isaacscript-common 20.11.0 → 20.11.2
This diff represents the content of publicly available package versions that have been released to one of the supported registries. The information contained in this diff is provided for informational purposes only and reflects changes between package versions as they appear in their respective public registries.
- package/dist/index.d.ts +8 -8
- package/dist/isaacscript-common.lua +2 -1
- package/dist/src/classes/ModFeature.d.ts +3 -5
- package/dist/src/classes/ModFeature.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.d.ts +1 -0
- package/dist/src/classes/features/other/RunNextRoom.d.ts.map +1 -1
- package/dist/src/classes/features/other/RunNextRoom.lua +1 -0
- package/dist/src/interfaces/CustomStageTSConfig.d.ts +4 -3
- package/dist/src/interfaces/CustomStageTSConfig.d.ts.map +1 -1
- package/package.json +1 -1
- package/src/classes/ModFeature.ts +3 -5
- package/src/classes/features/other/RunNextRoom.ts +3 -5
- package/src/interfaces/CustomStageTSConfig.ts +4 -3
package/dist/index.d.ts
CHANGED
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@@ -2068,11 +2068,12 @@ export declare interface CustomStageTSConfig {
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* Mandatory. An arbitrarily chosen prefix in the range of 101-999 that will be unique to this
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* stage.
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*
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*
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*
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* Use a value of 100 when testing locally. When publishing to the workshop or otherwise
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* distributing your mod, make sure that you have chosen a prefix that does not conflict with any
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* other mods. You can find a list of registered room variant prefixes on the IsaacScript website:
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* https://isaacscript.github.io/main/custom-stages
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*
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* @minimum
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* @minimum 100
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* @maximum 999
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*/
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roomVariantPrefix: number;
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@@ -11462,8 +11463,7 @@ export declare class ModFeature {
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*/
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protected shouldCallbackMethodsFire: (<T extends boolean>(vanilla: T, modCallback: T extends true ? ModCallback : ModCallbackCustom, ...callbackArgs: unknown[]) => boolean) | null;
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/**
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* Whether or not the feature has registered its callbacks yet
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* save data manager, if any).
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* Whether or not the feature has registered its callbacks yet.
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*
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* This will almost always be equal to true unless you explicitly passed `false` to the second
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* argument of the constructor.
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@@ -11472,15 +11472,14 @@ export declare class ModFeature {
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constructor(mod: ModUpgradedBase, init?: boolean);
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/**
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* Runs the `Mod.AddCallback` and `ModUpgraded.AddCallbackCustom` methods for all of the decorated
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* callbacks.
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* callbacks.
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*
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* @param init Optional. Whether to initialize or uninitialize. Default is true.
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*/
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init(init?: boolean): void;
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/**
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* Runs the `Mod.RemoveCallback` and `ModUpgraded.RemoveCallbackCustom` methods for all of the
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-
* decorated callbacks.
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* present.
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* decorated callbacks.
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*
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* This is just an alias for `ModFeature.init(false)`.
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*/
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@@ -13402,6 +13401,7 @@ export declare function runMergeTests(): void;
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* discovered by AgentCucco.
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*/
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declare class RunNextRoom extends Feature {
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vConditionalFunc: () => boolean;
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private postNewRoomReordered;
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/**
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* Supply a function to run on the next `POST_NEW_ROOM` callback.
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@@ -1,6 +1,6 @@
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--[[
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2
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-
isaacscript-common 20.11.
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+
isaacscript-common 20.11.2
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This is the "isaacscript-common" library, which was created with the IsaacScript tool.
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@@ -38819,6 +38819,7 @@ __TS__ClassExtends(RunNextRoom, Feature)
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function RunNextRoom.prototype.____constructor(self)
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Feature.prototype.____constructor(self)
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self.v = {run = {queuedFunctions = {}}}
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self.vConditionalFunc = function() return false end
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self.postNewRoomReordered = function()
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for ____, func in ipairs(self.v.run.queuedFunctions) do
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func(nil)
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@@ -48,8 +48,7 @@ export declare class ModFeature {
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*/
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protected shouldCallbackMethodsFire: (<T extends boolean>(vanilla: T, modCallback: T extends true ? ModCallback : ModCallbackCustom, ...callbackArgs: unknown[]) => boolean) | null;
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/**
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* Whether or not the feature has registered its callbacks yet
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* save data manager, if any).
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* Whether or not the feature has registered its callbacks yet.
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*
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* This will almost always be equal to true unless you explicitly passed `false` to the second
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* argument of the constructor.
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@@ -58,15 +57,14 @@ export declare class ModFeature {
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constructor(mod: ModUpgradedBase, init?: boolean);
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/**
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* Runs the `Mod.AddCallback` and `ModUpgraded.AddCallbackCustom` methods for all of the decorated
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* callbacks.
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* callbacks.
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*
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* @param init Optional. Whether to initialize or uninitialize. Default is true.
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*/
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init(init?: boolean): void;
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/**
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* Runs the `Mod.RemoveCallback` and `ModUpgraded.RemoveCallbackCustom` methods for all of the
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* decorated callbacks.
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* present.
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* decorated callbacks.
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*
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* This is just an alias for `ModFeature.init(false)`.
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*/
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@@ -1 +1 @@
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1
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-
{"version":3,"file":"ModFeature.d.ts","sourceRoot":"","sources":["../../../src/classes/ModFeature.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEpD,eAAO,MAAM,yBAAyB,gBAAgB,CAAC;AACvD,eAAO,MAAM,gCAAgC,sBAAsB,CAAC;AAyBpE;;;;;;;;;;;;;;;GAeG;AAEH,qBAAa,UAAU;IACrB,OAAO,CAAC,GAAG,CAAkB;IAE7B;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,SAAS,CAAC,yBAAyB,EAC/B,CAAC,CAAC,CAAC,SAAS,OAAO,EACjB,OAAO,EAAE,CAAC,EACV,WAAW,EAAE,CAAC,SAAS,IAAI,GAAG,WAAW,GAAG,iBAAiB,EAC7D,GAAG,YAAY,EAAE,OAAO,EAAE,KACvB,OAAO,CAAC,GACb,IAAI,CAAQ;IAEhB
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{"version":3,"file":"ModFeature.d.ts","sourceRoot":"","sources":["../../../src/classes/ModFeature.ts"],"names":[],"mappings":"AAAA,OAAO,EAAE,WAAW,EAAE,MAAM,8BAA8B,CAAC;AAC3D,OAAO,EAAE,iBAAiB,EAAE,MAAM,4BAA4B,CAAC;AAS/D,OAAO,EAAE,eAAe,EAAE,MAAM,mBAAmB,CAAC;AAEpD,eAAO,MAAM,yBAAyB,gBAAgB,CAAC;AACvD,eAAO,MAAM,gCAAgC,sBAAsB,CAAC;AAyBpE;;;;;;;;;;;;;;;GAeG;AAEH,qBAAa,UAAU;IACrB,OAAO,CAAC,GAAG,CAAkB;IAE7B;;;;;;;;;;;;;;;;;;;;;;;;OAwBG;IACH,SAAS,CAAC,yBAAyB,EAC/B,CAAC,CAAC,CAAC,SAAS,OAAO,EACjB,OAAO,EAAE,CAAC,EACV,WAAW,EAAE,CAAC,SAAS,IAAI,GAAG,WAAW,GAAG,iBAAiB,EAC7D,GAAG,YAAY,EAAE,OAAO,EAAE,KACvB,OAAO,CAAC,GACb,IAAI,CAAQ;IAEhB;;;;;OAKG;IACI,WAAW,UAAS;gBAEf,GAAG,EAAE,eAAe,EAAE,IAAI,UAAO;IAQ7C;;;;;OAKG;IACI,IAAI,CAAC,IAAI,UAAO,GAAG,IAAI;IAoB9B;;;;;OAKG;IACI,MAAM,IAAI,IAAI;CAGtB"}
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@@ -5,6 +5,7 @@ import { Feature } from "../../private/Feature";
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* discovered by AgentCucco.
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*/
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export declare class RunNextRoom extends Feature {
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vConditionalFunc: () => boolean;
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private postNewRoomReordered;
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/**
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* Supply a function to run on the next `POST_NEW_ROOM` callback.
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@@ -1 +1 @@
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-
{"version":3,"file":"RunNextRoom.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/RunNextRoom.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD;;;;GAIG;AACH,qBAAa,WAAY,SAAQ,OAAO;
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{"version":3,"file":"RunNextRoom.d.ts","sourceRoot":"","sources":["../../../../../src/classes/features/other/RunNextRoom.ts"],"names":[],"mappings":"AAGA,OAAO,EAAE,OAAO,EAAE,MAAM,uBAAuB,CAAC;AAEhD;;;;GAIG;AACH,qBAAa,WAAY,SAAQ,OAAO;IAStB,gBAAgB,QAAO,OAAO,CAAU;IAYxD,OAAO,CAAC,oBAAoB,CAM1B;IAEF;;;;;;;;OAQG;IAEI,WAAW,CAAC,IAAI,EAAE,MAAM,IAAI,GAAG,IAAI;CAG3C"}
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@@ -21,6 +21,7 @@ __TS__ClassExtends(RunNextRoom, Feature)
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function RunNextRoom.prototype.____constructor(self)
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Feature.prototype.____constructor(self)
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self.v = {run = {queuedFunctions = {}}}
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self.vConditionalFunc = function() return false end
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self.postNewRoomReordered = function()
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for ____, func in ipairs(self.v.run.queuedFunctions) do
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func(nil)
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@@ -22,11 +22,12 @@ export interface CustomStageTSConfig {
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* Mandatory. An arbitrarily chosen prefix in the range of 101-999 that will be unique to this
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* stage.
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*
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*
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*
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* Use a value of 100 when testing locally. When publishing to the workshop or otherwise
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* distributing your mod, make sure that you have chosen a prefix that does not conflict with any
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* other mods. You can find a list of registered room variant prefixes on the IsaacScript website:
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* https://isaacscript.github.io/main/custom-stages
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* @minimum
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* @minimum 100
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*/
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roomVariantPrefix: number;
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-
{"version":3,"file":"CustomStageTSConfig.d.ts","sourceRoot":"","sources":["../../../src/interfaces/CustomStageTSConfig.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAG/C,MAAM,WAAW,mBAAmB;IAClC,+CAA+C;IAC/C,IAAI,EAAE,MAAM,CAAC;IAEb;;;OAGG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB
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{"version":3,"file":"CustomStageTSConfig.d.ts","sourceRoot":"","sources":["../../../src/interfaces/CustomStageTSConfig.ts"],"names":[],"mappings":"AAAA;;;;;;;;;;GAUG;AAEH,OAAO,EAAE,SAAS,EAAE,MAAM,oBAAoB,CAAC;AAG/C,MAAM,WAAW,mBAAmB;IAClC,+CAA+C;IAC/C,IAAI,EAAE,MAAM,CAAC;IAEb;;;OAGG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;;;;;;;;;OAWG;IACH,iBAAiB,EAAE,MAAM,CAAC;IAE1B;;;;;;;;;;;;;;;;;;OAkBG;IACH,SAAS,CAAC,EAAE,MAAM,CAAC;IAEnB;;;;;;;;;OASG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB;;;;OAIG;IACH,gBAAgB,CAAC,EAAE;QACjB;;;;;;;;WAQG;QACH,OAAO,EAAE,MAAM,EAAE,CAAC;QAElB;;;;;;;;WAQG;QACH,OAAO,EAAE,MAAM,EAAE,CAAC;QAElB;;;;;;;;;;WAUG;QACH,KAAK,EAAE,MAAM,EAAE,CAAC;QAEhB;;;;;;;;;;;;WAYG;QACH,OAAO,EAAE,MAAM,EAAE,CAAC;KACnB,CAAC;IAEF;;;;;;;;;OASG;IACH,kBAAkB,CAAC,EAAE,MAAM,CAAC;IAE5B;;;;;;;;;OASG;IACH,mBAAmB,CAAC,EAAE,MAAM,CAAC;IAE7B;;;;;;;;;;;;;;OAcG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB;;;;;;;;;;;;;;OAcG;IACH,aAAa,CAAC,EAAE,MAAM,CAAC;IAEvB;;;;;;;;;OASG;IACH,WAAW,CAAC,EAAE,MAAM,CAAC;IAErB;;;;;;;;;OASG;IACH,YAAY,CAAC,EAAE,MAAM,CAAC;IAEtB;;;OAGG;IACH,YAAY,CAAC,EAAE;QACb;;;;;;WAMG;QACH,MAAM,CAAC,EAAE,MAAM,CAAC;QAEhB;;;;;;WAMG;QACH,YAAY,CAAC,EAAE,MAAM,CAAC;QAEtB;;;;;;WAMG;QACH,QAAQ,CAAC,EAAE,MAAM,CAAC;QAElB;;;;;;WAMG;QACH,UAAU,CAAC,EAAE,MAAM,CAAC;QAEpB;;;;;;WAMG;QACH,MAAM,CAAC,EAAE,MAAM,CAAC;QAEhB;;;;;;WAMG;QACH,SAAS,CAAC,EAAE,MAAM,CAAC;QAEnB;;;;;;WAMG;QACH,mBAAmB,CAAC,EAAE,MAAM,CAAC;QAE7B;;;;;;WAMG;QACH,iBAAiB,CAAC,EAAE,MAAM,CAAC;QAE3B;;;;;;WAMG;QACH,SAAS,CAAC,EAAE,MAAM,CAAC;QAEnB;;;;;;WAMG;QACH,SAAS,CAAC,EAAE,MAAM,CAAC;QAEnB;;;;;;WAMG;QACH,QAAQ,CAAC,EAAE,MAAM,CAAC;QAElB;;;;;;WAMG;QACH,SAAS,CAAC,EAAE,MAAM,CAAC;KACpB,CAAC;IAEF;;;;;OAKG;IACH,OAAO,CAAC,EAAE;QACR;;;;;;;WAOG;QACH,KAAK,CAAC,EAAE,iBAAiB,EAAE,CAAC;QAE5B;;;;;;;WAOG;QACH,KAAK,CAAC,EAAE,iBAAiB,EAAE,CAAC;QAE5B;;;;;;;WAOG;QACH,KAAK,CAAC,EAAE,iBAAiB,EAAE,CAAC;QAE5B;;;;;;;;WAQG;QACH,KAAK,CAAC,EAAE,iBAAiB,EAAE,CAAC;KAC7B,CAAC;IAEF;;;OAGG;IACH,QAAQ,CAAC,EAAE,wBAAwB,EAAE,CAAC;IAEtC;;;;;OAKG;IACH,YAAY,CAAC,EAAE;QACb;;;;;;WAMG;QACH,eAAe,CAAC,EAAE;YAChB;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;SACX,CAAC;QAEF;;;;;;;WAOG;QACH,aAAa,CAAC,EAAE;YACd;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;YAEV;;;eAGG;YACH,CAAC,EAAE,MAAM,CAAC;SACX,CAAC;KACH,CAAC;CACH;AAED;;;GAGG;AAEH,MAAM,WAAW,iBAAiB;IAChC;;;;;OAKG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;;;OAKG;IACH,KAAK,CAAC,EAAE;QACN;;;WAGG;QACH,CAAC,EAAE,MAAM,CAAC;QAEV;;;WAGG;QACH,CAAC,EAAE,MAAM,CAAC;QAEV;;;WAGG;QACH,CAAC,EAAE,MAAM,CAAC;QAEV;;;WAGG;QACH,CAAC,EAAE,MAAM,CAAC;KACX,CAAC;CACH;AAED;;;GAGG;AAEH,MAAM,WAAW,wBAAwB;IACvC;;;OAGG;IACH,IAAI,EAAE,MAAM,CAAC;IAEb;;;;;;;;;;;;;;;OAeG;IACH,OAAO,EAAE,MAAM,CAAC;IAEhB;;;;OAIG;IACH,MAAM,EAAE,MAAM,CAAC;IAEf,kFAAkF;IAClF,YAAY,CAAC,EAAE;QAEb;;;;;WAKG;QACH,WAAW,EAAE,MAAM,CAAC;QAGpB;;;;;WAKG;QACH,eAAe,EAAE,MAAM,CAAC;KACzB,CAAC;CACH;AAED;;;;;;GAMG;AACH,UAAU,oBAAqB,SAAQ,mBAAmB;IACxD;;;;OAIG;IACH,aAAa,EAAE,uBAAuB,EAAE,CAAC;CAC1C;AAED,MAAM,MAAM,cAAc,GAAG,SAAS,CAAC,oBAAoB,CAAC,CAAC;AAE7D;;;GAGG;AACH,MAAM,WAAW,uBAAuB;IACtC,IAAI,EAAE,MAAM,CAAC;IACb,OAAO,EAAE,MAAM,CAAC;IAChB,OAAO,EAAE,MAAM,CAAC;IAChB,KAAK,EAAE,MAAM,CAAC;IACd,aAAa,EAAE,MAAM,CAAC;IACtB,MAAM,EAAE,MAAM,CAAC;CAChB"}
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package/package.json
CHANGED
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/**
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* Whether or not the feature has registered its callbacks yet
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* save data manager, if any).
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* Whether or not the feature has registered its callbacks yet.
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*
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* This will almost always be equal to true unless you explicitly passed `false` to the second
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/**
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* Runs the `Mod.AddCallback` and `ModUpgraded.AddCallbackCustom` methods for all of the decorated
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* callbacks.
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* callbacks.
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*
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*/
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/**
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* Runs the `Mod.RemoveCallback` and `ModUpgraded.RemoveCallbackCustom` methods for all of the
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* present.
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* decorated callbacks.
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*
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* This is just an alias for `ModFeature.init(false)`.
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*/
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@@ -3,11 +3,6 @@ import { ModCallbackCustom } from "../../../enums/ModCallbackCustom";
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import { Feature } from "../../private/Feature";
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/**
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7
|
-
* Using the "luamod" console command with a mod that has custom shaders can crash the game. A
|
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8
|
-
* simple fix for this is automatically applied to any upgraded mods. This method was originally
|
|
9
|
-
* discovered by AgentCucco.
|
|
10
|
-
*/
|
|
11
6
|
export class RunNextRoom extends Feature {
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|
12
7
|
/** @internal */
|
|
13
8
|
public override v = {
|
|
@@ -16,6 +11,9 @@ export class RunNextRoom extends Feature {
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|
|
16
11
|
},
|
|
17
12
|
};
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18
13
|
|
|
14
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+
// eslint-disable-next-line class-methods-use-this
|
|
15
|
+
public override vConditionalFunc = (): boolean => false;
|
|
16
|
+
|
|
19
17
|
/** @internal */
|
|
20
18
|
constructor() {
|
|
21
19
|
super();
|
|
@@ -27,11 +27,12 @@ export interface CustomStageTSConfig {
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|
27
27
|
* Mandatory. An arbitrarily chosen prefix in the range of 101-999 that will be unique to this
|
|
28
28
|
* stage.
|
|
29
29
|
*
|
|
30
|
-
*
|
|
31
|
-
*
|
|
30
|
+
* Use a value of 100 when testing locally. When publishing to the workshop or otherwise
|
|
31
|
+
* distributing your mod, make sure that you have chosen a prefix that does not conflict with any
|
|
32
|
+
* other mods. You can find a list of registered room variant prefixes on the IsaacScript website:
|
|
32
33
|
* https://isaacscript.github.io/main/custom-stages
|
|
33
34
|
*
|
|
34
|
-
* @minimum
|
|
35
|
+
* @minimum 100
|
|
35
36
|
* @maximum 999
|
|
36
37
|
*/
|
|
37
38
|
roomVariantPrefix: number;
|