 -1
- package/dist/src/functions/log.lua +5 -0
- package/dist/src/functions/players.d.ts +28 -21
- package/dist/src/functions/players.d.ts.map +1 -1
- package/dist/src/functions/players.lua +60 -51
- package/dist/src/functions/positionVelocity.d.ts +1 -1
- package/dist/src/functions/positionVelocity.d.ts.map +1 -1
- package/dist/src/functions/roomGrid.d.ts +5 -5
- package/dist/src/functions/roomGrid.d.ts.map +1 -1
- package/dist/src/functions/ui.d.ts +8 -8
- package/dist/src/functions/ui.d.ts.map +1 -1
- package/dist/src/functions/vector.d.ts +1 -1
- package/dist/src/functions/vector.d.ts.map +1 -1
- package/dist/src/objects/characterStartingCollectibles.d.ts +46 -0
- package/dist/src/objects/characterStartingCollectibles.d.ts.map +1 -0
- package/dist/src/objects/characterStartingCollectibles.lua +49 -0
- package/package.json +1 -1
- package/src/functions/characters.ts +14 -1
- package/src/functions/color.ts +1 -1
- package/src/functions/hex.ts +2 -2
- package/src/functions/isaacAPIClass.ts +1 -1
- package/src/functions/kColor.ts +1 -1
- package/src/functions/log.ts +7 -1
- package/src/functions/players.ts +72 -57
- package/src/functions/positionVelocity.ts +1 -1
- package/src/functions/roomGrid.ts +14 -5
- package/src/functions/ui.ts +8 -8
- package/src/functions/vector.ts +1 -1
- package/src/objects/characterStartingCollectibles.ts +144 -0
package/dist/lualib_bundle.lua
CHANGED
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@@ -762,13 +762,7 @@ local function __TS__AsyncAwaiter(generator)
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function(____, resolve, reject)
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local adopt, fulfilled, step, resolved, asyncCoroutine
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function adopt(self, value)
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-
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if __TS__InstanceOf(value, __TS__Promise) then
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____temp_0 = value
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-
else
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____temp_0 = __TS__Promise.resolve(value)
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end
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return ____temp_0
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return __TS__InstanceOf(value, __TS__Promise) and value or __TS__Promise.resolve(value)
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end
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function fulfilled(self, value)
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local success, resultOrError = coroutine.resume(asyncCoroutine, value)
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@@ -785,8 +779,8 @@ local function __TS__AsyncAwaiter(generator)
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if coroutine.status(asyncCoroutine) == "dead" then
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resolve(nil, result)
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else
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local
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-
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local ____self_0 = adopt(nil, result)
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____self_0["then"](____self_0, fulfilled, reject)
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end
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end
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resolved = false
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@@ -795,8 +789,8 @@ local function __TS__AsyncAwaiter(generator)
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asyncCoroutine,
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function(____, v)
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resolved = true
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local
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-
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local ____self_1 = adopt(nil, v)
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____self_1["then"](____self_1, resolve, reject)
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end
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)
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if success then
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@@ -903,7 +897,7 @@ do
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local descriptors = rawget(metatable, "_descriptors")
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if descriptors then
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local descriptor = descriptors[key]
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-
if descriptor then
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if descriptor ~= nil then
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if descriptor.get then
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return descriptor.get(self)
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end
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@@ -919,7 +913,7 @@ do
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local descriptors = rawget(metatable, "_descriptors")
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if descriptors then
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local descriptor = descriptors[key]
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if descriptor then
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if descriptor ~= nil then
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if descriptor.set then
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descriptor.set(self, value)
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else
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@@ -972,7 +966,7 @@ local function __TS__Decorate(decorators, target, key, desc)
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local i = #decorators
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while i >= 0 do
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local decorator = decorators[i + 1]
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if decorator then
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if decorator ~= nil then
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local oldResult = result
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if key == nil then
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result = decorator(nil, result)
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@@ -1045,7 +1039,7 @@ do
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if isClassicLua or caller and caller.func ~= error then
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return description
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else
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return (
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return (description .. "\n") .. tostring(self.stack)
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end
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end
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end
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@@ -1056,7 +1050,7 @@ do
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{__call = function(____, _self, message) return __TS__New(Type, message) end}
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)
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end
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local
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local ____initErrorClass_1 = initErrorClass
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local ____class_0 = __TS__Class()
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____class_0.name = ""
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function ____class_0.prototype.____constructor(self, message)
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self.name = "Error"
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self.stack = getErrorStack(nil, self.constructor.new)
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local metatable = getmetatable(self)
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if not metatable.__errorToStringPatched then
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if metatable and not metatable.__errorToStringPatched then
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metatable.__errorToStringPatched = true
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metatable.__tostring = wrapErrorToString(nil, metatable.__tostring)
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end
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end
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function ____class_0.prototype.__tostring(self)
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if self.message ~= "" then
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____temp_1 = (self.name .. ": ") .. self.message
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else
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____temp_1 = self.name
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end
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return ____temp_1
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return self.message ~= "" and (self.name .. ": ") .. self.message or self.name
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end
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Error =
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Error = ____initErrorClass_1(nil, ____class_0, "Error")
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local function createErrorClass(self, name)
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local
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local
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-
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__TS__ClassExtends(
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function
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local ____initErrorClass_3 = initErrorClass
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local ____class_2 = __TS__Class()
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____class_2.name = ____class_2.name
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__TS__ClassExtends(____class_2, Error)
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function ____class_2.prototype.____constructor(self, ...)
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____class_2.____super.prototype.____constructor(self, ...)
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self.name = name
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end
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return
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return ____initErrorClass_3(nil, ____class_2, name)
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end
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RangeError = createErrorClass(nil, "RangeError")
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ReferenceError = createErrorClass(nil, "ReferenceError")
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@@ -1261,13 +1249,13 @@ do
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self.size = self.size - 1
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local next = self.nextKey[key]
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local previous = self.previousKey[key]
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if next and previous then
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if next ~= nil and previous ~= nil then
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self.nextKey[previous] = next
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self.previousKey[next] = previous
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elseif next then
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elseif next ~= nil then
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self.firstKey = next
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self.previousKey[next] = nil
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elseif previous then
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elseif previous ~= nil then
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self.lastKey = previous
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else
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end
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local function __TS__ObjectDefineProperty(target, key, desc)
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local
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if type(key) == "number" then
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else
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____temp_0 = key
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end
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local luaKey = ____temp_0
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local value = rawget(target, luaKey)
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local hasGetterOrSetter = desc.get ~= nil or desc.set ~= nil
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local descriptor
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descriptor = desc
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else
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local valueExists = value ~= nil
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local
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local
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local
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local ____desc_set_4 = desc.set
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local ____desc_get_5 = desc.get
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local ____temp_0
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end
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local
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local ____temp_1
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local
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local ____temp_2
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local
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local ____temp_3
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____temp_3 = value
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end
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descriptor = {
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set =
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get =
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configurable =
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enumerable =
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writable =
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value =
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set = ____desc_set_4,
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get = ____desc_get_5,
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configurable = ____temp_0,
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enumerable = ____temp_1,
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writable = ____temp_2,
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value = ____temp_3
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}
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end
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__TS__SetDescriptor(target, luaKey, descriptor)
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@@ -1575,14 +1557,8 @@ end
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local function __TS__ParseFloat(numberString)
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local infinityMatch = __TS__Match(numberString, "^%s*(-?Infinity)")
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if infinityMatch then
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if __TS__StringAccess(infinityMatch, 0) == "-" then
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else
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____temp_0 = math.huge
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end
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return ____temp_0
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if infinityMatch ~= nil then
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end
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local number = tonumber(__TS__Match(numberString, "^%s*(-?%d+%.?%d*)"))
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return number or 0 / 0
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@@ -1613,27 +1589,15 @@ do
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if base == nil then
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base = 10
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local hexMatch = __TS__Match(numberString, "^%s*-?0[xX]")
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if hexMatch then
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if hexMatch ~= nil then
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base = 16
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if __TS__Match(hexMatch, "-") then
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____TS__Match_result__0_0 = "-" .. __TS__StringSubstring(numberString, #hexMatch)
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else
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____TS__Match_result__0_0 = __TS__StringSubstring(numberString, #hexMatch)
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end
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numberString = ____TS__Match_result__0_0
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numberString = __TS__Match(hexMatch, "-") and "-" .. __TS__StringSubstring(numberString, #hexMatch) or __TS__StringSubstring(numberString, #hexMatch)
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end
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end
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if base < 2 or base > 36 then
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return 0 / 0
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end
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local
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if base <= 10 then
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____temp_1 = __TS__StringSubstring(parseIntBasePattern, 0, base)
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else
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____temp_1 = __TS__StringSubstring(parseIntBasePattern, 0, 10 + 2 * (base - 10))
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end
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local allowedDigits = ____temp_1
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local allowedDigits = base <= 10 and __TS__StringSubstring(parseIntBasePattern, 0, base) or __TS__StringSubstring(parseIntBasePattern, 0, 10 + 2 * (base - 10))
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local pattern = ("^%s*(-?[" .. allowedDigits) .. "]*)"
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local number = tonumber(
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__TS__Match(numberString, pattern),
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@@ -1872,13 +1836,13 @@ do
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self.size = self.size - 1
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local next = self.nextKey[value]
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local previous = self.previousKey[value]
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-
if next and previous then
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if next ~= nil and previous ~= nil then
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self.nextKey[previous] = next
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self.previousKey[next] = previous
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-
elseif next then
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+
elseif next ~= nil then
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self.firstKey = next
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self.previousKey[next] = nil
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-
elseif previous then
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+
elseif previous ~= nil then
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self.lastKey = previous
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self.nextKey[previous] = nil
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else
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@@ -2066,7 +2030,7 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
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2066
2030
|
if thread == nil and message == nil and level == nil then
|
|
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2031
|
trace = originalTraceback()
|
|
2068
2032
|
elseif __TS__StringIncludes(_VERSION, "Lua 5.0") then
|
|
2069
|
-
trace = originalTraceback((("[Level " .. tostring(level)) .. "] ") .. message)
|
|
2033
|
+
trace = originalTraceback((("[Level " .. tostring(level)) .. "] ") .. tostring(message))
|
|
2070
2034
|
else
|
|
2071
2035
|
trace = originalTraceback(thread, message, level)
|
|
2072
2036
|
end
|
|
@@ -2075,12 +2039,12 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
|
|
|
2075
2039
|
end
|
|
2076
2040
|
local function replacer(____, file, srcFile, line)
|
|
2077
2041
|
local fileSourceMap = _G.__TS__sourcemap[file]
|
|
2078
|
-
if fileSourceMap and fileSourceMap[line] then
|
|
2042
|
+
if fileSourceMap ~= nil and fileSourceMap[line] ~= nil then
|
|
2079
2043
|
local data = fileSourceMap[line]
|
|
2080
2044
|
if type(data) == "number" then
|
|
2081
2045
|
return (srcFile .. ":") .. tostring(data)
|
|
2082
2046
|
end
|
|
2083
|
-
return (
|
|
2047
|
+
return (data.file .. ":") .. tostring(data.line)
|
|
2084
2048
|
end
|
|
2085
2049
|
return (file .. ":") .. line
|
|
2086
2050
|
end
|
|
@@ -2091,14 +2055,14 @@ local function __TS__SourceMapTraceBack(fileName, sourceMap)
|
|
|
2091
2055
|
)
|
|
2092
2056
|
local function stringReplacer(____, file, line)
|
|
2093
2057
|
local fileSourceMap = _G.__TS__sourcemap[file]
|
|
2094
|
-
if fileSourceMap and fileSourceMap[line] then
|
|
2058
|
+
if fileSourceMap ~= nil and fileSourceMap[line] ~= nil then
|
|
2095
2059
|
local chunkName = __TS__Match(file, "%[string \"([^\"]+)\"%]")
|
|
2096
2060
|
local sourceName = string.gsub(chunkName, ".lua$", ".ts")
|
|
2097
2061
|
local data = fileSourceMap[line]
|
|
2098
2062
|
if type(data) == "number" then
|
|
2099
2063
|
return (sourceName .. ":") .. tostring(data)
|
|
2100
2064
|
end
|
|
2101
|
-
return (
|
|
2065
|
+
return (data.file .. ":") .. tostring(data.line)
|
|
2102
2066
|
end
|
|
2103
2067
|
return (file .. ":") .. line
|
|
2104
2068
|
end
|
|
@@ -2218,13 +2182,7 @@ do
|
|
|
2218
2182
|
return source
|
|
2219
2183
|
end
|
|
2220
2184
|
local before = sub(source, 1, startPos - 1)
|
|
2221
|
-
local
|
|
2222
|
-
if type(replaceValue) == "string" then
|
|
2223
|
-
____temp_0 = replaceValue
|
|
2224
|
-
else
|
|
2225
|
-
____temp_0 = replaceValue(nil, searchValue, startPos - 1, source)
|
|
2226
|
-
end
|
|
2227
|
-
local replacement = ____temp_0
|
|
2185
|
+
local replacement = type(replaceValue) == "string" and replaceValue or replaceValue(nil, searchValue, startPos - 1, source)
|
|
2228
2186
|
local after = sub(source, endPos + 1)
|
|
2229
2187
|
return (before .. replacement) .. after
|
|
2230
2188
|
end
|
|
@@ -2379,6 +2337,7 @@ do
|
|
|
2379
2337
|
return key
|
|
2380
2338
|
end
|
|
2381
2339
|
end
|
|
2340
|
+
return nil
|
|
2382
2341
|
end
|
|
2383
2342
|
end
|
|
2384
2343
|
|
|
@@ -1,4 +1,4 @@
|
|
|
1
|
-
import { PlayerType } from "isaac-typescript-definitions";
|
|
1
|
+
import { CollectibleType, PlayerType } from "isaac-typescript-definitions";
|
|
2
2
|
/**
|
|
3
3
|
* Helper function to determine if the given character can have red heart containers. Returns true
|
|
4
4
|
* for characters like Isaac, Magdalene, or Cain. Returns true for Keeper and Tainted Keeper, even
|
|
@@ -46,6 +46,13 @@ export declare function getCharacterDeathAnimationName(character: PlayerType): s
|
|
|
46
46
|
export declare function getCharacterMaxHeartContainers(character: PlayerType): int;
|
|
47
47
|
/** Helper function to get the name of a character. Returns "Unknown" for modded characters. */
|
|
48
48
|
export declare function getCharacterName(character: PlayerType): string;
|
|
49
|
+
/**
|
|
50
|
+
* Helper function to get the collectibles that are granted to a particular character at the
|
|
51
|
+
* beginning of a run.
|
|
52
|
+
*
|
|
53
|
+
* Note that this will return an empty array for Eden and Tainted Eden.
|
|
54
|
+
*/
|
|
55
|
+
export declare function getCharacterStartingItems(character: PlayerType): readonly CollectibleType[];
|
|
49
56
|
export declare function isFlyingCharacter(player: EntityPlayer): boolean;
|
|
50
57
|
export declare function isModdedCharacter(character: PlayerType): boolean;
|
|
51
58
|
export declare function isVanillaCharacter(character: PlayerType): boolean;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"characters.d.ts","sourceRoot":"","sources":["../../../src/functions/characters.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"characters.d.ts","sourceRoot":"","sources":["../../../src/functions/characters.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAsB3E;;;;;GAKG;AACH,wBAAgB,yBAAyB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAExE;AAED;;;;GAIG;AACH,wBAAgB,0BAA0B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEzE;AAED;;;GAGG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE7E;AAED;;;;GAIG;AACH,wBAAgB,uCAAuC,CACrD,SAAS,EAAE,UAAU,GACpB,OAAO,CAET;AAED;;;;;GAKG;AACH,wBAAgB,6BAA6B,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAE5E;AAED,8EAA8E;AAC9E,wBAAgB,4BAA4B,CAC1C,SAAS,EAAE,UAAU,EACrB,iBAAiB,UAAQ,GACxB,KAAK,CAMP;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAU5E;AAED;;;;GAIG;AACH,wBAAgB,8BAA8B,CAAC,SAAS,EAAE,UAAU,GAAG,GAAG,CAsBzE;AAED,+FAA+F;AAC/F,wBAAgB,gBAAgB,CAAC,SAAS,EAAE,UAAU,GAAG,MAAM,CAM9D;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,SAAS,EAAE,UAAU,GACpB,SAAS,eAAe,EAAE,CAE5B;AAED,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAG/D;AAED,wBAAgB,iBAAiB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEhE;AAED,wBAAgB,kBAAkB,CAAC,SAAS,EAAE,UAAU,GAAG,OAAO,CAEjE"}
|
|
@@ -9,6 +9,8 @@ local ____characterDamageMultipliers = require("src.objects.characterDamageMulti
|
|
|
9
9
|
local CHARACTER_DAMAGE_MULTIPLIERS = ____characterDamageMultipliers.CHARACTER_DAMAGE_MULTIPLIERS
|
|
10
10
|
local ____characterNames = require("src.objects.characterNames")
|
|
11
11
|
local CHARACTER_NAMES = ____characterNames.CHARACTER_NAMES
|
|
12
|
+
local ____characterStartingCollectibles = require("src.objects.characterStartingCollectibles")
|
|
13
|
+
local CHARACTER_STARTING_COLLECTIBLES = ____characterStartingCollectibles.CHARACTER_STARTING_COLLECTIBLES
|
|
12
14
|
local ____charactersThatStartWithAnActiveItemSet = require("src.sets.charactersThatStartWithAnActiveItemSet")
|
|
13
15
|
local CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET = ____charactersThatStartWithAnActiveItemSet.CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET
|
|
14
16
|
local ____charactersWithBlackHeartFromEternalHeartSet = require("src.sets.charactersWithBlackHeartFromEternalHeartSet")
|
|
@@ -115,6 +117,13 @@ function ____exports.getCharacterName(self, character)
|
|
|
115
117
|
end
|
|
116
118
|
return CHARACTER_NAMES[character]
|
|
117
119
|
end
|
|
120
|
+
--- Helper function to get the collectibles that are granted to a particular character at the
|
|
121
|
+
-- beginning of a run.
|
|
122
|
+
--
|
|
123
|
+
-- Note that this will return an empty array for Eden and Tainted Eden.
|
|
124
|
+
function ____exports.getCharacterStartingItems(self, character)
|
|
125
|
+
return CHARACTER_STARTING_COLLECTIBLES[character]
|
|
126
|
+
end
|
|
118
127
|
function ____exports.isFlyingCharacter(self, player)
|
|
119
128
|
local character = player:GetPlayerType()
|
|
120
129
|
return FLYING_CHARACTERS:has(character)
|
|
@@ -19,7 +19,7 @@ export declare function deserializeColor(color: SerializedColor): Color;
|
|
|
19
19
|
* `RNG.Next` method will be called. Default is `getRandomSeed()`.
|
|
20
20
|
* @param alpha Optional. The alpha value to use. Default is 1.
|
|
21
21
|
*/
|
|
22
|
-
export declare function getRandomColor(seedOrRNG?: Seed | RNG, alpha?: number): Color
|
|
22
|
+
export declare function getRandomColor(seedOrRNG?: Seed | RNG, alpha?: number): Readonly<Color>;
|
|
23
23
|
/** Helper function to check if something is an instantiated `Color` object. */
|
|
24
24
|
export declare function isColor(object: unknown): object is Color;
|
|
25
25
|
/**
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../../src/functions/color.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,yBAAyB,EAAE,MAAM,8BAA8B,CAAC;AAYzE,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;IACxC,QAAQ,CAAC,MAAM,EAAE,yBAAyB,CAAC,KAAK,CAAC;CAClD,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,KAAK,
|
|
1
|
+
{"version":3,"file":"color.d.ts","sourceRoot":"","sources":["../../../src/functions/color.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,yBAAyB,EAAE,MAAM,8BAA8B,CAAC;AAYzE,MAAM,MAAM,eAAe,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACtD,QAAQ,CAAC,sBAAsB,EAAE,MAAM,CAAC;IACxC,QAAQ,CAAC,MAAM,EAAE,yBAAyB,CAAC,KAAK,CAAC;CAClD,CAAC;AAKF,wBAAgB,WAAW,CAAC,MAAM,EAAE,KAAK,EAAE,MAAM,EAAE,KAAK,GAAG,OAAO,CAEjE;AAED,yDAAyD;AACzD,wBAAgB,SAAS,CAAC,KAAK,EAAE,KAAK,GAAG,KAAK,CAgB7C;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAAC,KAAK,EAAE,eAAe,GAAG,KAAK,CA8B9D;AAED;;;;;;GAMG;AACH,wBAAgB,cAAc,CAC5B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,QAAQ,CAAC,KAAK,CAAC,CAQjB;AAED,+EAA+E;AAC/E,wBAAgB,OAAO,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,KAAK,CAExD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,eAAe,CAM5E;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,KAAK,EAAE,KAAK,GAAG,eAAe,CAW5D"}
|
|
@@ -6,12 +6,12 @@
|
|
|
6
6
|
* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
|
|
7
7
|
* @param alpha Optional. Range is from 0 to 1. Default is 1. (The same as the `Color` constructor.)
|
|
8
8
|
*/
|
|
9
|
-
export declare function hexToColor(hexString: string, alpha?: number): Color
|
|
9
|
+
export declare function hexToColor(hexString: string, alpha?: number): Readonly<Color>;
|
|
10
10
|
/**
|
|
11
11
|
* Converts a hex string like "#33aa33" to a Color object.
|
|
12
12
|
*
|
|
13
13
|
* @param hexString A hex string like "#ffffff" or "ffffff". (The "#" character is optional.)
|
|
14
14
|
* @param alpha Range is from 0 to 1. Default is 1.
|
|
15
15
|
*/
|
|
16
|
-
export declare function hexToKColor(hexString: string, alpha?: number): KColor
|
|
16
|
+
export declare function hexToKColor(hexString: string, alpha?: number): Readonly<KColor>;
|
|
17
17
|
//# sourceMappingURL=hex.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"hex.d.ts","sourceRoot":"","sources":["../../../src/functions/hex.ts"],"names":[],"mappings":";;AAIA;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,SAAM,GAAG,KAAK,
|
|
1
|
+
{"version":3,"file":"hex.d.ts","sourceRoot":"","sources":["../../../src/functions/hex.ts"],"names":[],"mappings":";;AAIA;;;;;GAKG;AACH,wBAAgB,UAAU,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,SAAM,GAAG,QAAQ,CAAC,KAAK,CAAC,CAM1E;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,SAAS,EAAE,MAAM,EAAE,KAAK,SAAM,GAAG,QAAQ,CAAC,MAAM,CAAC,CAM5E"}
|
|
@@ -43,7 +43,7 @@ export declare function isEffect(variable: unknown): variable is EntityEffect;
|
|
|
43
43
|
* classes such as `EntityPlayer` or `EntityTear`.
|
|
44
44
|
*/
|
|
45
45
|
export declare function isEntity(variable: unknown): variable is Entity;
|
|
46
|
-
/** Helper function to detect if a variable is of type `
|
|
46
|
+
/** Helper function to detect if a variable is of type `EntityFamiliar`. */
|
|
47
47
|
export declare function isFamiliar(variable: unknown): variable is EntityFamiliar;
|
|
48
48
|
/** Helper function to detect if a variable is of type `GridEntity`. */
|
|
49
49
|
export declare function isGridEntity(variable: unknown): variable is GridEntity;
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"isaacAPIClass.d.ts","sourceRoot":"","sources":["../../../src/functions/isaacAPIClass.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;AAGA;;;;;;;;;;;;GAYG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,GAAG,SAAS,CAkBxE;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEhE;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,MAAM,CAE9D;AAED,
|
|
1
|
+
{"version":3,"file":"isaacAPIClass.d.ts","sourceRoot":"","sources":["../../../src/functions/isaacAPIClass.ts"],"names":[],"mappings":";;;;;;;;;;;;;;;;;;;;AAGA;;;;;;;;;;;;GAYG;AACH,wBAAgB,oBAAoB,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,GAAG,SAAS,CAkBxE;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEhE;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,MAAM,CAE9D;AAED,2EAA2E;AAC3E,wBAAgB,UAAU,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAExE;AAED,uEAAuE;AACvE,wBAAgB,YAAY,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEtE;AAED;;;;GAIG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,aAAa,CAGxE;AAED,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,OAAO,EACf,SAAS,EAAE,MAAM,GAChB,OAAO,CAMT;AAED,wEAAwE;AACxE,wBAAgB,OAAO,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,WAAW,CAElE;AAED,wEAAwE;AACxE,wBAAgB,OAAO,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,WAAW,CAElE;AAED,sEAAsE;AACtE,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,SAAS,CAE9D;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED,0EAA0E;AAC1E,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,aAAa,CAElE;AAED,yEAAyE;AACzE,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,YAAY,CAEpE;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,oFAAoF;AACpF,wBAAgB,eAAe,CAC7B,QAAQ,EAAE,OAAO,GAChB,QAAQ,IAAI,uBAAuB,CAErC;AAED,6EAA6E;AAC7E,wBAAgB,YAAY,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,gBAAgB,CAE5E;AAED,2EAA2E;AAC3E,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,cAAc,CAEpE;AAED,6EAA6E;AAC7E,wBAAgB,QAAQ,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,gBAAgB,CAExE;AAED,0EAA0E;AAC1E,wBAAgB,KAAK,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,aAAa,CAElE;AAED,uEAAuE;AACvE,wBAAgB,MAAM,CAAC,QAAQ,EAAE,OAAO,GAAG,QAAQ,IAAI,UAAU,CAEhE;AAED;;;GAGG;AACH,wBAAgB,mBAAmB,CACjC,OAAO,EAAE,OAAO,EAChB,OAAO,EAAE,OAAO,EAChB,IAAI,EAAE,MAAM,EAAE,GAAG,SAAS,MAAM,EAAE,GACjC,OAAO,CAKT"}
|
|
@@ -48,7 +48,7 @@ end
|
|
|
48
48
|
function ____exports.isEntity(self, variable)
|
|
49
49
|
return ____exports.getIsaacAPIClassName(nil, variable) == "Entity"
|
|
50
50
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end
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-
--- Helper function to detect if a variable is of type `
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+
--- Helper function to detect if a variable is of type `EntityFamiliar`.
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function ____exports.isFamiliar(self, variable)
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return ____exports.getIsaacAPIClassName(nil, variable) == "EntityEffect"
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end
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@@ -18,7 +18,7 @@ export declare function deserializeKColor(kColor: SerializedKColor): KColor;
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* `RNG.Next` method will be called. Default is `getRandomSeed()`.
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* @param alpha Optional. The alpha value to use. Default is 1.
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*/
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-
export declare function getRandomKColor(seedOrRNG?: Seed | RNG, alpha?: number): KColor
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export declare function getRandomKColor(seedOrRNG?: Seed | RNG, alpha?: number): Readonly<KColor>;
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/** Helper function to check if something is an instantiated `KColor` object. */
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export declare function isKColor(object: unknown): object is KColor;
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/**
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@@ -1 +1 @@
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-
{"version":3,"file":"kColor.d.ts","sourceRoot":"","sources":["../../../src/functions/kColor.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,yBAAyB,EAAE,MAAM,8BAA8B,CAAC;AAYzE,MAAM,MAAM,gBAAgB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACvD,QAAQ,CAAC,uBAAuB,EAAE,MAAM,CAAC;IACzC,QAAQ,CAAC,MAAM,EAAE,yBAAyB,CAAC,OAAO,CAAC;CACpD,CAAC;AAKF,0DAA0D;AAC1D,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAQjD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,gBAAgB,GAAG,MAAM,CA+BlE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,MAAM,
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1
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+
{"version":3,"file":"kColor.d.ts","sourceRoot":"","sources":["../../../src/functions/kColor.ts"],"names":[],"mappings":";AAAA,OAAO,EAAE,yBAAyB,EAAE,MAAM,8BAA8B,CAAC;AAYzE,MAAM,MAAM,gBAAgB,GAAG,MAAM,CAAC,MAAM,EAAE,OAAO,CAAC,GAAG;IACvD,QAAQ,CAAC,uBAAuB,EAAE,MAAM,CAAC;IACzC,QAAQ,CAAC,MAAM,EAAE,yBAAyB,CAAC,OAAO,CAAC;CACpD,CAAC;AAKF,0DAA0D;AAC1D,wBAAgB,UAAU,CAAC,MAAM,EAAE,MAAM,GAAG,MAAM,CAQjD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAAC,MAAM,EAAE,gBAAgB,GAAG,MAAM,CA+BlE;AAED;;;;;;GAMG;AACH,wBAAgB,eAAe,CAC7B,SAAS,GAAE,IAAI,GAAG,GAAqB,EACvC,KAAK,SAAI,GACR,QAAQ,CAAC,MAAM,CAAC,CAQlB;AAED,gFAAgF;AAChF,wBAAgB,QAAQ,CAAC,MAAM,EAAE,OAAO,GAAG,MAAM,IAAI,MAAM,CAE1D;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAChC,MAAM,EAAE,OAAO,GACd,MAAM,IAAI,gBAAgB,CAQ5B;AAED,wBAAgB,YAAY,CAAC,OAAO,EAAE,MAAM,EAAE,OAAO,EAAE,MAAM,GAAG,OAAO,CAEtE;AAED;;;GAGG;AACH,wBAAgB,eAAe,CAAC,MAAM,EAAE,MAAM,GAAG,gBAAgB,CAWhE"}
|
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@@ -26,7 +26,7 @@ export declare function getParentFunctionDescription(this: void, levels?: number
|
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26
|
* @param includeParentFunction Optional. Whether to prefix the message with the function name and
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|
* line number, as shown in the above example. Default is true.
|
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|
*/
|
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|
-
export declare function log(this: void, msg: string, includeParentFunction?: boolean): void;
|
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|
+
export declare function log(this: void, msg: string | number, includeParentFunction?: boolean): void;
|
|
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30
|
/**
|
|
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31
|
* Helper function to log a message to the "log.txt" file and to print it to the screen at the same
|
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32
|
* time.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../../src/functions/log.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"log.d.ts","sourceRoot":"","sources":["../../../src/functions/log.ts"],"names":[],"mappings":"AAEA;;;;;;;;;GASG;AACH,wBAAgB,4BAA4B,CAC1C,IAAI,EAAE,IAAI,EAKV,MAAM,SAAI,GACT,MAAM,GAAG,SAAS,CAiBpB;AAED;;;;;;;;;;;;;;;;GAgBG;AACH,wBAAgB,GAAG,CACjB,IAAI,EAAE,IAAI,EACV,GAAG,EAAE,MAAM,GAAG,MAAM,EACpB,qBAAqB,UAAO,GAC3B,IAAI,CAaN;AAED;;;GAGG;AACH,wBAAgB,WAAW,CAAC,GAAG,EAAE,MAAM,GAAG,IAAI,CAG7C"}
|
|
@@ -1,4 +1,6 @@
|
|
|
1
1
|
local ____exports = {}
|
|
2
|
+
local ____types = require("src.functions.types")
|
|
3
|
+
local isNumber = ____types.isNumber
|
|
2
4
|
--- Helper function to get the name and the line number of the current calling function.
|
|
3
5
|
--
|
|
4
6
|
-- For this function to work properly, the "--luadebug" flag must be enabled. Otherwise, it will
|
|
@@ -41,6 +43,9 @@ function ____exports.log(msg, includeParentFunction)
|
|
|
41
43
|
if includeParentFunction == nil then
|
|
42
44
|
includeParentFunction = true
|
|
43
45
|
end
|
|
46
|
+
if isNumber(nil, msg) then
|
|
47
|
+
msg = tostring(msg)
|
|
48
|
+
end
|
|
44
49
|
local ____includeParentFunction_0
|
|
45
50
|
if includeParentFunction then
|
|
46
51
|
____includeParentFunction_0 = ____exports.getParentFunctionDescription()
|
|
@@ -1,4 +1,11 @@
|
|
|
1
1
|
import { ActiveSlot, CollectibleType, ControllerIndex, PlayerForm, PlayerType, TrinketType } from "isaac-typescript-definitions";
|
|
2
|
+
/**
|
|
3
|
+
* Helper function to add one or more collectibles to a player.
|
|
4
|
+
*
|
|
5
|
+
* This function is variadic, meaning that you can supply as many collectible types as you want to
|
|
6
|
+
* add.
|
|
7
|
+
*/
|
|
8
|
+
export declare function addCollectible(player: EntityPlayer, ...collectibleTypes: CollectibleType[]): void;
|
|
2
9
|
export declare function addCollectibleCostume(player: EntityPlayer, collectibleType: CollectibleType): void;
|
|
3
10
|
export declare function addTrinketCostume(player: EntityPlayer, trinketType: TrinketType): void;
|
|
4
11
|
export declare function anyPlayerHasCollectible(collectibleType: CollectibleType): boolean;
|
|
@@ -150,6 +157,20 @@ export declare function getPlayersWithTrinket(...trinketTypes: TrinketType[]): E
|
|
|
150
157
|
* Note that this will filter out non-real collectibles like Lilith's Incubus.
|
|
151
158
|
*/
|
|
152
159
|
export declare function getTotalPlayerCollectibles(collectibleType: CollectibleType): int;
|
|
160
|
+
/**
|
|
161
|
+
* Helper function to check to see if a player has one or more collectibles.
|
|
162
|
+
*
|
|
163
|
+
* This function is variadic, meaning that you can supply as many collectible types as you want to
|
|
164
|
+
* check for. Returns true if the player has any of the supplied collectible types.
|
|
165
|
+
*/
|
|
166
|
+
export declare function hasCollectible(player: EntityPlayer, ...collectibleTypes: CollectibleType[]): boolean;
|
|
167
|
+
/**
|
|
168
|
+
* Helper function to check to see if a player has one or more transformations.
|
|
169
|
+
*
|
|
170
|
+
* This function is variadic, meaning that you can supply as many transformations as you want to
|
|
171
|
+
* check for. Returns true if the player has any of the supplied transformations.
|
|
172
|
+
*/
|
|
173
|
+
export declare function hasForm(player: EntityPlayer, ...playerForms: PlayerForm[]): boolean;
|
|
153
174
|
/** After touching a white fire, a player will turn into The Lost until they clear a room. */
|
|
154
175
|
export declare function hasLostCurse(player: EntityPlayer): boolean;
|
|
155
176
|
/**
|
|
@@ -216,27 +237,6 @@ export declare function isTainted(player: EntityPlayer): boolean;
|
|
|
216
237
|
/** Helper function for detecting when a player is Tainted Lazarus or Dead Tainted Lazarus. */
|
|
217
238
|
export declare function isTaintedLazarus(player: EntityPlayer): boolean;
|
|
218
239
|
export declare function isVanillaPlayer(player: EntityPlayer): boolean;
|
|
219
|
-
/**
|
|
220
|
-
* Helper function to add one or more collectibles to a player.
|
|
221
|
-
*
|
|
222
|
-
* This function is variadic, meaning that you can supply as many collectible types as you want to
|
|
223
|
-
* add.
|
|
224
|
-
*/
|
|
225
|
-
export declare function playerAddCollectible(player: EntityPlayer, ...collectibleTypes: CollectibleType[]): void;
|
|
226
|
-
/**
|
|
227
|
-
* Helper function to check to see if a player has one or more collectibles.
|
|
228
|
-
*
|
|
229
|
-
* This function is variadic, meaning that you can supply as many collectible types as you want to
|
|
230
|
-
* check for. Returns true if the player has any of the supplied collectible types.
|
|
231
|
-
*/
|
|
232
|
-
export declare function playerHasCollectible(player: EntityPlayer, ...collectibleTypes: CollectibleType[]): boolean;
|
|
233
|
-
/**
|
|
234
|
-
* Helper function to check to see if a player has one or more transformations.
|
|
235
|
-
*
|
|
236
|
-
* This function is variadic, meaning that you can supply as many transformations as you want to
|
|
237
|
-
* check for. Returns true if the player has any of the supplied transformations.
|
|
238
|
-
*/
|
|
239
|
-
export declare function playerHasForm(player: EntityPlayer, ...playerForms: PlayerForm[]): boolean;
|
|
240
240
|
/**
|
|
241
241
|
* Helper function to remove all of the active items from a player. This includes the Schoolbag item
|
|
242
242
|
* and any pocket actives.
|
|
@@ -249,6 +249,13 @@ export declare function removeAllActiveItems(player: EntityPlayer): void;
|
|
|
249
249
|
* they also have smelted. (In that case, both the held and the smelted trinket will be removed.)
|
|
250
250
|
*/
|
|
251
251
|
export declare function removeAllPlayerTrinkets(player: EntityPlayer): void;
|
|
252
|
+
/**
|
|
253
|
+
* Helper function to remove one or more collectibles to a player.
|
|
254
|
+
*
|
|
255
|
+
* This function is variadic, meaning that you can supply as many collectible types as you want to
|
|
256
|
+
* remove.
|
|
257
|
+
*/
|
|
258
|
+
export declare function removeCollectible(player: EntityPlayer, ...collectibleTypes: CollectibleType[]): void;
|
|
252
259
|
/**
|
|
253
260
|
* Helper function to remove a collectible costume from a player. Use this helper function to avoid
|
|
254
261
|
* having to request the collectible from the item config.
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"players.d.ts","sourceRoot":"","sources":["../../../src/functions/players.ts"],"names":[],"mappings":"AAAA,OAAO,EACL,UAAU,EAEV,eAAe,EACf,eAAe,EAEf,UAAU,EACV,UAAU,EACV,WAAW,EACZ,MAAM,8BAA8B,CAAC;AAiBtC,wBAAgB,qBAAqB,CACnC,MAAM,EAAE,YAAY,EACpB,eAAe,EAAE,eAAe,GAC/B,IAAI,CAON;AAED,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,YAAY,EACpB,WAAW,EAAE,WAAW,GACvB,IAAI,CAON;AAED,wBAAgB,uBAAuB,CACrC,eAAe,EAAE,eAAe,GAC/B,OAAO,CAGT;AAED,wBAAgB,mBAAmB,CAAC,WAAW,EAAE,WAAW,GAAG,OAAO,CAGrE;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CAAC,GAAG,kBAAkB,EAAE,UAAU,EAAE,GAAG,OAAO,CAIxE;AAED;;;;;;;;GAQG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CASjE;AAED;;;;;;;GAOG;AACH,wBAAgB,WAAW,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAWzD;AAED;;;GAGG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,YAAY,EACpB,eAAe,EAAE,eAAe,GAC/B,UAAU,GAAG,SAAS,CAKxB;AAED;;;;;GAKG;AACH,wBAAgB,0BAA0B,CACxC,kBAAkB,EAAE,YAAY,GAAG,KAAK,GACvC,KAAK,CAMP;AAED,+FAA+F;AAC/F,wBAAgB,aAAa,IAAI,UAAU,EAAE,CAG5C;AAED,wBAAgB,gBAAgB,CAAC,QAAQ,EAAE,MAAM,GAAG,YAAY,CAiB/D;AAED;;;GAGG;AACH,wBAAgB,cAAc,CAAC,MAAM,EAAE,YAAY,GAAG,eAAe,EAAE,CAatE;AAED;;;GAGG;AACH,wBAAgB,cAAc,IAAI,YAAY,CAS7C;AAED;;;;GAIG;AACH,wBAAgB,eAAe,IAAI,YAAY,CAe9C;AAED;;;;GAIG;AACH,wBAAgB,mBAAmB,CACjC,QAAQ,EAAE,MAAM,EAChB,QAAQ,EAAE,KAAK,GACd,YAAY,GAAG,SAAS,CAK1B;AAED;;;;;;;GAOG;AACH,wBAAgB,yBAAyB,CACvC,MAAM,EAAE,YAAY,EACpB,GAAG,gBAAgB,EAAE,eAAe,EAAE,GACrC,GAAG,CAQL;AAED;;;;;;GAMG;AACH,wBAAgB,mBAAmB,CAAC,MAAM,EAAE,MAAM,GAAG,YAAY,GAAG,SAAS,CA0B5E;AAED;;;GAGG;AACH,wBAAgB,gBAAgB,CAC9B,SAAS,EAAE,SAAS,GACnB,YAAY,GAAG,SAAS,CAO1B;AAED;;;;GAIG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,MAAM,CAO1D;AAED;;;;;;;;GAQG;AACH,wBAAgB,yBAAyB,CAAC,MAAM,EAAE,YAAY,GAAG,GAAG,CAQnE;AAED;;;;;GAKG;AACH,wBAAgB,gBAAgB,CAAC,GAAG,UAAU,EAAE,UAAU,EAAE,GAAG,YAAY,EAAE,CAO5E;AAED;;;;;;;GAOG;AACH,wBAAgB,oBAAoB,IAAI,YAAY,EAAE,CAKrD;AAED;;;;;GAKG;AACH,wBAAgB,yBAAyB,CACvC,GAAG,gBAAgB,EAAE,eAAe,EAAE,GACrC,YAAY,EAAE,CAOhB;AAED;;;;;;;GAOG;AACH,wBAAgB,6BAA6B,CAC3C,eAAe,EAAE,eAAe,GAC/B,YAAY,EAAE,CAGhB;AAED;;;;;GAKG;AACH,wBAAgB,qBAAqB,CACnC,GAAG,YAAY,EAAE,WAAW,EAAE,GAC7B,YAAY,EAAE,CAKhB;AAED;;;;;GAKG;AACH,wBAAgB,0BAA0B,CACxC,eAAe,EAAE,eAAe,GAC/B,GAAG,CAQL;AAED,6FAA6F;AAC7F,wBAAgB,YAAY,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAG1D;AAED;;;;;;GAMG;AACH,wBAAgB,qBAAqB,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAiBnE;AAED;;;;;GAKG;AACH,wBAAgB,iBAAiB,CAC/B,MAAM,EAAE,YAAY,EACpB,UAAU,aAAqB,GAC9B,OAAO,CAGT;AAED;;;;GAIG;AACH,wBAAgB,SAAS,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAIvD;AAED;;;;;GAKG;AACH,wBAAgB,WAAW,CACzB,MAAM,EAAE,YAAY,EACpB,GAAG,UAAU,EAAE,UAAU,EAAE,GAC1B,OAAO,CAIT;AAED;;;GAGG;AACH,wBAAgB,kBAAkB,CAAC,YAAY,EAAE,MAAM,GAAG,OAAO,CAQhE;AAED;;;GAGG;AACH,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAIpD;AAED,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAE3D;AAED;;;GAGG;AACH,wBAAgB,aAAa,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAI3D;AAED;;;GAGG;AACH,wBAAgB,QAAQ,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAItD;AAED,+EAA+E;AAC/E,wBAAgB,MAAM,CAAC,MAAM,EAAE,YAAY,GAAG,OAAO,CAIpD;
|
|
1
|
+
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