isaacscript-common 20.18.1 → 21.0.0
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +23 -33
- package/dist/isaacscript-common.lua +628 -460
- package/dist/src/callbacks.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PostBoneSwing.lua +3 -2
- package/dist/src/classes/callbacks/PreNewLevel.d.ts.map +1 -1
- package/dist/src/classes/callbacks/PreNewLevel.lua +3 -2
- package/dist/src/classes/features/other/CustomTrapdoors.d.ts.map +1 -1
- package/dist/src/classes/features/other/CustomTrapdoors.lua +4 -2
- package/dist/src/classes/features/other/DeployJSONRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/DeployJSONRoom.lua +3 -2
- package/dist/src/classes/features/other/ModdedElementSets.d.ts.map +1 -1
- package/dist/src/classes/features/other/ModdedElementSets.lua +7 -4
- package/dist/src/classes/features/other/SaveDataManager.d.ts.map +1 -1
- package/dist/src/classes/features/other/SaveDataManager.lua +3 -2
- package/dist/src/classes/features/other/customStages/backdrop.lua +3 -2
- package/dist/src/classes/features/other/customStages/shadows.d.ts.map +1 -1
- package/dist/src/classes/features/other/customStages/streakText.d.ts.map +1 -1
- package/dist/src/classes/features/other/saveDataManager/restoreDefaults.d.ts.map +1 -1
- package/dist/src/classes/features/other/saveDataManager/restoreDefaults.lua +3 -2
- package/dist/src/core/constants.d.ts +4 -6
- package/dist/src/core/constants.d.ts.map +1 -1
- package/dist/src/core/constants.lua +17 -13
- package/dist/src/features.d.ts.map +1 -1
- package/dist/src/functions/bosses.d.ts.map +1 -1
- package/dist/src/functions/bosses.lua +3 -2
- package/dist/src/functions/cards.lua +3 -3
- package/dist/src/functions/characters.d.ts.map +1 -1
- package/dist/src/functions/characters.lua +3 -2
- package/dist/src/functions/doors.d.ts.map +1 -1
- package/dist/src/functions/doors.lua +9 -7
- package/dist/src/functions/emptyRoom.d.ts.map +1 -1
- package/dist/src/functions/emptyRoom.lua +3 -2
- package/dist/src/functions/entities.d.ts.map +1 -1
- package/dist/src/functions/entities.lua +4 -1
- package/dist/src/functions/globals.d.ts.map +1 -1
- package/dist/src/functions/globals.lua +6 -4
- package/dist/src/functions/gridEntities.d.ts.map +1 -1
- package/dist/src/functions/gridEntities.lua +5 -3
- package/dist/src/functions/input.d.ts.map +1 -1
- package/dist/src/functions/input.lua +4 -3
- package/dist/src/functions/logEntities.d.ts.map +1 -1
- package/dist/src/functions/logEntities.lua +3 -2
- package/dist/src/functions/npcs.d.ts.map +1 -1
- package/dist/src/functions/npcs.lua +4 -3
- package/dist/src/functions/playerIndex.d.ts.map +1 -1
- package/dist/src/functions/playerIndex.lua +3 -2
- package/dist/src/functions/readOnly.d.ts +26 -0
- package/dist/src/functions/readOnly.d.ts.map +1 -0
- package/dist/src/functions/readOnly.lua +31 -0
- package/dist/src/functions/roomGrid.lua +4 -1
- package/dist/src/functions/roomShapeWalls.d.ts.map +1 -1
- package/dist/src/functions/roomShapeWalls.lua +9 -10
- package/dist/src/functions/serialization.d.ts.map +1 -1
- package/dist/src/functions/serialization.lua +3 -2
- package/dist/src/functions/slots.d.ts.map +1 -1
- package/dist/src/functions/slots.lua +3 -2
- package/dist/src/functions/stats.d.ts.map +1 -1
- package/dist/src/functions/stats.lua +3 -2
- package/dist/src/functions/transformations.d.ts.map +1 -1
- package/dist/src/functions/transformations.lua +6 -3
- package/dist/src/functions/utils.d.ts +1 -1
- package/dist/src/functions/utils.lua +1 -1
- package/dist/src/index.d.ts +2 -1
- package/dist/src/index.d.ts.map +1 -1
- package/dist/src/index.lua +16 -0
- package/dist/src/maps/PHDPillConversions.d.ts.map +1 -1
- package/dist/src/maps/PHDPillConversions.lua +3 -2
- package/dist/src/maps/cardNameToTypeMap.d.ts.map +1 -1
- package/dist/src/maps/cardNameToTypeMap.lua +3 -2
- package/dist/src/maps/characterNameToTypeMap.d.ts.map +1 -1
- package/dist/src/maps/characterNameToTypeMap.lua +3 -2
- package/dist/src/maps/collectibleDescriptionMap.d.ts.map +1 -1
- package/dist/src/maps/collectibleDescriptionMap.lua +3 -2
- package/dist/src/maps/collectibleNameToTypeMap.d.ts +5 -0
- package/dist/src/maps/collectibleNameToTypeMap.d.ts.map +1 -1
- package/dist/src/maps/collectibleNameToTypeMap.lua +10 -8
- package/dist/src/maps/collectibleTypeToNameMap.d.ts.map +1 -1
- package/dist/src/maps/collectibleTypeToNameMap.lua +3 -2
- package/dist/src/maps/defaultPlayerStatMap.d.ts +5 -2
- package/dist/src/maps/defaultPlayerStatMap.d.ts.map +1 -1
- package/dist/src/maps/defaultPlayerStatMap.lua +3 -2
- package/dist/src/maps/falsePHDPillConversions.d.ts.map +1 -1
- package/dist/src/maps/falsePHDPillConversions.lua +3 -2
- package/dist/src/maps/gridEntityTypeToBrokenStateMap.d.ts +1 -1
- package/dist/src/maps/gridEntityTypeToBrokenStateMap.d.ts.map +1 -1
- package/dist/src/maps/gridEntityTypeToBrokenStateMap.lua +3 -2
- package/dist/src/maps/gridEntityXMLMap.d.ts +1 -4
- package/dist/src/maps/gridEntityXMLMap.d.ts.map +1 -1
- package/dist/src/maps/gridEntityXMLMap.lua +3 -2
- package/dist/src/maps/keyboardToString.d.ts.map +1 -1
- package/dist/src/maps/keyboardToString.lua +3 -2
- package/dist/src/maps/pillNameToEffectMap.d.ts.map +1 -1
- package/dist/src/maps/pillNameToEffectMap.lua +3 -2
- package/dist/src/maps/roomNameToTypeMap.d.ts.map +1 -1
- package/dist/src/maps/roomNameToTypeMap.lua +3 -2
- package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.d.ts +1 -1
- package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.d.ts.map +1 -1
- package/dist/src/maps/roomShapeToTopLeftWallGridIndexMap.lua +3 -2
- package/dist/src/maps/transformationNameToPlayerFormMap.d.ts.map +1 -1
- package/dist/src/maps/transformationNameToPlayerFormMap.lua +3 -2
- package/dist/src/maps/trinketDescriptionMap.d.ts.map +1 -1
- package/dist/src/maps/trinketDescriptionMap.lua +3 -2
- package/dist/src/maps/trinketNameToTypeMap.d.ts +5 -0
- package/dist/src/maps/trinketNameToTypeMap.d.ts.map +1 -1
- package/dist/src/maps/trinketNameToTypeMap.lua +10 -8
- package/dist/src/maps/trinketTypeToNameMap.d.ts.map +1 -1
- package/dist/src/maps/trinketTypeToNameMap.lua +3 -2
- package/dist/src/objects/LRoomShapeToRectangles.d.ts +8 -6
- package/dist/src/objects/LRoomShapeToRectangles.d.ts.map +1 -1
- package/dist/src/objects/LRoomShapeToRectangles.lua +19 -17
- package/dist/src/objects/backdropTypeToRockAltType.d.ts.map +1 -1
- package/dist/src/objects/bossNamePNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/bossPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/cardDescriptions.d.ts.map +1 -1
- package/dist/src/objects/cardNames.d.ts.map +1 -1
- package/dist/src/objects/challengeNames.d.ts.map +1 -1
- package/dist/src/objects/characterDamageMultipliers.d.ts.map +1 -1
- package/dist/src/objects/characterNames.d.ts.map +1 -1
- package/dist/src/objects/coinSubTypeToValue.d.ts.map +1 -1
- package/dist/src/objects/directionNames.d.ts.map +1 -1
- package/dist/src/objects/directionToDegrees.d.ts.map +1 -1
- package/dist/src/objects/directionToMoveAction.d.ts.map +1 -1
- package/dist/src/objects/directionToShootAction.d.ts.map +1 -1
- package/dist/src/objects/directionToVector.d.ts +5 -2
- package/dist/src/objects/directionToVector.d.ts.map +1 -1
- package/dist/src/objects/directionToVector.lua +6 -4
- package/dist/src/objects/doorSlotFlagToDoorSlot.d.ts.map +1 -1
- package/dist/src/objects/doorSlotToDirection.d.ts.map +1 -1
- package/dist/src/objects/doorSlotToDoorSlotFlag.d.ts.map +1 -1
- package/dist/src/objects/isaacAPIClassTypeToBrand.d.ts.map +1 -1
- package/dist/src/objects/languageNames.d.ts.map +1 -1
- package/dist/src/objects/oppositeDoorSlots.d.ts.map +1 -1
- package/dist/src/objects/pillEffectClasses.d.ts.map +1 -1
- package/dist/src/objects/pillEffectNames.d.ts.map +1 -1
- package/dist/src/objects/pillEffectTypes.d.ts.map +1 -1
- package/dist/src/objects/playerNamePNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/playerPortraitPNGFileNames.d.ts.map +1 -1
- package/dist/src/objects/roomShapeBounds.d.ts +12 -2
- package/dist/src/objects/roomShapeBounds.d.ts.map +1 -1
- package/dist/src/objects/roomShapeCorners.d.ts +237 -3
- package/dist/src/objects/roomShapeCorners.d.ts.map +1 -1
- package/dist/src/objects/roomShapeCorners.lua +58 -56
- package/dist/src/objects/roomShapeLayoutSizes.d.ts +12 -2
- package/dist/src/objects/roomShapeLayoutSizes.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToBottomRightPosition.d.ts +12 -2
- package/dist/src/objects/roomShapeToBottomRightPosition.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToBottomRightPosition.lua +10 -8
- package/dist/src/objects/roomShapeToDoorSlotCoordinates.d.ts +88 -2
- package/dist/src/objects/roomShapeToDoorSlotCoordinates.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToDoorSlotCoordinates.lua +71 -74
- package/dist/src/objects/roomShapeToDoorSlots.d.ts +13 -2
- package/dist/src/objects/roomShapeToDoorSlots.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToDoorSlots.lua +10 -9
- package/dist/src/objects/roomShapeToDoorSlotsToGridIndexDelta.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToDoorSlotsToGridIndexDelta.lua +14 -13
- package/dist/src/objects/roomShapeToGridWidth.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToTopLeftPosition.d.ts +12 -2
- package/dist/src/objects/roomShapeToTopLeftPosition.d.ts.map +1 -1
- package/dist/src/objects/roomShapeToTopLeftPosition.lua +5 -3
- package/dist/src/objects/roomShapeVolumes.d.ts.map +1 -1
- package/dist/src/objects/roomTypeGotoPrefixes.d.ts.map +1 -1
- package/dist/src/objects/roomTypeNames.d.ts.map +1 -1
- package/dist/src/objects/stageToMusic.d.ts.map +1 -1
- package/dist/src/objects/stageTypeSuffixes.d.ts.map +1 -1
- package/dist/src/objects/stageTypeToLetter.d.ts.map +1 -1
- package/dist/src/objects/transformationNames.d.ts.map +1 -1
- package/dist/src/objects/versusScreenBackgroundColors.d.ts +29 -2
- package/dist/src/objects/versusScreenBackgroundColors.d.ts.map +1 -1
- package/dist/src/objects/versusScreenBackgroundColors.lua +29 -27
- package/dist/src/objects/versusScreenDirtSpotColors.d.ts +29 -2
- package/dist/src/objects/versusScreenDirtSpotColors.d.ts.map +1 -1
- package/dist/src/objects/versusScreenDirtSpotColors.lua +29 -27
- package/dist/src/sets/LRoomShapesSet.d.ts.map +1 -1
- package/dist/src/sets/LRoomShapesSet.lua +3 -2
- package/dist/src/sets/bossSets.d.ts +2 -3
- package/dist/src/sets/bossSets.d.ts.map +1 -1
- package/dist/src/sets/bossSets.lua +52 -49
- package/dist/src/sets/charactersThatStartWithAnActiveItemSet.d.ts.map +1 -1
- package/dist/src/sets/charactersThatStartWithAnActiveItemSet.lua +3 -2
- package/dist/src/sets/charactersWithBlackHeartFromEternalHeartSet.d.ts.map +1 -1
- package/dist/src/sets/charactersWithBlackHeartFromEternalHeartSet.lua +3 -2
- package/dist/src/sets/charactersWithFreeDevilDealsSet.d.ts.map +1 -1
- package/dist/src/sets/charactersWithFreeDevilDealsSet.lua +3 -2
- package/dist/src/sets/charactersWithNoRedHeartsSet.d.ts.map +1 -1
- package/dist/src/sets/charactersWithNoRedHeartsSet.lua +3 -2
- package/dist/src/sets/charactersWithNoSoulHeartsSet.d.ts.map +1 -1
- package/dist/src/sets/charactersWithNoSoulHeartsSet.lua +3 -2
- package/dist/src/sets/chestPickupVariantsSet.d.ts.map +1 -1
- package/dist/src/sets/chestPickupVariantsSet.lua +3 -2
- package/dist/src/sets/consoleCommandsSet.d.ts.map +1 -1
- package/dist/src/sets/consoleCommandsSet.lua +3 -2
- package/dist/src/sets/entitiesWithArmorSet.d.ts.map +1 -1
- package/dist/src/sets/entitiesWithArmorSet.lua +3 -2
- package/dist/src/sets/familiarsThatShootPlayerTearsSet.d.ts.map +1 -1
- package/dist/src/sets/familiarsThatShootPlayerTearsSet.lua +3 -2
- package/dist/src/sets/itemConfigCardTypesForCardsSet.d.ts +4 -0
- package/dist/src/sets/itemConfigCardTypesForCardsSet.d.ts.map +1 -0
- package/dist/src/sets/itemConfigCardTypesForCardsSet.lua +10 -0
- package/dist/src/sets/lostStyleCharactersSet.d.ts.map +1 -1
- package/dist/src/sets/lostStyleCharactersSet.lua +3 -2
- package/dist/src/sets/mineShaftRoomSubTypesSet.d.ts.map +1 -1
- package/dist/src/sets/mineShaftRoomSubTypesSet.lua +3 -2
- package/dist/src/sets/narrowRoomShapesSet.d.ts.map +1 -1
- package/dist/src/sets/narrowRoomShapesSet.lua +3 -2
- package/dist/src/sets/redHeartSubTypesSet.d.ts.map +1 -1
- package/dist/src/sets/redHeartSubTypesSet.lua +3 -2
- package/dist/src/sets/sinEntityTypesSet.d.ts.map +1 -1
- package/dist/src/sets/sinEntityTypesSet.lua +3 -2
- package/dist/src/sets/singleUseActiveCollectibleTypesSet.d.ts.map +1 -1
- package/dist/src/sets/singleUseActiveCollectibleTypesSet.lua +3 -2
- package/dist/src/sets/storyBossesSet.d.ts.map +1 -1
- package/dist/src/sets/storyBossesSet.lua +3 -2
- package/dist/src/types/PickingUpItem.d.ts.map +1 -1
- package/dist/src/types/PickingUpItem.lua +3 -2
- package/dist/src/types/ReadonlyMap.d.ts +9 -0
- package/dist/src/types/ReadonlyMap.d.ts.map +1 -0
- package/dist/src/types/ReadonlyMap.lua +6 -0
- package/dist/src/types/ReadonlySet.d.ts +8 -0
- package/dist/src/types/ReadonlySet.d.ts.map +1 -0
- package/dist/src/types/ReadonlySet.lua +6 -0
- package/package.json +1 -1
- package/src/callbacks.ts +1 -2
- package/src/classes/callbacks/PostBoneSwing.ts +2 -1
- package/src/classes/callbacks/PreNewLevel.ts +2 -1
- package/src/classes/features/other/CustomTrapdoors.ts +2 -1
- package/src/classes/features/other/DeployJSONRoom.ts +5 -2
- package/src/classes/features/other/ModdedElementSets.ts +20 -22
- package/src/classes/features/other/SaveDataManager.ts +2 -1
- package/src/classes/features/other/customStages/backdrop.ts +3 -3
- package/src/classes/features/other/customStages/shadows.ts +1 -2
- package/src/classes/features/other/customStages/streakText.ts +1 -2
- package/src/classes/features/other/saveDataManager/restoreDefaults.ts +2 -1
- package/src/core/constants.ts +18 -17
- package/src/features.ts +1 -2
- package/src/functions/bosses.ts +2 -1
- package/src/functions/cards.ts +2 -2
- package/src/functions/characters.ts +2 -1
- package/src/functions/doors.ts +15 -4
- package/src/functions/emptyRoom.ts +2 -1
- package/src/functions/entities.ts +2 -1
- package/src/functions/globals.ts +4 -3
- package/src/functions/gridEntities.ts +5 -4
- package/src/functions/input.ts +3 -2
- package/src/functions/logEntities.ts +2 -1
- package/src/functions/npcs.ts +3 -2
- package/src/functions/playerIndex.ts +2 -1
- package/src/functions/readOnly.ts +42 -0
- package/src/functions/roomGrid.ts +2 -2
- package/src/functions/roomShapeWalls.ts +3 -5
- package/src/functions/serialization.ts +2 -3
- package/src/functions/slots.ts +2 -1
- package/src/functions/stats.ts +2 -1
- package/src/functions/transformations.ts +19 -18
- package/src/functions/utils.ts +1 -1
- package/src/index.ts +2 -1
- package/src/maps/PHDPillConversions.ts +19 -19
- package/src/maps/cardNameToTypeMap.ts +2 -1
- package/src/maps/characterNameToTypeMap.ts +86 -86
- package/src/maps/collectibleDescriptionMap.ts +726 -724
- package/src/maps/collectibleNameToTypeMap.ts +10 -7
- package/src/maps/collectibleTypeToNameMap.ts +3 -4
- package/src/maps/defaultPlayerStatMap.ts +2 -1
- package/src/maps/falsePHDPillConversions.ts +36 -33
- package/src/maps/gridEntityTypeToBrokenStateMap.ts +3 -2
- package/src/maps/gridEntityXMLMap.ts +3 -2
- package/src/maps/keyboardToString.ts +3 -2
- package/src/maps/pillNameToEffectMap.ts +85 -86
- package/src/maps/roomNameToTypeMap.ts +2 -1
- package/src/maps/roomShapeToTopLeftWallGridIndexMap.ts +3 -2
- package/src/maps/transformationNameToPlayerFormMap.ts +3 -2
- package/src/maps/trinketDescriptionMap.ts +191 -192
- package/src/maps/trinketNameToTypeMap.ts +10 -7
- package/src/maps/trinketTypeToNameMap.ts +191 -193
- package/src/objects/LRoomShapeToRectangles.ts +35 -28
- package/src/objects/backdropTypeToRockAltType.ts +1 -2
- package/src/objects/bossNamePNGFileNames.ts +1 -2
- package/src/objects/bossPortraitPNGFileNames.ts +1 -2
- package/src/objects/cardDescriptions.ts +1 -2
- package/src/objects/cardNames.ts +1 -2
- package/src/objects/challengeNames.ts +1 -2
- package/src/objects/characterDamageMultipliers.ts +1 -2
- package/src/objects/characterNames.ts +1 -2
- package/src/objects/coinSubTypeToValue.ts +1 -2
- package/src/objects/directionNames.ts +1 -2
- package/src/objects/directionToDegrees.ts +1 -2
- package/src/objects/directionToMoveAction.ts +1 -2
- package/src/objects/directionToShootAction.ts +1 -2
- package/src/objects/directionToVector.ts +7 -10
- package/src/objects/doorSlotFlagToDoorSlot.ts +1 -2
- package/src/objects/doorSlotToDirection.ts +1 -2
- package/src/objects/doorSlotToDoorSlotFlag.ts +1 -2
- package/src/objects/isaacAPIClassTypeToBrand.ts +1 -5
- package/src/objects/languageNames.ts +1 -2
- package/src/objects/oppositeDoorSlots.ts +1 -2
- package/src/objects/pillEffectClasses.ts +1 -2
- package/src/objects/pillEffectNames.ts +1 -2
- package/src/objects/pillEffectTypes.ts +1 -2
- package/src/objects/playerNamePNGFileNames.ts +1 -2
- package/src/objects/playerPortraitPNGFileNames.ts +1 -2
- package/src/objects/roomShapeBounds.ts +3 -7
- package/src/objects/roomShapeCorners.ts +59 -62
- package/src/objects/roomShapeLayoutSizes.ts +6 -10
- package/src/objects/roomShapeToBottomRightPosition.ts +11 -17
- package/src/objects/roomShapeToDoorSlotCoordinates.ts +93 -94
- package/src/objects/roomShapeToDoorSlots.ts +11 -14
- package/src/objects/roomShapeToDoorSlotsToGridIndexDelta.ts +15 -14
- package/src/objects/roomShapeToGridWidth.ts +1 -2
- package/src/objects/roomShapeToTopLeftPosition.ts +6 -9
- package/src/objects/roomShapeVolumes.ts +1 -2
- package/src/objects/roomTypeGotoPrefixes.ts +1 -2
- package/src/objects/roomTypeNames.ts +1 -2
- package/src/objects/stageToMusic.ts +10 -11
- package/src/objects/stageTypeSuffixes.ts +1 -2
- package/src/objects/stageTypeToLetter.ts +1 -2
- package/src/objects/transformationNames.ts +1 -2
- package/src/objects/versusScreenBackgroundColors.ts +30 -33
- package/src/objects/versusScreenDirtSpotColors.ts +30 -33
- package/src/sets/LRoomShapesSet.ts +2 -1
- package/src/sets/bossSets.ts +51 -49
- package/src/sets/charactersThatStartWithAnActiveItemSet.ts +3 -2
- package/src/sets/charactersWithBlackHeartFromEternalHeartSet.ts +3 -2
- package/src/sets/charactersWithFreeDevilDealsSet.ts +4 -2
- package/src/sets/charactersWithNoRedHeartsSet.ts +11 -11
- package/src/sets/charactersWithNoSoulHeartsSet.ts +8 -8
- package/src/sets/chestPickupVariantsSet.ts +2 -1
- package/src/sets/consoleCommandsSet.ts +3 -1
- package/src/sets/entitiesWithArmorSet.ts +2 -1
- package/src/sets/familiarsThatShootPlayerTearsSet.ts +3 -2
- package/src/sets/itemConfigCardTypesForCardsSet.ts +11 -0
- package/src/sets/lostStyleCharactersSet.ts +2 -1
- package/src/sets/mineShaftRoomSubTypesSet.ts +8 -8
- package/src/sets/narrowRoomShapesSet.ts +2 -1
- package/src/sets/redHeartSubTypesSet.ts +2 -1
- package/src/sets/sinEntityTypesSet.ts +2 -1
- package/src/sets/singleUseActiveCollectibleTypesSet.ts +3 -2
- package/src/sets/storyBossesSet.ts +2 -1
- package/src/types/PickingUpItem.ts +2 -1
- package/src/types/ReadonlyMap.ts +13 -0
- package/src/types/ReadonlySet.ts +9 -0
- package/dist/src/types/HasAllEnumKeys.d.ts +0 -26
- package/dist/src/types/HasAllEnumKeys.d.ts.map +0 -1
- package/dist/src/types/HasAllEnumKeys.lua +0 -2
- package/src/types/HasAllEnumKeys.ts +0 -25
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local ____exports = {}
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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local StageID = ____isaac_2Dtypescript_2Ddefinitions.StageID
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local ____readOnly = require("src.functions.readOnly")
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local newReadonlyColor = ____readOnly.newReadonlyColor
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local DEFAULT_COLOR =
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local DEFAULT_COLOR = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255)
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--- These values are taken from StageAPI.
|
|
7
9
|
____exports.VERSUS_SCREEN_DIRT_SPOT_COLORS = {
|
|
8
10
|
[StageID.SPECIAL_ROOMS] = DEFAULT_COLOR,
|
|
9
|
-
[StageID.BASEMENT] =
|
|
10
|
-
[StageID.CELLAR] =
|
|
11
|
-
[StageID.BURNING_BASEMENT] =
|
|
12
|
-
[StageID.CAVES] =
|
|
13
|
-
[StageID.CATACOMBS] =
|
|
14
|
-
[StageID.FLOODED_CAVES] =
|
|
15
|
-
[StageID.DEPTHS] =
|
|
16
|
-
[StageID.NECROPOLIS] =
|
|
17
|
-
[StageID.DANK_DEPTHS] =
|
|
18
|
-
[StageID.WOMB] =
|
|
19
|
-
[StageID.UTERO] =
|
|
20
|
-
[StageID.SCARRED_WOMB] =
|
|
21
|
-
[StageID.BLUE_WOMB] =
|
|
22
|
-
[StageID.SHEOL] =
|
|
23
|
-
[StageID.CATHEDRAL] =
|
|
24
|
-
[StageID.DARK_ROOM] =
|
|
25
|
-
[StageID.CHEST] =
|
|
26
|
-
[StageID.VOID] =
|
|
27
|
-
[StageID.DOWNPOUR] =
|
|
28
|
-
[StageID.DROSS] =
|
|
29
|
-
[StageID.MINES] =
|
|
30
|
-
[StageID.ASHPIT] =
|
|
31
|
-
[StageID.MAUSOLEUM] =
|
|
32
|
-
[StageID.GEHENNA] =
|
|
33
|
-
[StageID.CORPSE] =
|
|
34
|
-
[StageID.MORTIS] =
|
|
11
|
+
[StageID.BASEMENT] = newReadonlyColor(nil, 201 / 255, 114 / 255, 96 / 255),
|
|
12
|
+
[StageID.CELLAR] = newReadonlyColor(nil, 229 / 255, 157 / 255, 111 / 255),
|
|
13
|
+
[StageID.BURNING_BASEMENT] = newReadonlyColor(nil, 252 / 255, 108 / 255, 90 / 255),
|
|
14
|
+
[StageID.CAVES] = newReadonlyColor(nil, 167 / 255, 111 / 255, 75 / 255),
|
|
15
|
+
[StageID.CATACOMBS] = newReadonlyColor(nil, 135 / 255, 90 / 255, 80 / 255),
|
|
16
|
+
[StageID.FLOODED_CAVES] = newReadonlyColor(nil, 111 / 255, 147 / 255, 180 / 255),
|
|
17
|
+
[StageID.DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
|
|
18
|
+
[StageID.NECROPOLIS] = newReadonlyColor(nil, 88 / 255, 67 / 255, 54 / 255),
|
|
19
|
+
[StageID.DANK_DEPTHS] = newReadonlyColor(nil, 70 / 255, 70 / 255, 72 / 255),
|
|
20
|
+
[StageID.WOMB] = newReadonlyColor(nil, 241 / 255, 28 / 255, 28 / 255),
|
|
21
|
+
[StageID.UTERO] = newReadonlyColor(nil, 199 / 255, 60 / 255, 48 / 255),
|
|
22
|
+
[StageID.SCARRED_WOMB] = newReadonlyColor(nil, 247 / 255, 152 / 255, 88 / 255),
|
|
23
|
+
[StageID.BLUE_WOMB] = newReadonlyColor(nil, 157 / 255, 209 / 255, 255 / 255),
|
|
24
|
+
[StageID.SHEOL] = newReadonlyColor(nil, 60 / 255, 54 / 255, 54 / 255),
|
|
25
|
+
[StageID.CATHEDRAL] = newReadonlyColor(nil, 44 / 255, 100 / 255, 111 / 255),
|
|
26
|
+
[StageID.DARK_ROOM] = newReadonlyColor(nil, 80 / 255, 38 / 255, 20 / 255),
|
|
27
|
+
[StageID.CHEST] = newReadonlyColor(nil, 175 / 255, 108 / 255, 72 / 255),
|
|
28
|
+
[StageID.VOID] = newReadonlyColor(nil, 70 / 255, 5 / 255, 5 / 255),
|
|
29
|
+
[StageID.DOWNPOUR] = newReadonlyColor(nil, 149 / 255, 157 / 255, 167 / 255),
|
|
30
|
+
[StageID.DROSS] = newReadonlyColor(nil, 179 / 255, 179 / 255, 143 / 255),
|
|
31
|
+
[StageID.MINES] = newReadonlyColor(nil, 93 / 255, 85 / 255, 72 / 255),
|
|
32
|
+
[StageID.ASHPIT] = newReadonlyColor(nil, 106 / 255, 102 / 255, 94 / 255),
|
|
33
|
+
[StageID.MAUSOLEUM] = newReadonlyColor(nil, 70 / 255, 59 / 255, 72 / 255),
|
|
34
|
+
[StageID.GEHENNA] = newReadonlyColor(nil, 59 / 255, 41 / 255, 41 / 255),
|
|
35
|
+
[StageID.CORPSE] = newReadonlyColor(nil, 124 / 255, 134 / 255, 111 / 255),
|
|
36
|
+
[StageID.MORTIS] = newReadonlyColor(nil, 124 / 255, 134 / 255, 111 / 255),
|
|
35
37
|
[StageID.HOME] = DEFAULT_COLOR,
|
|
36
38
|
[StageID.BACKWARDS] = DEFAULT_COLOR
|
|
37
39
|
}
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"LRoomShapesSet.d.ts","sourceRoot":"","sources":["../../../src/sets/LRoomShapesSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"LRoomShapesSet.d.ts","sourceRoot":"","sources":["../../../src/sets/LRoomShapesSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,SAAS,EAAE,MAAM,8BAA8B,CAAC;AAGzD,eAAO,MAAM,iBAAiB,wBAK5B,CAAC"}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
5
|
local RoomShape = ____isaac_2Dtypescript_2Ddefinitions.RoomShape
|
|
7
|
-
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
8
|
+
____exports.L_ROOM_SHAPES_SET = __TS__New(ReadonlySet, {RoomShape.LTL, RoomShape.LTR, RoomShape.LBL, RoomShape.LBR})
|
|
8
9
|
return ____exports
|
|
@@ -1,6 +1,5 @@
|
|
|
1
|
-
|
|
2
|
-
export declare const
|
|
3
|
-
export declare const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<int, ReadonlySet<string>>;
|
|
1
|
+
export declare const STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP: ReadonlyMap<number, ReadonlyMap<number, ReadonlySet<string>>>;
|
|
2
|
+
export declare const STAGE_TO_COMBINED_BOSS_SET_MAP: ReadonlyMap<number, ReadonlySet<string>>;
|
|
4
3
|
export declare const ALL_BOSSES_SET: ReadonlySet<string>;
|
|
5
4
|
export declare const ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET: ReadonlySet<string>;
|
|
6
5
|
//# sourceMappingURL=bossSets.d.ts.map
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../../src/sets/bossSets.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"bossSets.d.ts","sourceRoot":"","sources":["../../../src/sets/bossSets.ts"],"names":[],"mappings":"AAmbA,eAAO,MAAM,mCAAmC,+DAe9C,CAAC;AAEH,eAAO,MAAM,8BAA8B,0CAezC,CAAC;AAEH,eAAO,MAAM,cAAc,qBAQzB,CAAC;AAEH,eAAO,MAAM,qCAAqC,qBACX,CAAC"}
|
|
@@ -1,11 +1,10 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local __TS__Spread = ____lualib.__TS__Spread
|
|
5
4
|
local __TS__SparseArrayNew = ____lualib.__TS__SparseArrayNew
|
|
6
5
|
local __TS__SparseArrayPush = ____lualib.__TS__SparseArrayPush
|
|
7
6
|
local __TS__SparseArraySpread = ____lualib.__TS__SparseArraySpread
|
|
8
|
-
local
|
|
7
|
+
local Set = ____lualib.Set
|
|
9
8
|
local ____exports = {}
|
|
10
9
|
local getAllBossesExcludingStoryBossesSet
|
|
11
10
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -42,6 +41,10 @@ local ____entities = require("src.functions.entities")
|
|
|
42
41
|
local parseEntityTypeVariantString = ____entities.parseEntityTypeVariantString
|
|
43
42
|
local ____set = require("src.functions.set")
|
|
44
43
|
local copySet = ____set.copySet
|
|
44
|
+
local ____ReadonlyMap = require("src.types.ReadonlyMap")
|
|
45
|
+
local ReadonlyMap = ____ReadonlyMap.ReadonlyMap
|
|
46
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
47
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
45
48
|
local ____storyBossesSet = require("src.sets.storyBossesSet")
|
|
46
49
|
local STORY_BOSSES_SET = ____storyBossesSet.STORY_BOSSES_SET
|
|
47
50
|
function getAllBossesExcludingStoryBossesSet(self)
|
|
@@ -61,7 +64,7 @@ function getAllBossesExcludingStoryBossesSet(self)
|
|
|
61
64
|
end
|
|
62
65
|
--- Contains just the bosses in Basement (not e.g. Burning Basement).
|
|
63
66
|
local BASEMENT_BOSSES_SET = __TS__New(
|
|
64
|
-
|
|
67
|
+
ReadonlySet,
|
|
65
68
|
{
|
|
66
69
|
(tostring(EntityType.LARRY_JR) .. ".") .. tostring(LarryJrVariant.LARRY_JR),
|
|
67
70
|
tostring(EntityType.MONSTRO) .. ".0",
|
|
@@ -81,7 +84,7 @@ local BASEMENT_BOSSES_SET = __TS__New(
|
|
|
81
84
|
)
|
|
82
85
|
--- Contains just the bosses in Cellar (not e.g. Burning Basement).
|
|
83
86
|
local CELLAR_BOSSES_SET = __TS__New(
|
|
84
|
-
|
|
87
|
+
ReadonlySet,
|
|
85
88
|
{
|
|
86
89
|
(tostring(EntityType.PIN) .. ".") .. tostring(PinVariant.PIN),
|
|
87
90
|
tostring(EntityType.FAMINE) .. ".0",
|
|
@@ -98,7 +101,7 @@ local CELLAR_BOSSES_SET = __TS__New(
|
|
|
98
101
|
)
|
|
99
102
|
--- Contains just the bosses in Burning Basement (not e.g. Cellar).
|
|
100
103
|
local BURNING_BASEMENT_BOSSES_SET = __TS__New(
|
|
101
|
-
|
|
104
|
+
ReadonlySet,
|
|
102
105
|
{
|
|
103
106
|
(tostring(EntityType.LARRY_JR) .. ".") .. tostring(LarryJrVariant.LARRY_JR),
|
|
104
107
|
tostring(EntityType.MONSTRO) .. ".0",
|
|
@@ -119,7 +122,7 @@ local BURNING_BASEMENT_BOSSES_SET = __TS__New(
|
|
|
119
122
|
)
|
|
120
123
|
--- Contains just the bosses in Downpour (not e.g. Burning Basement).
|
|
121
124
|
local DOWNPOUR_BOSSES_SET = __TS__New(
|
|
122
|
-
|
|
125
|
+
ReadonlySet,
|
|
123
126
|
{
|
|
124
127
|
(tostring(EntityType.PIN) .. ".") .. tostring(PinVariant.WORMWOOD),
|
|
125
128
|
tostring(EntityType.LIL_BLUB) .. ".0",
|
|
@@ -129,7 +132,7 @@ local DOWNPOUR_BOSSES_SET = __TS__New(
|
|
|
129
132
|
)
|
|
130
133
|
--- Contains just the bosses in Dross (not e.g. Burning Basement).
|
|
131
134
|
local DROSS_BOSSES_SET = __TS__New(
|
|
132
|
-
|
|
135
|
+
ReadonlySet,
|
|
133
136
|
{
|
|
134
137
|
(tostring(EntityType.PIN) .. ".") .. tostring(PinVariant.WORMWOOD),
|
|
135
138
|
tostring(EntityType.LIL_BLUB) .. ".0",
|
|
@@ -138,7 +141,7 @@ local DROSS_BOSSES_SET = __TS__New(
|
|
|
138
141
|
tostring(EntityType.TURDLET) .. ".0"
|
|
139
142
|
}
|
|
140
143
|
)
|
|
141
|
-
local
|
|
144
|
+
local ____ReadonlySet_1 = ReadonlySet
|
|
142
145
|
local ____array_0 = __TS__SparseArrayNew(__TS__Spread(BASEMENT_BOSSES_SET:values()))
|
|
143
146
|
__TS__SparseArrayPush(
|
|
144
147
|
____array_0,
|
|
@@ -158,10 +161,10 @@ __TS__SparseArrayPush(
|
|
|
158
161
|
)
|
|
159
162
|
--- The set of unique bosses for Basement, Cellar, and so on.
|
|
160
163
|
local ALL_BASEMENT_BOSSES_SET = __TS__New(
|
|
161
|
-
|
|
164
|
+
____ReadonlySet_1,
|
|
162
165
|
{__TS__SparseArraySpread(____array_0)}
|
|
163
166
|
)
|
|
164
|
-
local BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
167
|
+
local BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {
|
|
165
168
|
{StageType.ORIGINAL, BASEMENT_BOSSES_SET},
|
|
166
169
|
{StageType.WRATH_OF_THE_LAMB, CELLAR_BOSSES_SET},
|
|
167
170
|
{StageType.AFTERBIRTH, BURNING_BASEMENT_BOSSES_SET},
|
|
@@ -170,7 +173,7 @@ local BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(Map, {
|
|
|
170
173
|
})
|
|
171
174
|
--- Contains just the bosses in Caves (not e.g. Flooded Caves).
|
|
172
175
|
local CAVES_BOSSES_SET = __TS__New(
|
|
173
|
-
|
|
176
|
+
ReadonlySet,
|
|
174
177
|
{
|
|
175
178
|
(tostring(EntityType.CHUB) .. ".") .. tostring(ChubVariant.CHUB),
|
|
176
179
|
(tostring(EntityType.CHUB) .. ".") .. tostring(ChubVariant.CHAD),
|
|
@@ -191,7 +194,7 @@ local CAVES_BOSSES_SET = __TS__New(
|
|
|
191
194
|
)
|
|
192
195
|
--- Contains just the bosses in Catacombs (not e.g. Flooded Caves).
|
|
193
196
|
local CATACOMBS_BOSSES_SET = __TS__New(
|
|
194
|
-
|
|
197
|
+
ReadonlySet,
|
|
195
198
|
{
|
|
196
199
|
(tostring(EntityType.LARRY_JR) .. ".") .. tostring(LarryJrVariant.THE_HOLLOW),
|
|
197
200
|
(tostring(EntityType.CHUB) .. ".") .. tostring(ChubVariant.CARRION_QUEEN),
|
|
@@ -213,7 +216,7 @@ local CATACOMBS_BOSSES_SET = __TS__New(
|
|
|
213
216
|
)
|
|
214
217
|
--- Contains just the bosses in Flooded Caves (not e.g. Catacombs).
|
|
215
218
|
local FLOODED_CAVES_BOSSES_SET = __TS__New(
|
|
216
|
-
|
|
219
|
+
ReadonlySet,
|
|
217
220
|
{
|
|
218
221
|
(tostring(EntityType.CHUB) .. ".") .. tostring(ChubVariant.CHUB),
|
|
219
222
|
(tostring(EntityType.CHUB) .. ".") .. tostring(ChubVariant.CHAD),
|
|
@@ -236,7 +239,7 @@ local FLOODED_CAVES_BOSSES_SET = __TS__New(
|
|
|
236
239
|
)
|
|
237
240
|
--- Contains just the bosses in Mines (not e.g. Flooded Caves).
|
|
238
241
|
local MINES_BOSSES_SET = __TS__New(
|
|
239
|
-
|
|
242
|
+
ReadonlySet,
|
|
240
243
|
{
|
|
241
244
|
(tostring(EntityType.LARRY_JR) .. ".") .. tostring(LarryJrVariant.TUFF_TWIN),
|
|
242
245
|
tostring(EntityType.REAP_CREEP) .. ".0",
|
|
@@ -246,7 +249,7 @@ local MINES_BOSSES_SET = __TS__New(
|
|
|
246
249
|
)
|
|
247
250
|
--- Contains just the bosses in Ashpit (not e.g. Flooded Caves).
|
|
248
251
|
local ASHPIT_BOSSES_SET = __TS__New(
|
|
249
|
-
|
|
252
|
+
ReadonlySet,
|
|
250
253
|
{
|
|
251
254
|
(tostring(EntityType.LARRY_JR) .. ".") .. tostring(LarryJrVariant.THE_SHELL),
|
|
252
255
|
(tostring(EntityType.POLYCEPHALUS) .. ".") .. tostring(PolycephalusVariant.THE_PILE),
|
|
@@ -255,7 +258,7 @@ local ASHPIT_BOSSES_SET = __TS__New(
|
|
|
255
258
|
tostring(EntityType.CLUTCH) .. ".0"
|
|
256
259
|
}
|
|
257
260
|
)
|
|
258
|
-
local
|
|
261
|
+
local ____ReadonlySet_3 = ReadonlySet
|
|
259
262
|
local ____array_2 = __TS__SparseArrayNew(__TS__Spread(CAVES_BOSSES_SET:values()))
|
|
260
263
|
__TS__SparseArrayPush(
|
|
261
264
|
____array_2,
|
|
@@ -275,10 +278,10 @@ __TS__SparseArrayPush(
|
|
|
275
278
|
)
|
|
276
279
|
--- The set of unique bosses for Caves, Catacombs, and so on.
|
|
277
280
|
local ALL_CAVES_BOSSES_SET = __TS__New(
|
|
278
|
-
|
|
281
|
+
____ReadonlySet_3,
|
|
279
282
|
{__TS__SparseArraySpread(____array_2)}
|
|
280
283
|
)
|
|
281
|
-
local CAVES_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
284
|
+
local CAVES_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {
|
|
282
285
|
{StageType.ORIGINAL, CAVES_BOSSES_SET},
|
|
283
286
|
{StageType.WRATH_OF_THE_LAMB, CATACOMBS_BOSSES_SET},
|
|
284
287
|
{StageType.AFTERBIRTH, FLOODED_CAVES_BOSSES_SET},
|
|
@@ -287,7 +290,7 @@ local CAVES_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(Map, {
|
|
|
287
290
|
})
|
|
288
291
|
--- Contains just the bosses in Depths (not e.g. Dank Depths).
|
|
289
292
|
local DEPTHS_BOSSES_SET = __TS__New(
|
|
290
|
-
|
|
293
|
+
ReadonlySet,
|
|
291
294
|
{
|
|
292
295
|
(tostring(EntityType.MONSTRO_2) .. ".") .. tostring(Monstro2Variant.MONSTRO_2),
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(tostring(EntityType.MONSTRO_2) .. ".") .. tostring(Monstro2Variant.GISH),
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@@ -305,7 +308,7 @@ local DEPTHS_BOSSES_SET = __TS__New(
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)
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--- Contains just the bosses in Necropolis (not e.g. Dank Depths).
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local NECROPOLIS_BOSSES_SET = __TS__New(
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-
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ReadonlySet,
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{
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(tostring(EntityType.MOM) .. ".") .. tostring(MomVariant.MOM),
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(tostring(EntityType.WAR) .. ".") .. tostring(WarVariant.WAR),
|
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@@ -322,7 +325,7 @@ local NECROPOLIS_BOSSES_SET = __TS__New(
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)
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--- Contains just the bosses in Dank Depths (not e.g. Necropolis).
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-
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+
ReadonlySet,
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{
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(tostring(EntityType.MONSTRO_2) .. ".") .. tostring(Monstro2Variant.MONSTRO_2),
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(tostring(EntityType.MONSTRO_2) .. ".") .. tostring(Monstro2Variant.GISH),
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@@ -340,7 +343,7 @@ local DANK_DEPTHS_BOSSES_SET = __TS__New(
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)
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--- Contains just the bosses in Mausoleum (not e.g. Dank Depths).
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local MAUSOLEUM_BOSSES_SET = __TS__New(
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-
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+
ReadonlySet,
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{
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(tostring(EntityType.MOM) .. ".") .. tostring(MomVariant.MOM),
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tostring(EntityType.SIREN) .. ".0",
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@@ -349,14 +352,14 @@ local MAUSOLEUM_BOSSES_SET = __TS__New(
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)
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--- Contains just the bosses in Gehenna (not e.g. Dank Depths).
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local GEHENNA_BOSSES_SET = __TS__New(
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-
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+
ReadonlySet,
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{
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(tostring(EntityType.MOM) .. ".") .. tostring(MomVariant.MOM),
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tostring(EntityType.VISAGE) .. ".0",
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tostring(EntityType.HORNY_BOYS) .. ".0"
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}
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)
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-
local
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+
local ____ReadonlySet_5 = ReadonlySet
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local ____array_4 = __TS__SparseArrayNew(__TS__Spread(DEPTHS_BOSSES_SET:values()))
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__TS__SparseArrayPush(
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____array_4,
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@@ -376,10 +379,10 @@ __TS__SparseArrayPush(
|
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379
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)
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--- The set of unique bosses for Depths, Necropolis, and so on.
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381
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local ALL_DEPTHS_BOSSES_SET = __TS__New(
|
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-
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+
____ReadonlySet_5,
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383
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{__TS__SparseArraySpread(____array_4)}
|
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384
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)
|
|
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-
local DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
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|
+
local DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {
|
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386
|
{StageType.ORIGINAL, DEPTHS_BOSSES_SET},
|
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{StageType.WRATH_OF_THE_LAMB, NECROPOLIS_BOSSES_SET},
|
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{StageType.AFTERBIRTH, DANK_DEPTHS_BOSSES_SET},
|
|
@@ -388,7 +391,7 @@ local DEPTHS_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(Map, {
|
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388
391
|
})
|
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392
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--- Contains just the bosses in Womb (not e.g. Scarred Womb).
|
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393
|
local WOMB_BOSSES_SET = __TS__New(
|
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|
-
|
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+
ReadonlySet,
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395
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{
|
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396
|
(tostring(EntityType.PIN) .. ".") .. tostring(PinVariant.SCOLEX),
|
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394
397
|
(tostring(EntityType.WAR) .. ".") .. tostring(WarVariant.CONQUEST),
|
|
@@ -406,7 +409,7 @@ local WOMB_BOSSES_SET = __TS__New(
|
|
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406
409
|
)
|
|
407
410
|
--- Contains just the bosses in Utero (not e.g. Scarred Womb).
|
|
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411
|
local UTERO_BOSSES_SET = __TS__New(
|
|
409
|
-
|
|
412
|
+
ReadonlySet,
|
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413
|
{
|
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411
414
|
(tostring(EntityType.WAR) .. ".") .. tostring(WarVariant.CONQUEST),
|
|
412
415
|
tostring(EntityType.DEATH) .. ".0",
|
|
@@ -423,7 +426,7 @@ local UTERO_BOSSES_SET = __TS__New(
|
|
|
423
426
|
)
|
|
424
427
|
--- Contains just the bosses in Scarred Womb (not e.g. Utero).
|
|
425
428
|
local SCARRED_WOMB_BOSSES_SET = __TS__New(
|
|
426
|
-
|
|
429
|
+
ReadonlySet,
|
|
427
430
|
{
|
|
428
431
|
(tostring(EntityType.PIN) .. ".") .. tostring(PinVariant.SCOLEX),
|
|
429
432
|
(tostring(EntityType.WAR) .. ".") .. tostring(WarVariant.CONQUEST),
|
|
@@ -442,7 +445,7 @@ local SCARRED_WOMB_BOSSES_SET = __TS__New(
|
|
|
442
445
|
)
|
|
443
446
|
--- Contains just the bosses in Corpse (not e.g. Scarred Womb).
|
|
444
447
|
local CORPSE_BOSSES_SET = __TS__New(
|
|
445
|
-
|
|
448
|
+
ReadonlySet,
|
|
446
449
|
{
|
|
447
450
|
tostring(EntityType.SCOURGE) .. ".0",
|
|
448
451
|
tostring(EntityType.CHIMERA) .. ".0",
|
|
@@ -450,7 +453,7 @@ local CORPSE_BOSSES_SET = __TS__New(
|
|
|
450
453
|
tostring(EntityType.MOTHER) .. ".0"
|
|
451
454
|
}
|
|
452
455
|
)
|
|
453
|
-
local
|
|
456
|
+
local ____ReadonlySet_7 = ReadonlySet
|
|
454
457
|
local ____array_6 = __TS__SparseArrayNew(__TS__Spread(WOMB_BOSSES_SET:values()))
|
|
455
458
|
__TS__SparseArrayPush(
|
|
456
459
|
____array_6,
|
|
@@ -470,54 +473,54 @@ __TS__SparseArrayPush(
|
|
|
470
473
|
)
|
|
471
474
|
--- The set of unique bosses for Depths, Necropolis, and so on.
|
|
472
475
|
local ALL_WOMB_BOSSES_SET = __TS__New(
|
|
473
|
-
|
|
476
|
+
____ReadonlySet_7,
|
|
474
477
|
{__TS__SparseArraySpread(____array_6)}
|
|
475
478
|
)
|
|
476
|
-
local WOMB_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
479
|
+
local WOMB_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {{StageType.ORIGINAL, WOMB_BOSSES_SET}, {StageType.WRATH_OF_THE_LAMB, UTERO_BOSSES_SET}, {StageType.AFTERBIRTH, SCARRED_WOMB_BOSSES_SET}, {StageType.REPENTANCE, CORPSE_BOSSES_SET}})
|
|
477
480
|
local BLUE_WOMB_BOSSES_SET = __TS__New(
|
|
478
|
-
|
|
481
|
+
ReadonlySet,
|
|
479
482
|
{tostring(EntityType.HUSH) .. ".0"}
|
|
480
483
|
)
|
|
481
|
-
local BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
484
|
+
local BLUE_WOMB_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {{StageType.ORIGINAL, BLUE_WOMB_BOSSES_SET}})
|
|
482
485
|
local SHEOL_BOSSES_SET = __TS__New(
|
|
483
|
-
|
|
486
|
+
ReadonlySet,
|
|
484
487
|
{(tostring(EntityType.SATAN) .. ".") .. tostring(SatanVariant.SATAN)}
|
|
485
488
|
)
|
|
486
489
|
local CATHEDRAL_BOSSES_SET = __TS__New(
|
|
487
|
-
|
|
490
|
+
ReadonlySet,
|
|
488
491
|
{(tostring(EntityType.ISAAC) .. ".") .. tostring(IsaacVariant.ISAAC)}
|
|
489
492
|
)
|
|
490
|
-
local
|
|
493
|
+
local ____ReadonlySet_9 = ReadonlySet
|
|
491
494
|
local ____array_8 = __TS__SparseArrayNew(__TS__Spread(SHEOL_BOSSES_SET:values()))
|
|
492
495
|
__TS__SparseArrayPush(
|
|
493
496
|
____array_8,
|
|
494
497
|
__TS__Spread(CATHEDRAL_BOSSES_SET:values())
|
|
495
498
|
)
|
|
496
499
|
local ALL_STAGE_10_BOSSES_SET = __TS__New(
|
|
497
|
-
|
|
500
|
+
____ReadonlySet_9,
|
|
498
501
|
{__TS__SparseArraySpread(____array_8)}
|
|
499
502
|
)
|
|
500
|
-
local STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
503
|
+
local STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {{StageType.ORIGINAL, SHEOL_BOSSES_SET}, {StageType.WRATH_OF_THE_LAMB, CATHEDRAL_BOSSES_SET}})
|
|
501
504
|
local DARK_ROOM_BOSSES_SET = __TS__New(
|
|
502
|
-
|
|
505
|
+
ReadonlySet,
|
|
503
506
|
{(tostring(EntityType.THE_LAMB) .. ".") .. tostring(LambVariant.LAMB)}
|
|
504
507
|
)
|
|
505
508
|
local CHEST_BOSSES_SET = __TS__New(
|
|
506
|
-
|
|
509
|
+
ReadonlySet,
|
|
507
510
|
{(tostring(EntityType.ISAAC) .. ".") .. tostring(IsaacVariant.BLUE_BABY)}
|
|
508
511
|
)
|
|
509
|
-
local
|
|
512
|
+
local ____ReadonlySet_11 = ReadonlySet
|
|
510
513
|
local ____array_10 = __TS__SparseArrayNew(__TS__Spread(DARK_ROOM_BOSSES_SET:values()))
|
|
511
514
|
__TS__SparseArrayPush(
|
|
512
515
|
____array_10,
|
|
513
516
|
__TS__Spread(CHEST_BOSSES_SET:values())
|
|
514
517
|
)
|
|
515
518
|
local ALL_STAGE_11_BOSSES_SET = __TS__New(
|
|
516
|
-
|
|
519
|
+
____ReadonlySet_11,
|
|
517
520
|
{__TS__SparseArraySpread(____array_10)}
|
|
518
521
|
)
|
|
519
|
-
local STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
520
|
-
____exports.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(
|
|
522
|
+
local STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {{StageType.ORIGINAL, DARK_ROOM_BOSSES_SET}, {StageType.WRATH_OF_THE_LAMB, CHEST_BOSSES_SET}})
|
|
523
|
+
____exports.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(ReadonlyMap, {
|
|
521
524
|
{1, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP},
|
|
522
525
|
{2, BASEMENT_STAGE_TYPE_TO_BOSS_SET_MAP},
|
|
523
526
|
{3, CAVES_STAGE_TYPE_TO_BOSS_SET_MAP},
|
|
@@ -530,7 +533,7 @@ ____exports.STAGE_TO_STAGE_TYPE_TO_BOSS_SET_MAP = __TS__New(Map, {
|
|
|
530
533
|
{10, STAGE_10_STAGE_TYPE_TO_BOSS_SET_MAP},
|
|
531
534
|
{11, STAGE_11_STAGE_TYPE_TO_BOSS_SET_MAP}
|
|
532
535
|
})
|
|
533
|
-
____exports.STAGE_TO_COMBINED_BOSS_SET_MAP = __TS__New(
|
|
536
|
+
____exports.STAGE_TO_COMBINED_BOSS_SET_MAP = __TS__New(ReadonlyMap, {
|
|
534
537
|
{1, ALL_BASEMENT_BOSSES_SET},
|
|
535
538
|
{2, ALL_BASEMENT_BOSSES_SET},
|
|
536
539
|
{3, ALL_CAVES_BOSSES_SET},
|
|
@@ -543,7 +546,7 @@ ____exports.STAGE_TO_COMBINED_BOSS_SET_MAP = __TS__New(Map, {
|
|
|
543
546
|
{10, ALL_STAGE_10_BOSSES_SET},
|
|
544
547
|
{11, ALL_STAGE_11_BOSSES_SET}
|
|
545
548
|
})
|
|
546
|
-
local
|
|
549
|
+
local ____ReadonlySet_13 = ReadonlySet
|
|
547
550
|
local ____array_12 = __TS__SparseArrayNew(__TS__Spread(ALL_BASEMENT_BOSSES_SET:values()))
|
|
548
551
|
__TS__SparseArrayPush(
|
|
549
552
|
____array_12,
|
|
@@ -570,7 +573,7 @@ __TS__SparseArrayPush(
|
|
|
570
573
|
__TS__Spread(ALL_STAGE_11_BOSSES_SET:values())
|
|
571
574
|
)
|
|
572
575
|
____exports.ALL_BOSSES_SET = __TS__New(
|
|
573
|
-
|
|
576
|
+
____ReadonlySet_13,
|
|
574
577
|
{__TS__SparseArraySpread(____array_12)}
|
|
575
578
|
)
|
|
576
579
|
____exports.ALL_BOSSES_EXCLUDING_STORY_BOSSES_SET = getAllBossesExcludingStoryBossesSet(nil)
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"charactersThatStartWithAnActiveItemSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersThatStartWithAnActiveItemSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"charactersThatStartWithAnActiveItemSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersThatStartWithAnActiveItemSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAG1D,eAAO,MAAM,6CAA6C,yBAatD,CAAC"}
|
|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
7
|
-
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
8
|
+
____exports.CHARACTERS_THAT_START_WITH_AN_ACTIVE_ITEM_SET = __TS__New(ReadonlySet, {
|
|
8
9
|
PlayerType.ISAAC,
|
|
9
10
|
PlayerType.MAGDALENE,
|
|
10
11
|
PlayerType.JUDAS,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"charactersWithBlackHeartFromEternalHeartSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithBlackHeartFromEternalHeartSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"charactersWithBlackHeartFromEternalHeartSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithBlackHeartFromEternalHeartSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAG1D,eAAO,MAAM,kDAAkD,yBAI3D,CAAC"}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
7
|
-
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
8
|
+
____exports.CHARACTERS_WITH_BLACK_HEART_FROM_ETERNAL_HEART_SET = __TS__New(ReadonlySet, {PlayerType.DARK_JUDAS, PlayerType.JUDAS_B})
|
|
8
9
|
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"charactersWithFreeDevilDealsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithFreeDevilDealsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"charactersWithFreeDevilDealsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithFreeDevilDealsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAG1D,eAAO,MAAM,oCAAoC,yBAEhD,CAAC"}
|
|
@@ -1,8 +1,9 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
7
|
-
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
8
|
+
____exports.CHARACTERS_WITH_FREE_DEVIL_DEALS_SET = __TS__New(ReadonlySet, {PlayerType.LOST, PlayerType.LOST_B, PlayerType.JACOB_2_B})
|
|
8
9
|
return ____exports
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"charactersWithNoRedHeartsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithNoRedHeartsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
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1
|
+
{"version":3,"file":"charactersWithNoRedHeartsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithNoRedHeartsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAG1D;;;GAGG;AACH,eAAO,MAAM,iCAAiC,yBAS5C,CAAC"}
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@@ -1,12 +1,13 @@
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1
1
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local ____lualib = require("lualib_bundle")
|
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2
|
-
local Set = ____lualib.Set
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3
2
|
local __TS__New = ____lualib.__TS__New
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4
3
|
local ____exports = {}
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5
4
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local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
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6
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
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6
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+
local ____ReadonlySet = require("src.types.ReadonlySet")
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7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
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7
8
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--- The set of characters where red heart containers will be turned into soul hearts (e.g. Blue
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8
9
|
-- Baby). This includes The Lost and Tainted Lost. This does not include Keeper or Tainted Keeper.
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9
|
-
____exports.CHARACTERS_WITH_NO_RED_HEARTS_SET = __TS__New(
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10
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+
____exports.CHARACTERS_WITH_NO_RED_HEARTS_SET = __TS__New(ReadonlySet, {
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10
11
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PlayerType.BLUE_BABY,
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11
12
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PlayerType.LOST,
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12
13
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PlayerType.DARK_JUDAS,
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"charactersWithNoSoulHeartsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithNoSoulHeartsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;
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|
1
|
+
{"version":3,"file":"charactersWithNoSoulHeartsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/charactersWithNoSoulHeartsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,UAAU,EAAE,MAAM,8BAA8B,CAAC;AAG1D;;;GAGG;AACH,eAAO,MAAM,kCAAkC,yBAM7C,CAAC"}
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@@ -1,12 +1,13 @@
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1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
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6
5
|
local PlayerType = ____isaac_2Dtypescript_2Ddefinitions.PlayerType
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
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7
8
|
--- The set of characters where soul hearts will be automatically stripped away (e.g. Bethany). This
|
|
8
9
|
-- includes The Lost and Tainted Lost.
|
|
9
|
-
____exports.CHARACTERS_WITH_NO_SOUL_HEARTS_SET = __TS__New(
|
|
10
|
+
____exports.CHARACTERS_WITH_NO_SOUL_HEARTS_SET = __TS__New(ReadonlySet, {
|
|
10
11
|
PlayerType.LOST,
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|
11
12
|
PlayerType.KEEPER,
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12
13
|
PlayerType.BETHANY,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"chestPickupVariantsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/chestPickupVariantsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"chestPickupVariantsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/chestPickupVariantsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,aAAa,EAAE,MAAM,8BAA8B,CAAC;AAG7D,eAAO,MAAM,qBAAqB,4BAahC,CAAC"}
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|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
6
5
|
local PickupVariant = ____isaac_2Dtypescript_2Ddefinitions.PickupVariant
|
|
7
|
-
|
|
6
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
7
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
8
|
+
____exports.CHEST_PICKUP_VARIANTS = __TS__New(ReadonlySet, {
|
|
8
9
|
PickupVariant.CHEST,
|
|
9
10
|
PickupVariant.BOMB_CHEST,
|
|
10
11
|
PickupVariant.SPIKED_CHEST,
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"consoleCommandsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/consoleCommandsSet.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"consoleCommandsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/consoleCommandsSet.ts"],"names":[],"mappings":"AAEA;;;GAGG;AACH,eAAO,MAAM,oBAAoB,qBAwD/B,CAAC"}
|
|
@@ -1,10 +1,11 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
4
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
5
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
5
6
|
--- The set of vanilla console commands, as documented here:
|
|
6
7
|
-- https://bindingofisaacrebirth.fandom.com/wiki/Debug_Console
|
|
7
|
-
____exports.CONSOLE_COMMANDS_SET = __TS__New(
|
|
8
|
+
____exports.CONSOLE_COMMANDS_SET = __TS__New(ReadonlySet, {
|
|
8
9
|
"achievement",
|
|
9
10
|
"challenge",
|
|
10
11
|
"clear",
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"entitiesWithArmorSet.d.ts","sourceRoot":"","sources":["../../../src/sets/entitiesWithArmorSet.ts"],"names":[],"mappings":"
|
|
1
|
+
{"version":3,"file":"entitiesWithArmorSet.d.ts","sourceRoot":"","sources":["../../../src/sets/entitiesWithArmorSet.ts"],"names":[],"mappings":"AAyBA;;;;;;;;;;GAUG;AACH,eAAO,MAAM,uBAAuB,qBA0ClC,CAAC"}
|
|
@@ -1,5 +1,4 @@
|
|
|
1
1
|
local ____lualib = require("lualib_bundle")
|
|
2
|
-
local Set = ____lualib.Set
|
|
3
2
|
local __TS__New = ____lualib.__TS__New
|
|
4
3
|
local ____exports = {}
|
|
5
4
|
local ____isaac_2Dtypescript_2Ddefinitions = require("isaac-typescript-definitions")
|
|
@@ -24,6 +23,8 @@ local SubHorfVariant = ____isaac_2Dtypescript_2Ddefinitions.SubHorfVariant
|
|
|
24
23
|
local SuckerVariant = ____isaac_2Dtypescript_2Ddefinitions.SuckerVariant
|
|
25
24
|
local UltraGreedVariant = ____isaac_2Dtypescript_2Ddefinitions.UltraGreedVariant
|
|
26
25
|
local WallCreepVariant = ____isaac_2Dtypescript_2Ddefinitions.WallCreepVariant
|
|
26
|
+
local ____ReadonlySet = require("src.types.ReadonlySet")
|
|
27
|
+
local ReadonlySet = ____ReadonlySet.ReadonlySet
|
|
27
28
|
--- "Armor" refers to the damage scaling mechanic. The following list corresponds to the entities
|
|
28
29
|
-- that have the "shieldStrength" field in the "entities2.xml" file, with some exceptions.
|
|
29
30
|
-- (Invulnerable enemies are not included. Furthermore, Ultra Greed, Ultra Greedier, and Delirium
|
|
@@ -34,7 +35,7 @@ local WallCreepVariant = ____isaac_2Dtypescript_2Ddefinitions.WallCreepVariant
|
|
|
34
35
|
--
|
|
35
36
|
-- We use strings instead of a type + variant tuple so that we can have O(1) lookups.
|
|
36
37
|
____exports.ENTITIES_WITH_ARMOR_SET = __TS__New(
|
|
37
|
-
|
|
38
|
+
ReadonlySet,
|
|
38
39
|
{
|
|
39
40
|
(tostring(EntityType.POOTER) .. ".") .. tostring(PooterVariant.TAINTED_POOTER),
|
|
40
41
|
(tostring(EntityType.HIVE) .. ".") .. tostring(HiveVariant.TAINTED_MULLIGAN),
|
|
@@ -1 +1 @@
|
|
|
1
|
-
{"version":3,"file":"familiarsThatShootPlayerTearsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/familiarsThatShootPlayerTearsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;
|
|
1
|
+
{"version":3,"file":"familiarsThatShootPlayerTearsSet.d.ts","sourceRoot":"","sources":["../../../src/sets/familiarsThatShootPlayerTearsSet.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,eAAe,EAAE,MAAM,8BAA8B,CAAC;AAG/D,eAAO,MAAM,qCAAqC,8BAU9C,CAAC"}
|